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2.0.0.69-D
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2.0.2.78-D
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0ec423e65c |
@@ -9,7 +9,8 @@ env:
|
||||
DOTNET_VERSION: |
|
||||
10.x.x
|
||||
9.x.x
|
||||
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
||||
|
||||
jobs:
|
||||
tag-and-release:
|
||||
runs-on: ubuntu-22.04
|
||||
@@ -32,16 +33,14 @@ jobs:
|
||||
|
||||
- name: Download Dalamud
|
||||
run: |
|
||||
cd /
|
||||
mkdir -p root/.xlcore/dalamud/Hooks/dev
|
||||
mkdir -p ~/.xlcore/dalamud/Hooks/dev
|
||||
curl -O https://goatcorp.github.io/dalamud-distrib/stg/latest.zip
|
||||
unzip latest.zip -d /root/.xlcore/dalamud/Hooks/dev
|
||||
unzip latest.zip -d ~/.xlcore/dalamud/Hooks/dev
|
||||
|
||||
- name: Lets Build Lightless!
|
||||
run: |
|
||||
dotnet restore
|
||||
dotnet build --configuration Release --no-restore
|
||||
dotnet publish --configuration Release --no-build
|
||||
dotnet publish --configuration Release
|
||||
mv LightlessSync/bin/x64/Release/LightlessSync/latest.zip LightlessClient.zip
|
||||
|
||||
- name: Get version
|
||||
id: package_version
|
||||
@@ -53,19 +52,6 @@ jobs:
|
||||
run: |
|
||||
echo "Version: ${{ steps.package_version.outputs.version }}"
|
||||
|
||||
- name: Prepare Lightless Client
|
||||
run: |
|
||||
PUBLISH_PATH="/workspace/Lightless-Sync/LightlessClient/LightlessSync/bin/x64/Release/publish/"
|
||||
if [ -d "$PUBLISH_PATH" ]; then
|
||||
rm -rf "$PUBLISH_PATH"
|
||||
echo "Removed $PUBLISH_PATH"
|
||||
else
|
||||
echo "$PUBLISH_PATH does not exist, nothing to remove."
|
||||
fi
|
||||
|
||||
mkdir -p output
|
||||
(cd /workspace/Lightless-Sync/LightlessClient/LightlessSync/bin/x64/Release/ && zip -r $OLDPWD/output/LightlessClient.zip *)
|
||||
|
||||
- name: Create Git tag if not exists (master)
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
@@ -162,14 +148,7 @@ jobs:
|
||||
echo "release_id=$release_id"
|
||||
echo "release_id=$release_id" >> $GITHUB_OUTPUT || echo "::set-output name=release_id::$release_id"
|
||||
echo "RELEASE_ID=$release_id" >> $GITHUB_ENV
|
||||
|
||||
- name: Check asset exists
|
||||
run: |
|
||||
if [ ! -f output/LightlessClient.zip ]; then
|
||||
echo "output/LightlessClient.zip does not exist!"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
- name: Upload Assets to release
|
||||
env:
|
||||
RELEASE_ID: ${{ env.RELEASE_ID }}
|
||||
@@ -177,7 +156,7 @@ jobs:
|
||||
echo "Uploading to release ID: $RELEASE_ID"
|
||||
curl --fail-with-body -s -X POST \
|
||||
-H "Authorization: token ${{ secrets.GITEA_TOKEN }}" \
|
||||
-F "attachment=@output/LightlessClient.zip" \
|
||||
-F "attachment=@LightlessClient.zip" \
|
||||
"https://git.lightless-sync.org/api/v1/repos/${GITHUB_REPOSITORY}/releases/$RELEASE_ID/assets"
|
||||
|
||||
- name: Clone plugin hosting repo
|
||||
@@ -186,7 +165,7 @@ jobs:
|
||||
cd LightlessSyncRepo
|
||||
git clone https://git.lightless-sync.org/${{ gitea.repository_owner }}/LightlessSync.git
|
||||
env:
|
||||
GIT_TERMINAL_PROMPT: 0
|
||||
GIT_TERMINAL_PROMPT: 0
|
||||
|
||||
- name: Update plogonmaster.json with version (master)
|
||||
if: github.ref == 'refs/heads/master'
|
||||
@@ -282,8 +261,8 @@ jobs:
|
||||
- name: Commit and push to LightlessSync
|
||||
run: |
|
||||
cd LightlessSyncRepo/LightlessSync
|
||||
git config user.name "github-actions"
|
||||
git config user.email "github-actions@github.com"
|
||||
git config user.name "Gitea-Automation"
|
||||
git config user.email "aaa@aaaaaaa.aaa"
|
||||
git add .
|
||||
git diff-index --quiet HEAD || git commit -m "Update ${{ env.PLUGIN_NAME }} to ${{ steps.package_version.outputs.version }}"
|
||||
git push https://x-access-token:${{ secrets.AUTOMATION_TOKEN }}@git.lightless-sync.org/${{ gitea.repository_owner }}/LightlessSync.git HEAD:main
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -348,3 +348,6 @@ MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# idea
|
||||
/.idea
|
||||
|
||||
Submodule LightlessAPI updated: 56566003e0...4ecd5375e6
18
LightlessCompactor/FileCache/CompactorInterfaces.cs
Normal file
18
LightlessCompactor/FileCache/CompactorInterfaces.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace LightlessSync.FileCache;
|
||||
|
||||
public interface ICompactorContext
|
||||
{
|
||||
bool UseCompactor { get; }
|
||||
string CacheFolder { get; }
|
||||
bool IsWine { get; }
|
||||
}
|
||||
|
||||
public interface ICompactionExecutor
|
||||
{
|
||||
bool TryCompact(string filePath);
|
||||
}
|
||||
|
||||
public sealed class NoopCompactionExecutor : ICompactionExecutor
|
||||
{
|
||||
public bool TryCompact(string filePath) => false;
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Compactor;
|
||||
using LightlessSync.Services.Compactor;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
using System.Collections.Concurrent;
|
||||
@@ -20,8 +18,8 @@ public sealed partial class FileCompactor : IDisposable
|
||||
|
||||
private readonly ConcurrentDictionary<string, byte> _pendingCompactions;
|
||||
private readonly ILogger<FileCompactor> _logger;
|
||||
private readonly LightlessConfigService _lightlessConfigService;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly ICompactorContext _context;
|
||||
private readonly ICompactionExecutor _compactionExecutor;
|
||||
|
||||
private readonly Channel<string> _compactionQueue;
|
||||
private readonly CancellationTokenSource _compactionCts = new();
|
||||
@@ -59,12 +57,12 @@ public sealed partial class FileCompactor : IDisposable
|
||||
XPRESS16K = 3
|
||||
}
|
||||
|
||||
public FileCompactor(ILogger<FileCompactor> logger, LightlessConfigService lightlessConfigService, DalamudUtilService dalamudUtilService)
|
||||
public FileCompactor(ILogger<FileCompactor> logger, ICompactorContext context, ICompactionExecutor compactionExecutor)
|
||||
{
|
||||
_pendingCompactions = new(StringComparer.OrdinalIgnoreCase);
|
||||
_logger = logger;
|
||||
_lightlessConfigService = lightlessConfigService;
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_logger = logger ?? throw new ArgumentNullException(nameof(logger));
|
||||
_context = context ?? throw new ArgumentNullException(nameof(context));
|
||||
_compactionExecutor = compactionExecutor ?? throw new ArgumentNullException(nameof(compactionExecutor));
|
||||
_isWindows = OperatingSystem.IsWindows();
|
||||
|
||||
_compactionQueue = Channel.CreateUnbounded<string>(new UnboundedChannelOptions
|
||||
@@ -94,7 +92,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
|
||||
//Uses an batching service for the filefrag command on Linux
|
||||
_fragBatch = new BatchFilefragService(
|
||||
useShell: _dalamudUtilService.IsWine,
|
||||
useShell: _context.IsWine,
|
||||
log: _logger,
|
||||
batchSize: 64,
|
||||
flushMs: 25,
|
||||
@@ -118,7 +116,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
|
||||
try
|
||||
{
|
||||
var folder = _lightlessConfigService.Current.CacheFolder;
|
||||
var folder = _context.CacheFolder;
|
||||
if (string.IsNullOrWhiteSpace(folder) || !Directory.Exists(folder))
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Warning))
|
||||
@@ -127,7 +125,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
return;
|
||||
}
|
||||
|
||||
var files = Directory.EnumerateFiles(folder).ToArray();
|
||||
var files = Directory.EnumerateFiles(folder, "*", SearchOption.AllDirectories).ToArray();
|
||||
var total = files.Length;
|
||||
Progress = $"0/{total}";
|
||||
if (total == 0) return;
|
||||
@@ -155,7 +153,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
{
|
||||
if (compress)
|
||||
{
|
||||
if (_lightlessConfigService.Current.UseCompactor)
|
||||
if (_context.UseCompactor)
|
||||
CompactFile(file, workerId);
|
||||
}
|
||||
else
|
||||
@@ -221,19 +219,52 @@ public sealed partial class FileCompactor : IDisposable
|
||||
|
||||
await File.WriteAllBytesAsync(filePath, bytes, token).ConfigureAwait(false);
|
||||
|
||||
if (_lightlessConfigService.Current.UseCompactor)
|
||||
if (_context.UseCompactor)
|
||||
EnqueueCompaction(filePath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Notify the compactor that a file was written directly (streamed) so it can enqueue compaction.
|
||||
/// </summary>
|
||||
public void NotifyFileWritten(string filePath)
|
||||
{
|
||||
EnqueueCompaction(filePath);
|
||||
}
|
||||
|
||||
public bool TryCompactFile(string filePath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(filePath))
|
||||
return false;
|
||||
|
||||
if (!_context.UseCompactor || !File.Exists(filePath))
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
CompactFile(filePath, workerId: -1);
|
||||
return true;
|
||||
}
|
||||
catch (IOException ioEx)
|
||||
{
|
||||
_logger.LogDebug(ioEx, "File being read/written, skipping file: {file}", filePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Error compacting file: {file}", filePath);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the File size for an BTRFS or NTFS file system for the given FileInfo
|
||||
/// </summary>
|
||||
/// <param name="path">Amount of blocks used in the disk</param>
|
||||
public long GetFileSizeOnDisk(FileInfo fileInfo)
|
||||
{
|
||||
var fsType = GetFilesystemType(fileInfo.FullName, _dalamudUtilService.IsWine);
|
||||
var fsType = GetFilesystemType(fileInfo.FullName, _context.IsWine);
|
||||
|
||||
if (fsType == FilesystemType.NTFS && !_dalamudUtilService.IsWine)
|
||||
if (fsType == FilesystemType.NTFS && !_context.IsWine)
|
||||
{
|
||||
(bool flowControl, long value) = GetFileSizeNTFS(fileInfo);
|
||||
if (!flowControl)
|
||||
@@ -290,7 +321,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
{
|
||||
try
|
||||
{
|
||||
var blockSize = GetBlockSizeForPath(fileInfo.FullName, _logger, _dalamudUtilService.IsWine);
|
||||
var blockSize = GetBlockSizeForPath(fileInfo.FullName, _logger, _context.IsWine);
|
||||
if (blockSize <= 0)
|
||||
throw new InvalidOperationException($"Invalid block size {blockSize} for {fileInfo.FullName}");
|
||||
|
||||
@@ -330,7 +361,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
return;
|
||||
}
|
||||
|
||||
var fsType = GetFilesystemType(filePath, _dalamudUtilService.IsWine);
|
||||
var fsType = GetFilesystemType(filePath, _context.IsWine);
|
||||
var oldSize = fi.Length;
|
||||
int blockSize = (int)(GetFileSizeOnDisk(fi) / 512);
|
||||
|
||||
@@ -346,7 +377,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
return;
|
||||
}
|
||||
|
||||
if (fsType == FilesystemType.NTFS && !_dalamudUtilService.IsWine)
|
||||
if (fsType == FilesystemType.NTFS && !_context.IsWine)
|
||||
{
|
||||
if (!IsWOFCompactedFile(filePath))
|
||||
{
|
||||
@@ -402,9 +433,9 @@ public sealed partial class FileCompactor : IDisposable
|
||||
private void DecompressFile(string filePath, int workerId)
|
||||
{
|
||||
_logger.LogDebug("[W{worker}] Decompress request: {file}", workerId, filePath);
|
||||
var fsType = GetFilesystemType(filePath, _dalamudUtilService.IsWine);
|
||||
var fsType = GetFilesystemType(filePath, _context.IsWine);
|
||||
|
||||
if (fsType == FilesystemType.NTFS && !_dalamudUtilService.IsWine)
|
||||
if (fsType == FilesystemType.NTFS && !_context.IsWine)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -448,7 +479,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
{
|
||||
try
|
||||
{
|
||||
bool isWine = _dalamudUtilService?.IsWine ?? false;
|
||||
bool isWine = _context.IsWine;
|
||||
string linuxPath = isWine ? ToLinuxPathIfWine(path, isWine) : path;
|
||||
|
||||
var opts = GetMountOptionsForPath(linuxPath);
|
||||
@@ -961,7 +992,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
if (finished != bothTasks)
|
||||
return KillProcess(proc, outTask, errTask, token);
|
||||
|
||||
bool isWine = _dalamudUtilService?.IsWine ?? false;
|
||||
bool isWine = _context.IsWine;
|
||||
if (!isWine)
|
||||
{
|
||||
try { proc.WaitForExit(); } catch { /* ignore quirks */ }
|
||||
@@ -1005,7 +1036,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
if (string.IsNullOrWhiteSpace(filePath))
|
||||
return;
|
||||
|
||||
if (!_lightlessConfigService.Current.UseCompactor)
|
||||
if (!_context.UseCompactor)
|
||||
return;
|
||||
|
||||
if (!File.Exists(filePath))
|
||||
@@ -1017,7 +1048,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
bool enqueued = false;
|
||||
try
|
||||
{
|
||||
bool isWine = _dalamudUtilService?.IsWine ?? false;
|
||||
bool isWine = _context.IsWine;
|
||||
var fsType = GetFilesystemType(filePath, isWine);
|
||||
|
||||
// If under Wine, we should skip NTFS because its not Windows but might return NTFS.
|
||||
@@ -1070,8 +1101,11 @@ public sealed partial class FileCompactor : IDisposable
|
||||
|
||||
try
|
||||
{
|
||||
if (_lightlessConfigService.Current.UseCompactor && File.Exists(filePath))
|
||||
CompactFile(filePath, workerId);
|
||||
if (_context.UseCompactor && File.Exists(filePath))
|
||||
{
|
||||
if (!_compactionExecutor.TryCompact(filePath))
|
||||
CompactFile(filePath, workerId);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
15
LightlessCompactor/LightlessCompactor.csproj
Normal file
15
LightlessCompactor/LightlessCompactor.csproj
Normal file
@@ -0,0 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="10.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
19
LightlessCompactorWorker/LightlessCompactorWorker.csproj
Normal file
19
LightlessCompactorWorker/LightlessCompactorWorker.csproj
Normal file
@@ -0,0 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\LightlessCompactor\LightlessCompactor.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Logging.Console" Version="10.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
270
LightlessCompactorWorker/Program.cs
Normal file
270
LightlessCompactorWorker/Program.cs
Normal file
@@ -0,0 +1,270 @@
|
||||
using LightlessSync.FileCache;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Diagnostics;
|
||||
using System.IO.Pipes;
|
||||
using System.Text.Json;
|
||||
|
||||
internal sealed class WorkerCompactorContext : ICompactorContext
|
||||
{
|
||||
public WorkerCompactorContext(string cacheFolder, bool isWine)
|
||||
{
|
||||
CacheFolder = cacheFolder;
|
||||
IsWine = isWine;
|
||||
}
|
||||
|
||||
public bool UseCompactor => true;
|
||||
public string CacheFolder { get; }
|
||||
public bool IsWine { get; }
|
||||
}
|
||||
|
||||
internal sealed class WorkerOptions
|
||||
{
|
||||
public string? FilePath { get; init; }
|
||||
public bool IsWine { get; init; }
|
||||
public string CacheFolder { get; init; } = string.Empty;
|
||||
public LogLevel LogLevel { get; init; } = LogLevel.Information;
|
||||
public string PipeName { get; init; } = "LightlessCompactor";
|
||||
public int? ParentProcessId { get; init; }
|
||||
}
|
||||
|
||||
internal static class Program
|
||||
{
|
||||
public static async Task<int> Main(string[] args)
|
||||
{
|
||||
var options = ParseOptions(args, out var error);
|
||||
if (options is null)
|
||||
{
|
||||
Console.Error.WriteLine(error ?? "Invalid arguments.");
|
||||
Console.Error.WriteLine("Usage: LightlessCompactorWorker --file <path> [--wine] [--cache-folder <path>] [--verbose]");
|
||||
Console.Error.WriteLine(" or: LightlessCompactorWorker --pipe <name> [--wine] [--parent <pid>] [--verbose]");
|
||||
return 2;
|
||||
}
|
||||
|
||||
TrySetLowPriority();
|
||||
|
||||
using var loggerFactory = LoggerFactory.Create(builder =>
|
||||
{
|
||||
builder.SetMinimumLevel(options.LogLevel);
|
||||
builder.AddSimpleConsole(o =>
|
||||
{
|
||||
o.SingleLine = true;
|
||||
o.TimestampFormat = "HH:mm:ss.fff ";
|
||||
});
|
||||
});
|
||||
|
||||
var logger = loggerFactory.CreateLogger<FileCompactor>();
|
||||
var context = new WorkerCompactorContext(options.CacheFolder, options.IsWine);
|
||||
|
||||
using var compactor = new FileCompactor(logger, context, new NoopCompactionExecutor());
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(options.FilePath))
|
||||
{
|
||||
var success = compactor.TryCompactFile(options.FilePath!);
|
||||
return success ? 0 : 1;
|
||||
}
|
||||
|
||||
var serverLogger = loggerFactory.CreateLogger("CompactorWorker");
|
||||
return await RunServerAsync(compactor, options, serverLogger).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private static async Task<int> RunServerAsync(FileCompactor compactor, WorkerOptions options, ILogger serverLogger)
|
||||
{
|
||||
using var cts = new CancellationTokenSource();
|
||||
var token = cts.Token;
|
||||
|
||||
if (options.ParentProcessId.HasValue)
|
||||
{
|
||||
_ = Task.Run(() => MonitorParent(options.ParentProcessId.Value, cts));
|
||||
}
|
||||
|
||||
serverLogger.LogInformation("Compactor worker listening on pipe {pipe}", options.PipeName);
|
||||
|
||||
try
|
||||
{
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
var server = new NamedPipeServerStream(
|
||||
options.PipeName,
|
||||
PipeDirection.InOut,
|
||||
NamedPipeServerStream.MaxAllowedServerInstances,
|
||||
PipeTransmissionMode.Byte,
|
||||
PipeOptions.Asynchronous);
|
||||
|
||||
try
|
||||
{
|
||||
await server.WaitForConnectionAsync(token).ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
server.Dispose();
|
||||
throw;
|
||||
}
|
||||
|
||||
_ = Task.Run(() => HandleClientAsync(server, compactor, cts));
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
// shutdown requested
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
serverLogger.LogWarning(ex, "Compactor worker terminated unexpectedly.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static async Task HandleClientAsync(NamedPipeServerStream pipe, FileCompactor compactor, CancellationTokenSource shutdownCts)
|
||||
{
|
||||
await using var _ = pipe;
|
||||
using var reader = new StreamReader(pipe);
|
||||
using var writer = new StreamWriter(pipe) { AutoFlush = true };
|
||||
|
||||
var line = await reader.ReadLineAsync().ConfigureAwait(false);
|
||||
if (string.IsNullOrWhiteSpace(line))
|
||||
return;
|
||||
|
||||
CompactorRequest? request = null;
|
||||
try
|
||||
{
|
||||
request = JsonSerializer.Deserialize<CompactorRequest>(line);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
|
||||
CompactorResponse response;
|
||||
if (request is null)
|
||||
{
|
||||
response = new CompactorResponse { Success = false, Error = "Invalid request." };
|
||||
}
|
||||
else if (string.Equals(request.Type, "shutdown", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
shutdownCts.Cancel();
|
||||
response = new CompactorResponse { Success = true };
|
||||
}
|
||||
else if (string.Equals(request.Type, "compact", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
var success = compactor.TryCompactFile(request.Path ?? string.Empty);
|
||||
response = new CompactorResponse { Success = success };
|
||||
}
|
||||
else
|
||||
{
|
||||
response = new CompactorResponse { Success = false, Error = "Unknown request type." };
|
||||
}
|
||||
|
||||
await writer.WriteLineAsync(JsonSerializer.Serialize(response)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private static void MonitorParent(int parentPid, CancellationTokenSource shutdownCts)
|
||||
{
|
||||
try
|
||||
{
|
||||
var parent = Process.GetProcessById(parentPid);
|
||||
parent.WaitForExit();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// parent missing
|
||||
}
|
||||
finally
|
||||
{
|
||||
shutdownCts.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private static WorkerOptions? ParseOptions(string[] args, out string? error)
|
||||
{
|
||||
string? filePath = null;
|
||||
bool isWine = false;
|
||||
string cacheFolder = string.Empty;
|
||||
var logLevel = LogLevel.Information;
|
||||
string pipeName = "LightlessCompactor";
|
||||
int? parentPid = null;
|
||||
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
var arg = args[i];
|
||||
switch (arg)
|
||||
{
|
||||
case "--file":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
error = "Missing value for --file.";
|
||||
return null;
|
||||
}
|
||||
filePath = args[++i];
|
||||
break;
|
||||
case "--cache-folder":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
error = "Missing value for --cache-folder.";
|
||||
return null;
|
||||
}
|
||||
cacheFolder = args[++i];
|
||||
break;
|
||||
case "--pipe":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
error = "Missing value for --pipe.";
|
||||
return null;
|
||||
}
|
||||
pipeName = args[++i];
|
||||
break;
|
||||
case "--parent":
|
||||
if (i + 1 >= args.Length || !int.TryParse(args[++i], out var pid))
|
||||
{
|
||||
error = "Invalid value for --parent.";
|
||||
return null;
|
||||
}
|
||||
parentPid = pid;
|
||||
break;
|
||||
case "--wine":
|
||||
isWine = true;
|
||||
break;
|
||||
case "--verbose":
|
||||
logLevel = LogLevel.Trace;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
error = null;
|
||||
return new WorkerOptions
|
||||
{
|
||||
FilePath = filePath,
|
||||
IsWine = isWine,
|
||||
CacheFolder = cacheFolder,
|
||||
LogLevel = logLevel,
|
||||
PipeName = pipeName,
|
||||
ParentProcessId = parentPid
|
||||
};
|
||||
}
|
||||
|
||||
private static void TrySetLowPriority()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.BelowNormal;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class CompactorRequest
|
||||
{
|
||||
public string Type { get; init; } = "compact";
|
||||
public string? Path { get; init; }
|
||||
}
|
||||
|
||||
private sealed class CompactorResponse
|
||||
{
|
||||
public bool Success { get; init; }
|
||||
public string? Error { get; init; }
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OtterGui", "OtterGui\OtterG
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Pictomancy", "ffxiv_pictomancy\Pictomancy\Pictomancy.csproj", "{825F17D8-2704-24F6-DF8B-2542AC92C765}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LightlessCompactor", "LightlessCompactor\LightlessCompactor.csproj", "{01F31917-9F1E-426D-BDAE-17268CBF9523}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LightlessCompactorWorker", "LightlessCompactorWorker\LightlessCompactorWorker.csproj", "{72BE3664-CD0E-4DA4-B040-91338A2798E0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -116,6 +120,30 @@ Global
|
||||
{825F17D8-2704-24F6-DF8B-2542AC92C765}.Release|x64.Build.0 = Release|x64
|
||||
{825F17D8-2704-24F6-DF8B-2542AC92C765}.Release|x86.ActiveCfg = Release|x64
|
||||
{825F17D8-2704-24F6-DF8B-2542AC92C765}.Release|x86.Build.0 = Release|x64
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Release|x64.Build.0 = Release|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{01F31917-9F1E-426D-BDAE-17268CBF9523}.Release|x86.Build.0 = Release|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Release|x64.Build.0 = Release|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{72BE3664-CD0E-4DA4-B040-91338A2798E0}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -1,11 +1,72 @@
|
||||
tagline: "Lightless Sync v2.0.0"
|
||||
tagline: "Lightless Sync v2.0.1"
|
||||
subline: "LIGHTLESS IS EVOLVING!!"
|
||||
changelog:
|
||||
- name: "v2.0.2"
|
||||
tagline: "Last update of 2025!... ... ... If Nothing breaks"
|
||||
date: "December 28 2025"
|
||||
# be sure to set this every new version
|
||||
isCurrent: true
|
||||
versions:
|
||||
- number: "Chat"
|
||||
icon: ""
|
||||
items:
|
||||
- "Added a 7TV emote picker to chat. You’ll now see a new button next to Send that opens an emote selector."
|
||||
- "Pin User, Remove User, and Ban User (including Syncshell) have been added when you right click a user in chat."
|
||||
- "Chatters now show status icons/labels in the Syncshell (e.g., Owner, Moderator, and Pinned when applicable)."
|
||||
- "The Rules page no longer blocks input for other open Lightless UI windows."
|
||||
- number: "LightFinder"
|
||||
icon: ""
|
||||
items:
|
||||
- "If the ImGui Lightfinder icons aren’t working correctly, you can switch back to the Nameplate signature hook. Important warning - USE AT YOUR OWN RISK: The native nameplate hook can crash the game if multiple plugins hook the nameplate function at the same time. We will not provide support about Nameplate crashes, nor will the Dalamud team, **DO NOT BOTHER THEM.**"
|
||||
- "The LightFinder label in the menu has a counter next to it showing the number of broadcasting users."
|
||||
- "There is less interference of hidden UI elements for the imGui renderer of LightFinder."
|
||||
- number: "Miscellaneous fixes"
|
||||
icon: ""
|
||||
items:
|
||||
- "Overhauled transient resources in an attempt to mitigate mount and minion problems."
|
||||
- "Some file cache entries will now be cached to reduce load on your game."
|
||||
- "Downloading and decompressing have been redone to fix the locking issues."
|
||||
- "Disabling the context menu will now hide the context menu on right clicks again. (Thanks @infiniti)"
|
||||
- "Temporary collections that were not cleared before will now be cleared when the plugin starts."
|
||||
- "Pair requests will now appear in chat if notifications are not enabled or on chat mode."
|
||||
- "Fixed an instance were an object may be null in the Download UI."
|
||||
- "API 14 - Migrate to IPlayerState service"
|
||||
- name: "v2.0.1"
|
||||
tagline: "Some Fixes"
|
||||
date: "December 23 2025"
|
||||
versions:
|
||||
- number: "Chat"
|
||||
icon: ""
|
||||
items:
|
||||
- "You can turn off the syncshell chat as Owner by going to the Syncshell Admin panel -> Owner -> Enable/Disable Chat."
|
||||
- "Fixed an issue where you can't chat due to regions being in a different language."
|
||||
- number: "LightFinder"
|
||||
icon: ""
|
||||
items:
|
||||
- "The icon/Lightfinder Text will be hidden when Game UI is hidden and behind game elements/UI"
|
||||
- "Able to select an icon for the selected list or a custom glyph if you know the code."
|
||||
- "Smoothing and reducing jitter on the icon/Lightfinder Text."
|
||||
- "Fixed so higher scaled UI options (100/150/200% UI scale) wouldn't break the element."
|
||||
- "Detects if GPose is active, wouldn't render the elements"
|
||||
- number: "Miscellaneous fixes"
|
||||
icon: ""
|
||||
items:
|
||||
- "Fixed the null error given on GetCID when transferring between zones/housing."
|
||||
- "Added push/pop on certain ImGUI elements to remove them after being used. "
|
||||
- "Having all tabs open in the Main UI wouldn't lag out the game anymore."
|
||||
- "Cycle pause has been adjusted to the old function. There is a separate button to pause normally, now called 'Toggle (Un)Pause State'."
|
||||
- "Changes have been made to the character redraw to address the issues with the building character data constantly being redrawn and the redrawn behavior with Honorific titles."
|
||||
- "GPose characters should appear again in the actor screen"
|
||||
- "Lightspeed download console messages are no longer shown as warnings."
|
||||
- number: "Server Updates"
|
||||
icon: ""
|
||||
items:
|
||||
- "Changes have been made to the disabling of your profile. It should save again."
|
||||
- "Ability added to toggle chats from syncshell to be disabled."
|
||||
- "Files are continuously being deleted due to high volumes in storage, potentially causing MCDOs to have missing files. We have increased the limit of the storage in our configurations to see if that helps."
|
||||
- name: "v2.0.0"
|
||||
tagline: "Thank you for 4 months!"
|
||||
date: "December 2025"
|
||||
# be sure to set this every new version
|
||||
isCurrent: true
|
||||
versions:
|
||||
- number: "Lightless Chat"
|
||||
icon: ""
|
||||
|
||||
@@ -103,6 +103,7 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
}
|
||||
|
||||
record WatcherChange(WatcherChangeTypes ChangeType, string? OldPath = null);
|
||||
private readonly record struct CacheEvictionCandidate(string FullPath, long Size, DateTime LastAccessTime);
|
||||
private readonly Dictionary<string, WatcherChange> _watcherChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly Dictionary<string, WatcherChange> _lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
@@ -441,116 +442,40 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
Logger.LogWarning(ex, "Could not determine drive size for storage folder {folder}", _configService.Current.CacheFolder);
|
||||
}
|
||||
|
||||
var files = Directory.EnumerateFiles(_configService.Current.CacheFolder)
|
||||
.Select(f => new FileInfo(f))
|
||||
.OrderBy(f => f.LastAccessTime)
|
||||
.ToList();
|
||||
|
||||
var cacheFolder = _configService.Current.CacheFolder;
|
||||
var candidates = new List<CacheEvictionCandidate>();
|
||||
long totalSize = 0;
|
||||
|
||||
foreach (var f in files)
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
long size = 0;
|
||||
|
||||
if (!isWine)
|
||||
{
|
||||
try
|
||||
{
|
||||
size = _fileCompactor.GetFileSizeOnDisk(f);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "GetFileSizeOnDisk failed for {file}, using fallback length", f.FullName);
|
||||
size = f.Length;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
size = f.Length;
|
||||
}
|
||||
|
||||
totalSize += size;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "Error getting size for {file}", f.FullName);
|
||||
}
|
||||
}
|
||||
totalSize += AddFolderCandidates(cacheFolder, candidates, token, isWine);
|
||||
totalSize += AddFolderCandidates(Path.Combine(cacheFolder, "downscaled"), candidates, token, isWine);
|
||||
totalSize += AddFolderCandidates(Path.Combine(cacheFolder, "decimated"), candidates, token, isWine);
|
||||
|
||||
FileCacheSize = totalSize;
|
||||
|
||||
if (Directory.Exists(_configService.Current.CacheFolder + "/downscaled"))
|
||||
{
|
||||
var filesDownscaled = Directory.EnumerateFiles(_configService.Current.CacheFolder + "/downscaled").Select(f => new FileInfo(f)).OrderBy(f => f.LastAccessTime).ToList();
|
||||
|
||||
long totalSizeDownscaled = 0;
|
||||
|
||||
foreach (var f in filesDownscaled)
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
long size = 0;
|
||||
|
||||
if (!isWine)
|
||||
{
|
||||
try
|
||||
{
|
||||
size = _fileCompactor.GetFileSizeOnDisk(f);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "GetFileSizeOnDisk failed for {file}, using fallback length", f.FullName);
|
||||
size = f.Length;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
size = f.Length;
|
||||
}
|
||||
|
||||
totalSizeDownscaled += size;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "Error getting size for {file}", f.FullName);
|
||||
}
|
||||
}
|
||||
|
||||
FileCacheSize = (totalSize + totalSizeDownscaled);
|
||||
}
|
||||
else
|
||||
{
|
||||
FileCacheSize = totalSize;
|
||||
}
|
||||
|
||||
var maxCacheInBytes = (long)(_configService.Current.MaxLocalCacheInGiB * 1024d * 1024d * 1024d);
|
||||
if (FileCacheSize < maxCacheInBytes)
|
||||
return;
|
||||
|
||||
var maxCacheBuffer = maxCacheInBytes * 0.05d;
|
||||
|
||||
while (FileCacheSize > maxCacheInBytes - (long)maxCacheBuffer && files.Count > 0)
|
||||
candidates.Sort(static (a, b) => a.LastAccessTime.CompareTo(b.LastAccessTime));
|
||||
|
||||
var evictionTarget = maxCacheInBytes - (long)maxCacheBuffer;
|
||||
var index = 0;
|
||||
while (FileCacheSize > evictionTarget && index < candidates.Count)
|
||||
{
|
||||
var oldestFile = files[0];
|
||||
var oldestFile = candidates[index];
|
||||
|
||||
try
|
||||
{
|
||||
long fileSize = oldestFile.Length;
|
||||
File.Delete(oldestFile.FullName);
|
||||
FileCacheSize -= fileSize;
|
||||
EvictCacheCandidate(oldestFile, cacheFolder);
|
||||
FileCacheSize -= oldestFile.Size;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "Failed to delete old file {file}", oldestFile.FullName);
|
||||
Logger.LogTrace(ex, "Failed to delete old file {file}", oldestFile.FullPath);
|
||||
}
|
||||
|
||||
files.RemoveAt(0);
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -559,6 +484,114 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
HaltScanLocks.Clear();
|
||||
}
|
||||
|
||||
private long AddFolderCandidates(string directory, List<CacheEvictionCandidate> candidates, CancellationToken token, bool isWine)
|
||||
{
|
||||
if (!Directory.Exists(directory))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
long totalSize = 0;
|
||||
foreach (var path in Directory.EnumerateFiles(directory))
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
var file = new FileInfo(path);
|
||||
var size = GetFileSizeOnDisk(file, isWine);
|
||||
totalSize += size;
|
||||
candidates.Add(new CacheEvictionCandidate(file.FullName, size, file.LastAccessTime));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "Error getting size for {file}", path);
|
||||
}
|
||||
}
|
||||
|
||||
return totalSize;
|
||||
}
|
||||
|
||||
private long GetFileSizeOnDisk(FileInfo file, bool isWine)
|
||||
{
|
||||
if (isWine)
|
||||
{
|
||||
return file.Length;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return _fileCompactor.GetFileSizeOnDisk(file);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "GetFileSizeOnDisk failed for {file}, using fallback length", file.FullName);
|
||||
return file.Length;
|
||||
}
|
||||
}
|
||||
|
||||
private void EvictCacheCandidate(CacheEvictionCandidate candidate, string cacheFolder)
|
||||
{
|
||||
if (TryGetCacheHashAndPrefixedPath(candidate.FullPath, cacheFolder, out var hash, out var prefixedPath))
|
||||
{
|
||||
_fileDbManager.RemoveHashedFile(hash, prefixedPath);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(candidate.FullPath))
|
||||
{
|
||||
File.Delete(candidate.FullPath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogTrace(ex, "Failed to delete old file {file}", candidate.FullPath);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryGetCacheHashAndPrefixedPath(string filePath, string cacheFolder, out string hash, out string prefixedPath)
|
||||
{
|
||||
hash = string.Empty;
|
||||
prefixedPath = string.Empty;
|
||||
|
||||
if (string.IsNullOrEmpty(cacheFolder))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var fileName = Path.GetFileNameWithoutExtension(filePath);
|
||||
if (string.IsNullOrEmpty(fileName) || !IsSha1Hash(fileName))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var relative = Path.GetRelativePath(cacheFolder, filePath)
|
||||
.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
|
||||
var sanitizedRelative = relative.TrimStart(Path.DirectorySeparatorChar);
|
||||
prefixedPath = Path.Combine(FileCacheManager.CachePrefix, sanitizedRelative);
|
||||
hash = fileName;
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool IsSha1Hash(string value)
|
||||
{
|
||||
if (value.Length != 40)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var ch in value)
|
||||
{
|
||||
if (!Uri.IsHexDigit(ch))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ResumeScan(string source)
|
||||
{
|
||||
if (!HaltScanLocks.ContainsKey(source)) HaltScanLocks[source] = 0;
|
||||
|
||||
241
LightlessSync/FileCache/ExternalCompactionExecutor.cs
Normal file
241
LightlessSync/FileCache/ExternalCompactionExecutor.cs
Normal file
@@ -0,0 +1,241 @@
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Diagnostics;
|
||||
using System.IO.Pipes;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace LightlessSync.FileCache;
|
||||
|
||||
internal sealed class ExternalCompactionExecutor : ICompactionExecutor, IDisposable
|
||||
{
|
||||
private readonly ILogger<ExternalCompactionExecutor> _logger;
|
||||
private readonly ICompactorContext _context;
|
||||
private readonly TimeSpan _timeout = TimeSpan.FromMinutes(5);
|
||||
private readonly string _pipeName;
|
||||
private Process? _workerProcess;
|
||||
private bool _disposed;
|
||||
private readonly object _sync = new();
|
||||
|
||||
public ExternalCompactionExecutor(ILogger<ExternalCompactionExecutor> logger, ICompactorContext context)
|
||||
{
|
||||
_logger = logger;
|
||||
_context = context;
|
||||
_pipeName = $"LightlessCompactor-{Environment.ProcessId}";
|
||||
}
|
||||
|
||||
public bool TryCompact(string filePath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(filePath) || !File.Exists(filePath))
|
||||
return false;
|
||||
|
||||
if (!EnsureWorkerRunning())
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
var request = new CompactorRequest
|
||||
{
|
||||
Type = "compact",
|
||||
Path = filePath
|
||||
};
|
||||
|
||||
return SendRequest(request, out var response) && response?.Success == true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "External compactor failed for {file}", filePath);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
_disposed = true;
|
||||
|
||||
try
|
||||
{
|
||||
SendRequest(new CompactorRequest { Type = "shutdown" }, out _);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (_workerProcess is null)
|
||||
return;
|
||||
|
||||
TryKill(_workerProcess);
|
||||
_workerProcess.Dispose();
|
||||
_workerProcess = null;
|
||||
}
|
||||
}
|
||||
|
||||
private bool EnsureWorkerRunning()
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (_workerProcess is { HasExited: false })
|
||||
return true;
|
||||
|
||||
_workerProcess?.Dispose();
|
||||
_workerProcess = null;
|
||||
|
||||
var workerPath = ResolveWorkerPath();
|
||||
if (string.IsNullOrEmpty(workerPath))
|
||||
return false;
|
||||
|
||||
var args = BuildArguments();
|
||||
var startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = workerPath,
|
||||
Arguments = args,
|
||||
CreateNoWindow = true,
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true
|
||||
};
|
||||
|
||||
var process = new Process { StartInfo = startInfo };
|
||||
if (!process.Start())
|
||||
return false;
|
||||
|
||||
TrySetLowPriority(process);
|
||||
_ = DrainAsync(process.StandardOutput, "stdout");
|
||||
_ = DrainAsync(process.StandardError, "stderr");
|
||||
|
||||
_workerProcess = process;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private bool SendRequest(CompactorRequest request, out CompactorResponse? response)
|
||||
{
|
||||
response = null;
|
||||
using var pipe = new NamedPipeClientStream(".", _pipeName, PipeDirection.InOut, PipeOptions.Asynchronous);
|
||||
|
||||
try
|
||||
{
|
||||
pipe.Connect((int)_timeout.TotalMilliseconds);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Compactor pipe connection failed.");
|
||||
return false;
|
||||
}
|
||||
|
||||
using var writer = new StreamWriter(pipe) { AutoFlush = true };
|
||||
using var reader = new StreamReader(pipe);
|
||||
|
||||
var payload = JsonSerializer.Serialize(request);
|
||||
writer.WriteLine(payload);
|
||||
|
||||
var readTask = reader.ReadLineAsync();
|
||||
if (!readTask.Wait(_timeout))
|
||||
{
|
||||
_logger.LogWarning("Compactor pipe timed out waiting for response.");
|
||||
return false;
|
||||
}
|
||||
|
||||
var line = readTask.Result;
|
||||
if (string.IsNullOrWhiteSpace(line))
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
response = JsonSerializer.Deserialize<CompactorResponse>(line);
|
||||
return response is not null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Failed to parse compactor response.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private string? ResolveWorkerPath()
|
||||
{
|
||||
var baseDir = AppContext.BaseDirectory;
|
||||
var exeName = OperatingSystem.IsWindows() || _context.IsWine
|
||||
? "LightlessCompactorWorker.exe"
|
||||
: "LightlessCompactorWorker";
|
||||
var path = Path.Combine(baseDir, exeName);
|
||||
return File.Exists(path) ? path : null;
|
||||
}
|
||||
|
||||
private string BuildArguments()
|
||||
{
|
||||
var args = new List<string> { "--pipe", Quote(_pipeName), "--parent", Environment.ProcessId.ToString() };
|
||||
if (_context.IsWine)
|
||||
args.Add("--wine");
|
||||
return string.Join(' ', args);
|
||||
}
|
||||
|
||||
private static string Quote(string value)
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
return "\"\"";
|
||||
|
||||
if (!value.Contains('"', StringComparison.Ordinal))
|
||||
return "\"" + value + "\"";
|
||||
|
||||
return "\"" + value.Replace("\"", "\\\"", StringComparison.Ordinal) + "\"";
|
||||
}
|
||||
|
||||
private static void TrySetLowPriority(Process process)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
process.PriorityClass = ProcessPriorityClass.BelowNormal;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
private async Task DrainAsync(StreamReader reader, string label)
|
||||
{
|
||||
try
|
||||
{
|
||||
string? line;
|
||||
while ((line = await reader.ReadLineAsync().ConfigureAwait(false)) != null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Trace))
|
||||
_logger.LogTrace("Compactor {label}: {line}", label, line);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
private static void TryKill(Process process)
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill(entireProcessTree: true);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class CompactorRequest
|
||||
{
|
||||
public string Type { get; init; } = "compact";
|
||||
public string? Path { get; init; }
|
||||
}
|
||||
|
||||
private sealed class CompactorResponse
|
||||
{
|
||||
public bool Success { get; init; }
|
||||
public string? Error { get; init; }
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,23 @@
|
||||
#nullable disable
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LightlessSync.FileCache;
|
||||
|
||||
public class FileCacheEntity
|
||||
{
|
||||
public FileCacheEntity(string hash, string path, string lastModifiedDateTicks, long? size = null, long? compressedSize = null)
|
||||
[JsonConstructor]
|
||||
public FileCacheEntity(
|
||||
string hash,
|
||||
string prefixedFilePath,
|
||||
string lastModifiedDateTicks,
|
||||
long? size = null,
|
||||
long? compressedSize = null)
|
||||
{
|
||||
Size = size;
|
||||
CompressedSize = compressedSize;
|
||||
Hash = hash;
|
||||
PrefixedFilePath = path;
|
||||
PrefixedFilePath = prefixedFilePath;
|
||||
LastModifiedDateTicks = lastModifiedDateTicks;
|
||||
}
|
||||
|
||||
@@ -23,7 +31,5 @@ public class FileCacheEntity
|
||||
public long? Size { get; set; }
|
||||
|
||||
public void SetResolvedFilePath(string filePath)
|
||||
{
|
||||
ResolvedFilepath = filePath.ToLowerInvariant().Replace("\\\\", "\\", StringComparison.Ordinal);
|
||||
}
|
||||
=> ResolvedFilepath = filePath.ToLowerInvariant().Replace("\\\\", "\\", StringComparison.Ordinal);
|
||||
}
|
||||
@@ -7,6 +7,8 @@ using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace LightlessSync.FileCache;
|
||||
@@ -25,12 +27,21 @@ public sealed class FileCacheManager : IHostedService
|
||||
private readonly ConcurrentDictionary<string, ConcurrentDictionary<string, FileCacheEntity>> _fileCaches = new(StringComparer.Ordinal);
|
||||
private readonly ConcurrentDictionary<string, FileCacheEntity> _fileCachesByPrefixedPath = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly SemaphoreSlim _getCachesByPathsSemaphore = new(1, 1);
|
||||
private readonly SemaphoreSlim _evictSemaphore = new(1, 1);
|
||||
private readonly Lock _fileWriteLock = new();
|
||||
private readonly IpcManager _ipcManager;
|
||||
private readonly ILogger<FileCacheManager> _logger;
|
||||
private bool _csvHeaderEnsured;
|
||||
public string CacheFolder => _configService.Current.CacheFolder;
|
||||
|
||||
private const string _compressedCacheExtension = ".llz4";
|
||||
private readonly ConcurrentDictionary<string, SemaphoreSlim> _compressLocks = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly ConcurrentDictionary<string, SizeInfo> _sizeCache =
|
||||
new(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public readonly record struct SizeInfo(long Original, long Compressed);
|
||||
|
||||
public FileCacheManager(ILogger<FileCacheManager> logger, IpcManager ipcManager, LightlessConfigService configService, LightlessMediator lightlessMediator)
|
||||
{
|
||||
_logger = logger;
|
||||
@@ -45,6 +56,18 @@ public sealed class FileCacheManager : IHostedService
|
||||
private static string NormalizeSeparators(string path) => path.Replace("/", "\\", StringComparison.Ordinal)
|
||||
.Replace("\\\\", "\\", StringComparison.Ordinal);
|
||||
|
||||
private SemaphoreSlim GetCompressLock(string hash)
|
||||
=> _compressLocks.GetOrAdd(hash, _ => new SemaphoreSlim(1, 1));
|
||||
|
||||
public void SetSizeInfo(string hash, long original, long compressed)
|
||||
=> _sizeCache[hash] = new SizeInfo(original, compressed);
|
||||
|
||||
public bool TryGetSizeInfo(string hash, out SizeInfo info)
|
||||
=> _sizeCache.TryGetValue(hash, out info);
|
||||
|
||||
private string GetCompressedCachePath(string hash)
|
||||
=> Path.Combine(CacheFolder, hash + _compressedCacheExtension);
|
||||
|
||||
private static string NormalizePrefixedPathKey(string prefixedPath)
|
||||
{
|
||||
if (string.IsNullOrEmpty(prefixedPath))
|
||||
@@ -92,6 +115,35 @@ public sealed class FileCacheManager : IHostedService
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryGetHashFromFileName(FileInfo fileInfo, out string hash)
|
||||
{
|
||||
hash = Path.GetFileNameWithoutExtension(fileInfo.Name);
|
||||
if (string.IsNullOrWhiteSpace(hash))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (hash.Length is not (40 or 64))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (var i = 0; i < hash.Length; i++)
|
||||
{
|
||||
var c = hash[i];
|
||||
var isHex = (c >= '0' && c <= '9')
|
||||
|| (c >= 'a' && c <= 'f')
|
||||
|| (c >= 'A' && c <= 'F');
|
||||
if (!isHex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
hash = hash.ToUpperInvariant();
|
||||
return true;
|
||||
}
|
||||
|
||||
private static string BuildVersionHeader() => $"{FileCacheVersionHeaderPrefix}{FileCacheVersion}";
|
||||
|
||||
private static bool TryParseVersionHeader(string? line, out int version)
|
||||
@@ -111,6 +163,124 @@ public sealed class FileCacheManager : IHostedService
|
||||
return int.TryParse(versionSpan, NumberStyles.Integer, CultureInfo.InvariantCulture, out version);
|
||||
}
|
||||
|
||||
public void UpdateSizeInfo(string hash, long? original = null, long? compressed = null)
|
||||
{
|
||||
_sizeCache.AddOrUpdate(
|
||||
hash,
|
||||
_ => new SizeInfo(original ?? 0, compressed ?? 0),
|
||||
(_, old) => new SizeInfo(original ?? old.Original, compressed ?? old.Compressed));
|
||||
}
|
||||
|
||||
private void UpdateEntitiesSizes(string hash, long original, long compressed)
|
||||
{
|
||||
if (_fileCaches.TryGetValue(hash, out var dict))
|
||||
{
|
||||
foreach (var e in dict.Values)
|
||||
{
|
||||
e.Size = original;
|
||||
e.CompressedSize = compressed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ApplySizesToEntries(IEnumerable<FileCacheEntity?> entries, long original, long compressed)
|
||||
{
|
||||
foreach (var e in entries)
|
||||
{
|
||||
if (e == null) continue;
|
||||
e.Size = original;
|
||||
e.CompressedSize = compressed > 0 ? compressed : null;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<long> GetCompressedSizeAsync(string hash, CancellationToken token)
|
||||
{
|
||||
if (_sizeCache.TryGetValue(hash, out var info) && info.Compressed > 0)
|
||||
return info.Compressed;
|
||||
|
||||
if (_fileCaches.TryGetValue(hash, out var dict))
|
||||
{
|
||||
var any = dict.Values.FirstOrDefault();
|
||||
if (any != null && any.CompressedSize > 0)
|
||||
{
|
||||
UpdateSizeInfo(hash, original: any.Size > 0 ? any.Size : null, compressed: any.CompressedSize);
|
||||
return (long)any.CompressedSize;
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(CacheFolder))
|
||||
{
|
||||
var path = GetCompressedCachePath(hash);
|
||||
if (File.Exists(path))
|
||||
{
|
||||
var len = new FileInfo(path).Length;
|
||||
UpdateSizeInfo(hash, compressed: len);
|
||||
return len;
|
||||
}
|
||||
|
||||
var bytes = await EnsureCompressedCacheBytesAsync(hash, token).ConfigureAwait(false);
|
||||
return bytes.LongLength;
|
||||
}
|
||||
|
||||
var fallback = await GetCompressedFileData(hash, token).ConfigureAwait(false);
|
||||
return fallback.Item2.LongLength;
|
||||
}
|
||||
|
||||
private async Task<byte[]> EnsureCompressedCacheBytesAsync(string hash, CancellationToken token)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(CacheFolder))
|
||||
throw new InvalidOperationException("CacheFolder is not set; cannot persist compressed cache.");
|
||||
|
||||
Directory.CreateDirectory(CacheFolder);
|
||||
|
||||
var compressedPath = GetCompressedCachePath(hash);
|
||||
|
||||
if (File.Exists(compressedPath))
|
||||
return await File.ReadAllBytesAsync(compressedPath, token).ConfigureAwait(false);
|
||||
|
||||
var sem = GetCompressLock(hash);
|
||||
await sem.WaitAsync(token).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
if (File.Exists(compressedPath))
|
||||
return await File.ReadAllBytesAsync(compressedPath, token).ConfigureAwait(false);
|
||||
|
||||
var entity = GetFileCacheByHash(hash);
|
||||
if (entity == null || string.IsNullOrWhiteSpace(entity.ResolvedFilepath))
|
||||
throw new InvalidOperationException($"No local file cache found for hash {hash}.");
|
||||
|
||||
var sourcePath = entity.ResolvedFilepath;
|
||||
var originalSize = new FileInfo(sourcePath).Length;
|
||||
|
||||
var raw = await File.ReadAllBytesAsync(sourcePath, token).ConfigureAwait(false);
|
||||
var compressed = LZ4Wrapper.WrapHC(raw, 0, raw.Length);
|
||||
|
||||
var tmpPath = compressedPath + ".tmp";
|
||||
try
|
||||
{
|
||||
await File.WriteAllBytesAsync(tmpPath, compressed, token).ConfigureAwait(false);
|
||||
File.Move(tmpPath, compressedPath, overwrite: true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
try { if (File.Exists(tmpPath)) File.Delete(tmpPath); } catch { /* ignore */ }
|
||||
}
|
||||
|
||||
var compressedSize = new FileInfo(compressedPath).Length;
|
||||
SetSizeInfo(hash, originalSize, compressedSize);
|
||||
UpdateEntitiesSizes(hash, originalSize, compressedSize);
|
||||
|
||||
var maxBytes = GiBToBytes(_configService.Current.MaxLocalCacheInGiB);
|
||||
await EnforceCacheLimitAsync(maxBytes, token).ConfigureAwait(false);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
finally
|
||||
{
|
||||
sem.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private string NormalizeToPrefixedPath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path)) return string.Empty;
|
||||
@@ -147,9 +317,34 @@ public sealed class FileCacheManager : IHostedService
|
||||
_logger.LogTrace("Creating cache entry for {path}", path);
|
||||
var cacheFolder = _configService.Current.CacheFolder;
|
||||
if (string.IsNullOrEmpty(cacheFolder)) return null;
|
||||
if (TryGetHashFromFileName(fi, out var hash))
|
||||
{
|
||||
return CreateCacheEntryWithKnownHash(fi.FullName, hash);
|
||||
}
|
||||
|
||||
return CreateFileEntity(cacheFolder, CachePrefix, fi);
|
||||
}
|
||||
|
||||
public FileCacheEntity? CreateCacheEntryWithKnownHash(string path, string hash)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(hash))
|
||||
{
|
||||
return CreateCacheEntry(path);
|
||||
}
|
||||
|
||||
FileInfo fi = new(path);
|
||||
if (!fi.Exists) return null;
|
||||
_logger.LogTrace("Creating cache entry for {path} using provided hash", path);
|
||||
var cacheFolder = _configService.Current.CacheFolder;
|
||||
if (string.IsNullOrEmpty(cacheFolder)) return null;
|
||||
if (!TryBuildPrefixedPath(fi.FullName, cacheFolder, CachePrefix, out var prefixedPath, out _))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return CreateFileCacheEntity(fi, prefixedPath, hash);
|
||||
}
|
||||
|
||||
public FileCacheEntity? CreateFileEntry(string path)
|
||||
{
|
||||
FileInfo fi = new(path);
|
||||
@@ -318,9 +513,18 @@ public sealed class FileCacheManager : IHostedService
|
||||
|
||||
public async Task<(string, byte[])> GetCompressedFileData(string fileHash, CancellationToken uploadToken)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(CacheFolder))
|
||||
{
|
||||
var bytes = await EnsureCompressedCacheBytesAsync(fileHash, uploadToken).ConfigureAwait(false);
|
||||
UpdateSizeInfo(fileHash, compressed: bytes.LongLength);
|
||||
return (fileHash, bytes);
|
||||
}
|
||||
|
||||
var fileCache = GetFileCacheByHash(fileHash)!.ResolvedFilepath;
|
||||
return (fileHash, LZ4Wrapper.WrapHC(await File.ReadAllBytesAsync(fileCache, uploadToken).ConfigureAwait(false), 0,
|
||||
(int)new FileInfo(fileCache).Length));
|
||||
var raw = await File.ReadAllBytesAsync(fileCache, uploadToken).ConfigureAwait(false);
|
||||
var compressed = LZ4Wrapper.WrapHC(raw, 0, raw.Length);
|
||||
UpdateSizeInfo(fileHash, original: raw.LongLength, compressed: compressed.LongLength);
|
||||
return (fileHash, compressed);
|
||||
}
|
||||
|
||||
public FileCacheEntity? GetFileCacheByHash(string hash)
|
||||
@@ -423,9 +627,10 @@ public sealed class FileCacheManager : IHostedService
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveHashedFile(string hash, string prefixedFilePath)
|
||||
public void RemoveHashedFile(string hash, string prefixedFilePath, bool removeDerivedFiles = true)
|
||||
{
|
||||
var normalizedPath = NormalizePrefixedPathKey(prefixedFilePath);
|
||||
var removedHash = false;
|
||||
|
||||
if (_fileCaches.TryGetValue(hash, out var caches))
|
||||
{
|
||||
@@ -438,11 +643,16 @@ public sealed class FileCacheManager : IHostedService
|
||||
|
||||
if (caches.IsEmpty)
|
||||
{
|
||||
_fileCaches.TryRemove(hash, out _);
|
||||
removedHash = _fileCaches.TryRemove(hash, out _);
|
||||
}
|
||||
}
|
||||
|
||||
_fileCachesByPrefixedPath.TryRemove(normalizedPath, out _);
|
||||
|
||||
if (removeDerivedFiles && removedHash)
|
||||
{
|
||||
RemoveDerivedCacheFiles(hash);
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateHashedFile(FileCacheEntity fileCache, bool computeProperties = true)
|
||||
@@ -458,7 +668,8 @@ public sealed class FileCacheManager : IHostedService
|
||||
fileCache.Hash = Crypto.ComputeFileHash(fileCache.ResolvedFilepath, Crypto.HashAlgo.Sha1);
|
||||
fileCache.LastModifiedDateTicks = fi.LastWriteTimeUtc.Ticks.ToString(CultureInfo.InvariantCulture);
|
||||
}
|
||||
RemoveHashedFile(oldHash, prefixedPath);
|
||||
var removeDerivedFiles = !string.Equals(oldHash, fileCache.Hash, StringComparison.OrdinalIgnoreCase);
|
||||
RemoveHashedFile(oldHash, prefixedPath, removeDerivedFiles);
|
||||
AddHashedFile(fileCache);
|
||||
}
|
||||
|
||||
@@ -608,7 +819,7 @@ public sealed class FileCacheManager : IHostedService
|
||||
{
|
||||
try
|
||||
{
|
||||
RemoveHashedFile(fileCache.Hash, fileCache.PrefixedFilePath);
|
||||
RemoveHashedFile(fileCache.Hash, fileCache.PrefixedFilePath, removeDerivedFiles: false);
|
||||
var extensionPath = fileCache.ResolvedFilepath.ToUpper(CultureInfo.InvariantCulture) + "." + ext;
|
||||
File.Move(fileCache.ResolvedFilepath, extensionPath, overwrite: true);
|
||||
var newHashedEntity = new FileCacheEntity(fileCache.Hash, fileCache.PrefixedFilePath + "." + ext, DateTime.UtcNow.Ticks.ToString(CultureInfo.InvariantCulture));
|
||||
@@ -625,6 +836,33 @@ public sealed class FileCacheManager : IHostedService
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveDerivedCacheFiles(string hash)
|
||||
{
|
||||
var cacheFolder = _configService.Current.CacheFolder;
|
||||
if (string.IsNullOrWhiteSpace(cacheFolder))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TryDeleteDerivedCacheFile(Path.Combine(cacheFolder, "downscaled", $"{hash}.tex"));
|
||||
TryDeleteDerivedCacheFile(Path.Combine(cacheFolder, "decimated", $"{hash}.mdl"));
|
||||
}
|
||||
|
||||
private void TryDeleteDerivedCacheFile(string path)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogTrace(ex, "Failed to delete derived cache file {path}", path);
|
||||
}
|
||||
}
|
||||
|
||||
private void AddHashedFile(FileCacheEntity fileCache)
|
||||
{
|
||||
var normalizedPath = NormalizePrefixedPathKey(fileCache.PrefixedFilePath);
|
||||
@@ -738,6 +976,83 @@ public sealed class FileCacheManager : IHostedService
|
||||
}, token).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task EnforceCacheLimitAsync(long maxBytes, CancellationToken token)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(CacheFolder) || maxBytes <= 0) return;
|
||||
|
||||
await _evictSemaphore.WaitAsync(token).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(CacheFolder);
|
||||
|
||||
foreach (var tmp in Directory.EnumerateFiles(CacheFolder, "*" + _compressedCacheExtension + ".tmp"))
|
||||
{
|
||||
try { File.Delete(tmp); } catch { /* ignore */ }
|
||||
}
|
||||
|
||||
var files = Directory.EnumerateFiles(CacheFolder, "*" + _compressedCacheExtension, SearchOption.TopDirectoryOnly)
|
||||
.Select(p => new FileInfo(p))
|
||||
.Where(fi => fi.Exists)
|
||||
.OrderBy(fi => fi.LastWriteTimeUtc)
|
||||
.ToList();
|
||||
|
||||
long total = files.Sum(f => f.Length);
|
||||
if (total <= maxBytes) return;
|
||||
|
||||
foreach (var fi in files)
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
if (total <= maxBytes) break;
|
||||
|
||||
var hash = Path.GetFileNameWithoutExtension(fi.Name);
|
||||
|
||||
try
|
||||
{
|
||||
var len = fi.Length;
|
||||
fi.Delete();
|
||||
total -= len;
|
||||
_sizeCache.TryRemove(hash, out _);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failed to evict cache file {file}", fi.FullName);
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_evictSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private static long GiBToBytes(double gib)
|
||||
{
|
||||
if (double.IsNaN(gib) || double.IsInfinity(gib) || gib <= 0)
|
||||
return 0;
|
||||
|
||||
var bytes = gib * 1024d * 1024d * 1024d;
|
||||
|
||||
if (bytes >= long.MaxValue) return long.MaxValue;
|
||||
|
||||
return (long)Math.Round(bytes, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
|
||||
private void CleanupOrphanCompressedCache()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(CacheFolder) || !Directory.Exists(CacheFolder))
|
||||
return;
|
||||
|
||||
foreach (var path in Directory.EnumerateFiles(CacheFolder, "*" + _compressedCacheExtension))
|
||||
{
|
||||
var hash = Path.GetFileNameWithoutExtension(path);
|
||||
if (!_fileCaches.ContainsKey(hash))
|
||||
{
|
||||
try { File.Delete(path); }
|
||||
catch (Exception ex) { _logger.LogWarning(ex, "Failed deleting orphan {file}", path); }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_logger.LogInformation("Starting FileCacheManager");
|
||||
@@ -891,6 +1206,14 @@ public sealed class FileCacheManager : IHostedService
|
||||
compressed = resultCompressed;
|
||||
}
|
||||
}
|
||||
|
||||
if (size > 0 || compressed > 0)
|
||||
{
|
||||
UpdateSizeInfo(hash,
|
||||
original: size > 0 ? size : null,
|
||||
compressed: compressed > 0 ? compressed : null);
|
||||
}
|
||||
|
||||
AddHashedFile(ReplacePathPrefixes(new FileCacheEntity(hash, path, time, size, compressed)));
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -913,6 +1236,8 @@ public sealed class FileCacheManager : IHostedService
|
||||
{
|
||||
await WriteOutFullCsvAsync(cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
CleanupOrphanCompressedCache();
|
||||
}
|
||||
|
||||
_logger.LogInformation("Started FileCacheManager");
|
||||
|
||||
20
LightlessSync/FileCache/PluginCompactorContext.cs
Normal file
20
LightlessSync/FileCache/PluginCompactorContext.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.Services;
|
||||
|
||||
namespace LightlessSync.FileCache;
|
||||
|
||||
internal sealed class PluginCompactorContext : ICompactorContext
|
||||
{
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
|
||||
public PluginCompactorContext(LightlessConfigService configService, DalamudUtilService dalamudUtilService)
|
||||
{
|
||||
_configService = configService;
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
}
|
||||
|
||||
public bool UseCompactor => _configService.Current.UseCompactor;
|
||||
public string CacheFolder => _configService.Current.CacheFolder;
|
||||
public bool IsWine => _dalamudUtilService.IsWine;
|
||||
}
|
||||
@@ -10,9 +10,6 @@ using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using System.Linq;
|
||||
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
|
||||
|
||||
namespace LightlessSync.FileCache;
|
||||
@@ -29,6 +26,8 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
private readonly string[] _handledFileTypes = ["tmb", "pap", "avfx", "atex", "sklb", "eid", "phyb", "scd", "skp", "shpk", "kdb"];
|
||||
private readonly string[] _handledRecordingFileTypes = ["tex", "mdl", "mtrl"];
|
||||
private readonly HashSet<GameObjectHandler> _playerRelatedPointers = [];
|
||||
private readonly object _playerRelatedLock = new();
|
||||
private readonly ConcurrentDictionary<nint, GameObjectHandler> _playerRelatedByAddress = new();
|
||||
private readonly Dictionary<nint, GameObjectHandler> _ownedHandlers = new();
|
||||
private ConcurrentDictionary<nint, ObjectKind> _cachedFrameAddresses = new();
|
||||
private ConcurrentDictionary<ObjectKind, HashSet<string>>? _semiTransientResources = null;
|
||||
@@ -42,7 +41,6 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
_dalamudUtil = dalamudUtil;
|
||||
_actorObjectService = actorObjectService;
|
||||
_gameObjectHandlerFactory = gameObjectHandlerFactory;
|
||||
|
||||
Mediator.Subscribe<PenumbraResourceLoadMessage>(this, Manager_PenumbraResourceLoadEvent);
|
||||
Mediator.Subscribe<ActorTrackedMessage>(this, msg => HandleActorTracked(msg.Descriptor));
|
||||
Mediator.Subscribe<ActorUntrackedMessage>(this, msg => HandleActorUntracked(msg.Descriptor));
|
||||
@@ -51,12 +49,18 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
Mediator.Subscribe<GameObjectHandlerCreatedMessage>(this, (msg) =>
|
||||
{
|
||||
if (!msg.OwnedObject) return;
|
||||
_playerRelatedPointers.Add(msg.GameObjectHandler);
|
||||
lock (_playerRelatedLock)
|
||||
{
|
||||
_playerRelatedPointers.Add(msg.GameObjectHandler);
|
||||
}
|
||||
});
|
||||
Mediator.Subscribe<GameObjectHandlerDestroyedMessage>(this, (msg) =>
|
||||
{
|
||||
if (!msg.OwnedObject) return;
|
||||
_playerRelatedPointers.Remove(msg.GameObjectHandler);
|
||||
lock (_playerRelatedLock)
|
||||
{
|
||||
_playerRelatedPointers.Remove(msg.GameObjectHandler);
|
||||
}
|
||||
});
|
||||
|
||||
foreach (var descriptor in _actorObjectService.ObjectDescriptors)
|
||||
@@ -78,7 +82,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
}
|
||||
}
|
||||
|
||||
private string PlayerPersistentDataKey => _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult() + "_" + _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
|
||||
private string PlayerPersistentDataKey => _dalamudUtil.GetPlayerName() + "_" + _dalamudUtil.GetHomeWorldId();
|
||||
private ConcurrentDictionary<ObjectKind, HashSet<string>> SemiTransientResources
|
||||
{
|
||||
get
|
||||
@@ -87,9 +91,12 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
_semiTransientResources = new();
|
||||
PlayerConfig.JobSpecificCache.TryGetValue(_dalamudUtil.ClassJobId, out var jobSpecificData);
|
||||
_semiTransientResources[ObjectKind.Player] = PlayerConfig.GlobalPersistentCache.Concat(jobSpecificData ?? []).ToHashSet(StringComparer.Ordinal);
|
||||
_semiTransientResources[ObjectKind.Player] = PlayerConfig.GlobalPersistentCache.Concat(jobSpecificData ?? [])
|
||||
.ToHashSet(StringComparer.OrdinalIgnoreCase);
|
||||
PlayerConfig.JobSpecificPetCache.TryGetValue(_dalamudUtil.ClassJobId, out var petSpecificData);
|
||||
_semiTransientResources[ObjectKind.Pet] = [.. petSpecificData ?? []];
|
||||
_semiTransientResources[ObjectKind.Pet] = new HashSet<string>(
|
||||
petSpecificData ?? [],
|
||||
StringComparer.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
return _semiTransientResources;
|
||||
@@ -127,14 +134,14 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
SemiTransientResources.TryGetValue(objectKind, out var result);
|
||||
|
||||
return result ?? new HashSet<string>(StringComparer.Ordinal);
|
||||
return result ?? new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
public void PersistTransientResources(ObjectKind objectKind)
|
||||
{
|
||||
if (!SemiTransientResources.TryGetValue(objectKind, out HashSet<string>? semiTransientResources))
|
||||
{
|
||||
SemiTransientResources[objectKind] = semiTransientResources = new(StringComparer.Ordinal);
|
||||
SemiTransientResources[objectKind] = semiTransientResources = new(StringComparer.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
if (!TransientResources.TryGetValue(objectKind, out var resources))
|
||||
@@ -152,7 +159,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
List<string> newlyAddedGamePaths;
|
||||
lock (semiTransientResources)
|
||||
{
|
||||
newlyAddedGamePaths = transientResources.Except(semiTransientResources, StringComparer.Ordinal).ToList();
|
||||
newlyAddedGamePaths = transientResources.Except(semiTransientResources, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
foreach (var gamePath in transientResources)
|
||||
{
|
||||
semiTransientResources.Add(gamePath);
|
||||
@@ -197,12 +204,13 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
|
||||
public void RemoveTransientResource(ObjectKind objectKind, string path)
|
||||
{
|
||||
var normalizedPath = NormalizeGamePath(path);
|
||||
if (SemiTransientResources.TryGetValue(objectKind, out var resources))
|
||||
{
|
||||
resources.RemoveWhere(f => string.Equals(path, f, StringComparison.Ordinal));
|
||||
resources.Remove(normalizedPath);
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
PlayerConfig.RemovePath(path, objectKind);
|
||||
PlayerConfig.RemovePath(normalizedPath, objectKind);
|
||||
Logger.LogTrace("Saving transient.json from {method}", nameof(RemoveTransientResource));
|
||||
_configurationService.Save();
|
||||
}
|
||||
@@ -211,16 +219,17 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
|
||||
internal bool AddTransientResource(ObjectKind objectKind, string item)
|
||||
{
|
||||
if (SemiTransientResources.TryGetValue(objectKind, out var semiTransient) && semiTransient != null && semiTransient.Contains(item))
|
||||
var normalizedItem = NormalizeGamePath(item);
|
||||
if (SemiTransientResources.TryGetValue(objectKind, out var semiTransient) && semiTransient != null && semiTransient.Contains(normalizedItem))
|
||||
return false;
|
||||
|
||||
if (!TransientResources.TryGetValue(objectKind, out HashSet<string>? transientResource))
|
||||
{
|
||||
transientResource = new HashSet<string>(StringComparer.Ordinal);
|
||||
transientResource = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
TransientResources[objectKind] = transientResource;
|
||||
}
|
||||
|
||||
return transientResource.Add(item.ToLowerInvariant());
|
||||
return transientResource.Add(normalizedItem);
|
||||
}
|
||||
|
||||
internal void ClearTransientPaths(ObjectKind objectKind, List<string> list)
|
||||
@@ -285,47 +294,73 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
|
||||
private void DalamudUtil_FrameworkUpdate()
|
||||
{
|
||||
_ = Task.Run(() => RefreshPlayerRelatedAddressMap());
|
||||
|
||||
lock (_cacheAdditionLock)
|
||||
{
|
||||
_cachedHandledPaths.Clear();
|
||||
}
|
||||
|
||||
var activeDescriptors = new Dictionary<nint, ObjectKind>();
|
||||
foreach (var descriptor in _actorObjectService.ObjectDescriptors)
|
||||
{
|
||||
if (TryResolveObjectKind(descriptor, out var resolvedKind))
|
||||
{
|
||||
activeDescriptors[descriptor.Address] = resolvedKind;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var address in _cachedFrameAddresses.Keys.ToList())
|
||||
{
|
||||
if (!activeDescriptors.ContainsKey(address))
|
||||
{
|
||||
_cachedFrameAddresses.TryRemove(address, out _);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var descriptor in activeDescriptors)
|
||||
{
|
||||
_cachedFrameAddresses[descriptor.Key] = descriptor.Value;
|
||||
}
|
||||
|
||||
if (_lastClassJobId != _dalamudUtil.ClassJobId)
|
||||
{
|
||||
_lastClassJobId = _dalamudUtil.ClassJobId;
|
||||
if (SemiTransientResources.TryGetValue(ObjectKind.Pet, out HashSet<string>? value))
|
||||
{
|
||||
value?.Clear();
|
||||
}
|
||||
|
||||
PlayerConfig.JobSpecificCache.TryGetValue(_dalamudUtil.ClassJobId, out var jobSpecificData);
|
||||
SemiTransientResources[ObjectKind.Player] = PlayerConfig.GlobalPersistentCache.Concat(jobSpecificData ?? []).ToHashSet(StringComparer.OrdinalIgnoreCase);
|
||||
PlayerConfig.JobSpecificPetCache.TryGetValue(_dalamudUtil.ClassJobId, out var petSpecificData);
|
||||
SemiTransientResources[ObjectKind.Pet] = [.. petSpecificData ?? []];
|
||||
UpdateClassJobCache();
|
||||
}
|
||||
|
||||
CleanupAbsentObjects();
|
||||
}
|
||||
|
||||
private void RefreshPlayerRelatedAddressMap()
|
||||
{
|
||||
var tempMap = new ConcurrentDictionary<nint, GameObjectHandler>();
|
||||
var updatedFrameAddresses = new ConcurrentDictionary<nint, ObjectKind>();
|
||||
|
||||
lock (_playerRelatedLock)
|
||||
{
|
||||
foreach (var handler in _playerRelatedPointers)
|
||||
{
|
||||
var address = (nint)handler.Address;
|
||||
if (address != nint.Zero)
|
||||
{
|
||||
tempMap[address] = handler;
|
||||
updatedFrameAddresses[address] = handler.ObjectKind;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_playerRelatedByAddress.Clear();
|
||||
foreach (var kvp in tempMap)
|
||||
{
|
||||
_playerRelatedByAddress[kvp.Key] = kvp.Value;
|
||||
}
|
||||
|
||||
_cachedFrameAddresses.Clear();
|
||||
foreach (var kvp in updatedFrameAddresses)
|
||||
{
|
||||
_cachedFrameAddresses[kvp.Key] = kvp.Value;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateClassJobCache()
|
||||
{
|
||||
_lastClassJobId = _dalamudUtil.ClassJobId;
|
||||
if (SemiTransientResources.TryGetValue(ObjectKind.Pet, out HashSet<string>? value))
|
||||
{
|
||||
value?.Clear();
|
||||
}
|
||||
|
||||
PlayerConfig.JobSpecificCache.TryGetValue(_dalamudUtil.ClassJobId, out var jobSpecificData);
