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22 Commits

Author SHA1 Message Date
defnotken
7734a7bf7e dev build
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m8s
2026-01-05 17:42:21 -06:00
defnotken
db2d19bb1e Merge branch '2.0.3' into dev 2026-01-05 17:41:48 -06:00
cake
032201ed9e Changed logging, last change of gameobject 2026-01-06 00:31:08 +01:00
cake
775b128cf3 Removal of parameter 2026-01-06 00:23:24 +01:00
cake
4bb8db8c03 Game object handler changes. 2026-01-06 00:22:22 +01:00
defnotken
f307c65c66 check nulls remove redundant catches. 2026-01-05 17:19:31 -06:00
defnotken
ab305a249c more checks
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m7s
2026-01-05 15:48:54 -06:00
defnotken
9d104a9dd8 Merge branch '2.0.3' into dev 2026-01-05 15:42:15 -06:00
defnotken
4eec363cd2 yeet some comments 2026-01-05 15:40:32 -06:00
defnotken
d00df84ed6 even more violation checks.... 2026-01-05 15:39:18 -06:00
defnotken
bcd3bd5ca2 add more checks
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m8s
2026-01-05 15:08:26 -06:00
defnotken
9048b3bd87 more checks on drawing 2026-01-05 15:07:48 -06:00
defnotken
c1829a9837 Merge branch '2.0.3' into dev
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m14s
2026-01-05 14:48:47 -06:00
defnotken
a2ed9f8d2b Adding memory violations catches and null checks to NameString and GameObj 2026-01-05 14:48:14 -06:00
8e08da7471 Chat changes for 2.0.3 (#134)
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: cake <admin@cakeandbanana.nl>
Reviewed-on: #134
Reviewed-by: defnotken <defnotken@noreply.git.lightless-sync.org>
2026-01-05 19:58:10 +00:00
defnotken
cca23f6e05 Building Dev
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m27s
2026-01-05 10:50:25 -06:00
defnotken
3205e6e0c3 Adding AccessViolationException catch to return true for NullDrawObject 2026-01-05 10:40:31 -06:00
cake
d16e46200d Added clear of block of pap files. 2026-01-05 16:41:30 +01:00
cake
5fc13647ae Fixed name getting, cast fix on compact ui 2026-01-05 14:24:07 +01:00
cake
39d5d9d7c1 Another few fixes. 2026-01-05 01:54:19 +01:00
cake
c19db58ead Fix build error from conflict 2026-01-05 01:49:00 +01:00
30717ba200 Merged Cake and Abel branched into 2.0.3 (#131)
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: defnotken <itsdefnotken@gmail.com>
Reviewed-on: #131
2026-01-05 00:45:14 +00:00
9 changed files with 218 additions and 119 deletions

View File

@@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<Authors></Authors> <Authors></Authors>
<Company></Company> <Company></Company>
<Version>2.0.3</Version> <Version>2.0.2.73</Version>
<Description></Description> <Description></Description>
<Copyright></Copyright> <Copyright></Copyright>
<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl> <PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>

