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28 Commits

Author SHA1 Message Date
defnotken
223ade39cb another push
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Tag and Release Lightless / tag-and-release (push) Successful in 2m13s
2026-01-05 20:48:24 -06:00
defnotken
5aca9e70b2 Merge branch '2.0.3' into dev 2026-01-05 20:47:38 -06:00
defnotken
ce28799db3 More checks for animations and bones. 2026-01-05 20:46:14 -06:00
defnotken
92772cf334 dev push
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Tag and Release Lightless / tag-and-release (push) Successful in 2m12s
2026-01-05 20:21:26 -06:00
defnotken
0395e81a9f Merge branch '2.0.3' into dev 2026-01-05 20:17:12 -06:00
defnotken
9b9010ab8e Defenses? 2026-01-05 18:57:18 -06:00
defnotken
7734a7bf7e dev build
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Tag and Release Lightless / tag-and-release (push) Successful in 2m8s
2026-01-05 17:42:21 -06:00
defnotken
db2d19bb1e Merge branch '2.0.3' into dev 2026-01-05 17:41:48 -06:00
cake
032201ed9e Changed logging, last change of gameobject 2026-01-06 00:31:08 +01:00
cake
775b128cf3 Removal of parameter 2026-01-06 00:23:24 +01:00
cake
4bb8db8c03 Game object handler changes. 2026-01-06 00:22:22 +01:00
defnotken
f307c65c66 check nulls remove redundant catches. 2026-01-05 17:19:31 -06:00
defnotken
ab305a249c more checks
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Tag and Release Lightless / tag-and-release (push) Successful in 2m7s
2026-01-05 15:48:54 -06:00
defnotken
9d104a9dd8 Merge branch '2.0.3' into dev 2026-01-05 15:42:15 -06:00
defnotken
4eec363cd2 yeet some comments 2026-01-05 15:40:32 -06:00
defnotken
d00df84ed6 even more violation checks.... 2026-01-05 15:39:18 -06:00
defnotken
bcd3bd5ca2 add more checks
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Tag and Release Lightless / tag-and-release (push) Successful in 2m8s
2026-01-05 15:08:26 -06:00
defnotken
9048b3bd87 more checks on drawing 2026-01-05 15:07:48 -06:00
defnotken
c1829a9837 Merge branch '2.0.3' into dev
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Tag and Release Lightless / tag-and-release (push) Successful in 2m14s
2026-01-05 14:48:47 -06:00
defnotken
a2ed9f8d2b Adding memory violations catches and null checks to NameString and GameObj 2026-01-05 14:48:14 -06:00
8e08da7471 Chat changes for 2.0.3 (#134)
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: cake <admin@cakeandbanana.nl>
Reviewed-on: #134
Reviewed-by: defnotken <defnotken@noreply.git.lightless-sync.org>
2026-01-05 19:58:10 +00:00
defnotken
cca23f6e05 Building Dev
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Tag and Release Lightless / tag-and-release (push) Successful in 2m27s
2026-01-05 10:50:25 -06:00
defnotken
3205e6e0c3 Adding AccessViolationException catch to return true for NullDrawObject 2026-01-05 10:40:31 -06:00
cake
d16e46200d Added clear of block of pap files. 2026-01-05 16:41:30 +01:00
cake
5fc13647ae Fixed name getting, cast fix on compact ui 2026-01-05 14:24:07 +01:00
cake
39d5d9d7c1 Another few fixes. 2026-01-05 01:54:19 +01:00
cake
c19db58ead Fix build error from conflict 2026-01-05 01:49:00 +01:00
30717ba200 Merged Cake and Abel branched into 2.0.3 (#131)
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: defnotken <itsdefnotken@gmail.com>
Reviewed-on: #131
2026-01-05 00:45:14 +00:00
10 changed files with 582 additions and 255 deletions

View File

@@ -3,7 +3,7 @@
<PropertyGroup>
<Authors></Authors>
<Company></Company>
<Version>2.0.3</Version>
<Version>2.0.2.75</Version>
<Description></Description>
<Copyright></Copyright>
<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>