|
||||
SemiTransientResources[ObjectKind.Player] = PlayerConfig.GlobalPersistentCache
|
||||
.Concat(jobSpecificData ?? [])
|
||||
.ToHashSet(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
PlayerConfig.JobSpecificPetCache.TryGetValue(_dalamudUtil.ClassJobId, out var petSpecificData);
|
||||
SemiTransientResources[ObjectKind.Pet] = new HashSet<string>(
|
||||
petSpecificData ?? [],
|
||||
StringComparer.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private void CleanupAbsentObjects()
|
||||
{
|
||||
foreach (var kind in Enum.GetValues(typeof(ObjectKind)).Cast<ObjectKind>())
|
||||
{
|
||||
if (!_cachedFrameAddresses.Any(k => k.Value == kind) && TransientResources.Remove(kind, out _))
|
||||
@@ -340,9 +375,12 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
_ = Task.Run(() =>
|
||||
{
|
||||
Logger.LogDebug("Penumbra Mod Settings changed, verifying SemiTransientResources");
|
||||
foreach (var item in _playerRelatedPointers)
|
||||
lock (_playerRelatedLock)
|
||||
{
|
||||
Mediator.Publish(new TransientResourceChangedMessage(item.Address));
|
||||
foreach (var item in _playerRelatedPointers)
|
||||
{
|
||||
Mediator.Publish(new TransientResourceChangedMessage(item.Address));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -352,41 +390,20 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
_semiTransientResources = null;
|
||||
}
|
||||
|
||||
private static bool TryResolveObjectKind(ActorObjectService.ActorDescriptor descriptor, out ObjectKind resolvedKind)
|
||||
{
|
||||
if (descriptor.OwnedKind is ObjectKind ownedKind)
|
||||
{
|
||||
resolvedKind = ownedKind;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Player)
|
||||
{
|
||||
resolvedKind = ObjectKind.Player;
|
||||
return true;
|
||||
}
|
||||
|
||||
resolvedKind = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
private void HandleActorTracked(ActorObjectService.ActorDescriptor descriptor)
|
||||
{
|
||||
if (descriptor.IsInGpose)
|
||||
return;
|
||||
|
||||
if (!TryResolveObjectKind(descriptor, out var resolvedKind))
|
||||
if (descriptor.OwnedKind is not ObjectKind ownedKind)
|
||||
return;
|
||||
|
||||
if (Logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
Logger.LogDebug("ActorObject tracked: {kind} addr={address:X} name={name}", resolvedKind, descriptor.Address, descriptor.Name);
|
||||
Logger.LogDebug("ActorObject tracked: {kind} addr={address:X} name={name}", ownedKind, descriptor.Address, descriptor.Name);
|
||||
}
|
||||
|
||||
_cachedFrameAddresses[descriptor.Address] = resolvedKind;
|
||||
|
||||
if (descriptor.OwnedKind is not ObjectKind ownedKind)
|
||||
return;
|
||||
_cachedFrameAddresses[descriptor.Address] = ownedKind;
|
||||
|
||||
lock (_ownedHandlerLock)
|
||||
{
|
||||
@@ -465,6 +482,42 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
}
|
||||
}
|
||||
|
||||
private static string NormalizeGamePath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return string.Empty;
|
||||
|
||||
return path.Replace("\\", "/", StringComparison.Ordinal).ToLowerInvariant();
|
||||
}
|
||||
|
||||
private static string NormalizeFilePath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return string.Empty;
|
||||
|
||||
if (path.StartsWith("|", StringComparison.Ordinal))
|
||||
{
|
||||
var lastPipe = path.LastIndexOf('|');
|
||||
if (lastPipe >= 0 && lastPipe + 1 < path.Length)
|
||||
{
|
||||
path = path[(lastPipe + 1)..];
|
||||
}
|
||||
}
|
||||
|
||||
return NormalizeGamePath(path);
|
||||
}
|
||||
|
||||
private static bool HasHandledFileType(string gamePath, string[] handledTypes)
|
||||
{
|
||||
for (var i = 0; i < handledTypes.Length; i++)
|
||||
{
|
||||
if (gamePath.EndsWith(handledTypes[i], StringComparison.Ordinal))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Manager_PenumbraResourceLoadEvent(PenumbraResourceLoadMessage msg)
|
||||
{
|
||||
var gamePath = msg.GamePath.ToLowerInvariant();
|
||||
@@ -523,11 +576,12 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
TransientResources[objectKind] = transientResources;
|
||||
}
|
||||
|
||||
var owner = _playerRelatedPointers.FirstOrDefault(f => f.Address == gameObjectAddress);
|
||||
_playerRelatedByAddress.TryGetValue(gameObjectAddress, out var owner);
|
||||
bool alreadyTransient = false;
|
||||
|
||||
bool transientContains = transientResources.Contains(replacedGamePath);
|
||||
bool semiTransientContains = SemiTransientResources.SelectMany(k => k.Value).Any(f => string.Equals(f, gamePath, StringComparison.OrdinalIgnoreCase));
|
||||
bool semiTransientContains = SemiTransientResources.SelectMany(k => k.Value)
|
||||
.Any(f => string.Equals(f, gamePath, StringComparison.OrdinalIgnoreCase));
|
||||
if (transientContains || semiTransientContains)
|
||||
{
|
||||
if (!IsTransientRecording)
|
||||
@@ -622,7 +676,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
if (!item.AddTransient || item.AlreadyTransient) continue;
|
||||
if (!TransientResources.TryGetValue(item.Owner.ObjectKind, out var transient))
|
||||
{
|
||||
TransientResources[item.Owner.ObjectKind] = transient = [];
|
||||
TransientResources[item.Owner.ObjectKind] = transient = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
Logger.LogTrace("Adding recorded: {gamePath} => {filePath}", item.GamePath, item.FilePath);
|
||||
@@ -649,4 +703,4 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
public bool AddTransient { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Dalamud.Plugin.Services;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Info;
|
||||
using Microsoft.Extensions.Logging;
|
||||
@@ -11,24 +12,35 @@ public unsafe class BlockedCharacterHandler
|
||||
private readonly Dictionary<CharaData, bool> _blockedCharacterCache = new();
|
||||
|
||||
private readonly ILogger<BlockedCharacterHandler> _logger;
|
||||
private readonly IObjectTable _objectTable;
|
||||
|
||||
public BlockedCharacterHandler(ILogger<BlockedCharacterHandler> logger, IGameInteropProvider gameInteropProvider)
|
||||
public BlockedCharacterHandler(ILogger<BlockedCharacterHandler> logger, IGameInteropProvider gameInteropProvider, IObjectTable objectTable)
|
||||
{
|
||||
gameInteropProvider.InitializeFromAttributes(this);
|
||||
_logger = logger;
|
||||
_objectTable = objectTable;
|
||||
}
|
||||
|
||||
private static CharaData GetIdsFromPlayerPointer(nint ptr)
|
||||
private CharaData? TryGetIdsFromPlayerPointer(nint ptr, ushort objectIndex)
|
||||
{
|
||||
if (ptr == nint.Zero) return new(0, 0);
|
||||
var castChar = ((BattleChara*)ptr);
|
||||
if (ptr == nint.Zero || objectIndex >= 200)
|
||||
return null;
|
||||
|
||||
var obj = _objectTable[objectIndex];
|
||||
if (obj is not IPlayerCharacter player || player.Address != ptr)
|
||||
return null;
|
||||
|
||||
var castChar = (BattleChara*)player.Address;
|
||||
return new(castChar->Character.AccountId, castChar->Character.ContentId);
|
||||
}
|
||||
|
||||
public bool IsCharacterBlocked(nint ptr, out bool firstTime)
|
||||
public bool IsCharacterBlocked(nint ptr, ushort objectIndex, out bool firstTime)
|
||||
{
|
||||
firstTime = false;
|
||||
var combined = GetIdsFromPlayerPointer(ptr);
|
||||
var combined = TryGetIdsFromPlayerPointer(ptr, objectIndex);
|
||||
if (combined == null)
|
||||
return false;
|
||||
|
||||
if (_blockedCharacterCache.TryGetValue(combined, out var isBlocked))
|
||||
return isBlocked;
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
namespace Lifestream.Enums;
|
||||
|
||||
public enum ResidentialAetheryteKind
|
||||
{
|
||||
None = -1,
|
||||
Uldah = 9,
|
||||
Gridania = 2,
|
||||
Limsa = 8,
|
||||
Foundation = 70,
|
||||
Kugane = 111,
|
||||
}
|
||||
1
LightlessSync/Interop/InteropModel/GlobalModels.cs
Normal file
1
LightlessSync/Interop/InteropModel/GlobalModels.cs
Normal file
@@ -0,0 +1 @@
|
||||
global using AddressBookEntryTuple = (string Name, int World, int City, int Ward, int PropertyType, int Plot, int Apartment, bool ApartmentSubdivision, bool AliasEnabled, string Alias);
|
||||
129
LightlessSync/Interop/Ipc/IpcCallerLifestream.cs
Normal file
129
LightlessSync/Interop/Ipc/IpcCallerLifestream.cs
Normal file
@@ -0,0 +1,129 @@
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Lifestream.Enums;
|
||||
using LightlessSync.Interop.Ipc.Framework;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
|
||||
namespace LightlessSync.Interop.Ipc;
|
||||
|
||||
public sealed class IpcCallerLifestream : IpcServiceBase
|
||||
{
|
||||
private static readonly IpcServiceDescriptor LifestreamDescriptor = new("Lifestream", "Lifestream", new Version(0, 0, 0, 0));
|
||||
|
||||
private readonly ICallGateSubscriber<string, object> _executeLifestreamCommand;
|
||||
private readonly ICallGateSubscriber<AddressBookEntryTuple, bool> _isHere;
|
||||
private readonly ICallGateSubscriber<AddressBookEntryTuple, object> _goToHousingAddress;
|
||||
private readonly ICallGateSubscriber<bool> _isBusy;
|
||||
private readonly ICallGateSubscriber<object> _abort;
|
||||
private readonly ICallGateSubscriber<string, bool> _changeWorld;
|
||||
private readonly ICallGateSubscriber<uint, bool> _changeWorldById;
|
||||
private readonly ICallGateSubscriber<string, bool> _aetheryteTeleport;
|
||||
private readonly ICallGateSubscriber<uint, bool> _aetheryteTeleportById;
|
||||
private readonly ICallGateSubscriber<bool> _canChangeInstance;
|
||||
private readonly ICallGateSubscriber<int> _getCurrentInstance;
|
||||
private readonly ICallGateSubscriber<int> _getNumberOfInstances;
|
||||
private readonly ICallGateSubscriber<int, object> _changeInstance;
|
||||
private readonly ICallGateSubscriber<(ResidentialAetheryteKind, int, int)> _getCurrentPlotInfo;
|
||||
|
||||
public IpcCallerLifestream(IDalamudPluginInterface pi, LightlessMediator lightlessMediator, ILogger<IpcCallerLifestream> logger)
|
||||
: base(logger, lightlessMediator, pi, LifestreamDescriptor)
|
||||
{
|
||||
_executeLifestreamCommand = pi.GetIpcSubscriber<string, object>("Lifestream.ExecuteCommand");
|
||||
_isHere = pi.GetIpcSubscriber<AddressBookEntryTuple, bool>("Lifestream.IsHere");
|
||||
_goToHousingAddress = pi.GetIpcSubscriber<AddressBookEntryTuple, object>("Lifestream.GoToHousingAddress");
|
||||
_isBusy = pi.GetIpcSubscriber<bool>("Lifestream.IsBusy");
|
||||
_abort = pi.GetIpcSubscriber<object>("Lifestream.Abort");
|
||||
_changeWorld = pi.GetIpcSubscriber<string, bool>("Lifestream.ChangeWorld");
|
||||
_changeWorldById = pi.GetIpcSubscriber<uint, bool>("Lifestream.ChangeWorldById");
|
||||
_aetheryteTeleport = pi.GetIpcSubscriber<string, bool>("Lifestream.AetheryteTeleport");
|
||||
_aetheryteTeleportById = pi.GetIpcSubscriber<uint, bool>("Lifestream.AetheryteTeleportById");
|
||||
_canChangeInstance = pi.GetIpcSubscriber<bool>("Lifestream.CanChangeInstance");
|
||||
_getCurrentInstance = pi.GetIpcSubscriber<int>("Lifestream.GetCurrentInstance");
|
||||
_getNumberOfInstances = pi.GetIpcSubscriber<int>("Lifestream.GetNumberOfInstances");
|
||||
_changeInstance = pi.GetIpcSubscriber<int, object>("Lifestream.ChangeInstance");
|
||||
_getCurrentPlotInfo = pi.GetIpcSubscriber<(ResidentialAetheryteKind, int, int)>("Lifestream.GetCurrentPlotInfo");
|
||||
CheckAPI();
|
||||
}
|
||||
|
||||
public void ExecuteLifestreamCommand(string command)
|
||||
{
|
||||
if (!APIAvailable) return;
|
||||
_executeLifestreamCommand.InvokeAction(command);
|
||||
}
|
||||
|
||||
public bool IsHere(AddressBookEntryTuple entry)
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _isHere.InvokeFunc(entry);
|
||||
}
|
||||
|
||||
public void GoToHousingAddress(AddressBookEntryTuple entry)
|
||||
{
|
||||
if (!APIAvailable) return;
|
||||
_goToHousingAddress.InvokeAction(entry);
|
||||
}
|
||||
|
||||
public bool IsBusy()
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _isBusy.InvokeFunc();
|
||||
}
|
||||
|
||||
public void Abort()
|
||||
{
|
||||
if (!APIAvailable) return;
|
||||
_abort.InvokeAction();
|
||||
}
|
||||
|
||||
public bool ChangeWorld(string worldName)
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _changeWorld.InvokeFunc(worldName);
|
||||
}
|
||||
|
||||
public bool AetheryteTeleport(string aetheryteName)
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _aetheryteTeleport.InvokeFunc(aetheryteName);
|
||||
}
|
||||
|
||||
public bool ChangeWorldById(uint worldId)
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _changeWorldById.InvokeFunc(worldId);
|
||||
}
|
||||
|
||||
public bool AetheryteTeleportById(uint aetheryteId)
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _aetheryteTeleportById.InvokeFunc(aetheryteId);
|
||||
}
|
||||
|
||||
public bool CanChangeInstance()
|
||||
{
|
||||
if (!APIAvailable) return false;
|
||||
return _canChangeInstance.InvokeFunc();
|
||||
}
|
||||
public int GetCurrentInstance()
|
||||
{
|
||||
if (!APIAvailable) return -1;
|
||||
return _getCurrentInstance.InvokeFunc();
|
||||
}
|
||||
public int GetNumberOfInstances()
|
||||
{
|
||||
if (!APIAvailable) return -1;
|
||||
return _getNumberOfInstances.InvokeFunc();
|
||||
}
|
||||
public void ChangeInstance(int instanceNumber)
|
||||
{
|
||||
if (!APIAvailable) return;
|
||||
_changeInstance.InvokeAction(instanceNumber);
|
||||
}
|
||||
public (ResidentialAetheryteKind, int, int)? GetCurrentPlotInfo()
|
||||
{
|
||||
if (!APIAvailable) return (ResidentialAetheryteKind.None, -1, -1);
|
||||
return _getCurrentPlotInfo.InvokeFunc();
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,6 @@ using LightlessSync.Interop.Ipc.Penumbra;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.ActorTracking;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Penumbra.Api.Enums;
|
||||
@@ -36,8 +35,7 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
DalamudUtilService dalamudUtil,
|
||||
LightlessMediator mediator,
|
||||
RedrawManager redrawManager,
|
||||
ActorObjectService actorObjectService) : base(logger, mediator, pluginInterface, PenumbraDescriptor)
|
||||
RedrawManager redrawManager) : base(logger, mediator, pluginInterface, PenumbraDescriptor)
|
||||
{
|
||||
_penumbraEnabled = new GetEnabledState(pluginInterface);
|
||||
_penumbraGetModDirectory = new GetModDirectory(pluginInterface);
|
||||
@@ -46,7 +44,7 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
|
||||
_penumbraModSettingChanged = ModSettingChanged.Subscriber(pluginInterface, HandlePenumbraModSettingChanged);
|
||||
|
||||
_collections = RegisterInterop(new PenumbraCollections(logger, pluginInterface, dalamudUtil, mediator));
|
||||
_resources = RegisterInterop(new PenumbraResource(logger, pluginInterface, dalamudUtil, mediator, actorObjectService));
|
||||
_resources = RegisterInterop(new PenumbraResource(logger, pluginInterface, dalamudUtil, mediator));
|
||||
_redraw = RegisterInterop(new PenumbraRedraw(logger, pluginInterface, dalamudUtil, mediator, redrawManager));
|
||||
_textures = RegisterInterop(new PenumbraTexture(logger, pluginInterface, dalamudUtil, mediator, _redraw));
|
||||
|
||||
@@ -95,11 +93,20 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
|
||||
public Task<(string[] forward, string[][] reverse)> ResolvePathsAsync(string[] forward, string[] reverse)
|
||||
=> _resources.ResolvePathsAsync(forward, reverse);
|
||||
|
||||
public string ResolveGameObjectPath(string gamePath, int objectIndex)
|
||||
=> _resources.ResolveGameObjectPath(gamePath, objectIndex);
|
||||
|
||||
public string[] ReverseResolveGameObjectPath(string moddedPath, int objectIndex)
|
||||
=> _resources.ReverseResolveGameObjectPath(moddedPath, objectIndex);
|
||||
|
||||
public Task RedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
|
||||
=> _redraw.RedrawAsync(logger, handler, applicationId, token);
|
||||
|
||||
public Task ConvertTextureFiles(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token)
|
||||
=> _textures.ConvertTextureFilesAsync(logger, jobs, progress, token);
|
||||
public void RequestImmediateRedraw(int objectIndex, RedrawType redrawType)
|
||||
=> _redraw.RequestImmediateRedraw(objectIndex, redrawType);
|
||||
|
||||
public Task ConvertTextureFiles(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token, bool requestRedraw = true)
|
||||
=> _textures.ConvertTextureFilesAsync(logger, jobs, progress, token, requestRedraw);
|
||||
|
||||
public Task ConvertTextureFileDirectAsync(TextureConversionJob job, CancellationToken token)
|
||||
=> _textures.ConvertTextureFileDirectAsync(job, token);
|
||||
@@ -171,11 +178,6 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
|
||||
});
|
||||
|
||||
Mediator.Subscribe<DalamudLoginMessage>(this, _ => _shownPenumbraUnavailable = false);
|
||||
|
||||
Mediator.Subscribe<ActorTrackedMessage>(this, msg => _resources.TrackActor(msg.Descriptor.Address));
|
||||
Mediator.Subscribe<ActorUntrackedMessage>(this, msg => _resources.UntrackActor(msg.Descriptor.Address));
|
||||
Mediator.Subscribe<GameObjectHandlerCreatedMessage>(this, msg => _resources.TrackActor(msg.GameObjectHandler.Address));
|
||||
Mediator.Subscribe<GameObjectHandlerDestroyedMessage>(this, msg => _resources.UntrackActor(msg.GameObjectHandler.Address));
|
||||
}
|
||||
|
||||
private void HandlePenumbraInitialized()
|
||||
|
||||
@@ -5,9 +5,12 @@ namespace LightlessSync.Interop.Ipc;
|
||||
|
||||
public sealed partial class IpcManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private bool _wasInitialized;
|
||||
|
||||
public IpcManager(ILogger<IpcManager> logger, LightlessMediator mediator,
|
||||
IpcCallerPenumbra penumbraIpc, IpcCallerGlamourer glamourerIpc, IpcCallerCustomize customizeIpc, IpcCallerHeels heelsIpc,
|
||||
IpcCallerHonorific honorificIpc, IpcCallerMoodles moodlesIpc, IpcCallerPetNames ipcCallerPetNames, IpcCallerBrio ipcCallerBrio) : base(logger, mediator)
|
||||
IpcCallerHonorific honorificIpc, IpcCallerMoodles moodlesIpc, IpcCallerPetNames ipcCallerPetNames, IpcCallerBrio ipcCallerBrio,
|
||||
IpcCallerLifestream ipcCallerLifestream) : base(logger, mediator)
|
||||
{
|
||||
CustomizePlus = customizeIpc;
|
||||
Heels = heelsIpc;
|
||||
@@ -17,8 +20,10 @@ public sealed partial class IpcManager : DisposableMediatorSubscriberBase
|
||||
Moodles = moodlesIpc;
|
||||
PetNames = ipcCallerPetNames;
|
||||
Brio = ipcCallerBrio;
|
||||
Lifestream = ipcCallerLifestream;
|
||||
|
||||
if (Initialized)
|
||||
_wasInitialized = Initialized;
|
||||
if (_wasInitialized)
|
||||
{
|
||||
Mediator.Publish(new PenumbraInitializedMessage());
|
||||
}
|
||||
@@ -44,8 +49,8 @@ public sealed partial class IpcManager : DisposableMediatorSubscriberBase
|
||||
public IpcCallerPenumbra Penumbra { get; }
|
||||
public IpcCallerMoodles Moodles { get; }
|
||||
public IpcCallerPetNames PetNames { get; }
|
||||
|
||||
public IpcCallerBrio Brio { get; }
|
||||
public IpcCallerLifestream Lifestream { get; }
|
||||
|
||||
private void PeriodicApiStateCheck()
|
||||
{
|
||||
@@ -58,5 +63,14 @@ public sealed partial class IpcManager : DisposableMediatorSubscriberBase
|
||||
Moodles.CheckAPI();
|
||||
PetNames.CheckAPI();
|
||||
Brio.CheckAPI();
|
||||
|
||||
var initialized = Initialized;
|
||||
if (initialized && !_wasInitialized)
|
||||
{
|
||||
Mediator.Publish(new PenumbraInitializedMessage());
|
||||
}
|
||||
|
||||
_wasInitialized = initialized;
|
||||
Lifestream.CheckAPI();
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,8 @@
|
||||
using System.Collections.Concurrent;
|
||||
using Dalamud.Plugin;
|
||||
using LightlessSync.Interop.Ipc.Framework;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Penumbra.Api.Enums;
|
||||
using Penumbra.Api.IpcSubscribers;
|
||||
|
||||
namespace LightlessSync.Interop.Ipc.Penumbra;
|
||||
@@ -16,10 +14,6 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
private readonly DeleteTemporaryCollection _removeTemporaryCollection;
|
||||
private readonly AddTemporaryMod _addTemporaryMod;
|
||||
private readonly RemoveTemporaryMod _removeTemporaryMod;
|
||||
private readonly GetCollections _getCollections;
|
||||
private readonly ConcurrentDictionary<Guid, string> _activeTemporaryCollections = new();
|
||||
|
||||
private int _cleanupScheduled;
|
||||
|
||||
public PenumbraCollections(
|
||||
ILogger logger,
|
||||
@@ -32,7 +26,6 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
_removeTemporaryCollection = new DeleteTemporaryCollection(pluginInterface);
|
||||
_addTemporaryMod = new AddTemporaryMod(pluginInterface);
|
||||
_removeTemporaryMod = new RemoveTemporaryMod(pluginInterface);
|
||||
_getCollections = new GetCollections(pluginInterface);
|
||||
}
|
||||
|
||||
public override string Name => "Penumbra.Collections";
|
||||
@@ -62,16 +55,11 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
var (collectionId, collectionName) = await DalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
var name = $"Lightless_{uid}";
|
||||
_createNamedTemporaryCollection.Invoke(name, name, out var tempCollectionId);
|
||||
logger.LogTrace("Creating Temp Collection {CollectionName}, GUID: {CollectionId}", name, tempCollectionId);
|
||||
var createResult = _createNamedTemporaryCollection.Invoke(name, name, out var tempCollectionId);
|
||||
logger.LogTrace("Creating Temp Collection {CollectionName}, GUID: {CollectionId}, Result: {Result}", name, tempCollectionId, createResult);
|
||||
return (tempCollectionId, name);
|
||||
}).ConfigureAwait(false);
|
||||
|
||||
if (collectionId != Guid.Empty)
|
||||
{
|
||||
_activeTemporaryCollections[collectionId] = collectionName;
|
||||
}
|
||||
|
||||
return collectionId;
|
||||
}
|
||||
|
||||
@@ -89,10 +77,9 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
logger.LogTrace("[{ApplicationId}] RemoveTemporaryCollection: {Result}", applicationId, result);
|
||||
}).ConfigureAwait(false);
|
||||
|
||||
_activeTemporaryCollections.TryRemove(collectionId, out _);
|
||||
}
|
||||
|
||||
public async Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, IReadOnlyDictionary<string, string> modPaths)
|
||||
public async Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths)
|
||||
{
|
||||
if (!IsAvailable || collectionId == Guid.Empty)
|
||||
{
|
||||
@@ -109,7 +96,7 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
var removeResult = _removeTemporaryMod.Invoke("LightlessChara_Files", collectionId, 0);
|
||||
logger.LogTrace("[{ApplicationId}] Removing temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, removeResult);
|
||||
|
||||
var addResult = _addTemporaryMod.Invoke("LightlessChara_Files", collectionId, new Dictionary<string, string>(modPaths), string.Empty, 0);
|
||||
var addResult = _addTemporaryMod.Invoke("LightlessChara_Files", collectionId, modPaths, string.Empty, 0);
|
||||
logger.LogTrace("[{ApplicationId}] Setting temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, addResult);
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
@@ -131,67 +118,5 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
|
||||
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
|
||||
{
|
||||
if (current == IpcConnectionState.Available)
|
||||
{
|
||||
ScheduleCleanup();
|
||||
}
|
||||
else if (previous == IpcConnectionState.Available && current != IpcConnectionState.Available)
|
||||
{
|
||||
Interlocked.Exchange(ref _cleanupScheduled, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void ScheduleCleanup()
|
||||
{
|
||||
if (Interlocked.Exchange(ref _cleanupScheduled, 1) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_ = Task.Run(CleanupTemporaryCollectionsAsync);
|
||||
}
|
||||
|
||||
private async Task CleanupTemporaryCollectionsAsync()
|
||||
{
|
||||
if (!IsAvailable)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var collections = await DalamudUtil.RunOnFrameworkThread(() => _getCollections.Invoke()).ConfigureAwait(false);
|
||||
foreach (var (collectionId, name) in collections)
|
||||
{
|
||||
if (!IsLightlessCollectionName(name) || _activeTemporaryCollections.ContainsKey(collectionId))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.LogDebug("Cleaning up stale temporary collection {CollectionName} ({CollectionId})", name, collectionId);
|
||||
var deleteResult = await DalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
var result = (PenumbraApiEc)_removeTemporaryCollection.Invoke(collectionId);
|
||||
Logger.LogTrace("Cleanup RemoveTemporaryCollection result for {CollectionName} ({CollectionId}): {Result}", name, collectionId, result);
|
||||
return result;
|
||||
}).ConfigureAwait(false);
|
||||
|
||||
if (deleteResult == PenumbraApiEc.Success)
|
||||
{
|
||||
_activeTemporaryCollections.TryRemove(collectionId, out _);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogDebug("Skipped removing temporary collection {CollectionName} ({CollectionId}). Result: {Result}", name, collectionId, deleteResult);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed to clean up Penumbra temporary collections");
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsLightlessCollectionName(string? name)
|
||||
=> !string.IsNullOrEmpty(name) && name.StartsWith("Lightless_", StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
using System.Collections.Concurrent;
|
||||
using Dalamud.Plugin;
|
||||
using LightlessSync.Interop.Ipc.Framework;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.ActorTracking;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using Penumbra.Api.Helpers;
|
||||
using Penumbra.Api.IpcSubscribers;
|
||||
|
||||
@@ -13,30 +13,25 @@ namespace LightlessSync.Interop.Ipc.Penumbra;
|
||||
|
||||
public sealed class PenumbraResource : PenumbraBase
|
||||
{
|
||||
private readonly ActorObjectService _actorObjectService;
|
||||
private readonly GetGameObjectResourcePaths _gameObjectResourcePaths;
|
||||
private readonly ResolveGameObjectPath _resolveGameObjectPath;
|
||||
private readonly ReverseResolveGameObjectPath _reverseResolveGameObjectPath;
|
||||
private readonly ResolvePlayerPathsAsync _resolvePlayerPaths;
|
||||
private readonly GetPlayerMetaManipulations _getPlayerMetaManipulations;
|
||||
private readonly EventSubscriber<nint, string, string> _gameObjectResourcePathResolved;
|
||||
private readonly ConcurrentDictionary<IntPtr, byte> _trackedActors = new();
|
||||
|
||||
public PenumbraResource(
|
||||
ILogger logger,
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
DalamudUtilService dalamudUtil,
|
||||
LightlessMediator mediator,
|
||||
ActorObjectService actorObjectService) : base(logger, pluginInterface, dalamudUtil, mediator)
|
||||
LightlessMediator mediator) : base(logger, pluginInterface, dalamudUtil, mediator)
|
||||
{
|
||||
_actorObjectService = actorObjectService;
|
||||
_gameObjectResourcePaths = new GetGameObjectResourcePaths(pluginInterface);
|
||||
_resolveGameObjectPath = new ResolveGameObjectPath(pluginInterface);
|
||||
_reverseResolveGameObjectPath = new ReverseResolveGameObjectPath(pluginInterface);
|
||||
_resolvePlayerPaths = new ResolvePlayerPathsAsync(pluginInterface);
|
||||
_getPlayerMetaManipulations = new GetPlayerMetaManipulations(pluginInterface);
|
||||
_gameObjectResourcePathResolved = GameObjectResourcePathResolved.Subscriber(pluginInterface, HandleResourceLoaded);
|
||||
|
||||
foreach (var descriptor in _actorObjectService.PlayerDescriptors)
|
||||
{
|
||||
TrackActor(descriptor.Address);
|
||||
}
|
||||
}
|
||||
|
||||
public override string Name => "Penumbra.Resources";
|
||||
@@ -48,17 +43,33 @@ public sealed class PenumbraResource : PenumbraBase
|
||||
return null;
|
||||
}
|
||||
|
||||
return await DalamudUtil.RunOnFrameworkThread(() =>
|
||||
var requestId = Guid.NewGuid();
|
||||
var totalTimer = Stopwatch.StartNew();
|
||||
logger.LogTrace("[{requestId}] Requesting Penumbra.GetGameObjectResourcePaths for {handler}", requestId, handler);
|
||||
|
||||
var result = await DalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
|
||||
var idx = handler.GetGameObject()?.ObjectIndex;
|
||||
if (idx == null)
|
||||
{
|
||||
logger.LogTrace("[{requestId}] GetGameObjectResourcePaths aborted (missing object index) for {handler}", requestId, handler);
|
||||
return null;
|
||||
}
|
||||
|
||||
return _gameObjectResourcePaths.Invoke(idx.Value)[0];
|
||||
logger.LogTrace("[{requestId}] Invoking Penumbra.GetGameObjectResourcePaths for index {index}", requestId, idx.Value);
|
||||
var invokeTimer = Stopwatch.StartNew();
|
||||
var data = _gameObjectResourcePaths.Invoke(idx.Value)[0];
|
||||
invokeTimer.Stop();
|
||||
logger.LogTrace("[{requestId}] Penumbra.GetGameObjectResourcePaths returned {count} entries in {elapsedMs}ms",
|
||||
requestId, data?.Count ?? 0, invokeTimer.ElapsedMilliseconds);
|
||||
return data;
|
||||
}).ConfigureAwait(false);
|
||||
|
||||
totalTimer.Stop();
|
||||
logger.LogTrace("[{requestId}] Penumbra.GetGameObjectResourcePaths finished in {elapsedMs}ms (null: {isNull})",
|
||||
requestId, totalTimer.ElapsedMilliseconds, result is null);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string GetMetaManipulations()
|
||||
@@ -74,63 +85,22 @@ public sealed class PenumbraResource : PenumbraBase
|
||||
return await _resolvePlayerPaths.Invoke(forwardPaths, reversePaths).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public void TrackActor(nint address)
|
||||
public string ResolveGameObjectPath(string gamePath, int gameObjectIndex)
|
||||
=> IsAvailable ? _resolveGameObjectPath.Invoke(gamePath, gameObjectIndex) : gamePath;
|
||||
|
||||
public string[] ReverseResolveGameObjectPath(string moddedPath, int gameObjectIndex)
|
||||
=> IsAvailable ? _reverseResolveGameObjectPath.Invoke(moddedPath, gameObjectIndex) : Array.Empty<string>();
|
||||
|
||||
private void HandleResourceLoaded(nint ptr, string gamePath, string resolvedPath)
|
||||
{
|
||||
if (address != nint.Zero)
|
||||
if (ptr != nint.Zero && string.Compare(gamePath, resolvedPath, ignoreCase: true, CultureInfo.InvariantCulture) != 0)
|
||||
{
|
||||
_trackedActors[(IntPtr)address] = 0;
|
||||
Mediator.Publish(new PenumbraResourceLoadMessage(ptr, gamePath, resolvedPath));
|
||||
}
|
||||
}
|
||||
|
||||
public void UntrackActor(nint address)
|
||||
{
|
||||
if (address != nint.Zero)
|
||||
{
|
||||
_trackedActors.TryRemove((IntPtr)address, out _);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleResourceLoaded(nint ptr, string resolvedPath, string gamePath)
|
||||
{
|
||||
if (ptr == nint.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_trackedActors.ContainsKey(ptr))
|
||||
{
|
||||
var descriptor = _actorObjectService.PlayerDescriptors.FirstOrDefault(d => d.Address == ptr);
|
||||
if (descriptor.Address != nint.Zero)
|
||||
{
|
||||
_trackedActors[ptr] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (string.Compare(resolvedPath, gamePath, StringComparison.OrdinalIgnoreCase) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Mediator.Publish(new PenumbraResourceLoadMessage(ptr, resolvedPath, gamePath));
|
||||
}
|
||||
|
||||
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
|
||||
{
|
||||
if (current != IpcConnectionState.Available)
|
||||
{
|
||||
_trackedActors.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var descriptor in _actorObjectService.PlayerDescriptors)
|
||||
{
|
||||
TrackActor(descriptor.Address);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
|
||||
@@ -26,7 +26,7 @@ public sealed class PenumbraTexture : PenumbraBase
|
||||
|
||||
public override string Name => "Penumbra.Textures";
|
||||
|
||||
public async Task ConvertTextureFilesAsync(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token)
|
||||
public async Task ConvertTextureFilesAsync(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token, bool requestRedraw)
|
||||
{
|
||||
if (!IsAvailable || jobs.Count == 0)
|
||||
{
|
||||
@@ -57,7 +57,7 @@ public sealed class PenumbraTexture : PenumbraBase
|
||||
Mediator.Publish(new ResumeScanMessage(nameof(ConvertTextureFilesAsync)));
|
||||
}
|
||||
|
||||
if (completedJobs > 0 && !token.IsCancellationRequested)
|
||||
if (requestRedraw && completedJobs > 0 && !token.IsCancellationRequested)
|
||||
{
|
||||
await DalamudUtil.RunOnFrameworkThread(async () =>
|
||||
{
|
||||
|
||||
@@ -19,6 +19,27 @@ public class ConfigurationMigrator(ILogger<ConfigurationMigrator> logger, Transi
|
||||
transientConfigService.Save();
|
||||
}
|
||||
|
||||
if (transientConfigService.Current.Version == 1)
|
||||
{
|
||||
_logger.LogInformation("Migrating Transient Config V1 => V2");
|
||||
var totalRemoved = 0;
|
||||
var configCount = 0;
|
||||
var changedCount = 0;
|
||||
foreach (var config in transientConfigService.Current.TransientConfigs.Values)
|
||||
{
|
||||
if (config.NormalizePaths(out var removed))
|
||||
changedCount++;
|
||||
|
||||
totalRemoved += removed;
|
||||
|
||||
configCount++;
|
||||
}
|
||||
|
||||
_logger.LogInformation("Transient config normalization: processed {count} entries, updated {updated}, removed {removed} paths", configCount, changedCount, totalRemoved);
|
||||
transientConfigService.Current.Version = 2;
|
||||
transientConfigService.Save();
|
||||
}
|
||||
|
||||
if (serverConfigService.Current.Version == 1)
|
||||
{
|
||||
_logger.LogInformation("Migrating Server Config V1 => V2");
|
||||
|
||||
@@ -10,6 +10,11 @@ public sealed class ChatConfig : ILightlessConfiguration
|
||||
public bool AutoEnableChatOnLogin { get; set; } = false;
|
||||
public bool ShowRulesOverlayOnOpen { get; set; } = true;
|
||||
public bool ShowMessageTimestamps { get; set; } = true;
|
||||
public bool ShowNotesInSyncshellChat { get; set; } = true;
|
||||
public bool EnableAnimatedEmotes { get; set; } = true;
|
||||
public float EmoteScale { get; set; } = 1.5f;
|
||||
public bool EnableMentionNotifications { get; set; } = true;
|
||||
public bool AutoOpenChatOnNewMessage { get; set; } = false;
|
||||
public float ChatWindowOpacity { get; set; } = .97f;
|
||||
public bool FadeWhenUnfocused { get; set; } = false;
|
||||
public float UnfocusedWindowOpacity { get; set; } = 0.6f;
|
||||
@@ -21,6 +26,9 @@ public sealed class ChatConfig : ILightlessConfiguration
|
||||
public bool ShowWhenUiHidden { get; set; } = true;
|
||||
public bool ShowInCutscenes { get; set; } = true;
|
||||
public bool ShowInGpose { get; set; } = true;
|
||||
public bool PersistSyncshellHistory { get; set; } = false;
|
||||
public List<string> ChannelOrder { get; set; } = new();
|
||||
public Dictionary<string, bool> HiddenChannels { get; set; } = new(StringComparer.Ordinal);
|
||||
public Dictionary<string, string> SyncshellChannelHistory { get; set; } = new(StringComparer.Ordinal);
|
||||
public Dictionary<string, bool> PreferNotesForChannels { get; set; } = new(StringComparer.Ordinal);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.UI;
|
||||
using LightlessSync.UI.Models;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
|
||||
namespace LightlessSync.LightlessConfiguration.Configurations;
|
||||
|
||||
@@ -31,6 +32,8 @@ public class LightlessConfig : ILightlessConfiguration
|
||||
public DtrEntry.Colors DtrColorsLightfinderUnavailable { get; set; } = new(Foreground: 0x000000u, Glow: 0x000000u);
|
||||
public LightfinderDtrDisplayMode LightfinderDtrDisplayMode { get; set; } = LightfinderDtrDisplayMode.PendingPairRequests;
|
||||
public bool UseLightlessRedesign { get; set; } = true;
|
||||
public bool ShowUiWhenUiHidden { get; set; } = true;
|
||||
public bool ShowUiInGpose { get; set; } = true;
|
||||
public bool EnableRightClickMenus { get; set; } = true;
|
||||
public NotificationLocation ErrorNotification { get; set; } = NotificationLocation.Both;
|
||||
public string ExportFolder { get; set; } = string.Empty;
|
||||
@@ -51,6 +54,7 @@ public class LightlessConfig : ILightlessConfiguration
|
||||
public bool PreferNotesOverNamesForVisible { get; set; } = false;
|
||||
public VisiblePairSortMode VisiblePairSortMode { get; set; } = VisiblePairSortMode.Alphabetical;
|
||||
public OnlinePairSortMode OnlinePairSortMode { get; set; } = OnlinePairSortMode.Alphabetical;
|
||||
public TextureFormatSortMode TextureFormatSortMode { get; set; } = TextureFormatSortMode.None;
|
||||
public float ProfileDelay { get; set; } = 1.5f;
|
||||
public bool ProfilePopoutRight { get; set; } = false;
|
||||
public bool ProfilesAllowNsfw { get; set; } = false;
|
||||
@@ -140,6 +144,7 @@ public class LightlessConfig : ILightlessConfiguration
|
||||
public bool useColoredUIDs { get; set; } = true;
|
||||
public bool BroadcastEnabled { get; set; } = false;
|
||||
public bool LightfinderAutoEnableOnConnect { get; set; } = false;
|
||||
public LightfinderLabelRenderer LightfinderLabelRenderer { get; set; } = LightfinderLabelRenderer.Pictomancy;
|
||||
public short LightfinderLabelOffsetX { get; set; } = 0;
|
||||
public short LightfinderLabelOffsetY { get; set; } = 0;
|
||||
public bool LightfinderLabelUseIcon { get; set; } = false;
|
||||
@@ -154,4 +159,10 @@ public class LightlessConfig : ILightlessConfiguration
|
||||
public bool SyncshellFinderEnabled { get; set; } = false;
|
||||
public string? SelectedFinderSyncshell { get; set; } = null;
|
||||
public string LastSeenVersion { get; set; } = string.Empty;
|
||||
public bool EnableParticleEffects { get; set; } = true;
|
||||
public HashSet<Guid> OrphanableTempCollections { get; set; } = [];
|
||||
public List<OrphanableTempCollectionEntry> OrphanableTempCollectionEntries { get; set; } = [];
|
||||
public AnimationValidationMode AnimationValidationMode { get; set; } = AnimationValidationMode.Unsafe;
|
||||
public bool AnimationAllowOneBasedShift { get; set; } = false;
|
||||
public bool AnimationAllowNeighborIndexTolerance { get; set; } = false;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,156 @@
|
||||
namespace LightlessSync.LightlessConfiguration.Configurations;
|
||||
|
||||
public static class ModelDecimationDefaults
|
||||
{
|
||||
public const bool EnableAutoDecimation = false;
|
||||
public const int TriangleThreshold = 15_000;
|
||||
public const double TargetRatio = 0.8;
|
||||
public const bool NormalizeTangents = true;
|
||||
public const bool AvoidBodyIntersection = true;
|
||||
|
||||
/// <summary>Default triangle threshold for batch decimation (0 = no threshold).</summary>
|
||||
public const int BatchTriangleThreshold = 0;
|
||||
|
||||
/// <summary>Default target triangle ratio for batch decimation.</summary>
|
||||
public const double BatchTargetRatio = 0.8;
|
||||
|
||||
/// <summary>Default tangent normalization toggle for batch decimation.</summary>
|
||||
public const bool BatchNormalizeTangents = true;
|
||||
|
||||
/// <summary>Default body collision guard toggle for batch decimation.</summary>
|
||||
public const bool BatchAvoidBodyIntersection = true;
|
||||
|
||||
/// <summary>Default display for the batch decimation warning overlay.</summary>
|
||||
public const bool ShowBatchDecimationWarning = true;
|
||||
|
||||
public const bool KeepOriginalModelFiles = true;
|
||||
public const bool SkipPreferredPairs = true;
|
||||
public const bool AllowBody = false;
|
||||
public const bool AllowFaceHead = false;
|
||||
public const bool AllowTail = false;
|
||||
public const bool AllowClothing = true;
|
||||
public const bool AllowAccessories = true;
|
||||
}
|
||||
|
||||
public sealed class ModelDecimationAdvancedSettings
|
||||
{
|
||||
/// <summary>Minimum triangles per connected component before skipping decimation.</summary>
|
||||
public const int DefaultMinComponentTriangles = 6;
|
||||
|
||||
/// <summary>Average-edge multiplier used to cap collapses.</summary>
|
||||
public const float DefaultMaxCollapseEdgeLengthFactor = 1.25f;
|
||||
|
||||
/// <summary>Maximum normal deviation (degrees) allowed for a collapse.</summary>
|
||||
public const float DefaultNormalSimilarityThresholdDegrees = 60f;
|
||||
|
||||
/// <summary>Minimum bone-weight overlap required to allow a collapse.</summary>
|
||||
public const float DefaultBoneWeightSimilarityThreshold = 0.85f;
|
||||
|
||||
/// <summary>UV similarity threshold to protect seams.</summary>
|
||||
public const float DefaultUvSimilarityThreshold = 0.02f;
|
||||
|
||||
/// <summary>UV seam cosine threshold for blocking seam collapses.</summary>
|
||||
public const float DefaultUvSeamAngleCos = 0.99f;
|
||||
|
||||
/// <summary>Whether to block UV seam vertices from collapsing.</summary>
|
||||
public const bool DefaultBlockUvSeamVertices = true;
|
||||
|
||||
/// <summary>Whether to allow collapses on boundary edges.</summary>
|
||||
public const bool DefaultAllowBoundaryCollapses = false;
|
||||
|
||||
/// <summary>Body collision distance factor for the primary pass.</summary>
|
||||
public const float DefaultBodyCollisionDistanceFactor = 0.75f;
|
||||
|
||||
/// <summary>Body collision distance factor for the relaxed fallback pass.</summary>
|
||||
public const float DefaultBodyCollisionNoOpDistanceFactor = 0.25f;
|
||||
|
||||
/// <summary>Relax multiplier applied when the mesh is close to the body.</summary>
|
||||
public const float DefaultBodyCollisionAdaptiveRelaxFactor = 1.0f;
|
||||
|
||||
/// <summary>Ratio of near-body vertices required to trigger relaxation.</summary>
|
||||
public const float DefaultBodyCollisionAdaptiveNearRatio = 0.4f;
|
||||
|
||||
/// <summary>UV threshold for relaxed body-collision mode.</summary>
|
||||
public const float DefaultBodyCollisionAdaptiveUvThreshold = 0.08f;
|
||||
|
||||
/// <summary>UV seam cosine threshold for relaxed body-collision mode.</summary>
|
||||
public const float DefaultBodyCollisionNoOpUvSeamAngleCos = 0.98f;
|
||||
|
||||
/// <summary>Expansion factor for protected vertices near the body.</summary>
|
||||
public const float DefaultBodyCollisionProtectionFactor = 1.5f;
|
||||
|
||||
/// <summary>Minimum ratio used when decimating the body proxy.</summary>
|
||||
public const float DefaultBodyProxyTargetRatioMin = 0.85f;
|
||||
|
||||
/// <summary>Inflation applied to body collision distances.</summary>
|
||||
public const float DefaultBodyCollisionProxyInflate = 0.0005f;
|
||||
|
||||
/// <summary>Body collision penetration factor used during collapse checks.</summary>
|
||||
public const float DefaultBodyCollisionPenetrationFactor = 0.75f;
|
||||
|
||||
/// <summary>Minimum body collision distance threshold.</summary>
|
||||
public const float DefaultMinBodyCollisionDistance = 0.0001f;
|
||||
|
||||
/// <summary>Minimum cell size for body collision spatial hashing.</summary>
|
||||
public const float DefaultMinBodyCollisionCellSize = 0.0001f;
|
||||
|
||||
/// <summary>Minimum triangles per connected component before skipping decimation.</summary>
|
||||
public int MinComponentTriangles { get; set; } = DefaultMinComponentTriangles;
|
||||
|
||||
/// <summary>Average-edge multiplier used to cap collapses.</summary>
|
||||
public float MaxCollapseEdgeLengthFactor { get; set; } = DefaultMaxCollapseEdgeLengthFactor;
|
||||
|
||||
/// <summary>Maximum normal deviation (degrees) allowed for a collapse.</summary>
|
||||
public float NormalSimilarityThresholdDegrees { get; set; } = DefaultNormalSimilarityThresholdDegrees;
|
||||
|
||||
/// <summary>Minimum bone-weight overlap required to allow a collapse.</summary>
|
||||
public float BoneWeightSimilarityThreshold { get; set; } = DefaultBoneWeightSimilarityThreshold;
|
||||
|
||||
/// <summary>UV similarity threshold to protect seams.</summary>
|
||||
public float UvSimilarityThreshold { get; set; } = DefaultUvSimilarityThreshold;
|
||||
|
||||
/// <summary>UV seam cosine threshold for blocking seam collapses.</summary>
|
||||
public float UvSeamAngleCos { get; set; } = DefaultUvSeamAngleCos;
|
||||
|
||||
/// <summary>Whether to block UV seam vertices from collapsing.</summary>
|
||||
public bool BlockUvSeamVertices { get; set; } = DefaultBlockUvSeamVertices;
|
||||
|
||||
/// <summary>Whether to allow collapses on boundary edges.</summary>
|
||||
public bool AllowBoundaryCollapses { get; set; } = DefaultAllowBoundaryCollapses;
|
||||
|
||||
/// <summary>Body collision distance factor for the primary pass.</summary>
|
||||
public float BodyCollisionDistanceFactor { get; set; } = DefaultBodyCollisionDistanceFactor;
|
||||
|
||||
/// <summary>Body collision distance factor for the relaxed fallback pass.</summary>
|
||||
public float BodyCollisionNoOpDistanceFactor { get; set; } = DefaultBodyCollisionNoOpDistanceFactor;
|
||||
|
||||
/// <summary>Relax multiplier applied when the mesh is close to the body.</summary>
|
||||
public float BodyCollisionAdaptiveRelaxFactor { get; set; } = DefaultBodyCollisionAdaptiveRelaxFactor;
|
||||
|
||||
/// <summary>Ratio of near-body vertices required to trigger relaxation.</summary>
|
||||
public float BodyCollisionAdaptiveNearRatio { get; set; } = DefaultBodyCollisionAdaptiveNearRatio;
|
||||
|
||||
/// <summary>UV threshold for relaxed body-collision mode.</summary>
|
||||
public float BodyCollisionAdaptiveUvThreshold { get; set; } = DefaultBodyCollisionAdaptiveUvThreshold;
|
||||
|
||||
/// <summary>UV seam cosine threshold for relaxed body-collision mode.</summary>
|
||||
public float BodyCollisionNoOpUvSeamAngleCos { get; set; } = DefaultBodyCollisionNoOpUvSeamAngleCos;
|
||||
|
||||
/// <summary>Expansion factor for protected vertices near the body.</summary>
|
||||
public float BodyCollisionProtectionFactor { get; set; } = DefaultBodyCollisionProtectionFactor;
|
||||
|
||||
/// <summary>Minimum ratio used when decimating the body proxy.</summary>
|
||||
public float BodyProxyTargetRatioMin { get; set; } = DefaultBodyProxyTargetRatioMin;
|
||||
|
||||
/// <summary>Inflation applied to body collision distances.</summary>
|
||||
public float BodyCollisionProxyInflate { get; set; } = DefaultBodyCollisionProxyInflate;
|
||||
|
||||
/// <summary>Body collision penetration factor used during collapse checks.</summary>
|
||||
public float BodyCollisionPenetrationFactor { get; set; } = DefaultBodyCollisionPenetrationFactor;
|
||||
|
||||
/// <summary>Minimum body collision distance threshold.</summary>
|
||||
public float MinBodyCollisionDistance { get; set; } = DefaultMinBodyCollisionDistance;
|
||||
|
||||
/// <summary>Minimum cell size for body collision spatial hashing.</summary>
|
||||
public float MinBodyCollisionCellSize { get; set; } = DefaultMinBodyCollisionCellSize;
|
||||
}
|
||||
@@ -21,5 +21,26 @@ public class PlayerPerformanceConfig : ILightlessConfiguration
|
||||
public bool EnableIndexTextureDownscale { get; set; } = false;
|
||||
public int TextureDownscaleMaxDimension { get; set; } = 2048;
|
||||
public bool OnlyDownscaleUncompressedTextures { get; set; } = true;
|
||||
public bool EnableUncompressedTextureCompression { get; set; } = false;
|
||||
public bool SkipUncompressedTextureCompressionMipMaps { get; set; } = false;
|
||||
public bool KeepOriginalTextureFiles { get; set; } = false;
|
||||
public bool SkipTextureDownscaleForPreferredPairs { get; set; } = true;
|
||||
public bool EnableModelDecimation { get; set; } = ModelDecimationDefaults.EnableAutoDecimation;
|
||||
public int ModelDecimationTriangleThreshold { get; set; } = ModelDecimationDefaults.TriangleThreshold;
|
||||
public double ModelDecimationTargetRatio { get; set; } = ModelDecimationDefaults.TargetRatio;
|
||||
public bool ModelDecimationNormalizeTangents { get; set; } = ModelDecimationDefaults.NormalizeTangents;
|
||||
public bool ModelDecimationAvoidBodyIntersection { get; set; } = ModelDecimationDefaults.AvoidBodyIntersection;
|
||||
public ModelDecimationAdvancedSettings ModelDecimationAdvanced { get; set; } = new();
|
||||
public int BatchModelDecimationTriangleThreshold { get; set; } = ModelDecimationDefaults.BatchTriangleThreshold;
|
||||
public double BatchModelDecimationTargetRatio { get; set; } = ModelDecimationDefaults.BatchTargetRatio;
|
||||
public bool BatchModelDecimationNormalizeTangents { get; set; } = ModelDecimationDefaults.BatchNormalizeTangents;
|
||||
public bool BatchModelDecimationAvoidBodyIntersection { get; set; } = ModelDecimationDefaults.BatchAvoidBodyIntersection;
|
||||
public bool ShowBatchModelDecimationWarning { get; set; } = ModelDecimationDefaults.ShowBatchDecimationWarning;
|
||||
public bool KeepOriginalModelFiles { get; set; } = ModelDecimationDefaults.KeepOriginalModelFiles;
|
||||
public bool SkipModelDecimationForPreferredPairs { get; set; } = ModelDecimationDefaults.SkipPreferredPairs;
|
||||
public bool ModelDecimationAllowBody { get; set; } = ModelDecimationDefaults.AllowBody;
|
||||
public bool ModelDecimationAllowFaceHead { get; set; } = ModelDecimationDefaults.AllowFaceHead;
|
||||
public bool ModelDecimationAllowTail { get; set; } = ModelDecimationDefaults.AllowTail;
|
||||
public bool ModelDecimationAllowClothing { get; set; } = ModelDecimationDefaults.AllowClothing;
|
||||
public bool ModelDecimationAllowAccessories { get; set; } = ModelDecimationDefaults.AllowAccessories;
|
||||
}
|
||||
@@ -5,7 +5,7 @@ namespace LightlessSync.LightlessConfiguration.Configurations;
|
||||
public class TransientConfig : ILightlessConfiguration
|
||||
{
|
||||
public Dictionary<string, TransientPlayerConfig> TransientConfigs { get; set; } = [];
|
||||
public int Version { get; set; } = 1;
|
||||
public int Version { get; set; } = 2;
|
||||
|
||||
public class TransientPlayerConfig
|
||||
{
|
||||
@@ -88,5 +88,70 @@ public class TransientConfig : ILightlessConfiguration
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool NormalizePaths(out int removedEntries)
|
||||
{
|
||||
bool changed = false;
|
||||
removedEntries = 0;
|
||||
|
||||
GlobalPersistentCache = NormalizeList(GlobalPersistentCache, ref changed, ref removedEntries);
|
||||
|
||||
foreach (var jobId in JobSpecificCache.Keys.ToList())
|
||||
{
|
||||
JobSpecificCache[jobId] = NormalizeList(JobSpecificCache[jobId], ref changed, ref removedEntries);
|
||||
}
|
||||
|
||||
foreach (var jobId in JobSpecificPetCache.Keys.ToList())
|
||||
{
|
||||
JobSpecificPetCache[jobId] = NormalizeList(JobSpecificPetCache[jobId], ref changed, ref removedEntries);
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
private static List<string> NormalizeList(List<string> entries, ref bool changed, ref int removedEntries)
|
||||
{
|
||||
if (entries.Count == 0)
|
||||
return entries;
|
||||
|
||||
var result = new List<string>(entries.Count);
|
||||
var seen = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
var normalized = NormalizePath(entry);
|
||||
if (string.IsNullOrEmpty(normalized))
|
||||
{
|
||||
changed = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!string.Equals(entry, normalized, StringComparison.Ordinal))
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (seen.Add(normalized))
|
||||
{
|
||||
result.Add(normalized);
|
||||
}
|
||||
else
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
removedEntries += entries.Count - result.Count;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static string NormalizePath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return string.Empty;
|
||||
|
||||
return path.Replace("\\", "/", StringComparison.Ordinal).ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ namespace LightlessSync.LightlessConfiguration.Configurations;
|
||||
public class XivDataStorageConfig : ILightlessConfiguration
|
||||
{
|
||||
public ConcurrentDictionary<string, long> TriangleDictionary { get; set; } = new(StringComparer.OrdinalIgnoreCase);
|
||||
public ConcurrentDictionary<string, long> EffectiveTriangleDictionary { get; set; } = new(StringComparer.OrdinalIgnoreCase);
|
||||
public ConcurrentDictionary<string, Dictionary<string, List<ushort>>> BonesDictionary { get; set; } = new(StringComparer.OrdinalIgnoreCase);
|
||||
public int Version { get; set; } = 0;
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace LightlessSync.LightlessConfiguration.Models;
|
||||
|
||||
public sealed class OrphanableTempCollectionEntry
|
||||
{
|
||||
public Guid Id { get; set; }
|
||||
public DateTime RegisteredAtUtc { get; set; } = DateTime.MinValue;
|
||||
}
|
||||
@@ -74,6 +74,7 @@ public class LightlessPlugin : MediatorSubscriberBase, IHostedService
|
||||
private readonly DalamudUtilService _dalamudUtil;
|
||||
private readonly LightlessConfigService _lightlessConfigService;
|
||||
private readonly ServerConfigurationManager _serverConfigurationManager;
|
||||
private readonly PairHandlerRegistry _pairHandlerRegistry;
|
||||
private readonly IServiceScopeFactory _serviceScopeFactory;
|
||||
private IServiceScope? _runtimeServiceScope;
|
||||
private Task? _launchTask = null;
|
||||
@@ -81,11 +82,13 @@ public class LightlessPlugin : MediatorSubscriberBase, IHostedService
|
||||
public LightlessPlugin(ILogger<LightlessPlugin> logger, LightlessConfigService lightlessConfigService,
|
||||
ServerConfigurationManager serverConfigurationManager,
|
||||
DalamudUtilService dalamudUtil,
|
||||
PairHandlerRegistry pairHandlerRegistry,
|
||||
IServiceScopeFactory serviceScopeFactory, LightlessMediator mediator) : base(logger, mediator)
|
||||
{
|
||||
_lightlessConfigService = lightlessConfigService;
|
||||
_serverConfigurationManager = serverConfigurationManager;
|
||||
_dalamudUtil = dalamudUtil;
|
||||
_pairHandlerRegistry = pairHandlerRegistry;
|
||||
_serviceScopeFactory = serviceScopeFactory;
|
||||
}
|
||||
|
||||
@@ -108,12 +111,20 @@ public class LightlessPlugin : MediatorSubscriberBase, IHostedService
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
Logger.LogDebug("Halting LightlessPlugin");
|
||||
try
|
||||
{
|
||||
_pairHandlerRegistry.ResetAllHandlers();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed to reset pair handlers on shutdown");
|
||||
}
|
||||
|
||||
UnsubscribeAll();
|
||||
|
||||
DalamudUtilOnLogOut();
|
||||
|
||||
Logger.LogDebug("Halting LightlessPlugin");
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<PropertyGroup>
|
||||
<Authors></Authors>
|
||||
<Company></Company>
|
||||
<Version>2.0.1</Version>
|
||||
<Version>2.0.2.78</Version>
|
||||
<Description></Description>
|
||||
<Copyright></Copyright>
|
||||
<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
|
||||
@@ -24,6 +24,15 @@
|
||||
<Compile Remove="PlayerData\Export\**" />
|
||||
<EmbeddedResource Remove="PlayerData\Export\**" />
|
||||
<None Remove="PlayerData\Export\**" />
|
||||
<EmbeddedResource Update="Resources\Resources.resx">
|
||||
<Generator>PublicResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<Compile Update="Resources\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -37,6 +46,7 @@
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="10.0.1" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="10.0.1" />
|
||||
<PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="10.0.1" />
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="10.0.1" />
|
||||
<PackageReference Include="Glamourer.Api" Version="2.8.0" />
|
||||
<PackageReference Include="NReco.Logging.File" Version="1.3.1" />
|
||||
@@ -67,8 +77,6 @@
|
||||
</None>
|
||||
<EmbeddedResource Include="Changelog\changelog.yaml" />
|
||||
<EmbeddedResource Include="Changelog\credits.yaml" />
|
||||
<EmbeddedResource Include="Localization\de.json" />
|
||||
<EmbeddedResource Include="Localization\fr.json" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -77,6 +85,8 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\LightlessAPI\LightlessSyncAPI\LightlessSync.API.csproj" />
|
||||
<ProjectReference Include="..\LightlessCompactor\LightlessCompactor.csproj" />
|
||||
<ProjectReference Include="..\LightlessCompactorWorker\LightlessCompactorWorker.csproj" ReferenceOutputAssembly="false" />
|
||||
<ProjectReference Include="..\Penumbra.Api\Penumbra.Api.csproj" />
|
||||
<ProjectReference Include="..\Penumbra.GameData\Penumbra.GameData.csproj" />
|
||||
<ProjectReference Include="..\Penumbra.String\Penumbra.String.csproj" />
|
||||
@@ -100,5 +110,13 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Update="DalamudPackager" Version="14.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<CompactorWorkerFiles Include="..\LightlessCompactorWorker\bin\$(Configuration)\net10.0\*.*" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="CopyCompactorWorker" AfterTargets="Build">
|
||||
<Copy SourceFiles="@(CompactorWorkerFiles)" DestinationFolder="$(OutputPath)" SkipUnchangedFiles="true" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
||||
3
LightlessSync/LightlessSync.csproj.DotSettings
Normal file
3
LightlessSync/LightlessSync.csproj.DotSettings
Normal file
@@ -0,0 +1,3 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeEditing/Localization/Localizable/@EntryValue">Yes</s:String>
|
||||
<s:String x:Key="/Default/CodeEditing/Localization/LocalizableInspector/@EntryValue">Pessimistic</s:String></wpf:ResourceDictionary>
|
||||
@@ -1,44 +0,0 @@
|
||||
using CheapLoc;
|
||||
|
||||
namespace LightlessSync.Localization;
|
||||
|
||||
public static class Strings
|
||||
{
|
||||
public static ToSStrings ToS { get; set; } = new();
|
||||
|
||||
public class ToSStrings
|
||||
{
|
||||
public readonly string AgreeLabel = Loc.Localize("AgreeLabel", "I agree");
|
||||
public readonly string AgreementLabel = Loc.Localize("AgreementLabel", "Agreement of Usage of Service");
|
||||
public readonly string ButtonWillBeAvailableIn = Loc.Localize("ButtonWillBeAvailableIn", "'I agree' button will be available in");
|
||||
public readonly string LanguageLabel = Loc.Localize("LanguageLabel", "Language");
|
||||
|
||||
public readonly string Paragraph1 = Loc.Localize("Paragraph1",
|
||||
"All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. " +
|
||||
"The plugin will exclusively upload the necessary mod files and not the whole mod.");
|
||||
|
||||
public readonly string Paragraph2 = Loc.Localize("Paragraph2",
|
||||
"If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. " +
|
||||
"Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. " +
|
||||
"Files present on the service that already represent your active mod files will not be uploaded again.");
|
||||
|
||||
public readonly string Paragraph3 = Loc.Localize("Paragraph3",
|
||||
"The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. " +
|
||||
"Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. " +
|
||||
"Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod.");
|
||||
|
||||
public readonly string Paragraph4 = Loc.Localize("Paragraph4",
|
||||
"The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone.");
|
||||
|
||||
public readonly string Paragraph5 = Loc.Localize("Paragraph5",
|
||||
"Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. " +
|
||||
"After a period of not being used, the mod files will be automatically deleted. " +
|
||||
"You will also be able to wipe all the files you have personally uploaded on request. " +
|
||||
"The service holds no information about which mod files belong to which mod.");
|
||||
|
||||
public readonly string Paragraph6 = Loc.Localize("Paragraph6",
|
||||
"This service is provided as-is. In case of abuse join the Lightless Sync Discord.");
|
||||
|
||||
public readonly string ReadLabel = Loc.Localize("ReadLabel", "READ THIS CAREFULLY");
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
{
|
||||
"LanguageLabel": {
|
||||
"message": "Language",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreementLabel": {
|
||||
"message": "Nutzungsbedingungen",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ReadLabel": {
|
||||
"message": "BITTE LIES DIES SORGFÄLTIG",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph1": {
|
||||
"message": "Alle Moddateien, die aktuell auf deinem Charakter aktiv sind und dein Charakterzustand werden automatisch zu dem Service, an dem du dich registriert hast, hochgeladen. Das Plugin wird ausschließlich die nötigen Moddateien hochladen und nicht die gesamte Modifikation.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph2": {
|
||||
"message": "Falls du mit einer getakteten Internetverbindung verbunden bist, können durch den Datentransfer von Hoch- und Runtergeladenen Moddateien höhere Kosten entstehen. Moddateien werden beim Hoch- und Runterladen komprimiert um Bandbreite zu sparen. Durch unterschiedliche Hoch- und Runterladgeschwindigkeiten ist es möglich, dass Änderungen an Charakteren nicht sofort sichtbar sind. Dateien die bereits auf dem Service existieren, werden nicht nochmals hochgeladen.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph3": {
|
||||
"message": "Die Moddateien die du hochlädst sind vertraulich und werden nicht mit anderen Nutzern geteilt, die nicht die exakt selben Dateien anfordern. Bitte überlege dir sorgfältig mit wem du deinen Identifikationscode teilst, da es unvermeidlich ist, dass die andere Person deine Moddateien erhält und lokal zwischenspeichert. Lokal zwischengespeicherte Dateien haben willkürrliche Namen um vor Versuchen abzuschrecken die originalen Moddateien aus diesen wiederherzustellen.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph4": {
|
||||
"message": "Der Ersteller des Plugins hat sein Bestes getan, um deine Sicherheit zu gewährleisten. Es gibt jedoch keine Garantie für 100%ige Sicherheit. Teile deinen Identifikationscode nicht blind mit jedem.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph5": {
|
||||
"message": "Moddateien, die auf dem Service gespeichert sind, verbleiben auf dem Service, solange es Anforderungen für diese Dateien gibt. Nach einer Zeitspanne in der die Dateien nicht verwendet wurden, werden diese automatisch gelöscht. Du hast auch die Möglichkeit manuell alle Dateien auf dem Service zu löschen. Der Service hat keine Informationen welche Moddateien zu welcher Modifikation gehören.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph6": {
|
||||
"message": "Dieser Dienst wird ohne Gewähr angeboten. Im Falle eines Missbrauchs tretet dem Lightless Sync Discord bei.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreeLabel": {
|
||||
"message": "Ich Stimme zu",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ButtonWillBeAvailableIn": {
|
||||
"message": "\"Ich stimme zu\" Knopf verfügbar in",
|
||||
"description": "ToSStrings..ctor"
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
{
|
||||
"LanguageLabel": {
|
||||
"message": "Language",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreementLabel": {
|
||||
"message": "Conditions d'Utilisation",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ReadLabel": {
|
||||
"message": "LISEZ CES INFORMATIONS ATTENTIVEMENT",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph1": {
|
||||
"message": "Tous les fichiers moddés actuellement en cours d'utilisation ainsi que le statut actuel de votre personnage vont être mix en ligne via le service sur lequel vous vous êtes automatiquement enregistré. Seuls les fichiers nécessaires seront téléversés par le plugin et non pas le mod en entier.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph2": {
|
||||
"message": "Si le débit de votre connexion internet est limité, le téléchargement et téléversement d'un grand nombre de fichiers peut entraîner des coûts supplémentaires. Les fichiers seront compressés au chargement et versement pour réduire l'impact sur votre bande passants. Selon la rapidité de vos téléchargements et téléversements, les changements ne seront peut-être pas visibles instantanément sur les personnages. Les fichiers déja présents sur le service qui correspondent à ceux de vos mods en cours d'utilisation ne seront pas remis en ligne.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph3": {
|
||||
"message": "Les fichiers que vous allez partager sont confidentiels et ne seront envoyés qu'aux utilisateurs qui feront une requête exacte de ceux-çi. Nous vous demandons de (re)considérer qui sera synchronisé avec vous, puisqu'ils recevront et stockeront inévitablement en local les fichiers nécéssaires utilisés à cet instant. Les noms des fichiers stockés localement sont changés de manière arbitraire afin de décourager toute tentative de réplication des originaux.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph4": {
|
||||
"message": "Le créateur de ce plugin a tenté de sécuriser l'application du mieux possible. Cependant, il ne peut pas garantir une protection 100% infaillible. Pour votre sécurité, ne vous synchronisez pas aveuglément et avec n'importe qui.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph5": {
|
||||
"message": "Les fichiers sauvegardés sur le service resteront en ligne tant que des utilisateurs en feront usage. Ils seront effacés automatiquement après une certaine période d'inactivité. Vous pouvez également demander l'effacement de tous les fichiers que vous avez mis en ligne vous-même. Le service en soi ne contient aucune information pouvant identifier quel fichier appartient à quel mod.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph6": {
|
||||
"message": "Ce service et ses composants vous sont fournis en l'état. En cas d'abus rejoindre le serveur Discord Lightless Sync.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreeLabel": {
|
||||
"message": "J'accept",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ButtonWillBeAvailableIn": {
|
||||
"message": "Bouton \"J'accept\" disposible dans",
|
||||
"description": "ToSStrings..ctor"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace LightlessSync.PlayerData.Factories
|
||||
{
|
||||
public enum AnimationValidationMode
|
||||
{
|
||||
Unsafe = 0,
|
||||
Safe = 1,
|
||||
Safest = 2,
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Services.ModelDecimation;
|
||||
using LightlessSync.Services.TextureCompression;
|
||||
using LightlessSync.WebAPI.Files;
|
||||
using Microsoft.Extensions.Logging;
|
||||
@@ -16,7 +17,9 @@ public class FileDownloadManagerFactory
|
||||
private readonly FileCompactor _fileCompactor;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly TextureDownscaleService _textureDownscaleService;
|
||||
private readonly ModelDecimationService _modelDecimationService;
|
||||
private readonly TextureMetadataHelper _textureMetadataHelper;
|
||||
private readonly FileDownloadDeduplicator _downloadDeduplicator;
|
||||
|
||||
public FileDownloadManagerFactory(
|
||||
ILoggerFactory loggerFactory,
|
||||
@@ -26,7 +29,9 @@ public class FileDownloadManagerFactory
|
||||
FileCompactor fileCompactor,
|
||||
LightlessConfigService configService,
|
||||
TextureDownscaleService textureDownscaleService,
|
||||
TextureMetadataHelper textureMetadataHelper)
|
||||
ModelDecimationService modelDecimationService,
|
||||
TextureMetadataHelper textureMetadataHelper,
|
||||
FileDownloadDeduplicator downloadDeduplicator)
|
||||
{
|
||||
_loggerFactory = loggerFactory;
|
||||
_lightlessMediator = lightlessMediator;
|
||||
@@ -35,7 +40,9 @@ public class FileDownloadManagerFactory
|
||||
_fileCompactor = fileCompactor;
|
||||
_configService = configService;
|
||||
_textureDownscaleService = textureDownscaleService;
|
||||
_modelDecimationService = modelDecimationService;
|
||||
_textureMetadataHelper = textureMetadataHelper;
|
||||
_downloadDeduplicator = downloadDeduplicator;
|
||||
}
|
||||
|
||||
public FileDownloadManager Create()
|
||||
@@ -48,6 +55,8 @@ public class FileDownloadManagerFactory
|
||||
_fileCompactor,
|
||||
_configService,
|
||||
_textureDownscaleService,
|
||||
_textureMetadataHelper);
|
||||
_modelDecimationService,
|
||||
_textureMetadataHelper,
|
||||
_downloadDeduplicator);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,19 @@
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using Dalamud.Utility;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.PlayerData.Data;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LightlessSync.PlayerData.Factories;
|
||||
|
||||
@@ -18,13 +24,34 @@ public class PlayerDataFactory
|
||||
private readonly IpcManager _ipcManager;
|
||||
private readonly ILogger<PlayerDataFactory> _logger;
|
||||
private readonly PerformanceCollectorService _performanceCollector;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly XivDataAnalyzer _modelAnalyzer;
|
||||
private readonly LightlessMediator _lightlessMediator;
|
||||
private readonly TransientResourceManager _transientResourceManager;
|
||||
private static readonly SemaphoreSlim _papParseLimiter = new(1, 1);
|
||||
|
||||
public PlayerDataFactory(ILogger<PlayerDataFactory> logger, DalamudUtilService dalamudUtil, IpcManager ipcManager,
|
||||
TransientResourceManager transientResourceManager, FileCacheManager fileReplacementFactory,
|
||||
PerformanceCollectorService performanceCollector, XivDataAnalyzer modelAnalyzer, LightlessMediator lightlessMediator)
|
||||
// Transient resolved entries threshold
|
||||
private const int _maxTransientResolvedEntries = 1000;
|
||||
|
||||
// Character build caches
|
||||
private readonly TaskRegistry<nint> _characterBuildInflight = new();
|
||||
private readonly ConcurrentDictionary<nint, CacheEntry> _characterBuildCache = new();
|
||||
|
||||
// Time out thresholds
|
||||
private static readonly TimeSpan _characterCacheTtl = TimeSpan.FromMilliseconds(750);
|
||||
private static readonly TimeSpan _softReturnIfBusyAfter = TimeSpan.FromMilliseconds(250);
|
||||
private static readonly TimeSpan _hardBuildTimeout = TimeSpan.FromSeconds(30);
|
||||
|
||||
public PlayerDataFactory(
|
||||
ILogger<PlayerDataFactory> logger,
|
||||
DalamudUtilService dalamudUtil,
|
||||
IpcManager ipcManager,
|
||||
TransientResourceManager transientResourceManager,
|
||||
FileCacheManager fileReplacementFactory,
|
||||
