Compare commits

...

24 Commits

Author SHA1 Message Date
cake
699535b68b Last commit for this. will stop 2026-01-17 22:31:50 +01:00
cake
828705cbfb Added documentation, support of log out and log on added. 2026-01-16 17:16:29 +01:00
cake
d8b4122ec3 Removed unsafe handling of game object and owned object 2026-01-16 15:54:38 +01:00
cake
f6a5c85c2d Added debug information regarding minions 2026-01-15 06:11:07 +01:00
cake
9fcbd68ca2 Removel warm reload start 2026-01-14 01:09:08 +01:00
cake
73dee6d9a5 Added seperate collections for other states, moved clean up of penumbra collection out of config. Safe read of ptr on process, fixed notfications on popup and notifications with flags. 2026-01-13 17:45:32 +01:00
Tsubasahane
4502cadaeb Fix lumina offset for WorldSheet 2026-01-12 13:58:23 +08:00
7f33b6a4ce Fixed missing symbol
"@" was missing for the LightlessClient.zip
2026-01-09 06:11:08 +00:00
61f584f059 Merge pull request 'ci-cd-rework' (#137) from ci-cd-rework into 2.0.3
Reviewed-on: #137
Reviewed-by: defnotken <defnotken@noreply.git.lightless-sync.org>
2026-01-09 05:58:21 +00:00
95d286f990 Yeet 2026-01-08 20:35:15 +00:00
choco
42d6a19db1 syncshell list cleanup 2026-01-07 01:08:28 +01:00
choco
05f7d256d7 syncshell join modal to overlay, which doesnt prevent game interaction 2026-01-07 00:54:50 +01:00
cake
058ba504cb Updated text of options 2026-01-06 15:10:15 +01:00
cake
19966f3828 Default to unsafe 2026-01-06 15:06:21 +01:00
cake
d8b9e9cf19 Splitting havok tasks. 2026-01-06 14:27:01 +01:00
cake
ad34d88336 Merged I18N and latest 2.0.3 changes 2026-01-06 13:54:04 +01:00
9167bb1afd i18n init (#135)
shouldnt break anything?

Co-authored-by: Tsubasahane <wozaiha@gmail.com>
Reviewed-on: #135
Co-authored-by: Tsubasa <tsubasa@noreply.git.lightless-sync.org>
Co-committed-by: Tsubasa <tsubasa@noreply.git.lightless-sync.org>
2026-01-06 12:51:29 +00:00
cake
5161c6bad3 Attempt fix on crash. 2026-01-06 13:50:58 +01:00
defnotken
ce28799db3 More checks for animations and bones. 2026-01-05 20:46:14 -06:00
defnotken
9b9010ab8e Defenses? 2026-01-05 18:57:18 -06:00
cake
032201ed9e Changed logging, last change of gameobject 2026-01-06 00:31:08 +01:00
cake
775b128cf3 Removal of parameter 2026-01-06 00:23:24 +01:00
cake
4bb8db8c03 Game object handler changes. 2026-01-06 00:22:22 +01:00
defnotken
f307c65c66 check nulls remove redundant catches. 2026-01-05 17:19:31 -06:00
46 changed files with 3863 additions and 1676 deletions

View File

@@ -9,7 +9,8 @@ env:
DOTNET_VERSION: |
10.x.x
9.x.x
DOTNET_CLI_TELEMETRY_OPTOUT: true
jobs:
tag-and-release:
runs-on: ubuntu-22.04
@@ -32,16 +33,14 @@ jobs:
- name: Download Dalamud
run: |
cd /
mkdir -p root/.xlcore/dalamud/Hooks/dev
mkdir -p ~/.xlcore/dalamud/Hooks/dev
curl -O https://goatcorp.github.io/dalamud-distrib/stg/latest.zip
unzip latest.zip -d /root/.xlcore/dalamud/Hooks/dev
unzip latest.zip -d ~/.xlcore/dalamud/Hooks/dev
- name: Lets Build Lightless!