View File

@@ -1,4 +1,5 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using LightlessSync.API.Data.Enum;
using LightlessSync.FileCache;
using LightlessSync.Interop.Ipc;
@@ -11,6 +12,8 @@ using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Runtime.ExceptionServices;
using System.Runtime.InteropServices;
namespace LightlessSync.PlayerData.Factories;
@@ -124,6 +127,9 @@ public class PlayerDataFactory
if (playerPointer == IntPtr.Zero)
return true;
if (!IsPointerValid(playerPointer))
return true;
var character = (Character*)playerPointer;
if (character == null)
return true;
@@ -132,9 +138,28 @@ public class PlayerDataFactory
if (gameObject == null)
return true;
if (!IsPointerValid((IntPtr)gameObject))
return true;
return gameObject->DrawObject == null;
}
private static bool IsPointerValid(IntPtr ptr)
{
if (ptr == IntPtr.Zero)
return false;
try
{
_ = Marshal.ReadByte(ptr);
return true;
}
catch
{
return false;
}
}
private static bool IsCacheFresh(CacheEntry entry)
=> (DateTime.UtcNow - entry.CreatedUtc) <= _characterCacheTtl;
@@ -169,11 +194,6 @@ public class PlayerDataFactory
using var cts = new CancellationTokenSource(_hardBuildTimeout);
var fragment = await CreateCharacterDataInternal(obj, cts.Token).ConfigureAwait(false);
fragment.FileReplacements =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
var allowedExtensions = CacheMonitor.AllowedFileExtensions;
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
_characterBuildCache[key] = new CacheEntry(fragment, DateTime.UtcNow);
PruneCharacterCacheIfNeeded();
@@ -219,10 +239,6 @@ public class PlayerDataFactory
.ConfigureAwait(false);
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind);
var resolvedTransientPaths = transientPaths.Count == 0
? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
ct.ThrowIfCancellationRequested();
if (await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false))
@@ -540,13 +556,31 @@ public class PlayerDataFactory
var hash = g.Key;
var resolvedPath = g.Select(f => f.ResolvedPath).Distinct(StringComparer.OrdinalIgnoreCase);
var papPathSummary = string.Join(", ", resolvedPath);
if (papPathSummary.IsNullOrEmpty())
papPathSummary = "<unknown pap path>";
Dictionary<string, List<ushort>>? papIndices = null;
await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
try
{
papIndices = await Task.Run(() => _modelAnalyzer.GetBoneIndicesFromPap(hash), ct)
.ConfigureAwait(false);
try
{
papIndices = await Task.Run(() => _modelAnalyzer.GetBoneIndicesFromPap(hash, persistToConfig: false), ct)
.ConfigureAwait(false);
}
catch (SEHException ex)
{
_logger.LogError(ex, "SEH exception while parsing PAP file (hash={hash}, path={path}). Error code: 0x{code:X}. Skipping this animation.", hash, papPathSummary, ex.ErrorCode);
continue;
}
catch (Exception ex)
{
_logger.LogError(ex, "Unexpected error parsing PAP file (hash={hash}, path={path}). Skipping this animation.", hash, papPathSummary);
continue;
}
}
finally
{
@@ -556,43 +590,75 @@ public class PlayerDataFactory
if (papIndices == null || papIndices.Count == 0)
continue;
if (papIndices.All(k => k.Value.DefaultIfEmpty().Max() <= 105))
bool hasValidIndices = false;
try
{
hasValidIndices = papIndices.All(k => k.Value != null && k.Value.DefaultIfEmpty().Max() <= 105);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Error validating bone indices for PAP (hash={hash}, path={path}). Skipping.", hash, papPathSummary);
continue;
}
if (hasValidIndices)
continue;
if (_logger.IsEnabled(LogLevel.Debug))
{
var papBuckets = papIndices
.Select(kvp => new
{
Raw = kvp.Key,
Key = XivDataAnalyzer.CanonicalizeSkeletonKey(kvp.Key),
Indices = kvp.Value
})
.Where(x => x.Indices is { Count: > 0 })
.GroupBy(x => string.IsNullOrEmpty(x.Key) ? x.Raw : x.Key!, StringComparer.OrdinalIgnoreCase)
.Select(grp =>
{
var all = grp.SelectMany(v => v.Indices).ToList();
var min = all.Count > 0 ? all.Min() : 0;
var max = all.Count > 0 ? all.Max() : 0;
var raws = string.Join(',', grp.Select(v => v.Raw).Distinct(StringComparer.OrdinalIgnoreCase));
return $"{grp.Key}(min={min},max={max},raw=[{raws}])";
})
.ToList();
try
{
var papBuckets = papIndices
.Where(kvp => kvp.Value is { Count: > 0 })
.Select(kvp => new
{
Raw = kvp.Key,
Key = XivDataAnalyzer.CanonicalizeSkeletonKey(kvp.Key),
Indices = kvp.Value
})
.Where(x => x.Indices is { Count: > 0 })
.GroupBy(x => string.IsNullOrEmpty(x.Key) ? x.Raw : x.Key!, StringComparer.OrdinalIgnoreCase)
.Select(grp =>
{
var all = grp.SelectMany(v => v.Indices).ToList();
var min = all.Count > 0 ? all.Min() : 0;
var max = all.Count > 0 ? all.Max() : 0;
var raws = string.Join(',', grp.Select(v => v.Raw).Distinct(StringComparer.OrdinalIgnoreCase));
return $"{grp.Key}(min={min},max={max},raw=[{raws}])";
})
.ToList();
_logger.LogDebug("SEND pap buckets for hash={hash}: {b}",
hash,
string.Join(" | ", papBuckets));
_logger.LogDebug("SEND pap buckets for hash={hash}: {b}",
hash,
string.Join(" | ", papBuckets));
}
catch (Exception ex)
{
_logger.LogDebug(ex, "Error logging PAP bucket details for hash={hash}", hash);
}
}
if (XivDataAnalyzer.IsPapCompatible(localBoneSets, papIndices, mode, allowBasedShift, allownNightIndex, out var reason))
bool isCompatible = false;
string reason = string.Empty;
try
{
isCompatible = XivDataAnalyzer.IsPapCompatible(localBoneSets, papIndices, mode, allowBasedShift, allownNightIndex, out reason);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Error checking PAP compatibility for hash={hash}, path={path}. Treating as incompatible.", hash, papPathSummary);
reason = $"Exception during compatibility check: {ex.Message}";
isCompatible = false;
}
if (isCompatible)
continue;
noValidationFailed++;
_logger.LogWarning(
"Animation PAP hash {hash} is not compatible with local skeletons; dropping all mappings for this hash. Reason: {reason}",
hash,
"Animation PAP is not compatible with local skeletons; dropping mappings for {papPath}. Reason: {reason}",
papPathSummary,
reason);
var removedGamePaths = fragment.FileReplacements
@@ -672,7 +738,7 @@ public class PlayerDataFactory
list.Add(forwardPaths[i].ToLowerInvariant());
else
{
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
resolvedPaths[filePath] = [forwardPathsLower[i]];
}
}