PerformanceCollectorService performanceCollector,
|
||||
XivDataAnalyzer modelAnalyzer,
|
||||
LightlessMediator lightlessMediator,
|
||||
LightlessConfigService configService)
|
||||
{
|
||||
_logger = logger;
|
||||
_dalamudUtil = dalamudUtil;
|
||||
@@ -34,15 +61,15 @@ public class PlayerDataFactory
|
||||
_performanceCollector = performanceCollector;
|
||||
_modelAnalyzer = modelAnalyzer;
|
||||
_lightlessMediator = lightlessMediator;
|
||||
_configService = configService;
|
||||
_logger.LogTrace("Creating {this}", nameof(PlayerDataFactory));
|
||||
}
|
||||
private sealed record CacheEntry(CharacterDataFragment Fragment, DateTime CreatedUtc);
|
||||
|
||||
public async Task<CharacterDataFragment?> BuildCharacterData(GameObjectHandler playerRelatedObject, CancellationToken token)
|
||||
{
|
||||
if (!_ipcManager.Initialized)
|
||||
{
|
||||
throw new InvalidOperationException("Penumbra or Glamourer is not connected");
|
||||
}
|
||||
|
||||
if (playerRelatedObject == null) return null;
|
||||
|
||||
@@ -67,16 +94,17 @@ public class PlayerDataFactory
|
||||
|
||||
if (pointerIsZero)
|
||||
{
|
||||
_logger.LogTrace("Pointer was zero for {objectKind}", playerRelatedObject.ObjectKind);
|
||||
_logger.LogTrace("Pointer was zero for {objectKind}; couldn't build character", playerRelatedObject.ObjectKind);
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return await _performanceCollector.LogPerformance(this, $"CreateCharacterData>{playerRelatedObject.ObjectKind}", async () =>
|
||||
{
|
||||
return await CreateCharacterData(playerRelatedObject, token).ConfigureAwait(false);
|
||||
}).ConfigureAwait(true);
|
||||
return await _performanceCollector.LogPerformance(
|
||||
this,
|
||||
$"CreateCharacterData>{playerRelatedObject.ObjectKind}",
|
||||
async () => await CreateCharacterData(playerRelatedObject, token).ConfigureAwait(false)
|
||||
).ConfigureAwait(false);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
@@ -92,17 +120,17 @@ public class PlayerDataFactory
|
||||
}
|
||||
|
||||
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
|
||||
{
|
||||
return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
|
||||
}
|
||||
=> await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
|
||||
|
||||
private unsafe bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
|
||||
private unsafe static bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
|
||||
{
|
||||
if (playerPointer == IntPtr.Zero)
|
||||
return true;
|
||||
|
||||
var character = (Character*)playerPointer;
|
||||
if (!IsPointerValid(playerPointer))
|
||||
return true;
|
||||
|
||||
var character = (Character*)playerPointer;
|
||||
if (character == null)
|
||||
return true;
|
||||
|
||||
@@ -110,96 +138,204 @@ public class PlayerDataFactory
|
||||
if (gameObject == null)
|
||||
return true;
|
||||
|
||||
if (!IsPointerValid((IntPtr)gameObject))
|
||||
return true;
|
||||
|
||||
return gameObject->DrawObject == null;
|
||||
}
|
||||
|
||||
private async Task<CharacterDataFragment> CreateCharacterData(GameObjectHandler playerRelatedObject, CancellationToken ct)
|
||||
private static bool IsPointerValid(IntPtr ptr)
|
||||
{
|
||||
if (ptr == IntPtr.Zero)
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
_ = Marshal.ReadByte(ptr);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsCacheFresh(CacheEntry entry)
|
||||
=> (DateTime.UtcNow - entry.CreatedUtc) <= _characterCacheTtl;
|
||||
|
||||
private Task<CharacterDataFragment> CreateCharacterData(GameObjectHandler playerRelatedObject, CancellationToken ct)
|
||||
=> CreateCharacterDataCoalesced(playerRelatedObject, ct);
|
||||
|
||||
private async Task<CharacterDataFragment> CreateCharacterDataCoalesced(GameObjectHandler obj, CancellationToken ct)
|
||||
{
|
||||
var key = obj.Address;
|
||||
|
||||
if (_characterBuildCache.TryGetValue(key, out CacheEntry cached) && IsCacheFresh(cached) && !_characterBuildInflight.TryGetExisting(key, out _))
|
||||
return cached.Fragment;
|
||||
|
||||
Task<CharacterDataFragment> buildTask = _characterBuildInflight.GetOrStart(key, () => BuildAndCacheAsync(obj, key));
|
||||
|
||||
if (_characterBuildCache.TryGetValue(key, out cached))
|
||||
{
|
||||
var completed = await Task.WhenAny(buildTask, Task.Delay(_softReturnIfBusyAfter, ct)).ConfigureAwait(false);
|
||||
if (completed != buildTask && (DateTime.UtcNow - cached.CreatedUtc) <= TimeSpan.FromSeconds(5))
|
||||
{
|
||||
return cached.Fragment;
|
||||
}
|
||||
}
|
||||
|
||||
return await WithCancellation(buildTask, ct).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task<CharacterDataFragment> BuildAndCacheAsync(GameObjectHandler obj, nint key)
|
||||
{
|
||||
using var cts = new CancellationTokenSource(_hardBuildTimeout);
|
||||
CharacterDataFragment fragment = await CreateCharacterDataInternal(obj, cts.Token).ConfigureAwait(false);
|
||||
|
||||
_characterBuildCache[key] = new CacheEntry(fragment, DateTime.UtcNow);
|
||||
PruneCharacterCacheIfNeeded();
|
||||
|
||||
return fragment;
|
||||
}
|
||||
|
||||
private void PruneCharacterCacheIfNeeded()
|
||||
{
|
||||
if (_characterBuildCache.Count < 2048) return;
|
||||
|
||||
var cutoff = DateTime.UtcNow - TimeSpan.FromSeconds(10);
|
||||
foreach (var kv in _characterBuildCache)
|
||||
{
|
||||
if (kv.Value.CreatedUtc < cutoff)
|
||||
_characterBuildCache.TryRemove(kv.Key, out _);
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task<T> WithCancellation<T>(Task<T> task, CancellationToken ct)
|
||||
=> await task.WaitAsync(ct).ConfigureAwait(false);
|
||||
|
||||
private async Task<CharacterDataFragment> CreateCharacterDataInternal(GameObjectHandler playerRelatedObject, CancellationToken ct)
|
||||
{
|
||||
var objectKind = playerRelatedObject.ObjectKind;
|
||||
CharacterDataFragment fragment = objectKind == ObjectKind.Player ? new CharacterDataFragmentPlayer() : new();
|
||||
|
||||
_logger.LogDebug("Building character data for {obj}", playerRelatedObject);
|
||||
var logDebug = _logger.IsEnabled(LogLevel.Debug);
|
||||
var sw = Stopwatch.StartNew();
|
||||
|
||||
// wait until chara is not drawing and present so nothing spontaneously explodes
|
||||
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: ct).ConfigureAwait(false);
|
||||
int totalWaitTime = 10000;
|
||||
while (!await _dalamudUtil.IsObjectPresentAsync(await _dalamudUtil.CreateGameObjectAsync(playerRelatedObject.Address).ConfigureAwait(false)).ConfigureAwait(false) && totalWaitTime > 0)
|
||||
_logger.LogDebug("Building character data for {obj}", playerRelatedObject);
|
||||
|
||||
await EnsureObjectPresentAsync(playerRelatedObject, ct).ConfigureAwait(false);
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
var waitRecordingTask = _transientResourceManager.WaitForRecording(ct);
|
||||
|
||||
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: ct)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
// get all remaining paths and resolve them
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
if (await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false))
|
||||
throw new InvalidOperationException("DrawObject became null during build (actor despawned)");
|
||||
|
||||
Task<string> getGlamourerData = _ipcManager.Glamourer.GetCharacterCustomizationAsync(playerRelatedObject.Address);
|
||||
Task<string?> getCustomizeData = _ipcManager.CustomizePlus.GetScaleAsync(playerRelatedObject.Address);
|
||||
Task<string?>? getMoodlesData = null;
|
||||
Task<string>? getHeelsOffset = null;
|
||||
Task<string>? getHonorificTitle = null;
|
||||
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
_logger.LogTrace("Character is null but it shouldn't be, waiting");
|
||||
await Task.Delay(50, ct).ConfigureAwait(false);
|
||||
totalWaitTime -= 50;
|
||||
getHeelsOffset = _ipcManager.Heels.GetOffsetAsync();
|
||||
getHonorificTitle = _ipcManager.Honorific.GetTitle();
|
||||
getMoodlesData = _ipcManager.Moodles.GetStatusAsync(playerRelatedObject.Address);
|
||||
}
|
||||
|
||||
Guid penumbraRequestId = Guid.Empty;
|
||||
Stopwatch? penumbraSw = null;
|
||||
if (logDebug)
|
||||
{
|
||||
penumbraRequestId = Guid.NewGuid();
|
||||
penumbraSw = Stopwatch.StartNew();
|
||||
_logger.LogDebug("Penumbra GetCharacterData start {id} for {obj}", penumbraRequestId, playerRelatedObject);
|
||||
}
|
||||
|
||||
var resolvedPaths = await _ipcManager.Penumbra.GetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false);
|
||||
|
||||
if (logDebug)
|
||||
{
|
||||
penumbraSw!.Stop();
|
||||
_logger.LogDebug("Penumbra GetCharacterData done {id} in {elapsedMs}ms (count={count})",
|
||||
penumbraRequestId,
|
||||
penumbraSw.ElapsedMilliseconds,
|
||||
resolvedPaths?.Count ?? -1);
|
||||
}
|
||||
|
||||
if (resolvedPaths == null)
|
||||
throw new InvalidOperationException("Penumbra returned null data; couldn't proceed with character");
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
DateTime start = DateTime.UtcNow;
|
||||
var staticBuildTask = Task.Run(() => BuildStaticReplacements(resolvedPaths), ct);
|
||||
|
||||
// penumbra call, it's currently broken
|
||||
Dictionary<string, HashSet<string>>? resolvedPaths;
|
||||
|
||||
resolvedPaths = (await _ipcManager.Penumbra.GetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false));
|
||||
if (resolvedPaths == null) throw new InvalidOperationException("Penumbra returned null data");
|
||||
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
fragment.FileReplacements =
|
||||
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
|
||||
.Where(p => p.HasFileReplacement).ToHashSet();
|
||||
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !CacheMonitor.AllowedFileExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
|
||||
|
||||
ct.ThrowIfCancellationRequested();
|
||||
fragment.FileReplacements = await staticBuildTask.ConfigureAwait(false);
|
||||
|
||||
if (logDebug)
|
||||
{
|
||||
_logger.LogDebug("== Static Replacements ==");
|
||||
foreach (var replacement in fragment.FileReplacements.Where(i => i.HasFileReplacement).OrderBy(i => i.GamePaths.First(), StringComparer.OrdinalIgnoreCase))
|
||||
foreach (var replacement in fragment.FileReplacements
|
||||
.Where(i => i.HasFileReplacement)
|
||||
.OrderBy(i => i.GamePaths.First(), StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
_logger.LogDebug("=> {repl}", replacement);
|
||||
ct.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
var staticReplacements = new HashSet<FileReplacement>(fragment.FileReplacements, FileReplacementComparer.Instance);
|
||||
|
||||
var transientTask = ResolveTransientReplacementsAsync(
|
||||
playerRelatedObject,
|
||||
objectKind,
|
||||
staticReplacements,
|
||||
waitRecordingTask,
|
||||
ct);
|
||||
|
||||
fragment.GlamourerString = await getGlamourerData.ConfigureAwait(false);
|
||||
_logger.LogDebug("Glamourer is now: {data}", fragment.GlamourerString);
|
||||
|
||||
var customizeScale = await getCustomizeData.ConfigureAwait(false);
|
||||
fragment.CustomizePlusScale = customizeScale ?? string.Empty;
|
||||
_logger.LogDebug("Customize is now: {data}", fragment.CustomizePlusScale);
|
||||
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
foreach (var replacement in fragment.FileReplacements.Where(i => i.HasFileReplacement))
|
||||
{
|
||||
ct.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
CharacterDataFragmentPlayer? playerFragment = fragment as CharacterDataFragmentPlayer ?? throw new InvalidOperationException("Failed to cast CharacterDataFragment to Player variant");
|
||||
|
||||
await _transientResourceManager.WaitForRecording(ct).ConfigureAwait(false);
|
||||
playerFragment.ManipulationString = _ipcManager.Penumbra.GetMetaManipulations();
|
||||
playerFragment.HonorificData = await getHonorificTitle!.ConfigureAwait(false);
|
||||
_logger.LogDebug("Honorific is now: {data}", playerFragment!.HonorificData);
|
||||
|
||||
// if it's pet then it's summoner, if it's summoner we actually want to keep all filereplacements alive at all times
|
||||
// or we get into redraw city for every change and nothing works properly
|
||||
if (objectKind == ObjectKind.Pet)
|
||||
{
|
||||
foreach (var item in fragment.FileReplacements.Where(i => i.HasFileReplacement).SelectMany(p => p.GamePaths))
|
||||
{
|
||||
if (_transientResourceManager.AddTransientResource(objectKind, item))
|
||||
{
|
||||
_logger.LogDebug("Marking static {item} for Pet as transient", item);
|
||||
}
|
||||
}
|
||||
playerFragment.PetNamesData = _ipcManager.PetNames.GetLocalNames();
|
||||
_logger.LogDebug("Pet Nicknames is now: {petnames}", playerFragment!.PetNamesData);
|
||||
|
||||
_logger.LogTrace("Clearing {count} Static Replacements for Pet", fragment.FileReplacements.Count);
|
||||
fragment.FileReplacements.Clear();
|
||||
playerFragment.HeelsData = await getHeelsOffset!.ConfigureAwait(false);
|
||||
_logger.LogDebug("Heels is now: {heels}", playerFragment!.HeelsData);
|
||||
|
||||
playerFragment.MoodlesData = (await getMoodlesData!.ConfigureAwait(false)) ?? string.Empty;
|
||||
_logger.LogDebug("Moodles is now: {moodles}", playerFragment!.MoodlesData);
|
||||
}
|
||||
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
_logger.LogDebug("Handling transient update for {obj}", playerRelatedObject);
|
||||
|
||||
// remove all potentially gathered paths from the transient resource manager that are resolved through static resolving
|
||||
_transientResourceManager.ClearTransientPaths(objectKind, fragment.FileReplacements.SelectMany(c => c.GamePaths).ToList());
|
||||
|
||||
// get all remaining paths and resolve them
|
||||
var transientPaths = ManageSemiTransientData(objectKind);
|
||||
var resolvedTransientPaths = await GetFileReplacementsFromPaths(transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
|
||||
var (resolvedTransientPaths, clearedForPet) = await transientTask.ConfigureAwait(false);
|
||||
if (clearedForPet != null)
|
||||
fragment.FileReplacements.Clear();
|
||||
|
||||
if (logDebug)
|
||||
{
|
||||
_logger.LogDebug("== Transient Replacements ==");
|
||||
foreach (var replacement in resolvedTransientPaths.Select(c => new FileReplacement([.. c.Value], c.Key)).OrderBy(f => f.ResolvedPath, StringComparer.Ordinal))
|
||||
foreach (var replacement in resolvedTransientPaths
|
||||
.Select(c => new FileReplacement([.. c.Value], c.Key))
|
||||
.OrderBy(f => f.ResolvedPath, StringComparer.Ordinal))
|
||||
{
|
||||
_logger.LogDebug("=> {repl}", replacement);
|
||||
fragment.FileReplacements.Add(replacement);
|
||||
@@ -208,85 +344,64 @@ public class PlayerDataFactory
|
||||
else
|
||||
{
|
||||
foreach (var replacement in resolvedTransientPaths.Select(c => new FileReplacement([.. c.Value], c.Key)))
|
||||
{
|
||||
fragment.FileReplacements.Add(replacement);
|
||||
}
|
||||
}
|
||||
|
||||
// clean up all semi transient resources that don't have any file replacement (aka null resolve)
|
||||
_transientResourceManager.CleanUpSemiTransientResources(objectKind, [.. fragment.FileReplacements]);
|
||||
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
// make sure we only return data that actually has file replacements
|
||||
fragment.FileReplacements = new HashSet<FileReplacement>(fragment.FileReplacements.Where(v => v.HasFileReplacement).OrderBy(v => v.ResolvedPath, StringComparer.Ordinal), FileReplacementComparer.Instance);
|
||||
|
||||
// gather up data from ipc
|
||||
Task<string> getHeelsOffset = _ipcManager.Heels.GetOffsetAsync();
|
||||
Task<string> getGlamourerData = _ipcManager.Glamourer.GetCharacterCustomizationAsync(playerRelatedObject.Address);
|
||||
Task<string?> getCustomizeData = _ipcManager.CustomizePlus.GetScaleAsync(playerRelatedObject.Address);
|
||||
Task<string> getHonorificTitle = _ipcManager.Honorific.GetTitle();
|
||||
fragment.GlamourerString = await getGlamourerData.ConfigureAwait(false);
|
||||
_logger.LogDebug("Glamourer is now: {data}", fragment.GlamourerString);
|
||||
var customizeScale = await getCustomizeData.ConfigureAwait(false);
|
||||
fragment.CustomizePlusScale = customizeScale ?? string.Empty;
|
||||
_logger.LogDebug("Customize is now: {data}", fragment.CustomizePlusScale);
|
||||
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
var playerFragment = (fragment as CharacterDataFragmentPlayer)!;
|
||||
playerFragment.ManipulationString = _ipcManager.Penumbra.GetMetaManipulations();
|
||||
|
||||
playerFragment!.HonorificData = await getHonorificTitle.ConfigureAwait(false);
|
||||
_logger.LogDebug("Honorific is now: {data}", playerFragment!.HonorificData);
|
||||
|
||||
playerFragment!.HeelsData = await getHeelsOffset.ConfigureAwait(false);
|
||||
_logger.LogDebug("Heels is now: {heels}", playerFragment!.HeelsData);
|
||||
|
||||
playerFragment!.MoodlesData = await _ipcManager.Moodles.GetStatusAsync(playerRelatedObject.Address).ConfigureAwait(false) ?? string.Empty;
|
||||
_logger.LogDebug("Moodles is now: {moodles}", playerFragment!.MoodlesData);
|
||||
|
||||
playerFragment!.PetNamesData = _ipcManager.PetNames.GetLocalNames();
|
||||
_logger.LogDebug("Pet Nicknames is now: {petnames}", playerFragment!.PetNamesData);
|
||||
}
|
||||
fragment.FileReplacements = new HashSet<FileReplacement>(
|
||||
fragment.FileReplacements
|
||||
.Where(v => v.HasFileReplacement)
|
||||
.OrderBy(v => v.ResolvedPath, StringComparer.Ordinal),
|
||||
FileReplacementComparer.Instance);
|
||||
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
var toCompute = fragment.FileReplacements.Where(f => !f.IsFileSwap).ToArray();
|
||||
_logger.LogDebug("Getting Hashes for {amount} Files", toCompute.Length);
|
||||
var computedPaths = _fileCacheManager.GetFileCachesByPaths(toCompute.Select(c => c.ResolvedPath).ToArray());
|
||||
foreach (var file in toCompute)
|
||||
|
||||
await Task.Run(() =>
|
||||
{
|
||||
ct.ThrowIfCancellationRequested();
|
||||
file.Hash = computedPaths[file.ResolvedPath]?.Hash ?? string.Empty;
|
||||
}
|
||||
var computedPaths = _fileCacheManager.GetFileCachesByPaths([.. toCompute.Select(c => c.ResolvedPath)]);
|
||||
foreach (var file in toCompute)
|
||||
{
|
||||
ct.ThrowIfCancellationRequested();
|
||||
file.Hash = computedPaths[file.ResolvedPath]?.Hash ?? string.Empty;
|
||||
}
|
||||
}, ct).ConfigureAwait(false);
|
||||
|
||||
var removed = fragment.FileReplacements.RemoveWhere(f => !f.IsFileSwap && string.IsNullOrEmpty(f.Hash));
|
||||
if (removed > 0)
|
||||
{
|
||||
_logger.LogDebug("Removed {amount} of invalid files", removed);
|
||||
}
|
||||
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
Dictionary<string, List<ushort>>? boneIndices = null;
|
||||
var hasPapFiles = false;
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
hasPapFiles = fragment.FileReplacements.Any(f =>
|
||||
!f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase));
|
||||
if (hasPapFiles)
|
||||
{
|
||||
boneIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject)).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
hasPapFiles = fragment.FileReplacements.Any(f =>
|
||||
!f.IsFileSwap && f.GamePaths.Any(p => p.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)));
|
||||
|
||||
if (hasPapFiles)
|
||||
{
|
||||
boneIndices = await _dalamudUtil
|
||||
.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
#if DEBUG
|
||||
if (hasPapFiles && boneIndices != null)
|
||||
_modelAnalyzer.DumpLocalSkeletonIndices(playerRelatedObject);
|
||||
#endif
|
||||
|
||||
if (hasPapFiles)
|
||||
{
|
||||
await VerifyPlayerAnimationBones(boneIndices, (fragment as CharacterDataFragmentPlayer)!, ct).ConfigureAwait(false);
|
||||
await VerifyPlayerAnimationBones(boneIndices, (CharacterDataFragmentPlayer)fragment, ct)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException e)
|
||||
@@ -300,109 +415,320 @@ public class PlayerDataFactory
|
||||
}
|
||||
}
|
||||
|
||||
_logger.LogInformation("Building character data for {obj} took {time}ms", objectKind, TimeSpan.FromTicks(DateTime.UtcNow.Ticks - start.Ticks).TotalMilliseconds);
|
||||
_logger.LogInformation("Building character data for {obj} took {time}ms",
|
||||
objectKind, sw.Elapsed.TotalMilliseconds);
|
||||
|
||||
return fragment;
|
||||
}
|
||||
|
||||
private async Task VerifyPlayerAnimationBones(Dictionary<string, List<ushort>>? boneIndices, CharacterDataFragmentPlayer fragment, CancellationToken ct)
|
||||
private async Task EnsureObjectPresentAsync(GameObjectHandler handler, CancellationToken ct)
|
||||
{
|
||||
if (boneIndices == null) return;
|
||||
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
foreach (var kvp in boneIndices)
|
||||
{
|
||||
_logger.LogDebug("Found {skellyname} ({idx} bone indices) on player: {bones}", kvp.Key, kvp.Value.Any() ? kvp.Value.Max() : 0, string.Join(',', kvp.Value));
|
||||
}
|
||||
}
|
||||
|
||||
var maxPlayerBoneIndex = boneIndices.SelectMany(kvp => kvp.Value).DefaultIfEmpty().Max();
|
||||
if (maxPlayerBoneIndex <= 0) return;
|
||||
|
||||
int noValidationFailed = 0;
|
||||
foreach (var file in fragment.FileReplacements.Where(f => !f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase)).ToList())
|
||||
var remaining = 10000;
|
||||
while (remaining > 0)
|
||||
{
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
var skeletonIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetBoneIndicesFromPap(file.Hash)).ConfigureAwait(false);
|
||||
bool validationFailed = false;
|
||||
if (skeletonIndices != null)
|
||||
var obj = await _dalamudUtil.CreateGameObjectAsync(handler.Address).ConfigureAwait(false);
|
||||
if (await _dalamudUtil.IsObjectPresentAsync(obj).ConfigureAwait(false))
|
||||
return;
|
||||
|
||||
_logger.LogTrace("Character is null but it shouldn't be, waiting");
|
||||
await Task.Delay(50, ct).ConfigureAwait(false);
|
||||
remaining -= 50;
|
||||
}
|
||||
}
|
||||
|
||||
private static HashSet<FileReplacement> BuildStaticReplacements(Dictionary<string, HashSet<string>> resolvedPaths)
|
||||
{
|
||||
var set = new HashSet<FileReplacement>(FileReplacementComparer.Instance);
|
||||
|
||||
foreach (var kvp in resolvedPaths)
|
||||
{
|
||||
var fr = new FileReplacement([.. kvp.Value], kvp.Key);
|
||||
if (!fr.HasFileReplacement) continue;
|
||||
|
||||
var allAllowed = fr.GamePaths.All(g =>
|
||||
CacheMonitor.AllowedFileExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase)));
|
||||
|
||||
if (!allAllowed) continue;
|
||||
|
||||
set.Add(fr);
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
private async Task<(IReadOnlyDictionary<string, string[]> ResolvedPaths, HashSet<FileReplacement>? ClearedReplacements)>
|
||||
ResolveTransientReplacementsAsync(
|
||||
GameObjectHandler obj,
|
||||
ObjectKind objectKind,
|
||||
HashSet<FileReplacement> staticReplacements,
|
||||
Task waitRecordingTask,
|
||||
CancellationToken ct)
|
||||
{
|
||||
await waitRecordingTask.ConfigureAwait(false);
|
||||
|
||||
HashSet<FileReplacement>? clearedReplacements = null;
|
||||
|
||||
if (objectKind == ObjectKind.Pet)
|
||||
{
|
||||
foreach (var item in staticReplacements.Where(i => i.HasFileReplacement).SelectMany(p => p.GamePaths))
|
||||
{
|
||||
// 105 is the maximum vanilla skellington spoopy bone index
|
||||
if (skeletonIndices.All(k => k.Value.Max() <= 105))
|
||||
{
|
||||
_logger.LogTrace("All indices of {path} are <= 105, ignoring", file.ResolvedPath);
|
||||
continue;
|
||||
}
|
||||
if (_transientResourceManager.AddTransientResource(objectKind, item))
|
||||
_logger.LogDebug("Marking static {item} for Pet as transient", item);
|
||||
}
|
||||
|
||||
_logger.LogDebug("Verifying bone indices for {path}, found {x} skeletons", file.ResolvedPath, skeletonIndices.Count);
|
||||
_logger.LogTrace("Clearing {count} Static Replacements for Pet", staticReplacements.Count);
|
||||
clearedReplacements = staticReplacements;
|
||||
}
|
||||
|
||||
foreach (var boneCount in skeletonIndices)
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
_transientResourceManager.ClearTransientPaths(objectKind, [.. staticReplacements.SelectMany(c => c.GamePaths)]);
|
||||
|
||||
var transientPaths = ManageSemiTransientData(objectKind);
|
||||
if (transientPaths.Count == 0)
|
||||
return (new Dictionary<string, string[]>(StringComparer.Ordinal), clearedReplacements);
|
||||
|
||||
var resolved = await GetFileReplacementsFromPaths(transientPaths, new HashSet<string>(StringComparer.Ordinal))
|
||||
.ConfigureAwait(false);
|
||||
|
||||
if (_maxTransientResolvedEntries > 0 && resolved.Count > _maxTransientResolvedEntries)
|
||||
{
|
||||
_logger.LogWarning("Transient entries ({resolved}) are above the threshold {max}; Please consider disable some mods (VFX have heavy load) to reduce transient load",
|
||||
resolved.Count,
|
||||
_maxTransientResolvedEntries);
|
||||
}
|
||||
|
||||
return (resolved, clearedReplacements);
|
||||
}
|
||||
|
||||
|
||||
private async Task VerifyPlayerAnimationBones(
|
||||
Dictionary<string, List<ushort>>? playerBoneIndices,
|
||||
CharacterDataFragmentPlayer fragment,
|
||||
CancellationToken ct)
|
||||
{
|
||||
var mode = _configService.Current.AnimationValidationMode;
|
||||
var allowBasedShift = _configService.Current.AnimationAllowOneBasedShift;
|
||||
var allownNightIndex = _configService.Current.AnimationAllowNeighborIndexTolerance;
|
||||
|
||||
if (mode == AnimationValidationMode.Unsafe)
|
||||
return;
|
||||
|
||||
if (playerBoneIndices == null || playerBoneIndices.Count == 0)
|
||||
return;
|
||||
|
||||
var localBoneSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var (rawLocalKey, indices) in playerBoneIndices)
|
||||
{
|
||||
if (indices is not { Count: > 0 })
|
||||
continue;
|
||||
|
||||
var key = XivDataAnalyzer.CanonicalizeSkeletonKey(rawLocalKey);
|
||||
if (string.IsNullOrEmpty(key))
|
||||
continue;
|
||||
|
||||
if (!localBoneSets.TryGetValue(key, out var set))
|
||||
localBoneSets[key] = set = [];
|
||||
|
||||
foreach (var idx in indices)
|
||||
set.Add(idx);
|
||||
}
|
||||
|
||||
if (localBoneSets.Count == 0)
|
||||
return;
|
||||
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
_logger.LogDebug("SEND local buckets: {b}",
|
||||
string.Join(", ", localBoneSets.Keys.Order(StringComparer.Ordinal)));
|
||||
|
||||
foreach (var kvp in localBoneSets.OrderBy(k => k.Key, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
var min = kvp.Value.Count > 0 ? kvp.Value.Min() : 0;
|
||||
var max = kvp.Value.Count > 0 ? kvp.Value.Max() : 0;
|
||||
_logger.LogDebug("Local bucket {bucket}: count={count} min={min} max={max}",
|
||||
kvp.Key, kvp.Value.Count, min, max);
|
||||
}
|
||||
}
|
||||
|
||||
var papGroups = fragment.FileReplacements
|
||||
.Where(f => !f.IsFileSwap
|
||||
&& !string.IsNullOrEmpty(f.Hash)
|
||||
&& f.GamePaths is { Count: > 0 }
|
||||
&& f.GamePaths.Any(p => p.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)))
|
||||
.GroupBy(f => f.Hash!, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
int noValidationFailed = 0;
|
||||
|
||||
foreach (var g in papGroups)
|
||||
{
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
var hash = g.Key;
|
||||
|
||||
var resolvedPath = g.Select(f => f.ResolvedPath).Distinct(StringComparer.OrdinalIgnoreCase);
|
||||
var papPathSummary = string.Join(", ", resolvedPath);
|
||||
if (papPathSummary.IsNullOrEmpty())
|
||||
papPathSummary = "<unknown pap path>";
|
||||
|
||||
Dictionary<string, List<ushort>>? papIndices = null;
|
||||
|
||||
await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
var papPath = cacheEntity?.ResolvedFilepath;
|
||||
|
||||
if (!string.IsNullOrEmpty(papPath) && File.Exists(papPath))
|
||||
{
|
||||
var maxAnimationIndex = boneCount.Value.DefaultIfEmpty().Max();
|
||||
if (maxAnimationIndex > maxPlayerBoneIndex)
|
||||
var havokBytes = await Task.Run(() => XivDataAnalyzer.ReadHavokBytesFromPap(papPath), ct)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
if (havokBytes is { Length: > 8 })
|
||||
{
|
||||
_logger.LogWarning("Found more bone indices on the animation {path} skeleton {skl} (max indice {idx}) than on any player related skeleton (max indice {idx2})",
|
||||
file.ResolvedPath, boneCount.Key, maxAnimationIndex, maxPlayerBoneIndex);
|
||||
validationFailed = true;
|
||||
break;
|
||||
papIndices = await _dalamudUtil.RunOnFrameworkThread(
|
||||
() => _modelAnalyzer.ParseHavokBytesOnFrameworkThread(havokBytes, hash, persistToConfig: false))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (validationFailed)
|
||||
finally
|
||||
{
|
||||
noValidationFailed++;
|
||||
_logger.LogDebug("Removing {file} from sent file replacements and transient data", file.ResolvedPath);
|
||||
fragment.FileReplacements.Remove(file);
|
||||
foreach (var gamePath in file.GamePaths)
|
||||
_papParseLimiter.Release();
|
||||
}
|
||||
|
||||
if (papIndices == null || papIndices.Count == 0)
|
||||
continue;
|
||||
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
try
|
||||
{
|
||||
_transientResourceManager.RemoveTransientResource(ObjectKind.Player, gamePath);
|
||||
var papBuckets = papIndices
|
||||
.Where(kvp => kvp.Value is { Count: > 0 })
|
||||
.Select(kvp => new
|
||||
{
|
||||
Raw = kvp.Key,
|
||||
Key = XivDataAnalyzer.CanonicalizeSkeletonKey(kvp.Key),
|
||||
Indices = kvp.Value
|
||||
})
|
||||
.Where(x => x.Indices is { Count: > 0 })
|
||||
.GroupBy(x => string.IsNullOrEmpty(x.Key) ? x.Raw : x.Key!, StringComparer.OrdinalIgnoreCase)
|
||||
.Select(grp =>
|
||||
{
|
||||
var all = grp.SelectMany(v => v.Indices).ToList();
|
||||
var min = all.Count > 0 ? all.Min() : 0;
|
||||
var max = all.Count > 0 ? all.Max() : 0;
|
||||
var raws = string.Join(',', grp.Select(v => v.Raw).Distinct(StringComparer.OrdinalIgnoreCase));
|
||||
return $"{grp.Key}(min={min},max={max},raw=[{raws}])";
|
||||
})
|
||||
.ToList();
|
||||
|
||||
_logger.LogDebug("SEND pap buckets for hash={hash}: {b}",
|
||||
hash,
|
||||
string.Join(" | ", papBuckets));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Error logging PAP bucket details for hash={hash}", hash);
|
||||
}
|
||||
}
|
||||
|
||||
bool isCompatible = false;
|
||||
string reason = string.Empty;
|
||||
try
|
||||
{
|
||||
isCompatible = XivDataAnalyzer.IsPapCompatible(localBoneSets, papIndices, mode, allowBasedShift, allownNightIndex, out reason);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Error checking PAP compatibility for hash={hash}, path={path}. Treating as incompatible.", hash, papPathSummary);
|
||||
reason = $"Exception during compatibility check: {ex.Message}";
|
||||
isCompatible = false;
|
||||
}
|
||||
|
||||
if (isCompatible)
|
||||
continue;
|
||||
|
||||
noValidationFailed++;
|
||||
|
||||
_logger.LogWarning(
|
||||
"Animation PAP is not compatible with local skeletons; dropping mappings for {papPath}. Reason: {reason}",
|
||||
papPathSummary,
|
||||
reason);
|
||||
|
||||
var removedGamePaths = fragment.FileReplacements
|
||||
.Where(fr => !fr.IsFileSwap
|
||||
&& string.Equals(fr.Hash, hash, StringComparison.OrdinalIgnoreCase)
|
||||
&& fr.GamePaths.Any(p => p.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)))
|
||||
.SelectMany(fr => fr.GamePaths.Where(p => p.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)))
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
fragment.FileReplacements.RemoveWhere(fr =>
|
||||
!fr.IsFileSwap
|
||||
&& string.Equals(fr.Hash, hash, StringComparison.OrdinalIgnoreCase)
|
||||
&& fr.GamePaths.Any(p => p.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)));
|
||||
|
||||
foreach (var gp in removedGamePaths)
|
||||
_transientResourceManager.RemoveTransientResource(ObjectKind.Player, gp);
|
||||
}
|
||||
|
||||
if (noValidationFailed > 0)
|
||||
{
|
||||
_lightlessMediator.Publish(new NotificationMessage("Invalid Skeleton Setup",
|
||||
$"Your client is attempting to send {noValidationFailed} animation files with invalid bone data. Those animation files have been removed from your sent data. " +
|
||||
$"Verify that you are using the correct skeleton for those animation files (Check /xllog for more information).",
|
||||
NotificationType.Warning, TimeSpan.FromSeconds(10)));
|
||||
_lightlessMediator.Publish(new NotificationMessage(
|
||||
"Invalid Skeleton Setup",
|
||||
$"Your client is attempting to send {noValidationFailed} animation files that don't match your current skeleton validation mode ({mode}). " +
|
||||
"Please adjust your skeleton/mods or change the validation mode if this is unexpected. " +
|
||||
"Those animation files have been removed from your sent (player) data. (Check /xllog for details).",
|
||||
NotificationType.Warning,
|
||||
TimeSpan.FromSeconds(10)));
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<IReadOnlyDictionary<string, string[]>> GetFileReplacementsFromPaths(HashSet<string> forwardResolve, HashSet<string> reverseResolve)
|
||||
|
||||
private async Task<IReadOnlyDictionary<string, string[]>> GetFileReplacementsFromPaths(
|
||||
HashSet<string> forwardResolve,
|
||||
HashSet<string> reverseResolve)
|
||||
{
|
||||
var forwardPaths = forwardResolve.ToArray();
|
||||
var reversePaths = reverseResolve.ToArray();
|
||||
Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
|
||||
if (forwardPaths.Length == 0 && reversePaths.Length == 0)
|
||||
{
|
||||
return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
|
||||
}
|
||||
|
||||
var forwardPathsLower = forwardPaths.Length == 0 ? [] : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
|
||||
var reversePathsLower = reversePaths.Length == 0 ? [] : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
|
||||
|
||||
Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
|
||||
var (forward, reverse) = await _ipcManager.Penumbra.ResolvePathsAsync(forwardPaths, reversePaths).ConfigureAwait(false);
|
||||
|
||||
for (int i = 0; i < forwardPaths.Length; i++)
|
||||
{
|
||||
var filePath = forward[i].ToLowerInvariant();
|
||||
if (resolvedPaths.TryGetValue(filePath, out var list))
|
||||
{
|
||||
list.Add(forwardPaths[i].ToLowerInvariant());
|
||||
}
|
||||
else
|
||||
{
|
||||
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < reversePaths.Length; i++)
|
||||
{
|
||||
var filePath = reversePaths[i].ToLowerInvariant();
|
||||
var filePath = reversePathsLower[i];
|
||||
var reverseResolvedLower = new string[reverse[i].Length];
|
||||
for (var j = 0; j < reverseResolvedLower.Length; j++)
|
||||
{
|
||||
reverseResolvedLower[j] = reverse[i][j].ToLowerInvariant();
|
||||
}
|
||||
if (resolvedPaths.TryGetValue(filePath, out var list))
|
||||
{
|
||||
list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
|
||||
}
|
||||
else
|
||||
{
|
||||
resolvedPaths[filePath] = new List<string>(reverse[i].Select(c => c.ToLowerInvariant()).ToList());
|
||||
}
|
||||
resolvedPaths[filePath] = [.. reverse[i].Select(c => c.ToLowerInvariant()).ToList()];
|
||||
}
|
||||
|
||||
return resolvedPaths.ToDictionary(k => k.Key, k => k.Value.ToArray(), StringComparer.OrdinalIgnoreCase).AsReadOnly();
|
||||
@@ -413,11 +739,29 @@ public class PlayerDataFactory
|
||||
_transientResourceManager.PersistTransientResources(objectKind);
|
||||
|
||||
HashSet<string> pathsToResolve = new(StringComparer.Ordinal);
|
||||
foreach (var path in _transientResourceManager.GetSemiTransientResources(objectKind).Where(path => !string.IsNullOrEmpty(path)))
|
||||
|
||||
int scanned = 0, skippedEmpty = 0, skippedVfx = 0;
|
||||
|
||||
foreach (var path in _transientResourceManager.GetSemiTransientResources(objectKind))
|
||||
{
|
||||
scanned++;
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
skippedEmpty++;
|
||||
continue;
|
||||
}
|
||||
|
||||
pathsToResolve.Add(path);
|
||||
}
|
||||
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
_logger.LogDebug(
|
||||
"ManageSemiTransientData({kind}): scanned={scanned}, added={added}, skippedEmpty={skippedEmpty}, skippedVfx={skippedVfx}",
|
||||
objectKind, scanned, pathsToResolve.Count, skippedEmpty, skippedVfx);
|
||||
}
|
||||
|
||||
return pathsToResolve;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -113,16 +113,16 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token)
|
||||
{
|
||||
while (await _dalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
EnsureLatestObjectState();
|
||||
if (CurrentDrawCondition != DrawCondition.None) return true;
|
||||
var gameObj = _dalamudUtil.CreateGameObject(Address);
|
||||
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
|
||||
{
|
||||
act.Invoke(chara);
|
||||
}
|
||||
return false;
|
||||
}).ConfigureAwait(false))
|
||||
{
|
||||
EnsureLatestObjectState();
|
||||
if (CurrentDrawCondition != DrawCondition.None) return true;
|
||||
var gameObj = _dalamudUtil.CreateGameObject(Address);
|
||||
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
|
||||
{
|
||||
act.Invoke(chara);
|
||||
}
|
||||
return false;
|
||||
}).ConfigureAwait(false))
|
||||
{
|
||||
await Task.Delay(250, token).ConfigureAwait(false);
|
||||
}
|
||||
@@ -169,37 +169,36 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
|
||||
|
||||
Mediator.Publish(new GameObjectHandlerDestroyedMessage(this, _isOwnedObject));
|
||||
}
|
||||
|
||||
private unsafe void CheckAndUpdateObject()
|
||||
private unsafe void CheckAndUpdateObject(bool allowPublish)
|
||||
{
|
||||
var prevAddr = Address;
|
||||
var prevDrawObj = DrawObjectAddress;
|
||||
string? nameString = null;
|
||||
|
||||
Address = _getAddress();
|
||||
|
||||
if (Address != IntPtr.Zero)
|
||||
{
|
||||
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
|
||||
var drawObjAddr = (IntPtr)gameObject->DrawObject;
|
||||
DrawObjectAddress = drawObjAddr;
|
||||
DrawObjectAddress = (IntPtr)gameObject->DrawObject;
|
||||
EntityId = gameObject->EntityId;
|
||||
CurrentDrawCondition = DrawCondition.None;
|
||||
|
||||
var chara = (Character*)Address;
|
||||
nameString = chara->GameObject.NameString;
|
||||
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
|
||||
Name = nameString;
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawObjectAddress = IntPtr.Zero;
|
||||
EntityId = uint.MaxValue;
|
||||
CurrentDrawCondition = DrawCondition.DrawObjectZero;
|
||||
}
|
||||
|
||||
CurrentDrawCondition = IsBeingDrawnUnsafe();
|
||||
|
||||
if (_haltProcessing) return;
|
||||
if (_haltProcessing || !allowPublish) return;
|
||||
|
||||
bool drawObjDiff = DrawObjectAddress != prevDrawObj;
|
||||
bool addrDiff = Address != prevAddr;
|
||||
@@ -207,16 +206,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
|
||||
{
|
||||
var chara = (Character*)Address;
|
||||
var name = chara->GameObject.NameString;
|
||||
bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
|
||||
if (nameChange)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
var drawObj = (DrawObject*)DrawObjectAddress;
|
||||
var objType = drawObj->Object.GetObjectType();
|
||||
var isHuman = objType == ObjectType.CharacterBase
|
||||
&& ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
|
||||
|
||||
nameString ??= ((Character*)Address)->GameObject.NameString;
|
||||
var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
|
||||
if (nameChange) Name = nameString;
|
||||
|
||||
bool equipDiff = false;
|
||||
|
||||
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
|
||||
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
|
||||
if (isHuman)
|
||||
{
|
||||
var classJob = chara->CharacterData.ClassJob;
|
||||
if (classJob != _classJob)
|
||||
@@ -226,7 +227,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
Mediator.Publish(new ClassJobChangedMessage(this));
|
||||
}
|
||||
|
||||
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
|
||||
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
|
||||
|
||||
ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
|
||||
ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
|
||||
@@ -251,12 +252,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
|
||||
bool customizeDiff = false;
|
||||
|
||||
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
|
||||
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
|
||||
if (isHuman)
|
||||
{
|
||||
var gender = ((Human*)DrawObjectAddress)->Customize.Sex;
|
||||
var raceId = ((Human*)DrawObjectAddress)->Customize.Race;
|
||||
var tribeId = ((Human*)DrawObjectAddress)->Customize.Tribe;
|
||||
var gender = ((Human*)drawObj)->Customize.Sex;
|
||||
var raceId = ((Human*)drawObj)->Customize.Race;
|
||||
var tribeId = ((Human*)drawObj)->Customize.Tribe;
|
||||
|
||||
if (_isOwnedObject && ObjectKind == ObjectKind.Player
|
||||
&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
|
||||
@@ -267,7 +267,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
TribeId = tribeId;
|
||||
}
|
||||
|
||||
customizeDiff = CompareAndUpdateCustomizeData(((Human*)DrawObjectAddress)->Customize.Data);
|
||||
customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
|
||||
if (customizeDiff)
|
||||
Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
|
||||
}
|
||||
@@ -356,12 +356,10 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
|
||||
private void FrameworkUpdate()
|
||||
{
|
||||
if (!_delayedZoningTask?.IsCompleted ?? false) return;
|
||||
|
||||
try
|
||||
{
|
||||
_performanceCollector.LogPerformance(this, $"CheckAndUpdateObject>{(_isOwnedObject ? "Self" : "Other")}+{ObjectKind}/{(string.IsNullOrEmpty(Name) ? "Unk" : Name)}"
|
||||
+ $"+{Address.ToString("X")}", CheckAndUpdateObject);
|
||||
var zoningDelayActive = !(_delayedZoningTask?.IsCompleted ?? true);
|
||||
_performanceCollector.LogPerformance(this, $"CheckAndUpdateObject>{(_isOwnedObject ? "Self" : "Other")}+{ObjectKind}/{(string.IsNullOrEmpty(Name) ? "Unk" : Name)}", () => CheckAndUpdateObject(allowPublish: !zoningDelayActive));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -462,6 +460,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
Logger.LogDebug("[{this}] Delay after zoning complete", this);
|
||||
_zoningCts.Dispose();
|
||||
}
|
||||
});
|
||||
}, _zoningCts.Token);
|
||||
}
|
||||
}
|
||||
@@ -1,43 +1,42 @@
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Data;
|
||||
|
||||
namespace LightlessSync.PlayerData.Pairs;
|
||||
namespace LightlessSync.PlayerData.Pairs;
|
||||
|
||||
/// <summary>
|
||||
/// orchestrates the lifecycle of a paired character
|
||||
/// </summary>
|
||||
public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
|
||||
{
|
||||
new string Ident { get; }
|
||||
bool Initialized { get; }
|
||||
bool IsVisible { get; }
|
||||
bool ScheduledForDeletion { get; set; }
|
||||
CharacterData? LastReceivedCharacterData { get; }
|
||||
long LastAppliedDataBytes { get; }
|
||||
new string? PlayerName { get; }
|
||||
string PlayerNameHash { get; }
|
||||
uint PlayerCharacterId { get; }
|
||||
DateTime? LastDataReceivedAt { get; }
|
||||
DateTime? LastApplyAttemptAt { get; }
|
||||
DateTime? LastSuccessfulApplyAt { get; }
|
||||
string? LastFailureReason { get; }
|
||||
IReadOnlyList<string> LastBlockingConditions { get; }
|
||||
bool IsApplying { get; }
|
||||
bool IsDownloading { get; }
|
||||
int PendingDownloadCount { get; }
|
||||
int ForbiddenDownloadCount { get; }
|
||||
bool PendingModReapply { get; }
|
||||
bool ModApplyDeferred { get; }
|
||||
int MissingCriticalMods { get; }
|
||||
int MissingNonCriticalMods { get; }
|
||||
int MissingForbiddenMods { get; }
|
||||
DateTime? InvisibleSinceUtc { get; }
|
||||
DateTime? VisibilityEvictionDueAtUtc { get; }
|
||||
/// <summary>
|
||||
/// orchestrates the lifecycle of a paired character
|
||||
/// </summary>
|
||||
public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
|
||||
{
|
||||
new string Ident { get; }
|
||||
bool Initialized { get; }
|
||||
bool IsVisible { get; }
|
||||
bool ScheduledForDeletion { get; set; }
|
||||
CharacterData? LastReceivedCharacterData { get; }
|
||||
long LastAppliedDataBytes { get; }
|
||||
new string? PlayerName { get; }
|
||||
string PlayerNameHash { get; }
|
||||
uint PlayerCharacterId { get; }
|
||||
DateTime? LastDataReceivedAt { get; }
|
||||
DateTime? LastApplyAttemptAt { get; }
|
||||
DateTime? LastSuccessfulApplyAt { get; }
|
||||
string? LastFailureReason { get; }
|
||||
IReadOnlyList<string> LastBlockingConditions { get; }
|
||||
bool IsApplying { get; }
|
||||
bool IsDownloading { get; }
|
||||
int PendingDownloadCount { get; }
|
||||
int ForbiddenDownloadCount { get; }
|
||||
bool PendingModReapply { get; }
|
||||
bool ModApplyDeferred { get; }
|
||||
int MissingCriticalMods { get; }
|
||||
int MissingNonCriticalMods { get; }
|
||||
int MissingForbiddenMods { get; }
|
||||
|
||||
void Initialize();
|
||||
void ApplyData(CharacterData data);
|
||||
void ApplyLastReceivedData(bool forced = false);
|
||||
bool FetchPerformanceMetricsFromCache();
|
||||
void LoadCachedCharacterData(CharacterData data);
|
||||
void SetUploading(bool uploading);
|
||||
void SetPaused(bool paused);
|
||||
}
|
||||
void ApplyData(CharacterData data);
|
||||
void ApplyLastReceivedData(bool forced = false);
|
||||
Task EnsurePerformanceMetricsAsync(CancellationToken cancellationToken);
|
||||
bool FetchPerformanceMetricsFromCache();
|
||||
void LoadCachedCharacterData(CharacterData data);
|
||||
void SetUploading(bool uploading);
|
||||
void SetPaused(bool paused);
|
||||
}
|
||||
|
||||
@@ -16,4 +16,5 @@ public interface IPairPerformanceSubject
|
||||
long LastAppliedApproximateVRAMBytes { get; set; }
|
||||
long LastAppliedApproximateEffectiveVRAMBytes { get; set; }
|
||||
long LastAppliedDataTris { get; set; }
|
||||
long LastAppliedApproximateEffectiveTris { get; set; }
|
||||
}
|
||||
|
||||
@@ -69,6 +69,7 @@ public class Pair
|
||||
public string? PlayerName => TryGetHandler()?.PlayerName ?? UserPair.User.AliasOrUID;
|
||||
public long LastAppliedDataBytes => TryGetHandler()?.LastAppliedDataBytes ?? -1;
|
||||
public long LastAppliedDataTris => TryGetHandler()?.LastAppliedDataTris ?? -1;
|
||||
public long LastAppliedApproximateEffectiveTris => TryGetHandler()?.LastAppliedApproximateEffectiveTris ?? -1;
|
||||
public long LastAppliedApproximateVRAMBytes => TryGetHandler()?.LastAppliedApproximateVRAMBytes ?? -1;
|
||||
public long LastAppliedApproximateEffectiveVRAMBytes => TryGetHandler()?.LastAppliedApproximateEffectiveVRAMBytes ?? -1;
|
||||
public string Ident => TryGetHandler()?.Ident ?? TryGetConnection()?.Ident ?? string.Empty;
|
||||
@@ -216,12 +217,6 @@ public class Pair
|
||||
if (handler is null)
|
||||
return PairDebugInfo.Empty;
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
var dueAt = handler.VisibilityEvictionDueAtUtc;
|
||||
var remainingSeconds = dueAt.HasValue
|
||||
? Math.Max(0, (dueAt.Value - now).TotalSeconds)
|
||||
: (double?)null;
|
||||
|
||||
return new PairDebugInfo(
|
||||
true,
|
||||
handler.Initialized,
|
||||
@@ -230,9 +225,6 @@ public class Pair
|
||||
handler.LastDataReceivedAt,
|
||||
handler.LastApplyAttemptAt,
|
||||
handler.LastSuccessfulApplyAt,
|
||||
handler.InvisibleSinceUtc,
|
||||
handler.VisibilityEvictionDueAtUtc,
|
||||
remainingSeconds,
|
||||
handler.LastFailureReason,
|
||||
handler.LastBlockingConditions,
|
||||
handler.IsApplying,
|
||||
|
||||
@@ -125,6 +125,7 @@ public sealed partial class PairCoordinator
|
||||
}
|
||||
}
|
||||
|
||||
_mediator.Publish(new PairOnlineMessage(new PairUniqueIdentifier(dto.User.UID)));
|
||||
PublishPairDataChanged();
|
||||
}
|
||||
|
||||
@@ -136,7 +137,7 @@ public sealed partial class PairCoordinator
|
||||
_pendingCharacterData.TryRemove(user.UID, out _);
|
||||
if (registrationResult.Value.CharacterIdent is not null)
|
||||
{
|
||||
_ = _handlerRegistry.DeregisterOfflinePair(registrationResult.Value);
|
||||
_ = _handlerRegistry.DeregisterOfflinePair(registrationResult.Value, forceDisposal: true);
|
||||
}
|
||||
|
||||
_mediator.Publish(new ClearProfileUserDataMessage(user));
|
||||
|
||||
@@ -8,9 +8,6 @@ public sealed record PairDebugInfo(
|
||||
DateTime? LastDataReceivedAt,
|
||||
DateTime? LastApplyAttemptAt,
|
||||
DateTime? LastSuccessfulApplyAt,
|
||||
DateTime? InvisibleSinceUtc,
|
||||
DateTime? VisibilityEvictionDueAtUtc,
|
||||
double? VisibilityEvictionRemainingSeconds,
|
||||
string? LastFailureReason,
|
||||
IReadOnlyList<string> BlockingConditions,
|
||||
bool IsApplying,
|
||||
@@ -32,9 +29,6 @@ public sealed record PairDebugInfo(
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
Array.Empty<string>(),
|
||||
false,
|
||||
false,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,12 +1,15 @@
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.ActorTracking;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Services.ModelDecimation;
|
||||
using LightlessSync.Services.PairProcessing;
|
||||
using LightlessSync.Services.ServerConfiguration;
|
||||
using LightlessSync.Services.TextureCompression;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
@@ -25,12 +28,18 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
private readonly IServiceProvider _serviceProvider;
|
||||
private readonly IHostApplicationLifetime _lifetime;
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
|
||||
private readonly PlayerPerformanceService _playerPerformanceService;
|
||||
private readonly PairProcessingLimiter _pairProcessingLimiter;
|
||||
private readonly ServerConfigurationManager _serverConfigManager;
|
||||
private readonly TextureDownscaleService _textureDownscaleService;
|
||||
private readonly ModelDecimationService _modelDecimationService;
|
||||
private readonly PairStateCache _pairStateCache;
|
||||
private readonly PairPerformanceMetricsCache _pairPerformanceMetricsCache;
|
||||
private readonly PenumbraTempCollectionJanitor _tempCollectionJanitor;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly XivDataAnalyzer _modelAnalyzer;
|
||||
private readonly IFramework _framework;
|
||||
|
||||
public PairHandlerAdapterFactory(
|
||||
ILoggerFactory loggerFactory,
|
||||
@@ -41,14 +50,20 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
FileDownloadManagerFactory fileDownloadManagerFactory,
|
||||
PluginWarningNotificationService pluginWarningNotificationManager,
|
||||
IServiceProvider serviceProvider,
|
||||
IFramework framework,
|
||||
IHostApplicationLifetime lifetime,
|
||||
FileCacheManager fileCacheManager,
|
||||
PlayerPerformanceConfigService playerPerformanceConfigService,
|
||||
PlayerPerformanceService playerPerformanceService,
|
||||
PairProcessingLimiter pairProcessingLimiter,
|
||||
ServerConfigurationManager serverConfigManager,
|
||||
TextureDownscaleService textureDownscaleService,
|
||||
ModelDecimationService modelDecimationService,
|
||||
PairStateCache pairStateCache,
|
||||
PairPerformanceMetricsCache pairPerformanceMetricsCache)
|
||||
PairPerformanceMetricsCache pairPerformanceMetricsCache,
|
||||
PenumbraTempCollectionJanitor tempCollectionJanitor,
|
||||
XivDataAnalyzer modelAnalyzer,
|
||||
LightlessConfigService configService)
|
||||
{
|
||||
_loggerFactory = loggerFactory;
|
||||
_mediator = mediator;
|
||||
@@ -58,14 +73,20 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
_fileDownloadManagerFactory = fileDownloadManagerFactory;
|
||||
_pluginWarningNotificationManager = pluginWarningNotificationManager;
|
||||
_serviceProvider = serviceProvider;
|
||||
_framework = framework;
|
||||
_lifetime = lifetime;
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_playerPerformanceConfigService = playerPerformanceConfigService;
|
||||
_playerPerformanceService = playerPerformanceService;
|
||||
_pairProcessingLimiter = pairProcessingLimiter;
|
||||
_serverConfigManager = serverConfigManager;
|
||||
_textureDownscaleService = textureDownscaleService;
|
||||
_modelDecimationService = modelDecimationService;
|
||||
_pairStateCache = pairStateCache;
|
||||
_pairPerformanceMetricsCache = pairPerformanceMetricsCache;
|
||||
_tempCollectionJanitor = tempCollectionJanitor;
|
||||
_modelAnalyzer = modelAnalyzer;
|
||||
_configService = configService;
|
||||
}
|
||||
|
||||
public IPairHandlerAdapter Create(string ident)
|
||||
@@ -83,14 +104,20 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
downloadManager,
|
||||
_pluginWarningNotificationManager,
|
||||
dalamudUtilService,
|
||||
_framework,
|
||||
actorObjectService,
|
||||
_lifetime,
|
||||
_fileCacheManager,
|
||||
_playerPerformanceConfigService,
|
||||
_playerPerformanceService,
|
||||
_pairProcessingLimiter,
|
||||
_serverConfigManager,
|
||||
_textureDownscaleService,
|
||||
_modelDecimationService,
|
||||
_pairStateCache,
|
||||
_pairPerformanceMetricsCache);
|
||||
_pairPerformanceMetricsCache,
|
||||
_tempCollectionJanitor,
|
||||
_modelAnalyzer,
|
||||
_configService);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,7 +89,7 @@ public sealed class PairHandlerRegistry : IDisposable
|
||||
}
|
||||
|
||||
if (handler.LastReceivedCharacterData is not null &&
|
||||
(handler.LastAppliedApproximateVRAMBytes < 0 || handler.LastAppliedDataTris < 0))
|
||||
(handler.LastAppliedApproximateVRAMBytes < 0 || handler.LastAppliedDataTris < 0 || handler.LastAppliedApproximateEffectiveTris < 0))
|
||||
{
|
||||
handler.ApplyLastReceivedData(forced: true);
|
||||
}
|
||||
@@ -136,6 +136,7 @@ public sealed class PairHandlerRegistry : IDisposable
|
||||
if (TryFinalizeHandlerRemoval(handler))
|
||||
{
|
||||
handler.Dispose();
|
||||
_pairStateCache.Clear(registration.CharacterIdent);
|
||||
}
|
||||
}
|
||||
else if (shouldScheduleRemoval && handler is not null)
|
||||
@@ -356,6 +357,7 @@ public sealed class PairHandlerRegistry : IDisposable
|
||||
finally
|
||||
{
|
||||
_pairPerformanceMetricsCache.Clear(handler.Ident);
|
||||
_pairStateCache.Clear(handler.Ident);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -377,6 +379,7 @@ public sealed class PairHandlerRegistry : IDisposable
|
||||
{
|
||||
handler.Dispose();
|
||||
_pairPerformanceMetricsCache.Clear(handler.Ident);
|
||||
_pairStateCache.Clear(handler.Ident);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -401,6 +404,7 @@ public sealed class PairHandlerRegistry : IDisposable
|
||||
if (TryFinalizeHandlerRemoval(handler))
|
||||
{
|
||||
handler.Dispose();
|
||||
_pairStateCache.Clear(handler.Ident);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -258,7 +258,8 @@ public sealed class PairLedger : DisposableMediatorSubscriberBase
|
||||
|
||||
if (handler.LastAppliedApproximateVRAMBytes >= 0
|
||||
&& handler.LastAppliedDataTris >= 0
|
||||
&& handler.LastAppliedApproximateEffectiveVRAMBytes >= 0)
|
||||
&& handler.LastAppliedApproximateEffectiveVRAMBytes >= 0
|
||||
&& handler.LastAppliedApproximateEffectiveTris >= 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -270,7 +271,20 @@ public sealed class PairLedger : DisposableMediatorSubscriberBase
|
||||
|
||||
try
|
||||
{
|
||||
handler.ApplyLastReceivedData(forced: true);
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
await handler.EnsurePerformanceMetricsAsync(CancellationToken.None).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
_logger.LogDebug(ex, "Failed to ensure performance metrics for {Ident}", handler.Ident);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
@@ -160,8 +160,9 @@ public sealed class PairManager
|
||||
return PairOperationResult<PairRegistration>.Fail($"Pair {user.UID} not found.");
|
||||
}
|
||||
|
||||
var ident = connection.Ident;
|
||||
connection.SetOffline();
|
||||
return PairOperationResult<PairRegistration>.Ok(new PairRegistration(new PairUniqueIdentifier(user.UID), connection.Ident));
|
||||
return PairOperationResult<PairRegistration>.Ok(new PairRegistration(new PairUniqueIdentifier(user.UID), ident));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -530,6 +531,7 @@ public sealed class PairManager
|
||||
return null;
|
||||
}
|
||||
|
||||
var ident = connection.Ident;
|
||||
if (connection.IsOnline)
|
||||
{
|
||||
connection.SetOffline();
|
||||
@@ -542,7 +544,7 @@ public sealed class PairManager
|
||||
shell.Users.Remove(userId);
|
||||
}
|
||||
|
||||
return new PairRegistration(new PairUniqueIdentifier(userId), connection.Ident);
|
||||
return new PairRegistration(new PairUniqueIdentifier(userId), ident);
|
||||
}
|
||||
|
||||
public static PairConnection CreateFromFullData(UserFullPairDto dto)
|
||||
|
||||
@@ -76,6 +76,7 @@ public sealed class PairConnection
|
||||
public void SetOffline()
|
||||
{
|
||||
IsOnline = false;
|
||||
Ident = null;
|
||||
}
|
||||
|
||||
public void UpdatePermissions(UserPermissions own, UserPermissions other)
|
||||
|
||||
@@ -5,7 +5,8 @@ namespace LightlessSync.PlayerData.Pairs;
|
||||
public readonly record struct PairPerformanceMetrics(
|
||||
long TriangleCount,
|
||||
long ApproximateVramBytes,
|
||||
long ApproximateEffectiveVramBytes);
|
||||
long ApproximateEffectiveVramBytes,
|
||||
long ApproximateEffectiveTris);
|
||||
|
||||
/// <summary>
|
||||
/// caches performance metrics keyed by pair ident
|
||||
|
||||
@@ -50,6 +50,7 @@ public class VisibleUserDataDistributor : DisposableMediatorSubscriberBase
|
||||
});
|
||||
|
||||
Mediator.Subscribe<ConnectedMessage>(this, (_) => PushToAllVisibleUsers());
|
||||
Mediator.Subscribe<PairOnlineMessage>(this, (msg) => HandlePairOnline(msg.PairIdent));
|
||||
Mediator.Subscribe<DisconnectedMessage>(this, (_) =>
|
||||
{
|
||||
_fileTransferManager.CancelUpload();
|
||||
@@ -111,6 +112,20 @@ public class VisibleUserDataDistributor : DisposableMediatorSubscriberBase
|
||||
_ = PushCharacterDataAsync(forced);
|
||||
}
|
||||
|
||||
private void HandlePairOnline(PairUniqueIdentifier pairIdent)
|
||||
{
|
||||
if (!_apiController.IsConnected || !_pairLedger.IsPairVisible(pairIdent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_pairLedger.GetHandler(pairIdent)?.UserData is { } user)
|
||||
{
|
||||
_usersToPushDataTo.Add(user);
|
||||
PushCharacterData(forced: true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task PushCharacterDataAsync(bool forced = false)
|
||||
{
|
||||
await _pushLock.WaitAsync(_runtimeCts.Token).ConfigureAwait(false);
|
||||
@@ -152,5 +167,6 @@ public class VisibleUserDataDistributor : DisposableMediatorSubscriberBase
|
||||
}
|
||||
}
|
||||
|
||||
private List<UserData> GetVisibleUsers() => [.. _pairLedger.GetVisiblePairs().Select(connection => connection.User)];
|
||||
private List<UserData> GetVisibleUsers()
|
||||
=> [.. _pairLedger.GetVisiblePairs().Where(connection => connection.IsOnline).Select(connection => connection.User)];
|
||||
}
|
||||
|
||||
@@ -40,6 +40,8 @@ using System.Reflection;
|
||||
using OtterTex;
|
||||
using LightlessSync.Services.LightFinder;
|
||||
using LightlessSync.Services.PairProcessing;
|
||||
using LightlessSync.Services.ModelDecimation;
|
||||
using LightlessSync.UI.Models;
|
||||
|
||||
namespace LightlessSync;
|
||||
|
||||
@@ -51,7 +53,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
IFramework framework, IObjectTable objectTable, IClientState clientState, ICondition condition, IChatGui chatGui,
|
||||
IGameGui gameGui, IDtrBar dtrBar, IPluginLog pluginLog, ITargetManager targetManager, INotificationManager notificationManager,
|
||||
ITextureProvider textureProvider, IContextMenu contextMenu, IGameInteropProvider gameInteropProvider, IGameConfig gameConfig,
|
||||
ISigScanner sigScanner, INamePlateGui namePlateGui, IAddonLifecycle addonLifecycle)
|
||||
ISigScanner sigScanner, INamePlateGui namePlateGui, IAddonLifecycle addonLifecycle, IPlayerState playerState)
|
||||
{
|
||||
NativeDll.Initialize(pluginInterface.AssemblyLocation.DirectoryName);
|
||||
if (!Directory.Exists(pluginInterface.ConfigDirectory.FullName))
|
||||
@@ -104,7 +106,9 @@ public sealed class Plugin : IDalamudPlugin
|
||||
services.AddSingleton(new WindowSystem("LightlessSync"));
|
||||
services.AddSingleton<FileDialogManager>();
|
||||
services.AddSingleton(new Dalamud.Localization("LightlessSync.Localization.", string.Empty, useEmbedded: true));
|
||||
services.AddSingleton(framework);
|
||||
services.AddSingleton(gameGui);
|
||||
services.AddSingleton(gameInteropProvider);
|
||||
services.AddSingleton(addonLifecycle);
|
||||
services.AddSingleton<IUiBuilder>(pluginInterface.UiBuilder);
|
||||
|
||||
@@ -115,6 +119,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
services.AddSingleton<ProfileTagService>();
|
||||
services.AddSingleton<ApiController>();
|
||||
services.AddSingleton<PerformanceCollectorService>();
|
||||
services.AddSingleton<NameplateUpdateHookService>();
|
||||
services.AddSingleton<HubFactory>();
|
||||
services.AddSingleton<FileUploadManager>();
|
||||
services.AddSingleton<FileTransferOrchestrator>();
|
||||
@@ -122,19 +127,26 @@ public sealed class Plugin : IDalamudPlugin
|
||||
services.AddSingleton<LightlessProfileManager>();
|
||||
services.AddSingleton<TextureCompressionService>();
|
||||
services.AddSingleton<TextureDownscaleService>();
|
||||
services.AddSingleton<ModelDecimationService>();
|
||||
services.AddSingleton<GameObjectHandlerFactory>();
|
||||
services.AddSingleton<FileDownloadDeduplicator>();
|
||||
services.AddSingleton<FileDownloadManagerFactory>();
|
||||
services.AddSingleton<PairProcessingLimiter>();
|
||||
services.AddSingleton<XivDataAnalyzer>();
|
||||
services.AddSingleton<CharacterAnalyzer>();
|
||||
services.AddSingleton<TokenProvider>();
|
||||
services.AddSingleton<PluginWarningNotificationService>();
|
||||
services.AddSingleton<ICompactorContext, PluginCompactorContext>();
|
||||
services.AddSingleton<ICompactionExecutor, ExternalCompactionExecutor>();
|
||||
services.AddSingleton<FileCompactor>();
|
||||
services.AddSingleton<TagHandler>();
|
||||
services.AddSingleton<PairRequestService>();
|
||||
services.AddSingleton<ZoneChatService>();
|
||||
services.AddSingleton<ChatEmoteService>();
|
||||
services.AddSingleton<IdDisplayHandler>();
|
||||
services.AddSingleton<PlayerPerformanceService>();
|
||||
services.AddSingleton<PenumbraTempCollectionJanitor>();
|
||||
services.AddSingleton<LocationShareService>();
|
||||
|
||||
services.AddSingleton<TextureMetadataHelper>(sp =>
|
||||
new TextureMetadataHelper(sp.GetRequiredService<ILogger<TextureMetadataHelper>>(), gameData));
|
||||
@@ -171,7 +183,8 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
services.AddSingleton(sp => new BlockedCharacterHandler(
|
||||
sp.GetRequiredService<ILogger<BlockedCharacterHandler>>(),
|
||||
gameInteropProvider));
|
||||
gameInteropProvider,
|
||||
objectTable));
|
||||
|
||||
services.AddSingleton(sp => new IpcProvider(
|
||||
sp.GetRequiredService<ILogger<IpcProvider>>(),
|
||||
@@ -214,6 +227,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
gameData,
|
||||
targetManager,
|
||||
gameConfig,
|
||||
playerState,
|
||||
sp.GetRequiredService<ActorObjectService>(),
|
||||
sp.GetRequiredService<BlockedCharacterHandler>(),
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
@@ -276,12 +290,22 @@ public sealed class Plugin : IDalamudPlugin
|
||||
pluginInterface,
|
||||
sp.GetRequiredService<PictomancyService>()));
|
||||
|
||||
services.AddSingleton(sp => new LightFinderNativePlateHandler(
|
||||
sp.GetRequiredService<ILogger<LightFinderNativePlateHandler>>(),
|
||||
clientState,
|
||||
sp.GetRequiredService<LightlessConfigService>(),
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
objectTable,
|
||||
sp.GetRequiredService<PairUiService>(),
|
||||
sp.GetRequiredService<NameplateUpdateHookService>()));
|
||||
|
||||
services.AddSingleton(sp => new LightFinderScannerService(
|
||||
sp.GetRequiredService<ILogger<LightFinderScannerService>>(),
|
||||
framework,
|
||||
sp.GetRequiredService<LightFinderService>(),
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
sp.GetRequiredService<LightFinderPlateHandler>(),
|
||||
sp.GetRequiredService<LightFinderNativePlateHandler>(),
|
||||
sp.GetRequiredService<ActorObjectService>()));
|
||||
|
||||
services.AddSingleton(sp => new ContextMenuService(
|
||||
@@ -299,7 +323,10 @@ public sealed class Plugin : IDalamudPlugin
|
||||
sp.GetRequiredService<LightFinderScannerService>(),
|
||||
sp.GetRequiredService<LightFinderService>(),
|
||||
sp.GetRequiredService<LightlessProfileManager>(),
|
||||
sp.GetRequiredService<LightlessMediator>()));
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
chatGui,
|
||||
sp.GetRequiredService<NotificationService>())
|
||||
);
|
||||
|
||||
// IPC callers / manager
|
||||
services.AddSingleton(sp => new IpcCallerPenumbra(
|
||||
@@ -307,8 +334,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
pluginInterface,
|
||||
sp.GetRequiredService<DalamudUtilService>(),
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
sp.GetRequiredService<RedrawManager>(),
|
||||
sp.GetRequiredService<ActorObjectService>()));
|
||||
sp.GetRequiredService<RedrawManager>()));
|
||||
|
||||
services.AddSingleton(sp => new IpcCallerGlamourer(
|
||||
sp.GetRequiredService<ILogger<IpcCallerGlamourer>>(),
|
||||
@@ -353,6 +379,11 @@ public sealed class Plugin : IDalamudPlugin
|
||||
sp.GetRequiredService<DalamudUtilService>(),
|
||||
sp.GetRequiredService<LightlessMediator>()));
|
||||
|
||||
services.AddSingleton(sp => new IpcCallerLifestream(
|
||||
pluginInterface,
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
sp.GetRequiredService<ILogger<IpcCallerLifestream>>()));
|
||||
|
||||
services.AddSingleton(sp => new IpcManager(
|
||||
sp.GetRequiredService<ILogger<IpcManager>>(),
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
@@ -363,7 +394,9 @@ public sealed class Plugin : IDalamudPlugin
|
||||
sp.GetRequiredService<IpcCallerHonorific>(),
|
||||
sp.GetRequiredService<IpcCallerMoodles>(),
|
||||
sp.GetRequiredService<IpcCallerPetNames>(),
|
||||
sp.GetRequiredService<IpcCallerBrio>()));
|
||||
sp.GetRequiredService<IpcCallerBrio>(),
|
||||
sp.GetRequiredService<IpcCallerLifestream>()
|
||||
));
|
||||
|
||||
// Notifications / HTTP
|
||||
services.AddSingleton(sp => new NotificationService(
|
||||
@@ -460,19 +493,12 @@ public sealed class Plugin : IDalamudPlugin
|
||||
sp.GetRequiredService<LightlessConfigService>(),
|
||||
sp.GetRequiredService<UiSharedService>(),
|
||||
sp.GetRequiredService<ApiController>(),
|
||||
sp.GetRequiredService<LightFinderScannerService>()));
|
||||
|
||||
services.AddScoped<WindowMediatorSubscriberBase, SyncshellFinderUI>(sp => new SyncshellFinderUI(
|
||||
sp.GetRequiredService<ILogger<SyncshellFinderUI>>(),
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
sp.GetRequiredService<PerformanceCollectorService>(),
|
||||
sp.GetRequiredService<LightFinderService>(),
|
||||
sp.GetRequiredService<UiSharedService>(),
|
||||
sp.GetRequiredService<ApiController>(),
|
||||
sp.GetRequiredService<LightFinderScannerService>(),
|
||||
sp.GetRequiredService<PairUiService>(),
|
||||
sp.GetRequiredService<DalamudUtilService>(),
|
||||
sp.GetRequiredService<LightlessProfileManager>()));
|
||||
sp.GetRequiredService<LightlessProfileManager>(),
|
||||
sp.GetRequiredService<ActorObjectService>(),
|
||||
sp.GetRequiredService<LightFinderPlateHandler>()));
|
||||
|
||||
services.AddScoped<IPopupHandler, BanUserPopupHandler>();
|
||||
services.AddScoped<IPopupHandler, CensusPopupHandler>();
|
||||
@@ -492,6 +518,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
sp.GetRequiredService<ILogger<UiService>>(),
|
||||
pluginInterface.UiBuilder,
|
||||
sp.GetRequiredService<LightlessConfigService>(),
|
||||
sp.GetRequiredService<DalamudUtilService>(),
|
||||
sp.GetRequiredService<WindowSystem>(),
|
||||
sp.GetServices<WindowMediatorSubscriberBase>(),
|
||||
sp.GetRequiredService<UiFactory>(),
|
||||
@@ -529,9 +556,9 @@ public sealed class Plugin : IDalamudPlugin
|
||||
clientState,
|
||||
gameGui,
|
||||
objectTable,
|
||||
gameInteropProvider,
|
||||
sp.GetRequiredService<LightlessMediator>(),
|
||||
sp.GetRequiredService<PairUiService>()));
|
||||
sp.GetRequiredService<PairUiService>(),
|
||||
sp.GetRequiredService<NameplateUpdateHookService>()));
|
||||
|
||||
// Hosted services
|
||||
services.AddHostedService(sp => sp.GetRequiredService<ConfigurationSaveService>());
|
||||
@@ -550,6 +577,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
services.AddHostedService(sp => sp.GetRequiredService<ContextMenuService>());
|
||||
services.AddHostedService(sp => sp.GetRequiredService<LightFinderService>());
|
||||
services.AddHostedService(sp => sp.GetRequiredService<LightFinderPlateHandler>());
|
||||
services.AddHostedService(sp => sp.GetRequiredService<LightFinderNativePlateHandler>());
|
||||
}).Build();
|
||||
|
||||
_ = _host.StartAsync();
|
||||
@@ -557,7 +585,6 @@ public sealed class Plugin : IDalamudPlugin
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_host.StopAsync().GetAwaiter().GetResult();
|
||||
_host.Dispose();
|
||||
_host.StopAsync().ContinueWith(_ => _host.Dispose()).Wait(TimeSpan.FromSeconds(5));
|
||||
}
|
||||
}
|
||||
|
||||
9
LightlessSync/Resources/LocalizationExtention.cs
Normal file
9
LightlessSync/Resources/LocalizationExtention.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace LightlessSync.Resources;
|
||||
|
||||
public static class LocalizationExtensions
|
||||
{
|
||||
public static string F(this string mask, params object[] args)
|
||||
{
|
||||
return string.Format(mask, args);
|
||||
}
|
||||
}
|
||||
171
LightlessSync/Resources/Resources.Designer.cs
generated
Normal file
171
LightlessSync/Resources/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,171 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace LightlessSync.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LightlessSync.Resources.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to I agree.