run: |
dotnet restore
dotnet build --configuration Release --no-restore
dotnet publish --configuration Release --no-build
dotnet publish --configuration Release
mv LightlessSync/bin/x64/Release/LightlessSync/latest.zip LightlessClient.zip
- name: Get version
id: package_version
@@ -53,19 +52,6 @@ jobs:
run: |
echo "Version: ${{ steps.package_version.outputs.version }}"
- name: Prepare Lightless Client
run: |
PUBLISH_PATH="/workspace/Lightless-Sync/LightlessClient/LightlessSync/bin/x64/Release/publish/"
if [ -d "$PUBLISH_PATH" ]; then
rm -rf "$PUBLISH_PATH"
echo "Removed $PUBLISH_PATH"
else
echo "$PUBLISH_PATH does not exist, nothing to remove."
fi
mkdir -p output
(cd /workspace/Lightless-Sync/LightlessClient/LightlessSync/bin/x64/Release/ && zip -r $OLDPWD/output/LightlessClient.zip *)
- name: Create Git tag if not exists (master)
if: github.ref == 'refs/heads/master'
run: |
@@ -162,14 +148,7 @@ jobs:
echo "release_id=$release_id"
echo "release_id=$release_id" >> $GITHUB_OUTPUT || echo "::set-output name=release_id::$release_id"
echo "RELEASE_ID=$release_id" >> $GITHUB_ENV
- name: Check asset exists
run: |
if [ ! -f output/LightlessClient.zip ]; then
echo "output/LightlessClient.zip does not exist!"
exit 1
fi
- name: Upload Assets to release
env:
RELEASE_ID: ${{ env.RELEASE_ID }}
@@ -177,7 +156,7 @@ jobs:
echo "Uploading to release ID: $RELEASE_ID"
curl --fail-with-body -s -X POST \
-H "Authorization: token ${{ secrets.GITEA_TOKEN }}" \
-F "attachment=@output/LightlessClient.zip" \
-F "attachment=@LightlessClient.zip" \
"https://git.lightless-sync.org/api/v1/repos/${GITHUB_REPOSITORY}/releases/$RELEASE_ID/assets"
- name: Clone plugin hosting repo
@@ -186,7 +165,7 @@ jobs:
cd LightlessSyncRepo
git clone https://git.lightless-sync.org/${{ gitea.repository_owner }}/LightlessSync.git
env:
GIT_TERMINAL_PROMPT: 0
GIT_TERMINAL_PROMPT: 0
- name: Update plogonmaster.json with version (master)
if: github.ref == 'refs/heads/master'
@@ -282,8 +261,8 @@ jobs:
- name: Commit and push to LightlessSync
run: |
cd LightlessSyncRepo/LightlessSync
git config user.name "github-actions"
git config user.email "github-actions@github.com"
git config user.name "Gitea-Automation"
git config user.email "aaa@aaaaaaa.aaa"
git add .