View File

@@ -1,4 +1,5 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character; using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using LightlessSync.API.Data.Enum; using LightlessSync.API.Data.Enum;
using LightlessSync.FileCache; using LightlessSync.FileCache;
using LightlessSync.Interop.Ipc; using LightlessSync.Interop.Ipc;
@@ -11,6 +12,8 @@ using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.ExceptionServices;
using System.Runtime.InteropServices;
namespace LightlessSync.PlayerData.Factories; namespace LightlessSync.PlayerData.Factories;
@@ -124,6 +127,9 @@ public class PlayerDataFactory
if (playerPointer == IntPtr.Zero) if (playerPointer == IntPtr.Zero)
return true; return true;
if (!IsPointerValid(playerPointer))
return true;
var character = (Character*)playerPointer; var character = (Character*)playerPointer;
if (character == null) if (character == null)
return true; return true;
@@ -132,9 +138,28 @@ public class PlayerDataFactory
if (gameObject == null) if (gameObject == null)
return true; return true;
if (!IsPointerValid((IntPtr)gameObject))
return true;
return gameObject->DrawObject == null; return gameObject->DrawObject == null;
} }
private static bool IsPointerValid(IntPtr ptr)
{
if (ptr == IntPtr.Zero)
return false;
try
{
_ = Marshal.ReadByte(ptr);
return true;
}
catch
{
return false;
}
}
private static bool IsCacheFresh(CacheEntry entry) private static bool IsCacheFresh(CacheEntry entry)
=> (DateTime.UtcNow - entry.CreatedUtc) <= _characterCacheTtl; => (DateTime.UtcNow - entry.CreatedUtc) <= _characterCacheTtl;
@@ -169,11 +194,6 @@ public class PlayerDataFactory
using var cts = new CancellationTokenSource(_hardBuildTimeout); using var cts = new CancellationTokenSource(_hardBuildTimeout);
var fragment = await CreateCharacterDataInternal(obj, cts.Token).ConfigureAwait(false); var fragment = await CreateCharacterDataInternal(obj, cts.Token).ConfigureAwait(false);
fragment.FileReplacements =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
var allowedExtensions = CacheMonitor.AllowedFileExtensions;
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
_characterBuildCache[key] = new CacheEntry(fragment, DateTime.UtcNow); _characterBuildCache[key] = new CacheEntry(fragment, DateTime.UtcNow);
PruneCharacterCacheIfNeeded(); PruneCharacterCacheIfNeeded();
@@ -219,10 +239,6 @@ public class PlayerDataFactory
.ConfigureAwait(false); .ConfigureAwait(false);
// get all remaining paths and resolve them // get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind);
var resolvedTransientPaths = transientPaths.Count == 0
? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
ct.ThrowIfCancellationRequested(); ct.ThrowIfCancellationRequested();
if (await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false)) if (await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false))
@@ -540,6 +556,11 @@ public class PlayerDataFactory
var hash = g.Key; var hash = g.Key;
var resolvedPath = g.Select(f => f.ResolvedPath).Distinct(StringComparer.OrdinalIgnoreCase);
var papPathSummary = string.Join(", ", resolvedPath);
if (papPathSummary.IsNullOrEmpty())
papPathSummary = "<unknown pap path>";
Dictionary<string, List<ushort>>? papIndices = null; Dictionary<string, List<ushort>>? papIndices = null;
await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false); await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
@@ -591,8 +612,8 @@ public class PlayerDataFactory
noValidationFailed++; noValidationFailed++;
_logger.LogWarning( _logger.LogWarning(
"Animation PAP hash {hash} is not compatible with local skeletons; dropping all mappings for this hash. Reason: {reason}", "Animation PAP is not compatible with local skeletons; dropping mappings for {papPath}. Reason: {reason}",
hash, papPathSummary,
reason); reason);
var removedGamePaths = fragment.FileReplacements var removedGamePaths = fragment.FileReplacements
@@ -672,7 +693,7 @@ public class PlayerDataFactory
list.Add(forwardPaths[i].ToLowerInvariant()); list.Add(forwardPaths[i].ToLowerInvariant());
else else
{ {
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()]; resolvedPaths[filePath] = [forwardPathsLower[i]];
} }
} }