|
||||
/// </summary>
|
||||
public static string ToSStrings_AgreeLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_AgreeLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Agreement of Usage of Service.
|
||||
/// </summary>
|
||||
public static string ToSStrings_AgreementLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_AgreementLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 'I agree' button will be available in.
|
||||
/// </summary>
|
||||
public static string ToSStrings_ButtonWillBeAvailableIn {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_ButtonWillBeAvailableIn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Language.
|
||||
/// </summary>
|
||||
public static string ToSStrings_LanguageLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_LanguageLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. The plugin will exclusively upload the necessary mod files and not the whole mod..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph1 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph1", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. Files present on the service that already represent your active mod files will not be uploaded again..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph2 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph2", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph3 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph3", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph4 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph4", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. After a period of not being used, the mod files will be automatically deleted. You will also be able to wipe all the files you have personally uploaded on request. The service holds no information about which mod files belong to which mod..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph5 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph5", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to This service is provided as-is. In case of abuse join the Lightless Sync Discord..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph6 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph6", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to READ THIS CAREFULLY.
|
||||
/// </summary>
|
||||
public static string ToSStrings_ReadLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_ReadLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Users Online.
|
||||
/// </summary>
|
||||
public static string Users_Online {
|
||||
get {
|
||||
return ResourceManager.GetString("Users_Online", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
47
LightlessSync/Resources/Resources.de.resx
Normal file
47
LightlessSync/Resources/Resources.de.resx
Normal file
@@ -0,0 +1,47 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
|
||||
<value>Nutzungsbedingungen</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ReadLabel" xml:space="preserve">
|
||||
<value>BITTE LIES DIES SORGFÄLTIG</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph1" xml:space="preserve">
|
||||
<value>Alle Moddateien, die aktuell auf deinem Charakter aktiv sind und dein Charakterzustand werden automatisch zu dem Service, an dem du dich registriert hast, hochgeladen. Das Plugin wird ausschließlich die nötigen Moddateien hochladen und nicht die gesamte Modifikation.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph2" xml:space="preserve">
|
||||
<value>Falls du mit einer getakteten Internetverbindung verbunden bist, können durch den Datentransfer von Hoch- und Runtergeladenen Moddateien höhere Kosten entstehen. Moddateien werden beim Hoch- und Runterladen komprimiert um Bandbreite zu sparen. Durch unterschiedliche Hoch- und Runterladgeschwindigkeiten ist es möglich, dass Änderungen an Charakteren nicht sofort sichtbar sind. Dateien die bereits auf dem Service existieren, werden nicht nochmals hochgeladen.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph3" xml:space="preserve">
|
||||
<value>Die Moddateien die du hochlädst sind vertraulich und werden nicht mit anderen Nutzern geteilt, die nicht die exakt selben Dateien anfordern. Bitte überlege dir sorgfältig mit wem du deinen Identifikationscode teilst, da es unvermeidlich ist, dass die andere Person deine Moddateien erhält und lokal zwischenspeichert. Lokal zwischengespeicherte Dateien haben willkürrliche Namen um vor Versuchen abzuschrecken die originalen Moddateien aus diesen wiederherzustellen.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph4" xml:space="preserve">
|
||||
<value>Der Ersteller des Plugins hat sein Bestes getan, um deine Sicherheit zu gewährleisten. Es gibt jedoch keine Garantie für 100%ige Sicherheit. Teile deinen Identifikationscode nicht blind mit jedem.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph5" xml:space="preserve">
|
||||
<value>Moddateien, die auf dem Service gespeichert sind, verbleiben auf dem Service, solange es Anforderungen für diese Dateien gibt. Nach einer Zeitspanne in der die Dateien nicht verwendet wurden, werden diese automatisch gelöscht. Du hast auch die Möglichkeit manuell alle Dateien auf dem Service zu löschen. Der Service hat keine Informationen welche Moddateien zu welcher Modifikation gehören.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph6" xml:space="preserve">
|
||||
<value>Dieser Dienst wird ohne Gewähr angeboten. Im Falle eines Missbrauchs tretet dem Lightless Sync Discord bei.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
|
||||
<value>Ich Stimme zu</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
|
||||
<value>"Ich stimme zu" Knopf verfügbar in</value>
|
||||
</data>
|
||||
</root>
|
||||
47
LightlessSync/Resources/Resources.fr.resx
Normal file
47
LightlessSync/Resources/Resources.fr.resx
Normal file
@@ -0,0 +1,47 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
|
||||
<value>Conditions d'Utilisation</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ReadLabel" xml:space="preserve">
|
||||
<value>LISEZ CES INFORMATIONS ATTENTIVEMENT</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph1" xml:space="preserve">
|
||||
<value>Tous les fichiers moddés actuellement en cours d'utilisation ainsi que le statut actuel de votre personnage vont être mix en ligne via le service sur lequel vous vous êtes automatiquement enregistré. Seuls les fichiers nécessaires seront téléversés par le plugin et non pas le mod en entier.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph2" xml:space="preserve">
|
||||
<value>Si le débit de votre connexion internet est limité, le téléchargement et téléversement d'un grand nombre de fichiers peut entraîner des coûts supplémentaires. Les fichiers seront compressés au chargement et versement pour réduire l'impact sur votre bande passants. Selon la rapidité de vos téléchargements et téléversements, les changements ne seront peut-être pas visibles instantanément sur les personnages. Les fichiers déja présents sur le service qui correspondent à ceux de vos mods en cours d'utilisation ne seront pas remis en ligne.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph3" xml:space="preserve">
|
||||
<value>Les fichiers que vous allez partager sont confidentiels et ne seront envoyés qu'aux utilisateurs qui feront une requête exacte de ceux-çi. Nous vous demandons de (re)considérer qui sera synchronisé avec vous, puisqu'ils recevront et stockeront inévitablement en local les fichiers nécéssaires utilisés à cet instant. Les noms des fichiers stockés localement sont changés de manière arbitraire afin de décourager toute tentative de réplication des originaux.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph4" xml:space="preserve">
|
||||
<value>Le créateur de ce plugin a tenté de sécuriser l'application du mieux possible. Cependant, il ne peut pas garantir une protection 100% infaillible. Pour votre sécurité, ne vous synchronisez pas aveuglément et avec n'importe qui.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph5" xml:space="preserve">
|
||||
<value>Les fichiers sauvegardés sur le service resteront en ligne tant que des utilisateurs en feront usage. Ils seront effacés automatiquement après une certaine période d'inactivité. Vous pouvez également demander l'effacement de tous les fichiers que vous avez mis en ligne vous-même. Le service en soi ne contient aucune information pouvant identifier quel fichier appartient à quel mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph6" xml:space="preserve">
|
||||
<value>Ce service et ses composants vous sont fournis en l'état. En cas d'abus rejoindre le serveur Discord Lightless Sync.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
|
||||
<value>J'accept</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
|
||||
<value>Bouton "J'accept" disposible dans</value>
|
||||
</data>
|
||||
</root>
|
||||
57
LightlessSync/Resources/Resources.resx
Normal file
57
LightlessSync/Resources/Resources.resx
Normal file
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
|
||||
<value>I agree</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
|
||||
<value>Agreement of Usage of Service</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
|
||||
<value>'I agree' button will be available in</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph1" xml:space="preserve">
|
||||
<value>All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. The plugin will exclusively upload the necessary mod files and not the whole mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph2" xml:space="preserve">
|
||||
<value>If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. Files present on the service that already represent your active mod files will not be uploaded again.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph3" xml:space="preserve">
|
||||
<value>The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph4" xml:space="preserve">
|
||||
<value>The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph5" xml:space="preserve">
|
||||
<value>Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. After a period of not being used, the mod files will be automatically deleted. You will also be able to wipe all the files you have personally uploaded on request. The service holds no information about which mod files belong to which mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph6" xml:space="preserve">
|
||||
<value>This service is provided as-is. In case of abuse join the Lightless Sync Discord.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ReadLabel" xml:space="preserve">
|
||||
<value>READ THIS CAREFULLY</value>
|
||||
</data>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="Users_Online" xml:space="preserve">
|
||||
<value>Users Online</value>
|
||||
</data>
|
||||
</root>
|
||||
20
LightlessSync/Resources/Resources.zh.resx
Normal file
20
LightlessSync/Resources/Resources.zh.resx
Normal file
@@ -0,0 +1,20 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>语言</value>
|
||||
</data>
|
||||
<data name="Users_Online" xml:space="preserve">
|
||||
<value>用户在线</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -1,21 +1,23 @@
|
||||
using System.Collections.Concurrent;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.Interop;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Object;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using BattleNpcSubKind = FFXIVClientStructs.FFXIV.Client.Game.Object.BattleNpcSubKind;
|
||||
using IPlayerCharacter = Dalamud.Game.ClientState.Objects.SubKinds.IPlayerCharacter;
|
||||
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
|
||||
using LightlessObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
|
||||
|
||||
namespace LightlessSync.Services.ActorTracking;
|
||||
|
||||
public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorSubscriber
|
||||
{
|
||||
public readonly record struct ActorDescriptor(
|
||||
string Name,
|
||||
@@ -35,13 +37,14 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
private readonly IClientState _clientState;
|
||||
private readonly ICondition _condition;
|
||||
private readonly LightlessMediator _mediator;
|
||||
private readonly object _playerRelatedHandlerLock = new();
|
||||
private readonly HashSet<GameObjectHandler> _playerRelatedHandlers = [];
|
||||
|
||||
private readonly ConcurrentDictionary<nint, ActorDescriptor> _activePlayers = new();
|
||||
private readonly ConcurrentDictionary<nint, ActorDescriptor> _gposePlayers = new();
|
||||
private readonly ConcurrentDictionary<string, ActorDescriptor> _actorsByHash = new(StringComparer.Ordinal);
|
||||
private readonly ConcurrentDictionary<string, ConcurrentDictionary<nint, ActorDescriptor>> _actorsByName = new(StringComparer.Ordinal);
|
||||
private readonly ConcurrentDictionary<nint, byte> _pendingHashResolutions = new();
|
||||
private readonly OwnedObjectTracker _ownedTracker = new();
|
||||
private ActorSnapshot _snapshot = ActorSnapshot.Empty;
|
||||
private GposeSnapshot _gposeSnapshot = GposeSnapshot.Empty;
|
||||
|
||||
@@ -71,6 +74,26 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
_clientState = clientState;
|
||||
_condition = condition;
|
||||
_mediator = mediator;
|
||||
|
||||
_mediator.Subscribe<GameObjectHandlerCreatedMessage>(this, (msg) =>
|
||||
{
|
||||
if (!msg.OwnedObject) return;
|
||||
lock (_playerRelatedHandlerLock)
|
||||
{
|
||||
_playerRelatedHandlers.Add(msg.GameObjectHandler);
|
||||
}
|
||||
RefreshTrackedActors(force: true);
|
||||
});
|
||||
_mediator.Subscribe<GameObjectHandlerDestroyedMessage>(this, (msg) =>
|
||||
{
|
||||
if (!msg.OwnedObject) return;
|
||||
lock (_playerRelatedHandlerLock)
|
||||
{
|
||||
_playerRelatedHandlers.Remove(msg.GameObjectHandler);
|
||||
}
|
||||
RefreshTrackedActors(force: true);
|
||||
});
|
||||
_mediator.Subscribe<DalamudLogoutMessage>(this, _ => ClearTrackingState());
|
||||
}
|
||||
|
||||
private bool IsZoning => _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51];
|
||||
@@ -84,6 +107,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
public IReadOnlyList<ActorDescriptor> PlayerDescriptors => Snapshot.PlayerDescriptors;
|
||||
public IReadOnlyList<ActorDescriptor> OwnedDescriptors => Snapshot.OwnedDescriptors;
|
||||
public IReadOnlyList<ActorDescriptor> GposeDescriptors => CurrentGposeSnapshot.GposeDescriptors;
|
||||
public LightlessMediator Mediator => _mediator;
|
||||
|
||||
public bool TryGetActorByHash(string hash, out ActorDescriptor descriptor) => _actorsByHash.TryGetValue(hash, out descriptor);
|
||||
public bool TryGetValidatedActorByHash(string hash, out ActorDescriptor descriptor)
|
||||
@@ -151,15 +175,16 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
public bool TryGetOwnedObjectByIndex(ushort objectIndex, out LightlessObjectKind ownedKind)
|
||||
{
|
||||
ownedKind = default;
|
||||
var ownedSnapshot = OwnedObjects;
|
||||
foreach (var (address, kind) in ownedSnapshot)
|
||||
var ownedDescriptors = OwnedDescriptors;
|
||||
for (var i = 0; i < ownedDescriptors.Count; i++)
|
||||
{
|
||||
if (!TryGetDescriptor(address, out var descriptor))
|
||||
var descriptor = ownedDescriptors[i];
|
||||
if (descriptor.ObjectIndex != objectIndex)
|
||||
continue;
|
||||
|
||||
if (descriptor.ObjectIndex == objectIndex)
|
||||
if (descriptor.OwnedKind is { } resolvedKind)
|
||||
{
|
||||
ownedKind = kind;
|
||||
ownedKind = resolvedKind;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -212,18 +237,25 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
return false;
|
||||
}
|
||||
|
||||
public async Task WaitForFullyLoadedAsync(nint address, CancellationToken cancellationToken = default)
|
||||
public async Task<bool> WaitForFullyLoadedAsync(nint address, CancellationToken cancellationToken = default, int timeOutMs = 30000)
|
||||
{
|
||||
if (address == nint.Zero)
|
||||
throw new ArgumentException("Address cannot be zero.", nameof(address));
|
||||
|
||||
var timeoutAt = timeOutMs > 0 ? Environment.TickCount64 + timeOutMs : long.MaxValue;
|
||||
while (true)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
var isLoaded = await _framework.RunOnFrameworkThread(() => IsObjectFullyLoaded(address)).ConfigureAwait(false);
|
||||
if (!IsZoning && isLoaded)
|
||||
return;
|
||||
var loadState = await _framework.RunOnFrameworkThread(() => GetObjectLoadState(address)).ConfigureAwait(false);
|
||||
if (!loadState.IsValid)
|
||||
return false;
|
||||
|
||||
if (!IsZoning && loadState.IsLoaded)
|
||||
return true;
|
||||
|
||||
if (Environment.TickCount64 >= timeoutAt)
|
||||
return false;
|
||||
|
||||
await Task.Delay(100, cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
@@ -311,14 +343,8 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
DisposeHooks();
|
||||
_activePlayers.Clear();
|
||||
_gposePlayers.Clear();
|
||||
_actorsByHash.Clear();
|
||||
_actorsByName.Clear();
|
||||
_pendingHashResolutions.Clear();
|
||||
_ownedTracker.Reset();
|
||||
Volatile.Write(ref _snapshot, ActorSnapshot.Empty);
|
||||
Volatile.Write(ref _gposeSnapshot, GposeSnapshot.Empty);
|
||||
ClearTrackingState();
|
||||
_mediator.UnsubscribeAll(this);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
@@ -481,50 +507,169 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
return (isLocalPlayer ? LightlessObjectKind.Player : null, entityId);
|
||||
}
|
||||
|
||||
if (isLocalPlayer)
|
||||
{
|
||||
var entityId = ((Character*)gameObject)->EntityId;
|
||||
return (LightlessObjectKind.Player, entityId);
|
||||
}
|
||||
var ownerId = ResolveOwnerId(gameObject);
|
||||
var localPlayerAddress = _objectTable.LocalPlayer?.Address ?? nint.Zero;
|
||||
if (localPlayerAddress == nint.Zero)
|
||||
return (null, ownerId);
|
||||
|
||||
if (_objectTable.LocalPlayer is not { } localPlayer)
|
||||
return (null, 0);
|
||||
var localEntityId = ((Character*)localPlayerAddress)->EntityId;
|
||||
if (localEntityId == 0)
|
||||
return (null, ownerId);
|
||||
|
||||
var ownerId = gameObject->OwnerId;
|
||||
if (ownerId == 0)
|
||||
if (objectKind is DalamudObjectKind.MountType or DalamudObjectKind.Companion)
|
||||
{
|
||||
var character = (Character*)gameObject;
|
||||
if (character != null)
|
||||
var expectedMinionOrMount = GetMinionOrMountAddress(localPlayerAddress, localEntityId);
|
||||
if (expectedMinionOrMount != nint.Zero
|
||||
&& (nint)gameObject == expectedMinionOrMount
|
||||
&& IsPlayerRelatedOwnedAddress(expectedMinionOrMount, LightlessObjectKind.MinionOrMount))
|
||||
{
|
||||
ownerId = character->CompanionOwnerId;
|
||||
if (ownerId == 0)
|
||||
{
|
||||
var parent = character->GetParentCharacter();
|
||||
if (parent != null)
|
||||
{
|
||||
ownerId = parent->EntityId;
|
||||
}
|
||||
}
|
||||
var resolvedOwner = ownerId != 0 ? ownerId : localEntityId;
|
||||
return (LightlessObjectKind.MinionOrMount, resolvedOwner);
|
||||
}
|
||||
}
|
||||
|
||||
if (ownerId == 0 || ownerId != localPlayer.EntityId)
|
||||
if (objectKind != DalamudObjectKind.BattleNpc)
|
||||
return (null, ownerId);
|
||||
|
||||
var ownedKind = objectKind switch
|
||||
{
|
||||
DalamudObjectKind.MountType => LightlessObjectKind.MinionOrMount,
|
||||
DalamudObjectKind.Companion => LightlessObjectKind.MinionOrMount,
|
||||
DalamudObjectKind.BattleNpc => gameObject->BattleNpcSubKind switch
|
||||
{
|
||||
BattleNpcSubKind.Buddy => LightlessObjectKind.Companion,
|
||||
BattleNpcSubKind.Pet => LightlessObjectKind.Pet,
|
||||
_ => (LightlessObjectKind?)null,
|
||||
},
|
||||
_ => (LightlessObjectKind?)null,
|
||||
};
|
||||
if (ownerId != localEntityId)
|
||||
return (null, ownerId);
|
||||
|
||||
return (ownedKind, ownerId);
|
||||
var expectedPet = GetPetAddress(localPlayerAddress, localEntityId);
|
||||
if (expectedPet != nint.Zero
|
||||
&& (nint)gameObject == expectedPet
|
||||
&& IsPlayerRelatedOwnedAddress(expectedPet, LightlessObjectKind.Pet))
|
||||
return (LightlessObjectKind.Pet, ownerId);
|
||||
|
||||
var expectedCompanion = GetCompanionAddress(localPlayerAddress, localEntityId);
|
||||
if (expectedCompanion != nint.Zero
|
||||
&& (nint)gameObject == expectedCompanion
|
||||
&& IsPlayerRelatedOwnedAddress(expectedCompanion, LightlessObjectKind.Companion))
|
||||
return (LightlessObjectKind.Companion, ownerId);
|
||||
|
||||
return (null, ownerId);
|
||||
}
|
||||
|
||||
private bool IsPlayerRelatedOwnedAddress(nint address, LightlessObjectKind expectedKind)
|
||||
{
|
||||
if (address == nint.Zero)
|
||||
return false;
|
||||
|
||||
lock (_playerRelatedHandlerLock)
|
||||
{
|
||||
foreach (var handler in _playerRelatedHandlers)
|
||||
{
|
||||
if (handler.Address == address && handler.ObjectKind == expectedKind)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private unsafe nint GetMinionOrMountAddress(nint localPlayerAddress, uint ownerEntityId)
|
||||
{
|
||||
if (localPlayerAddress == nint.Zero)
|
||||
return nint.Zero;
|
||||
|
||||
if (ownerEntityId == 0)
|
||||
return nint.Zero;
|
||||
|
||||
var playerObject = (GameObject*)localPlayerAddress;
|
||||
var candidateAddress = _objectTable.GetObjectAddress(playerObject->ObjectIndex + 1);
|
||||
if (candidateAddress == nint.Zero)
|
||||
return nint.Zero;
|
||||
|
||||
var candidate = (GameObject*)candidateAddress;
|
||||
var candidateKind = (DalamudObjectKind)candidate->ObjectKind;
|
||||
return candidateKind is DalamudObjectKind.MountType or DalamudObjectKind.Companion
|
||||
? candidateAddress
|
||||
: nint.Zero;
|
||||
}
|
||||
|
||||
private unsafe nint GetPetAddress(nint localPlayerAddress, uint ownerEntityId)
|
||||
{
|
||||
if (localPlayerAddress == nint.Zero || ownerEntityId == 0)
|
||||
return nint.Zero;
|
||||
|
||||
var manager = CharacterManager.Instance();
|
||||
if (manager != null)
|
||||
{
|
||||
var candidate = (nint)manager->LookupPetByOwnerObject((BattleChara*)localPlayerAddress);
|
||||
if (candidate != nint.Zero)
|
||||
{
|
||||
var candidateObj = (GameObject*)candidate;
|
||||
if (IsPetMatch(candidateObj, ownerEntityId))
|
||||
return candidate;
|
||||
}
|
||||
}
|
||||
|
||||
return nint.Zero;
|
||||
}
|
||||
|
||||
private unsafe nint GetCompanionAddress(nint localPlayerAddress, uint ownerEntityId)
|
||||
{
|
||||
if (localPlayerAddress == nint.Zero || ownerEntityId == 0)
|
||||
return nint.Zero;
|
||||
|
||||
var manager = CharacterManager.Instance();
|
||||
if (manager != null)
|
||||
{
|
||||
var candidate = (nint)manager->LookupBuddyByOwnerObject((BattleChara*)localPlayerAddress);
|
||||
if (candidate != nint.Zero)
|
||||
{
|
||||
var candidateObj = (GameObject*)candidate;
|
||||
if (IsCompanionMatch(candidateObj, ownerEntityId))
|
||||
return candidate;
|
||||
}
|
||||
}
|
||||
return nint.Zero;
|
||||
}
|
||||
|
||||
private static unsafe bool IsPetMatch(GameObject* candidate, uint ownerEntityId)
|
||||
{
|
||||
if (candidate == null)
|
||||
return false;
|
||||
|
||||
if ((DalamudObjectKind)candidate->ObjectKind != DalamudObjectKind.BattleNpc)
|
||||
return false;
|
||||
|
||||
if (candidate->BattleNpcSubKind != BattleNpcSubKind.Pet)
|
||||
return false;
|
||||
|
||||
return ResolveOwnerId(candidate) == ownerEntityId;
|
||||
}
|
||||
|
||||
private static unsafe bool IsCompanionMatch(GameObject* candidate, uint ownerEntityId)
|
||||
{
|
||||
if (candidate == null)
|
||||
return false;
|
||||
|
||||
if ((DalamudObjectKind)candidate->ObjectKind != DalamudObjectKind.BattleNpc)
|
||||
return false;
|
||||
|
||||
if (candidate->BattleNpcSubKind != BattleNpcSubKind.Buddy)
|
||||
return false;
|
||||
|
||||
return ResolveOwnerId(candidate) == ownerEntityId;
|
||||
}
|
||||
|
||||
private static unsafe uint ResolveOwnerId(GameObject* gameObject)
|
||||
{
|
||||
if (gameObject == null)
|
||||
return 0;
|
||||
|
||||
if (gameObject->OwnerId != 0)
|
||||
return gameObject->OwnerId;
|
||||
|
||||
var character = (Character*)gameObject;
|
||||
if (character == null)
|
||||
return 0;
|
||||
|
||||
if (character->CompanionOwnerId != 0)
|
||||
return character->CompanionOwnerId;
|
||||
|
||||
var parent = character->GetParentCharacter();
|
||||
return parent != null ? parent->EntityId : 0;
|
||||
}
|
||||
|
||||
private void UntrackGameObject(nint address)
|
||||
@@ -618,11 +763,8 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
private void ReplaceDescriptor(ActorDescriptor existing, ActorDescriptor updated)
|
||||
{
|
||||
RemoveDescriptorFromIndexes(existing);
|
||||
_ownedTracker.OnDescriptorRemoved(existing);
|
||||
|
||||
_activePlayers[updated.Address] = updated;
|
||||
IndexDescriptor(updated);
|
||||
_ownedTracker.OnDescriptorAdded(updated);
|
||||
UpdatePendingHashResolutions(updated);
|
||||
PublishSnapshot();
|
||||
}
|
||||
@@ -690,7 +832,6 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
{
|
||||
_activePlayers[descriptor.Address] = descriptor;
|
||||
IndexDescriptor(descriptor);
|
||||
_ownedTracker.OnDescriptorAdded(descriptor);
|
||||
UpdatePendingHashResolutions(descriptor);
|
||||
PublishSnapshot();
|
||||
}
|
||||
@@ -698,7 +839,6 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
private void RemoveDescriptor(ActorDescriptor descriptor)
|
||||
{
|
||||
RemoveDescriptorFromIndexes(descriptor);
|
||||
_ownedTracker.OnDescriptorRemoved(descriptor);
|
||||
_pendingHashResolutions.TryRemove(descriptor.Address, out _);
|
||||
PublishSnapshot();
|
||||
}
|
||||
@@ -722,17 +862,90 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
|
||||
private void PublishSnapshot()
|
||||
{
|
||||
var playerDescriptors = _activePlayers.Values
|
||||
.Where(descriptor => descriptor.ObjectKind == DalamudObjectKind.Player)
|
||||
.ToArray();
|
||||
var ownedDescriptors = _activePlayers.Values
|
||||
.Where(descriptor => descriptor.OwnedKind is not null)
|
||||
.ToArray();
|
||||
var playerAddresses = new nint[playerDescriptors.Length];
|
||||
for (var i = 0; i < playerDescriptors.Length; i++)
|
||||
playerAddresses[i] = playerDescriptors[i].Address;
|
||||
var descriptors = _activePlayers.Values.ToArray();
|
||||
var playerCount = 0;
|
||||
var ownedCount = 0;
|
||||
var companionCount = 0;
|
||||
|
||||
var ownedSnapshot = _ownedTracker.CreateSnapshot();
|
||||
foreach (var descriptor in descriptors)
|
||||
{
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Player)
|
||||
playerCount++;
|
||||
|
||||
if (descriptor.OwnedKind is not null)
|
||||
ownedCount++;
|
||||
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Companion)
|
||||
companionCount++;
|
||||
}
|
||||
|
||||
var playerDescriptors = new ActorDescriptor[playerCount];
|
||||
var ownedDescriptors = new ActorDescriptor[ownedCount];
|
||||
var playerAddresses = new nint[playerCount];
|
||||
var renderedCompanions = new nint[companionCount];
|
||||
var ownedAddresses = new nint[ownedCount];
|
||||
var ownedMap = new Dictionary<nint, LightlessObjectKind>(ownedCount);
|
||||
nint localPlayer = nint.Zero;
|
||||
nint localPet = nint.Zero;
|
||||
nint localMinionOrMount = nint.Zero;
|
||||
nint localCompanion = nint.Zero;
|
||||
|
||||
var playerIndex = 0;
|
||||
var ownedIndex = 0;
|
||||
var companionIndex = 0;
|
||||
|
||||
foreach (var descriptor in descriptors)
|
||||
{
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Player)
|
||||
{
|
||||
playerDescriptors[playerIndex] = descriptor;
|
||||
playerAddresses[playerIndex] = descriptor.Address;
|
||||
playerIndex++;
|
||||
}
|
||||
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Companion)
|
||||
{
|
||||
renderedCompanions[companionIndex] = descriptor.Address;
|
||||
companionIndex++;
|
||||
}
|
||||
|
||||
if (descriptor.OwnedKind is not { } ownedKind)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ownedDescriptors[ownedIndex] = descriptor;
|
||||
ownedAddresses[ownedIndex] = descriptor.Address;
|
||||
ownedMap[descriptor.Address] = ownedKind;
|
||||
|
||||
switch (ownedKind)
|
||||
{
|
||||
case LightlessObjectKind.Player:
|
||||
localPlayer = descriptor.Address;
|
||||
break;
|
||||
case LightlessObjectKind.Pet:
|
||||
localPet = descriptor.Address;
|
||||
break;
|
||||
case LightlessObjectKind.MinionOrMount:
|
||||
localMinionOrMount = descriptor.Address;
|
||||
break;
|
||||
case LightlessObjectKind.Companion:
|
||||
localCompanion = descriptor.Address;
|
||||
break;
|
||||
}
|
||||
|
||||
ownedIndex++;
|
||||
}
|
||||
|
||||
var ownedSnapshot = new OwnedObjectSnapshot(
|
||||
playerAddresses,
|
||||
renderedCompanions,
|
||||
ownedAddresses,
|
||||
ownedMap,
|
||||
localPlayer,
|
||||
localPet,
|
||||
localMinionOrMount,
|
||||
localCompanion);
|
||||
var nextGeneration = Snapshot.Generation + 1;
|
||||
var snapshot = new ActorSnapshot(playerDescriptors, ownedDescriptors, playerAddresses, ownedSnapshot, nextGeneration);
|
||||
Volatile.Write(ref _snapshot, snapshot);
|
||||
@@ -805,9 +1018,26 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearTrackingState()
|
||||
{
|
||||
_activePlayers.Clear();
|
||||
_gposePlayers.Clear();
|
||||
_actorsByHash.Clear();
|
||||
_actorsByName.Clear();
|
||||
_pendingHashResolutions.Clear();
|
||||
lock (_playerRelatedHandlerLock)
|
||||
{
|
||||
_playerRelatedHandlers.Clear();
|
||||
}
|
||||
Volatile.Write(ref _snapshot, ActorSnapshot.Empty);
|
||||
Volatile.Write(ref _gposeSnapshot, GposeSnapshot.Empty);
|
||||
_nextRefreshAllowed = DateTime.MinValue;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
DisposeHooks();
|
||||
_mediator.UnsubscribeAll(this);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
@@ -929,6 +1159,18 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
return results;
|
||||
}
|
||||
|
||||
private LoadState GetObjectLoadState(nint address)
|
||||
{
|
||||
if (address == nint.Zero)
|
||||
return LoadState.Invalid;
|
||||
|
||||
var obj = _objectTable.CreateObjectReference(address);
|
||||
if (obj is null || obj.Address != address)
|
||||
return LoadState.Invalid;
|
||||
|
||||
return new LoadState(true, IsObjectFullyLoaded(address));
|
||||
}
|
||||
|
||||
private static unsafe bool IsObjectFullyLoaded(nint address)
|
||||
{
|
||||
if (address == nint.Zero)
|
||||
@@ -955,107 +1197,9 @@ public sealed class ActorObjectService : IHostedService, IDisposable
|
||||
return true;
|
||||
}
|
||||
|
||||
private sealed class OwnedObjectTracker
|
||||
private readonly record struct LoadState(bool IsValid, bool IsLoaded)
|
||||
{
|
||||
private readonly HashSet<nint> _renderedPlayers = new();
|
||||
private readonly HashSet<nint> _renderedCompanions = new();
|
||||
private readonly Dictionary<nint, LightlessObjectKind> _ownedObjects = new();
|
||||
private nint _localPlayerAddress = nint.Zero;
|
||||
private nint _localPetAddress = nint.Zero;
|
||||
private nint _localMinionMountAddress = nint.Zero;
|
||||
private nint _localCompanionAddress = nint.Zero;
|
||||
|
||||
public void OnDescriptorAdded(ActorDescriptor descriptor)
|
||||
{
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Player)
|
||||
{
|
||||
_renderedPlayers.Add(descriptor.Address);
|
||||
if (descriptor.IsLocalPlayer)
|
||||
_localPlayerAddress = descriptor.Address;
|
||||
}
|
||||
else if (descriptor.ObjectKind == DalamudObjectKind.Companion)
|
||||
{
|
||||
_renderedCompanions.Add(descriptor.Address);
|
||||
}
|
||||
|
||||
if (descriptor.OwnedKind is { } ownedKind)
|
||||
{
|
||||
_ownedObjects[descriptor.Address] = ownedKind;
|
||||
switch (ownedKind)
|
||||
{
|
||||
case LightlessObjectKind.Player:
|
||||
_localPlayerAddress = descriptor.Address;
|
||||
break;
|
||||
case LightlessObjectKind.Pet:
|
||||
_localPetAddress = descriptor.Address;
|
||||
break;
|
||||
case LightlessObjectKind.MinionOrMount:
|
||||
_localMinionMountAddress = descriptor.Address;
|
||||
break;
|
||||
case LightlessObjectKind.Companion:
|
||||
_localCompanionAddress = descriptor.Address;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnDescriptorRemoved(ActorDescriptor descriptor)
|
||||
{
|
||||
if (descriptor.ObjectKind == DalamudObjectKind.Player)
|
||||
{
|
||||
_renderedPlayers.Remove(descriptor.Address);
|
||||
if (descriptor.IsLocalPlayer && _localPlayerAddress == descriptor.Address)
|
||||
_localPlayerAddress = nint.Zero;
|
||||
}
|
||||
else if (descriptor.ObjectKind == DalamudObjectKind.Companion)
|
||||
{
|
||||
_renderedCompanions.Remove(descriptor.Address);
|
||||
if (_localCompanionAddress == descriptor.Address)
|
||||
_localCompanionAddress = nint.Zero;
|
||||
}
|
||||
|
||||
if (descriptor.OwnedKind is { } ownedKind)
|
||||
{
|
||||
_ownedObjects.Remove(descriptor.Address);
|
||||
switch (ownedKind)
|
||||
{
|
||||
case LightlessObjectKind.Player when _localPlayerAddress == descriptor.Address:
|
||||
_localPlayerAddress = nint.Zero;
|
||||
break;
|
||||
case LightlessObjectKind.Pet when _localPetAddress == descriptor.Address:
|
||||
_localPetAddress = nint.Zero;
|
||||
break;
|
||||
case LightlessObjectKind.MinionOrMount when _localMinionMountAddress == descriptor.Address:
|
||||
_localMinionMountAddress = nint.Zero;
|
||||
break;
|
||||
case LightlessObjectKind.Companion when _localCompanionAddress == descriptor.Address:
|
||||
_localCompanionAddress = nint.Zero;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public OwnedObjectSnapshot CreateSnapshot()
|
||||
=> new(
|
||||
_renderedPlayers.ToArray(),
|
||||
_renderedCompanions.ToArray(),
|
||||
_ownedObjects.Keys.ToArray(),
|
||||
new Dictionary<nint, LightlessObjectKind>(_ownedObjects),
|
||||
_localPlayerAddress,
|
||||
_localPetAddress,
|
||||
_localMinionMountAddress,
|
||||
_localCompanionAddress);
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
_renderedPlayers.Clear();
|
||||
_renderedCompanions.Clear();
|
||||
_ownedObjects.Clear();
|
||||
_localPlayerAddress = nint.Zero;
|
||||
_localPetAddress = nint.Zero;
|
||||
_localMinionMountAddress = nint.Zero;
|
||||
_localCompanionAddress = nint.Zero;
|
||||
}
|
||||
public static LoadState Invalid => new(false, false);
|
||||
}
|
||||
|
||||
private sealed record OwnedObjectSnapshot(
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using K4os.Compression.LZ4.Legacy;
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.API.Dto.CharaData;
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services.CharaData;
|
||||
using LightlessSync.Services.CharaData.Models;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.UI.Models;
|
||||
using LightlessSync.Utils;
|
||||
using LightlessSync.WebAPI.Files;
|
||||
using Microsoft.Extensions.Logging;
|
||||
@@ -24,10 +27,11 @@ public sealed class CharaDataFileHandler : IDisposable
|
||||
private readonly ILogger<CharaDataFileHandler> _logger;
|
||||
private readonly LightlessCharaFileDataFactory _lightlessCharaFileDataFactory;
|
||||
private readonly PlayerDataFactory _playerDataFactory;
|
||||
private readonly NotificationService _notificationService;
|
||||
private int _globalFileCounter = 0;
|
||||
|
||||
public CharaDataFileHandler(ILogger<CharaDataFileHandler> logger, FileDownloadManagerFactory fileDownloadManagerFactory, FileUploadManager fileUploadManager, FileCacheManager fileCacheManager,
|
||||
DalamudUtilService dalamudUtilService, GameObjectHandlerFactory gameObjectHandlerFactory, PlayerDataFactory playerDataFactory)
|
||||
DalamudUtilService dalamudUtilService, GameObjectHandlerFactory gameObjectHandlerFactory, PlayerDataFactory playerDataFactory, NotificationService notificationService)
|
||||
{
|
||||
_fileDownloadManager = fileDownloadManagerFactory.Create();
|
||||
_logger = logger;
|
||||
@@ -36,6 +40,7 @@ public sealed class CharaDataFileHandler : IDisposable
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_gameObjectHandlerFactory = gameObjectHandlerFactory;
|
||||
_playerDataFactory = playerDataFactory;
|
||||
_notificationService = notificationService;
|
||||
_lightlessCharaFileDataFactory = new(fileCacheManager);
|
||||
}
|
||||
|
||||
@@ -248,54 +253,161 @@ public sealed class CharaDataFileHandler : IDisposable
|
||||
}
|
||||
|
||||
internal async Task SaveCharaFileAsync(string description, string filePath)
|
||||
{
|
||||
var createPlayerDataStopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
var data = await CreatePlayerData().ConfigureAwait(false);
|
||||
createPlayerDataStopwatch.Stop();
|
||||
_logger.LogInformation("CreatePlayerData took {elapsed}ms", createPlayerDataStopwatch.ElapsedMilliseconds);
|
||||
|
||||
if (data == null) return;
|
||||
|
||||
await Task.Run(async () => await SaveCharaFileAsyncInternal(description, filePath, data).ConfigureAwait(false)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task SaveCharaFileAsyncInternal(string description, string filePath, CharacterData data)
|
||||
{
|
||||
var tempFilePath = filePath + ".tmp";
|
||||
var overallStopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
|
||||
try
|
||||
{
|
||||
var data = await CreatePlayerData().ConfigureAwait(false);
|
||||
if (data == null) return;
|
||||
|
||||
var lightlessCharaFileData = _lightlessCharaFileDataFactory.Create(description, data);
|
||||
LightlessCharaFileHeader output = new(LightlessCharaFileHeader.CurrentVersion, lightlessCharaFileData);
|
||||
|
||||
using var fs = new FileStream(tempFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.None);
|
||||
using var fs = new FileStream(tempFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.None, bufferSize: 65536, useAsync: false);
|
||||
using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression);
|
||||
using var writer = new BinaryWriter(lz4);
|
||||
output.WriteToStream(writer);
|
||||
|
||||
int fileIndex = 0;
|
||||
long totalBytesWritten = 0;
|
||||
long totalBytesToWrite = output.CharaFileData.Files.Sum(f => f.Length);
|
||||
var fileWriteStopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
const long updateIntervalMs = 1000;
|
||||
|
||||
foreach (var item in output.CharaFileData.Files)
|
||||
{
|
||||
fileIndex++;
|
||||
var fileStopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
|
||||
var file = _fileCacheManager.GetFileCacheByHash(item.Hash)!;
|
||||
_logger.LogDebug("Saving to MCDF: {hash}:{file}", item.Hash, file.ResolvedFilepath);
|
||||
_logger.LogDebug("Saving to MCDF [{fileNum}/{totalFiles}]: {hash}:{file}", fileIndex, output.CharaFileData.Files.Count, item.Hash, file.ResolvedFilepath);
|
||||
_logger.LogDebug("\tAssociated GamePaths:");
|
||||
foreach (var path in item.GamePaths)
|
||||
{
|
||||
_logger.LogDebug("\t{path}", path);
|
||||
}
|
||||
|
||||
var fsRead = File.OpenRead(file.ResolvedFilepath);
|
||||
await using (fsRead.ConfigureAwait(false))
|
||||
using var fsRead = File.OpenRead(file.ResolvedFilepath);
|
||||
using var br = new BinaryReader(fsRead);
|
||||
byte[] buffer = new byte[item.Length];
|
||||
int bytesRead = br.Read(buffer, 0, item.Length);
|
||||
|
||||
if (bytesRead != item.Length)
|
||||
{
|
||||
using var br = new BinaryReader(fsRead);
|
||||
byte[] buffer = new byte[item.Length];
|
||||
br.Read(buffer, 0, item.Length);
|
||||
writer.Write(buffer);
|
||||
_logger.LogWarning("Expected to read {expected} bytes but got {actual} bytes from {file}", item.Length, bytesRead, file.ResolvedFilepath);
|
||||
}
|
||||
|
||||
writer.Write(buffer);
|
||||
totalBytesWritten += bytesRead;
|
||||
|
||||
fileStopwatch.Stop();
|
||||
_logger.LogDebug("Wrote file [{fileNum}/{totalFiles}] in {elapsed}ms ({sizeKb}kb)", fileIndex, output.CharaFileData.Files.Count, fileStopwatch.ElapsedMilliseconds, item.Length / 1024);
|
||||
|
||||
if (fileWriteStopwatch.ElapsedMilliseconds >= updateIntervalMs && totalBytesToWrite > 0)
|
||||
{
|
||||
float progress = (float)totalBytesWritten / totalBytesToWrite;
|
||||
var elapsed = overallStopwatch.Elapsed;
|
||||
var eta = CalculateEta(elapsed, progress);
|
||||
|
||||
var notification = new LightlessNotification
|
||||
{
|
||||
Id = "chara_file_save_progress",
|
||||
Title = "Character Data",
|
||||
Message = $"Compressing and saving character file... {(progress * 100):F0}%\nETA: {FormatTimespan(eta)}",
|
||||
Type = NotificationType.Info,
|
||||
Duration = TimeSpan.FromMinutes(5),
|
||||
ShowProgress = true,
|
||||
Progress = progress
|
||||
};
|
||||
|
||||
_notificationService.Mediator.Publish(new LightlessNotificationMessage(notification));
|
||||
|
||||
fileWriteStopwatch.Restart();
|
||||
}
|
||||
}
|
||||
|
||||
var flushStopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
writer.Flush();
|
||||
await lz4.FlushAsync().ConfigureAwait(false);
|
||||
await fs.FlushAsync().ConfigureAwait(false);
|
||||
lz4.Flush();
|
||||
fs.Flush();
|
||||
fs.Close();
|
||||
flushStopwatch.Stop();
|
||||
_logger.LogInformation("Flush operations took {elapsed}ms", flushStopwatch.ElapsedMilliseconds);
|
||||
|
||||
var moveStopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
File.Move(tempFilePath, filePath, true);
|
||||
moveStopwatch.Stop();
|
||||
_logger.LogInformation("File move took {elapsed}ms", moveStopwatch.ElapsedMilliseconds);
|
||||
|
||||
overallStopwatch.Stop();
|
||||
_logger.LogInformation("SaveCharaFileAsync completed successfully in {elapsed}ms. Total bytes written: {totalBytes}mb", overallStopwatch.ElapsedMilliseconds, totalBytesWritten / (1024 * 1024));
|
||||
|
||||
_notificationService.ShowNotification(
|
||||
"Character Data",
|
||||
"Character file saved successfully!",
|
||||
NotificationType.Info,
|
||||
duration: TimeSpan.FromSeconds(5));
|
||||
|
||||
_notificationService.Mediator.Publish(new LightlessNotificationDismissMessage("chara_file_save_progress"));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Failure Saving Lightless Chara File, deleting output");
|
||||
File.Delete(tempFilePath);
|
||||
overallStopwatch.Stop();
|
||||
_logger.LogError(ex, "Failure Saving Lightless Chara File after {elapsed}ms, deleting output", overallStopwatch.ElapsedMilliseconds);
|
||||
try
|
||||
{
|
||||
File.Delete(tempFilePath);
|
||||
}
|
||||
catch (Exception deleteEx)
|
||||
{
|
||||
_logger.LogError(deleteEx, "Failed to delete temporary file {file}", tempFilePath);
|
||||
}
|
||||
|
||||
_notificationService.ShowErrorNotification(
|
||||
"Character Data Save Failed",
|
||||
"Failed to save character file",
|
||||
ex);
|
||||
|
||||
_notificationService.Mediator.Publish(new LightlessNotificationDismissMessage("chara_file_save_progress"));
|
||||
}
|
||||
}
|
||||
|
||||
private static TimeSpan CalculateEta(TimeSpan elapsed, float progress)
|
||||
{
|
||||
if (progress <= 0 || elapsed.TotalSeconds < 0.1)
|
||||
return TimeSpan.Zero;
|
||||
|
||||
double totalSeconds = elapsed.TotalSeconds / progress;
|
||||
double remainingSeconds = totalSeconds - elapsed.TotalSeconds;
|
||||
|
||||
return TimeSpan.FromSeconds(Math.Max(0, remainingSeconds));
|
||||
}
|
||||
|
||||
private static string FormatTimespan(TimeSpan ts)
|
||||
{
|
||||
if (ts.TotalSeconds < 1)
|
||||
return "< 1s";
|
||||
|
||||
if (ts.TotalSeconds < 60)
|
||||
return $"{ts.TotalSeconds:F0}s";
|
||||
|
||||
if (ts.TotalMinutes < 60)
|
||||
return $"{ts.TotalMinutes:F1}m";
|
||||
|
||||
return $"{ts.TotalHours:F1}h";
|
||||
}
|
||||
|
||||
internal async Task<List<string>> UploadFiles(List<string> fileList, ValueProgress<string> uploadProgress, CancellationToken token)
|
||||
{
|
||||
return await _fileUploadManager.UploadFiles(fileList, uploadProgress, token).ConfigureAwait(false);
|
||||
|
||||
@@ -450,7 +450,7 @@ public class CharaDataGposeTogetherManager : DisposableMediatorSubscriberBase
|
||||
};
|
||||
}
|
||||
|
||||
var loc = await _dalamudUtil.GetMapDataAsync().ConfigureAwait(false);
|
||||
var loc = _dalamudUtil.GetMapData();
|
||||
worldData.LocationInfo = loc;
|
||||
|
||||
if (_forceResendWorldData || worldData != _lastWorldData)
|
||||
|
||||
@@ -254,7 +254,7 @@ public sealed partial class CharaDataManager : DisposableMediatorSubscriberBase
|
||||
|
||||
Logger.LogTrace("Attaching World data {data}", worldData);
|
||||
|
||||
worldData.LocationInfo = await _dalamudUtilService.GetMapDataAsync().ConfigureAwait(false);
|
||||
worldData.LocationInfo = _dalamudUtilService.GetMapData();
|
||||
|
||||
Logger.LogTrace("World data serialized: {data}", worldData);
|
||||
|
||||
|
||||
@@ -186,8 +186,8 @@ public sealed class CharaDataNearbyManager : DisposableMediatorSubscriberBase
|
||||
var previousPoses = _nearbyData.Keys.ToList();
|
||||
_nearbyData.Clear();
|
||||
|
||||
var ownLocation = await _dalamudUtilService.RunOnFrameworkThread(() => _dalamudUtilService.GetMapData()).ConfigureAwait(false);
|
||||
var player = await _dalamudUtilService.RunOnFrameworkThread(() => _dalamudUtilService.GetPlayerCharacter()).ConfigureAwait(false);
|
||||
var ownLocation = _dalamudUtilService.GetMapData();
|
||||
var player = await _dalamudUtilService.GetPlayerCharacterAsync().ConfigureAwait(false);
|
||||
var currentServer = player.CurrentWorld;
|
||||
var playerPos = player.Position;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.FileCache;
|
||||
@@ -27,7 +28,7 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
{
|
||||
_baseAnalysisCts = _baseAnalysisCts.CancelRecreate();
|
||||
var token = _baseAnalysisCts.Token;
|
||||
_ = BaseAnalysis(msg.CharacterData, token);
|
||||
_ = Task.Run(async () => await BaseAnalysis(msg.CharacterData, token).ConfigureAwait(false), token);
|
||||
});
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_xivDataAnalyzer = modelAnalyzer;
|
||||
@@ -98,12 +99,14 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
_analysisCts = null;
|
||||
if (print) PrintAnalysis();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_analysisCts.CancelDispose();
|
||||
_baseAnalysisCts.Dispose();
|
||||
}
|
||||
public async Task UpdateFileEntriesAsync(IEnumerable<string> filePaths, CancellationToken token)
|
||||
|
||||
public async Task UpdateFileEntriesAsync(IEnumerable<string> filePaths, CancellationToken token, bool force = false)
|
||||
{
|
||||
var normalized = new HashSet<string>(
|
||||
filePaths.Where(path => !string.IsNullOrWhiteSpace(path)),
|
||||
@@ -112,6 +115,8 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var updated = false;
|
||||
foreach (var objectEntries in LastAnalysis.Values)
|
||||
{
|
||||
foreach (var entry in objectEntries.Values)
|
||||
@@ -121,10 +126,28 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
continue;
|
||||
}
|
||||
token.ThrowIfCancellationRequested();
|
||||
await entry.ComputeSizes(_fileCacheManager, token).ConfigureAwait(false);
|
||||
await entry.ComputeSizes(_fileCacheManager, token, force).ConfigureAwait(false);
|
||||
|
||||
if (string.Equals(entry.FileType, "mdl", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
var sourcePath = entry.FilePaths.FirstOrDefault(path => !string.IsNullOrWhiteSpace(path));
|
||||
if (!string.IsNullOrWhiteSpace(sourcePath))
|
||||
{
|
||||
entry.UpdateTriangles(_xivDataAnalyzer.RefreshTrianglesForPath(entry.Hash, sourcePath));
|
||||
}
|
||||
}
|
||||
|
||||
updated = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (updated)
|
||||
{
|
||||
RecalculateSummary();
|
||||
Mediator.Publish(new CharacterDataAnalyzedMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private async Task BaseAnalysis(CharacterData charaData, CancellationToken token)
|
||||
{
|
||||
if (string.Equals(charaData.DataHash.Value, _lastDataHash, StringComparison.Ordinal)) return;
|
||||
@@ -136,29 +159,47 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
var fileCacheEntries = (await _fileCacheManager.GetAllFileCachesByHashAsync(fileEntry.Hash, ignoreCacheEntries: true, validate: false, token).ConfigureAwait(false)).ToList();
|
||||
if (fileCacheEntries.Count == 0) continue;
|
||||
var filePath = fileCacheEntries[0].ResolvedFilepath;
|
||||
FileInfo fi = new(filePath);
|
||||
string ext = "unk?";
|
||||
try
|
||||
{
|
||||
ext = fi.Extension[1..];
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Could not identify extension for {path}", filePath);
|
||||
}
|
||||
var fileCacheEntries = (await _fileCacheManager
|
||||
.GetAllFileCachesByHashAsync(fileEntry.Hash, ignoreCacheEntries: true, validate: false, token)
|
||||
.ConfigureAwait(false))
|
||||
.ToList();
|
||||
|
||||
if (fileCacheEntries.Count == 0)
|
||||
continue;
|
||||
|
||||
var resolved = fileCacheEntries[0].ResolvedFilepath;
|
||||
|
||||
var extWithDot = Path.GetExtension(resolved);
|
||||
var ext = string.IsNullOrEmpty(extWithDot) ? "unk?" : extWithDot.TrimStart('.');
|
||||
|
||||
var tris = await _xivDataAnalyzer.GetTrianglesByHash(fileEntry.Hash).ConfigureAwait(false);
|
||||
foreach (var entry in fileCacheEntries)
|
||||
|
||||
var distinctFilePaths = fileCacheEntries
|
||||
.Select(c => c.ResolvedFilepath)
|
||||
.Where(p => !string.IsNullOrWhiteSpace(p))
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
long orig = 0, comp = 0;
|
||||
var first = fileCacheEntries[0];
|
||||
if (first.Size > 0) orig = first.Size.Value;
|
||||
if (first.CompressedSize > 0) comp = first.CompressedSize.Value;
|
||||
|
||||
if (_fileCacheManager.TryGetSizeInfo(fileEntry.Hash, out var cached))
|
||||
{
|
||||
data[fileEntry.Hash] = new FileDataEntry(fileEntry.Hash, ext,
|
||||
[.. fileEntry.GamePaths],
|
||||
[.. fileCacheEntries.Select(c => c.ResolvedFilepath).Distinct(StringComparer.Ordinal)],
|
||||
entry.Size > 0 ? entry.Size.Value : 0,
|
||||
entry.CompressedSize > 0 ? entry.CompressedSize.Value : 0,
|
||||
tris);
|
||||
if (orig <= 0 && cached.Original > 0) orig = cached.Original;
|
||||
if (comp <= 0 && cached.Compressed > 0) comp = cached.Compressed;
|
||||
}
|
||||
|
||||
data[fileEntry.Hash] = new FileDataEntry(
|
||||
fileEntry.Hash,
|
||||
ext,
|
||||
[.. fileEntry.GamePaths],
|
||||
distinctFilePaths,
|
||||
orig,
|
||||
comp,
|
||||
tris,
|
||||
fileCacheEntries);
|
||||
}
|
||||
LastAnalysis[obj.Key] = data;
|
||||
}
|
||||
@@ -167,6 +208,7 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
Mediator.Publish(new CharacterDataAnalyzedMessage());
|
||||
_lastDataHash = charaData.DataHash.Value;
|
||||
}
|
||||
|
||||
private void RecalculateSummary()
|
||||
{
|
||||
var builder = ImmutableDictionary.CreateBuilder<ObjectKind, CharacterAnalysisObjectSummary>();
|
||||
@@ -192,6 +234,7 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
|
||||
_latestSummary = new CharacterAnalysisSummary(builder.ToImmutable());
|
||||
}
|
||||
|
||||
private void PrintAnalysis()
|
||||
{
|
||||
if (LastAnalysis.Count == 0) return;
|
||||
@@ -235,42 +278,84 @@ public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
UiSharedService.ByteToString(LastAnalysis.Values.Sum(c => c.Values.Sum(v => v.CompressedSize))));
|
||||
Logger.LogInformation("IMPORTANT NOTES:\n\r- For Lightless up- and downloads only the compressed size is relevant.\n\r- An unusually high total files count beyond 200 and up will also increase your download time to others significantly.");
|
||||
}
|
||||
internal sealed record FileDataEntry(string Hash, string FileType, List<string> GamePaths, List<string> FilePaths, long OriginalSize, long CompressedSize, long Triangles)
|
||||
{
|
||||
public bool IsComputed => OriginalSize > 0 && CompressedSize > 0;
|
||||
public async Task ComputeSizes(FileCacheManager fileCacheManager, CancellationToken token)
|
||||
{
|
||||
var compressedsize = await fileCacheManager.GetCompressedFileData(Hash, token).ConfigureAwait(false);
|
||||
var normalSize = new FileInfo(FilePaths[0]).Length;
|
||||
var entries = await fileCacheManager.GetAllFileCachesByHashAsync(Hash, ignoreCacheEntries: true, validate: false, token).ConfigureAwait(false);
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
entry.Size = normalSize;
|
||||
entry.CompressedSize = compressedsize.Item2.LongLength;
|
||||
}
|
||||
OriginalSize = normalSize;
|
||||
CompressedSize = compressedsize.Item2.LongLength;
|
||||
RefreshFormat();
|
||||
}
|
||||
public long OriginalSize { get; private set; } = OriginalSize;
|
||||
public long CompressedSize { get; private set; } = CompressedSize;
|
||||
public long Triangles { get; private set; } = Triangles;
|
||||
public Lazy<string> Format => _format ??= CreateFormatValue();
|
||||
|
||||
internal sealed class FileDataEntry
|
||||
{
|
||||
public string Hash { get; }
|
||||
public string FileType { get; }
|
||||
public List<string> GamePaths { get; }
|
||||
public List<string> FilePaths { get; }
|
||||
|
||||
public long OriginalSize { get; private set; }
|
||||
public long CompressedSize { get; private set; }
|
||||
public long Triangles { get; private set; }
|
||||
|
||||
public IReadOnlyList<FileCacheEntity> CacheEntries { get; }
|
||||
|
||||
public bool IsComputed => OriginalSize > 0 && CompressedSize > 0;
|
||||
|
||||
public FileDataEntry(
|
||||
string hash,
|
||||
string fileType,
|
||||
List<string> gamePaths,
|
||||
List<string> filePaths,
|
||||
long originalSize,
|
||||
long compressedSize,
|
||||
long triangles,
|
||||
IReadOnlyList<FileCacheEntity> cacheEntries)
|
||||
{
|
||||
Hash = hash;
|
||||
FileType = fileType;
|
||||
GamePaths = gamePaths;
|
||||
FilePaths = filePaths;
|
||||
OriginalSize = originalSize;
|
||||
CompressedSize = compressedSize;
|
||||
Triangles = triangles;
|
||||
CacheEntries = cacheEntries;
|
||||
}
|
||||
|
||||
public async Task ComputeSizes(FileCacheManager fileCacheManager, CancellationToken token, bool force = false)
|
||||
{
|
||||
if (!force && IsComputed)
|
||||
return;
|
||||
|
||||
if (FilePaths.Count == 0 || string.IsNullOrWhiteSpace(FilePaths[0]))
|
||||
return;
|
||||
|
||||
var path = FilePaths[0];
|
||||
|
||||
if (!File.Exists(path))
|
||||
return;
|
||||
|
||||
var original = new FileInfo(path).Length;
|
||||
|
||||
var compressedLen = await fileCacheManager.GetCompressedSizeAsync(Hash, token).ConfigureAwait(false);
|
||||
if (compressedLen <= 0 && !string.Equals(FileType, "tex", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
compressedLen = original;
|
||||
}
|
||||
|
||||
fileCacheManager.SetSizeInfo(Hash, original, compressedLen);
|
||||
FileCacheManager.ApplySizesToEntries(CacheEntries, original, compressedLen);
|
||||
|
||||
OriginalSize = original;
|
||||
CompressedSize = compressedLen;
|
||||
|
||||
if (string.Equals(FileType, "tex", StringComparison.OrdinalIgnoreCase))
|
||||
RefreshFormat();
|
||||
}
|
||||
|
||||
public Lazy<string> Format => _format ??= CreateFormatValue();
|
||||
private Lazy<string>? _format;
|
||||
|
||||
public void RefreshFormat()
|
||||
{
|
||||
_format = CreateFormatValue();
|
||||
}
|
||||
public void RefreshFormat() => _format = CreateFormatValue();
|
||||
public void UpdateTriangles(long triangles) => Triangles = triangles;
|
||||
|
||||
private Lazy<string> CreateFormatValue()
|
||||
=> new(() =>
|
||||
{
|
||||
if (!string.Equals(FileType, "tex", StringComparison.Ordinal))
|
||||
{
|
||||
if (!string.Equals(FileType, "tex", StringComparison.OrdinalIgnoreCase))
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
770
LightlessSync/Services/Chat/ChatEmoteService.cs
Normal file
770
LightlessSync/Services/Chat/ChatEmoteService.cs
Normal file
@@ -0,0 +1,770 @@
|
||||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.UI;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Text.Json;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Formats.Gif;
|
||||
using SixLabors.ImageSharp.Formats.Webp;
|
||||
using SixLabors.ImageSharp.Metadata;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using SixLabors.ImageSharp.Processing;
|
||||
|
||||
namespace LightlessSync.Services.Chat;
|
||||
|
||||
public sealed class ChatEmoteService : IDisposable
|
||||
{
|
||||
private const string GlobalEmoteSetUrl = "https://7tv.io/v3/emote-sets/global";
|
||||
private const int DefaultFrameDelayMs = 100;
|
||||
private const int MinFrameDelayMs = 20;
|
||||
|
||||
private readonly ILogger<ChatEmoteService> _logger;
|
||||
private readonly HttpClient _httpClient;
|
||||
private readonly UiSharedService _uiSharedService;
|
||||
private readonly ChatConfigService _chatConfigService;
|
||||
private readonly ConcurrentDictionary<string, EmoteEntry> _emotes = new(StringComparer.Ordinal);
|
||||
private readonly SemaphoreSlim _downloadGate = new(3, 3);
|
||||
|
||||
private readonly object _loadLock = new();
|
||||
private Task? _loadTask;
|
||||
|
||||
public ChatEmoteService(ILogger<ChatEmoteService> logger, HttpClient httpClient, UiSharedService uiSharedService, ChatConfigService chatConfigService)
|
||||
{
|
||||
_logger = logger;
|
||||
_httpClient = httpClient;
|
||||
_uiSharedService = uiSharedService;
|
||||
_chatConfigService = chatConfigService;
|
||||
}
|
||||
|
||||
public void EnsureGlobalEmotesLoaded()
|
||||
{
|
||||
lock (_loadLock)
|
||||
{
|
||||
if (_loadTask is not null && !_loadTask.IsCompleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_emotes.Count > 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_loadTask = Task.Run(LoadGlobalEmotesAsync);
|
||||
}
|
||||
}
|
||||
|
||||
public IReadOnlyList<string> GetEmoteNames()
|
||||
{
|
||||
EnsureGlobalEmotesLoaded();
|
||||
var names = _emotes.Keys.ToArray();
|
||||
Array.Sort(names, StringComparer.OrdinalIgnoreCase);
|
||||
return names;
|
||||
}
|
||||
|
||||
public bool TryGetEmote(string code, out IDalamudTextureWrap? texture)
|
||||
{
|
||||
texture = null;
|
||||
EnsureGlobalEmotesLoaded();