View File

@@ -113,16 +113,16 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token)
{
while (await _dalamudUtil.RunOnFrameworkThread(() =>
{
EnsureLatestObjectState();
if (CurrentDrawCondition != DrawCondition.None) return true;
var gameObj = _dalamudUtil.CreateGameObject(Address);
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
{
act.Invoke(chara);
}
return false;
}).ConfigureAwait(false))
{
EnsureLatestObjectState();
if (CurrentDrawCondition != DrawCondition.None) return true;
var gameObj = _dalamudUtil.CreateGameObject(Address);
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
{
act.Invoke(chara);
}
return false;
}).ConfigureAwait(false))
{
await Task.Delay(250, token).ConfigureAwait(false);
}
@@ -169,37 +169,36 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
Mediator.Publish(new GameObjectHandlerDestroyedMessage(this, _isOwnedObject));
}
private unsafe void CheckAndUpdateObject()
private unsafe void CheckAndUpdateObject(bool allowPublish)
{
var prevAddr = Address;
var prevDrawObj = DrawObjectAddress;
string? nameString = null;
Address = _getAddress();
if (Address != IntPtr.Zero)
{
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
var drawObjAddr = (IntPtr)gameObject->DrawObject;
DrawObjectAddress = drawObjAddr;
DrawObjectAddress = (IntPtr)gameObject->DrawObject;
EntityId = gameObject->EntityId;
CurrentDrawCondition = DrawCondition.None;
var chara = (Character*)Address;
nameString = chara->GameObject.NameString;
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
Name = nameString;
}
else
{
DrawObjectAddress = IntPtr.Zero;
EntityId = uint.MaxValue;
CurrentDrawCondition = DrawCondition.DrawObjectZero;
}
CurrentDrawCondition = IsBeingDrawnUnsafe();
if (_haltProcessing) return;
if (_haltProcessing || !allowPublish) return;
bool drawObjDiff = DrawObjectAddress != prevDrawObj;
bool addrDiff = Address != prevAddr;
@@ -207,16 +206,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
{
var chara = (Character*)Address;
var name = chara->GameObject.NameString;
bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
if (nameChange)
{
Name = name;
}
var drawObj = (DrawObject*)DrawObjectAddress;
var objType = drawObj->Object.GetObjectType();
var isHuman = objType == ObjectType.CharacterBase
&& ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
nameString ??= ((Character*)Address)->GameObject.NameString;
var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
if (nameChange) Name = nameString;
bool equipDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
if (isHuman)
{
var classJob = chara->CharacterData.ClassJob;
if (classJob != _classJob)
@@ -226,7 +227,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
Mediator.Publish(new ClassJobChangedMessage(this));
}
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
@@ -251,12 +252,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
bool customizeDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
if (isHuman)
{
var gender = ((Human*)DrawObjectAddress)->Customize.Sex;
var raceId = ((Human*)DrawObjectAddress)->Customize.Race;
var tribeId = ((Human*)DrawObjectAddress)->Customize.Tribe;
var gender = ((Human*)drawObj)->Customize.Sex;
var raceId = ((Human*)drawObj)->Customize.Race;
var tribeId = ((Human*)drawObj)->Customize.Tribe;
if (_isOwnedObject && ObjectKind == ObjectKind.Player
&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
@@ -267,7 +267,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
TribeId = tribeId;
}
customizeDiff = CompareAndUpdateCustomizeData(((Human*)DrawObjectAddress)->Customize.Data);
customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
if (customizeDiff)
Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
}
@@ -356,12 +356,10 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
private void FrameworkUpdate()
{
if (!_delayedZoningTask?.IsCompleted ?? false) return;
try
{
_performanceCollector.LogPerformance(this, $"CheckAndUpdateObject>{(_isOwnedObject ? "Self" : "Other")}+{ObjectKind}/{(string.IsNullOrEmpty(Name) ? "Unk" : Name)}"
+ $"+{Address.ToString("X")}", CheckAndUpdateObject);
var zoningDelayActive = !(_delayedZoningTask?.IsCompleted ?? true);
_performanceCollector.LogPerformance(this, $"CheckAndUpdateObject>{(_isOwnedObject ? "Self" : "Other")}+{ObjectKind}/{(string.IsNullOrEmpty(Name) ? "Unk" : Name)}", () => CheckAndUpdateObject(allowPublish: !zoningDelayActive));
}
catch (Exception ex)
{
@@ -462,6 +460,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
Logger.LogDebug("[{this}] Delay after zoning complete", this);
_zoningCts.Dispose();
}
});
}, _zoningCts.Token);
}
}