View File

@@ -113,16 +113,16 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token) public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token)
{ {
while (await _dalamudUtil.RunOnFrameworkThread(() => while (await _dalamudUtil.RunOnFrameworkThread(() =>
{ {
EnsureLatestObjectState(); EnsureLatestObjectState();
if (CurrentDrawCondition != DrawCondition.None) return true; if (CurrentDrawCondition != DrawCondition.None) return true;
var gameObj = _dalamudUtil.CreateGameObject(Address); var gameObj = _dalamudUtil.CreateGameObject(Address);
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara) if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
{ {
act.Invoke(chara); act.Invoke(chara);
} }
return false; return false;
}).ConfigureAwait(false)) }).ConfigureAwait(false))
{ {
await Task.Delay(250, token).ConfigureAwait(false); await Task.Delay(250, token).ConfigureAwait(false);
} }
@@ -169,37 +169,36 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})"; return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
} }
protected override void Dispose(bool disposing) private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
{
base.Dispose(disposing);
Mediator.Publish(new GameObjectHandlerDestroyedMessage(this, _isOwnedObject)); private unsafe void CheckAndUpdateObject(bool allowPublish)
}
private unsafe void CheckAndUpdateObject()
{ {
var prevAddr = Address; var prevAddr = Address;
var prevDrawObj = DrawObjectAddress; var prevDrawObj = DrawObjectAddress;
string? nameString = null;
Address = _getAddress(); Address = _getAddress();
if (Address != IntPtr.Zero) if (Address != IntPtr.Zero)
{ {
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address; var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
var drawObjAddr = (IntPtr)gameObject->DrawObject; DrawObjectAddress = (IntPtr)gameObject->DrawObject;
DrawObjectAddress = drawObjAddr;
EntityId = gameObject->EntityId; EntityId = gameObject->EntityId;
CurrentDrawCondition = DrawCondition.None;
var chara = (Character*)Address;
nameString = chara->GameObject.NameString;
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
Name = nameString;
} }
else else
{ {
DrawObjectAddress = IntPtr.Zero; DrawObjectAddress = IntPtr.Zero;
EntityId = uint.MaxValue; EntityId = uint.MaxValue;
CurrentDrawCondition = DrawCondition.DrawObjectZero;
} }
CurrentDrawCondition = IsBeingDrawnUnsafe(); CurrentDrawCondition = IsBeingDrawnUnsafe();
if (_haltProcessing) return; if (_haltProcessing || !allowPublish) return;
bool drawObjDiff = DrawObjectAddress != prevDrawObj; bool drawObjDiff = DrawObjectAddress != prevDrawObj;
bool addrDiff = Address != prevAddr; bool addrDiff = Address != prevAddr;
@@ -207,16 +206,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero) if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
{ {
var chara = (Character*)Address; var chara = (Character*)Address;
var name = chara->GameObject.NameString; var drawObj = (DrawObject*)DrawObjectAddress;
bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal); var objType = drawObj->Object.GetObjectType();
if (nameChange) var isHuman = objType == ObjectType.CharacterBase
{ && ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
Name = name;
} nameString ??= ((Character*)Address)->GameObject.NameString;
var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
if (nameChange) Name = nameString;
bool equipDiff = false; bool equipDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase if (isHuman)
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{ {
var classJob = chara->CharacterData.ClassJob; var classJob = chara->CharacterData.ClassJob;
if (classJob != _classJob) if (classJob != _classJob)
@@ -226,7 +227,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
Mediator.Publish(new ClassJobChangedMessage(this)); Mediator.Publish(new ClassJobChangedMessage(this));
} }
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head); equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand); ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand); ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
@@ -251,12 +252,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
bool customizeDiff = false; bool customizeDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase if (isHuman)
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{ {
var gender = ((Human*)DrawObjectAddress)->Customize.Sex; var gender = ((Human*)drawObj)->Customize.Sex;
var raceId = ((Human*)DrawObjectAddress)->Customize.Race; var raceId = ((Human*)drawObj)->Customize.Race;
var tribeId = ((Human*)DrawObjectAddress)->Customize.Tribe; var tribeId = ((Human*)drawObj)->Customize.Tribe;
if (_isOwnedObject && ObjectKind == ObjectKind.Player if (_isOwnedObject && ObjectKind == ObjectKind.Player
&& (gender != Gender || raceId != RaceId || tribeId != TribeId)) && (gender != Gender || raceId != RaceId || tribeId != TribeId))
@@ -267,7 +267,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
TribeId = tribeId; TribeId = tribeId;
} }
customizeDiff = CompareAndUpdateCustomizeData(((Human*)DrawObjectAddress)->Customize.Data); customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
if (customizeDiff) if (customizeDiff)
Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff); Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
} }
@@ -356,12 +356,10 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
private void FrameworkUpdate() private void FrameworkUpdate()
{ {
if (!_delayedZoningTask?.IsCompleted ?? false) return;
try try
{ {
_performanceCollector.LogPerformance(this, $"CheckAndUpdateObject>{(_isOwnedObject ? "Self" : "Other")}+{ObjectKind}/{(string.IsNullOrEmpty(Name) ? "Unk" : Name)}" var zoningDelayActive = !(_delayedZoningTask?.IsCompleted ?? true);
+ $"+{Address.ToString("X")}", CheckAndUpdateObject); _performanceCollector.LogPerformance(this, $"CheckAndUpdateObject>{(_isOwnedObject ? "Self" : "Other")}+{ObjectKind}/{(string.IsNullOrEmpty(Name) ? "Unk" : Name)}", () => CheckAndUpdateObject(allowPublish: !zoningDelayActive));
} }
catch (Exception ex) catch (Exception ex)
{ {
@@ -462,6 +460,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
Logger.LogDebug("[{this}] Delay after zoning complete", this); Logger.LogDebug("[{this}] Delay after zoning complete", this);
_zoningCts.Dispose(); _zoningCts.Dispose();
} }
}); }, _zoningCts.Token);
} }
} }