|
||||
|
||||
if (!_emotes.TryGetValue(code, out var entry))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var allowAnimation = _chatConfigService.Current.EnableAnimatedEmotes;
|
||||
if (entry.TryGetTexture(allowAnimation, out texture))
|
||||
{
|
||||
if (allowAnimation && entry.NeedsAnimationLoad && !entry.HasAttemptedAnimation)
|
||||
{
|
||||
entry.EnsureLoading(allowAnimation, QueueEmoteDownload, allowWhenStaticLoaded: true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
entry.EnsureLoading(allowAnimation, QueueEmoteDownload);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var entry in _emotes.Values)
|
||||
{
|
||||
entry.Dispose();
|
||||
}
|
||||
|
||||
_downloadGate.Dispose();
|
||||
}
|
||||
|
||||
private async Task LoadGlobalEmotesAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
using var stream = await _httpClient.GetStreamAsync(GlobalEmoteSetUrl).ConfigureAwait(false);
|
||||
using var document = await JsonDocument.ParseAsync(stream).ConfigureAwait(false);
|
||||
|
||||
if (!document.RootElement.TryGetProperty("emotes", out var emotes))
|
||||
{
|
||||
_logger.LogWarning("7TV emote set response missing emotes array");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var emoteElement in emotes.EnumerateArray())
|
||||
{
|
||||
if (!emoteElement.TryGetProperty("name", out var nameElement))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var name = nameElement.GetString();
|
||||
if (string.IsNullOrWhiteSpace(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var source = TryBuildEmoteSource(emoteElement);
|
||||
if (source is null || (!source.Value.HasStatic && !source.Value.HasAnimation))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
_emotes.TryAdd(name, new EmoteEntry(name, source.Value));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failed to load 7TV emote set");
|
||||
}
|
||||
}
|
||||
|
||||
private static EmoteSource? TryBuildEmoteSource(JsonElement emoteElement)
|
||||
{
|
||||
if (!emoteElement.TryGetProperty("data", out var dataElement))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!dataElement.TryGetProperty("host", out var hostElement))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!hostElement.TryGetProperty("url", out var urlElement))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var baseUrl = urlElement.GetString();
|
||||
if (string.IsNullOrWhiteSpace(baseUrl))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (baseUrl.StartsWith("//", StringComparison.Ordinal))
|
||||
{
|
||||
baseUrl = "https:" + baseUrl;
|
||||
}
|
||||
|
||||
if (!hostElement.TryGetProperty("files", out var filesElement))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var files = ReadEmoteFiles(filesElement);
|
||||
if (files.Count == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var animatedFile = PickBestAnimatedFile(files);
|
||||
var animatedUrl = animatedFile is null ? null : BuildEmoteUrl(baseUrl, animatedFile.Value.Name);
|
||||
|
||||
var staticName = animatedFile?.StaticName;
|
||||
if (string.IsNullOrWhiteSpace(staticName))
|
||||
{
|
||||
staticName = PickBestStaticFileName(files);
|
||||
}
|
||||
|
||||
var staticUrl = string.IsNullOrWhiteSpace(staticName) ? null : BuildEmoteUrl(baseUrl, staticName);
|
||||
if (string.IsNullOrWhiteSpace(animatedUrl) && string.IsNullOrWhiteSpace(staticUrl))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EmoteSource(staticUrl, animatedUrl);
|
||||
}
|
||||
|
||||
private static string BuildEmoteUrl(string baseUrl, string fileName)
|
||||
=> baseUrl.TrimEnd('/') + "/" + fileName;
|
||||
|
||||
private static List<EmoteFile> ReadEmoteFiles(JsonElement filesElement)
|
||||
{
|
||||
var files = new List<EmoteFile>();
|
||||
foreach (var file in filesElement.EnumerateArray())
|
||||
{
|
||||
if (!file.TryGetProperty("name", out var nameElement))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var name = nameElement.GetString();
|
||||
if (string.IsNullOrWhiteSpace(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string? staticName = null;
|
||||
if (file.TryGetProperty("static_name", out var staticNameElement) && staticNameElement.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
staticName = staticNameElement.GetString();
|
||||
}
|
||||
|
||||
var frameCount = 1;
|
||||
if (file.TryGetProperty("frame_count", out var frameCountElement) && frameCountElement.ValueKind == JsonValueKind.Number)
|
||||
{
|
||||
frameCountElement.TryGetInt32(out frameCount);
|
||||
frameCount = Math.Max(frameCount, 1);
|
||||
}
|
||||
|
||||
string? format = null;
|
||||
if (file.TryGetProperty("format", out var formatElement) && formatElement.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
format = formatElement.GetString();
|
||||
}
|
||||
|
||||
files.Add(new EmoteFile(name, staticName, frameCount, format));
|
||||
}
|
||||
|
||||
return files;
|
||||
}
|
||||
|
||||
private static EmoteFile? PickBestAnimatedFile(IReadOnlyList<EmoteFile> files)
|
||||
{
|
||||
EmoteFile? webp1x = null;
|
||||
EmoteFile? gif1x = null;
|
||||
EmoteFile? webpFallback = null;
|
||||
EmoteFile? gifFallback = null;
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
if (file.FrameCount <= 1 || !IsAnimatedFormatSupported(file))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (file.Name.Equals("1x.webp", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
webp1x = file;
|
||||
}
|
||||
else if (file.Name.Equals("1x.gif", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
gif1x = file;
|
||||
}
|
||||
else if (file.Name.EndsWith(".webp", StringComparison.OrdinalIgnoreCase) && webpFallback is null)
|
||||
{
|
||||
webpFallback = file;
|
||||
}
|
||||
else if (file.Name.EndsWith(".gif", StringComparison.OrdinalIgnoreCase) && gifFallback is null)
|
||||
{
|
||||
gifFallback = file;
|
||||
}
|
||||
}
|
||||
|
||||
return webp1x ?? gif1x ?? webpFallback ?? gifFallback;
|
||||
}
|
||||
|
||||
private static string? PickBestStaticFileName(IReadOnlyList<EmoteFile> files)
|
||||
{
|
||||
string? png1x = null;
|
||||
string? webp1x = null;
|
||||
string? gif1x = null;
|
||||
string? pngFallback = null;
|
||||
string? webpFallback = null;
|
||||
string? gifFallback = null;
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
if (file.FrameCount > 1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var name = file.StaticName ?? file.Name;
|
||||
if (string.IsNullOrWhiteSpace(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (name.Equals("1x.png", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
png1x = name;
|
||||
}
|
||||
else if (name.Equals("1x.webp", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
webp1x = name;
|
||||
}
|
||||
else if (name.Equals("1x.gif", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
gif1x = name;
|
||||
}
|
||||
else if (name.EndsWith(".png", StringComparison.OrdinalIgnoreCase) && pngFallback is null)
|
||||
{
|
||||
pngFallback = name;
|
||||
}
|
||||
else if (name.EndsWith(".webp", StringComparison.OrdinalIgnoreCase) && webpFallback is null)
|
||||
{
|
||||
webpFallback = name;
|
||||
}
|
||||
else if (name.EndsWith(".gif", StringComparison.OrdinalIgnoreCase) && gifFallback is null)
|
||||
{
|
||||
gifFallback = name;
|
||||
}
|
||||
}
|
||||
|
||||
return png1x ?? webp1x ?? gif1x ?? pngFallback ?? webpFallback ?? gifFallback;
|
||||
}
|
||||
|
||||
private static bool IsAnimatedFormatSupported(EmoteFile file)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(file.Format))
|
||||
{
|
||||
return file.Format.Equals("WEBP", StringComparison.OrdinalIgnoreCase)
|
||||
|| file.Format.Equals("GIF", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
return file.Name.EndsWith(".webp", StringComparison.OrdinalIgnoreCase)
|
||||
|| file.Name.EndsWith(".gif", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private readonly record struct EmoteSource(string? StaticUrl, string? AnimatedUrl)
|
||||
{
|
||||
public bool HasStatic => !string.IsNullOrWhiteSpace(StaticUrl);
|
||||
public bool HasAnimation => !string.IsNullOrWhiteSpace(AnimatedUrl);
|
||||
}
|
||||
|
||||
private readonly record struct EmoteFile(string Name, string? StaticName, int FrameCount, string? Format);
|
||||
|
||||
private void QueueEmoteDownload(EmoteEntry entry, bool allowAnimation)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await _downloadGate.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
if (allowAnimation)
|
||||
{
|
||||
if (entry.HasAnimatedSource)
|
||||
{
|
||||
entry.MarkAnimationAttempted();
|
||||
if (await TryLoadAnimatedEmoteAsync(entry).ConfigureAwait(false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (entry.HasStaticSource && !entry.HasStaticTexture && await TryLoadStaticEmoteAsync(entry).ConfigureAwait(false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entry.HasStaticSource && await TryLoadStaticEmoteAsync(entry).ConfigureAwait(false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (entry.HasAnimatedSource)
|
||||
{
|
||||
entry.MarkAnimationAttempted();
|
||||
if (await TryLoadAnimatedEmoteAsync(entry).ConfigureAwait(false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
entry.MarkFailed();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Failed to load 7TV emote {Emote}", entry.Code);
|
||||
entry.MarkFailed();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_downloadGate.Release();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private async Task<bool> TryLoadAnimatedEmoteAsync(EmoteEntry entry)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(entry.AnimatedUrl))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var data = await _httpClient.GetByteArrayAsync(entry.AnimatedUrl).ConfigureAwait(false);
|
||||
var isWebp = entry.AnimatedUrl.EndsWith(".webp", StringComparison.OrdinalIgnoreCase);
|
||||
if (!TryDecodeAnimation(data, isWebp, out var animation))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
entry.SetAnimation(animation);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Failed to decode animated 7TV emote {Emote}", entry.Code);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<bool> TryLoadStaticEmoteAsync(EmoteEntry entry)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(entry.StaticUrl))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var data = await _httpClient.GetByteArrayAsync(entry.StaticUrl).ConfigureAwait(false);
|
||||
var texture = _uiSharedService.LoadImage(data);
|
||||
entry.SetStaticTexture(texture);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Failed to decode static 7TV emote {Emote}", entry.Code);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryDecodeAnimation(byte[] data, bool isWebp, out EmoteAnimation? animation)
|
||||
{
|
||||
animation = null;
|
||||
List<EmoteFrame>? frames = null;
|
||||
|
||||
try
|
||||
{
|
||||
Image<Rgba32> image;
|
||||
if (isWebp)
|
||||
{
|
||||
using var stream = new MemoryStream(data);
|
||||
image = WebpDecoder.Instance.Decode<Rgba32>(
|
||||
new WebpDecoderOptions { BackgroundColorHandling = BackgroundColorHandling.Ignore },
|
||||
stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
image = Image.Load<Rgba32>(data);
|
||||
}
|
||||
|
||||
using (image)
|
||||
{
|
||||
if (image.Frames.Count <= 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
using var composite = new Image<Rgba32>(image.Width, image.Height, Color.Transparent);
|
||||
Image<Rgba32>? restoreCanvas = null;
|
||||
GifDisposalMethod? pendingGifDisposal = null;
|
||||
WebpDisposalMethod? pendingWebpDisposal = null;
|
||||
|
||||
frames = new List<EmoteFrame>(image.Frames.Count);
|
||||
for (var i = 0; i < image.Frames.Count; i++)
|
||||
{
|
||||
var frameMetadata = image.Frames[i].Metadata;
|
||||
var delayMs = GetFrameDelayMs(frameMetadata);
|
||||
|
||||
ApplyDisposal(composite, ref restoreCanvas, pendingGifDisposal, pendingWebpDisposal);
|
||||
|
||||
GifDisposalMethod? currentGifDisposal = null;
|
||||
WebpDisposalMethod? currentWebpDisposal = null;
|
||||
var blendMethod = WebpBlendMethod.Over;
|
||||
|
||||
if (isWebp)
|
||||
{
|
||||
if (frameMetadata.TryGetWebpFrameMetadata(out var webpMetadata))
|
||||
{
|
||||
currentWebpDisposal = webpMetadata.DisposalMethod;
|
||||
blendMethod = webpMetadata.BlendMethod;
|
||||
}
|
||||
}
|
||||
else if (frameMetadata.TryGetGifMetadata(out var gifMetadata))
|
||||
{
|
||||
currentGifDisposal = gifMetadata.DisposalMethod;
|
||||
}
|
||||
|
||||
if (currentGifDisposal == GifDisposalMethod.RestoreToPrevious)
|
||||
{
|
||||
restoreCanvas?.Dispose();
|
||||
restoreCanvas = composite.Clone();
|
||||
}
|
||||
|
||||
using var frameImage = image.Frames.CloneFrame(i);
|
||||
var alphaMode = blendMethod == WebpBlendMethod.Source
|
||||
? PixelAlphaCompositionMode.Src
|
||||
: PixelAlphaCompositionMode.SrcOver;
|
||||
composite.Mutate(ctx => ctx.DrawImage(frameImage, PixelColorBlendingMode.Normal, alphaMode, 1f));
|
||||
|
||||
using var renderedFrame = composite.Clone();
|
||||
using var ms = new MemoryStream();
|
||||
renderedFrame.SaveAsPng(ms);
|
||||
|
||||
var texture = _uiSharedService.LoadImage(ms.ToArray());
|
||||
frames.Add(new EmoteFrame(texture, delayMs));
|
||||
|
||||
pendingGifDisposal = currentGifDisposal;
|
||||
pendingWebpDisposal = currentWebpDisposal;
|
||||
}
|
||||
|
||||
restoreCanvas?.Dispose();
|
||||
|
||||
animation = new EmoteAnimation(frames);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
if (frames is not null)
|
||||
{
|
||||
foreach (var frame in frames)
|
||||
{
|
||||
frame.Texture.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static int GetFrameDelayMs(ImageFrameMetadata metadata)
|
||||
{
|
||||
if (metadata.TryGetGifMetadata(out var gifMetadata))
|
||||
{
|
||||
var delayMs = (long)gifMetadata.FrameDelay * 10L;
|
||||
return NormalizeFrameDelayMs(delayMs);
|
||||
}
|
||||
|
||||
if (metadata.TryGetWebpFrameMetadata(out var webpMetadata))
|
||||
{
|
||||
return NormalizeFrameDelayMs(webpMetadata.FrameDelay);
|
||||
}
|
||||
|
||||
return DefaultFrameDelayMs;
|
||||
}
|
||||
|
||||
private static int NormalizeFrameDelayMs(long delayMs)
|
||||
{
|
||||
if (delayMs <= 0)
|
||||
{
|
||||
return DefaultFrameDelayMs;
|
||||
}
|
||||
|
||||
var clamped = delayMs > int.MaxValue ? int.MaxValue : (int)delayMs;
|
||||
return Math.Max(clamped, MinFrameDelayMs);
|
||||
}
|
||||
|
||||
private static void ApplyDisposal(
|
||||
Image<Rgba32> composite,
|
||||
ref Image<Rgba32>? restoreCanvas,
|
||||
GifDisposalMethod? gifDisposal,
|
||||
WebpDisposalMethod? webpDisposal)
|
||||
{
|
||||
if (gifDisposal is not null)
|
||||
{
|
||||
switch (gifDisposal)
|
||||
{
|
||||
case GifDisposalMethod.RestoreToBackground:
|
||||
composite.Mutate(ctx => ctx.BackgroundColor(Color.Transparent));
|
||||
break;
|
||||
case GifDisposalMethod.RestoreToPrevious:
|
||||
if (restoreCanvas is not null)
|
||||
{
|
||||
composite.Mutate(ctx => ctx.BackgroundColor(Color.Transparent));
|
||||
var restoreSnapshot = restoreCanvas;
|
||||
composite.Mutate(ctx => ctx.DrawImage(restoreSnapshot, PixelColorBlendingMode.Normal, PixelAlphaCompositionMode.Src, 1f));
|
||||
restoreCanvas.Dispose();
|
||||
restoreCanvas = null;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (webpDisposal == WebpDisposalMethod.RestoreToBackground)
|
||||
{
|
||||
composite.Mutate(ctx => ctx.BackgroundColor(Color.Transparent));
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class EmoteAnimation : IDisposable
|
||||
{
|
||||
private readonly EmoteFrame[] _frames;
|
||||
private readonly int _durationMs;
|
||||
private readonly long _startTimestamp;
|
||||
|
||||
public EmoteAnimation(IReadOnlyList<EmoteFrame> frames)
|
||||
{
|
||||
_frames = frames.ToArray();
|
||||
_durationMs = Math.Max(1, frames.Sum(frame => frame.DurationMs));
|
||||
_startTimestamp = Stopwatch.GetTimestamp();
|
||||
}
|
||||
|
||||
public IDalamudTextureWrap? GetCurrentFrame()
|
||||
{
|
||||
if (_frames.Length == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (_frames.Length == 1)
|
||||
{
|
||||
return _frames[0].Texture;
|
||||
}
|
||||
|
||||
var elapsedTicks = Stopwatch.GetTimestamp() - _startTimestamp;
|
||||
var elapsedMs = (elapsedTicks * 1000L) / Stopwatch.Frequency;
|
||||
var targetMs = (int)(elapsedMs % _durationMs);
|
||||
var accumulated = 0;
|
||||
|
||||
foreach (var frame in _frames)
|
||||
{
|
||||
accumulated += frame.DurationMs;
|
||||
if (targetMs < accumulated)
|
||||
{
|
||||
return frame.Texture;
|
||||
}
|
||||
}
|
||||
|
||||
return _frames[^1].Texture;
|
||||
}
|
||||
|
||||
public IDalamudTextureWrap? GetStaticFrame()
|
||||
{
|
||||
if (_frames.Length == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _frames[0].Texture;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var frame in _frames)
|
||||
{
|
||||
frame.Texture.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly record struct EmoteFrame(IDalamudTextureWrap Texture, int DurationMs);
|
||||
|
||||
private sealed class EmoteEntry : IDisposable
|
||||
{
|
||||
private int _loadingState;
|
||||
private int _animationAttempted;
|
||||
private IDalamudTextureWrap? _staticTexture;
|
||||
private EmoteAnimation? _animation;
|
||||
|
||||
public EmoteEntry(string code, EmoteSource source)
|
||||
{
|
||||
Code = code;
|
||||
StaticUrl = source.StaticUrl;
|
||||
AnimatedUrl = source.AnimatedUrl;
|
||||
}
|
||||
|
||||
public string Code { get; }
|
||||
public string? StaticUrl { get; }
|
||||
public string? AnimatedUrl { get; }
|
||||
public bool HasStaticSource => !string.IsNullOrWhiteSpace(StaticUrl);
|
||||
public bool HasAnimatedSource => !string.IsNullOrWhiteSpace(AnimatedUrl);
|
||||
public bool HasStaticTexture => _staticTexture is not null;
|
||||
public bool HasAttemptedAnimation => Interlocked.CompareExchange(ref _animationAttempted, 0, 0) != 0;
|
||||
public bool NeedsAnimationLoad => _animation is null && HasAnimatedSource;
|
||||
|
||||
public void MarkAnimationAttempted()
|
||||
{
|
||||
Interlocked.Exchange(ref _animationAttempted, 1);
|
||||
}
|
||||
|
||||
public bool TryGetTexture(bool allowAnimation, out IDalamudTextureWrap? texture)
|
||||
{
|
||||
if (allowAnimation && _animation is not null)
|
||||
{
|
||||
texture = _animation.GetCurrentFrame();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_staticTexture is not null)
|
||||
{
|
||||
texture = _staticTexture;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!allowAnimation && _animation is not null)
|
||||
{
|
||||
texture = _animation.GetStaticFrame();
|
||||
return true;
|
||||
}
|
||||
|
||||
texture = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public void EnsureLoading(bool allowAnimation, Action<EmoteEntry, bool> queueDownload, bool allowWhenStaticLoaded = false)
|
||||
{
|
||||
if (_animation is not null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!allowWhenStaticLoaded && _staticTexture is not null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref _loadingState, 1, 0) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
queueDownload(this, allowAnimation);
|
||||
}
|
||||
|
||||
public void SetAnimation(EmoteAnimation animation)
|
||||
{
|
||||
_staticTexture?.Dispose();
|
||||
_staticTexture = null;
|
||||
_animation?.Dispose();
|
||||
_animation = animation;
|
||||
Interlocked.Exchange(ref _loadingState, 0);
|
||||
}
|
||||
|
||||
public void SetStaticTexture(IDalamudTextureWrap texture)
|
||||
{
|
||||
_staticTexture?.Dispose();
|
||||
_staticTexture = texture;
|
||||
Interlocked.Exchange(ref _loadingState, 0);
|
||||
}
|
||||
|
||||
public void MarkFailed()
|
||||
{
|
||||
Interlocked.Exchange(ref _loadingState, 0);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_animation?.Dispose();
|
||||
_staticTexture?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,29 +2,39 @@ using LightlessSync.API.Dto.Chat;
|
||||
using LightlessSync.API.Data.Extensions;
|
||||
using LightlessSync.Services.ActorTracking;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Services.ServerConfiguration;
|
||||
using LightlessSync.WebAPI;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using LightlessSync.UI.Services;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LightlessSync.Services.Chat;
|
||||
|
||||
public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedService
|
||||
{
|
||||
private const int MaxMessageHistory = 150;
|
||||
private const int MaxMessageHistory = 200;
|
||||
internal const int MaxOutgoingLength = 200;
|
||||
private const int MaxUnreadCount = 999;
|
||||
private const string ZoneUnavailableMessage = "Zone chat is only available in major cities.";
|
||||
private const string ZoneChannelKey = "zone";
|
||||
private const int MaxReportReasonLength = 100;
|
||||
private const int MaxReportContextLength = 1000;
|
||||
private static readonly JsonSerializerOptions PersistedHistorySerializerOptions = new()
|
||||
{
|
||||
PropertyNameCaseInsensitive = true,
|
||||
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull
|
||||
};
|
||||
|
||||
private readonly ApiController _apiController;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly ActorObjectService _actorObjectService;
|
||||
private readonly PairUiService _pairUiService;
|
||||
private readonly ChatConfigService _chatConfigService;
|
||||
private readonly ServerConfigurationManager _serverConfigurationManager;
|
||||
|
||||
private readonly Lock _sync = new();
|
||||
|
||||
@@ -37,6 +47,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
private readonly Dictionary<string, bool> _lastPresenceStates = new(StringComparer.Ordinal);
|
||||
private readonly Dictionary<string, string> _selfTokens = new(StringComparer.Ordinal);
|
||||
private readonly List<PendingSelfMessage> _pendingSelfMessages = new();
|
||||
private readonly Dictionary<string, List<ChatMessageEntry>> _messageHistoryCache = new(StringComparer.Ordinal);
|
||||
private List<ChatChannelSnapshot>? _cachedChannelSnapshots;
|
||||
private bool _channelsSnapshotDirty = true;
|
||||
|
||||
@@ -54,7 +65,8 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
ApiController apiController,
|
||||
DalamudUtilService dalamudUtilService,
|
||||
ActorObjectService actorObjectService,
|
||||
PairUiService pairUiService)
|
||||
PairUiService pairUiService,
|
||||
ServerConfigurationManager serverConfigurationManager)
|
||||
: base(logger, mediator)
|
||||
{
|
||||
_apiController = apiController;
|
||||
@@ -62,6 +74,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
_actorObjectService = actorObjectService;
|
||||
_pairUiService = pairUiService;
|
||||
_chatConfigService = chatConfigService;
|
||||
_serverConfigurationManager = serverConfigurationManager;
|
||||
|
||||
_isLoggedIn = _dalamudUtilService.IsLoggedIn;
|
||||
_isConnected = _apiController.IsConnected;
|
||||
@@ -371,6 +384,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
LoadPersistedSyncshellHistory();
|
||||
Mediator.Subscribe<DalamudLoginMessage>(this, _ => HandleLogin());
|
||||
Mediator.Subscribe<DalamudLogoutMessage>(this, _ => HandleLogout());
|
||||
Mediator.Subscribe<ZoneSwitchEndMessage>(this, _ => ScheduleZonePresenceUpdate());
|
||||
@@ -571,7 +585,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
|
||||
try
|
||||
{
|
||||
var location = await _dalamudUtilService.GetMapDataAsync().ConfigureAwait(false);
|
||||
var location = _dalamudUtilService.GetMapData();
|
||||
var territoryId = (ushort)location.TerritoryId;
|
||||
var worldId = (ushort)location.ServerId;
|
||||
|
||||
@@ -697,7 +711,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
{
|
||||
try
|
||||
{
|
||||
var worldId = (ushort)await _dalamudUtilService.GetWorldIdAsync().ConfigureAwait(false);
|
||||
var worldId = (ushort)_dalamudUtilService.GetWorldId();
|
||||
return definition.Descriptor with { WorldId = worldId };
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -776,6 +790,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
using (_sync.EnterScope())
|
||||
{
|
||||
var remainingGroups = new HashSet<string>(_groupDefinitions.Keys, StringComparer.OrdinalIgnoreCase);
|
||||
var allowRemoval = _isConnected;
|
||||
|
||||
foreach (var info in infoList)
|
||||
{
|
||||
@@ -791,18 +806,19 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
var key = BuildChannelKey(descriptor);
|
||||
if (!_channels.TryGetValue(key, out var state))
|
||||
{
|
||||
state = new ChatChannelState(key, ChatChannelType.Group, info.DisplayName ?? groupId, descriptor);
|
||||
state.IsConnected = _chatEnabled && _isConnected;
|
||||
state.IsAvailable = _chatEnabled && _isConnected;
|
||||
state.StatusText = !_chatEnabled
|
||||
? "Chat services disabled"
|
||||
: (_isConnected ? null : "Disconnected from chat server");
|
||||
_channels[key] = state;
|
||||
_lastReadCounts[key] = 0;
|
||||
if (_chatEnabled)
|
||||
{
|
||||
descriptorsToJoin.Add(descriptor);
|
||||
}
|
||||
state = new ChatChannelState(key, ChatChannelType.Group, info.DisplayName ?? groupId, descriptor);
|
||||
var restoredCount = RestoreCachedMessagesLocked(state);
|
||||
state.IsConnected = _chatEnabled && _isConnected;
|
||||
state.IsAvailable = _chatEnabled && _isConnected;
|
||||
state.StatusText = !_chatEnabled
|
||||
? "Chat services disabled"
|
||||
: (_isConnected ? null : "Disconnected from chat server");
|
||||
_channels[key] = state;
|
||||
_lastReadCounts[key] = restoredCount > 0 ? state.Messages.Count : 0;
|
||||
if (_chatEnabled)
|
||||
{
|
||||
descriptorsToJoin.Add(descriptor);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -816,26 +832,30 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var removedGroupId in remainingGroups)
|
||||
if (allowRemoval)
|
||||
{
|
||||
if (_groupDefinitions.TryGetValue(removedGroupId, out var definition))
|
||||
foreach (var removedGroupId in remainingGroups)
|
||||
{
|
||||
var key = BuildChannelKey(definition.Descriptor);
|
||||
if (_channels.TryGetValue(key, out var state))
|
||||
if (_groupDefinitions.TryGetValue(removedGroupId, out var definition))
|
||||
{
|
||||
descriptorsToLeave.Add(state.Descriptor);
|
||||
_channels.Remove(key);
|
||||
_lastReadCounts.Remove(key);
|
||||
_lastPresenceStates.Remove(BuildPresenceKey(state.Descriptor));
|
||||
_selfTokens.Remove(key);
|
||||
_pendingSelfMessages.RemoveAll(p => string.Equals(p.ChannelKey, key, StringComparison.Ordinal));
|
||||
if (string.Equals(_activeChannelKey, key, StringComparison.Ordinal))
|
||||
var key = BuildChannelKey(definition.Descriptor);
|
||||
if (_channels.TryGetValue(key, out var state))
|
||||
{
|
||||
_activeChannelKey = null;
|
||||
CacheMessagesLocked(state);
|
||||
descriptorsToLeave.Add(state.Descriptor);
|
||||
_channels.Remove(key);
|
||||
_lastReadCounts.Remove(key);
|
||||
_lastPresenceStates.Remove(BuildPresenceKey(state.Descriptor));
|
||||
_selfTokens.Remove(key);
|
||||
_pendingSelfMessages.RemoveAll(p => string.Equals(p.ChannelKey, key, StringComparison.Ordinal));
|
||||
if (string.Equals(_activeChannelKey, key, StringComparison.Ordinal))
|
||||
{
|
||||
_activeChannelKey = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_groupDefinitions.Remove(removedGroupId);
|
||||
_groupDefinitions.Remove(removedGroupId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -989,11 +1009,22 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
|
||||
private void OnChatMessageReceived(ChatMessageDto dto)
|
||||
{
|
||||
var descriptor = dto.Channel.WithNormalizedCustomKey();
|
||||
var key = descriptor.Type == ChatChannelType.Zone ? ZoneChannelKey : BuildChannelKey(descriptor);
|
||||
var fromSelf = IsMessageFromSelf(dto, key);
|
||||
var message = BuildMessage(dto, fromSelf);
|
||||
ChatChannelDescriptor descriptor = dto.Channel.WithNormalizedCustomKey();
|
||||
string key = descriptor.Type == ChatChannelType.Zone ? ZoneChannelKey : BuildChannelKey(descriptor);
|
||||
bool fromSelf = IsMessageFromSelf(dto, key);
|
||||
ChatMessageEntry message = BuildMessage(dto, fromSelf);
|
||||
bool mentionNotificationsEnabled = _chatConfigService.Current.EnableMentionNotifications;
|
||||
bool notifyMention = mentionNotificationsEnabled
|
||||
&& !fromSelf
|
||||
&& descriptor.Type == ChatChannelType.Group
|
||||
&& TryGetSelfMentionToken(dto.Message, out _);
|
||||
|
||||
string? mentionChannelName = null;
|
||||
string? mentionSenderName = null;
|
||||
bool publishChannelList = false;
|
||||
bool shouldPersistHistory = _chatConfigService.Current.PersistSyncshellHistory;
|
||||
List<PersistedChatMessage>? persistedMessages = null;
|
||||
string? persistedChannelKey = null;
|
||||
|
||||
using (_sync.EnterScope())
|
||||
{
|
||||
@@ -1013,13 +1044,14 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
descriptor.Type,
|
||||
displayName,
|
||||
descriptor.Type == ChatChannelType.Zone ? (_lastZoneDescriptor ?? descriptor) : descriptor);
|
||||
var restoredCount = RestoreCachedMessagesLocked(state);
|
||||
|
||||
state.IsConnected = _isConnected;
|
||||
state.IsAvailable = descriptor.Type == ChatChannelType.Group && _isConnected;
|
||||
state.StatusText = descriptor.Type == ChatChannelType.Zone ? ZoneUnavailableMessage : (_isConnected ? null : "Disconnected from chat server");
|
||||
|
||||
_channels[key] = state;
|
||||
_lastReadCounts[key] = 0;
|
||||
_lastReadCounts[key] = restoredCount > 0 ? state.Messages.Count : 0;
|
||||
publishChannelList = true;
|
||||
}
|
||||
|
||||
@@ -1030,6 +1062,12 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
state.Messages.RemoveAt(0);
|
||||
}
|
||||
|
||||
if (notifyMention)
|
||||
{
|
||||
mentionChannelName = state.DisplayName;
|
||||
mentionSenderName = message.DisplayName;
|
||||
}
|
||||
|
||||
if (string.Equals(_activeChannelKey, key, StringComparison.Ordinal))
|
||||
{
|
||||
state.HasUnread = false;
|
||||
@@ -1046,10 +1084,29 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
}
|
||||
|
||||
MarkChannelsSnapshotDirtyLocked();
|
||||
|
||||
if (shouldPersistHistory && state.Type == ChatChannelType.Group)
|
||||
{
|
||||
persistedChannelKey = state.Key;
|
||||
persistedMessages = BuildPersistedHistoryLocked(state);
|
||||
}
|
||||
}
|
||||
|
||||
Mediator.Publish(new ChatChannelMessageAdded(key, message));
|
||||
|
||||
if (persistedMessages is not null && persistedChannelKey is not null)
|
||||
{
|
||||
PersistSyncshellHistory(persistedChannelKey, persistedMessages);
|
||||
}
|
||||
|
||||
if (notifyMention)
|
||||
{
|
||||
string channelName = mentionChannelName ?? "Syncshell";
|
||||
string senderName = mentionSenderName ?? "Someone";
|
||||
string notificationText = $"You were mentioned by {senderName} in {channelName}.";
|
||||
Mediator.Publish(new NotificationMessage("Syncshell mention", notificationText, NotificationType.Info));
|
||||
}
|
||||
|
||||
if (publishChannelList)
|
||||
{
|
||||
using (_sync.EnterScope())
|
||||
@@ -1096,6 +1153,113 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool TryGetSelfMentionToken(string message, out string matchedToken)
|
||||
{
|
||||
matchedToken = string.Empty;
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
HashSet<string> tokens = BuildSelfMentionTokens();
|
||||
if (tokens.Count == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return TryFindMentionToken(message, tokens, out matchedToken);
|
||||
}
|
||||
|
||||
private HashSet<string> BuildSelfMentionTokens()
|
||||
{
|
||||
HashSet<string> tokens = new(StringComparer.OrdinalIgnoreCase);
|
||||
string uid = _apiController.UID;
|
||||
if (IsValidMentionToken(uid))
|
||||
{
|
||||
tokens.Add(uid);
|
||||
}
|
||||
|
||||
string displayName = _apiController.DisplayName;
|
||||
if (IsValidMentionToken(displayName))
|
||||
{
|
||||
tokens.Add(displayName);
|
||||
}
|
||||
|
||||
return tokens;
|
||||
}
|
||||
|
||||
private static bool IsValidMentionToken(string value)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(value))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < value.Length; i++)
|
||||
{
|
||||
if (!IsMentionChar(value[i]))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryFindMentionToken(string message, IReadOnlyCollection<string> tokens, out string matchedToken)
|
||||
{
|
||||
matchedToken = string.Empty;
|
||||
if (tokens.Count == 0 || string.IsNullOrEmpty(message))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
while (index < message.Length)
|
||||
{
|
||||
if (message[index] != '@')
|
||||
{
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (index > 0 && IsMentionChar(message[index - 1]))
|
||||
{
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
|
||||
int start = index + 1;
|
||||
int end = start;
|
||||
while (end < message.Length && IsMentionChar(message[end]))
|
||||
{
|
||||
end++;
|
||||
}
|
||||
|
||||
if (end == start)
|
||||
{
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
|
||||
string token = message.Substring(start, end - start);
|
||||
if (tokens.Contains(token))
|
||||
{
|
||||
matchedToken = token;
|
||||
return true;
|
||||
}
|
||||
|
||||
index = end;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool IsMentionChar(char value)
|
||||
{
|
||||
return char.IsLetterOrDigit(value) || value == '_' || value == '-' || value == '\'';
|
||||
}
|
||||
|
||||
private ChatMessageEntry BuildMessage(ChatMessageDto dto, bool fromSelf)
|
||||
{
|
||||
var displayName = ResolveDisplayName(dto, fromSelf);
|
||||
@@ -1149,7 +1313,7 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
{
|
||||
try
|
||||
{
|
||||
return _dalamudUtilService.GetPlayerNameAsync().ConfigureAwait(false).GetAwaiter().GetResult();
|
||||
return _dalamudUtilService.GetPlayerName();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -1159,6 +1323,15 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
|
||||
if (dto.Sender.Kind == ChatSenderKind.IdentifiedUser && dto.Sender.User is not null)
|
||||
{
|
||||
if (dto.Channel.Type != ChatChannelType.Group || _chatConfigService.Current.ShowNotesInSyncshellChat)
|
||||
{
|
||||
var note = _serverConfigurationManager.GetNoteForUid(dto.Sender.User.UID);
|
||||
if (!string.IsNullOrWhiteSpace(note))
|
||||
{
|
||||
return note;
|
||||
}
|
||||
}
|
||||
|
||||
return dto.Sender.User.AliasOrUID;
|
||||
}
|
||||
|
||||
@@ -1288,11 +1461,12 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
if (!_channels.TryGetValue(ZoneChannelKey, out var state))
|
||||
{
|
||||
state = new ChatChannelState(ZoneChannelKey, ChatChannelType.Zone, "Zone Chat", new ChatChannelDescriptor { Type = ChatChannelType.Zone });
|
||||
var restoredCount = RestoreCachedMessagesLocked(state);
|
||||
state.IsConnected = _chatEnabled && _isConnected;
|
||||
state.IsAvailable = false;
|
||||
state.StatusText = _chatEnabled ? ZoneUnavailableMessage : "Chat services disabled";
|
||||
_channels[ZoneChannelKey] = state;
|
||||
_lastReadCounts[ZoneChannelKey] = 0;
|
||||
_lastReadCounts[ZoneChannelKey] = restoredCount > 0 ? state.Messages.Count : 0;
|
||||
UpdateChannelOrderLocked();
|
||||
}
|
||||
|
||||
@@ -1301,6 +1475,11 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
|
||||
private void RemoveZoneStateLocked()
|
||||
{
|
||||
if (_channels.TryGetValue(ZoneChannelKey, out var existing))
|
||||
{
|
||||
CacheMessagesLocked(existing);
|
||||
}
|
||||
|
||||
if (_channels.Remove(ZoneChannelKey))
|
||||
{
|
||||
_lastReadCounts.Remove(ZoneChannelKey);
|
||||
@@ -1315,6 +1494,335 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
}
|
||||
}
|
||||
|
||||
private void CacheMessagesLocked(ChatChannelState state)
|
||||
{
|
||||
if (state.Messages.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_messageHistoryCache[state.Key] = new List<ChatMessageEntry>(state.Messages);
|
||||
}
|
||||
|
||||
private int RestoreCachedMessagesLocked(ChatChannelState state)
|
||||
{
|
||||
if (_messageHistoryCache.TryGetValue(state.Key, out var cached) && cached.Count > 0)
|
||||
{
|
||||
state.Messages.AddRange(cached);
|
||||
_messageHistoryCache.Remove(state.Key);
|
||||
return cached.Count;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void LoadPersistedSyncshellHistory()
|
||||
{
|
||||
if (!_chatConfigService.Current.PersistSyncshellHistory)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Dictionary<string, string> persisted = _chatConfigService.Current.SyncshellChannelHistory;
|
||||
if (persisted.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
List<string> invalidKeys = new();
|
||||
foreach (KeyValuePair<string, string> entry in persisted)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(entry.Key) || string.IsNullOrWhiteSpace(entry.Value))
|
||||
{
|
||||
invalidKeys.Add(entry.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!TryDecodePersistedHistory(entry.Value, out List<PersistedChatMessage> persistedMessages))
|
||||
{
|
||||
invalidKeys.Add(entry.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (persistedMessages.Count == 0)
|
||||
{
|
||||
invalidKeys.Add(entry.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (persistedMessages.Count > MaxMessageHistory)
|
||||
{
|
||||
int startIndex = Math.Max(0, persistedMessages.Count - MaxMessageHistory);
|
||||
persistedMessages = persistedMessages.GetRange(startIndex, persistedMessages.Count - startIndex);
|
||||
}
|
||||
|
||||
List<ChatMessageEntry> restoredMessages = new(persistedMessages.Count);
|
||||
foreach (PersistedChatMessage persistedMessage in persistedMessages)
|
||||
{
|
||||
if (!TryBuildRestoredMessage(entry.Key, persistedMessage, out ChatMessageEntry restoredMessage))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
restoredMessages.Add(restoredMessage);
|
||||
}
|
||||
|
||||
if (restoredMessages.Count == 0)
|
||||
{
|
||||
invalidKeys.Add(entry.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
using (_sync.EnterScope())
|
||||
{
|
||||
_messageHistoryCache[entry.Key] = restoredMessages;
|
||||
}
|
||||
}
|
||||
|
||||
if (invalidKeys.Count > 0)
|
||||
{
|
||||
foreach (string key in invalidKeys)
|
||||
{
|
||||
persisted.Remove(key);
|
||||
}
|
||||
|
||||
_chatConfigService.Save();
|
||||
}
|
||||
}
|
||||
|
||||
private List<PersistedChatMessage> BuildPersistedHistoryLocked(ChatChannelState state)
|
||||
{
|
||||
int startIndex = Math.Max(0, state.Messages.Count - MaxMessageHistory);
|
||||
List<PersistedChatMessage> persistedMessages = new(state.Messages.Count - startIndex);
|
||||
for (int i = startIndex; i < state.Messages.Count; i++)
|
||||
{
|
||||
ChatMessageEntry entry = state.Messages[i];
|
||||
if (entry.Payload is not { } payload)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
persistedMessages.Add(new PersistedChatMessage(
|
||||
payload.Message,
|
||||
entry.DisplayName,
|
||||
entry.FromSelf,
|
||||
entry.ReceivedAtUtc,
|
||||
payload.SentAtUtc));
|
||||
}
|
||||
|
||||
return persistedMessages;
|
||||
}
|
||||
|
||||
private void PersistSyncshellHistory(string channelKey, List<PersistedChatMessage> persistedMessages)
|
||||
{
|
||||
if (!_chatConfigService.Current.PersistSyncshellHistory)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Dictionary<string, string> persisted = _chatConfigService.Current.SyncshellChannelHistory;
|
||||
if (persistedMessages.Count == 0)
|
||||
{
|
||||
if (persisted.Remove(channelKey))
|
||||
{
|
||||
_chatConfigService.Save();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
string? base64 = EncodePersistedMessages(persistedMessages);
|
||||
if (string.IsNullOrWhiteSpace(base64))
|
||||
{
|
||||
if (persisted.Remove(channelKey))
|
||||
{
|
||||
_chatConfigService.Save();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
persisted[channelKey] = base64;
|
||||
_chatConfigService.Save();
|
||||
}
|
||||
|
||||
private static string? EncodePersistedMessages(List<PersistedChatMessage> persistedMessages)
|
||||
{
|
||||
if (persistedMessages.Count == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
byte[] jsonBytes = JsonSerializer.SerializeToUtf8Bytes(persistedMessages, PersistedHistorySerializerOptions);
|
||||
return Convert.ToBase64String(jsonBytes);
|
||||
}
|
||||
|
||||
private static bool TryDecodePersistedHistory(string base64, out List<PersistedChatMessage> persistedMessages)
|
||||
{
|
||||
persistedMessages = new List<PersistedChatMessage>();
|
||||
if (string.IsNullOrWhiteSpace(base64))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
byte[] jsonBytes = Convert.FromBase64String(base64);
|
||||
List<PersistedChatMessage>? decoded = JsonSerializer.Deserialize<List<PersistedChatMessage>>(jsonBytes, PersistedHistorySerializerOptions);
|
||||
if (decoded is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
persistedMessages = decoded;
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryBuildRestoredMessage(string channelKey, PersistedChatMessage persistedMessage, out ChatMessageEntry restoredMessage)
|
||||
{
|
||||
restoredMessage = default;
|
||||
string messageText = persistedMessage.Message;
|
||||
DateTime sentAtUtc = persistedMessage.SentAtUtc;
|
||||
if (string.IsNullOrWhiteSpace(messageText) && persistedMessage.LegacyPayload is { } legacy)
|
||||
{
|
||||
messageText = legacy.Message;
|
||||
sentAtUtc = legacy.SentAtUtc;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(messageText))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ChatChannelDescriptor descriptor = BuildDescriptorFromChannelKey(channelKey);
|
||||
ChatSenderDescriptor sender = new ChatSenderDescriptor(
|
||||
ChatSenderKind.Anonymous,
|
||||
string.Empty,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
false);
|
||||
|
||||
ChatMessageDto payload = new ChatMessageDto(descriptor, sender, messageText, sentAtUtc, string.Empty);
|
||||
restoredMessage = new ChatMessageEntry(payload, persistedMessage.DisplayName, persistedMessage.FromSelf, persistedMessage.ReceivedAtUtc);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static ChatChannelDescriptor BuildDescriptorFromChannelKey(string channelKey)
|
||||
{
|
||||
if (string.Equals(channelKey, ZoneChannelKey, StringComparison.Ordinal))
|
||||
{
|
||||
return new ChatChannelDescriptor { Type = ChatChannelType.Zone };
|
||||
}
|
||||
|
||||
int separatorIndex = channelKey.IndexOf(':', StringComparison.Ordinal);
|
||||
if (separatorIndex <= 0 || separatorIndex >= channelKey.Length - 1)
|
||||
{
|
||||
return new ChatChannelDescriptor { Type = ChatChannelType.Group };
|
||||
}
|
||||
|
||||
string typeValue = channelKey[..separatorIndex];
|
||||
if (!int.TryParse(typeValue, out int parsedType))
|
||||
{
|
||||
return new ChatChannelDescriptor { Type = ChatChannelType.Group };
|
||||
}
|
||||
|
||||
string customKey = channelKey[(separatorIndex + 1)..];
|
||||
ChatChannelType channelType = parsedType switch
|
||||
{
|
||||
(int)ChatChannelType.Zone => ChatChannelType.Zone,
|
||||
(int)ChatChannelType.Group => ChatChannelType.Group,
|
||||
_ => ChatChannelType.Group
|
||||
};
|
||||
|
||||
return new ChatChannelDescriptor
|
||||
{
|
||||
Type = channelType,
|
||||
CustomKey = customKey
|
||||
};
|
||||
}
|
||||
|
||||
public void ClearPersistedSyncshellHistory(bool clearLoadedMessages)
|
||||
{
|
||||
bool shouldPublish = false;
|
||||
bool saveConfig = false;
|
||||
|
||||
using (_sync.EnterScope())
|
||||
{
|
||||
Dictionary<string, List<ChatMessageEntry>> cache = _messageHistoryCache;
|
||||
if (cache.Count > 0)
|
||||
{
|
||||
List<string> keysToRemove = new();
|
||||
foreach (string key in cache.Keys)
|
||||
{
|
||||
if (!string.Equals(key, ZoneChannelKey, StringComparison.Ordinal))
|
||||
{
|
||||
keysToRemove.Add(key);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (string key in keysToRemove)
|
||||
{
|
||||
cache.Remove(key);
|
||||
}
|
||||
|
||||
if (keysToRemove.Count > 0)
|
||||
{
|
||||
shouldPublish = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (clearLoadedMessages)
|
||||
{
|
||||
foreach (ChatChannelState state in _channels.Values)
|
||||
{
|
||||
if (state.Type != ChatChannelType.Group)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (state.Messages.Count == 0 && state.UnreadCount == 0 && !state.HasUnread)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
state.Messages.Clear();
|
||||
state.HasUnread = false;
|
||||
state.UnreadCount = 0;
|
||||
_lastReadCounts[state.Key] = 0;
|
||||
shouldPublish = true;
|
||||
}
|
||||
}
|
||||
|
||||
Dictionary<string, string> persisted = _chatConfigService.Current.SyncshellChannelHistory;
|
||||
if (persisted.Count > 0)
|
||||
{
|
||||
persisted.Clear();
|
||||
saveConfig = true;
|
||||
}
|
||||
|
||||
if (shouldPublish)
|
||||
{
|
||||
MarkChannelsSnapshotDirtyLocked();
|
||||
}
|
||||
}
|
||||
|
||||
if (saveConfig)
|
||||
{
|
||||
_chatConfigService.Save();
|
||||
}
|
||||
|
||||
if (shouldPublish)
|
||||
{
|
||||
PublishChannelListChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class ChatChannelState
|
||||
{
|
||||
public ChatChannelState(string key, ChatChannelType type, string displayName, ChatChannelDescriptor descriptor)
|
||||
@@ -1351,4 +1859,12 @@ public sealed class ZoneChatService : DisposableMediatorSubscriberBase, IHostedS
|
||||
bool IsOwner);
|
||||
|
||||
private readonly record struct PendingSelfMessage(string ChannelKey, string Message);
|
||||
|
||||
public sealed record PersistedChatMessage(
|
||||
string Message = "",
|
||||
string DisplayName = "",
|
||||
bool FromSelf = false,
|
||||
DateTime ReceivedAtUtc = default,
|
||||
DateTime SentAtUtc = default,
|
||||
[property: JsonPropertyName("Payload")] ChatMessageDto? LegacyPayload = null);
|
||||
}
|
||||
|
||||
@@ -4,21 +4,21 @@ using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.Services.LightFinder;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.UI;
|
||||
using LightlessSync.UI.Services;
|
||||
using LightlessSync.Utils;
|
||||
using LightlessSync.WebAPI;
|
||||
using Lumina.Excel.Sheets;
|
||||
using LightlessSync.UI.Services;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using LightlessSync.UI;
|
||||
using LightlessSync.Services.LightFinder;
|
||||
|
||||
namespace LightlessSync.Services;
|
||||
|
||||
internal class ContextMenuService : IHostedService
|
||||
{
|
||||
private readonly IContextMenu _contextMenu;
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly IDataManager _gameData;
|
||||
private readonly ILogger<ContextMenuService> _logger;
|
||||
@@ -29,6 +29,7 @@ internal class ContextMenuService : IHostedService
|
||||
private readonly ApiController _apiController;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly NotificationService _lightlessNotification;
|
||||
private readonly LightFinderScannerService _broadcastScannerService;
|
||||
private readonly LightFinderService _broadcastService;
|
||||
private readonly LightlessProfileManager _lightlessProfileManager;
|
||||
@@ -43,7 +44,7 @@ internal class ContextMenuService : IHostedService
|
||||
ILogger<ContextMenuService> logger,
|
||||
DalamudUtilService dalamudUtil,
|
||||
ApiController apiController,
|
||||
IObjectTable objectTable,
|
||||
IObjectTable objectTable,
|
||||
LightlessConfigService configService,
|
||||
PairRequestService pairRequestService,
|
||||
PairUiService pairUiService,
|
||||
@@ -51,7 +52,9 @@ internal class ContextMenuService : IHostedService
|
||||
LightFinderScannerService broadcastScannerService,
|
||||
LightFinderService broadcastService,
|
||||
LightlessProfileManager lightlessProfileManager,
|
||||
LightlessMediator mediator)
|
||||
LightlessMediator mediator,
|
||||
IChatGui chatGui,
|
||||
NotificationService lightlessNotification)
|
||||
{
|
||||
_contextMenu = contextMenu;
|
||||
_pluginInterface = pluginInterface;
|
||||
@@ -68,6 +71,8 @@ internal class ContextMenuService : IHostedService
|
||||
_broadcastService = broadcastService;
|
||||
_lightlessProfileManager = lightlessProfileManager;
|
||||
_mediator = mediator;
|
||||
_chatGui = chatGui;
|
||||
_lightlessNotification = lightlessNotification;
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
@@ -99,6 +104,12 @@ internal class ContextMenuService : IHostedService
|
||||
if (!_pluginInterface.UiBuilder.ShouldModifyUi)
|
||||
return;
|
||||
|
||||
if (!_configService.Current.EnableRightClickMenus)
|
||||
{
|
||||
_logger.LogTrace("Right-click menus are disabled in configuration.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.AddonName != null)
|
||||
{
|
||||
var addonName = args.AddonName;
|
||||
@@ -160,9 +171,8 @@ internal class ContextMenuService : IHostedService
|
||||
_logger.LogTrace("Cannot send pair request to {TargetName}@{World} while in PvP or GPose.", target.TargetName, target.TargetHomeWorld.RowId);
|
||||
return;
|
||||
}
|
||||
|
||||
var world = GetWorld(target.TargetHomeWorld.RowId);
|
||||
if (!IsWorldValid(world))
|
||||
|
||||
if (!IsWorldValid(target.TargetHomeWorld.RowId))
|
||||
{
|
||||
_logger.LogTrace("Target player {TargetName}@{World} is on an invalid world.", target.TargetName, target.TargetHomeWorld.RowId);
|
||||
return;
|
||||
@@ -198,13 +208,24 @@ internal class ContextMenuService : IHostedService
|
||||
.Where(p => p.IsVisible && p.PlayerCharacterId != uint.MaxValue)
|
||||
.Select(p => (ulong)p.PlayerCharacterId)];
|
||||
|
||||
private void NotifyInChat(string message, NotificationType type = NotificationType.Info)
|
||||
{
|
||||
if (!_configService.Current.UseLightlessNotifications || (_configService.Current.LightlessPairRequestNotification == NotificationLocation.Chat || _configService.Current.LightlessPairRequestNotification == NotificationLocation.ChatAndLightlessUi))
|
||||
{
|
||||
var chatMsg = $"[Lightless] {message}";
|
||||
if (type == NotificationType.Error)
|
||||
_chatGui.PrintError(chatMsg);
|
||||
else
|
||||
_chatGui.Print(chatMsg);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleSelection(IMenuArgs args)
|
||||
{
|
||||
if (args.Target is not MenuTargetDefault target)
|
||||
return;
|
||||
|
||||
var world = GetWorld(target.TargetHomeWorld.RowId);
|
||||
if (!IsWorldValid(world))
|
||||
|
||||
if (!target.TargetHomeWorld.IsValid || !IsWorldValid(target.TargetHomeWorld.RowId))
|
||||
return;
|
||||
|
||||
try
|
||||
@@ -213,11 +234,11 @@ internal class ContextMenuService : IHostedService
|
||||
|
||||
if (targetData == null || targetData.Address == nint.Zero)
|
||||
{
|
||||
_logger.LogWarning("Target player {TargetName}@{World} not found in object table.", target.TargetName, world.Name);
|
||||
_logger.LogWarning("Target player {TargetName}@{World} not found in object table.", target.TargetName, target.TargetHomeWorld.Value.Name);
|
||||
return;
|
||||
}
|
||||
|
||||
var senderCid = (await _dalamudUtil.GetCIDAsync().ConfigureAwait(false)).ToString().GetHash256();
|
||||
var senderCid = _dalamudUtil.GetCID().ToString().GetHash256();
|
||||
var receiverCid = DalamudUtilService.GetHashedCIDFromPlayerPointer(targetData.Address);
|
||||
|
||||
_logger.LogInformation("Sending pair request: sender {SenderCid}, receiver {ReceiverCid}", senderCid, receiverCid);
|
||||
@@ -226,6 +247,9 @@ internal class ContextMenuService : IHostedService
|
||||
{
|
||||
_pairRequestService.RemoveRequest(receiverCid);
|
||||
}
|
||||
|
||||
// Notify in chat when NotificationService is disabled
|
||||
NotifyInChat($"Pair request sent to {target.TargetName}@{target.TargetHomeWorld.Value.Name}.", NotificationType.Info);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -285,37 +309,8 @@ internal class ContextMenuService : IHostedService
|
||||
p.HomeWorld.RowId == target.TargetHomeWorld.RowId);
|
||||
}
|
||||
|
||||
private World GetWorld(uint worldId)
|
||||
private bool IsWorldValid(uint worldId)
|
||||
{
|
||||
var sheet = _gameData.GetExcelSheet<World>()!;
|
||||
var luminaWorlds = sheet.Where(x =>
|
||||
{
|
||||
var dc = x.DataCenter.ValueNullable;
|
||||
var name = x.Name.ExtractText();
|
||||
var internalName = x.InternalName.ExtractText();
|
||||
|
||||
if (dc == null || dc.Value.Region == 0 || string.IsNullOrWhiteSpace(dc.Value.Name.ExtractText()))
|
||||
return false;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(name) || string.IsNullOrWhiteSpace(internalName))
|
||||
return false;
|
||||
|
||||
if (name.Contains('-', StringComparison.Ordinal) || name.Contains('_', StringComparison.Ordinal))
|
||||
return false;
|
||||
|
||||
return x.DataCenter.Value.Region != 5 || x.RowId > 3001 && x.RowId != 1200 && IsChineseJapaneseKoreanString(name);
|
||||
});
|
||||
|
||||
return luminaWorlds.FirstOrDefault(x => x.RowId == worldId);
|
||||
}
|
||||
|
||||
private static bool IsChineseJapaneseKoreanString(string text) => text.All(IsChineseJapaneseKoreanCharacter);
|
||||
|
||||
private static bool IsChineseJapaneseKoreanCharacter(char c) => c >= 0x4E00 && c <= 0x9FFF;
|
||||
|
||||
public static bool IsWorldValid(World world)
|
||||
{
|
||||
var name = world.Name.ToString();
|
||||
return !string.IsNullOrWhiteSpace(name) && char.IsUpper(name[0]);
|
||||
return _dalamudUtil.WorldData.Value.ContainsKey((ushort)worldId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Game.ClientState.Objects;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Dalamud.Utility;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Control;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.UI;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using LightlessSync.API.Dto.CharaData;
|
||||
@@ -24,8 +25,10 @@ using Microsoft.Extensions.Logging;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using BattleNpcSubKind = FFXIVClientStructs.FFXIV.Client.Game.Object.BattleNpcSubKind;
|
||||
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
|
||||
using GameObject = FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject;
|
||||
using Map = Lumina.Excel.Sheets.Map;
|
||||
using VisibilityFlags = FFXIVClientStructs.FFXIV.Client.Game.Object.VisibilityFlags;
|
||||
|
||||
namespace LightlessSync.Services;
|
||||
@@ -37,6 +40,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
private readonly ICondition _condition;
|
||||
private readonly IDataManager _gameData;
|
||||
private readonly IGameConfig _gameConfig;
|
||||
private readonly IPlayerState _playerState;
|
||||
private readonly BlockedCharacterHandler _blockedCharacterHandler;
|
||||
private readonly IFramework _framework;
|
||||
private readonly IGameGui _gameGui;
|
||||
@@ -56,11 +60,12 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
private string _lastGlobalBlockReason = string.Empty;
|
||||
private ushort _lastZone = 0;
|
||||
private ushort _lastWorldId = 0;
|
||||
private uint _lastMapId = 0;
|
||||
private bool _sentBetweenAreas = false;
|
||||
private Lazy<ulong> _cid;
|
||||
|
||||
public DalamudUtilService(ILogger<DalamudUtilService> logger, IClientState clientState, IObjectTable objectTable, IFramework framework,
|
||||
IGameGui gameGui, ICondition condition, IDataManager gameData, ITargetManager targetManager, IGameConfig gameConfig,
|
||||
IGameGui gameGui, ICondition condition, IDataManager gameData, ITargetManager targetManager, IGameConfig gameConfig, IPlayerState playerState,
|
||||
ActorObjectService actorObjectService, BlockedCharacterHandler blockedCharacterHandler, LightlessMediator mediator, PerformanceCollectorService performanceCollector,
|
||||
LightlessConfigService configService, PlayerPerformanceConfigService playerPerformanceConfigService, Lazy<PairFactory> pairFactory)
|
||||
{
|
||||
@@ -72,6 +77,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
_condition = condition;
|
||||
_gameData = gameData;
|
||||
_gameConfig = gameConfig;
|
||||
_playerState = playerState;
|
||||
_actorObjectService = actorObjectService;
|
||||
_targetManager = targetManager;
|
||||
_blockedCharacterHandler = blockedCharacterHandler;
|
||||
@@ -80,21 +86,28 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
_configService = configService;
|
||||
_playerPerformanceConfigService = playerPerformanceConfigService;
|
||||
_pairFactory = pairFactory;
|
||||
var clientLanguage = _clientState.ClientLanguage;
|
||||
WorldData = new(() =>
|
||||
{
|
||||
return gameData.GetExcelSheet<Lumina.Excel.Sheets.World>(Dalamud.Game.ClientLanguage.English)!
|
||||
.Where(w => !w.Name.IsEmpty && w.DataCenter.RowId != 0 && (w.IsPublic || char.IsUpper(w.Name.ToString()[0])))
|
||||
return gameData.GetExcelSheet<Lumina.Excel.Sheets.World>(clientLanguage)!
|
||||
.Where(w => !w.Name.IsEmpty && w.DataCenter.RowId != 0 && (w.IsPublic || char.IsUpper(w.Name.ToString()[0])
|
||||
|| w is { RowId: > 1000, UserType: 101 or 201 }))
|
||||
.ToDictionary(w => (ushort)w.RowId, w => w.Name.ToString());
|
||||
});
|
||||
JobData = new(() =>
|
||||
{
|
||||
return gameData.GetExcelSheet<ClassJob>(Dalamud.Game.ClientLanguage.English)!
|
||||
.ToDictionary(k => k.RowId, k => k.NameEnglish.ToString());
|
||||
return gameData.GetExcelSheet<ClassJob>(clientLanguage)!
|
||||
.ToDictionary(k => k.RowId, k => k.Name.ToString());
|
||||
});
|
||||
var clientLanguage = _clientState.ClientLanguage;
|
||||
TerritoryData = new(() => BuildTerritoryData(clientLanguage));
|
||||
TerritoryDataEnglish = new(() => BuildTerritoryData(Dalamud.Game.ClientLanguage.English));
|
||||
MapData = new(() => BuildMapData(clientLanguage));
|
||||
ContentFinderData = new Lazy<Dictionary<uint, string>>(() =>
|
||||
{
|
||||
return _gameData.GetExcelSheet<TerritoryType>()!