View File

@@ -25,7 +25,6 @@ using Microsoft.Extensions.Logging;
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
using FileReplacementDataComparer = LightlessSync.PlayerData.Data.FileReplacementDataComparer;
using LightlessSync.LightlessConfiguration;
namespace LightlessSync.PlayerData.Pairs;
@@ -96,6 +95,9 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
private readonly Dictionary<ObjectKind, HashSet<PlayerChanges>> _pendingOwnedChanges = new();
private CancellationTokenSource? _ownedRetryCts;
private Task _ownedRetryTask = Task.CompletedTask;
private static readonly TimeSpan OwnedRetryInitialDelay = TimeSpan.FromSeconds(1);
private static readonly TimeSpan OwnedRetryMaxDelay = TimeSpan.FromSeconds(10);
private static readonly TimeSpan OwnedRetryStaleDataGrace = TimeSpan.FromMinutes(5);
@@ -109,6 +111,9 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
};
private readonly ConcurrentDictionary<string, byte> _blockedPapHashes = new(StringComparer.OrdinalIgnoreCase);
private AnimationValidationMode _lastAnimMode = (AnimationValidationMode)(-1);
private bool _lastAllowOneBasedShift;
private bool _lastAllowNeighborTolerance;
private readonly ConcurrentDictionary<string, byte> _dumpedRemoteSkeletonForHash = new(StringComparer.OrdinalIgnoreCase);
private DateTime? _invisibleSinceUtc;
@@ -2455,6 +2460,8 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
try
{
RefreshPapBlockCacheIfAnimSettingsChanged();
var replacementList = charaData.FileReplacements.SelectMany(k => k.Value.Where(v => string.IsNullOrEmpty(v.FileSwapPath))).ToList();
Parallel.ForEach(replacementList, new ParallelOptions()
{
@@ -2855,6 +2862,26 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
}
}
private void RefreshPapBlockCacheIfAnimSettingsChanged()
{
var cfg = _configService.Current;
if (cfg.AnimationValidationMode != _lastAnimMode
|| cfg.AnimationAllowOneBasedShift != _lastAllowOneBasedShift
|| cfg.AnimationAllowNeighborIndexTolerance != _lastAllowNeighborTolerance)
{
_lastAnimMode = cfg.AnimationValidationMode;
_lastAllowOneBasedShift = cfg.AnimationAllowOneBasedShift;
_lastAllowNeighborTolerance = cfg.AnimationAllowNeighborIndexTolerance;
_blockedPapHashes.Clear();
_dumpedRemoteSkeletonForHash.Clear();
Logger.LogDebug("{handler}: Cleared blocked PAP cache due to animation setting change (mode={mode}, shift={shift}, neigh={neigh})",
GetLogIdentifier(), _lastAnimMode, _lastAllowOneBasedShift, _lastAllowNeighborTolerance);
}
}
private static void SplitPapMappings(
Dictionary<(string GamePath, string? Hash), string> moddedPaths,
out Dictionary<(string GamePath, string? Hash), string> withoutPap,
@@ -2879,6 +2906,8 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
Dictionary<(string GamePath, string? Hash), string> papOnly,
CancellationToken token)
{
RefreshPapBlockCacheIfAnimSettingsChanged();
var mode = _configService.Current.AnimationValidationMode;
var allowBasedShift = _configService.Current.AnimationAllowOneBasedShift;
var allownNightIndex = _configService.Current.AnimationAllowNeighborIndexTolerance;

View File

@@ -123,7 +123,6 @@ public sealed class Plugin : IDalamudPlugin
services.AddSingleton<HubFactory>();
services.AddSingleton<FileUploadManager>();
services.AddSingleton<FileTransferOrchestrator>();
services.AddSingleton<FileDownloadDeduplicator>();
services.AddSingleton<LightlessPlugin>();
services.AddSingleton<LightlessProfileManager>();
services.AddSingleton<TextureCompressionService>();