View File

@@ -25,7 +25,6 @@ using Microsoft.Extensions.Logging;
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind; using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind; using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
using FileReplacementDataComparer = LightlessSync.PlayerData.Data.FileReplacementDataComparer; using FileReplacementDataComparer = LightlessSync.PlayerData.Data.FileReplacementDataComparer;
using LightlessSync.LightlessConfiguration;
namespace LightlessSync.PlayerData.Pairs; namespace LightlessSync.PlayerData.Pairs;
@@ -96,6 +95,9 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
private readonly Dictionary<ObjectKind, HashSet<PlayerChanges>> _pendingOwnedChanges = new(); private readonly Dictionary<ObjectKind, HashSet<PlayerChanges>> _pendingOwnedChanges = new();
private CancellationTokenSource? _ownedRetryCts; private CancellationTokenSource? _ownedRetryCts;
private Task _ownedRetryTask = Task.CompletedTask; private Task _ownedRetryTask = Task.CompletedTask;
private static readonly TimeSpan OwnedRetryInitialDelay = TimeSpan.FromSeconds(1); private static readonly TimeSpan OwnedRetryInitialDelay = TimeSpan.FromSeconds(1);
private static readonly TimeSpan OwnedRetryMaxDelay = TimeSpan.FromSeconds(10); private static readonly TimeSpan OwnedRetryMaxDelay = TimeSpan.FromSeconds(10);
private static readonly TimeSpan OwnedRetryStaleDataGrace = TimeSpan.FromMinutes(5); private static readonly TimeSpan OwnedRetryStaleDataGrace = TimeSpan.FromMinutes(5);
@@ -109,6 +111,9 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
}; };
private readonly ConcurrentDictionary<string, byte> _blockedPapHashes = new(StringComparer.OrdinalIgnoreCase); private readonly ConcurrentDictionary<string, byte> _blockedPapHashes = new(StringComparer.OrdinalIgnoreCase);
private AnimationValidationMode _lastAnimMode = (AnimationValidationMode)(-1);
private bool _lastAllowOneBasedShift;
private bool _lastAllowNeighborTolerance;
private readonly ConcurrentDictionary<string, byte> _dumpedRemoteSkeletonForHash = new(StringComparer.OrdinalIgnoreCase); private readonly ConcurrentDictionary<string, byte> _dumpedRemoteSkeletonForHash = new(StringComparer.OrdinalIgnoreCase);
private DateTime? _invisibleSinceUtc; private DateTime? _invisibleSinceUtc;
@@ -2455,6 +2460,8 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
try try
{ {
RefreshPapBlockCacheIfAnimSettingsChanged();
var replacementList = charaData.FileReplacements.SelectMany(k => k.Value.Where(v => string.IsNullOrEmpty(v.FileSwapPath))).ToList(); var replacementList = charaData.FileReplacements.SelectMany(k => k.Value.Where(v => string.IsNullOrEmpty(v.FileSwapPath))).ToList();
Parallel.ForEach(replacementList, new ParallelOptions() Parallel.ForEach(replacementList, new ParallelOptions()
{ {
@@ -2855,6 +2862,26 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
} }
} }
private void RefreshPapBlockCacheIfAnimSettingsChanged()
{
var cfg = _configService.Current;
if (cfg.AnimationValidationMode != _lastAnimMode
|| cfg.AnimationAllowOneBasedShift != _lastAllowOneBasedShift
|| cfg.AnimationAllowNeighborIndexTolerance != _lastAllowNeighborTolerance)
{
_lastAnimMode = cfg.AnimationValidationMode;
_lastAllowOneBasedShift = cfg.AnimationAllowOneBasedShift;
_lastAllowNeighborTolerance = cfg.AnimationAllowNeighborIndexTolerance;
_blockedPapHashes.Clear();
_dumpedRemoteSkeletonForHash.Clear();
Logger.LogDebug("{handler}: Cleared blocked PAP cache due to animation setting change (mode={mode}, shift={shift}, neigh={neigh})",
GetLogIdentifier(), _lastAnimMode, _lastAllowOneBasedShift, _lastAllowNeighborTolerance);
}
}
private static void SplitPapMappings( private static void SplitPapMappings(
Dictionary<(string GamePath, string? Hash), string> moddedPaths, Dictionary<(string GamePath, string? Hash), string> moddedPaths,
out Dictionary<(string GamePath, string? Hash), string> withoutPap, out Dictionary<(string GamePath, string? Hash), string> withoutPap,
@@ -2879,6 +2906,8 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
Dictionary<(string GamePath, string? Hash), string> papOnly, Dictionary<(string GamePath, string? Hash), string> papOnly,
CancellationToken token) CancellationToken token)
{ {
RefreshPapBlockCacheIfAnimSettingsChanged();
var mode = _configService.Current.AnimationValidationMode; var mode = _configService.Current.AnimationValidationMode;
var allowBasedShift = _configService.Current.AnimationAllowOneBasedShift; var allowBasedShift = _configService.Current.AnimationAllowOneBasedShift;
var allownNightIndex = _configService.Current.AnimationAllowNeighborIndexTolerance; var allownNightIndex = _configService.Current.AnimationAllowNeighborIndexTolerance;