|
||||
.Where(w => w.RowId != 0 && !string.IsNullOrEmpty(w.ContentFinderCondition.ValueNullable?.Name.ToString()))
|
||||
.ToDictionary(w => w.RowId, w => w.ContentFinderCondition.Value.Name.ToString());
|
||||
});
|
||||
mediator.Subscribe<TargetPairMessage>(this, (msg) =>
|
||||
{
|
||||
if (clientState.IsPvP) return;
|
||||
@@ -214,6 +227,28 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
_ = RunOnFrameworkThread(ReleaseFocusUnsafe);
|
||||
}
|
||||
|
||||
public void TargetPlayerByAddress(nint address)
|
||||
{
|
||||
if (address == nint.Zero) return;
|
||||
if (_clientState.IsPvP) return;
|
||||
|
||||
_ = RunOnFrameworkThread(() =>
|
||||
{
|
||||
var gameObject = CreateGameObject(address);
|
||||
if (gameObject is null) return;
|
||||
|
||||
var useFocusTarget = _configService.Current.UseFocusTarget;
|
||||
if (useFocusTarget)
|
||||
{
|
||||
_targetManager.FocusTarget = gameObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
_targetManager.Target = gameObject;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void FocusPairUnsafe(nint address, PairUniqueIdentifier pairIdent)
|
||||
{
|
||||
var target = CreateGameObject(address);
|
||||
@@ -265,6 +300,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
public bool IsAnythingDrawing { get; private set; } = false;
|
||||
public bool IsInCutscene { get; private set; } = false;
|
||||
public bool IsInGpose { get; private set; } = false;
|
||||
public bool IsGameUiHidden => _gameGui.GameUiHidden;
|
||||
public bool IsLoggedIn { get; private set; }
|
||||
public bool IsOnFrameworkThread => _framework.IsInFrameworkUpdateThread;
|
||||
public bool IsZoning => _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51];
|
||||
@@ -279,6 +315,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
public Lazy<Dictionary<uint, string>> TerritoryData { get; private set; }
|
||||
public Lazy<Dictionary<uint, string>> TerritoryDataEnglish { get; private set; }
|
||||
public Lazy<Dictionary<uint, (Map Map, string MapName)>> MapData { get; private set; }
|
||||
public Lazy<Dictionary<uint, string>> ContentFinderData { get; private set; }
|
||||
public bool IsLodEnabled { get; private set; }
|
||||
public LightlessMediator Mediator { get; }
|
||||
|
||||
@@ -372,7 +409,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
public bool GetIsPlayerPresent()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _objectTable.LocalPlayer != null && _objectTable.LocalPlayer.IsValid();
|
||||
return _objectTable.LocalPlayer != null && _objectTable.LocalPlayer.IsValid() && _playerState.IsLoaded;
|
||||
}
|
||||
|
||||
public async Task<bool> GetIsPlayerPresentAsync()
|
||||
@@ -387,38 +424,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
if (playerPointer == IntPtr.Zero) return IntPtr.Zero;
|
||||
|
||||
var playerAddress = playerPointer.Value;
|
||||
var ownerEntityId = ((Character*)playerAddress)->EntityId;
|
||||
var candidateAddress = _objectTable.GetObjectAddress(((GameObject*)playerAddress)->ObjectIndex + 1);
|
||||
if (ownerEntityId == 0) return candidateAddress;
|
||||
|
||||
if (playerAddress == _actorObjectService.LocalPlayerAddress)
|
||||
{
|
||||
var localOwned = _actorObjectService.LocalMinionOrMountAddress;
|
||||
if (localOwned != nint.Zero)
|
||||
{
|
||||
return localOwned;
|
||||
}
|
||||
}
|
||||
|
||||
if (candidateAddress != nint.Zero)
|
||||
{
|
||||
var candidate = (GameObject*)candidateAddress;
|
||||
var candidateKind = (DalamudObjectKind)candidate->ObjectKind;
|
||||
if ((candidateKind == DalamudObjectKind.MountType || candidateKind == DalamudObjectKind.Companion)
|
||||
&& ResolveOwnerId(candidate) == ownerEntityId)
|
||||
{
|
||||
return candidateAddress;
|
||||
}
|
||||
}
|
||||
|
||||
var ownedObject = FindOwnedObject(ownerEntityId, playerAddress, static kind =>
|
||||
kind == DalamudObjectKind.MountType || kind == DalamudObjectKind.Companion);
|
||||
if (ownedObject != nint.Zero)
|
||||
{
|
||||
return ownedObject;
|
||||
}
|
||||
|
||||
return candidateAddress;
|
||||
return _objectTable.GetObjectAddress(((GameObject*)playerAddress)->ObjectIndex + 1);
|
||||
}
|
||||
|
||||
public async Task<IntPtr> GetMinionOrMountAsync(IntPtr? playerPointer = null)
|
||||
@@ -433,7 +439,22 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
var mgr = CharacterManager.Instance();
|
||||
playerPointer ??= GetPlayerPtr();
|
||||
if (playerPointer == IntPtr.Zero || (IntPtr)mgr == IntPtr.Zero) return IntPtr.Zero;
|
||||
return (IntPtr)mgr->LookupPetByOwnerObject((BattleChara*)playerPointer);
|
||||
|
||||
var ownerAddress = playerPointer.Value;
|
||||
var ownerEntityId = ((Character*)ownerAddress)->EntityId;
|
||||
if (ownerEntityId == 0) return IntPtr.Zero;
|
||||
|
||||
var candidate = (IntPtr)mgr->LookupPetByOwnerObject((BattleChara*)ownerAddress);
|
||||
if (candidate != IntPtr.Zero)
|
||||
{
|
||||
var candidateObj = (GameObject*)candidate;
|
||||
if (IsPetMatch(candidateObj, ownerEntityId))
|
||||
{
|
||||
return candidate;
|
||||
}
|
||||
}
|
||||
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
||||
public async Task<IntPtr> GetPetAsync(IntPtr? playerPointer = null)
|
||||
@@ -441,33 +462,24 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
return await RunOnFrameworkThread(() => GetPetPtr(playerPointer)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private unsafe nint FindOwnedObject(uint ownerEntityId, nint ownerAddress, Func<DalamudObjectKind, bool> matchesKind)
|
||||
private static unsafe bool IsPetMatch(GameObject* candidate, uint ownerEntityId)
|
||||
{
|
||||
if (ownerEntityId == 0)
|
||||
if (candidate == null)
|
||||
{
|
||||
return nint.Zero;
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var obj in _objectTable)
|
||||
if ((DalamudObjectKind)candidate->ObjectKind != DalamudObjectKind.BattleNpc)
|
||||
{
|
||||
if (obj is null || obj.Address == nint.Zero || obj.Address == ownerAddress)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!matchesKind(obj.ObjectKind))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var candidate = (GameObject*)obj.Address;
|
||||
if (ResolveOwnerId(candidate) == ownerEntityId)
|
||||
{
|
||||
return obj.Address;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return nint.Zero;
|
||||
if (candidate->BattleNpcSubKind != BattleNpcSubKind.Pet)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return ResolveOwnerId(candidate) == ownerEntityId;
|
||||
}
|
||||
|
||||
private static unsafe uint ResolveOwnerId(GameObject* gameObject)
|
||||
@@ -517,34 +529,17 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
|
||||
public string GetPlayerName()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _objectTable.LocalPlayer?.Name.ToString() ?? "--";
|
||||
}
|
||||
|
||||
public async Task<string> GetPlayerNameAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetPlayerName).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<ulong> GetCIDAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetCID).ConfigureAwait(false);
|
||||
return _playerState.CharacterName;
|
||||
}
|
||||
|
||||
public unsafe ulong GetCID()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var playerChar = GetPlayerCharacter();
|
||||
|
||||
if (playerChar == null || playerChar.Address == IntPtr.Zero)
|
||||
return 0;
|
||||
|
||||
return ((BattleChara*)playerChar.Address)->Character.ContentId;
|
||||
return _playerState.ContentId;
|
||||
}
|
||||
|
||||
public async Task<string> GetPlayerNameHashedAsync()
|
||||
public string GetPlayerNameHashed()
|
||||
{
|
||||
return await RunOnFrameworkThread(() => _cid.Value.ToString().GetHash256()).ConfigureAwait(false);
|
||||
return _cid.Value.ToString().GetHash256();
|
||||
}
|
||||
|
||||
public static unsafe bool TryGetHashedCID(IPlayerCharacter? playerCharacter, out string hashedCid)
|
||||
@@ -565,6 +560,37 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryGetHashedCIDFromAddress(nint address, out string hashedCid)
|
||||
{
|
||||
hashedCid = string.Empty;
|
||||
if (address == nint.Zero)
|
||||
return false;
|
||||
|
||||
if (_framework.IsInFrameworkUpdateThread)
|
||||
{
|
||||
return TryGetHashedCIDFromAddressInternal(address, out hashedCid);
|
||||
}
|
||||
|
||||
var result = _framework.RunOnFrameworkThread(() =>
|
||||
{
|
||||
var success = TryGetHashedCIDFromAddressInternal(address, out var resolved);
|
||||
return (success, resolved);
|
||||
}).GetAwaiter().GetResult();
|
||||
|
||||
hashedCid = result.resolved;
|
||||
return result.success;
|
||||
}
|
||||
|
||||
private bool TryGetHashedCIDFromAddressInternal(nint address, out string hashedCid)
|
||||
{
|
||||
hashedCid = string.Empty;
|
||||
var player = _objectTable.CreateObjectReference(address) as IPlayerCharacter;
|
||||
if (player == null || player.Address != address)
|
||||
return false;
|
||||
|
||||
return TryGetHashedCID(player, out hashedCid);
|
||||
}
|
||||
|
||||
public unsafe static string GetHashedCIDFromPlayerPointer(nint ptr)
|
||||
{
|
||||
return ((BattleChara*)ptr)->Character.ContentId.ToString().GetHash256();
|
||||
@@ -583,54 +609,100 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
|
||||
public uint GetHomeWorldId()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _objectTable.LocalPlayer?.HomeWorld.RowId ?? 0;
|
||||
return _playerState.HomeWorld.RowId;
|
||||
}
|
||||
|
||||
public uint GetWorldId()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _objectTable.LocalPlayer!.CurrentWorld.RowId;
|
||||
return _playerState.CurrentWorld.RowId;
|
||||
}
|
||||
|
||||
public unsafe LocationInfo GetMapData()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var agentMap = AgentMap.Instance();
|
||||
var houseMan = HousingManager.Instance();
|
||||
uint serverId = 0;
|
||||
if (_objectTable.LocalPlayer == null) serverId = 0;
|
||||
else serverId = _objectTable.LocalPlayer.CurrentWorld.RowId;
|
||||
uint mapId = agentMap == null ? 0 : agentMap->CurrentMapId;
|
||||
uint territoryId = agentMap == null ? 0 : agentMap->CurrentTerritoryId;
|
||||
uint divisionId = houseMan == null ? 0 : (uint)(houseMan->GetCurrentDivision());
|
||||
uint wardId = houseMan == null ? 0 : (uint)(houseMan->GetCurrentWard() + 1);
|
||||
uint houseId = 0;
|
||||
var tempHouseId = houseMan == null ? 0 : (houseMan->GetCurrentPlot());
|
||||
if (!houseMan->IsInside()) tempHouseId = 0;
|
||||
if (tempHouseId < -1)
|
||||
{
|
||||
divisionId = tempHouseId == -127 ? 2 : (uint)1;
|
||||
tempHouseId = 100;
|
||||
}
|
||||
if (tempHouseId == -1) tempHouseId = 0;
|
||||
houseId = (uint)tempHouseId;
|
||||
if (houseId != 0)
|
||||
{
|
||||
territoryId = HousingManager.GetOriginalHouseTerritoryTypeId();
|
||||
}
|
||||
uint roomId = houseMan == null ? 0 : (uint)(houseMan->GetCurrentRoom());
|
||||
|
||||
return new LocationInfo()
|
||||
var location = new LocationInfo();
|
||||
location.ServerId = _playerState.CurrentWorld.RowId;
|
||||
location.InstanceId = UIState.Instance()->PublicInstance.InstanceId;
|
||||
location.TerritoryId = _clientState.TerritoryType;
|
||||
location.MapId = _clientState.MapId;
|
||||
if (houseMan != null)
|
||||
{
|
||||
ServerId = serverId,
|
||||
MapId = mapId,
|
||||
TerritoryId = territoryId,
|
||||
DivisionId = divisionId,
|
||||
WardId = wardId,
|
||||
HouseId = houseId,
|
||||
RoomId = roomId
|
||||
};
|
||||
if (houseMan->IsInside())
|
||||
{
|
||||
location.TerritoryId = HousingManager.GetOriginalHouseTerritoryTypeId();
|
||||
var house = houseMan->GetCurrentIndoorHouseId();
|
||||
location.WardId = house.WardIndex + 1u;
|
||||
location.HouseId = house.IsApartment ? 100 : house.PlotIndex + 1u;
|
||||
location.RoomId = (uint)house.RoomNumber;
|
||||
location.DivisionId = house.IsApartment ? house.ApartmentDivision + 1u : houseMan->GetCurrentDivision();
|
||||
}
|
||||
else if (houseMan->IsInWorkshop())
|
||||
{
|
||||
var workShop = houseMan->WorkshopTerritory;
|
||||
var house = workShop->HouseId;
|
||||
location.WardId = house.WardIndex + 1u;
|
||||
location.HouseId = house.PlotIndex + 1u;
|
||||
}
|
||||
else if (houseMan->IsOutside())
|
||||
{
|
||||
var outside = houseMan->OutdoorTerritory;
|
||||
var house = outside->HouseId;
|
||||
location.WardId = house.WardIndex + 1u;
|
||||
//location.HouseId = (uint)houseMan->GetCurrentPlot() + 1;
|
||||
location.DivisionId = houseMan->GetCurrentDivision();
|
||||
}
|
||||
//_logger.LogWarning(LocationToString(location));
|
||||
}
|
||||
return location;
|
||||
}
|
||||
|
||||
public string LocationToString(LocationInfo location)
|
||||
{
|
||||
if (location.ServerId is 0 || location.TerritoryId is 0) return String.Empty;
|
||||
var str = WorldData.Value[(ushort)location.ServerId];
|
||||
|
||||
if (ContentFinderData.Value.TryGetValue(location.TerritoryId, out var dutyName))
|
||||
{
|
||||
str += $" - [In Duty]{dutyName}";
|
||||
}
|
||||
else
|
||||
{
|
||||
if (location.HouseId is not 0 || location.MapId is 0) // Dont show mapName when in house/no map available
|
||||
{
|
||||
str += $" - {TerritoryData.Value[(ushort)location.TerritoryId]}";
|
||||
}
|
||||
else
|
||||
{
|
||||
str += $" - {MapData.Value[(ushort)location.MapId].MapName}";
|
||||
}
|
||||
|
||||
if (location.InstanceId is not 0)
|
||||
{
|
||||
str += ((SeIconChar)(57520 + location.InstanceId)).ToIconString();
|
||||
}
|
||||
|
||||
if (location.WardId is not 0)
|
||||
{
|
||||
str += $" Ward #{location.WardId}";
|
||||
}
|
||||
|
||||
if (location.HouseId is not 0 and not 100)
|
||||
{
|
||||
str += $" House #{location.HouseId}";
|
||||
}
|
||||
else if (location.HouseId is 100)
|
||||
{
|
||||
str += $" {(location.DivisionId == 2 ? "[Subdivision]" : "")} Apartment";
|
||||
}
|
||||
|
||||
if (location.RoomId is not 0)
|
||||
{
|
||||
str += $" Room #{location.RoomId}";
|
||||
}
|
||||
}
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
public unsafe void SetMarkerAndOpenMap(Vector3 position, Map map)
|
||||
@@ -642,21 +714,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
agentMap->SetFlagMapMarker(map.TerritoryType.RowId, map.RowId, position);
|
||||
}
|
||||
|
||||
public async Task<LocationInfo> GetMapDataAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetMapData).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<uint> GetWorldIdAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetWorldId).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<uint> GetHomeWorldIdAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetHomeWorldId).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public unsafe bool IsGameObjectPresent(IntPtr key)
|
||||
{
|
||||
return _objectTable.Any(f => f.Address == key);
|
||||
@@ -716,9 +773,12 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
{
|
||||
_logger.LogInformation("Starting DalamudUtilService");
|
||||
_framework.Update += FrameworkOnUpdate;
|
||||
if (IsLoggedIn)
|
||||
_clientState.Login += OnClientLogin;
|
||||
_clientState.Logout += OnClientLogout;
|
||||
|
||||
if (_clientState.IsLoggedIn)
|
||||
{
|
||||
_classJobId = _objectTable.LocalPlayer!.ClassJob.RowId;
|
||||
OnClientLogin();
|
||||
}
|
||||
|
||||
_logger.LogInformation("Started DalamudUtilService");
|
||||
@@ -731,6 +791,8 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
|
||||
Mediator.UnsubscribeAll(this);
|
||||
_framework.Update -= FrameworkOnUpdate;
|
||||
_clientState.Login -= OnClientLogin;
|
||||
_clientState.Logout -= OnClientLogout;
|
||||
if (_FocusPairIdent.HasValue)
|
||||
{
|
||||
if (_framework.IsInFrameworkUpdateThread)
|
||||
@@ -745,6 +807,45 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void OnClientLogin()
|
||||
{
|
||||
if (IsLoggedIn)
|
||||
return;
|
||||
|
||||
_ = RunOnFrameworkThread(() =>
|
||||
{
|
||||
if (IsLoggedIn)
|
||||
return;
|
||||
|
||||
var localPlayer = _objectTable.LocalPlayer;
|
||||
IsLoggedIn = true;
|
||||
_lastZone = _clientState.TerritoryType;
|
||||
if (localPlayer != null)
|
||||
{
|
||||
_lastWorldId = (ushort)localPlayer.CurrentWorld.RowId;
|
||||
_classJobId = localPlayer.ClassJob.RowId;
|
||||
}
|
||||
|
||||
_cid = RebuildCID();
|
||||
Mediator.Publish(new DalamudLoginMessage());
|
||||
});
|
||||
}
|
||||
|
||||
private void OnClientLogout(int type, int code)
|
||||
{
|
||||
if (!IsLoggedIn)
|
||||
return;
|
||||
_ = RunOnFrameworkThread(() =>
|
||||
{
|
||||
if (!IsLoggedIn)
|
||||
return;
|
||||
|
||||
IsLoggedIn = false;
|
||||
_lastWorldId = 0;
|
||||
Mediator.Publish(new DalamudLogoutMessage());
|
||||
});
|
||||
}
|
||||
|
||||
public async Task WaitWhileCharacterIsDrawing(ILogger logger, GameObjectHandler handler, Guid redrawId, int timeOut = 5000, CancellationToken? ct = null)
|
||||
{
|
||||
if (!_clientState.IsLoggedIn) return;
|
||||
@@ -812,11 +913,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
public string? GetWorldNameFromPlayerAddress(nint address)
|
||||
{
|
||||
if (address == nint.Zero) return null;
|
||||
|
||||
|
||||
EnsureIsOnFramework();
|
||||
var playerCharacter = _objectTable.OfType<IPlayerCharacter>().FirstOrDefault(p => p.Address == address);
|
||||
if (playerCharacter == null) return null;
|
||||
|
||||
|
||||
var worldId = (ushort)playerCharacter.HomeWorld.RowId;
|
||||
return WorldData.Value.TryGetValue(worldId, out var worldName) ? worldName : null;
|
||||
}
|
||||
@@ -882,16 +983,39 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
|
||||
private unsafe void FrameworkOnUpdateInternal()
|
||||
{
|
||||
if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
|
||||
var localPlayer = _objectTable.LocalPlayer;
|
||||
if ((localPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool isNormalFrameworkUpdate = DateTime.UtcNow < _delayedFrameworkUpdateCheck.AddSeconds(1);
|
||||
var clientLoggedIn = _clientState.IsLoggedIn;
|
||||
|
||||
_performanceCollector.LogPerformance(this, $"FrameworkOnUpdateInternal+{(isNormalFrameworkUpdate ? "Regular" : "Delayed")}", () =>
|
||||
{
|
||||
IsAnythingDrawing = false;
|
||||
|
||||
if (!isNormalFrameworkUpdate)
|
||||
{
|
||||
if (_gameConfig != null
|
||||
&& _gameConfig.TryGet(Dalamud.Game.Config.SystemConfigOption.LodType_DX11, out bool lodEnabled))
|
||||
{
|
||||
IsLodEnabled = lodEnabled;
|
||||
}
|
||||
|
||||
if (IsInCombat || IsPerforming || IsInInstance)
|
||||
Mediator.Publish(new FrameworkUpdateMessage());
|
||||
|
||||
Mediator.Publish(new DelayedFrameworkUpdateMessage());
|
||||
|
||||
_delayedFrameworkUpdateCheck = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
if (!clientLoggedIn)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_performanceCollector.LogPerformance(this, $"TrackedActorsToState",
|
||||
() =>
|
||||
{
|
||||
@@ -900,36 +1024,46 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
_actorObjectService.RefreshTrackedActors();
|
||||
}
|
||||
|
||||
var playerDescriptors = _actorObjectService.PlayerDescriptors;
|
||||
for (var i = 0; i < playerDescriptors.Count; i++)
|
||||
if (_clientState.IsLoggedIn && localPlayer != null)
|
||||
{
|
||||
var actor = playerDescriptors[i];
|
||||
|
||||
var playerAddress = actor.Address;
|
||||
if (playerAddress == nint.Zero)
|
||||
continue;
|
||||
|
||||
if (actor.ObjectIndex >= 200)
|
||||
continue;
|
||||
|
||||
if (_blockedCharacterHandler.IsCharacterBlocked(playerAddress, out bool firstTime) && firstTime)
|
||||
var playerDescriptors = _actorObjectService.PlayerDescriptors;
|
||||
for (var i = 0; i < playerDescriptors.Count; i++)
|
||||
{
|
||||
_logger.LogTrace("Skipping character {addr}, blocked/muted", playerAddress.ToString("X"));
|
||||
continue;
|
||||
}
|
||||
var actor = playerDescriptors[i];
|
||||
|
||||
if (!IsAnythingDrawing)
|
||||
{
|
||||
var gameObj = (GameObject*)playerAddress;
|
||||
var currentName = gameObj != null ? gameObj->NameString ?? string.Empty : string.Empty;
|
||||
var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
|
||||
CheckCharacterForDrawing(playerAddress, charaName);
|
||||
if (IsAnythingDrawing)
|
||||
var playerAddress = actor.Address;
|
||||
if (playerAddress == nint.Zero)
|
||||
continue;
|
||||
|
||||
if (actor.ObjectIndex >= 200)
|
||||
continue;
|
||||
|
||||
var obj = _objectTable[actor.ObjectIndex];
|
||||
if (obj is not IPlayerCharacter player || player.Address != playerAddress)
|
||||
continue;
|
||||
|
||||
if (_blockedCharacterHandler.IsCharacterBlocked(playerAddress, actor.ObjectIndex, out bool firstTime) && firstTime)
|
||||
{
|
||||
_logger.LogTrace("Skipping character {addr}, blocked/muted", playerAddress.ToString("X"));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!IsAnythingDrawing)
|
||||
{
|
||||
var charaName = player.Name.TextValue;
|
||||
if (string.IsNullOrEmpty(charaName))
|
||||
{
|
||||
charaName = actor.Name;
|
||||
}
|
||||
|
||||
CheckCharacterForDrawing(playerAddress, charaName);
|
||||
if (IsAnythingDrawing)
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -999,7 +1133,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
});
|
||||
|
||||
// Cutscene
|
||||
HandleStateTransition(() => IsInCutscene,v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
|
||||
HandleStateTransition(() => IsInCutscene, v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
|
||||
onEnter: () =>
|
||||
{
|
||||
Mediator.Publish(new CutsceneStartMessage());
|
||||
@@ -1043,7 +1177,18 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas)));
|
||||
}
|
||||
|
||||
var localPlayer = _objectTable.LocalPlayer;
|
||||
//Map
|
||||
if (!_sentBetweenAreas)
|
||||
{
|
||||
var mapid = _clientState.MapId;
|
||||
if (mapid != _lastMapId)
|
||||
{
|
||||
_lastMapId = mapid;
|
||||
Mediator.Publish(new MapChangedMessage(mapid));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (localPlayer != null)
|
||||
{
|
||||
_classJobId = localPlayer.ClassJob.RowId;
|
||||
@@ -1065,39 +1210,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
Mediator.Publish(new FrameworkUpdateMessage());
|
||||
|
||||
Mediator.Publish(new PriorityFrameworkUpdateMessage());
|
||||
|
||||
if (isNormalFrameworkUpdate)
|
||||
return;
|
||||
|
||||
if (localPlayer != null && !IsLoggedIn)
|
||||
{
|
||||
_logger.LogDebug("Logged in");
|
||||
IsLoggedIn = true;
|
||||
_lastZone = _clientState.TerritoryType;
|
||||
_lastWorldId = (ushort)localPlayer.CurrentWorld.RowId;
|
||||
_cid = RebuildCID();
|
||||
Mediator.Publish(new DalamudLoginMessage());
|
||||
}
|
||||
else if (localPlayer == null && IsLoggedIn)
|
||||
{
|
||||
_logger.LogDebug("Logged out");
|
||||
IsLoggedIn = false;
|
||||
_lastWorldId = 0;
|
||||
Mediator.Publish(new DalamudLogoutMessage());
|
||||
}
|
||||
|
||||
if (_gameConfig != null
|
||||
&& _gameConfig.TryGet(Dalamud.Game.Config.SystemConfigOption.LodType_DX11, out bool lodEnabled))
|
||||
{
|
||||
IsLodEnabled = lodEnabled;
|
||||
}
|
||||
|
||||
if (IsInCombat || IsPerforming || IsInInstance)
|
||||
Mediator.Publish(new FrameworkUpdateMessage());
|
||||
|
||||
Mediator.Publish(new DelayedFrameworkUpdateMessage());
|
||||
|
||||
_delayedFrameworkUpdateCheck = DateTime.UtcNow;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,863 @@
|
||||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Framework;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.UI;
|
||||
using LightlessSync.UI.Services;
|
||||
using LightlessSync.Utils;
|
||||
using LightlessSync.UtilsEnum.Enum;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Immutable;
|
||||
using Task = System.Threading.Tasks.Task;
|
||||
|
||||
namespace LightlessSync.Services.LightFinder;
|
||||
|
||||
/// <summary>
|
||||
/// Native nameplate handler that injects LightFinder labels via the signature hook path.
|
||||
/// </summary>
|
||||
public unsafe class LightFinderNativePlateHandler : DisposableMediatorSubscriberBase, IHostedService
|
||||
{
|
||||
private const uint NameplateNodeIdBase = 0x7D99D500;
|
||||
private const string DefaultLabelText = "LightFinder";
|
||||
|
||||
private readonly ILogger<LightFinderNativePlateHandler> _logger;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly PairUiService _pairUiService;
|
||||
private readonly NameplateUpdateHookService _nameplateUpdateHookService;
|
||||
|
||||
private readonly int[] _cachedNameplateTextWidths = new int[AddonNamePlate.NumNamePlateObjects];
|
||||
private readonly int[] _cachedNameplateTextHeights = new int[AddonNamePlate.NumNamePlateObjects];
|
||||
private readonly int[] _cachedNameplateContainerHeights = new int[AddonNamePlate.NumNamePlateObjects];
|
||||
private readonly int[] _cachedNameplateTextOffsets = new int[AddonNamePlate.NumNamePlateObjects];
|
||||
private readonly string?[] _lastLabelByIndex = new string?[AddonNamePlate.NumNamePlateObjects];
|
||||
|
||||
private ImmutableHashSet<string> _activeBroadcastingCids = [];
|
||||
private LightfinderLabelRenderer _lastRenderer;
|
||||
private uint _lastSignatureUpdateFrame;
|
||||
private bool _isUpdating;
|
||||
private string _lastLabelContent = DefaultLabelText;
|
||||
|
||||
public LightFinderNativePlateHandler(
|
||||
ILogger<LightFinderNativePlateHandler> logger,
|
||||
IClientState clientState,
|
||||
LightlessConfigService configService,
|
||||
LightlessMediator mediator,
|
||||
IObjectTable objectTable,
|
||||
PairUiService pairUiService,
|
||||
NameplateUpdateHookService nameplateUpdateHookService) : base(logger, mediator)
|
||||
{
|
||||
_logger = logger;
|
||||
_clientState = clientState;
|
||||
_configService = configService;
|
||||
_objectTable = objectTable;
|
||||
_pairUiService = pairUiService;
|
||||
_nameplateUpdateHookService = nameplateUpdateHookService;
|
||||
_lastRenderer = _configService.Current.LightfinderLabelRenderer;
|
||||
|
||||
Array.Fill(_cachedNameplateTextOffsets, int.MinValue);
|
||||
}
|
||||
|
||||
private bool IsSignatureMode => _configService.Current.LightfinderLabelRenderer == LightfinderLabelRenderer.SignatureHook;
|
||||
|
||||
/// <summary>
|
||||
/// Starts listening for nameplate updates from the hook service.
|
||||
/// </summary>
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_nameplateUpdateHookService.NameplateUpdated += OnNameplateUpdated;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops listening for nameplate updates and tears down any constructed nodes.
|
||||
/// </summary>
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_nameplateUpdateHookService.NameplateUpdated -= OnNameplateUpdated;
|
||||
UnsubscribeAll();
|
||||
TryDestroyNameplateNodes();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Triggered by the sig hook to refresh native nameplate labels.
|
||||
/// </summary>
|
||||
private void HandleNameplateUpdate(RaptureAtkModule* raptureAtkModule)
|
||||
{
|
||||
if (_isUpdating)
|
||||
return;
|
||||
|
||||
_isUpdating = true;
|
||||
try
|
||||
{
|
||||
RefreshRendererState();
|
||||
if (!IsSignatureMode)
|
||||
return;
|
||||
|
||||
if (raptureAtkModule == null)
|
||||
return;
|
||||
|
||||
var namePlateAddon = GetNamePlateAddon(raptureAtkModule);
|
||||
if (namePlateAddon == null)
|
||||
return;
|
||||
|
||||
if (_clientState.IsGPosing)
|
||||
{
|
||||
HideAllNameplateNodes(namePlateAddon);
|
||||
return;
|
||||
}
|
||||
|
||||
var fw = Framework.Instance();
|
||||
if (fw == null)
|
||||
return;
|
||||
|
||||
var frame = fw->FrameCounter;
|
||||
if (_lastSignatureUpdateFrame == frame)
|
||||
return;
|
||||
|
||||
_lastSignatureUpdateFrame = frame;
|
||||
UpdateNameplateNodes(namePlateAddon);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_isUpdating = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hook callback from the nameplate update signature.
|
||||
/// </summary>
|
||||
private void OnNameplateUpdated(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo,
|
||||
NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex)
|
||||
{
|
||||
HandleNameplateUpdate(raptureAtkModule);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the active broadcasting CID set and requests a nameplate redraw.
|
||||
/// </summary>
|
||||
public void UpdateBroadcastingCids(IEnumerable<string> cids)
|
||||
{
|
||||
var newSet = cids.ToImmutableHashSet(StringComparer.Ordinal);
|
||||
if (ReferenceEquals(_activeBroadcastingCids, newSet) || _activeBroadcastingCids.SetEquals(newSet))
|
||||
return;
|
||||
|
||||
_activeBroadcastingCids = newSet;
|
||||
if (_logger.IsEnabled(LogLevel.Trace))
|
||||
_logger.LogTrace("Active broadcast IDs (native): {Cids}", string.Join(',', _activeBroadcastingCids));
|
||||
RequestNameplateRedraw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sync renderer state with config and clear/remove native nodes if needed.
|
||||
/// </summary>
|
||||
private void RefreshRendererState()
|
||||
{
|
||||
var renderer = _configService.Current.LightfinderLabelRenderer;
|
||||
if (renderer == _lastRenderer)
|
||||
return;
|
||||
|
||||
_lastRenderer = renderer;
|
||||
|
||||
if (renderer == LightfinderLabelRenderer.SignatureHook)
|
||||
{
|
||||
ClearNameplateCaches();
|
||||
RequestNameplateRedraw();
|
||||
}
|
||||
else
|
||||
{
|
||||
TryDestroyNameplateNodes();
|
||||
ClearNameplateCaches();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Requests a full nameplate update through the native addon.
|
||||
/// </summary>
|
||||
private void RequestNameplateRedraw()
|
||||
{
|
||||
if (!IsSignatureMode)
|
||||
return;
|
||||
|
||||
var raptureAtkModule = GetRaptureAtkModule();
|
||||
if (raptureAtkModule == null)
|
||||
return;
|
||||
|
||||
var namePlateAddon = GetNamePlateAddon(raptureAtkModule);
|
||||
if (namePlateAddon == null)
|
||||
return;
|
||||
|
||||
namePlateAddon->DoFullUpdate = 1;
|
||||
}
|
||||
|
||||
private HashSet<ulong> VisibleUserIds
|
||||
=> [.. _pairUiService.GetSnapshot().PairsByUid.Values
|
||||
.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
|
||||
.Select(u => (ulong)u.PlayerCharacterId)];
|
||||
|
||||
/// <summary>
|
||||
/// Creates/updates LightFinder label nodes for active broadcasts.
|
||||
/// </summary>
|
||||
private void UpdateNameplateNodes(AddonNamePlate* namePlateAddon)
|
||||
{
|
||||
if (namePlateAddon == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("NamePlate addon unavailable during update, skipping label refresh.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsNameplateAddonVisible(namePlateAddon))
|
||||
return;
|
||||
|
||||
if (!IsSignatureMode)
|
||||
{
|
||||
HideAllNameplateNodes(namePlateAddon);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_activeBroadcastingCids.Count == 0)
|
||||
{
|
||||
HideAllNameplateNodes(namePlateAddon);
|
||||
return;
|
||||
}
|
||||
|
||||
var framework = Framework.Instance();
|
||||
if (framework == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("Framework instance unavailable during nameplate update, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
var uiModule = framework->GetUIModule();
|
||||
if (uiModule == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("UI module unavailable during nameplate update, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
var ui3DModule = uiModule->GetUI3DModule();
|
||||
if (ui3DModule == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("UI3D module unavailable during nameplate update, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
var vec = ui3DModule->NamePlateObjectInfoPointers;
|
||||
if (vec.IsEmpty)
|
||||
return;
|
||||
|
||||
var config = _configService.Current;
|
||||
var visibleUserIdsSnapshot = VisibleUserIds;
|
||||
var labelColor = UIColors.Get("Lightfinder");
|
||||
var edgeColor = UIColors.Get("LightfinderEdge");
|
||||
var scaleMultiplier = Math.Clamp(config.LightfinderLabelScale, 0.5f, 2.0f);
|
||||
var baseScale = config.LightfinderLabelUseIcon ? 1.0f : 0.5f;
|
||||
var effectiveScale = baseScale * scaleMultiplier;
|
||||
var labelContent = config.LightfinderLabelUseIcon
|
||||
? LightFinderPlateHandler.NormalizeIconGlyph(config.LightfinderLabelIconGlyph)
|
||||
: DefaultLabelText;
|
||||
|
||||
if (!config.LightfinderLabelUseIcon && (string.IsNullOrWhiteSpace(labelContent) || string.Equals(labelContent, "-", StringComparison.Ordinal)))
|
||||
labelContent = DefaultLabelText;
|
||||
|
||||
if (!string.Equals(_lastLabelContent, labelContent, StringComparison.Ordinal))
|
||||
{
|
||||
_lastLabelContent = labelContent;
|
||||
Array.Fill(_lastLabelByIndex, null);
|
||||
}
|
||||
|
||||
var desiredFontType = config.LightfinderLabelUseIcon ? FontType.Axis : FontType.MiedingerMed;
|
||||
var baseFontSize = config.LightfinderLabelUseIcon ? 36f : 24f;
|
||||
var desiredFontSize = (byte)Math.Clamp((int)Math.Round(baseFontSize * scaleMultiplier), 1, 255);
|
||||
var desiredFlags = config.LightfinderLabelUseIcon
|
||||
? TextFlags.Edge | TextFlags.Glare | TextFlags.AutoAdjustNodeSize
|
||||
: TextFlags.Edge | TextFlags.Glare;
|
||||
var desiredLineSpacing = (byte)Math.Clamp((int)Math.Round(24 * scaleMultiplier), 0, byte.MaxValue);
|
||||
var defaultNodeWidth = (int)Math.Round(AtkNodeHelpers.DefaultTextNodeWidth * effectiveScale);
|
||||
var defaultNodeHeight = (int)Math.Round(AtkNodeHelpers.DefaultTextNodeHeight * effectiveScale);
|
||||
|
||||
var safeCount = Math.Min(ui3DModule->NamePlateObjectInfoCount, vec.Length);
|
||||
var visibleIndices = new bool[AddonNamePlate.NumNamePlateObjects];
|
||||
|
||||
for (int i = 0; i < safeCount; ++i)
|
||||
{
|
||||
var objectInfoPtr = vec[i];
|
||||
if (objectInfoPtr == null)
|
||||
continue;
|
||||
|
||||
var objectInfo = objectInfoPtr.Value;
|
||||
if (objectInfo == null || objectInfo->GameObject == null)
|
||||
continue;
|
||||
|
||||
var nameplateIndex = objectInfo->NamePlateIndex;
|
||||
if (nameplateIndex < 0 || nameplateIndex >= AddonNamePlate.NumNamePlateObjects)
|
||||
continue;
|
||||
|
||||
var gameObject = objectInfo->GameObject;
|
||||
if ((ObjectKind)gameObject->ObjectKind != ObjectKind.Player)
|
||||
continue;
|
||||
|
||||
var cid = DalamudUtilService.GetHashedCIDFromPlayerPointer((nint)gameObject);
|
||||
if (cid == null || !_activeBroadcastingCids.Contains(cid))
|
||||
continue;
|
||||
|
||||
var local = _objectTable.LocalPlayer;
|
||||
if (!config.LightfinderLabelShowOwn && local != null &&
|
||||
objectInfo->GameObject->GetGameObjectId() == local.GameObjectId)
|
||||
continue;
|
||||
|
||||
var hidePaired = !config.LightfinderLabelShowPaired;
|
||||
var goId = (ulong)gameObject->GetGameObjectId();
|
||||
if (hidePaired && visibleUserIdsSnapshot.Contains(goId))
|
||||
continue;
|
||||
|
||||
var nameplateObject = namePlateAddon->NamePlateObjectArray[nameplateIndex];
|
||||
var root = nameplateObject.RootComponentNode;
|
||||
var nameContainer = nameplateObject.NameContainer;
|
||||
var nameText = nameplateObject.NameText;
|
||||
var marker = nameplateObject.MarkerIcon;
|
||||
|
||||
if (root == null || root->Component == null || nameContainer == null || nameText == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("Nameplate {Index} missing required nodes during update, skipping.", nameplateIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
var nodeId = GetNameplateNodeId(nameplateIndex);
|
||||
var pNode = EnsureNameplateTextNode(nameContainer, root, nodeId, out var nodeCreated);
|
||||
if (pNode == null)
|
||||
continue;
|
||||
|
||||
bool isVisible =
|
||||
((marker != null) && marker->AtkResNode.IsVisible()) ||
|
||||
(nameContainer->IsVisible() && nameText->AtkResNode.IsVisible()) ||
|
||||
config.LightfinderLabelShowHidden;
|
||||
|
||||
if (!isVisible)
|
||||
continue;
|
||||
|
||||
if (!pNode->AtkResNode.IsVisible())
|
||||
pNode->AtkResNode.ToggleVisibility(enable: true);
|
||||
visibleIndices[nameplateIndex] = true;
|
||||
|
||||
if (nodeCreated)
|
||||
pNode->AtkResNode.SetUseDepthBasedPriority(enable: true);
|
||||
|
||||
var scaleMatches = NearlyEqual(pNode->AtkResNode.ScaleX, effectiveScale) &&
|
||||
NearlyEqual(pNode->AtkResNode.ScaleY, effectiveScale);
|
||||
if (!scaleMatches)
|
||||
pNode->AtkResNode.SetScale(effectiveScale, effectiveScale);
|
||||
|
||||
var fontTypeChanged = pNode->FontType != desiredFontType;
|
||||
if (fontTypeChanged)
|
||||
pNode->FontType = desiredFontType;
|
||||
|
||||
var fontSizeChanged = pNode->FontSize != desiredFontSize;
|
||||
if (fontSizeChanged)
|
||||
pNode->FontSize = desiredFontSize;
|
||||
|
||||
var needsTextUpdate = nodeCreated ||
|
||||
!string.Equals(_lastLabelByIndex[nameplateIndex], labelContent, StringComparison.Ordinal);
|
||||
if (needsTextUpdate)
|
||||
{
|
||||
pNode->SetText(labelContent);
|
||||
_lastLabelByIndex[nameplateIndex] = labelContent;
|
||||
}
|
||||
|
||||
var flagsChanged = pNode->TextFlags != desiredFlags;
|
||||
var nodeWidth = (int)pNode->AtkResNode.GetWidth();
|
||||
if (nodeWidth <= 0)
|
||||
nodeWidth = defaultNodeWidth;
|
||||
var nodeHeight = defaultNodeHeight;
|
||||
AlignmentType alignment;
|
||||
|
||||
var textScaleY = nameText->AtkResNode.ScaleY;
|
||||
if (textScaleY <= 0f)
|
||||
textScaleY = 1f;
|
||||
|
||||
var blockHeight = Math.Abs((int)nameplateObject.TextH);
|
||||
if (blockHeight > 0)
|
||||
{
|
||||
_cachedNameplateTextHeights[nameplateIndex] = blockHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
blockHeight = _cachedNameplateTextHeights[nameplateIndex];
|
||||
}
|
||||
|
||||
if (blockHeight <= 0)
|
||||
{
|
||||
blockHeight = GetScaledTextHeight(nameText);
|
||||
if (blockHeight <= 0)
|
||||
blockHeight = nodeHeight;
|
||||
|
||||
_cachedNameplateTextHeights[nameplateIndex] = blockHeight;
|
||||
}
|
||||
|
||||
var containerHeight = (int)nameContainer->Height;
|
||||
if (containerHeight > 0)
|
||||
{
|
||||
_cachedNameplateContainerHeights[nameplateIndex] = containerHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
containerHeight = _cachedNameplateContainerHeights[nameplateIndex];
|
||||
}
|
||||
|
||||
if (containerHeight <= 0)
|
||||
{
|
||||
containerHeight = blockHeight + (int)Math.Round(8 * textScaleY);
|
||||
if (containerHeight <= blockHeight)
|
||||
containerHeight = blockHeight + 1;
|
||||
|
||||
_cachedNameplateContainerHeights[nameplateIndex] = containerHeight;
|
||||
}
|
||||
|
||||
var blockTop = containerHeight - blockHeight;
|
||||
if (blockTop < 0)
|
||||
blockTop = 0;
|
||||
var verticalPadding = (int)Math.Round(4 * effectiveScale);
|
||||
|
||||
var positionY = blockTop - verticalPadding - nodeHeight;
|
||||
|
||||
var textWidth = Math.Abs((int)nameplateObject.TextW);
|
||||
if (textWidth <= 0)
|
||||
{
|
||||
textWidth = GetScaledTextWidth(nameText);
|
||||
if (textWidth <= 0)
|
||||
textWidth = nodeWidth;
|
||||
}
|
||||
|
||||
if (textWidth > 0)
|
||||
{
|
||||
_cachedNameplateTextWidths[nameplateIndex] = textWidth;
|
||||
}
|
||||
|
||||
var textOffset = (int)Math.Round(nameText->AtkResNode.X);
|
||||
var hasValidOffset = false;
|
||||
|
||||
if (Math.Abs((int)nameplateObject.TextW) > 0 || textOffset != 0)
|
||||
{
|
||||
_cachedNameplateTextOffsets[nameplateIndex] = textOffset;
|
||||
hasValidOffset = true;
|
||||
}
|
||||
else if (_cachedNameplateTextOffsets[nameplateIndex] != int.MinValue)
|
||||
{
|
||||
hasValidOffset = true;
|
||||
}
|
||||
|
||||
int positionX;
|
||||
|
||||
if (!config.LightfinderLabelUseIcon)
|
||||
{
|
||||
var needsWidthRefresh = nodeCreated || needsTextUpdate || !scaleMatches || fontTypeChanged || fontSizeChanged || flagsChanged;
|
||||
if (flagsChanged)
|
||||
pNode->TextFlags = desiredFlags;
|
||||
|
||||
if (needsWidthRefresh)
|
||||
{
|
||||
if (pNode->AtkResNode.Width != 0)
|
||||
pNode->AtkResNode.Width = 0;
|
||||
nodeWidth = (int)pNode->AtkResNode.GetWidth();
|
||||
if (nodeWidth <= 0)
|
||||
nodeWidth = defaultNodeWidth;
|
||||
}
|
||||
|
||||
if (pNode->AtkResNode.Width != (ushort)nodeWidth)
|
||||
pNode->AtkResNode.Width = (ushort)nodeWidth;
|
||||
}
|
||||
else
|
||||
{
|
||||
var needsWidthRefresh = nodeCreated || needsTextUpdate || !scaleMatches || fontTypeChanged || fontSizeChanged || flagsChanged;
|
||||
if (flagsChanged)
|
||||
pNode->TextFlags = desiredFlags;
|
||||
|
||||
if (needsWidthRefresh && pNode->AtkResNode.Width != 0)
|
||||
pNode->AtkResNode.Width = 0;
|
||||
nodeWidth = pNode->AtkResNode.GetWidth();
|
||||
}
|
||||
|
||||
if (config.LightfinderAutoAlign && nameContainer != null && hasValidOffset)
|
||||
{
|
||||
var nameplateWidth = (int)nameContainer->Width;
|
||||
|
||||
int leftPos = nameplateWidth / 8;
|
||||
int rightPos = nameplateWidth - nodeWidth - (nameplateWidth / 8);
|
||||
int centrePos = (nameplateWidth - nodeWidth) / 2;
|
||||
int staticMargin = 24;
|
||||
int calcMargin = (int)(nameplateWidth * 0.08f);
|
||||
|
||||
switch (config.LabelAlignment)
|
||||
{
|
||||
case LabelAlignment.Left:
|
||||
positionX = config.LightfinderLabelUseIcon ? leftPos + staticMargin : leftPos;
|
||||
alignment = AlignmentType.BottomLeft;
|
||||
break;
|
||||
case LabelAlignment.Right:
|
||||
positionX = config.LightfinderLabelUseIcon ? rightPos - staticMargin : nameplateWidth - nodeWidth + calcMargin;
|
||||
alignment = AlignmentType.BottomRight;
|
||||
break;
|
||||
default:
|
||||
positionX = config.LightfinderLabelUseIcon ? centrePos : centrePos + calcMargin;
|
||||
alignment = AlignmentType.Bottom;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
positionX = 58 + config.LightfinderLabelOffsetX;
|
||||
alignment = AlignmentType.Bottom;
|
||||
}
|
||||
|
||||
positionY += config.LightfinderLabelOffsetY;
|
||||
|
||||
alignment = (AlignmentType)Math.Clamp((int)alignment, 0, 8);
|
||||
if (pNode->AtkResNode.Color.A != 255)
|
||||
pNode->AtkResNode.Color.A = 255;
|
||||
|
||||
var textR = (byte)(labelColor.X * 255);
|
||||
var textG = (byte)(labelColor.Y * 255);
|
||||
var textB = (byte)(labelColor.Z * 255);
|
||||
var textA = (byte)(labelColor.W * 255);
|
||||
|
||||
if (pNode->TextColor.R != textR || pNode->TextColor.G != textG ||
|
||||
pNode->TextColor.B != textB || pNode->TextColor.A != textA)
|
||||
{
|
||||
pNode->TextColor.R = textR;
|
||||
pNode->TextColor.G = textG;
|
||||
pNode->TextColor.B = textB;
|
||||
pNode->TextColor.A = textA;
|
||||
}
|
||||
|
||||
var edgeR = (byte)(edgeColor.X * 255);
|
||||
var edgeG = (byte)(edgeColor.Y * 255);
|
||||
var edgeB = (byte)(edgeColor.Z * 255);
|
||||
var edgeA = (byte)(edgeColor.W * 255);
|
||||
|
||||
if (pNode->EdgeColor.R != edgeR || pNode->EdgeColor.G != edgeG ||
|
||||
pNode->EdgeColor.B != edgeB || pNode->EdgeColor.A != edgeA)
|
||||
{
|
||||
pNode->EdgeColor.R = edgeR;
|
||||
pNode->EdgeColor.G = edgeG;
|
||||
pNode->EdgeColor.B = edgeB;
|
||||
pNode->EdgeColor.A = edgeA;
|
||||
}
|
||||
|
||||
var desiredAlignment = config.LightfinderLabelUseIcon ? alignment : AlignmentType.Bottom;
|
||||
if (pNode->AlignmentType != desiredAlignment)
|
||||
pNode->AlignmentType = desiredAlignment;
|
||||
|
||||
var desiredX = (short)Math.Clamp(positionX, short.MinValue, short.MaxValue);
|
||||
var desiredY = (short)Math.Clamp(positionY, short.MinValue, short.MaxValue);
|
||||
if (!NearlyEqual(pNode->AtkResNode.X, desiredX) || !NearlyEqual(pNode->AtkResNode.Y, desiredY))
|
||||
pNode->AtkResNode.SetPositionShort(desiredX, desiredY);
|
||||
|
||||
if (pNode->LineSpacing != desiredLineSpacing)
|
||||
pNode->LineSpacing = desiredLineSpacing;
|
||||
if (pNode->CharSpacing != 1)
|
||||
pNode->CharSpacing = 1;
|
||||
}
|
||||
|
||||
HideUnmarkedNodes(namePlateAddon, visibleIndices);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resolve the current RaptureAtkModule for native UI access.
|
||||
/// </summary>
|
||||
private static RaptureAtkModule* GetRaptureAtkModule()
|
||||
{
|
||||
var framework = Framework.Instance();
|
||||
if (framework == null)
|
||||
return null;
|
||||
|
||||
var uiModule = framework->GetUIModule();
|
||||
if (uiModule == null)
|
||||
return null;
|
||||
|
||||
return uiModule->GetRaptureAtkModule();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resolve the NamePlate addon from the given RaptureAtkModule.
|
||||
/// </summary>
|
||||
private static AddonNamePlate* GetNamePlateAddon(RaptureAtkModule* raptureAtkModule)
|
||||
{
|
||||
if (raptureAtkModule == null)
|
||||
return null;
|
||||
|
||||
var addon = raptureAtkModule->RaptureAtkUnitManager.GetAddonByName("NamePlate");
|
||||
return addon != null ? (AddonNamePlate*)addon : null;
|
||||
}
|
||||
|
||||
private static uint GetNameplateNodeId(int index)
|
||||
=> NameplateNodeIdBase + (uint)index;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the NamePlate addon is visible and safe to touch.
|
||||
/// </summary>
|
||||
private static bool IsNameplateAddonVisible(AddonNamePlate* namePlateAddon)
|
||||
{
|
||||
if (namePlateAddon == null)
|
||||
return false;
|
||||
|
||||
var root = namePlateAddon->AtkUnitBase.RootNode;
|
||||
return root != null && root->IsVisible();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds a LightFinder text node by ID in the name container.
|
||||
/// </summary>
|
||||
private static AtkTextNode* FindNameplateTextNode(AtkResNode* nameContainer, uint nodeId)
|
||||
{
|
||||
if (nameContainer == null)
|
||||
return null;
|
||||
|
||||
var child = nameContainer->ChildNode;
|
||||
while (child != null)
|
||||
{
|
||||
if (child->NodeId == nodeId &&
|
||||
child->Type == NodeType.Text &&
|
||||
child->ParentNode == nameContainer)
|
||||
return (AtkTextNode*)child;
|
||||
|
||||
child = child->PrevSiblingNode;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures a LightFinder text node exists for the given nameplate index.
|
||||
/// </summary>
|
||||
private static AtkTextNode* EnsureNameplateTextNode(AtkResNode* nameContainer, AtkComponentNode* root, uint nodeId, out bool created)
|
||||
{
|
||||
created = false;
|
||||
if (nameContainer == null || root == null || root->Component == null)
|
||||
return null;
|
||||
|
||||
var existing = FindNameplateTextNode(nameContainer, nodeId);
|
||||
if (existing != null)
|
||||
return existing;
|
||||
|
||||
if (nameContainer->ChildNode == null)
|
||||
return null;
|
||||
|
||||
var newNode = AtkNodeHelpers.CreateOrphanTextNode(nodeId, TextFlags.Edge | TextFlags.Glare);
|
||||
if (newNode == null)
|
||||
return null;
|
||||
|
||||
var lastChild = nameContainer->ChildNode;
|
||||
while (lastChild->PrevSiblingNode != null)
|
||||
lastChild = lastChild->PrevSiblingNode;
|
||||
|
||||
newNode->AtkResNode.NextSiblingNode = lastChild;
|
||||
newNode->AtkResNode.ParentNode = nameContainer;
|
||||
lastChild->PrevSiblingNode = (AtkResNode*)newNode;
|
||||
root->Component->UldManager.UpdateDrawNodeList();
|
||||
newNode->AtkResNode.SetUseDepthBasedPriority(true);
|
||||
|
||||
created = true;
|
||||
return newNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hides all native LightFinder nodes on the nameplate addon.
|
||||
/// </summary>
|
||||
private static void HideAllNameplateNodes(AddonNamePlate* namePlateAddon)
|
||||
{
|
||||
if (namePlateAddon == null)
|
||||
return;
|
||||
|
||||
if (!IsNameplateAddonVisible(namePlateAddon))
|
||||
return;
|
||||
|
||||
for (int i = 0; i < AddonNamePlate.NumNamePlateObjects; ++i)
|
||||
{
|
||||
HideNameplateTextNode(namePlateAddon->NamePlateObjectArray[i], GetNameplateNodeId(i));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hides all LightFinder nodes not marked as visible this frame.
|
||||
/// </summary>
|
||||
private static void HideUnmarkedNodes(AddonNamePlate* namePlateAddon, bool[] visibleIndices)
|
||||
{
|
||||
if (namePlateAddon == null)
|
||||
return;
|
||||
|
||||
if (!IsNameplateAddonVisible(namePlateAddon))
|
||||
return;
|
||||
|
||||
var visibleLength = visibleIndices.Length;
|
||||
for (int i = 0; i < AddonNamePlate.NumNamePlateObjects; ++i)
|
||||
{
|
||||
if (i < visibleLength && visibleIndices[i])
|
||||
continue;
|
||||
|
||||
HideNameplateTextNode(namePlateAddon->NamePlateObjectArray[i], GetNameplateNodeId(i));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hides the LightFinder text node for a single nameplate object.
|
||||
/// </summary>
|
||||
private static void HideNameplateTextNode(AddonNamePlate.NamePlateObject nameplateObject, uint nodeId)
|
||||
{
|
||||
var nameContainer = nameplateObject.NameContainer;
|
||||
if (nameContainer == null)
|
||||
return;
|
||||
|
||||
var node = FindNameplateTextNode(nameContainer, nodeId);
|
||||
if (!IsValidNameplateTextNode(node, nameContainer))
|
||||
return;
|
||||
|
||||
node->AtkResNode.ToggleVisibility(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to destroy all constructed LightFinder nodes safely.
|
||||
/// </summary>
|
||||
private void TryDestroyNameplateNodes()
|
||||
{
|
||||
var raptureAtkModule = GetRaptureAtkModule();
|
||||
if (raptureAtkModule == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("Unable to destroy nameplate nodes because the RaptureAtkModule is not available.");
|
||||
return;
|
||||
}
|
||||
|
||||
var namePlateAddon = GetNamePlateAddon(raptureAtkModule);
|
||||
if (namePlateAddon == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("Unable to destroy nameplate nodes because the NamePlate addon is not available.");
|
||||
return;
|
||||
}
|
||||
|
||||
DestroyNameplateNodes(namePlateAddon);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes all constructed LightFinder nodes from the given nameplate addon.
|
||||
/// </summary>
|
||||
private void DestroyNameplateNodes(AddonNamePlate* namePlateAddon)
|
||||
{
|
||||
if (namePlateAddon == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < AddonNamePlate.NumNamePlateObjects; ++i)
|
||||
{
|
||||
var nameplateObject = namePlateAddon->NamePlateObjectArray[i];
|
||||
var root = nameplateObject.RootComponentNode;
|
||||
var nameContainer = nameplateObject.NameContainer;
|
||||
if (root == null || root->Component == null || nameContainer == null)
|
||||
continue;
|
||||
|
||||
var nodeId = GetNameplateNodeId(i);
|
||||
var textNode = FindNameplateTextNode(nameContainer, nodeId);
|
||||
if (!IsValidNameplateTextNode(textNode, nameContainer))
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
var resNode = &textNode->AtkResNode;
|
||||
|
||||
if (resNode->PrevSiblingNode != null)
|
||||
resNode->PrevSiblingNode->NextSiblingNode = resNode->NextSiblingNode;
|
||||
if (resNode->NextSiblingNode != null)
|
||||
resNode->NextSiblingNode->PrevSiblingNode = resNode->PrevSiblingNode;
|
||||
|
||||
root->Component->UldManager.UpdateDrawNodeList();
|
||||
resNode->Destroy(true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogError(e, "Unknown error while removing text node 0x{Node:X} for nameplate {Index} on component node 0x{Component:X}", (IntPtr)textNode, i, (IntPtr)root);
|
||||
}
|
||||
}
|
||||
|
||||
ClearNameplateCaches();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Validates that a node is a LightFinder text node owned by the container.
|
||||
/// </summary>
|
||||
private static bool IsValidNameplateTextNode(AtkTextNode* node, AtkResNode* nameContainer)
|
||||
{
|
||||
if (node == null || nameContainer == null)
|
||||
return false;
|
||||
|
||||
var resNode = &node->AtkResNode;
|
||||
return resNode->Type == NodeType.Text && resNode->ParentNode == nameContainer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Float comparison helper for UI values.
|
||||
/// </summary>
|
||||
private static bool NearlyEqual(float a, float b, float epsilon = 0.001f)
|
||||
=> Math.Abs(a - b) <= epsilon;
|
||||
|
||||
private static int GetScaledTextHeight(AtkTextNode* node)
|
||||
{
|
||||
if (node == null)
|
||||
return 0;
|
||||
|
||||
var resNode = &node->AtkResNode;
|
||||
var rawHeight = (int)resNode->GetHeight();
|
||||
if (rawHeight <= 0 && node->LineSpacing > 0)
|
||||
rawHeight = node->LineSpacing;
|
||||
if (rawHeight <= 0)
|
||||
rawHeight = AtkNodeHelpers.DefaultTextNodeHeight;
|
||||
|
||||
var scale = resNode->ScaleY;
|
||||
if (scale <= 0f)
|
||||
scale = 1f;
|
||||
|
||||
var computed = (int)Math.Round(rawHeight * scale);
|
||||
return Math.Max(1, computed);
|
||||
}
|
||||
|
||||
private static int GetScaledTextWidth(AtkTextNode* node)
|
||||
{
|
||||
if (node == null)
|
||||
return 0;
|
||||
|
||||
var resNode = &node->AtkResNode;
|
||||
var rawWidth = (int)resNode->GetWidth();
|
||||
if (rawWidth <= 0)
|
||||
rawWidth = AtkNodeHelpers.DefaultTextNodeWidth;
|
||||
|
||||
var scale = resNode->ScaleX;
|
||||
if (scale <= 0f)
|
||||
scale = 1f;
|
||||
|
||||
var computed = (int)Math.Round(rawWidth * scale);
|
||||
return Math.Max(1, computed);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears cached text sizing and label state for nameplates.
|
||||
/// </summary>
|
||||
public void ClearNameplateCaches()
|
||||
{
|
||||
Array.Clear(_cachedNameplateTextWidths, 0, _cachedNameplateTextWidths.Length);
|
||||
Array.Clear(_cachedNameplateTextHeights, 0, _cachedNameplateTextHeights.Length);
|
||||
Array.Clear(_cachedNameplateContainerHeights, 0, _cachedNameplateContainerHeights.Length);
|
||||
Array.Fill(_cachedNameplateTextOffsets, int.MinValue);
|
||||
Array.Fill(_lastLabelByIndex, null);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -23,6 +23,7 @@ using Pictomancy;
|
||||
using System.Collections.Immutable;
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Task = System.Threading.Tasks.Task;
|
||||
|
||||
@@ -41,6 +42,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly PairUiService _pairUiService;
|
||||
private readonly LightlessMediator _mediator;
|
||||
|
||||
public LightlessMediator Mediator => _mediator;
|
||||
|
||||
private readonly IUiBuilder _uiBuilder;
|
||||
@@ -51,6 +53,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
private readonly Lock _labelLock = new();
|
||||
private readonly NameplateBuffers _buffers = new();
|
||||
private int _labelRenderCount;
|
||||
private LightfinderLabelRenderer _lastRenderer;
|
||||
|
||||
private const string _defaultLabelText = "LightFinder";
|
||||
private const SeIconChar _defaultIcon = SeIconChar.Hyadelyn;
|
||||
@@ -60,16 +63,24 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
|
||||
// / Overlay window flags
|
||||
private const ImGuiWindowFlags _overlayFlags =
|
||||
ImGuiWindowFlags.NoDecoration |
|
||||
ImGuiWindowFlags.NoBackground |
|
||||
ImGuiWindowFlags.NoMove |
|
||||
ImGuiWindowFlags.NoSavedSettings |
|
||||
ImGuiWindowFlags.NoNav |
|
||||
ImGuiWindowFlags.NoInputs;
|
||||
ImGuiWindowFlags.NoDecoration |
|
||||
ImGuiWindowFlags.NoBackground |
|
||||
ImGuiWindowFlags.NoMove |
|
||||
ImGuiWindowFlags.NoSavedSettings |
|
||||
ImGuiWindowFlags.NoNav |
|
||||
ImGuiWindowFlags.NoInputs;
|
||||
|
||||
private readonly List<RectF> _uiRects = new(128);
|
||||
private ImmutableHashSet<string> _activeBroadcastingCids = [];
|
||||
|
||||
#if DEBUG
|
||||
// Debug controls
|
||||
|
||||
// Debug counters (read-only from UI)
|
||||
#endif
|
||||
|
||||
private bool IsPictomancyRenderer => _configService.Current.LightfinderLabelRenderer == LightfinderLabelRenderer.Pictomancy;
|
||||
|
||||
public LightFinderPlateHandler(
|
||||
ILogger<LightFinderPlateHandler> logger,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
@@ -92,7 +103,26 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
_pairUiService = pairUiService;
|
||||
_uiBuilder = pluginInterface.UiBuilder ?? throw new ArgumentNullException(nameof(pluginInterface));
|
||||
_ = pictomancyService ?? throw new ArgumentNullException(nameof(pictomancyService));
|
||||
_lastRenderer = _configService.Current.LightfinderLabelRenderer;
|
||||
}
|
||||
|
||||
private void RefreshRendererState()
|
||||
{
|
||||
var renderer = _configService.Current.LightfinderLabelRenderer;
|
||||
if (renderer == _lastRenderer)
|
||||
return;
|
||||
|
||||
_lastRenderer = renderer;
|
||||
|
||||
if (renderer == LightfinderLabelRenderer.Pictomancy)
|
||||
{
|
||||
FlagRefresh();
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearNameplateCaches();
|
||||
_lastNamePlateDrawFrame = 0;
|
||||
}
|
||||
}
|
||||
|
||||
internal void Init()
|
||||
@@ -164,10 +194,26 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Draw detour for nameplate addon.
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
/// <param name="args"></param>
|
||||
private void NameplateDrawDetour(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
RefreshRendererState();
|
||||
if (!IsPictomancyRenderer)
|
||||
{
|
||||
ClearLabelBuffer();
|
||||
_lastNamePlateDrawFrame = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Hide our overlay when the user hides the entire game UI (ScrollLock).
|
||||
if (_gameGui.GameUiHidden)
|
||||
{
|
||||
ClearLabelBuffer();
|
||||
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
|
||||
_lastNamePlateDrawFrame = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// gpose: do not draw.
|
||||
if (_clientState.IsGPosing)
|
||||
{
|
||||
ClearLabelBuffer();
|
||||
@@ -187,6 +233,10 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if (fw != null)
|
||||
_lastNamePlateDrawFrame = fw->FrameCounter;
|
||||
|
||||
#if DEBUG
|
||||
DebugLastNameplateFrame = _lastNamePlateDrawFrame;
|
||||
#endif
|
||||
|
||||
var pNameplateAddon = (AddonNamePlate*)args.Addon.Address;
|
||||
|
||||
if (_mpNameplateAddon != pNameplateAddon)
|
||||
@@ -203,6 +253,13 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// </summary>
|
||||
private void UpdateNameplateNodes()
|
||||
{
|
||||
// If the user has hidden the UI, don't compute any labels.
|
||||
if (_gameGui.GameUiHidden)
|
||||
{
|
||||
ClearLabelBuffer();
|
||||
return;
|
||||
}
|
||||
|
||||
var currentHandle = _gameGui.GetAddonByName("NamePlate");
|
||||
if (currentHandle.Address == nint.Zero)
|
||||
{
|
||||
@@ -266,7 +323,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
|
||||
for (int i = 0; i < safeCount; ++i)
|
||||
{
|
||||
|
||||
var objectInfoPtr = vec[i];
|
||||
if (objectInfoPtr == null)
|
||||
continue;
|
||||
@@ -283,7 +339,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if ((ObjectKind)gameObject->ObjectKind != ObjectKind.Player)
|
||||
continue;
|
||||
|
||||
// CID gating
|
||||
// CID gating - only show for active broadcasters
|
||||
var cid = DalamudUtilService.GetHashedCIDFromPlayerPointer((nint)gameObject);
|
||||
if (cid == null || !_activeBroadcastingCids.Contains(cid))
|
||||
continue;
|
||||
@@ -319,12 +375,12 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if (!currentConfig.LightfinderLabelShowHidden && !isNameplateVisible)
|
||||
continue;
|
||||
|
||||
// Prepare label content and scaling
|
||||
var scaleMultiplier = System.Math.Clamp(currentConfig.LightfinderLabelScale, 0.5f, 2.0f);
|
||||
// Prepare label content and scaling factors
|
||||
var scaleMultiplier = Math.Clamp(currentConfig.LightfinderLabelScale, 0.5f, 2.0f);
|
||||
var baseScale = currentConfig.LightfinderLabelUseIcon ? 1.0f : 0.5f;
|
||||
var effectiveScale = baseScale * scaleMultiplier;
|
||||
var baseFontSize = currentConfig.LightfinderLabelUseIcon ? 36f : 24f;
|
||||
var targetFontSize = (int)System.Math.Round(baseFontSize * scaleMultiplier);
|
||||
var targetFontSize = (int)Math.Round(baseFontSize * scaleMultiplier);
|
||||
var labelContent = currentConfig.LightfinderLabelUseIcon
|
||||
? NormalizeIconGlyph(currentConfig.LightfinderLabelIconGlyph)
|
||||
: _defaultLabelText;
|
||||
@@ -332,8 +388,8 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if (!currentConfig.LightfinderLabelUseIcon && (string.IsNullOrWhiteSpace(labelContent) || string.Equals(labelContent, "-", StringComparison.Ordinal)))
|
||||
labelContent = _defaultLabelText;
|
||||
|
||||
var nodeWidth = (int)System.Math.Round(AtkNodeHelpers.DefaultTextNodeWidth * effectiveScale);
|
||||
var nodeHeight = (int)System.Math.Round(AtkNodeHelpers.DefaultTextNodeHeight * effectiveScale);
|
||||
var nodeWidth = (int)Math.Round(AtkNodeHelpers.DefaultTextNodeWidth * effectiveScale);
|
||||
var nodeHeight = (int)Math.Round(AtkNodeHelpers.DefaultTextNodeHeight * effectiveScale);
|
||||
AlignmentType alignment;
|
||||
|
||||
var textScaleY = nameText->AtkResNode.ScaleY;
|
||||
@@ -343,7 +399,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
var blockHeight = ResolveCache(
|
||||
_buffers.TextHeights,
|
||||
nameplateIndex,
|
||||
System.Math.Abs((int)nameplateObject.TextH),
|
||||
Math.Abs((int)nameplateObject.TextH),
|
||||
() => GetScaledTextHeight(nameText),
|
||||
nodeHeight);
|
||||
|
||||
@@ -353,7 +409,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
(int)nameContainer->Height,
|
||||
() =>
|
||||
{
|
||||
var computed = blockHeight + (int)System.Math.Round(8 * textScaleY);
|
||||
var computed = blockHeight + (int)Math.Round(8 * textScaleY);
|
||||
return computed <= blockHeight ? blockHeight + 1 : computed;
|
||||
},
|
||||
blockHeight + 1);
|
||||
@@ -361,7 +417,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
var blockTop = containerHeight - blockHeight;
|
||||
if (blockTop < 0)
|
||||
blockTop = 0;
|
||||
var verticalPadding = (int)System.Math.Round(4 * effectiveScale);
|
||||
var verticalPadding = (int)Math.Round(4 * effectiveScale);
|
||||
|
||||
var positionY = blockTop - verticalPadding;
|
||||
|
||||
@@ -369,21 +425,14 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
var textWidth = ResolveCache(
|
||||
_buffers.TextWidths,
|
||||
nameplateIndex,
|
||||
System.Math.Abs(rawTextWidth),
|
||||
Math.Abs(rawTextWidth),
|
||||
() => GetScaledTextWidth(nameText),
|
||||
nodeWidth);
|
||||
|
||||
// Text offset caching
|
||||
var textOffset = (int)System.Math.Round(nameText->AtkResNode.X);
|
||||
var textOffset = (int)Math.Round(nameText->AtkResNode.X);
|
||||
var hasValidOffset = TryCacheTextOffset(nameplateIndex, rawTextWidth, textOffset);
|
||||
|
||||
if (nameContainer == null)
|
||||
{
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
_logger.LogDebug("Nameplate {Index} container became unavailable during update, skipping.", nameplateIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
var res = nameContainer;
|
||||
|
||||
// X scale
|
||||
@@ -419,7 +468,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
|
||||
var offsetXScreen = currentConfig.LightfinderLabelOffsetX * worldScaleX;
|
||||
|
||||
// alignment based on config
|
||||
// alignment based on config setting
|
||||
switch (currentConfig.LabelAlignment)
|
||||
{
|
||||
case LabelAlignment.Left:
|
||||
@@ -438,7 +487,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
}
|
||||
else
|
||||
{
|
||||
// manual X positioning
|
||||
// manual X positioning with optional cached offset
|
||||
var cachedTextOffset = _buffers.TextOffsets[nameplateIndex];
|
||||
var hasCachedOffset = cachedTextOffset != int.MinValue;
|
||||
var baseOffsetXLocal = (!currentConfig.LightfinderLabelUseIcon && hasValidOffset && hasCachedOffset)
|
||||
@@ -458,16 +507,16 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
|
||||
// final position before smoothing
|
||||
var finalPosition = new Vector2(finalX, res->ScreenY + positionYScreen);
|
||||
var dpiScale = ImGui.GetIO().DisplayFramebufferScale.X; // often same for Y
|
||||
var dpiScale = ImGui.GetIO().DisplayFramebufferScale.X;
|
||||
var fw = Framework.Instance();
|
||||
float dt = fw->RealFrameDeltaTime;
|
||||
|
||||
//smoothing..
|
||||
//smoothing.. snap.. smooth.. snap
|
||||
finalPosition = SnapToPixels(finalPosition, dpiScale);
|
||||
finalPosition = SmoothPosition(nameplateIndex, finalPosition, dt);
|
||||
finalPosition = SnapToPixels(finalPosition, dpiScale);
|
||||
|
||||
// prepare label info
|
||||
// prepare label info for rendering
|
||||
var pivot = (currentConfig.LightfinderAutoAlign || currentConfig.LightfinderLabelUseIcon)
|
||||
? AlignmentToPivot(alignment)
|
||||
: _defaultPivot;
|
||||
@@ -503,6 +552,10 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// </summary>
|
||||
private void OnUiBuilderDraw()
|
||||
{
|
||||
RefreshRendererState();
|
||||
if (!IsPictomancyRenderer)
|
||||
return;
|
||||
|
||||
if (!_mEnabled)
|
||||
return;
|
||||
|
||||
@@ -510,7 +563,23 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if (fw == null)
|
||||
return;
|
||||
|
||||
// Frame skip check
|
||||
// If UI is hidden, do not render.
|
||||
if (_gameGui.GameUiHidden)
|
||||
{
|
||||
ClearLabelBuffer();
|
||||
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
|
||||
_lastNamePlateDrawFrame = 0;
|
||||
|
||||
#if DEBUG
|
||||
DebugLabelCountLastFrame = 0;
|
||||
DebugUiRectCountLastFrame = 0;
|
||||
DebugOccludedCountLastFrame = 0;
|
||||
DebugLastNameplateFrame = 0;
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
// Frame skip check - skip if more than 1 frame has passed since last nameplate draw.
|
||||
var frame = fw->FrameCounter;
|
||||
|
||||
if (_lastNamePlateDrawFrame == 0 || (frame - _lastNamePlateDrawFrame) > 1)
|
||||
@@ -518,34 +587,62 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
ClearLabelBuffer();
|
||||
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
|
||||
|
||||
#if DEBUG
|
||||
DebugLabelCountLastFrame = 0;
|
||||
DebugUiRectCountLastFrame = 0;
|
||||
DebugOccludedCountLastFrame = 0;
|
||||
DebugLastNameplateFrame = _lastNamePlateDrawFrame;
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
//Gpose Check
|
||||
// Gpose Check - do not render.
|
||||
if (_clientState.IsGPosing)
|
||||
{
|
||||
ClearLabelBuffer();
|
||||
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
|
||||
_lastNamePlateDrawFrame = 0;
|
||||
|
||||
#if DEBUG
|
||||
DebugLabelCountLastFrame = 0;
|
||||
DebugUiRectCountLastFrame = 0;
|
||||
DebugOccludedCountLastFrame = 0;
|
||||
DebugLastNameplateFrame = 0;
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
// If nameplate addon is not visible, skip rendering
|
||||
// If nameplate addon is not visible, skip rendering entirely.
|
||||
if (!IsNamePlateAddonVisible())
|
||||
{
|
||||
#if DEBUG
|
||||
DebugLabelCountLastFrame = 0;
|
||||
DebugUiRectCountLastFrame = 0;
|
||||
DebugOccludedCountLastFrame = 0;
|
||||
DebugLastNameplateFrame = _lastNamePlateDrawFrame;
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
int copyCount;
|
||||
lock (_labelLock)
|
||||
{
|
||||
copyCount = _labelRenderCount;
|
||||
if (copyCount == 0)
|
||||
{
|
||||
#if DEBUG
|
||||
DebugLabelCountLastFrame = 0;
|
||||
DebugUiRectCountLastFrame = 0;
|
||||
DebugOccludedCountLastFrame = 0;
|
||||
DebugLastNameplateFrame = _lastNamePlateDrawFrame;
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
Array.Copy(_buffers.LabelRender, _buffers.LabelCopy, copyCount);
|
||||
}
|
||||
|
||||
var uiModule = fw != null ? fw->GetUIModule() : null;
|
||||
|
||||
var uiModule = fw->GetUIModule();
|
||||
if (uiModule != null)
|
||||
{
|
||||
var rapture = uiModule->GetRaptureAtkModule();
|
||||
@@ -564,7 +661,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
var vpPos = vp.Pos;
|
||||
|
||||
ImGuiHelpers.ForceNextWindowMainViewport();
|
||||
|
||||
ImGui.SetNextWindowPos(vp.Pos);
|
||||
ImGui.SetNextWindowSize(vp.Size);
|
||||
|
||||
@@ -575,54 +671,118 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
|
||||
ImGui.PopStyleVar(2);
|
||||
|
||||
using var drawList = PictoService.Draw();
|
||||
if (drawList == null)
|
||||
// Debug flags
|
||||
bool dbgEnabled = false;
|
||||
bool dbgDisableOcc = false;
|
||||
bool dbgDrawUiRects = false;
|
||||
bool dbgDrawLabelRects = false;
|
||||
#if DEBUG
|
||||
dbgEnabled = DebugEnabled;
|
||||
dbgDisableOcc = DebugDisableOcclusion;
|
||||
dbgDrawUiRects = DebugDrawUiRects;
|
||||
dbgDrawLabelRects = DebugDrawLabelRects;
|
||||
#endif
|
||||
|
||||
int occludedThisFrame = 0;
|
||||
|
||||
try
|
||||
{
|
||||
using var drawList = PictoService.Draw();
|
||||
if (drawList == null)
|
||||
return;
|
||||
|
||||
// Debug drawing uses the window drawlist (so it always draws in the correct viewport).