git diff-index --quiet HEAD || git commit -m "Update ${{ env.PLUGIN_NAME }} to ${{ steps.package_version.outputs.version }}"
git push https://x-access-token:${{ secrets.AUTOMATION_TOKEN }}@git.lightless-sync.org/${{ gitea.repository_owner }}/LightlessSync.git HEAD:main

View File

@@ -21,6 +21,7 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
private long _currentFileProgress = 0;
private CancellationTokenSource _scanCancellationTokenSource = new();
private readonly CancellationTokenSource _periodicCalculationTokenSource = new();
private readonly SemaphoreSlim _dbGate = new(1, 1);
public static readonly IImmutableList<string> AllowedFileExtensions = [".mdl", ".tex", ".mtrl", ".tmb", ".pap", ".avfx", ".atex", ".sklb", ".eid", ".phyb", ".pbd", ".scd", ".skp", ".shpk", ".kdb"];
private static readonly HashSet<string> AllowedFileExtensionSet = new(AllowedFileExtensions, StringComparer.OrdinalIgnoreCase);
@@ -68,6 +69,9 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
{
Logger.LogInformation("Starting Periodic Storage Directory Calculation Task");
var token = _periodicCalculationTokenSource.Token;
while (IsHalted() && !token.IsCancellationRequested)
await Task.Delay(TimeSpan.FromSeconds(5), token).ConfigureAwait(false);
while (!token.IsCancellationRequested)
{
try
@@ -91,6 +95,9 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
public long CurrentFileProgress => _currentFileProgress;
public long FileCacheSize { get; set; }
public long FileCacheDriveFree { get; set; }
private int _haltCount;
private bool IsHalted() => Volatile.Read(ref _haltCount) > 0;
public ConcurrentDictionary<string, int> HaltScanLocks { get; set; } = new(StringComparer.Ordinal);
public bool IsScanRunning => CurrentFileProgress > 0 || TotalFiles > 0;
public long TotalFiles { get; private set; }
@@ -98,14 +105,36 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
public void HaltScan(string source)
{
if (!HaltScanLocks.ContainsKey(source)) HaltScanLocks[source] = 0;
HaltScanLocks[source]++;
HaltScanLocks.AddOrUpdate(source, 1, (_, v) => v + 1);
Interlocked.Increment(ref _haltCount);
}
record WatcherChange(WatcherChangeTypes ChangeType, string? OldPath = null);
private readonly record struct CacheEvictionCandidate(string FullPath, long Size, DateTime LastAccessTime);
private readonly Dictionary<string, WatcherChange> _watcherChanges = new(StringComparer.OrdinalIgnoreCase);
private readonly Dictionary<string, WatcherChange> _lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
private readonly object _penumbraGate = new();
private Dictionary<string, WatcherChange> _watcherChanges = new(StringComparer.OrdinalIgnoreCase);
private readonly object _lightlessGate = new();
private Dictionary<string, WatcherChange> _lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
private Dictionary<string, WatcherChange> DrainPenumbraChanges()
{
lock (_penumbraGate)
{
var snapshot = _watcherChanges;
_watcherChanges = new(StringComparer.OrdinalIgnoreCase);
return snapshot;
}
}
private Dictionary<string, WatcherChange> DrainLightlessChanges()
{
lock (_lightlessGate)
{
var snapshot = _lightlessChanges;
_lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
return snapshot;
}
}
public void StopMonitoring()
{
@@ -168,7 +197,7 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
if (!HasAllowedExtension(e.FullPath)) return;
lock (_watcherChanges)
lock (_lightlessChanges)
{
_lightlessChanges[e.FullPath] = new(e.ChangeType);
}
@@ -279,67 +308,58 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
private async Task LightlessWatcherExecution()
{
_lightlessFswCts = _lightlessFswCts.CancelRecreate();
_lightlessFswCts = _lightlessFswCts.CancelRecreate();
var token = _lightlessFswCts.Token;
var delay = TimeSpan.FromSeconds(5);
Dictionary<string, WatcherChange> changes;
lock (_lightlessChanges)
changes = _lightlessChanges.ToDictionary(t => t.Key, t => t.Value, StringComparer.Ordinal);
try
{
do
{
await Task.Delay(delay, token).ConfigureAwait(false);
} while (HaltScanLocks.Any(f => f.Value > 0));
}
catch (TaskCanceledException)
{
return;
await Task.Delay(TimeSpan.FromSeconds(10), token).ConfigureAwait(false);
while (IsHalted() && !token.IsCancellationRequested)
await Task.Delay(250, token).ConfigureAwait(false);
}
catch (TaskCanceledException) { return; }
lock (_lightlessChanges)
{
foreach (var key in changes.Keys)
{
_lightlessChanges.Remove(key);
}
}
HandleChanges(changes);
var changes = DrainLightlessChanges();
if (changes.Count > 0)
_ = HandleChangesAsync(changes, token);
}
private void HandleChanges(Dictionary<string, WatcherChange> changes)
private async Task HandleChangesAsync(Dictionary<string, WatcherChange> changes, CancellationToken token)
{
lock (_fileDbManager)
await _dbGate.WaitAsync(token).ConfigureAwait(false);
try
{
var deletedEntries = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Deleted).Select(c => c.Key);
var renamedEntries = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Renamed);
var remainingEntries = changes.Where(c => c.Value.ChangeType != WatcherChangeTypes.Deleted).Select(c => c.Key);
var deleted = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Deleted).Select(c => c.Key);
var renamed = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Renamed);
var remaining = changes.Where(c => c.Value.ChangeType != WatcherChangeTypes.Deleted).Select(c => c.Key);
foreach (var entry in deletedEntries)
foreach (var entry in deleted)
{
Logger.LogDebug("FSW Change: Deletion - {val}", entry);
}
foreach (var entry in renamedEntries)
foreach (var entry in renamed)
{
Logger.LogDebug("FSW Change: Renamed - {oldVal} => {val}", entry.Value.OldPath, entry.Key);
}
foreach (var entry in remainingEntries)
foreach (var entry in remaining)
{
Logger.LogDebug("FSW Change: Creation or Change - {val}", entry);
}
var allChanges = deletedEntries
.Concat(renamedEntries.Select(c => c.Value.OldPath!))