View File

@@ -666,7 +666,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
var location = new LocationInfo();
location.ServerId = _playerState.CurrentWorld.RowId;
location.InstanceId = UIState.Instance()->PublicInstance.InstanceId;
location.InstanceId = UIState.Instance()->PublicInstance.InstanceId;
location.TerritoryId = _clientState.TerritoryType;
location.MapId = _clientState.MapId;
if (houseMan != null)
@@ -699,13 +699,13 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}
return location;
}
public string LocationToString(LocationInfo location)
{
if (location.ServerId is 0 || location.TerritoryId is 0) return String.Empty;
var str = WorldData.Value[(ushort)location.ServerId];
if (ContentFinderData.Value.TryGetValue(location.TerritoryId , out var dutyName))
if (ContentFinderData.Value.TryGetValue(location.TerritoryId, out var dutyName))
{
str += $" - [In Duty]{dutyName}";
}
@@ -856,7 +856,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
var token = ct ?? CancellationToken.None;
const int tick = 250;
const int tick = 250;
const int initialSettle = 50;
var sw = Stopwatch.StartNew();
@@ -881,7 +881,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
{
// ignore
}
catch (AccessViolationException ex)
catch (Exception ex)
{
logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
}
@@ -922,11 +922,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public string? GetWorldNameFromPlayerAddress(nint address)
{
if (address == nint.Zero) return null;
EnsureIsOnFramework();
var playerCharacter = _objectTable.OfType<IPlayerCharacter>().FirstOrDefault(p => p.Address == address);
if (playerCharacter == null) return null;
var worldId = (ushort)playerCharacter.HomeWorld.RowId;
return WorldData.Value.TryGetValue(worldId, out var worldName) ? worldName : null;
}
@@ -953,37 +953,87 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
});
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool IsBadReadPtr(IntPtr ptr, UIntPtr size);
private static bool IsValidPointer(nint ptr, int size = 8)
{
if (ptr == nint.Zero)
return false;
try
{
if (!Util.IsWine())
{
return !IsBadReadPtr(ptr, (UIntPtr)size);
}
return ptr != nint.Zero && (ptr % IntPtr.Size) == 0;
}
catch
{
return false;
}
}
private unsafe void CheckCharacterForDrawing(nint address, string characterName)
{
if (address == nint.Zero)
return;
if (!IsValidPointer(address))
{
_logger.LogDebug("Invalid pointer for character {name} at {addr}", characterName, address.ToString("X"));
return;
}
var gameObj = (GameObject*)address;
if (gameObj == null)
return;
if (!_objectTable.Any(o => o?.Address == address))
{
_logger.LogDebug("Character {name} at {addr} no longer in object table", characterName, address.ToString("X"));
return;
}
if (gameObj->ObjectKind == 0)
return;
var drawObj = gameObj->DrawObject;
bool isDrawing = false;
bool isDrawingChanged = false;
if ((nint)drawObj != IntPtr.Zero)
if ((nint)drawObj != IntPtr.Zero && IsValidPointer((nint)drawObj))
{
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
if (!isDrawing)
{
isDrawing = ((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0;
if (!isDrawing)
var charBase = (CharacterBase*)drawObj;
if (charBase != null && IsValidPointer((nint)charBase))
{
isDrawing = ((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0;
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
isDrawing = charBase->HasModelInSlotLoaded != 0;
if (!isDrawing)
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
isDrawingChanged = true;
isDrawing = charBase->HasModelFilesInSlotLoaded != 0;
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
isDrawingChanged = true;
}
}
}
else
{
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
else
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelInSlotLoaded";
isDrawingChanged = true;
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelInSlotLoaded";
isDrawingChanged = true;
}
}
}
}
@@ -1014,6 +1064,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
private unsafe void FrameworkOnUpdateInternal()
{
if (!_clientState.IsLoggedIn || _objectTable.LocalPlayer == null)
{
return;
}
if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
{
return;
@@ -1033,12 +1088,17 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}
var playerDescriptors = _actorObjectService.PlayerDescriptors;
for (var i = 0; i < playerDescriptors.Count; i++)
var descriptorCount = playerDescriptors.Count;
for (var i = 0; i < descriptorCount; i++)
{
if (i >= playerDescriptors.Count)
break;
var actor = playerDescriptors[i];
var playerAddress = actor.Address;
if (playerAddress == nint.Zero)
if (playerAddress == nint.Zero || !IsValidPointer(playerAddress))
continue;
if (actor.ObjectIndex >= 200)
@@ -1052,17 +1112,16 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
if (!IsAnythingDrawing)
{
var gameObj = (GameObject*)playerAddress;
var currentName = gameObj != null ? gameObj->NameString ?? string.Empty : string.Empty;
var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
CheckCharacterForDrawing(playerAddress, charaName);
if (!_objectTable.Any(o => o?.Address == playerAddress))
{
continue;
}
CheckCharacterForDrawing(playerAddress, actor.Name);
if (IsAnythingDrawing)
break;
}
else
{
break;
}
}
});
@@ -1131,7 +1190,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
});
// Cutscene
HandleStateTransition(() => IsInCutscene,v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
HandleStateTransition(() => IsInCutscene, v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
onEnter: () =>
{
Mediator.Publish(new CutsceneStartMessage());
@@ -1174,7 +1233,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new ZoneSwitchEndMessage());
Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas)));
}
//Map
if (!_sentBetweenAreas)
{
@@ -1185,7 +1244,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new MapChangedMessage(mapid));
}
}
var localPlayer = _objectTable.LocalPlayer;
if (localPlayer != null)
@@ -1271,4 +1330,4 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
onExit();
}
}
}
}