|
||||
var dbgDl = ImGui.GetWindowDrawList();
|
||||
var useViewportOffset = ImGui.GetIO().ConfigFlags.HasFlag(ImGuiConfigFlags.ViewportsEnable);
|
||||
|
||||
for (int i = 0; i < copyCount; ++i)
|
||||
{
|
||||
ref var info = ref _buffers.LabelCopy[i];
|
||||
|
||||
// final draw position with viewport offset (only when viewports are enabled)
|
||||
var drawPos = info.ScreenPosition;
|
||||
if (useViewportOffset)
|
||||
drawPos += vpPos;
|
||||
|
||||
var font = default(ImFontPtr);
|
||||
if (info.UseIcon)
|
||||
{
|
||||
var ioFonts = ImGui.GetIO().Fonts;
|
||||
font = ioFonts.Fonts.Size > 1 ? new ImFontPtr(ioFonts.Fonts[1]) : ImGui.GetFont();
|
||||
}
|
||||
else
|
||||
{
|
||||
font = ImGui.GetFont();
|
||||
}
|
||||
|
||||
if (!font.IsNull)
|
||||
ImGui.PushFont(font);
|
||||
|
||||
// calculate size for occlusion checking
|
||||
var baseSize = ImGui.CalcTextSize(info.Text);
|
||||
var baseFontSize = ImGui.GetFontSize();
|
||||
|
||||
if (!font.IsNull)
|
||||
ImGui.PopFont();
|
||||
|
||||
// scale size based on font size
|
||||
var scale = baseFontSize > 0 ? (info.FontSize / baseFontSize) : 1f;
|
||||
var size = baseSize * scale;
|
||||
|
||||
var topLeft = info.ScreenPosition - new Vector2(size.X * info.Pivot.X, size.Y * info.Pivot.Y);
|
||||
var labelRect = new RectF(topLeft.X, topLeft.Y, topLeft.X + size.X, topLeft.Y + size.Y);
|
||||
|
||||
bool wouldOcclude = IsOccludedByAnyUi(labelRect);
|
||||
if (wouldOcclude)
|
||||
occludedThisFrame++;
|
||||
|
||||
// Debug: draw label rects
|
||||
if (dbgEnabled && dbgDrawLabelRects)
|
||||
{
|
||||
var tl = new Vector2(labelRect.L, labelRect.T);
|
||||
var br = new Vector2(labelRect.R, labelRect.B);
|
||||
|
||||
if (useViewportOffset) { tl += vpPos; br += vpPos; }
|
||||
|
||||
// green = visible, red = would be occluded (even if forced)
|
||||
var col = wouldOcclude
|
||||
? ImGui.GetColorU32(new Vector4(1f, 0f, 0f, 0.6f))
|
||||
: ImGui.GetColorU32(new Vector4(0f, 1f, 0f, 0.6f));
|
||||
|
||||
dbgDl.AddRect(tl, br, col);
|
||||
}
|
||||
|
||||
// occlusion check (allow debug to disable)
|
||||
if (!dbgDisableOcc && wouldOcclude)
|
||||
continue;
|
||||
|
||||
drawList.AddScreenText(drawPos, info.Text, info.TextColor, info.FontSize, info.Pivot, info.EdgeColor, font);
|
||||
}
|
||||
|
||||
// Debug: draw UI rects if any
|
||||
if (dbgEnabled && dbgDrawUiRects && _uiRects.Count > 0)
|
||||
{
|
||||
var useOff = useViewportOffset ? vpPos : Vector2.Zero;
|
||||
var col = ImGui.GetColorU32(new Vector4(1f, 1f, 1f, 0.35f));
|
||||
|
||||
for (int i = 0; i < _uiRects.Count; i++)
|
||||
{
|
||||
var r = _uiRects[i];
|
||||
dbgDl.AddRect(new Vector2(r.L, r.T) + useOff, new Vector2(r.R, r.B) + useOff, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ImGui.End();
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < copyCount; ++i)
|
||||
{
|
||||
ref var info = ref _buffers.LabelCopy[i];
|
||||
|
||||
// final draw position with viewport offset
|
||||
var drawPos = info.ScreenPosition + vpPos;
|
||||
var font = default(ImFontPtr);
|
||||
if (info.UseIcon)
|
||||
{
|
||||
var ioFonts = ImGui.GetIO().Fonts;
|
||||
font = ioFonts.Fonts.Size > 1 ? new ImFontPtr(ioFonts.Fonts[1]) : ImGui.GetFont();
|
||||
}
|
||||
else
|
||||
{
|
||||
font = ImGui.GetFont();
|
||||
}
|
||||
|
||||
if (!font.IsNull)
|
||||
ImGui.PushFont(font);
|
||||
|
||||
// calculate size for occlusion checking
|
||||
var baseSize = ImGui.CalcTextSize(info.Text);
|
||||
var baseFontSize = ImGui.GetFontSize();
|
||||
|
||||
if (!font.IsNull)
|
||||
ImGui.PopFont();
|
||||
|
||||
// scale size based on font size
|
||||
var scale = baseFontSize > 0 ? (info.FontSize / baseFontSize) : 1f;
|
||||
var size = baseSize * scale;
|
||||
|
||||
// label rect for occlusion checking
|
||||
var topLeft = info.ScreenPosition - new Vector2(size.X * info.Pivot.X, size.Y * info.Pivot.Y);
|
||||
var labelRect = new RectF(topLeft.X, topLeft.Y, topLeft.X + size.X, topLeft.Y + size.Y);
|
||||
|
||||
// occlusion check
|
||||
if (IsOccludedByAnyUi(labelRect))
|
||||
continue;
|
||||
|
||||
drawList.AddScreenText(drawPos, info.Text, info.TextColor, info.FontSize, info.Pivot, info.EdgeColor, font);
|
||||
}
|
||||
#if DEBUG
|
||||
DebugLabelCountLastFrame = copyCount;
|
||||
DebugUiRectCountLastFrame = _uiRects.Count;
|
||||
DebugOccludedCountLastFrame = occludedThisFrame;
|
||||
DebugLastNameplateFrame = _lastNamePlateDrawFrame;
|
||||
#endif
|
||||
}
|
||||
|
||||
private static Vector2 AlignmentToPivot(AlignmentType alignment) => alignment switch
|
||||
@@ -670,8 +830,8 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if (scale <= 0f)
|
||||
scale = 1f;
|
||||
|
||||
var computed = (int)System.Math.Round(rawHeight * scale);
|
||||
return System.Math.Max(1, computed);
|
||||
var computed = (int)Math.Round(rawHeight * scale);
|
||||
return Math.Max(1, computed);
|
||||
}
|
||||
|
||||
private static unsafe int GetScaledTextWidth(AtkTextNode* node)
|
||||
@@ -695,12 +855,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Resolves a cached value for the given index.
|
||||
/// </summary>
|
||||
/// <param name="cache"></param>
|
||||
/// <param name="index"></param>
|
||||
/// <param name="rawValue"></param>
|
||||
/// <param name="fallback"></param>
|
||||
/// <param name="fallbackWhenZero"></param>
|
||||
/// <returns></returns>
|
||||
private static int ResolveCache(
|
||||
int[] cache,
|
||||
int index,
|
||||
@@ -740,9 +894,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Snapping a position to pixel grid based on DPI scale.
|
||||
/// </summary>
|
||||
/// <param name="p">Position</param>
|
||||
/// <param name="dpiScale">DPI Scale</param>
|
||||
/// <returns></returns>
|
||||
private static Vector2 SnapToPixels(Vector2 p, float dpiScale)
|
||||
{
|
||||
// snap to pixel grid
|
||||
@@ -751,15 +902,9 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
return new Vector2(x, y);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Smooths the position using exponential smoothing.
|
||||
/// </summary>
|
||||
/// <param name="idx">Nameplate Index</param>
|
||||
/// <param name="target">Final position</param>
|
||||
/// <param name="dt">Delta Time</param>
|
||||
/// <param name="responsiveness">How responssive the smooting should be</param>
|
||||
/// <returns></returns>
|
||||
private Vector2 SmoothPosition(int idx, Vector2 target, float dt, float responsiveness = 24f)
|
||||
{
|
||||
// exponential smoothing
|
||||
@@ -777,7 +922,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
var a = 1f - MathF.Exp(-responsiveness * dt);
|
||||
|
||||
// snap if close enough
|
||||
if (Vector2.DistanceSquared(cur, target) < 0.25f)
|
||||
if (Vector2.DistanceSquared(cur, target) < 0.25f)
|
||||
return cur;
|
||||
|
||||
// lerp towards target
|
||||
@@ -786,73 +931,193 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
return cur;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get a valid screen rect for the given addon.
|
||||
/// </summary>
|
||||
/// <param name="addon">Addon UI</param>
|
||||
/// <param name="screen">Screen positioning/param>
|
||||
/// <param name="rect">RectF of Addon</param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool IsFinite(float f) => !(float.IsNaN(f) || float.IsInfinity(f));
|
||||
|
||||
private static bool TryGetAddonRect(AtkUnitBase* addon, Vector2 screen, out RectF rect)
|
||||
{
|
||||
// Addon existence
|
||||
rect = default;
|
||||
if (addon == null)
|
||||
return false;
|
||||
|
||||
// Visibility check
|
||||
// Addon must be visible
|
||||
if (!addon->IsVisible)
|
||||
return false;
|
||||
|
||||
// Root must be visible
|
||||
var root = addon->RootNode;
|
||||
if (root == null || !root->IsVisible())
|
||||
return false;
|
||||
|
||||
// Size check
|
||||
float w = root->Width;
|
||||
float h = root->Height;
|
||||
if (w <= 0 || h <= 0)
|
||||
// Must have multiple nodes to be useful
|
||||
var nodeCount = addon->UldManager.NodeListCount;
|
||||
var nodeList = addon->UldManager.NodeList;
|
||||
if (nodeCount <= 1 || nodeList == null)
|
||||
return false;
|
||||
|
||||
// Local scale
|
||||
float sx = root->ScaleX; if (sx <= 0f) sx = 1f;
|
||||
float sy = root->ScaleY; if (sy <= 0f) sy = 1f;
|
||||
float rsx = GetWorldScaleX(root);
|
||||
float rsy = GetWorldScaleY(root);
|
||||
if (!IsFinite(rsx) || rsx <= 0f) rsx = 1f;
|
||||
if (!IsFinite(rsy) || rsy <= 0f) rsy = 1f;
|
||||
|
||||
// World/composed scale from Transform
|
||||
float wsx = GetWorldScaleX(root);
|
||||
float wsy = GetWorldScaleY(root);
|
||||
if (wsx <= 0f) wsx = 1f;
|
||||
if (wsy <= 0f) wsy = 1f;
|
||||
// clamp insane root scales (rare but prevents explosions)
|
||||
rsx = MathF.Min(rsx, 6f);
|
||||
rsy = MathF.Min(rsy, 6f);
|
||||
|
||||
// World scale may include parent scaling; use it if meaningfully different.
|
||||
float useX = MathF.Abs(wsx - sx) > 0.01f ? wsx : sx;
|
||||
float useY = MathF.Abs(wsy - sy) > 0.01f ? wsy : sy;
|
||||
|
||||
w *= useX;
|
||||
h *= useY;
|
||||
|
||||
if (w < 4f || h < 4f)
|
||||
float rw = root->Width * rsx;
|
||||
float rh = root->Height * rsy;
|
||||
if (!IsFinite(rw) || !IsFinite(rh) || rw <= 2f || rh <= 2f)
|
||||
return false;
|
||||
|
||||
// Screen coords
|
||||
float l = root->ScreenX;
|
||||
float t = root->ScreenY;
|
||||
float r = l + w;
|
||||
float b = t + h;
|
||||
|
||||
// Drop fullscreen-ish / insane rects
|
||||
if (w >= screen.X * 0.98f && h >= screen.Y * 0.98f)
|
||||
float rl = root->ScreenX;
|
||||
float rt = root->ScreenY;
|
||||
if (!IsFinite(rl) || !IsFinite(rt))
|
||||
return false;
|
||||
|
||||
// Drop offscreen rects
|
||||
if (l < -screen.X || t < -screen.Y || r > screen.X * 2f || b > screen.Y * 2f)
|
||||
float rr = rl + rw;
|
||||
float rb = rt + rh;
|
||||
|
||||
// If root is basically fullscreen, it<69>s not a useful occluder for our purpose.
|
||||
if (rw >= screen.X * 0.98f && rh >= screen.Y * 0.98f)
|
||||
return false;
|
||||
|
||||
// Clip root to screen so it stays sane
|
||||
float rootL = MathF.Max(0f, rl);
|
||||
float rootT = MathF.Max(0f, rt);
|
||||
float rootR = MathF.Min(screen.X, rr);
|
||||
float rootB = MathF.Min(screen.Y, rb);
|
||||
if (rootR <= rootL || rootB <= rootT)
|
||||
return false;
|
||||
|
||||
// Root dimensions
|
||||
var rootW = rootR - rootL;
|
||||
var rootH = rootB - rootT;
|
||||
|
||||
// Find union of all probably-drawable nodes intersecting root
|
||||
bool any = false;
|
||||
float l = float.MaxValue, t = float.MaxValue, r = float.MinValue, b = float.MinValue;
|
||||
|
||||
// Allow a small bleed outside root; some addons draw small bits outside their root container.
|
||||
const float rootPad = 24f;
|
||||
float padL = rootL - rootPad;
|
||||
float padT = rootT - rootPad;
|
||||
float padR = rootR + rootPad;
|
||||
float padB = rootB + rootPad;
|
||||
|
||||
for (int i = 1; i < nodeCount; i++)
|
||||
{
|
||||
var n = nodeList[i];
|
||||
if (!IsProbablyDrawableNode(n))
|
||||
continue;
|
||||
|
||||
float w = n->Width;
|
||||
float h = n->Height;
|
||||
if (!IsFinite(w) || !IsFinite(h) || w <= 1f || h <= 1f)
|
||||
continue;
|
||||
|
||||
float sx = GetWorldScaleX(n);
|
||||
float sy = GetWorldScaleY(n);
|
||||
|
||||
if (!IsFinite(sx) || sx <= 0f) sx = 1f;
|
||||
if (!IsFinite(sy) || sy <= 0f) sy = 1f;
|
||||
|
||||
sx = MathF.Min(sx, 6f);
|
||||
sy = MathF.Min(sy, 6f);
|
||||
|
||||
w *= sx;
|
||||
h *= sy;
|
||||
|
||||
if (!IsFinite(w) || !IsFinite(h) || w < 2f || h < 2f)
|
||||
continue;
|
||||
|
||||
float nl = n->ScreenX;
|
||||
float nt = n->ScreenY;
|
||||
if (!IsFinite(nl) || !IsFinite(nt))
|
||||
continue;
|
||||
|
||||
float nr = nl + w;
|
||||
float nb = nt + h;
|
||||
|
||||
// Must intersect root (with padding). This is the big mitigation.
|
||||
if (nr <= padL || nb <= padT || nl >= padR || nt >= padB)
|
||||
continue;
|
||||
|
||||
// Reject nodes that are wildly larger than the root (common on targeting).
|
||||
if (w > rootW * 2.0f || h > rootH * 2.0f)
|
||||
continue;
|
||||
|
||||
// Clip node to root and then to screen (prevents offscreen junk stretching union)
|
||||
float cl = MathF.Max(rootL, nl);
|
||||
float ct = MathF.Max(rootT, nt);
|
||||
float cr = MathF.Min(rootR, nr);
|
||||
float cb = MathF.Min(rootB, nb);
|
||||
|
||||
cl = MathF.Max(0f, cl);
|
||||
ct = MathF.Max(0f, ct);
|
||||
cr = MathF.Min(screen.X, cr);
|
||||
cb = MathF.Min(screen.Y, cb);
|
||||
|
||||
if (cr <= cl || cb <= ct)
|
||||
continue;
|
||||
|
||||
any = true;
|
||||
if (cl < l) l = cl;
|
||||
if (ct < t) t = ct;
|
||||
if (cr > r) r = cr;
|
||||
if (cb > b) b = cb;
|
||||
}
|
||||
|
||||
// If nothing usable, fallback to root rect (still a sane occluder)
|
||||
if (!any)
|
||||
{
|
||||
rect = new RectF(rootL, rootT, rootR, rootB);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Validate final union rect
|
||||
var uw = r - l;
|
||||
var uh = b - t;
|
||||
if (uw < 4f || uh < 4f)
|
||||
{
|
||||
rect = new RectF(rootL, rootT, rootR, rootB);
|
||||
return true;
|
||||
}
|
||||
|
||||
// If union is excessively larger than root, fallback to root rect
|
||||
if (uw > rootW * 1.35f || uh > rootH * 1.35f)
|
||||
{
|
||||
rect = new RectF(rootL, rootT, rootR, rootB);
|
||||
return true;
|
||||
}
|
||||
|
||||
rect = new RectF(l, t, r, b);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool IsProbablyDrawableNode(AtkResNode* n)
|
||||
{
|
||||
if (n == null || !n->IsVisible())
|
||||
return false;
|
||||
|
||||
// Check alpha
|
||||
if (n->Color.A == 16)
|
||||
return false;
|
||||
|
||||
// Check node type
|
||||
return n->Type switch
|
||||
{
|
||||
NodeType.Text => true,
|
||||
NodeType.Image => true,
|
||||
NodeType.NineGrid => true,
|
||||
NodeType.Counter => true,
|
||||
NodeType.Component => true,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Refreshes the cached UI rects for occlusion checking.
|
||||
/// </summary>
|
||||
/// <param name="unitMgr">Unit Manager</param>
|
||||
private void RefreshUiRects(RaptureAtkUnitManager* unitMgr)
|
||||
{
|
||||
_uiRects.Clear();
|
||||
@@ -876,13 +1141,15 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
if (TryGetAddonRect(addon, screen, out var r))
|
||||
_uiRects.Add(r);
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
DebugUiRectCountLastFrame = _uiRects.Count;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is the given label rect occluded by any UI rects?
|
||||
/// </summary>
|
||||
/// <param name="labelRect">UI/Label Rect</param>
|
||||
/// <returns>Is occluded or not</returns>
|
||||
private bool IsOccludedByAnyUi(RectF labelRect)
|
||||
{
|
||||
for (int i = 0; i < _uiRects.Count; i++)
|
||||
@@ -896,8 +1163,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Gets the world scale X of the given node.
|
||||
/// </summary>
|
||||
/// <param name="n">Node</param>
|
||||
/// <returns>World Scale of node</returns>
|
||||
private static float GetWorldScaleX(AtkResNode* n)
|
||||
{
|
||||
var t = n->Transform;
|
||||
@@ -907,8 +1172,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Gets the world scale Y of the given node.
|
||||
/// </summary>
|
||||
/// <param name="n">Node</param>
|
||||
/// <returns>World Scale of node</returns>
|
||||
private static float GetWorldScaleY(AtkResNode* n)
|
||||
{
|
||||
var t = n->Transform;
|
||||
@@ -918,8 +1181,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Normalize an icon glyph input into a valid string.
|
||||
/// </summary>
|
||||
/// <param name="rawInput">Raw glyph input</param>
|
||||
/// <returns>Normalized glyph input</returns>
|
||||
internal static string NormalizeIconGlyph(string? rawInput)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(rawInput))
|
||||
@@ -947,7 +1208,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Is the nameplate addon visible?
|
||||
/// </summary>
|
||||
/// <returns>Is it visible?</returns>
|
||||
private bool IsNamePlateAddonVisible()
|
||||
{
|
||||
if (_mpNameplateAddon == null)
|
||||
@@ -957,20 +1217,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
return root != null && root->IsVisible();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts raw icon glyph input into an icon editor string.
|
||||
/// </summary>
|
||||
/// <param name="rawInput">Raw icon glyph input</param>
|
||||
/// <returns>Icon editor string</returns>
|
||||
internal static string ToIconEditorString(string? rawInput)
|
||||
{
|
||||
var normalized = NormalizeIconGlyph(rawInput);
|
||||
var runeEnumerator = normalized.EnumerateRunes();
|
||||
return runeEnumerator.MoveNext()
|
||||
? runeEnumerator.Current.Value.ToString("X4", CultureInfo.InvariantCulture)
|
||||
: _defaultIconGlyph;
|
||||
}
|
||||
|
||||
private readonly struct NameplateLabelInfo
|
||||
{
|
||||
public NameplateLabelInfo(
|
||||
@@ -1008,6 +1254,15 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
|
||||
.Select(u => (ulong)u.PlayerCharacterId)];
|
||||
|
||||
public int DebugLabelCountLastFrame { get; set; }
|
||||
public int DebugUiRectCountLastFrame { get; set; }
|
||||
public int DebugOccludedCountLastFrame { get; set; }
|
||||
public uint DebugLastNameplateFrame { get; set; }
|
||||
public bool DebugDrawUiRects { get; set; }
|
||||
public bool DebugDrawLabelRects { get; set; } = true;
|
||||
public bool DebugDisableOcclusion { get; set; }
|
||||
public bool DebugEnabled { get; set; }
|
||||
|
||||
public void FlagRefresh()
|
||||
{
|
||||
_needsLabelRefresh = true;
|
||||
@@ -1015,6 +1270,12 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
|
||||
public void OnTick(PriorityFrameworkUpdateMessage _)
|
||||
{
|
||||
if (!IsPictomancyRenderer)
|
||||
{
|
||||
_needsLabelRefresh = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_needsLabelRefresh)
|
||||
{
|
||||
UpdateNameplateNodes();
|
||||
@@ -1025,7 +1286,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Update the active broadcasting CIDs.
|
||||
/// </summary>
|
||||
/// <param name="cids">Inbound new CIDs</param>
|
||||
public void UpdateBroadcastingCids(IEnumerable<string> cids)
|
||||
{
|
||||
var newSet = cids.ToImmutableHashSet(StringComparer.Ordinal);
|
||||
@@ -1055,7 +1315,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
public NameplateBuffers()
|
||||
{
|
||||
TextOffsets = new int[AddonNamePlate.NumNamePlateObjects];
|
||||
System.Array.Fill(TextOffsets, int.MinValue);
|
||||
Array.Fill(TextOffsets, int.MinValue);
|
||||
}
|
||||
|
||||
public int[] TextWidths { get; } = new int[AddonNamePlate.NumNamePlateObjects];
|
||||
@@ -1067,23 +1327,20 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
public NameplateLabelInfo[] LabelCopy { get; } = new NameplateLabelInfo[AddonNamePlate.NumNamePlateObjects];
|
||||
|
||||
public Vector2[] SmoothedPos = new Vector2[AddonNamePlate.NumNamePlateObjects];
|
||||
|
||||
public bool[] HasSmoothed = new bool[AddonNamePlate.NumNamePlateObjects];
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
System.Array.Clear(TextWidths, 0, TextWidths.Length);
|
||||
System.Array.Clear(TextHeights, 0, TextHeights.Length);
|
||||
System.Array.Clear(ContainerHeights, 0, ContainerHeights.Length);
|
||||
System.Array.Fill(TextOffsets, int.MinValue);
|
||||
Array.Clear(TextWidths, 0, TextWidths.Length);
|
||||
Array.Clear(TextHeights, 0, TextHeights.Length);
|
||||
Array.Clear(ContainerHeights, 0, ContainerHeights.Length);
|
||||
Array.Fill(TextOffsets, int.MinValue);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Starts the LightFinder Plate Handler.
|
||||
/// </summary>
|
||||
/// <param name="cancellationToken">Cancellation Token</param>
|
||||
/// <returns>Task Completed</returns>
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
Init();
|
||||
@@ -1093,8 +1350,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
/// <summary>
|
||||
/// Stops the LightFinder Plate Handler.
|
||||
/// </summary>
|
||||
/// <param name="cancellationToken">Cancellation Token</param>
|
||||
/// <returns>Task Completed</returns>
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
Uninit();
|
||||
@@ -1113,4 +1368,4 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
public bool Intersects(in RectF o) =>
|
||||
!(R <= o.L || o.R <= L || B <= o.T || o.B <= T);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Dalamud.Plugin.Services;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LightlessSync.API.Dto.User;
|
||||
using LightlessSync.Services.ActorTracking;
|
||||
using LightlessSync.Services.Mediator;
|
||||
@@ -15,11 +15,15 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
|
||||
private readonly LightFinderService _broadcastService;
|
||||
private readonly LightFinderPlateHandler _lightFinderPlateHandler;
|
||||
private readonly LightFinderNativePlateHandler _lightFinderNativePlateHandler;
|
||||
|
||||
private readonly ConcurrentDictionary<string, BroadcastEntry> _broadcastCache = new(StringComparer.Ordinal);
|
||||
private readonly Queue<string> _lookupQueue = new();
|
||||
private readonly HashSet<string> _lookupQueuedCids = [];
|
||||
private readonly HashSet<string> _syncshellCids = [];
|
||||
private volatile bool _pendingLocalBroadcast;
|
||||
private TimeSpan? _pendingLocalTtl;
|
||||
private string? _pendingLocalGid;
|
||||
|
||||
private static readonly TimeSpan _maxAllowedTtl = TimeSpan.FromMinutes(4);
|
||||
private static readonly TimeSpan _retryDelay = TimeSpan.FromMinutes(1);
|
||||
@@ -33,6 +37,7 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
private const int _maxQueueSize = 100;
|
||||
|
||||
private volatile bool _batchRunning = false;
|
||||
private volatile bool _disposed = false;
|
||||
|
||||
public IReadOnlyDictionary<string, BroadcastEntry> BroadcastCache => _broadcastCache;
|
||||
public readonly record struct BroadcastEntry(bool IsBroadcasting, DateTime ExpiryTime, string? GID);
|
||||
@@ -42,12 +47,14 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
LightFinderService broadcastService,
|
||||
LightlessMediator mediator,
|
||||
LightFinderPlateHandler lightFinderPlateHandler,
|
||||
LightFinderNativePlateHandler lightFinderNativePlateHandler,
|
||||
ActorObjectService actorTracker) : base(logger, mediator)
|
||||
{
|
||||
_logger = logger;
|
||||
_actorTracker = actorTracker;
|
||||
_broadcastService = broadcastService;
|
||||
_lightFinderPlateHandler = lightFinderPlateHandler;
|
||||
_lightFinderNativePlateHandler = lightFinderNativePlateHandler;
|
||||
|
||||
_logger = logger;
|
||||
_framework = framework;
|
||||
@@ -63,20 +70,25 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
_frameCounter++;
|
||||
var lookupsThisFrame = 0;
|
||||
|
||||
if (!_broadcastService.IsBroadcasting)
|
||||
return;
|
||||
|
||||
TryPrimeLocalBroadcastCache();
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
|
||||
foreach (var address in _actorTracker.PlayerAddresses)
|
||||
foreach (var descriptor in _actorTracker.PlayerDescriptors)
|
||||
{
|
||||
if (address == nint.Zero)
|
||||
if (string.IsNullOrEmpty(descriptor.HashedContentId))
|
||||
continue;
|
||||
|
||||
var cid = DalamudUtilService.GetHashedCIDFromPlayerPointer(address);
|
||||
var cid = descriptor.HashedContentId;
|
||||
var isStale = !_broadcastCache.TryGetValue(cid, out var entry) || entry.ExpiryTime <= now;
|
||||
|
||||
if (isStale && _lookupQueuedCids.Add(cid) && _lookupQueue.Count < _maxQueueSize)
|
||||
@@ -104,7 +116,14 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
|
||||
private async Task BatchUpdateBroadcastCacheAsync(List<string> cids)
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
var results = await _broadcastService.AreUsersBroadcastingAsync(cids).ConfigureAwait(false);
|
||||
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
|
||||
foreach (var (cid, info) in results)
|
||||
@@ -123,30 +142,79 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
(_, old) => new BroadcastEntry(info.IsBroadcasting, expiry, info.GID));
|
||||
}
|
||||
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
var activeCids = _broadcastCache
|
||||
.Where(e => e.Value.IsBroadcasting && e.Value.ExpiryTime > now)
|
||||
.Select(e => e.Key)
|
||||
.ToList();
|
||||
|
||||
_lightFinderPlateHandler.UpdateBroadcastingCids(activeCids);
|
||||
_lightFinderNativePlateHandler.UpdateBroadcastingCids(activeCids);
|
||||
UpdateSyncshellBroadcasts();
|
||||
}
|
||||
|
||||
private void OnBroadcastStatusChanged(BroadcastStatusChangedMessage msg)
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
if (!msg.Enabled)
|
||||
{
|
||||
_broadcastCache.Clear();
|
||||
_lookupQueue.Clear();
|
||||
_lookupQueuedCids.Clear();
|
||||
_syncshellCids.Clear();
|
||||
_pendingLocalBroadcast = false;
|
||||
_pendingLocalTtl = null;
|
||||
|
||||
_lightFinderPlateHandler.UpdateBroadcastingCids([]);
|
||||
_lightFinderNativePlateHandler.UpdateBroadcastingCids([]);
|
||||
return;
|
||||
}
|
||||
|
||||
_pendingLocalBroadcast = true;
|
||||
_pendingLocalTtl = msg.Ttl;
|
||||
_pendingLocalGid = msg.Gid;
|
||||
TryPrimeLocalBroadcastCache();
|
||||
}
|
||||
|
||||
private void TryPrimeLocalBroadcastCache()
|
||||
{
|
||||
if (!_pendingLocalBroadcast)
|
||||
return;
|
||||
|
||||
if (!TryGetLocalHashedCid(out var localCid))
|
||||
return;
|
||||
|
||||
var ttl = _pendingLocalTtl ?? _maxAllowedTtl;
|
||||
var expiry = DateTime.UtcNow + ttl;
|
||||
|
||||
_broadcastCache.AddOrUpdate(localCid,
|
||||
new BroadcastEntry(true, expiry, _pendingLocalGid),
|
||||
(_, old) => new BroadcastEntry(true, expiry, _pendingLocalGid ?? old.GID));
|
||||
|
||||
_pendingLocalBroadcast = false;
|
||||
_pendingLocalTtl = null;
|
||||
_pendingLocalGid = null;
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
var activeCids = _broadcastCache
|
||||
.Where(e => e.Value.IsBroadcasting && e.Value.ExpiryTime > now)
|
||||
.Select(e => e.Key)
|
||||
.ToList();
|
||||
|
||||
_lightFinderPlateHandler.UpdateBroadcastingCids(activeCids);
|
||||
_lightFinderNativePlateHandler.UpdateBroadcastingCids(activeCids);
|
||||
UpdateSyncshellBroadcasts();
|
||||
}
|
||||
|
||||
private void UpdateSyncshellBroadcasts()
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
var nearbyCids = GetNearbyHashedCids(out _);
|
||||
var newSet = nearbyCids.Count == 0
|
||||
@@ -280,17 +348,35 @@ public class LightFinderScannerService : DisposableMediatorSubscriberBase
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
_disposed = true;
|
||||
base.Dispose(disposing);
|
||||
_framework.Update -= OnFrameworkUpdate;
|
||||
if (_cleanupTask != null)
|
||||
|
||||
try
|
||||
{
|
||||
_cleanupTask?.Wait(100, _cleanupCts.Token);
|
||||
_cleanupCts.Cancel();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// Already disposed, can be ignored :)
|
||||
}
|
||||
|
||||
_cleanupCts.Cancel();
|
||||
_cleanupCts.Dispose();
|
||||
try
|
||||
{
|
||||
_cleanupTask?.Wait(100);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Task may have already completed or been cancelled?
|
||||
}
|
||||
|
||||
_cleanupTask?.Wait(100);
|
||||
_cleanupCts.Dispose();
|
||||
try
|
||||
{
|
||||
_cleanupCts.Dispose();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// Already disposed, ignore
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface;
|
||||
using LightlessSync.API.Dto.Group;
|
||||
using LightlessSync.API.Dto.User;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
@@ -67,7 +67,7 @@ public class LightFinderService : IHostedService, IMediatorSubscriber
|
||||
{
|
||||
try
|
||||
{
|
||||
var cid = await _dalamudUtil.GetCIDAsync().ConfigureAwait(false);
|
||||
var cid = _dalamudUtil.GetCID();
|
||||
return cid.ToString().GetHash256();
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -121,7 +121,10 @@ public class LightFinderService : IHostedService, IMediatorSubscriber
|
||||
_waitingForTtlFetch = false;
|
||||
|
||||
if (!wasEnabled || previousRemaining != validTtl)
|
||||
_mediator.Publish(new BroadcastStatusChangedMessage(true, validTtl));
|
||||
{
|
||||
var gid = _config.Current.SyncshellFinderEnabled ? _config.Current.SelectedFinderSyncshell : null;
|
||||
_mediator.Publish(new BroadcastStatusChangedMessage(true, validTtl, gid));
|
||||
}
|
||||
|
||||
_logger.LogInformation("Lightfinder broadcast enabled ({Context}), TTL: {TTL}", context, validTtl);
|
||||
return true;
|
||||
|
||||
137
LightlessSync/Services/LocationShareService.cs
Normal file
137
LightlessSync/Services/LocationShareService.cs
Normal file
@@ -0,0 +1,137 @@
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Dto.CharaData;
|
||||
using LightlessSync.API.Dto.User;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.WebAPI;
|
||||
using Microsoft.Extensions.Caching.Memory;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Microsoft.Extensions.Primitives;
|
||||
|
||||
namespace LightlessSync.Services
|
||||
{
|
||||
public class LocationShareService : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly ApiController _apiController;
|
||||
private IMemoryCache _locations = new MemoryCache(new MemoryCacheOptions());
|
||||
private IMemoryCache _sharingStatus = new MemoryCache(new MemoryCacheOptions());
|
||||
private CancellationTokenSource _resetToken = new CancellationTokenSource();
|
||||
|
||||
public LocationShareService(ILogger<LocationShareService> logger, LightlessMediator mediator, DalamudUtilService dalamudUtilService, ApiController apiController) : base(logger, mediator)
|
||||
{
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_apiController = apiController;
|
||||
|
||||
|
||||
Mediator.Subscribe<DisconnectedMessage>(this, (msg) =>
|
||||
{
|
||||
_resetToken.Cancel();
|
||||
_resetToken.Dispose();
|
||||
_resetToken = new CancellationTokenSource();
|
||||
});
|
||||
Mediator.Subscribe<ConnectedMessage>(this, (msg) =>
|
||||
{
|
||||
_ = _apiController.UpdateLocation(new LocationDto(new UserData(_apiController.UID, apiController.DisplayName), _dalamudUtilService.GetMapData()));
|
||||
_ = RequestAllLocation();
|
||||
} );
|
||||
Mediator.Subscribe<LocationSharingMessage>(this, UpdateLocationList);
|
||||
Mediator.Subscribe<MapChangedMessage>(this,
|
||||
msg => _ = _apiController.UpdateLocation(new LocationDto(new UserData(_apiController.UID, _apiController.DisplayName), _dalamudUtilService.GetMapData())));
|
||||
}
|
||||
|
||||
private void UpdateLocationList(LocationSharingMessage msg)
|
||||
{
|
||||
if (_locations.TryGetValue(msg.User.UID, out _) && msg.LocationInfo.ServerId is 0)
|
||||
{
|
||||
_locations.Remove(msg.User.UID);
|
||||
return;
|
||||
}
|
||||
|
||||
if ( msg.LocationInfo.ServerId is not 0 && msg.ExpireAt > DateTime.UtcNow)
|
||||
{
|
||||
AddLocationInfo(msg.User.UID, msg.LocationInfo, msg.ExpireAt);
|
||||
}
|
||||
}
|
||||
|
||||
private void AddLocationInfo(string uid, LocationInfo location, DateTimeOffset expireAt)
|
||||
{
|
||||
var options = new MemoryCacheEntryOptions()
|
||||
.SetAbsoluteExpiration(expireAt)
|
||||
.AddExpirationToken(new CancellationChangeToken(_resetToken.Token));
|
||||
_locations.Set(uid, location, options);
|
||||
}
|
||||
|
||||
private async Task RequestAllLocation()
|
||||
{
|
||||
try
|
||||
{
|
||||
var (data, status) = await _apiController.RequestAllLocationInfo().ConfigureAwait(false);
|
||||
foreach (var dto in data)
|
||||
{
|
||||
AddLocationInfo(dto.LocationDto.User.UID, dto.LocationDto.Location, dto.ExpireAt);
|
||||
}
|
||||
|
||||
foreach (var dto in status)
|
||||
{
|
||||
AddStatus(dto.User.UID, dto.ExpireAt);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.LogError(e,"RequestAllLocation error : ");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddStatus(string uid, DateTimeOffset expireAt)
|
||||
{
|
||||
var options = new MemoryCacheEntryOptions()
|
||||
.SetAbsoluteExpiration(expireAt)
|
||||
.AddExpirationToken(new CancellationChangeToken(_resetToken.Token));
|
||||
_sharingStatus.Set(uid, expireAt, options);
|
||||
}
|
||||
|
||||
public string GetUserLocation(string uid)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_locations.TryGetValue<LocationInfo>(uid, out var location))
|
||||
{
|
||||
return _dalamudUtilService.LocationToString(location);
|
||||
}
|
||||
return String.Empty;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.LogError(e,"GetUserLocation error : ");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public DateTimeOffset GetSharingStatus(string uid)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_sharingStatus.TryGetValue<DateTimeOffset>(uid, out var expireAt))
|
||||
{
|
||||
return expireAt;
|
||||
}
|
||||
return DateTimeOffset.MinValue;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.LogError(e,"GetSharingStatus error : ");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateSharingStatus(List<string> users, DateTimeOffset expireAt)
|
||||
{
|
||||
foreach (var user in users)
|
||||
{
|
||||
AddStatus(user, expireAt);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -63,23 +63,31 @@ public sealed class LightlessMediator : IHostedService
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
while (!_loopCts.Token.IsCancellationRequested)
|
||||
try
|
||||
{
|
||||
while (!_processQueue)
|
||||
while (!_loopCts.Token.IsCancellationRequested)
|
||||
{
|
||||
while (!_processQueue)
|
||||
{
|
||||
await Task.Delay(100, _loopCts.Token).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
await Task.Delay(100, _loopCts.Token).ConfigureAwait(false);
|
||||
|
||||
HashSet<MessageBase> processedMessages = [];
|
||||
while (_messageQueue.TryDequeue(out var message))
|
||||
{
|
||||
if (processedMessages.Contains(message)) { continue; }
|
||||
|
||||
processedMessages.Add(message);
|
||||
|
||||
ExecuteMessage(message);
|
||||
}
|
||||
}
|
||||
|
||||
await Task.Delay(100, _loopCts.Token).ConfigureAwait(false);
|
||||
|
||||
HashSet<MessageBase> processedMessages = [];
|
||||
while (_messageQueue.TryDequeue(out var message))
|
||||
{
|
||||
if (processedMessages.Contains(message)) { continue; }
|
||||
processedMessages.Add(message);
|
||||
|
||||
ExecuteMessage(message);
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
_logger.LogInformation("LightlessMediator stopped");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -21,6 +21,12 @@ public record SwitchToIntroUiMessage : MessageBase;
|
||||
public record SwitchToMainUiMessage : MessageBase;
|
||||
public record OpenSettingsUiMessage : MessageBase;
|
||||
public record OpenLightfinderSettingsMessage : MessageBase;
|
||||
public enum PerformanceSettingsSection
|
||||
{
|
||||
TextureOptimization,
|
||||
ModelOptimization,
|
||||
}
|
||||
public record OpenPerformanceSettingsMessage(PerformanceSettingsSection Section) : MessageBase;
|
||||
public record DalamudLoginMessage : MessageBase;
|
||||
public record DalamudLogoutMessage : MessageBase;
|
||||
public record ActorTrackedMessage(ActorObjectService.ActorDescriptor Descriptor) : SameThreadMessage;
|
||||
@@ -73,7 +79,7 @@ public record HubClosedMessage(Exception? Exception) : SameThreadMessage;
|
||||
public record ResumeScanMessage(string Source) : MessageBase;
|
||||
public record FileCacheInitializedMessage : MessageBase;
|
||||
public record DownloadReadyMessage(Guid RequestId) : MessageBase;
|
||||
public record DownloadStartedMessage(GameObjectHandler DownloadId, Dictionary<string, FileDownloadStatus> DownloadStatus) : MessageBase;
|
||||
public record DownloadStartedMessage(GameObjectHandler DownloadId, IReadOnlyDictionary<string, FileDownloadStatus> DownloadStatus) : MessageBase;
|
||||
public record DownloadFinishedMessage(GameObjectHandler DownloadId) : MessageBase;
|
||||
public record UiToggleMessage(Type UiType) : MessageBase;
|
||||
public record PlayerUploadingMessage(GameObjectHandler Handler, bool IsUploading) : MessageBase;
|
||||
@@ -104,6 +110,7 @@ public record PairUiUpdatedMessage(PairUiSnapshot Snapshot) : MessageBase;
|
||||
public record CensusUpdateMessage(byte Gender, byte RaceId, byte TribeId) : MessageBase;
|
||||
public record TargetPairMessage(Pair Pair) : MessageBase;
|
||||
public record PairFocusCharacterMessage(Pair Pair) : SameThreadMessage;
|
||||
public record PairOnlineMessage(PairUniqueIdentifier PairIdent) : MessageBase;
|
||||
public record CombatStartMessage : MessageBase;
|
||||
public record CombatEndMessage : MessageBase;
|
||||
public record PerformanceStartMessage : MessageBase;
|
||||
@@ -123,7 +130,7 @@ public record GPoseLobbyReceivePoseData(UserData UserData, PoseData PoseData) :
|
||||
public record GPoseLobbyReceiveWorldData(UserData UserData, WorldData WorldData) : MessageBase;
|
||||
public record OpenCharaDataHubWithFilterMessage(UserData UserData) : MessageBase;
|
||||
public record EnableBroadcastMessage(string HashedCid, bool Enabled) : MessageBase;
|
||||
public record BroadcastStatusChangedMessage(bool Enabled, TimeSpan? Ttl) : MessageBase;
|
||||
public record BroadcastStatusChangedMessage(bool Enabled, TimeSpan? Ttl, string? Gid = null) : MessageBase;
|
||||
public record UserLeftSyncshell(string gid) : MessageBase;
|
||||
public record UserJoinedSyncshell(string gid) : MessageBase;
|
||||
public record SyncshellBroadcastsUpdatedMessage : MessageBase;
|
||||
@@ -135,5 +142,7 @@ public record ChatChannelsUpdated : MessageBase;
|
||||
public record ChatChannelMessageAdded(string ChannelKey, ChatMessageEntry Message) : MessageBase;
|
||||
public record GroupCollectionChangedMessage : MessageBase;
|
||||
public record OpenUserProfileMessage(UserData User) : MessageBase;
|
||||
public record LocationSharingMessage(UserData User, LocationInfo LocationInfo, DateTimeOffset ExpireAt) : MessageBase;
|
||||
public record MapChangedMessage(uint MapId) : MessageBase;
|
||||
#pragma warning restore S2094
|
||||
#pragma warning restore MA0048 // File name must match type name
|
||||
#pragma warning restore MA0048 // File name must match type name
|
||||
|
||||
3625
LightlessSync/Services/ModelDecimation/MdlDecimator.cs
Normal file
3625
LightlessSync/Services/ModelDecimation/MdlDecimator.cs
Normal file
File diff suppressed because it is too large
Load Diff
532
LightlessSync/Services/ModelDecimation/ModelDecimationService.cs
Normal file
532
LightlessSync/Services/ModelDecimation/ModelDecimationService.cs
Normal file
@@ -0,0 +1,532 @@
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.LightlessConfiguration.Configurations;
|
||||
using LightlessSync.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Globalization;
|
||||
|
||||
namespace LightlessSync.Services.ModelDecimation;
|
||||
|
||||
public sealed class ModelDecimationService
|
||||
{
|
||||
private const int MaxConcurrentJobs = 1;
|
||||
private const double MinTargetRatio = 0.01;
|
||||
private const double MaxTargetRatio = 0.99;
|
||||
|
||||
private readonly ILogger<ModelDecimationService> _logger;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly PlayerPerformanceConfigService _performanceConfigService;
|
||||
private readonly XivDataStorageService _xivDataStorageService;
|
||||
private readonly SemaphoreSlim _decimationSemaphore = new(MaxConcurrentJobs);
|
||||
|
||||
private readonly TaskRegistry<string> _decimationDeduplicator = new();
|
||||
private readonly ConcurrentDictionary<string, string> _decimatedPaths = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly ConcurrentDictionary<string, byte> _failedHashes = new(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public ModelDecimationService(
|
||||
ILogger<ModelDecimationService> logger,
|
||||
LightlessConfigService configService,
|
||||
FileCacheManager fileCacheManager,
|
||||
PlayerPerformanceConfigService performanceConfigService,
|
||||
XivDataStorageService xivDataStorageService)
|
||||
{
|
||||
_logger = logger;
|
||||
_configService = configService;
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_performanceConfigService = performanceConfigService;
|
||||
_xivDataStorageService = xivDataStorageService;
|
||||
}
|
||||
|
||||
public void ScheduleDecimation(string hash, string filePath, string? gamePath = null)
|
||||
{
|
||||
if (!ShouldScheduleDecimation(hash, filePath, gamePath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_decimatedPaths.ContainsKey(hash) || _failedHashes.ContainsKey(hash) || _decimationDeduplicator.TryGetExisting(hash, out _))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_logger.LogDebug("Queued model decimation for {Hash}", hash);
|
||||
|
||||
_decimationDeduplicator.GetOrStart(hash, async () =>
|
||||
{
|
||||
await _decimationSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DecimateInternalAsync(hash, filePath).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_failedHashes[hash] = 1;
|
||||
_logger.LogWarning(ex, "Model decimation failed for {Hash}", hash);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_decimationSemaphore.Release();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ScheduleBatchDecimation(string hash, string filePath, ModelDecimationSettings settings)
|
||||
{
|
||||
if (!ShouldScheduleBatchDecimation(hash, filePath, settings))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_decimationDeduplicator.TryGetExisting(hash, out _))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_failedHashes.TryRemove(hash, out _);
|
||||
_decimatedPaths.TryRemove(hash, out _);
|
||||
|
||||
_logger.LogInformation("Queued batch model decimation for {Hash}", hash);
|
||||
|
||||
_decimationDeduplicator.GetOrStart(hash, async () =>
|
||||
{
|
||||
await _decimationSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DecimateInternalAsync(hash, filePath, settings, allowExisting: false, destinationOverride: filePath, registerDecimatedPath: false).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_failedHashes[hash] = 1;
|
||||
_logger.LogWarning(ex, "Batch model decimation failed for {Hash}", hash);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_decimationSemaphore.Release();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public bool ShouldScheduleDecimation(string hash, string filePath, string? gamePath = null)
|
||||
{
|
||||
var threshold = Math.Max(0, _performanceConfigService.Current.ModelDecimationTriangleThreshold);
|
||||
return IsDecimationEnabled()
|
||||
&& filePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase)
|
||||
&& IsDecimationAllowed(gamePath)
|
||||
&& !ShouldSkipByTriangleCache(hash, threshold);
|
||||
}
|
||||
|
||||
public string GetPreferredPath(string hash, string originalPath)
|
||||
{
|
||||
if (!IsDecimationEnabled())
|
||||
{
|
||||
return originalPath;
|
||||
}
|
||||
|
||||
if (_decimatedPaths.TryGetValue(hash, out var existing) && File.Exists(existing))
|
||||
{
|
||||
return existing;
|
||||
}
|
||||
|
||||
var resolved = GetExistingDecimatedPath(hash);
|
||||
if (!string.IsNullOrEmpty(resolved))
|
||||
{
|
||||
_decimatedPaths[hash] = resolved;
|
||||
return resolved;
|
||||
}
|
||||
|
||||
return originalPath;
|
||||
}
|
||||
|
||||
public Task WaitForPendingJobsAsync(IEnumerable<string>? hashes, CancellationToken token)
|
||||
{
|
||||
if (hashes is null)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
var pending = new List<Task>();
|
||||
var seen = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var hash in hashes)
|
||||
{
|
||||
if (string.IsNullOrEmpty(hash) || !seen.Add(hash))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_decimationDeduplicator.TryGetExisting(hash, out var job))
|
||||
{
|
||||
pending.Add(job);
|
||||
}
|
||||
}
|
||||
|
||||
if (pending.Count == 0)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return Task.WhenAll(pending).WaitAsync(token);
|
||||
}
|
||||
|
||||
private Task DecimateInternalAsync(string hash, string sourcePath)
|
||||
{
|
||||
if (!TryGetDecimationSettings(out var settings))
|
||||
{
|
||||
_logger.LogDebug("Model decimation disabled or invalid settings for {Hash}", hash);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return DecimateInternalAsync(hash, sourcePath, settings, allowExisting: true);
|
||||
}
|
||||
|
||||
private Task DecimateInternalAsync(
|
||||
string hash,
|
||||
string sourcePath,
|
||||
ModelDecimationSettings settings,
|
||||
bool allowExisting,
|
||||
string? destinationOverride = null,
|
||||
bool registerDecimatedPath = true)
|
||||
{
|
||||
if (!File.Exists(sourcePath))
|
||||
{
|
||||
_failedHashes[hash] = 1;
|
||||
_logger.LogWarning("Cannot decimate model {Hash}; source path missing: {Path}", hash, sourcePath);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
if (!TryNormalizeSettings(settings, out var normalized))
|
||||
{
|
||||
_logger.LogDebug("Model decimation skipped for {Hash}; invalid settings.", hash);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
_logger.LogDebug(
|
||||
"Starting model decimation for {Hash} (threshold {Threshold}, ratio {Ratio:0.##}, normalize tangents {NormalizeTangents}, avoid body intersection {AvoidBodyIntersection})",
|
||||
hash,
|
||||
normalized.TriangleThreshold,
|
||||
normalized.TargetRatio,
|
||||
normalized.NormalizeTangents,
|
||||
normalized.AvoidBodyIntersection);
|
||||
|
||||
var destination = destinationOverride ?? Path.Combine(GetDecimatedDirectory(), $"{hash}.mdl");
|
||||
var inPlace = string.Equals(destination, sourcePath, StringComparison.OrdinalIgnoreCase);
|
||||
if (!inPlace && File.Exists(destination))
|
||||
{
|
||||
if (allowExisting)
|
||||
{
|
||||
if (registerDecimatedPath)
|
||||
{
|
||||
RegisterDecimatedModel(hash, sourcePath, destination);
|
||||
}
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
TryDelete(destination);
|
||||
}
|
||||
|
||||
if (!MdlDecimator.TryDecimate(sourcePath, destination, normalized, _logger))
|
||||
{
|
||||
_failedHashes[hash] = 1;
|
||||
_logger.LogDebug("Model decimation skipped for {Hash}", hash);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
if (registerDecimatedPath)
|
||||
{
|
||||
RegisterDecimatedModel(hash, sourcePath, destination);
|
||||
}
|
||||
_logger.LogDebug("Decimated model {Hash} -> {Path}", hash, destination);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void RegisterDecimatedModel(string hash, string sourcePath, string destination)
|
||||
{
|
||||
_decimatedPaths[hash] = destination;
|
||||
|
||||
var performanceConfig = _performanceConfigService.Current;
|
||||
if (performanceConfig.KeepOriginalModelFiles)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.Equals(sourcePath, destination, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!TryReplaceCacheEntryWithDecimated(hash, sourcePath, destination))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TryDelete(sourcePath);
|
||||
}
|
||||
|
||||
private bool TryReplaceCacheEntryWithDecimated(string hash, string sourcePath, string destination)
|
||||
{
|
||||
try
|
||||
{
|
||||
var cacheEntry = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (cacheEntry is null || !cacheEntry.IsCacheEntry)
|
||||
{
|
||||
return File.Exists(sourcePath) ? false : true;
|
||||
}
|
||||
|
||||
var cacheFolder = _configService.Current.CacheFolder;
|
||||
if (string.IsNullOrEmpty(cacheFolder))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!destination.StartsWith(cacheFolder, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var info = new FileInfo(destination);
|
||||
if (!info.Exists)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var relative = Path.GetRelativePath(cacheFolder, destination)
|
||||
.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
|
||||
var sanitizedRelative = relative.TrimStart(Path.DirectorySeparatorChar);
|
||||
var prefixed = Path.Combine(FileCacheManager.CachePrefix, sanitizedRelative);
|
||||
|
||||
var replacement = new FileCacheEntity(
|
||||
hash,
|
||||
prefixed,
|
||||
info.LastWriteTimeUtc.Ticks.ToString(CultureInfo.InvariantCulture),
|
||||
info.Length,
|
||||
cacheEntry.CompressedSize);
|
||||
replacement.SetResolvedFilePath(destination);
|
||||
|
||||
if (!string.Equals(cacheEntry.PrefixedFilePath, prefixed, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_fileCacheManager.RemoveHashedFile(cacheEntry.Hash, cacheEntry.PrefixedFilePath, removeDerivedFiles: false);
|
||||
}
|
||||
|
||||
_fileCacheManager.UpdateHashedFile(replacement, computeProperties: false);
|
||||
_fileCacheManager.WriteOutFullCsv();
|
||||
|
||||
_logger.LogTrace("Replaced cache entry for model {Hash} to decimated path {Path}", hash, destination);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogTrace(ex, "Failed to replace cache entry for model {Hash}", hash);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsDecimationEnabled()
|
||||
=> _performanceConfigService.Current.EnableModelDecimation;
|
||||
|
||||
private bool ShouldSkipByTriangleCache(string hash, int triangleThreshold)
|
||||
{
|
||||
if (string.IsNullOrEmpty(hash))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!_xivDataStorageService.Current.TriangleDictionary.TryGetValue(hash, out var cachedTris) || cachedTris <= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var threshold = Math.Max(0, triangleThreshold);
|
||||
return threshold > 0 && cachedTris < threshold;
|
||||
}
|
||||
|
||||
private bool IsDecimationAllowed(string? gamePath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(gamePath))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var normalized = NormalizeGamePath(gamePath);
|
||||
if (normalized.Contains("/hair/", StringComparison.Ordinal))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (normalized.Contains("/chara/equipment/", StringComparison.Ordinal))
|
||||
{
|
||||
return _performanceConfigService.Current.ModelDecimationAllowClothing;
|
||||
}
|
||||
|
||||
if (normalized.Contains("/chara/accessory/", StringComparison.Ordinal))
|
||||
{
|
||||
return _performanceConfigService.Current.ModelDecimationAllowAccessories;
|
||||
}
|
||||
|
||||
if (normalized.Contains("/chara/human/", StringComparison.Ordinal))
|
||||
{
|
||||
if (normalized.Contains("/body/", StringComparison.Ordinal))
|
||||
{
|
||||
return _performanceConfigService.Current.ModelDecimationAllowBody;
|
||||
}
|
||||
|
||||
if (normalized.Contains("/face/", StringComparison.Ordinal) || normalized.Contains("/head/", StringComparison.Ordinal))
|
||||
{
|
||||
return _performanceConfigService.Current.ModelDecimationAllowFaceHead;
|
||||
}
|
||||
|
||||
if (normalized.Contains("/tail/", StringComparison.Ordinal))
|
||||
{
|
||||
return _performanceConfigService.Current.ModelDecimationAllowTail;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static string NormalizeGamePath(string path)
|
||||
=> path.Replace('\\', '/').ToLowerInvariant();
|
||||
|
||||
private bool TryGetDecimationSettings(out ModelDecimationSettings settings)
|
||||
{
|
||||
settings = new ModelDecimationSettings(
|
||||
ModelDecimationDefaults.TriangleThreshold,
|
||||
ModelDecimationDefaults.TargetRatio,
|
||||
ModelDecimationDefaults.NormalizeTangents,
|
||||
ModelDecimationDefaults.AvoidBodyIntersection,
|
||||
new ModelDecimationAdvancedSettings());
|
||||
|
||||
var config = _performanceConfigService.Current;
|
||||
if (!config.EnableModelDecimation)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var advanced = NormalizeAdvancedSettings(config.ModelDecimationAdvanced);
|
||||
settings = new ModelDecimationSettings(
|
||||
Math.Max(0, config.ModelDecimationTriangleThreshold),
|
||||
config.ModelDecimationTargetRatio,
|
||||
config.ModelDecimationNormalizeTangents,
|
||||
config.ModelDecimationAvoidBodyIntersection,
|
||||
advanced);
|
||||
|
||||
return TryNormalizeSettings(settings, out settings);
|
||||
}
|
||||
|
||||
private static bool TryNormalizeSettings(ModelDecimationSettings settings, out ModelDecimationSettings normalized)
|
||||
{
|
||||
var ratio = settings.TargetRatio;
|
||||
if (double.IsNaN(ratio) || double.IsInfinity(ratio))
|
||||
{
|
||||
normalized = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
ratio = Math.Clamp(ratio, MinTargetRatio, MaxTargetRatio);
|
||||
var advanced = NormalizeAdvancedSettings(settings.Advanced);
|
||||
normalized = new ModelDecimationSettings(
|
||||
Math.Max(0, settings.TriangleThreshold),
|
||||
ratio,
|
||||
settings.NormalizeTangents,
|
||||
settings.AvoidBodyIntersection,
|
||||
advanced);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static ModelDecimationAdvancedSettings NormalizeAdvancedSettings(ModelDecimationAdvancedSettings? settings)
|
||||
{
|
||||
var source = settings ?? new ModelDecimationAdvancedSettings();
|
||||
return new ModelDecimationAdvancedSettings
|
||||
{
|
||||
MinComponentTriangles = Math.Clamp(source.MinComponentTriangles, 0, 1000),
|
||||
MaxCollapseEdgeLengthFactor = ClampFloat(source.MaxCollapseEdgeLengthFactor, 0.1f, 10f, ModelDecimationAdvancedSettings.DefaultMaxCollapseEdgeLengthFactor),
|
||||
NormalSimilarityThresholdDegrees = ClampFloat(source.NormalSimilarityThresholdDegrees, 0f, 180f, ModelDecimationAdvancedSettings.DefaultNormalSimilarityThresholdDegrees),
|
||||
BoneWeightSimilarityThreshold = ClampFloat(source.BoneWeightSimilarityThreshold, 0f, 1f, ModelDecimationAdvancedSettings.DefaultBoneWeightSimilarityThreshold),
|
||||
UvSimilarityThreshold = ClampFloat(source.UvSimilarityThreshold, 0f, 1f, ModelDecimationAdvancedSettings.DefaultUvSimilarityThreshold),
|
||||
UvSeamAngleCos = ClampFloat(source.UvSeamAngleCos, -1f, 1f, ModelDecimationAdvancedSettings.DefaultUvSeamAngleCos),
|
||||
BlockUvSeamVertices = source.BlockUvSeamVertices,
|
||||
AllowBoundaryCollapses = source.AllowBoundaryCollapses,
|
||||
BodyCollisionDistanceFactor = ClampFloat(source.BodyCollisionDistanceFactor, 0f, 10f, ModelDecimationAdvancedSettings.DefaultBodyCollisionDistanceFactor),
|
||||
BodyCollisionNoOpDistanceFactor = ClampFloat(source.BodyCollisionNoOpDistanceFactor, 0f, 10f, ModelDecimationAdvancedSettings.DefaultBodyCollisionNoOpDistanceFactor),
|
||||
BodyCollisionAdaptiveRelaxFactor = ClampFloat(source.BodyCollisionAdaptiveRelaxFactor, 0f, 10f, ModelDecimationAdvancedSettings.DefaultBodyCollisionAdaptiveRelaxFactor),
|
||||
BodyCollisionAdaptiveNearRatio = ClampFloat(source.BodyCollisionAdaptiveNearRatio, 0f, 1f, ModelDecimationAdvancedSettings.DefaultBodyCollisionAdaptiveNearRatio),
|
||||
BodyCollisionAdaptiveUvThreshold = ClampFloat(source.BodyCollisionAdaptiveUvThreshold, 0f, 1f, ModelDecimationAdvancedSettings.DefaultBodyCollisionAdaptiveUvThreshold),
|
||||
BodyCollisionNoOpUvSeamAngleCos = ClampFloat(source.BodyCollisionNoOpUvSeamAngleCos, -1f, 1f, ModelDecimationAdvancedSettings.DefaultBodyCollisionNoOpUvSeamAngleCos),
|
||||
BodyCollisionProtectionFactor = ClampFloat(source.BodyCollisionProtectionFactor, 0f, 10f, ModelDecimationAdvancedSettings.DefaultBodyCollisionProtectionFactor),
|
||||
BodyProxyTargetRatioMin = ClampFloat(source.BodyProxyTargetRatioMin, 0f, 1f, ModelDecimationAdvancedSettings.DefaultBodyProxyTargetRatioMin),
|
||||
BodyCollisionProxyInflate = ClampFloat(source.BodyCollisionProxyInflate, 0f, 0.1f, ModelDecimationAdvancedSettings.DefaultBodyCollisionProxyInflate),
|
||||
BodyCollisionPenetrationFactor = ClampFloat(source.BodyCollisionPenetrationFactor, 0f, 1f, ModelDecimationAdvancedSettings.DefaultBodyCollisionPenetrationFactor),
|
||||
MinBodyCollisionDistance = ClampFloat(source.MinBodyCollisionDistance, 1e-6f, 1f, ModelDecimationAdvancedSettings.DefaultMinBodyCollisionDistance),
|
||||
MinBodyCollisionCellSize = ClampFloat(source.MinBodyCollisionCellSize, 1e-6f, 1f, ModelDecimationAdvancedSettings.DefaultMinBodyCollisionCellSize),
|
||||
};
|
||||
}
|
||||
|
||||
private static float ClampFloat(float value, float min, float max, float fallback)
|
||||
{
|
||||
if (float.IsNaN(value) || float.IsInfinity(value))
|
||||
{
|
||||
return fallback;
|
||||
}
|
||||
|
||||
return Math.Clamp(value, min, max);
|
||||
}
|
||||
|
||||
private bool ShouldScheduleBatchDecimation(string hash, string filePath, ModelDecimationSettings settings)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(filePath) || !filePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!TryNormalizeSettings(settings, out _))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private string? GetExistingDecimatedPath(string hash)
|
||||
{
|
||||
var candidate = Path.Combine(GetDecimatedDirectory(), $"{hash}.mdl");
|
||||
return File.Exists(candidate) ? candidate : null;
|
||||
}
|
||||
|
||||
private string GetDecimatedDirectory()
|
||||
{
|
||||
var directory = Path.Combine(_configService.Current.CacheFolder, "decimated");
|
||||
if (!Directory.Exists(directory))
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogTrace(ex, "Failed to create decimated directory {Directory}", directory);
|
||||
}
|
||||
}
|
||||
|
||||
return directory;
|
||||
}
|
||||
|
||||
private static void TryDelete(string? path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
using LightlessSync.LightlessConfiguration.Configurations;
|
||||
|
||||
namespace LightlessSync.Services.ModelDecimation;
|
||||
|
||||
public readonly record struct ModelDecimationSettings(
|
||||
int TriangleThreshold,
|
||||
double TargetRatio,
|
||||
bool NormalizeTangents,
|
||||
bool AvoidBodyIntersection,
|
||||
ModelDecimationAdvancedSettings Advanced);
|
||||
@@ -2,10 +2,8 @@ using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using Dalamud.Game.NativeWrapper;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Dalamud.Utility;
|
||||
using Dalamud.Utility.Signatures;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
@@ -24,27 +22,22 @@ namespace LightlessSync.Services;
|
||||
/// </summary>
|
||||
public unsafe class NameplateService : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private delegate nint UpdateNameplateDelegate(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo, NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex);
|
||||
|
||||
// Glyceri, Thanks :bow:
|
||||
[Signature("40 53 55 57 41 56 48 81 EC ?? ?? ?? ?? 48 8B 84 24", DetourName = nameof(UpdateNameplateDetour))]
|
||||
private readonly Hook<UpdateNameplateDelegate>? _nameplateHook = null;
|
||||
|
||||
private readonly ILogger<NameplateService> _logger;
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly PairUiService _pairUiService;
|
||||
private readonly NameplateUpdateHookService _nameplateUpdateHookService;
|
||||
|
||||
public NameplateService(ILogger<NameplateService> logger,
|
||||
LightlessConfigService configService,
|
||||
IClientState clientState,
|
||||
IGameGui gameGui,
|
||||
IObjectTable objectTable,
|
||||
IGameInteropProvider interop,
|
||||
LightlessMediator lightlessMediator,
|
||||
PairUiService pairUiService) : base(logger, lightlessMediator)
|
||||
PairUiService pairUiService,
|
||||
NameplateUpdateHookService nameplateUpdateHookService) : base(logger, lightlessMediator)
|
||||
{
|
||||
_logger = logger;
|
||||
_configService = configService;
|
||||
@@ -52,21 +45,18 @@ public unsafe class NameplateService : DisposableMediatorSubscriberBase
|
||||
_gameGui = gameGui;
|
||||
_objectTable = objectTable;
|
||||
_pairUiService = pairUiService;
|
||||
_nameplateUpdateHookService = nameplateUpdateHookService;
|
||||
|
||||
interop.InitializeFromAttributes(this);
|
||||
_nameplateHook?.Enable();
|
||||
_nameplateUpdateHookService.NameplateUpdated += OnNameplateUpdated;
|
||||
Refresh();
|
||||
|
||||
Mediator.Subscribe<VisibilityChange>(this, (_) => Refresh());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Detour for the game's internal nameplate update function.
|
||||
/// This will be called whenever the client updates any nameplate.
|
||||
///
|
||||
/// We hook into it to apply our own nameplate coloring logic via <see cref="SetNameplate"/>,
|
||||
/// Nameplate update handler, triggered by the signature hook service.
|
||||
/// </summary>
|
||||
private nint UpdateNameplateDetour(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo, NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex)
|
||||
private void OnNameplateUpdated(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo, NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -74,10 +64,8 @@ public unsafe class NameplateService : DisposableMediatorSubscriberBase
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogError(e, "Error in NameplateService UpdateNameplateDetour");
|
||||
_logger.LogError(e, "Error in NameplateService OnNameplateUpdated");
|
||||
}
|
||||
|
||||
return _nameplateHook!.Original(raptureAtkModule, namePlateInfo, numArray, stringArray, battleChara, numArrayIndex, stringArrayIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -246,7 +234,7 @@ public unsafe class NameplateService : DisposableMediatorSubscriberBase
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_nameplateHook?.Dispose();
|
||||
_nameplateUpdateHookService.NameplateUpdated -= OnNameplateUpdated;
|
||||
}
|
||||
|
||||
base.Dispose(disposing);
|
||||
|
||||
57
LightlessSync/Services/NameplateUpdateHookService.cs
Normal file
57
LightlessSync/Services/NameplateUpdateHookService.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Dalamud.Utility.Signatures;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace LightlessSync.Services;
|
||||
|
||||
public unsafe sealed class NameplateUpdateHookService : IDisposable
|
||||
{
|
||||
private delegate nint UpdateNameplateDelegate(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo,
|
||||
NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex);
|
||||
public delegate void NameplateUpdatedHandler(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo,
|
||||
NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex);
|
||||
|
||||
// Glyceri, Thanks :bow:
|
||||
[Signature("40 53 55 57 41 56 48 81 EC ?? ?? ?? ?? 48 8B 84 24", DetourName = nameof(UpdateNameplateDetour))]
|
||||
private readonly Hook<UpdateNameplateDelegate>? _nameplateHook = null;
|
||||
|
||||
private readonly ILogger<NameplateUpdateHookService> _logger;
|
||||
|
||||
public NameplateUpdateHookService(ILogger<NameplateUpdateHookService> logger, IGameInteropProvider interop)
|
||||
{
|
||||
_logger = logger;
|
||||
|
||||
interop.InitializeFromAttributes(this);
|
||||
_nameplateHook?.Enable();
|
||||
}
|
||||
|
||||
public event NameplateUpdatedHandler? NameplateUpdated;
|
||||
|
||||
/// <summary>
|
||||
/// Detour for the game's internal nameplate update function.
|
||||
/// This will be called whenever the client updates any nameplate.