View File

@@ -123,7 +123,6 @@ public sealed class Plugin : IDalamudPlugin
services.AddSingleton<HubFactory>(); services.AddSingleton<HubFactory>();
services.AddSingleton<FileUploadManager>(); services.AddSingleton<FileUploadManager>();
services.AddSingleton<FileTransferOrchestrator>(); services.AddSingleton<FileTransferOrchestrator>();
services.AddSingleton<FileDownloadDeduplicator>();
services.AddSingleton<LightlessPlugin>(); services.AddSingleton<LightlessPlugin>();
services.AddSingleton<LightlessProfileManager>(); services.AddSingleton<LightlessProfileManager>();
services.AddSingleton<TextureCompressionService>(); services.AddSingleton<TextureCompressionService>();

View File

@@ -666,7 +666,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
var location = new LocationInfo(); var location = new LocationInfo();
location.ServerId = _playerState.CurrentWorld.RowId; location.ServerId = _playerState.CurrentWorld.RowId;
location.InstanceId = UIState.Instance()->PublicInstance.InstanceId; location.InstanceId = UIState.Instance()->PublicInstance.InstanceId;
location.TerritoryId = _clientState.TerritoryType; location.TerritoryId = _clientState.TerritoryType;
location.MapId = _clientState.MapId; location.MapId = _clientState.MapId;
if (houseMan != null) if (houseMan != null)
@@ -699,13 +699,13 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
} }
return location; return location;
} }
public string LocationToString(LocationInfo location) public string LocationToString(LocationInfo location)
{ {
if (location.ServerId is 0 || location.TerritoryId is 0) return String.Empty; if (location.ServerId is 0 || location.TerritoryId is 0) return String.Empty;
var str = WorldData.Value[(ushort)location.ServerId]; var str = WorldData.Value[(ushort)location.ServerId];
if (ContentFinderData.Value.TryGetValue(location.TerritoryId , out var dutyName)) if (ContentFinderData.Value.TryGetValue(location.TerritoryId, out var dutyName))
{ {
str += $" - [In Duty]{dutyName}"; str += $" - [In Duty]{dutyName}";
} }
@@ -856,7 +856,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
var token = ct ?? CancellationToken.None; var token = ct ?? CancellationToken.None;
const int tick = 250; const int tick = 250;
const int initialSettle = 50; const int initialSettle = 50;
var sw = Stopwatch.StartNew(); var sw = Stopwatch.StartNew();
@@ -881,7 +881,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
{ {
// ignore // ignore
} }
catch (AccessViolationException ex) catch (Exception ex)
{ {
logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler); logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
} }
@@ -922,11 +922,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public string? GetWorldNameFromPlayerAddress(nint address) public string? GetWorldNameFromPlayerAddress(nint address)
{ {
if (address == nint.Zero) return null; if (address == nint.Zero) return null;
EnsureIsOnFramework(); EnsureIsOnFramework();
var playerCharacter = _objectTable.OfType<IPlayerCharacter>().FirstOrDefault(p => p.Address == address); var playerCharacter = _objectTable.OfType<IPlayerCharacter>().FirstOrDefault(p => p.Address == address);
if (playerCharacter == null) return null; if (playerCharacter == null) return null;
var worldId = (ushort)playerCharacter.HomeWorld.RowId; var worldId = (ushort)playerCharacter.HomeWorld.RowId;
return WorldData.Value.TryGetValue(worldId, out var worldName) ? worldName : null; return WorldData.Value.TryGetValue(worldId, out var worldName) ? worldName : null;
} }
@@ -953,37 +953,87 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}); });
} }
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool IsBadReadPtr(IntPtr ptr, UIntPtr size);
private static bool IsValidPointer(nint ptr, int size = 8)
{
if (ptr == nint.Zero)
return false;
try
{
if (!Util.IsWine())
{
return !IsBadReadPtr(ptr, (UIntPtr)size);
}
return ptr != nint.Zero && (ptr % IntPtr.Size) == 0;
}
catch
{
return false;
}
}
private unsafe void CheckCharacterForDrawing(nint address, string characterName) private unsafe void CheckCharacterForDrawing(nint address, string characterName)
{ {
if (address == nint.Zero)
return;
if (!IsValidPointer(address))
{
_logger.LogDebug("Invalid pointer for character {name} at {addr}", characterName, address.ToString("X"));
return;
}
var gameObj = (GameObject*)address; var gameObj = (GameObject*)address;
if (gameObj == null)
return;
if (!_objectTable.Any(o => o?.Address == address))
{
_logger.LogDebug("Character {name} at {addr} no longer in object table", characterName, address.ToString("X"));