View File

@@ -1,5 +1,6 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
using FFXIVClientStructs.Havok.Animation;
using FFXIVClientStructs.Havok.Common.Base.Types;
using FFXIVClientStructs.Havok.Common.Serialize.Util;
@@ -145,156 +146,338 @@ public sealed partial class XivDataAnalyzer
using var reader = new BinaryReader(fs);
// PAP header (mostly from vfxeditor)
_ = reader.ReadInt32(); // ignore
_ = reader.ReadInt32(); // ignore
_ = reader.ReadInt16(); // num animations
_ = reader.ReadInt16(); // modelid
var type = reader.ReadByte(); // type
if (type != 0)
return null; // not human
_ = reader.ReadByte(); // variant
_ = reader.ReadInt32(); // ignore
var havokPosition = reader.ReadInt32();
var footerPosition = reader.ReadInt32();
// sanity checks
if (havokPosition <= 0 || footerPosition <= havokPosition || footerPosition > fs.Length)
return null;
var havokDataSizeLong = (long)footerPosition - havokPosition;
if (havokDataSizeLong <= 8 || havokDataSizeLong > int.MaxValue)
return null;
var havokDataSize = (int)havokDataSizeLong;
reader.BaseStream.Position = havokPosition;
var havokData = reader.ReadBytes(havokDataSize);
if (havokData.Length <= 8)
return null;
var tempSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
var tempHavokDataPath = Path.Combine(Path.GetTempPath(), $"lightless_{Guid.NewGuid():N}.hkx");
IntPtr tempHavokDataPathAnsi = IntPtr.Zero;
try
{
File.WriteAllBytes(tempHavokDataPath, havokData);
_ = reader.ReadInt32(); // ignore
_ = reader.ReadInt32(); // ignore
var numAnimations = reader.ReadInt16(); // num animations
var modelId = reader.ReadInt16(); // modelid
if (!File.Exists(tempHavokDataPath))
if (numAnimations < 0 || numAnimations > 1000)
{
_logger.LogTrace("Temporary havok file did not exist when attempting to load: {path}", tempHavokDataPath);
_logger.LogWarning("PAP file {hash} has invalid animation count {count}, skipping", hash, numAnimations);
return null;
}
tempHavokDataPathAnsi = Marshal.StringToHGlobalAnsi(tempHavokDataPath);
var type = reader.ReadByte(); // type
if (type != 0)
return null; // not human
var loadoptions = stackalloc hkSerializeUtil.LoadOptions[1];
loadoptions->TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
loadoptions->ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
loadoptions->Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
{
Storage = (int)hkSerializeUtil.LoadOptionBits.Default
};
_ = reader.ReadByte(); // variant
_ = reader.ReadInt32(); // ignore
var resource = hkSerializeUtil.LoadFromFile((byte*)tempHavokDataPathAnsi, null, loadoptions);
if (resource == null)
var havokPosition = reader.ReadInt32();
var footerPosition = reader.ReadInt32();
if (havokPosition <= 0 || footerPosition <= havokPosition ||
footerPosition > fs.Length || havokPosition >= fs.Length)
{
_logger.LogWarning("Havok resource was null after loading from {path}", tempHavokDataPath);
_logger.LogWarning("PAP file {hash} has invalid offsets (havok={havok}, footer={footer}, length={length})",
hash, havokPosition, footerPosition, fs.Length);
return null;
}
var rootLevelName = @"hkRootLevelContainer"u8;
fixed (byte* n1 = rootLevelName)
var havokDataSizeLong = (long)footerPosition - havokPosition;
if (havokDataSizeLong <= 8 || havokDataSizeLong > int.MaxValue)
{
var container = (hkRootLevelContainer*)resource->GetContentsPointer(n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
if (container == null)
return null;
_logger.LogWarning("PAP file {hash} has invalid Havok data size {size}", hash, havokDataSizeLong);
return null;
}
var animationName = @"hkaAnimationContainer"u8;
fixed (byte* n2 = animationName)
var havokDataSize = (int)havokDataSizeLong;
reader.BaseStream.Position = havokPosition;
var havokData = new byte[havokDataSize];
var bytesRead = reader.Read(havokData, 0, havokDataSize);
if (bytesRead != havokDataSize)
{
_logger.LogWarning("PAP file {hash}: Expected to read {expected} bytes but got {actual}",
hash, havokDataSize, bytesRead);
return null;
}
if (havokData.Length < 8)
return null;
var tempSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
var tempFileName = $"lightless_pap_{Guid.NewGuid():N}_{hash[..Math.Min(8, hash.Length)]}.hkx";
var tempHavokDataPath = Path.Combine(Path.GetTempPath(), tempFileName);
IntPtr tempHavokDataPathAnsi = IntPtr.Zero;
try
{
var tempDir = Path.GetDirectoryName(tempHavokDataPath);
if (!Directory.Exists(tempDir))
{
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
if (animContainer == null)
return null;
_logger.LogWarning("Temp directory {dir} doesn't exist", tempDir);
return null;
}
for (int i = 0; i < animContainer->Bindings.Length; i++)
// Write the file with explicit error handling
try
{
File.WriteAllBytes(tempHavokDataPath, havokData);
}
catch (Exception writeEx)
{
_logger.LogError(writeEx, "Failed to write temporary Havok file to {path}", tempHavokDataPath);
return null;
}
if (!File.Exists(tempHavokDataPath))
{
_logger.LogWarning("Temporary havok file was not created at {path}", tempHavokDataPath);
return null;
}
var writtenFileInfo = new FileInfo(tempHavokDataPath);
if (writtenFileInfo.Length != havokData.Length)
{
_logger.LogWarning("Written temp file size mismatch: expected {expected}, got {actual}",
havokData.Length, writtenFileInfo.Length);
try { File.Delete(tempHavokDataPath); } catch { }
return null;
}
Thread.Sleep(10); // stabilize file system
try
{
using var testStream = File.OpenRead(tempHavokDataPath);
if (testStream.Length != havokData.Length)
{
var binding = animContainer->Bindings[i].ptr;
if (binding == null)
continue;
_logger.LogWarning("File verification failed: length mismatch after write");
try { File.Delete(tempHavokDataPath); } catch { }
return null;
}
}
catch (Exception readEx)
{
_logger.LogError(readEx, "Cannot read back temporary file at {path}", tempHavokDataPath);
try { File.Delete(tempHavokDataPath); } catch { }
return null;
}
var rawSkel = binding->OriginalSkeletonName.String;
var skeletonKey = CanonicalizeSkeletonKey(rawSkel);
if (string.IsNullOrEmpty(skeletonKey))
continue;
tempHavokDataPathAnsi = Marshal.StringToHGlobalAnsi(tempHavokDataPath);
var boneTransform = binding->TransformTrackToBoneIndices;
