Fixed warnings
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@@ -75,16 +75,8 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
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#if DEBUG
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// Debug controls
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private bool _debugEnabled;
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private bool _debugDisableOcclusion;
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private bool _debugDrawUiRects;
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private bool _debugDrawLabelRects = true;
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// Debug counters (read-only from UI)
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private int _debugLabelCountLastFrame;
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private int _debugUiRectCountLastFrame;
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private int _debugOccludedCountLastFrame;
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private uint _debugLastNameplateFrame;
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#endif
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private bool IsPictomancyRenderer => _configService.Current.LightfinderLabelRenderer == LightfinderLabelRenderer.Pictomancy;
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@@ -1262,14 +1254,14 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
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.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
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.Select(u => (ulong)u.PlayerCharacterId)];
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public int DebugLabelCountLastFrame { get => _debugLabelCountLastFrame; set => _debugLabelCountLastFrame = value; }
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public int DebugUiRectCountLastFrame { get => _debugUiRectCountLastFrame; set => _debugUiRectCountLastFrame = value; }
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public int DebugOccludedCountLastFrame { get => _debugOccludedCountLastFrame; set => _debugOccludedCountLastFrame = value; }
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public uint DebugLastNameplateFrame { get => _debugLastNameplateFrame; set => _debugLastNameplateFrame = value; }
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public bool DebugDrawUiRects { get => _debugDrawUiRects; set => _debugDrawUiRects = value; }
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public bool DebugDrawLabelRects { get => _debugDrawLabelRects; set => _debugDrawLabelRects = value; }
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public bool DebugDisableOcclusion { get => _debugDisableOcclusion; set => _debugDisableOcclusion = value; }
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public bool DebugEnabled { get => _debugEnabled; set => _debugEnabled = value; }
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public int DebugLabelCountLastFrame { get; set; }
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public int DebugUiRectCountLastFrame { get; set; }
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public int DebugOccludedCountLastFrame { get; set; }
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public uint DebugLastNameplateFrame { get; set; }
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public bool DebugDrawUiRects { get; set; }
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public bool DebugDrawLabelRects { get; set; } = true;
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public bool DebugDisableOcclusion { get; set; }
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public bool DebugEnabled { get; set; }
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public void FlagRefresh()
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{
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