.Concat(renamedEntries.Select(c => c.Key))
.Concat(remainingEntries)
var allChanges = deleted
.Concat(renamed.Select(c => c.Value.OldPath!))
.Concat(renamed.Select(c => c.Key))
.Concat(remaining)
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToArray();
_ = _fileDbManager.GetFileCachesByPaths(allChanges);
_fileDbManager.WriteOutFullCsv();
await _fileDbManager.WriteOutFullCsvAsync(token).ConfigureAwait(false);
}
finally
{
_dbGate.Release();
}
}
@@ -347,77 +367,97 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
{
_penumbraFswCts = _penumbraFswCts.CancelRecreate();
var token = _penumbraFswCts.Token;
Dictionary<string, WatcherChange> changes;
lock (_watcherChanges)
changes = _watcherChanges.ToDictionary(t => t.Key, t => t.Value, StringComparer.Ordinal);
var delay = TimeSpan.FromSeconds(10);
try
{
do
{
await Task.Delay(delay, token).ConfigureAwait(false);
} while (HaltScanLocks.Any(f => f.Value > 0));
}
catch (TaskCanceledException)
{
return;
await Task.Delay(TimeSpan.FromSeconds(10), token).ConfigureAwait(false);
while (IsHalted() && !token.IsCancellationRequested)
await Task.Delay(250, token).ConfigureAwait(false);
}
catch (TaskCanceledException) { return; }
lock (_watcherChanges)
{
foreach (var key in changes.Keys)
{
_watcherChanges.Remove(key);
}
}
HandleChanges(changes);
var changes = DrainPenumbraChanges();
if (changes.Count > 0)
_ = HandleChangesAsync(changes, token);
}
public void InvokeScan()
{
TotalFiles = 0;
_currentFileProgress = 0;
TotalFilesStorage = 0;
Interlocked.Exchange(ref _currentFileProgress, 0);
_scanCancellationTokenSource = _scanCancellationTokenSource?.CancelRecreate() ?? new CancellationTokenSource();
var token = _scanCancellationTokenSource.Token;
_ = Task.Run(async () =>
{
Logger.LogDebug("Starting Full File Scan");
TotalFiles = 0;
_currentFileProgress = 0;
while (_dalamudUtil.IsOnFrameworkThread)
{
Logger.LogWarning("Scanner is on framework, waiting for leaving thread before continuing");
await Task.Delay(250, token).ConfigureAwait(false);
}
TaskCompletionSource scanTcs = new(TaskCreationOptions.RunContinuationsAsynchronously);
Thread scanThread = new(() =>
try
{
try
Logger.LogDebug("Starting Full File Scan");
while (IsHalted() && !token.IsCancellationRequested)
{
_performanceCollector.LogPerformance(this, $"FullFileScan", () => FullFileScan(token));
Logger.LogDebug("Scan is halted, waiting...");
await Task.Delay(250, token).ConfigureAwait(false);
}
catch (Exception ex)
var scanThread = new Thread(() =>
{
Logger.LogError(ex, "Error during Full File Scan");
}
})
{
Priority = ThreadPriority.Lowest,
IsBackground = true
};
scanThread.Start();
while (scanThread.IsAlive)
{
await Task.Delay(250, token).ConfigureAwait(false);
try
{
token.ThrowIfCancellationRequested();
_performanceCollector.LogPerformance(this, $"FullFileScan",
() => FullFileScan(token));
scanTcs.TrySetResult();
}
catch (OperationCanceledException)
{
scanTcs.TrySetCanceled(token);