if (boneTransform.Length <= 0)
continue;
var loadoptions = stackalloc hkSerializeUtil.LoadOptions[1];
loadoptions->TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
loadoptions->ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
loadoptions->Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
{
Storage = (int)hkSerializeUtil.LoadOptionBits.Default
};
if (!tempSets.TryGetValue(skeletonKey, out var set))
hkResource* resource = null;
try
{
if (tempHavokDataPathAnsi == IntPtr.Zero)
{
_logger.LogError("Failed to allocate ANSI string for path");
return null;
}
resource = hkSerializeUtil.LoadFromFile((byte*)tempHavokDataPathAnsi, null, loadoptions);
}
catch (SEHException ex)
{
_logger.LogError(ex, "SEH exception loading Havok file from {path} (hash={hash}). Native error code: 0x{code:X}. This may indicate a corrupted PAP file or incompatible Havok format.",
tempHavokDataPath, hash, ex.ErrorCode);
return null;
}
catch (Exception ex)
{
_logger.LogError(ex, "Unexpected exception loading Havok file from {path} (hash={hash})",
tempHavokDataPath, hash);
return null;
}
if (resource == null)
{
_logger.LogDebug("Havok resource was null after loading from {path} (hash={hash}). File may be corrupted or in an unsupported format.",
tempHavokDataPath, hash);
return null;
}
if ((nint)resource == nint.Zero || !IsValidPointer((IntPtr)resource))
{
_logger.LogDebug("Havok resource pointer is invalid (hash={hash})", hash);
return null;
}
var rootLevelName = @"hkRootLevelContainer"u8;
fixed (byte* n1 = rootLevelName)
{
var container = (hkRootLevelContainer*)resource->GetContentsPointer(n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
if (container == null)
{
_logger.LogDebug("hkRootLevelContainer is null (hash={hash})", hash);
return null;
}
if ((nint)container == nint.Zero || !IsValidPointer((IntPtr)container))
{
_logger.LogDebug("hkRootLevelContainer pointer is invalid (hash={hash})", hash);
return null;
}
var animationName = @"hkaAnimationContainer"u8;
fixed (byte* n2 = animationName)
{
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
if (animContainer == null)
{
set = [];
tempSets[skeletonKey] = set;
_logger.LogDebug("hkaAnimationContainer is null (hash={hash})", hash);
return null;
}
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
if ((nint)animContainer == nint.Zero || !IsValidPointer((IntPtr)animContainer))
{
var v = boneTransform[boneIdx];
if (v < 0) continue;
set.Add((ushort)v);
_logger.LogDebug("hkaAnimationContainer pointer is invalid (hash={hash})", hash);
return null;
}
if (animContainer->Bindings.Length < 0 || animContainer->Bindings.Length > 10000)
{
_logger.LogDebug("Invalid bindings count {count} (hash={hash})", animContainer->Bindings.Length, hash);
return null;
}
for (int i = 0; i < animContainer->Bindings.Length; i++)
{
var binding = animContainer->Bindings[i].ptr;
if (binding == null)
continue;
if ((nint)binding == nint.Zero || !IsValidPointer((IntPtr)binding))
{
_logger.LogDebug("Skipping invalid binding at index {index} (hash={hash})", i, hash);
continue;
}
var rawSkel = binding->OriginalSkeletonName.String;
var skeletonKey = CanonicalizeSkeletonKey(rawSkel);
if (string.IsNullOrEmpty(skeletonKey))
continue;
var boneTransform = binding->TransformTrackToBoneIndices;
if (boneTransform.Length <= 0 || boneTransform.Length > 10000)
{
_logger.LogDebug("Invalid bone transform length {length} for skeleton {skel} (hash={hash})",
boneTransform.Length, skeletonKey, hash);
continue;
}
if (!tempSets.TryGetValue(skeletonKey, out var set))
{
set = [];
tempSets[skeletonKey] = set;
}
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
{
var v = boneTransform[boneIdx];
if (v < 0 || v > ushort.MaxValue)
continue;
set.Add((ushort)v);
}
}
}
}
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Could not load havok file in {path}", tempHavokDataPath);
return null;
}
finally
{
if (tempHavokDataPathAnsi != IntPtr.Zero)
Marshal.FreeHGlobal(tempHavokDataPathAnsi);
try
catch (SEHException ex)
{
if (File.Exists(tempHavokDataPath))
File.Delete(tempHavokDataPath);
_logger.LogError(ex, "SEH exception processing PAP file {hash} from {path}. Error code: 0x{code:X}",
hash, tempHavokDataPath, ex.ErrorCode);
return null;
}
catch (Exception ex)
{
_logger.LogTrace(ex, "Could not delete temporary havok file: {path}", tempHavokDataPath);
_logger.LogError(ex, "Managed exception loading havok file {hash} from {path}", hash, tempHavokDataPath);
return null;
}
finally
{
if (tempHavokDataPathAnsi != IntPtr.Zero)
Marshal.FreeHGlobal(tempHavokDataPathAnsi);
int retryCount = 3;
while (retryCount > 0 && File.Exists(tempHavokDataPath))
{
try
{
File.Delete(tempHavokDataPath);
break;
}
catch (IOException ex)
{
retryCount--;
if (retryCount == 0)
{
_logger.LogDebug(ex, "Failed to delete temporary havok file after retries: {path}", tempHavokDataPath);
}
else
{
Thread.Sleep(50);
}
}
catch (Exception ex)
{
_logger.LogDebug(ex, "Unexpected error deleting temporary havok file: {path}", tempHavokDataPath);
break;
}
}
}
if (tempSets.Count == 0)
{
_logger.LogDebug("No bone sets found in PAP file (hash={hash})", hash);
return null;
}
var output = new Dictionary<string, List<ushort>>(tempSets.Count, StringComparer.OrdinalIgnoreCase);
foreach (var (key, set) in tempSets)
{
if (set.Count == 0) continue;
var list = set.ToList();
list.Sort();
output[key] = list;
}
if (output.Count == 0)
return null;
_configService.Current.BonesDictionary[hash] = output;
if (persistToConfig)
_configService.Save();
return output;
}
if (tempSets.Count == 0)
return null;
var output = new Dictionary<string, List<ushort>>(tempSets.Count, StringComparer.OrdinalIgnoreCase);
foreach (var (key, set) in tempSets)
catch (Exception ex)
{
if (set.Count == 0) continue;
var list = set.ToList();
list.Sort();
output[key] = list;
}
if (output.Count == 0)
_logger.LogError(ex, "Outer exception reading PAP file (hash={hash})", hash);
return null;
}
}
_configService.Current.BonesDictionary[hash] = output;
private static bool IsValidPointer(IntPtr ptr)
{
if (ptr == IntPtr.Zero)
return false;
if (persistToConfig)
_configService.Save();
return output;
try
{
_ = Marshal.ReadByte(ptr);
return true;
}
catch
{
return false;
}
}