|
||||
/// </summary>
|
||||
private nint UpdateNameplateDetour(RaptureAtkModule* raptureAtkModule, RaptureAtkModule.NamePlateInfo* namePlateInfo,
|
||||
NumberArrayData* numArray, StringArrayData* stringArray, BattleChara* battleChara, int numArrayIndex, int stringArrayIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
NameplateUpdated?.Invoke(raptureAtkModule, namePlateInfo, numArray, stringArray, battleChara, numArrayIndex, stringArrayIndex);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogError(e, "Error in NameplateUpdateHookService UpdateNameplateDetour");
|
||||
}
|
||||
|
||||
return _nameplateHook!.Original(raptureAtkModule, namePlateInfo, numArray, stringArray, battleChara, numArrayIndex, stringArrayIndex);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_nameplateHook?.Dispose();
|
||||
}
|
||||
}
|
||||
187
LightlessSync/Services/PenumbraTempCollectionJanitor.cs
Normal file
187
LightlessSync/Services/PenumbraTempCollectionJanitor.cs
Normal file
@@ -0,0 +1,187 @@
|
||||
using System.Linq;
|
||||
using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace LightlessSync.Services;
|
||||
|
||||
public sealed class PenumbraTempCollectionJanitor : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly IpcManager _ipc;
|
||||
private readonly LightlessConfigService _config;
|
||||
private int _ran;
|
||||
private static readonly TimeSpan OrphanCleanupDelay = TimeSpan.FromDays(1);
|
||||
|
||||
public PenumbraTempCollectionJanitor(
|
||||
ILogger<PenumbraTempCollectionJanitor> logger,
|
||||
LightlessMediator mediator,
|
||||
IpcManager ipc,
|
||||
LightlessConfigService config) : base(logger, mediator)
|
||||
{
|
||||
_ipc = ipc;
|
||||
_config = config;
|
||||
|
||||
Mediator.Subscribe<PenumbraInitializedMessage>(this, _ => CleanupOrphansOnBoot());
|
||||
}
|
||||
|
||||
public void Register(Guid id)
|
||||
{
|
||||
if (id == Guid.Empty) return;
|
||||
var changed = false;
|
||||
var config = _config.Current;
|
||||
if (config.OrphanableTempCollections.Add(id))
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
var existing = config.OrphanableTempCollectionEntries.FirstOrDefault(entry => entry.Id == id);
|
||||
if (existing is null)
|
||||
{
|
||||
config.OrphanableTempCollectionEntries.Add(new OrphanableTempCollectionEntry
|
||||
{
|
||||
Id = id,
|
||||
RegisteredAtUtc = now
|
||||
});
|
||||
changed = true;
|
||||
}
|
||||
else if (existing.RegisteredAtUtc == DateTime.MinValue)
|
||||
{
|
||||
existing.RegisteredAtUtc = now;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
_config.Save();
|
||||
}
|
||||
}
|
||||
|
||||
public void Unregister(Guid id)
|
||||
{
|
||||
if (id == Guid.Empty) return;
|
||||
var config = _config.Current;
|
||||
var changed = config.OrphanableTempCollections.Remove(id);
|
||||
changed |= RemoveEntry(config.OrphanableTempCollectionEntries, id) > 0;
|
||||
if (changed)
|
||||
{
|
||||
_config.Save();
|
||||
}
|
||||
}
|
||||
|
||||
private void CleanupOrphansOnBoot()
|
||||
{
|
||||
if (Interlocked.Exchange(ref _ran, 1) == 1)
|
||||
return;
|
||||
|
||||
if (!_ipc.Penumbra.APIAvailable)
|
||||
return;
|
||||
|
||||
var config = _config.Current;
|
||||
var ids = config.OrphanableTempCollections;
|
||||
var entries = config.OrphanableTempCollectionEntries;
|
||||
if (ids.Count == 0 && entries.Count == 0)
|
||||
return;
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
var changed = EnsureEntries(ids, entries, now);
|
||||
var cutoff = now - OrphanCleanupDelay;
|
||||
var expired = entries
|
||||
.Where(entry => entry.Id != Guid.Empty && entry.RegisteredAtUtc != DateTime.MinValue && entry.RegisteredAtUtc <= cutoff)
|
||||
.Select(entry => entry.Id)
|
||||
.Distinct()
|
||||
.ToList();
|
||||
if (expired.Count == 0)
|
||||
{
|
||||
if (changed)
|
||||
{
|
||||
_config.Save();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
var appId = Guid.NewGuid();
|
||||
Logger.LogInformation("Cleaning up {count} orphaned Lightless temp collections older than {delay}", expired.Count, OrphanCleanupDelay);
|
||||
|
||||
foreach (var id in expired)
|
||||
{
|
||||
try
|
||||
{
|
||||
_ipc.Penumbra.RemoveTemporaryCollectionAsync(Logger, appId, id)
|
||||
.GetAwaiter().GetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogDebug(ex, "Failed removing orphaned temp collection {id}", id);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var id in expired)
|
||||
{
|
||||
ids.Remove(id);
|
||||
}
|
||||
|
||||
foreach (var id in expired)
|
||||
{
|
||||
RemoveEntry(entries, id);
|
||||
}
|
||||
|
||||
_config.Save();
|
||||
}
|
||||
|
||||
private static int RemoveEntry(List<OrphanableTempCollectionEntry> entries, Guid id)
|
||||
{
|
||||
var removed = 0;
|
||||
for (var i = entries.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (entries[i].Id != id)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
entries.RemoveAt(i);
|
||||
removed++;
|
||||
}
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
private static bool EnsureEntries(HashSet<Guid> ids, List<OrphanableTempCollectionEntry> entries, DateTime now)
|
||||
{
|
||||
var changed = false;
|
||||
foreach (var id in ids)
|
||||
{
|
||||
if (id == Guid.Empty)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (entries.Any(entry => entry.Id == id))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
entries.Add(new OrphanableTempCollectionEntry
|
||||
{
|
||||
Id = id,
|
||||
RegisteredAtUtc = now
|
||||
});
|
||||
changed = true;
|
||||
}
|
||||
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
if (entry.Id == Guid.Empty || entry.RegisteredAtUtc != DateTime.MinValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
entry.RegisteredAtUtc = now;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
}
|
||||
@@ -131,7 +131,10 @@ public sealed class PerformanceCollectorService : IHostedService
|
||||
DrawSeparator(sb, longestCounterName);
|
||||
}
|
||||
|
||||
var pastEntries = limitBySeconds > 0 ? entry.Value.Where(e => e.Item1.AddMinutes(limitBySeconds / 60.0d) >= TimeOnly.FromDateTime(DateTime.Now)).ToList() : [.. entry.Value];
|
||||
var snapshot = entry.Value.Snapshot();
|
||||
var pastEntries = limitBySeconds > 0
|
||||
? snapshot.Where(e => e.Item1.AddMinutes(limitBySeconds / 60.0d) >= TimeOnly.FromDateTime(DateTime.Now)).ToList()
|
||||
: snapshot;
|
||||
|
||||
if (pastEntries.Any())
|
||||
{
|
||||
@@ -189,7 +192,11 @@ public sealed class PerformanceCollectorService : IHostedService
|
||||
{
|
||||
try
|
||||
{
|
||||
var last = entries.Value.ToList()[^1];
|
||||
if (!entries.Value.TryGetLast(out var last))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (last.Item1.AddMinutes(10) < TimeOnly.FromDateTime(DateTime.Now) && !PerformanceCounters.TryRemove(entries.Key, out _))
|
||||
{
|
||||
_logger.LogDebug("Could not remove performance counter {counter}", entries.Key);
|
||||
|
||||
@@ -4,6 +4,7 @@ using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.PlayerData.Pairs;
|
||||
using LightlessSync.Services.Events;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Services.ModelDecimation;
|
||||
using LightlessSync.Services.TextureCompression;
|
||||
using LightlessSync.UI;
|
||||
using LightlessSync.WebAPI.Files.Models;
|
||||
@@ -18,12 +19,14 @@ public class PlayerPerformanceService
|
||||
private readonly ILogger<PlayerPerformanceService> _logger;
|
||||
private readonly LightlessMediator _mediator;
|
||||
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
|
||||
private readonly ModelDecimationService _modelDecimationService;
|
||||
private readonly TextureDownscaleService _textureDownscaleService;
|
||||
private readonly Dictionary<string, bool> _warnedForPlayers = new(StringComparer.Ordinal);
|
||||
|
||||
public PlayerPerformanceService(ILogger<PlayerPerformanceService> logger, LightlessMediator mediator,
|
||||
PlayerPerformanceConfigService playerPerformanceConfigService, FileCacheManager fileCacheManager,
|
||||
XivDataAnalyzer xivDataAnalyzer, TextureDownscaleService textureDownscaleService)
|
||||
XivDataAnalyzer xivDataAnalyzer, TextureDownscaleService textureDownscaleService,
|
||||
ModelDecimationService modelDecimationService)
|
||||
{
|
||||
_logger = logger;
|
||||
_mediator = mediator;
|
||||
@@ -31,6 +34,7 @@ public class PlayerPerformanceService
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_xivDataAnalyzer = xivDataAnalyzer;
|
||||
_textureDownscaleService = textureDownscaleService;
|
||||
_modelDecimationService = modelDecimationService;
|
||||
}
|
||||
|
||||
public async Task<bool> CheckBothThresholds(IPairPerformanceSubject pairHandler, CharacterData charaData)
|
||||
@@ -111,10 +115,12 @@ public class PlayerPerformanceService
|
||||
var config = _playerPerformanceConfigService.Current;
|
||||
|
||||
long triUsage = 0;
|
||||
long effectiveTriUsage = 0;
|
||||
|
||||
if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
|
||||
{
|
||||
pairHandler.LastAppliedDataTris = 0;
|
||||
pairHandler.LastAppliedApproximateEffectiveTris = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -123,14 +129,40 @@ public class PlayerPerformanceService
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
var skipDecimation = config.SkipModelDecimationForPreferredPairs && pairHandler.IsDirectlyPaired && pairHandler.HasStickyPermissions;
|
||||
|
||||
foreach (var hash in moddedModelHashes)
|
||||
{
|
||||
triUsage += await _xivDataAnalyzer.GetTrianglesByHash(hash).ConfigureAwait(false);
|
||||
var tris = await _xivDataAnalyzer.GetTrianglesByHash(hash).ConfigureAwait(false);
|
||||
triUsage += tris;
|
||||
|
||||
long effectiveTris = tris;
|
||||
var fileEntry = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (fileEntry != null)
|
||||
{
|
||||
var preferredPath = fileEntry.ResolvedFilepath;
|
||||
if (!skipDecimation)
|
||||
{
|
||||
preferredPath = _modelDecimationService.GetPreferredPath(hash, fileEntry.ResolvedFilepath);
|
||||
}
|
||||
|
||||
if (!string.Equals(preferredPath, fileEntry.ResolvedFilepath, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
var decimatedTris = await _xivDataAnalyzer.GetEffectiveTrianglesByHash(hash, preferredPath).ConfigureAwait(false);
|
||||
if (decimatedTris > 0)
|
||||
{
|
||||
effectiveTris = decimatedTris;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
effectiveTriUsage += effectiveTris;
|
||||
}
|
||||
|
||||
pairHandler.LastAppliedDataTris = triUsage;
|
||||
pairHandler.LastAppliedApproximateEffectiveTris = effectiveTriUsage;
|
||||
|
||||
_logger.LogDebug("Calculated VRAM usage for {p}", pairHandler);
|
||||
_logger.LogDebug("Calculated triangle usage for {p}", pairHandler);
|
||||
|
||||
// no warning of any kind on ignored pairs
|
||||
if (config.UIDsToIgnore
|
||||
@@ -167,7 +199,9 @@ public class PlayerPerformanceService
|
||||
public bool ComputeAndAutoPauseOnVRAMUsageThresholds(IPairPerformanceSubject pairHandler, CharacterData charaData, List<DownloadFileTransfer> toDownloadFiles)
|
||||
{
|
||||
var config = _playerPerformanceConfigService.Current;
|
||||
bool skipDownscale = pairHandler.IsDirectlyPaired && pairHandler.HasStickyPermissions;
|
||||
bool skipDownscale = config.SkipTextureDownscaleForPreferredPairs
|
||||
&& pairHandler.IsDirectlyPaired
|
||||
&& pairHandler.HasStickyPermissions;
|
||||
|
||||
long vramUsage = 0;
|
||||
long effectiveVramUsage = 0;
|
||||
@@ -274,4 +308,4 @@ public class PlayerPerformanceService
|
||||
|
||||
private static bool CheckForThreshold(bool thresholdEnabled, long threshold, long value, bool checkForPrefPerm, bool isPrefPerm) =>
|
||||
thresholdEnabled && threshold > 0 && threshold < value && ((checkForPrefPerm && isPrefPerm) || !isPrefPerm);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,9 +101,9 @@ public class ServerConfigurationManager
|
||||
}
|
||||
hasMulti = false;
|
||||
|
||||
var charaName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult();
|
||||
var worldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
|
||||
var cid = _dalamudUtil.GetCIDAsync().GetAwaiter().GetResult();
|
||||
var charaName = _dalamudUtil.GetPlayerName();
|
||||
var worldId = _dalamudUtil.GetHomeWorldId();
|
||||
var cid = _dalamudUtil.GetCID();
|
||||
|
||||
var auth = currentServer.Authentications.FindAll(f => string.Equals(f.CharacterName, charaName) && f.WorldId == worldId);
|
||||
if (auth.Count >= 2)
|
||||
@@ -148,9 +148,9 @@ public class ServerConfigurationManager
|
||||
}
|
||||
hasMulti = false;
|
||||
|
||||
var charaName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult();
|
||||
var worldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
|
||||
var cid = _dalamudUtil.GetCIDAsync().GetAwaiter().GetResult();
|
||||
var charaName = _dalamudUtil.GetPlayerName();
|
||||
var worldId = _dalamudUtil.GetHomeWorldId();
|
||||
var cid = _dalamudUtil.GetCID();
|
||||
if (!currentServer.Authentications.Any() && currentServer.SecretKeys.Any())
|
||||
{
|
||||
currentServer.Authentications.Add(new Authentication()
|
||||
@@ -268,16 +268,16 @@ public class ServerConfigurationManager
|
||||
{
|
||||
if (serverSelectionIndex == -1) serverSelectionIndex = CurrentServerIndex;
|
||||
var server = GetServerByIndex(serverSelectionIndex);
|
||||
if (server.Authentications.Exists(c => string.Equals(c.CharacterName, _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(), StringComparison.Ordinal)
|
||||
&& c.WorldId == _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult()))
|
||||
if (server.Authentications.Exists(c => string.Equals(c.CharacterName, _dalamudUtil.GetPlayerName(), StringComparison.Ordinal)
|
||||
&& c.WorldId == _dalamudUtil.GetHomeWorldId()))
|
||||
return;
|
||||
|
||||
server.Authentications.Add(new Authentication()
|
||||
{
|
||||
CharacterName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(),
|
||||
WorldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult(),
|
||||
CharacterName = _dalamudUtil.GetPlayerName(),
|
||||
WorldId = _dalamudUtil.GetHomeWorldId(),
|
||||
SecretKeyIdx = !server.UseOAuth2 ? server.SecretKeys.Last().Key : -1,
|
||||
LastSeenCID = _dalamudUtil.GetCIDAsync().GetAwaiter().GetResult()
|
||||
LastSeenCID = _dalamudUtil.GetCID()
|
||||
});
|
||||
Save();
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.FileCache;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Penumbra.Api.Enums;
|
||||
using System.Globalization;
|
||||
|
||||
namespace LightlessSync.Services.TextureCompression;
|
||||
|
||||
@@ -27,7 +28,9 @@ public sealed class TextureCompressionService
|
||||
public async Task ConvertTexturesAsync(
|
||||
IReadOnlyList<TextureCompressionRequest> requests,
|
||||
IProgress<TextureConversionProgress>? progress,
|
||||
CancellationToken token)
|
||||
CancellationToken token,
|
||||
bool requestRedraw = true,
|
||||
bool includeMipMaps = true)
|
||||
{
|
||||
if (requests.Count == 0)
|
||||
{
|
||||
@@ -48,7 +51,7 @@ public sealed class TextureCompressionService
|
||||
continue;
|
||||
}
|
||||
|
||||
await RunPenumbraConversionAsync(request, textureType, total, completed, progress, token).ConfigureAwait(false);
|
||||
await RunPenumbraConversionAsync(request, textureType, total, completed, progress, token, requestRedraw, includeMipMaps).ConfigureAwait(false);
|
||||
|
||||
completed++;
|
||||
}
|
||||
@@ -65,14 +68,16 @@ public sealed class TextureCompressionService
|
||||
int total,
|
||||
int completedBefore,
|
||||
IProgress<TextureConversionProgress>? progress,
|
||||
CancellationToken token)
|
||||
CancellationToken token,
|
||||
bool requestRedraw,
|
||||
bool includeMipMaps)
|
||||
{
|
||||
var primaryPath = request.PrimaryFilePath;
|
||||
var displayJob = new TextureConversionJob(
|
||||
primaryPath,
|
||||
primaryPath,
|
||||
targetType,
|
||||
IncludeMipMaps: true,
|
||||
IncludeMipMaps: includeMipMaps,
|
||||
request.DuplicateFilePaths);
|
||||
|
||||
var backupPath = CreateBackupCopy(primaryPath);
|
||||
@@ -83,7 +88,7 @@ public sealed class TextureCompressionService
|
||||
try
|
||||
{
|
||||
WaitForAccess(primaryPath);
|
||||
await _ipcManager.Penumbra.ConvertTextureFiles(_logger, new[] { conversionJob }, null, token).ConfigureAwait(false);
|
||||
await _ipcManager.Penumbra.ConvertTextureFiles(_logger, new[] { conversionJob }, null, token, requestRedraw).ConfigureAwait(false);
|
||||
|
||||
if (!IsValidConversionResult(displayJob.OutputFile))
|
||||
{
|
||||
@@ -128,19 +133,46 @@ public sealed class TextureCompressionService
|
||||
var cacheEntries = _fileCacheManager.GetFileCachesByPaths(paths.ToArray());
|
||||
foreach (var path in paths)
|
||||
{
|
||||
var hasExpectedHash = TryGetExpectedHashFromPath(path, out var expectedHash);
|
||||
if (!cacheEntries.TryGetValue(path, out var entry) || entry is null)
|
||||
{
|
||||
entry = _fileCacheManager.CreateFileEntry(path);
|
||||
if (hasExpectedHash)
|
||||
{
|
||||
entry = _fileCacheManager.CreateCacheEntryWithKnownHash(path, expectedHash);
|
||||
}
|
||||
|
||||
entry ??= _fileCacheManager.CreateFileEntry(path);
|
||||
if (entry is null)
|
||||
{
|
||||
_logger.LogWarning("Unable to locate cache entry for {Path}; skipping hash refresh", path);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (hasExpectedHash && entry.IsCacheEntry && !string.Equals(entry.Hash, expectedHash, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_logger.LogDebug("Fixing cache hash mismatch for {Path}: {Current} -> {Expected}", path, entry.Hash, expectedHash);
|
||||
_fileCacheManager.RemoveHashedFile(entry.Hash, entry.PrefixedFilePath, removeDerivedFiles: false);
|
||||
var corrected = _fileCacheManager.CreateCacheEntryWithKnownHash(path, expectedHash);
|
||||
if (corrected is not null)
|
||||
{
|
||||
entry = corrected;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_fileCacheManager.UpdateHashedFile(entry);
|
||||
if (entry.IsCacheEntry)
|
||||
{
|
||||
var info = new FileInfo(path);
|
||||
entry.Size = info.Length;
|
||||
entry.CompressedSize = null;
|
||||
entry.LastModifiedDateTicks = info.LastWriteTimeUtc.Ticks.ToString(CultureInfo.InvariantCulture);
|
||||
_fileCacheManager.UpdateHashedFile(entry, computeProperties: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_fileCacheManager.UpdateHashedFile(entry);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -149,6 +181,35 @@ public sealed class TextureCompressionService
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryGetExpectedHashFromPath(string path, out string hash)
|
||||
{
|
||||
hash = Path.GetFileNameWithoutExtension(path);
|
||||
if (string.IsNullOrWhiteSpace(hash))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (hash.Length is not (40 or 64))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (var i = 0; i < hash.Length; i++)
|
||||
{
|
||||
var c = hash[i];
|
||||
var isHex = (c >= '0' && c <= '9')
|
||||
|| (c >= 'a' && c <= 'f')
|
||||
|| (c >= 'A' && c <= 'F');
|
||||
if (!isHex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
hash = hash.ToUpperInvariant();
|
||||
return true;
|
||||
}
|
||||
|
||||
private static readonly string WorkingDirectory =
|
||||
Path.Combine(Path.GetTempPath(), "LightlessSync.TextureCompression");
|
||||
|
||||
|
||||
@@ -4,9 +4,11 @@ using System.Buffers.Binary;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using OtterTex;
|
||||
using OtterImage = OtterTex.Image;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.Utils;
|
||||
using LightlessSync.FileCache;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Lumina.Data.Files;
|
||||
@@ -30,10 +32,12 @@ public sealed class TextureDownscaleService
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly TextureCompressionService _textureCompressionService;
|
||||
|
||||
private readonly ConcurrentDictionary<string, Task> _activeJobs = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly TaskRegistry<string> _downscaleDeduplicator = new();
|
||||
private readonly ConcurrentDictionary<string, string> _downscaledPaths = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly SemaphoreSlim _downscaleSemaphore = new(4);
|
||||
private readonly SemaphoreSlim _compressionSemaphore = new(1);
|
||||
private static readonly IReadOnlyDictionary<int, TextureCompressionTarget> BlockCompressedFormatMap =
|
||||
new Dictionary<int, TextureCompressionTarget>
|
||||
{
|
||||
@@ -68,23 +72,50 @@ public sealed class TextureDownscaleService
|
||||
ILogger<TextureDownscaleService> logger,
|
||||
LightlessConfigService configService,
|
||||
PlayerPerformanceConfigService playerPerformanceConfigService,
|
||||
FileCacheManager fileCacheManager)
|
||||
FileCacheManager fileCacheManager,
|
||||
TextureCompressionService textureCompressionService)
|
||||
{
|
||||
_logger = logger;
|
||||
_configService = configService;
|
||||
_playerPerformanceConfigService = playerPerformanceConfigService;
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_textureCompressionService = textureCompressionService;
|
||||
}
|
||||
|
||||
public void ScheduleDownscale(string hash, string filePath, TextureMapKind mapKind)
|
||||
=> ScheduleDownscale(hash, filePath, () => mapKind);
|
||||
|
||||
public void ScheduleDownscale(string hash, string filePath, Func<TextureMapKind> mapKindFactory)
|
||||
{
|
||||
if (!filePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase)) return;
|
||||
if (_activeJobs.ContainsKey(hash)) return;
|
||||
if (_downscaleDeduplicator.TryGetExisting(hash, out _)) return;
|
||||
|
||||
_activeJobs[hash] = Task.Run(async () =>
|
||||
_downscaleDeduplicator.GetOrStart(hash, async () =>
|
||||
{
|
||||
TextureMapKind mapKind;
|
||||
try
|
||||
{
|
||||
mapKind = mapKindFactory();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failed to determine texture map kind for {Hash}; skipping downscale", hash);
|
||||
return;
|
||||
}
|
||||
|
||||
await DownscaleInternalAsync(hash, filePath, mapKind).ConfigureAwait(false);
|
||||
}, CancellationToken.None);
|
||||
});
|
||||
}
|
||||
|
||||
public bool ShouldScheduleDownscale(string filePath)
|
||||
{
|
||||
if (!filePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase))
|
||||
return false;
|
||||
|
||||
var performanceConfig = _playerPerformanceConfigService.Current;
|
||||
return performanceConfig.EnableNonIndexTextureMipTrim
|
||||
|| performanceConfig.EnableIndexTextureDownscale
|
||||
|| performanceConfig.EnableUncompressedTextureCompression;
|
||||
}
|
||||
|
||||
public string GetPreferredPath(string hash, string originalPath)
|
||||
@@ -121,7 +152,7 @@ public sealed class TextureDownscaleService
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_activeJobs.TryGetValue(hash, out var job))
|
||||
if (_downscaleDeduplicator.TryGetExisting(hash, out var job))
|
||||
{
|
||||
pending.Add(job);
|
||||
}
|
||||
@@ -159,10 +190,18 @@ public sealed class TextureDownscaleService
|
||||
targetMaxDimension = ResolveTargetMaxDimension();
|
||||
onlyDownscaleUncompressed = performanceConfig.OnlyDownscaleUncompressedTextures;
|
||||
|
||||
if (onlyDownscaleUncompressed && !headerInfo.HasValue)
|
||||
{
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace("Skipping downscale for texture {Hash}; format unknown and only-uncompressed enabled.", hash);
|
||||
return;
|
||||
}
|
||||
|
||||
destination = Path.Combine(GetDownscaledDirectory(), $"{hash}.tex");
|
||||
if (File.Exists(destination))
|
||||
{
|
||||
RegisterDownscaledTexture(hash, sourcePath, destination);
|
||||
await TryAutoCompressAsync(hash, destination, mapKind, null).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -173,6 +212,7 @@ public sealed class TextureDownscaleService
|
||||
if (performanceConfig.EnableNonIndexTextureMipTrim
|
||||
&& await TryDropTopMipAsync(hash, sourcePath, destination, targetMaxDimension, onlyDownscaleUncompressed, headerInfo).ConfigureAwait(false))
|
||||
{
|
||||
await TryAutoCompressAsync(hash, destination, mapKind, null).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -183,6 +223,7 @@ public sealed class TextureDownscaleService
|
||||
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace("Skipping downscale for non-index texture {Hash}; no mip reduction required.", hash);
|
||||
await TryAutoCompressAsync(hash, sourcePath, mapKind, headerInfo).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -190,6 +231,7 @@ public sealed class TextureDownscaleService
|
||||
{
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace("Skipping downscale for index texture {Hash}; feature disabled.", hash);
|
||||
await TryAutoCompressAsync(hash, sourcePath, mapKind, headerInfo).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -199,6 +241,7 @@ public sealed class TextureDownscaleService
|
||||
{
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace("Skipping downscale for index texture {Hash}; header dimensions {Width}x{Height} within target.", hash, headerValue.Width, headerValue.Height);
|
||||
await TryAutoCompressAsync(hash, sourcePath, mapKind, headerInfo).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -206,10 +249,12 @@ public sealed class TextureDownscaleService
|
||||
{
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace("Skipping downscale for index texture {Hash}; block compressed format {Format}.", hash, headerInfo.Value.Format);
|
||||
await TryAutoCompressAsync(hash, sourcePath, mapKind, headerInfo).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
using var sourceScratch = TexFileHelper.Load(sourcePath);
|
||||
var sourceFormat = sourceScratch.Meta.Format;
|
||||
using var rgbaScratch = sourceScratch.GetRGBA(out var rgbaInfo).ThrowIfError(rgbaInfo);
|
||||
|
||||
var bytesPerPixel = rgbaInfo.Meta.Format.BitsPerPixel() / 8;
|
||||
@@ -225,16 +270,39 @@ public sealed class TextureDownscaleService
|
||||
{
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace("Skipping downscale for index texture {Hash}; already within bounds.", hash);
|
||||
await TryAutoCompressAsync(hash, sourcePath, mapKind, headerInfo).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
using var resized = IndexDownscaler.Downscale(originalImage, targetSize.width, targetSize.height, BlockMultiple);
|
||||
|
||||
var canReencodeWithPenumbra = TryResolveCompressionTarget(headerInfo, sourceFormat, out var compressionTarget);
|
||||
using var resizedScratch = CreateScratchImage(resized, targetSize.width, targetSize.height);
|
||||
using var finalScratch = resizedScratch.Convert(DXGIFormat.B8G8R8A8UNorm);
|
||||
if (!TryConvertForSave(resizedScratch, sourceFormat, out var finalScratch, canReencodeWithPenumbra))
|
||||
{
|
||||
if (canReencodeWithPenumbra
|
||||
&& await TryReencodeWithPenumbraAsync(hash, sourcePath, destination, resizedScratch, compressionTarget).ConfigureAwait(false))
|
||||
{
|
||||
await TryAutoCompressAsync(hash, destination, mapKind, null).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
TexFileHelper.Save(destination, finalScratch);
|
||||
RegisterDownscaledTexture(hash, sourcePath, destination);
|
||||
_downscaledPaths[hash] = sourcePath;
|
||||
_logger.LogTrace(
|
||||
"Skipping downscale for index texture {Hash}; failed to re-encode to {Format}.",
|
||||
hash,
|
||||
sourceFormat);
|
||||
await TryAutoCompressAsync(hash, sourcePath, mapKind, headerInfo).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
using (finalScratch)
|
||||
{
|
||||
TexFileHelper.Save(destination, finalScratch);
|
||||
RegisterDownscaledTexture(hash, sourcePath, destination);
|
||||
}
|
||||
|
||||
await TryAutoCompressAsync(hash, destination, mapKind, null).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -254,7 +322,6 @@ public sealed class TextureDownscaleService
|
||||
finally
|
||||
{
|
||||
_downscaleSemaphore.Release();
|
||||
_activeJobs.TryRemove(hash, out _);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,6 +374,157 @@ public sealed class TextureDownscaleService
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryConvertForSave(
|
||||
ScratchImage source,
|
||||
DXGIFormat sourceFormat,
|
||||
out ScratchImage result,
|
||||
bool attemptPenumbraFallback)
|
||||
{
|
||||
var isCompressed = sourceFormat.IsCompressed();
|
||||
var targetFormat = isCompressed ? sourceFormat : DXGIFormat.B8G8R8A8UNorm;
|
||||
try
|
||||
{
|
||||
result = source.Convert(targetFormat);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
var compressedFallback = attemptPenumbraFallback
|
||||
? " Attempting Penumbra re-encode."
|
||||
: " Skipping downscale.";
|
||||
_logger.LogWarning(
|
||||
ex,
|
||||
"Failed to convert downscaled texture to {Format}.{Fallback}",
|
||||
targetFormat,
|
||||
isCompressed ? compressedFallback : " Falling back to B8G8R8A8.");
|
||||
if (isCompressed)
|
||||
{
|
||||
result = default!;
|
||||
return false;
|
||||
}
|
||||
|
||||
result = source.Convert(DXGIFormat.B8G8R8A8UNorm);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryResolveCompressionTarget(TexHeaderInfo? headerInfo, DXGIFormat sourceFormat, out TextureCompressionTarget target)
|
||||
{
|
||||
if (headerInfo is { } info && TryGetCompressionTarget(info.Format, out target))
|
||||
{
|
||||
return _textureCompressionService.IsTargetSelectable(target);
|
||||
}
|
||||
|
||||
if (sourceFormat.IsCompressed() && BlockCompressedFormatMap.TryGetValue((int)sourceFormat, out target))
|
||||
{
|
||||
return _textureCompressionService.IsTargetSelectable(target);
|
||||
}
|
||||
|
||||
target = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
private async Task<bool> TryReencodeWithPenumbraAsync(
|
||||
string hash,
|
||||
string sourcePath,
|
||||
string destination,
|
||||
ScratchImage resizedScratch,
|
||||
TextureCompressionTarget target)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var uncompressed = resizedScratch.Convert(DXGIFormat.B8G8R8A8UNorm);
|
||||
TexFileHelper.Save(destination, uncompressed);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failed to save uncompressed downscaled texture for {Hash}. Skipping downscale.", hash);
|
||||
TryDelete(destination);
|
||||
return false;
|
||||
}
|
||||
|
||||
await _compressionSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
var request = new TextureCompressionRequest(destination, Array.Empty<string>(), target);
|
||||
await _textureCompressionService
|
||||
.ConvertTexturesAsync(new[] { request }, null, CancellationToken.None, requestRedraw: false)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failed to re-encode downscaled texture {Hash} to {Target}. Skipping downscale.", hash, target);
|
||||
TryDelete(destination);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_compressionSemaphore.Release();
|
||||
}
|
||||
|
||||
RegisterDownscaledTexture(hash, sourcePath, destination);
|
||||
_logger.LogDebug("Downscaled texture {Hash} -> {Path} (re-encoded via Penumbra).", hash, destination);
|
||||
return true;
|
||||
}
|
||||
|
||||
private async Task TryAutoCompressAsync(string hash, string texturePath, TextureMapKind mapKind, TexHeaderInfo? headerInfo)
|
||||
{
|
||||
var performanceConfig = _playerPerformanceConfigService.Current;
|
||||
if (!performanceConfig.EnableUncompressedTextureCompression)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(texturePath) || !File.Exists(texturePath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var info = headerInfo ?? (TryReadTexHeader(texturePath, out var header) ? header : (TexHeaderInfo?)null);
|
||||
if (!info.HasValue)
|
||||
{
|
||||
_logger.LogTrace("Skipping auto-compress for texture {Hash}; unable to read header.", hash);
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsBlockCompressedFormat(info.Value.Format))
|
||||
{
|
||||
_logger.LogTrace("Skipping auto-compress for texture {Hash}; already block-compressed.", hash);
|
||||
return;
|
||||
}
|
||||
|
||||
var suggestion = TextureMetadataHelper.GetSuggestedTarget(info.Value.Format.ToString(), mapKind, texturePath);
|
||||
if (suggestion is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var target = _textureCompressionService.NormalizeTarget(suggestion.Value.Target);
|
||||
if (!_textureCompressionService.IsTargetSelectable(target))
|
||||
{
|
||||
_logger.LogTrace("Skipping auto-compress for texture {Hash}; target {Target} not supported.", hash, target);
|
||||
return;
|
||||
}
|
||||
|
||||
await _compressionSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
var includeMipMaps = !performanceConfig.SkipUncompressedTextureCompressionMipMaps;
|
||||
var request = new TextureCompressionRequest(texturePath, Array.Empty<string>(), target);
|
||||
await _textureCompressionService
|
||||
.ConvertTexturesAsync(new[] { request }, null, CancellationToken.None, requestRedraw: false, includeMipMaps: includeMipMaps)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Auto-compress failed for texture {Hash} ({Path})", hash, texturePath);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_compressionSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsIndexMap(TextureMapKind kind)
|
||||
=> kind is TextureMapKind.Mask
|
||||
or TextureMapKind.Index;
|
||||
@@ -655,7 +873,7 @@ public sealed class TextureDownscaleService
|
||||
|
||||
if (!string.Equals(cacheEntry.PrefixedFilePath, prefixed, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_fileCacheManager.RemoveHashedFile(cacheEntry.Hash, cacheEntry.PrefixedFilePath);
|
||||
_fileCacheManager.RemoveHashedFile(cacheEntry.Hash, cacheEntry.PrefixedFilePath, removeDerivedFiles: false);
|
||||
}
|
||||
|
||||
_fileCacheManager.UpdateHashedFile(replacement, computeProperties: false);
|
||||
|
||||
@@ -394,6 +394,21 @@ public sealed class TextureMetadataHelper
|
||||
if (string.IsNullOrEmpty(fileNameWithExtension) && string.IsNullOrEmpty(fileNameWithoutExtension))
|
||||
return TextureMapKind.Unknown;
|
||||
|
||||
if (normalized.Contains("/eye/eyelids_shadow.tex", StringComparison.Ordinal))
|
||||
return TextureMapKind.Normal;
|
||||
|
||||
if (normalized.Contains("/ui/map/", StringComparison.Ordinal) && !string.IsNullOrEmpty(fileNameWithoutExtension))
|
||||
{
|
||||
if (fileNameWithoutExtension.EndsWith("m_m", StringComparison.Ordinal)
|
||||
|| fileNameWithoutExtension.EndsWith("m_s", StringComparison.Ordinal))
|
||||
return TextureMapKind.Mask;
|
||||
|
||||
if (fileNameWithoutExtension.EndsWith("_m", StringComparison.Ordinal)
|
||||
|| fileNameWithoutExtension.EndsWith("_s", StringComparison.Ordinal)
|
||||
|| fileNameWithoutExtension.EndsWith("d", StringComparison.Ordinal))
|
||||
return TextureMapKind.Diffuse;
|
||||
}
|
||||
|
||||
foreach (var (kind, token) in MapTokens)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(fileNameWithExtension) &&
|
||||
@@ -563,7 +578,16 @@ public sealed class TextureMetadataHelper
|
||||
|
||||
var normalized = format.ToUpperInvariant();
|
||||
return normalized.Contains("A8", StringComparison.Ordinal)
|
||||
|| normalized.Contains("A1", StringComparison.Ordinal)
|
||||
|| normalized.Contains("A4", StringComparison.Ordinal)
|
||||
|| normalized.Contains("A16", StringComparison.Ordinal)
|
||||
|| normalized.Contains("A32", StringComparison.Ordinal)
|
||||
|| normalized.Contains("ARGB", StringComparison.Ordinal)
|
||||
|| normalized.Contains("RGBA", StringComparison.Ordinal)
|
||||
|| normalized.Contains("BGRA", StringComparison.Ordinal)
|
||||
|| normalized.Contains("DXT3", StringComparison.Ordinal)
|
||||
|| normalized.Contains("DXT5", StringComparison.Ordinal)
|
||||
|| normalized.Contains("BC2", StringComparison.Ordinal)
|
||||
|| normalized.Contains("BC3", StringComparison.Ordinal)
|
||||
|| normalized.Contains("BC7", StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ using LightlessSync.UI.Tags;
|
||||
using LightlessSync.WebAPI;
|
||||
using LightlessSync.UI.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
|
||||
namespace LightlessSync.Services;
|
||||
|
||||
@@ -23,6 +24,7 @@ public class UiFactory
|
||||
private readonly PerformanceCollectorService _performanceCollectorService;
|
||||
private readonly ProfileTagService _profileTagService;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly PairFactory _pairFactory;
|
||||
|
||||
public UiFactory(
|
||||
ILoggerFactory loggerFactory,
|
||||
@@ -34,7 +36,8 @@ public class UiFactory
|
||||
LightlessProfileManager lightlessProfileManager,
|
||||
PerformanceCollectorService performanceCollectorService,
|
||||
ProfileTagService profileTagService,
|
||||
DalamudUtilService dalamudUtilService)
|
||||
DalamudUtilService dalamudUtilService,
|
||||
PairFactory pairFactory)
|
||||
{
|
||||
_loggerFactory = loggerFactory;
|
||||
_lightlessMediator = lightlessMediator;
|
||||
@@ -46,6 +49,7 @@ public class UiFactory
|
||||
_performanceCollectorService = performanceCollectorService;
|
||||
_profileTagService = profileTagService;
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_pairFactory = pairFactory;
|
||||
}
|
||||
|
||||
public SyncshellAdminUI CreateSyncshellAdminUi(GroupFullInfoDto dto)
|
||||
@@ -58,7 +62,8 @@ public class UiFactory
|
||||
_pairUiService,
|
||||
dto,
|
||||
_performanceCollectorService,
|
||||
_lightlessProfileManager);
|
||||
_lightlessProfileManager,
|
||||
_pairFactory);
|
||||
}
|
||||
|
||||
public StandaloneProfileUi CreateStandaloneProfileUi(Pair pair)
|
||||
@@ -105,6 +110,7 @@ public class UiFactory
|
||||
groupData: groupData,
|
||||
isLightfinderContext: isLightfinderContext,
|
||||
lightfinderCid: lightfinderCid,
|
||||
performanceCollector: _performanceCollectorService);
|
||||
performanceCollector: _performanceCollectorService,
|
||||
_apiController);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,16 +13,20 @@ namespace LightlessSync.Services;
|
||||
public sealed class UiService : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly List<WindowMediatorSubscriberBase> _createdWindows = [];
|
||||
private readonly List<WindowMediatorSubscriberBase> _registeredWindows = [];
|
||||
private readonly HashSet<WindowMediatorSubscriberBase> _uiHiddenWindows = [];
|
||||
private readonly IUiBuilder _uiBuilder;
|
||||
private readonly FileDialogManager _fileDialogManager;
|
||||
private readonly ILogger<UiService> _logger;
|
||||
private readonly LightlessConfigService _lightlessConfigService;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly WindowSystem _windowSystem;
|
||||
private readonly UiFactory _uiFactory;
|
||||
private readonly PairFactory _pairFactory;
|
||||
private bool _uiHideActive;
|
||||
|
||||
public UiService(ILogger<UiService> logger, IUiBuilder uiBuilder,
|
||||
LightlessConfigService lightlessConfigService, WindowSystem windowSystem,
|
||||
LightlessConfigService lightlessConfigService, DalamudUtilService dalamudUtilService, WindowSystem windowSystem,
|
||||
IEnumerable<WindowMediatorSubscriberBase> windows,
|
||||
UiFactory uiFactory, FileDialogManager fileDialogManager,
|
||||
LightlessMediator lightlessMediator, PairFactory pairFactory) : base(logger, lightlessMediator)
|
||||
@@ -31,6 +35,7 @@ public sealed class UiService : DisposableMediatorSubscriberBase
|
||||
_logger.LogTrace("Creating {type}", GetType().Name);
|
||||
_uiBuilder = uiBuilder;
|
||||
_lightlessConfigService = lightlessConfigService;
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_windowSystem = windowSystem;
|
||||
_uiFactory = uiFactory;
|
||||
_pairFactory = pairFactory;
|
||||
@@ -43,6 +48,7 @@ public sealed class UiService : DisposableMediatorSubscriberBase
|
||||
|
||||
foreach (var window in windows)
|
||||
{
|
||||
_registeredWindows.Add(window);
|
||||
_windowSystem.AddWindow(window);
|
||||
}
|
||||
|
||||
@@ -176,6 +182,8 @@ public sealed class UiService : DisposableMediatorSubscriberBase
|
||||
{
|
||||
_windowSystem.RemoveWindow(msg.Window);
|
||||
_createdWindows.Remove(msg.Window);
|
||||
_registeredWindows.Remove(msg.Window);
|
||||
_uiHiddenWindows.Remove(msg.Window);
|
||||
msg.Window.Dispose();
|
||||
});
|
||||
}
|
||||
@@ -219,12 +227,72 @@ public sealed class UiService : DisposableMediatorSubscriberBase
|
||||
MainStyle.PushStyle();
|
||||
try
|
||||
{
|
||||
var hideOtherUi = ShouldHideOtherUi();
|
||||
UpdateUiHideState(hideOtherUi);
|
||||
_windowSystem.Draw();
|
||||
_fileDialogManager.Draw();
|
||||
if (!hideOtherUi)
|
||||
_fileDialogManager.Draw();
|
||||
}
|
||||
finally
|
||||
{
|
||||
MainStyle.PopStyle();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool ShouldHideOtherUi()
|
||||
{
|
||||
var config = _lightlessConfigService.Current;
|
||||
if (!config.ShowUiWhenUiHidden && _dalamudUtilService.IsGameUiHidden)
|
||||
return true;
|
||||
|
||||
if (!config.ShowUiInGpose && _dalamudUtilService.IsInGpose)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void UpdateUiHideState(bool hideOtherUi)
|
||||
{
|
||||
if (!hideOtherUi)
|
||||
{
|
||||
if (_uiHideActive)
|
||||
{
|
||||
foreach (var window in _uiHiddenWindows)
|
||||
{
|
||||
window.IsOpen = true;
|
||||
}
|
||||
|
||||
_uiHiddenWindows.Clear();
|
||||
_uiHideActive = false;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_uiHideActive = true;
|
||||
foreach (var window in EnumerateManagedWindows())
|
||||
{
|
||||
if (window is ZoneChatUi)
|
||||
continue;
|
||||
|
||||
if (!window.IsOpen)
|
||||
continue;
|
||||
|
||||
_uiHiddenWindows.Add(window);
|
||||
window.IsOpen = false;
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<WindowMediatorSubscriberBase> EnumerateManagedWindows()
|
||||
{
|
||||
foreach (var window in _registeredWindows)
|
||||
{
|
||||
yield return window;
|
||||
}
|
||||
|
||||
foreach (var window in _createdWindows)
|
||||
{
|
||||
yield return window;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,30 @@
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
|
||||
using FFXIVClientStructs.Havok.Animation;
|
||||
using FFXIVClientStructs.Havok.Common.Base.Types;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Util;
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.Interop.GameModel;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using OtterGui.Text.EndObjects;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace LightlessSync.Services;
|
||||
|
||||
public sealed class XivDataAnalyzer
|
||||
public sealed partial class XivDataAnalyzer
|
||||
{
|
||||
private readonly ILogger<XivDataAnalyzer> _logger;
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly XivDataStorageService _configService;
|
||||
private readonly List<string> _failedCalculatedTris = [];
|
||||
private readonly List<string> _failedCalculatedEffectiveTris = [];
|
||||
|
||||
public XivDataAnalyzer(ILogger<XivDataAnalyzer> logger, FileCacheManager fileCacheManager,
|
||||
XivDataStorageService configService)
|
||||
@@ -29,127 +36,435 @@ public sealed class XivDataAnalyzer
|
||||
|
||||
public unsafe Dictionary<string, List<ushort>>? GetSkeletonBoneIndices(GameObjectHandler handler)
|
||||
{
|
||||
if (handler.Address == nint.Zero) return null;
|
||||
var chara = (CharacterBase*)(((Character*)handler.Address)->GameObject.DrawObject);
|
||||
if (chara->GetModelType() != CharacterBase.ModelType.Human) return null;
|
||||
var resHandles = chara->Skeleton->SkeletonResourceHandles;
|
||||
Dictionary<string, List<ushort>> outputIndices = [];
|
||||
if (handler is null || handler.Address == nint.Zero)
|
||||
return null;
|
||||
|
||||
Dictionary<string, HashSet<ushort>> sets = new(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < chara->Skeleton->PartialSkeletonCount; i++)
|
||||
var drawObject = ((Character*)handler.Address)->GameObject.DrawObject;
|
||||
if (drawObject == null)
|
||||
return null;
|
||||
|
||||
var chara = (CharacterBase*)drawObject;
|
||||
if (chara->GetModelType() != CharacterBase.ModelType.Human)
|
||||
return null;
|
||||
|
||||
var skeleton = chara->Skeleton;
|
||||
if (skeleton == null)
|
||||
return null;
|
||||
|
||||
var resHandles = skeleton->SkeletonResourceHandles;
|
||||
var partialCount = skeleton->PartialSkeletonCount;
|
||||
if (partialCount <= 0)
|
||||
return null;
|
||||
|
||||
for (int i = 0; i < partialCount; i++)
|
||||
{
|
||||
var handle = *(resHandles + i);
|
||||
_logger.LogTrace("Iterating over SkeletonResourceHandle #{i}:{x}", i, ((nint)handle).ToString("X"));
|
||||
if ((nint)handle == nint.Zero) continue;
|
||||
var curBones = handle->BoneCount;
|
||||
// this is unrealistic, the filename shouldn't ever be that long
|
||||
if (handle->FileName.Length > 1024) continue;
|
||||
var skeletonName = handle->FileName.ToString();
|
||||
if (string.IsNullOrEmpty(skeletonName)) continue;
|
||||
outputIndices[skeletonName] = [];
|
||||
for (ushort boneIdx = 0; boneIdx < curBones; boneIdx++)
|
||||
if ((nint)handle == nint.Zero)
|
||||
continue;
|
||||
|
||||
if (handle->FileName.Length > 1024)
|
||||
continue;
|
||||
|
||||
var rawName = handle->FileName.ToString();
|
||||
if (string.IsNullOrWhiteSpace(rawName))
|
||||
continue;
|
||||
|
||||
var skeletonKey = CanonicalizeSkeletonKey(rawName);
|
||||
if (string.IsNullOrEmpty(skeletonKey))
|
||||
continue;
|
||||
|
||||
var boneCount = handle->BoneCount;
|
||||
if (boneCount == 0)
|
||||
continue;
|
||||
|
||||
var havokSkel = handle->HavokSkeleton;
|
||||
if ((nint)havokSkel == nint.Zero)
|
||||
continue;
|
||||
|
||||
if (!sets.TryGetValue(skeletonKey, out var set))
|
||||
{
|
||||
var boneName = handle->HavokSkeleton->Bones[boneIdx].Name.String;
|
||||
if (boneName == null) continue;
|
||||
outputIndices[skeletonName].Add((ushort)(boneIdx + 1));
|
||||
set = [];
|
||||
sets[skeletonKey] = set;
|
||||
}
|
||||
|
||||
uint maxExclusive = boneCount;
|
||||
uint ushortExclusive = (uint)ushort.MaxValue + 1u;
|
||||
if (maxExclusive > ushortExclusive)
|
||||
maxExclusive = ushortExclusive;
|
||||
|
||||
for (uint boneIdx = 0; boneIdx < maxExclusive; boneIdx++)
|
||||
{
|
||||
var name = havokSkel->Bones[boneIdx].Name.String;
|
||||
if (name == null)
|
||||
continue;
|
||||
|
||||
set.Add((ushort)boneIdx);
|
||||
}
|
||||
|
||||
_logger.LogTrace("Local skeleton raw file='{raw}', key='{key}', boneCount={count}",
|
||||
rawName, skeletonKey, boneCount);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not process skeleton data");
|
||||
return null;
|
||||
}
|
||||
|
||||
return (outputIndices.Count != 0 && outputIndices.Values.All(u => u.Count > 0)) ? outputIndices : null;
|
||||
if (sets.Count == 0)
|
||||
return null;
|
||||
|
||||
var output = new Dictionary<string, List<ushort>>(sets.Count, StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var (key, set) in sets)
|
||||
{
|
||||
if (set.Count == 0)
|
||||
continue;
|
||||
|
||||
var list = set.ToList();
|
||||
list.Sort();
|
||||
output[key] = list;
|
||||
}
|
||||
|
||||
return (output.Count != 0 && output.Values.All(v => v.Count > 0)) ? output : null;
|
||||
}
|
||||
|
||||
public unsafe Dictionary<string, List<ushort>>? GetBoneIndicesFromPap(string hash)
|
||||
public static byte[]? ReadHavokBytesFromPap(string papPath)
|
||||
{
|
||||
if (_configService.Current.BonesDictionary.TryGetValue(hash, out var bones)) return bones;
|
||||
using var fs = File.Open(papPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
using var reader = new BinaryReader(fs);
|
||||
|
||||
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (cacheEntity == null) return null;
|
||||
_ = reader.ReadInt32();
|
||||
_ = reader.ReadInt32();
|
||||
_ = reader.ReadInt16();
|
||||
_ = reader.ReadInt16();
|
||||
|
||||
using BinaryReader reader = new(File.Open(cacheEntity.ResolvedFilepath, FileMode.Open, FileAccess.Read, FileShare.Read));
|
||||
var type = reader.ReadByte();
|
||||
if (type != 0) return null;
|
||||
|
||||
// most of this shit is from vfxeditor, surely nothing will change in the pap format :copium:
|
||||
reader.ReadInt32(); // ignore
|
||||
reader.ReadInt32(); // ignore
|
||||
reader.ReadInt16(); // read 2 (num animations)
|
||||
reader.ReadInt16(); // read 2 (modelid)
|
||||
var type = reader.ReadByte();// read 1 (type)
|
||||
if (type != 0) return null; // it's not human, just ignore it, whatever
|
||||
_ = reader.ReadByte();
|
||||
_ = reader.ReadInt32();
|
||||
|
||||
reader.ReadByte(); // read 1 (variant)
|
||||
reader.ReadInt32(); // ignore
|
||||
var havokPosition = reader.ReadInt32();
|
||||
var footerPosition = reader.ReadInt32();
|
||||
var havokDataSize = footerPosition - havokPosition;
|
||||
reader.BaseStream.Position = havokPosition;
|
||||
var havokData = reader.ReadBytes(havokDataSize);
|
||||
if (havokData.Length <= 8) return null; // no havok data
|
||||
|
||||
var output = new Dictionary<string, List<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
var tempHavokDataPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName()) + ".hkx";
|
||||
var tempHavokDataPathAnsi = Marshal.StringToHGlobalAnsi(tempHavokDataPath);
|
||||
if (havokPosition <= 0 || footerPosition <= havokPosition || footerPosition > fs.Length)
|
||||
return null;
|
||||
|
||||
var sizeLong = (long)footerPosition - havokPosition;
|
||||
if (sizeLong <= 8 || sizeLong > int.MaxValue)
|
||||
return null;
|
||||
|
||||
var size = (int)sizeLong;
|
||||
|
||||
fs.Position = havokPosition;
|
||||
var bytes = reader.ReadBytes(size);
|
||||
return bytes.Length > 8 ? bytes : null;
|
||||
}
|
||||
|
||||
public unsafe Dictionary<string, List<ushort>>? ParseHavokBytesOnFrameworkThread(
|
||||
byte[] havokData,
|
||||
string hash,
|
||||
bool persistToConfig)
|
||||
{
|
||||
var tempSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
var tempHkxPath = Path.Combine(Path.GetTempPath(), $"lightless_{Guid.NewGuid():N}.hkx");
|
||||
IntPtr pathAnsi = IntPtr.Zero;
|
||||
|
||||
try
|
||||
{
|
||||
File.WriteAllBytes(tempHavokDataPath, havokData);
|
||||
File.WriteAllBytes(tempHkxPath, havokData);
|
||||
|
||||
var loadoptions = stackalloc hkSerializeUtil.LoadOptions[1];
|
||||
loadoptions->TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
|
||||
loadoptions->ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
|
||||
loadoptions->Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
|
||||
pathAnsi = Marshal.StringToHGlobalAnsi(tempHkxPath);
|
||||
|
||||
hkSerializeUtil.LoadOptions loadOptions = default;
|
||||
loadOptions.TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
|
||||
loadOptions.ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
|
||||
loadOptions.Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
|
||||
{
|
||||
Storage = (int)(hkSerializeUtil.LoadOptionBits.Default)
|
||||
Storage = (int)hkSerializeUtil.LoadOptionBits.Default
|
||||
};
|
||||
|
||||
var resource = hkSerializeUtil.LoadFromFile((byte*)tempHavokDataPathAnsi, null, loadoptions);
|
||||
hkSerializeUtil.LoadOptions* pOpts = &loadOptions;
|
||||
|
||||
var resource = hkSerializeUtil.LoadFromFile((byte*)pathAnsi, errorResult: null, pOpts);
|
||||
if (resource == null)
|
||||
{
|
||||
throw new InvalidOperationException("Resource was null after loading");
|
||||
}
|
||||
return null;
|
||||
|
||||
var rootLevelName = @"hkRootLevelContainer"u8;
|
||||
fixed (byte* n1 = rootLevelName)
|
||||
{
|
||||
var container = (hkRootLevelContainer*)resource->GetContentsPointer(n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
|
||||
var container = (hkRootLevelContainer*)resource->GetContentsPointer(
|
||||
n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
|
||||
|
||||
if (container == null) return null;
|
||||
|
||||
var animationName = @"hkaAnimationContainer"u8;
|
||||
fixed (byte* n2 = animationName)
|
||||
{
|
||||
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
|
||||
if (animContainer == null) return null;
|
||||
|
||||
for (int i = 0; i < animContainer->Bindings.Length; i++)
|
||||
{
|
||||
var binding = animContainer->Bindings[i].ptr;
|
||||
if (binding == null) continue;
|
||||
|
||||
var rawSkel = binding->OriginalSkeletonName.String;
|
||||
var skeletonKey = CanonicalizeSkeletonKey(rawSkel);
|
||||
if (string.IsNullOrEmpty(skeletonKey)) continue;
|
||||
|
||||
var boneTransform = binding->TransformTrackToBoneIndices;
|
||||
string name = binding->OriginalSkeletonName.String! + "_" + i;
|
||||
output[name] = [];
|
||||
if (boneTransform.Length <= 0) continue;
|
||||
|
||||
if (!tempSets.TryGetValue(skeletonKey, out var set))
|
||||
tempSets[skeletonKey] = set = [];
|
||||
|
||||
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
|
||||
{
|
||||
output[name].Add((ushort)boneTransform[boneIdx]);
|
||||
var v = boneTransform[boneIdx];
|
||||
if (v < 0) continue;
|
||||
set.Add((ushort)v);
|
||||
}
|
||||
output[name].Sort();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not load havok file in {path}", tempHavokDataPath);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(tempHavokDataPathAnsi);
|
||||
File.Delete(tempHavokDataPath);
|
||||
if (pathAnsi != IntPtr.Zero)
|
||||
Marshal.FreeHGlobal(pathAnsi);
|
||||
|
||||
try { if (File.Exists(tempHkxPath)) File.Delete(tempHkxPath); }
|
||||
catch { /* ignore */ }
|
||||
}
|
||||
|
||||
if (tempSets.Count == 0) return null;
|
||||
|
||||
var output = new Dictionary<string, List<ushort>>(tempSets.Count, StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var (key, set) in tempSets)
|
||||
{
|
||||
if (set.Count == 0) continue;
|
||||
var list = set.ToList();
|
||||
list.Sort();
|
||||
output[key] = list;
|
||||
}
|
||||
|
||||
if (output.Count == 0) return null;
|
||||
|
||||
_configService.Current.BonesDictionary[hash] = output;
|
||||
_configService.Save();
|
||||
if (persistToConfig) _configService.Save();
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
public static string CanonicalizeSkeletonKey(string? raw)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(raw))
|
||||
return string.Empty;
|
||||
|
||||
var s = raw.Replace('\\', '/').Trim();
|
||||
|
||||
var underscore = s.LastIndexOf('_');
|
||||
if (underscore > 0 && underscore + 1 < s.Length && char.IsDigit(s[underscore + 1]))
|
||||
s = s[..underscore];
|
||||
|
||||
if (s.StartsWith("skeleton", StringComparison.OrdinalIgnoreCase))
|
||||
return "skeleton";
|
||||
|
||||
var m = _bucketPathRegex.Match(s);
|
||||
if (m.Success)
|
||||
return m.Groups["bucket"].Value.ToLowerInvariant();
|
||||
|
||||
m = _bucketSklRegex.Match(s);
|
||||
if (m.Success)
|
||||
return m.Groups["bucket"].Value.ToLowerInvariant();
|
||||
|
||||
m = _bucketLooseRegex.Match(s);
|
||||
if (m.Success)
|
||||
return m.Groups["bucket"].Value.ToLowerInvariant();
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public static bool ContainsIndexCompat(
|
||||
HashSet<ushort> available,
|
||||
ushort idx,
|
||||
bool papLikelyOneBased,
|
||||
bool allowOneBasedShift,
|
||||
bool allowNeighborTolerance)
|
||||
{
|
||||
Span<ushort> candidates = stackalloc ushort[2];
|
||||
int count = 0;
|
||||
|
||||
candidates[count++] = idx;
|
||||
|
||||
if (allowOneBasedShift && papLikelyOneBased && idx > 0)
|
||||
candidates[count++] = (ushort)(idx - 1);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var c = candidates[i];
|
||||
|
||||
if (available.Contains(c))
|
||||
return true;
|
||||
|
||||
if (allowNeighborTolerance)
|
||||
{
|
||||
if (c > 0 && available.Contains((ushort)(c - 1)))
|
||||
return true;
|
||||
|
||||
if (c < ushort.MaxValue && available.Contains((ushort)(c + 1)))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsPapCompatible(
|
||||
IReadOnlyDictionary<string, HashSet<ushort>> localBoneSets,
|
||||
IReadOnlyDictionary<string, List<ushort>> papBoneIndices,
|
||||
AnimationValidationMode mode,
|
||||
bool allowOneBasedShift,
|
||||
bool allowNeighborTolerance,
|
||||
out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
if (mode == AnimationValidationMode.Unsafe)
|
||||
return true;
|
||||
|
||||
var papByBucket = new Dictionary<string, List<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var (rawKey, list) in papBoneIndices)
|
||||
{
|
||||
var key = CanonicalizeSkeletonKey(rawKey);
|
||||
if (string.IsNullOrEmpty(key))
|
||||
continue;
|
||||
|
||||
if (string.Equals(key, "skeleton", StringComparison.OrdinalIgnoreCase))
|
||||
key = "__any__";
|
||||
|
||||
if (!papByBucket.TryGetValue(key, out var acc))
|
||||
papByBucket[key] = acc = [];
|
||||
|
||||
if (list is { Count: > 0 })
|
||||
acc.AddRange(list);
|
||||
}
|
||||
|
||||
foreach (var k in papByBucket.Keys.ToList())
|
||||
papByBucket[k] = papByBucket[k].Distinct().ToList();
|
||||
|
||||
if (papByBucket.Count == 0)
|
||||
{
|
||||
reason = "No skeleton bucket bindings found in the PAP";
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool AllIndicesOk(
|
||||
HashSet<ushort> available,
|
||||
List<ushort> indices,
|
||||
bool papLikelyOneBased,
|
||||
bool allowOneBasedShift,
|
||||
bool allowNeighborTolerance,
|
||||
out ushort missing)
|
||||
{
|
||||
foreach (var idx in indices)
|
||||
{
|
||||
if (!ContainsIndexCompat(available, idx, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance))
|
||||
{
|
||||
missing = idx;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
missing = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach (var (bucket, indices) in papByBucket)
|
||||
{
|
||||
if (indices.Count == 0)
|
||||
continue;
|
||||
|
||||
bool has0 = false, has1 = false;
|
||||
ushort min = ushort.MaxValue;
|
||||
foreach (var v in indices)
|
||||
{
|
||||
if (v == 0) has0 = true;
|
||||
if (v == 1) has1 = true;
|
||||
if (v < min) min = v;
|
||||
}
|
||||
bool papLikelyOneBased = allowOneBasedShift && (min == 1) && has1 && !has0;
|
||||
|
||||
if (string.Equals(bucket, "__any__", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
foreach (var (lk, ls) in localBoneSets)
|
||||
{
|
||||
if (AllIndicesOk(ls, indices, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance, out _))
|
||||
goto nextBucket;
|
||||
}
|
||||
|
||||
reason = $"No compatible local skeleton bucket for generic PAP skeleton '{bucket}'. Local buckets: {string.Join(", ", localBoneSets.Keys)}";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!localBoneSets.TryGetValue(bucket, out var available))
|
||||
{
|
||||
reason = $"Missing skeleton bucket '{bucket}' on local actor.";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AllIndicesOk(available, indices, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance, out var missing))
|
||||
{
|
||||
reason = $"No compatible local skeleton for PAP '{bucket}': missing bone index {missing}.";
|
||||
return false;
|
||||
}
|
||||
|
||||
nextBucket:
|
||||
;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void DumpLocalSkeletonIndices(GameObjectHandler handler, string? filter = null)
|
||||
{
|
||||
var skels = GetSkeletonBoneIndices(handler);
|
||||
if (skels == null)
|
||||
{
|
||||
_logger.LogTrace("DumpLocalSkeletonIndices: local skeleton indices are null or not found");
|
||||
return;
|
||||
}
|
||||
|
||||
var keys = skels.Keys
|
||||
.Order(StringComparer.OrdinalIgnoreCase)
|
||||
.ToArray();
|
||||
|
||||
_logger.LogTrace("Local skeleton indices found ({count}): {keys}",
|
||||
keys.Length,
|
||||
string.Join(", ", keys));
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(filter))
|
||||
{
|
||||
var hits = keys.Where(k =>
|
||||
k.Equals(filter, StringComparison.OrdinalIgnoreCase) ||
|
||||
k.StartsWith(filter + "_", StringComparison.OrdinalIgnoreCase) ||
|
||||
filter.StartsWith(k + "_", StringComparison.OrdinalIgnoreCase) ||
|
||||
k.Contains(filter, StringComparison.OrdinalIgnoreCase))
|
||||
.ToArray();
|
||||
|
||||
_logger.LogTrace("Matches found for '{filter}': {hits}",
|
||||
filter,
|
||||
hits.Length == 0 ? "<none>" : string.Join(", ", hits));
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<long> GetTrianglesByHash(string hash)
|
||||
{
|
||||
if (_configService.Current.TriangleDictionary.TryGetValue(hash, out var cachedTris) && cachedTris > 0)
|
||||
@@ -162,16 +477,55 @@ public sealed class XivDataAnalyzer
|
||||
if (path == null || !path.ResolvedFilepath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
|
||||
return 0;
|
||||
|
||||
var filePath = path.ResolvedFilepath;
|
||||
return CalculateTrianglesFromPath(hash, path.ResolvedFilepath, _configService.Current.TriangleDictionary, _failedCalculatedTris);
|
||||
}
|
||||
|
||||
public long RefreshTrianglesForPath(string hash, string filePath)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)
|
||||
|| !filePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase)
|
||||
|| !File.Exists(filePath))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
_failedCalculatedTris.RemoveAll(entry => entry.Equals(hash, StringComparison.Ordinal));
|
||||
_configService.Current.TriangleDictionary.TryRemove(hash, out _);
|
||||
return CalculateTrianglesFromPath(hash, filePath, _configService.Current.TriangleDictionary, _failedCalculatedTris);
|
||||
}
|
||||
|
||||
public async Task<long> GetEffectiveTrianglesByHash(string hash, string filePath)
|
||||
{
|
||||
if (_configService.Current.EffectiveTriangleDictionary.TryGetValue(hash, out var cachedTris) && cachedTris > 0)
|
||||
return cachedTris;
|
||||
|
||||
if (_failedCalculatedEffectiveTris.Contains(hash, StringComparer.Ordinal))
|
||||
return 0;
|
||||
|
||||
if (string.IsNullOrEmpty(filePath)
|
||||
|| !filePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase)
|
||||
|| !File.Exists(filePath))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return CalculateTrianglesFromPath(hash, filePath, _configService.Current.EffectiveTriangleDictionary, _failedCalculatedEffectiveTris);
|
||||
}
|
||||
|
||||
private long CalculateTrianglesFromPath(
|
||||
string hash,
|
||||
string filePath,
|
||||
ConcurrentDictionary<string, long> cache,
|
||||
List<string> failedList)
|
||||
{
|
||||
try
|
||||
{
|
||||
_logger.LogDebug("Detected Model File {path}, calculating Tris", filePath);
|
||||
var file = new MdlFile(filePath);
|
||||
if (file.LodCount <= 0)
|
||||
{
|
||||
_failedCalculatedTris.Add(hash);
|
||||
_configService.Current.TriangleDictionary[hash] = 0;
|
||||
failedList.Add(hash);
|
||||
cache[hash] = 0;
|
||||
_configService.Save();
|
||||
return 0;
|
||||
}
|
||||
@@ -195,7 +549,7 @@ public sealed class XivDataAnalyzer
|
||||
if (tris > 0)
|
||||
{
|
||||
_logger.LogDebug("TriAnalysis: {filePath} => {tris} triangles", filePath, tris);
|
||||
_configService.Current.TriangleDictionary[hash] = tris;
|
||||
cache[hash] = tris;
|
||||
_configService.Save();
|
||||
break;
|
||||
}
|
||||
@@ -205,11 +559,30 @@ public sealed class XivDataAnalyzer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_failedCalculatedTris.Add(hash);
|
||||
_configService.Current.TriangleDictionary[hash] = 0;
|
||||
failedList.Add(hash);
|
||||
cache[hash] = 0;
|
||||
_configService.Save();
|
||||
_logger.LogWarning(e, "Could not parse file {file}", filePath);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Regexes for canonicalizing skeleton keys
|
||||
private static readonly Regex _bucketPathRegex =
|
||||
BucketRegex();
|
||||
|
||||
private static readonly Regex _bucketSklRegex =
|
||||
SklRegex();
|
||||
|
||||
private static readonly Regex _bucketLooseRegex =
|
||||
LooseBucketRegex();
|
||||
|
||||
[GeneratedRegex(@"(?i)(?:^|/)(?<bucket>c\d{4})(?:/|$)", RegexOptions.Compiled, "en-NL")]
|
||||
private static partial Regex BucketRegex();
|
||||
|
||||
[GeneratedRegex(@"(?i)\bskl_(?<bucket>c\d{4})[a-z]\d{4}\b", RegexOptions.Compiled, "en-NL")]
|
||||
private static partial Regex SklRegex();
|
||||
|
||||
[GeneratedRegex(@"(?i)(?<![a-z0-9])(?<bucket>c\d{4})(?!\d)", RegexOptions.Compiled, "en-NL")]
|
||||
private static partial Regex LooseBucketRegex();
|
||||
}
|
||||
|
||||
1325
LightlessSync/ThirdParty/Nanomesh/Algo/Decimation/Decimate.cs
vendored
Normal file
1325
LightlessSync/ThirdParty/Nanomesh/Algo/Decimation/Decimate.cs
vendored
Normal file
File diff suppressed because it is too large
Load Diff
88
LightlessSync/ThirdParty/Nanomesh/Algo/Decimation/EdgeCollapse.cs
vendored
Normal file
88
LightlessSync/ThirdParty/Nanomesh/Algo/Decimation/EdgeCollapse.cs
vendored
Normal file
@@ -0,0 +1,88 @@
|
||||
using System;
|
||||
|
||||
namespace Nanomesh
|
||||
{
|
||||
public partial class DecimateModifier
|
||||
{
|
||||
public class EdgeCollapse : IComparable<EdgeCollapse>, IEquatable<EdgeCollapse>
|
||||
{
|
||||
public int posA;
|
||||
public int posB;
|
||||
public Vector3 result;
|
||||
public double error;
|
||||
|
||||
private double _weight = -1;
|
||||
|
||||
public ref double Weight => ref _weight;
|
||||
|
||||
public void SetWeight(double weight)
|
||||
{
|
||||
_weight = weight;
|
||||
}
|
||||
|
||||
public EdgeCollapse(int posA, int posB)
|
||||
{
|
||||
this.posA = posA;
|
||||
this.posB = posB;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
return posA + posB;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return Equals((EdgeCollapse)obj);
|
||||
}
|
||||
|
||||
public bool Equals(EdgeCollapse pc)
|
||||
{
|
||||
if (ReferenceEquals(pc, null))
|
||||
return false;
|
||||
|
||||
if (ReferenceEquals(this, pc))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (posA == pc.posA && posB == pc.posB) || (posA == pc.posB && posB == pc.posA);
|
||||
}
|
||||
}
|
||||
|
||||
public int CompareTo(EdgeCollapse other)
|
||||
{
|
||||
return error > other.error ? 1 : error < other.error ? -1 : 0;
|
||||
}
|
||||
|
||||
public static bool operator >(EdgeCollapse x, EdgeCollapse y)
|
||||
{
|
||||
return x.error > y.error;
|
||||
}
|
||||
|
||||
public static bool operator >=(EdgeCollapse x, EdgeCollapse y)
|
||||
{
|
||||
return x.error >= y.error;
|
||||
}
|
||||
|
||||
public static bool operator <(EdgeCollapse x, EdgeCollapse y)
|
||||
{
|
||||
return x.error < y.error;
|
||||
}
|
||||
|
||||
public static bool operator <=(EdgeCollapse x, EdgeCollapse y)
|
||||
{
|
||||
return x.error <= y.error;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"<A:{posA} B:{posB} error:{error} topology:{_weight}>";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
15
LightlessSync/ThirdParty/Nanomesh/Algo/Decimation/EdgeComparer.cs
vendored
Normal file
15
LightlessSync/ThirdParty/Nanomesh/Algo/Decimation/EdgeComparer.cs
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Nanomesh
|
||||
{
|
||||
public partial class DecimateModifier
|
||||
{
|
||||
private class EdgeComparer : IComparer<EdgeCollapse>
|
||||
{
|
||||
public int Compare(EdgeCollapse x, EdgeCollapse y)
|
||||
{
|
||||
return x.CompareTo(y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user