return;
}
if (gameObj->ObjectKind == 0)
return;
var drawObj = gameObj->DrawObject; var drawObj = gameObj->DrawObject;
bool isDrawing = false; bool isDrawing = false;
bool isDrawingChanged = false; bool isDrawingChanged = false;
if ((nint)drawObj != IntPtr.Zero)
if ((nint)drawObj != IntPtr.Zero && IsValidPointer((nint)drawObj))
{ {
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000; isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
if (!isDrawing) if (!isDrawing)
{ {
isDrawing = ((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0; var charBase = (CharacterBase*)drawObj;
if (!isDrawing) if (charBase != null && IsValidPointer((nint)charBase))
{ {
isDrawing = ((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0; isDrawing = charBase->HasModelInSlotLoaded != 0;
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal) if (!isDrawing)
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
{ {
_lastGlobalBlockPlayer = characterName; isDrawing = charBase->HasModelFilesInSlotLoaded != 0;
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded"; if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
isDrawingChanged = true; && !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
isDrawingChanged = true;
}
} }
} else
else
{
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
{ {
_lastGlobalBlockPlayer = characterName; if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
_lastGlobalBlockReason = "HasModelInSlotLoaded"; && !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
isDrawingChanged = true; {
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelInSlotLoaded";
isDrawingChanged = true;
}
} }
} }
} }
@@ -1014,6 +1064,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
private unsafe void FrameworkOnUpdateInternal() private unsafe void FrameworkOnUpdateInternal()
{ {
if (!_clientState.IsLoggedIn || _objectTable.LocalPlayer == null)
{
return;
}
if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty]) if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
{ {
return; return;
@@ -1033,12 +1088,17 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
} }
var playerDescriptors = _actorObjectService.PlayerDescriptors; var playerDescriptors = _actorObjectService.PlayerDescriptors;
for (var i = 0; i < playerDescriptors.Count; i++) var descriptorCount = playerDescriptors.Count;
for (var i = 0; i < descriptorCount; i++)
{ {
if (i >= playerDescriptors.Count)
break;
var actor = playerDescriptors[i]; var actor = playerDescriptors[i];
var playerAddress = actor.Address; var playerAddress = actor.Address;
if (playerAddress == nint.Zero) if (playerAddress == nint.Zero || !IsValidPointer(playerAddress))
continue; continue;
if (actor.ObjectIndex >= 200) if (actor.ObjectIndex >= 200)
@@ -1052,17 +1112,16 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
if (!IsAnythingDrawing) if (!IsAnythingDrawing)
{ {
var gameObj = (GameObject*)playerAddress; if (!_objectTable.Any(o => o?.Address == playerAddress))
var currentName = gameObj != null ? gameObj->NameString ?? string.Empty : string.Empty; {
var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName; continue;
CheckCharacterForDrawing(playerAddress, charaName); }
CheckCharacterForDrawing(playerAddress, actor.Name);
if (IsAnythingDrawing) if (IsAnythingDrawing)
break; break;
} }
else
{
break;
}
} }
}); });
@@ -1131,7 +1190,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}); });
// Cutscene // Cutscene
HandleStateTransition(() => IsInCutscene,v => IsInCutscene = v, shouldBeInCutscene, "Cutscene", HandleStateTransition(() => IsInCutscene, v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
onEnter: () => onEnter: () =>
{ {
Mediator.Publish(new CutsceneStartMessage()); Mediator.Publish(new CutsceneStartMessage());
@@ -1174,7 +1233,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new ZoneSwitchEndMessage()); Mediator.Publish(new ZoneSwitchEndMessage());
Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas))); Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas)));
} }
//Map //Map
if (!_sentBetweenAreas) if (!_sentBetweenAreas)
{ {
@@ -1185,7 +1244,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new MapChangedMessage(mapid)); Mediator.Publish(new MapChangedMessage(mapid));
} }
} }
var localPlayer = _objectTable.LocalPlayer; var localPlayer = _objectTable.LocalPlayer;
if (localPlayer != null) if (localPlayer != null)
@@ -1271,4 +1330,4 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
onExit(); onExit();
} }
} }
} }