View File

@@ -52,12 +52,8 @@ public class CompactUi : WindowMediatorSubscriberBase
private readonly LightlessConfigService _configService;
private readonly LightlessMediator _lightlessMediator;
private readonly PairLedger _pairLedger;
private readonly ConcurrentDictionary<GameObjectHandler, IReadOnlyDictionary<string, FileDownloadStatus>> _currentDownloads = new();
private readonly DrawEntityFactory _drawEntityFactory;
private readonly FileUploadManager _fileTransferManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfig;
private readonly PairUiService _pairUiService;
private readonly PlayerPerformanceConfigService _playerPerformanceConfig;
private readonly ServerConfigurationManager _serverManager;
private readonly TagHandler _tagHandler;
private readonly UiSharedService _uiSharedService;
@@ -171,9 +167,12 @@ public class CompactUi : WindowMediatorSubscriberBase
Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) => IsOpen = false);
Mediator.Subscribe<CutsceneStartMessage>(this, (_) => UiSharedService_GposeStart());
Mediator.Subscribe<CutsceneEndMessage>(this, (_) => UiSharedService_GposeEnd());
Mediator.Subscribe<DownloadStartedMessage>(this, (msg) => _currentDownloads[msg.DownloadId] = msg.DownloadStatus);
Mediator.Subscribe<DownloadStartedMessage>(this, msg =>
{
_currentDownloads[msg.DownloadId] = new Dictionary<string, FileDownloadStatus>(msg.DownloadStatus, StringComparer.Ordinal);
});
Mediator.Subscribe<DownloadFinishedMessage>(this, (msg) => _currentDownloads.TryRemove(msg.DownloadId, out _));
Mediator.Subscribe<RefreshUiMessage>(this, (msg) => _drawFolders = DrawFolders.ToList());
Mediator.Subscribe<RefreshUiMessage>(this, (msg) => _drawFolders = [.. DrawFolders]);
_characterAnalyzer = characterAnalyzer;
_playerPerformanceConfig = playerPerformanceConfig;

View File

@@ -65,12 +65,14 @@ public class DownloadUi : WindowMediatorSubscriberBase
IsOpen = true;
Mediator.Subscribe<DownloadStartedMessage>(this, (msg) =>
Mediator.Subscribe<DownloadStartedMessage>(this, msg =>
{
_currentDownloads[msg.DownloadId] = msg.DownloadStatus;
// Capture initial totals when download starts
var totalFiles = msg.DownloadStatus.Values.Sum(s => s.TotalFiles);
var totalBytes = msg.DownloadStatus.Values.Sum(s => s.TotalBytes);
var snap = msg.DownloadStatus.ToArray();
var totalFiles = snap.Sum(kv => kv.Value?.TotalFiles ?? 0);
var totalBytes = snap.Sum(kv => kv.Value?.TotalBytes ?? 0);
_downloadInitialTotals[msg.DownloadId] = (totalFiles, totalBytes);
_notificationDismissed = false;
});
@@ -79,7 +81,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
_currentDownloads.TryRemove(msg.DownloadId, out _);
// Dismiss notification if all downloads are complete
if (!_currentDownloads.Any() && !_notificationDismissed)
if (_currentDownloads.IsEmpty && !_notificationDismissed)
{
Mediator.Publish(new LightlessNotificationDismissMessage("pair_download_progress"));
_notificationDismissed = true;
@@ -474,7 +476,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
totalBytes += playerTotalBytes;
transferredBytes += playerTransferredBytes;
// per-player W/Q/P/D
// per-player W/Q/P/D/C
var playerDlSlot = 0;
var playerDlQueue = 0;
var playerDlProg = 0;
@@ -487,6 +489,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
switch (fileStatus.DownloadStatus)
{
case DownloadStatus.Initializing:
case DownloadStatus.WaitingForQueue:
playerDlQueue++;
totalDlQueue++;
break;
@@ -494,10 +497,6 @@ public class DownloadUi : WindowMediatorSubscriberBase
playerDlSlot++;
totalDlSlot++;
break;
case DownloadStatus.WaitingForQueue:
playerDlQueue++;
totalDlQueue++;
break;
case DownloadStatus.Downloading:
playerDlProg++;
totalDlProg++;
@@ -550,11 +549,6 @@ public class DownloadUi : WindowMediatorSubscriberBase
if (totalFiles == 0 || totalBytes == 0)
return;
// max speed for per-player bar scale (clamped)
double maxSpeed = perPlayer.Count > 0 ? perPlayer.Max(p => p.SpeedBytesPerSecond) : 0;
if (maxSpeed <= 0)
maxSpeed = 1;
var drawList = ImGui.GetBackgroundDrawList();
var windowPos = ImGui.GetWindowPos();

View File

@@ -504,7 +504,7 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
&& decompressed.LongLength != expectedRawSize)
{
await _fileCompactor.WriteAllBytesAsync(filePath, Array.Empty<byte>(), ct).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
continue;
}
@@ -526,7 +526,7 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
// write to file without compacting during download
await File.WriteAllBytesAsync(filePath, decompressed, ct).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
}, ct).ConfigureAwait(false);
}
finally