View File

@@ -52,12 +52,8 @@ public class CompactUi : WindowMediatorSubscriberBase
private readonly LightlessConfigService _configService; private readonly LightlessConfigService _configService;
private readonly LightlessMediator _lightlessMediator; private readonly LightlessMediator _lightlessMediator;
private readonly PairLedger _pairLedger; private readonly PairLedger _pairLedger;
private readonly ConcurrentDictionary<GameObjectHandler, IReadOnlyDictionary<string, FileDownloadStatus>> _currentDownloads = new();
private readonly DrawEntityFactory _drawEntityFactory;
private readonly FileUploadManager _fileTransferManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfig; private readonly PlayerPerformanceConfigService _playerPerformanceConfig;
private readonly PairUiService _pairUiService; private readonly PairUiService _pairUiService;
private readonly PlayerPerformanceConfigService _playerPerformanceConfig;
private readonly ServerConfigurationManager _serverManager; private readonly ServerConfigurationManager _serverManager;
private readonly TagHandler _tagHandler; private readonly TagHandler _tagHandler;
private readonly UiSharedService _uiSharedService; private readonly UiSharedService _uiSharedService;
@@ -171,9 +167,12 @@ public class CompactUi : WindowMediatorSubscriberBase
Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) => IsOpen = false); Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) => IsOpen = false);
Mediator.Subscribe<CutsceneStartMessage>(this, (_) => UiSharedService_GposeStart()); Mediator.Subscribe<CutsceneStartMessage>(this, (_) => UiSharedService_GposeStart());
Mediator.Subscribe<CutsceneEndMessage>(this, (_) => UiSharedService_GposeEnd()); Mediator.Subscribe<CutsceneEndMessage>(this, (_) => UiSharedService_GposeEnd());
Mediator.Subscribe<DownloadStartedMessage>(this, (msg) => _currentDownloads[msg.DownloadId] = msg.DownloadStatus); Mediator.Subscribe<DownloadStartedMessage>(this, msg =>
{
_currentDownloads[msg.DownloadId] = new Dictionary<string, FileDownloadStatus>(msg.DownloadStatus, StringComparer.Ordinal);
});
Mediator.Subscribe<DownloadFinishedMessage>(this, (msg) => _currentDownloads.TryRemove(msg.DownloadId, out _)); Mediator.Subscribe<DownloadFinishedMessage>(this, (msg) => _currentDownloads.TryRemove(msg.DownloadId, out _));
Mediator.Subscribe<RefreshUiMessage>(this, (msg) => _drawFolders = DrawFolders.ToList()); Mediator.Subscribe<RefreshUiMessage>(this, (msg) => _drawFolders = [.. DrawFolders]);
_characterAnalyzer = characterAnalyzer; _characterAnalyzer = characterAnalyzer;
_playerPerformanceConfig = playerPerformanceConfig; _playerPerformanceConfig = playerPerformanceConfig;

View File

@@ -65,12 +65,14 @@ public class DownloadUi : WindowMediatorSubscriberBase
IsOpen = true; IsOpen = true;
Mediator.Subscribe<DownloadStartedMessage>(this, (msg) => Mediator.Subscribe<DownloadStartedMessage>(this, msg =>
{ {
_currentDownloads[msg.DownloadId] = msg.DownloadStatus; _currentDownloads[msg.DownloadId] = msg.DownloadStatus;
// Capture initial totals when download starts
var totalFiles = msg.DownloadStatus.Values.Sum(s => s.TotalFiles); var snap = msg.DownloadStatus.ToArray();
var totalBytes = msg.DownloadStatus.Values.Sum(s => s.TotalBytes); var totalFiles = snap.Sum(kv => kv.Value?.TotalFiles ?? 0);
var totalBytes = snap.Sum(kv => kv.Value?.TotalBytes ?? 0);
_downloadInitialTotals[msg.DownloadId] = (totalFiles, totalBytes); _downloadInitialTotals[msg.DownloadId] = (totalFiles, totalBytes);
_notificationDismissed = false; _notificationDismissed = false;
}); });
@@ -79,7 +81,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
_currentDownloads.TryRemove(msg.DownloadId, out _); _currentDownloads.TryRemove(msg.DownloadId, out _);
// Dismiss notification if all downloads are complete // Dismiss notification if all downloads are complete
if (!_currentDownloads.Any() && !_notificationDismissed) if (_currentDownloads.IsEmpty && !_notificationDismissed)
{ {
Mediator.Publish(new LightlessNotificationDismissMessage("pair_download_progress")); Mediator.Publish(new LightlessNotificationDismissMessage("pair_download_progress"));
_notificationDismissed = true; _notificationDismissed = true;
@@ -474,7 +476,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
totalBytes += playerTotalBytes; totalBytes += playerTotalBytes;
transferredBytes += playerTransferredBytes; transferredBytes += playerTransferredBytes;
// per-player W/Q/P/D // per-player W/Q/P/D/C
var playerDlSlot = 0; var playerDlSlot = 0;
var playerDlQueue = 0; var playerDlQueue = 0;
var playerDlProg = 0; var playerDlProg = 0;
@@ -487,6 +489,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
switch (fileStatus.DownloadStatus) switch (fileStatus.DownloadStatus)
{ {
case DownloadStatus.Initializing: case DownloadStatus.Initializing:
case DownloadStatus.WaitingForQueue:
playerDlQueue++; playerDlQueue++;
totalDlQueue++; totalDlQueue++;
break; break;
@@ -494,10 +497,6 @@ public class DownloadUi : WindowMediatorSubscriberBase
playerDlSlot++; playerDlSlot++;
totalDlSlot++; totalDlSlot++;
break; break;
case DownloadStatus.WaitingForQueue:
playerDlQueue++;
totalDlQueue++;
break;
case DownloadStatus.Downloading: case DownloadStatus.Downloading:
playerDlProg++; playerDlProg++;
totalDlProg++; totalDlProg++;
@@ -550,11 +549,6 @@ public class DownloadUi : WindowMediatorSubscriberBase
if (totalFiles == 0 || totalBytes == 0) if (totalFiles == 0 || totalBytes == 0)
return; return;
// max speed for per-player bar scale (clamped)
double maxSpeed = perPlayer.Count > 0 ? perPlayer.Max(p => p.SpeedBytesPerSecond) : 0;
if (maxSpeed <= 0)
maxSpeed = 1;
var drawList = ImGui.GetBackgroundDrawList(); var drawList = ImGui.GetBackgroundDrawList();
var windowPos = ImGui.GetWindowPos(); var windowPos = ImGui.GetWindowPos();

View File

@@ -504,7 +504,7 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
&& decompressed.LongLength != expectedRawSize) && decompressed.LongLength != expectedRawSize)
{ {
await _fileCompactor.WriteAllBytesAsync(filePath, Array.Empty<byte>(), ct).ConfigureAwait(false); await _fileCompactor.WriteAllBytesAsync(filePath, Array.Empty<byte>(), ct).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale); PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
continue; continue;
} }
@@ -526,7 +526,7 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
// write to file without compacting during download // write to file without compacting during download
await File.WriteAllBytesAsync(filePath, decompressed, ct).ConfigureAwait(false); await File.WriteAllBytesAsync(filePath, decompressed, ct).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale); PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
}, ct).ConfigureAwait(false); }, ct).ConfigureAwait(false);
} }
finally finally