}
catch (Exception ex)
{
Logger.LogError(ex, "Error during Full File Scan");
scanTcs.TrySetException(ex);
}
})
{
Priority = ThreadPriority.Lowest,
IsBackground = true,
Name = "LightlessSync.FullFileScan"
};
scanThread.Start();
using var _ = token.Register(() => scanTcs.TrySetCanceled(token));
await scanTcs.Task.ConfigureAwait(false);
}
catch (TaskCanceledException)
{
Logger.LogInformation("Full File Scan was canceled.");
}
catch (Exception ex)
{
Logger.LogError(ex, "Unexpected error in InvokeScan task");
}
finally
{
TotalFiles = 0;
TotalFilesStorage = 0;
Interlocked.Exchange(ref _currentFileProgress, 0);
}
TotalFiles = 0;
_currentFileProgress = 0;
}, token);
}
public void RecalculateFileCacheSize(CancellationToken token)
{
if (IsHalted()) return;
if (string.IsNullOrEmpty(_configService.Current.CacheFolder) ||
!Directory.Exists(_configService.Current.CacheFolder))
{
@@ -594,10 +634,20 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
public void ResumeScan(string source)
{
if (!HaltScanLocks.ContainsKey(source)) HaltScanLocks[source] = 0;
int delta = 0;
HaltScanLocks[source]--;
if (HaltScanLocks[source] < 0) HaltScanLocks[source] = 0;
HaltScanLocks.AddOrUpdate(source,
addValueFactory: _ => 0,
updateValueFactory: (_, v) =>
{
ArgumentException.ThrowIfNullOrEmpty(_);
if (v <= 0) return 0;
delta = 1;
return v - 1;
});
if (delta == 1)
Interlocked.Decrement(ref _haltCount);
}
protected override void Dispose(bool disposing)
@@ -621,201 +671,81 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
private void FullFileScan(CancellationToken ct)
{
TotalFiles = 1;
_currentFileProgress = 0;
var penumbraDir = _ipcManager.Penumbra.ModDirectory;
bool penDirExists = true;
bool cacheDirExists = true;
var cacheFolder = _configService.Current.CacheFolder;
if (string.IsNullOrEmpty(penumbraDir) || !Directory.Exists(penumbraDir))
{
penDirExists = false;
Logger.LogWarning("Penumbra directory is not set or does not exist.");
return;
}
if (string.IsNullOrEmpty(_configService.Current.CacheFolder) || !Directory.Exists(_configService.Current.CacheFolder))
if (string.IsNullOrEmpty(cacheFolder) || !Directory.Exists(cacheFolder))
{
cacheDirExists = false;
Logger.LogWarning("Lightless Cache directory is not set or does not exist.");
}
if (!penDirExists || !cacheDirExists)
{
return;
}
var previousThreadPriority = Thread.CurrentThread.Priority;
var prevPriority = Thread.CurrentThread.Priority;
Thread.CurrentThread.Priority = ThreadPriority.Lowest;
Logger.LogDebug("Getting files from {penumbra} and {storage}", penumbraDir, _configService.Current.CacheFolder);
Dictionary<string, string[]> penumbraFiles = new(StringComparer.Ordinal);
foreach (var folder in Directory.EnumerateDirectories(penumbraDir!))
try
{
try
Logger.LogDebug("Getting files from {penumbra} and {storage}", penumbraDir, cacheFolder);
var onDiskPaths = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
static bool IsExcludedPenumbraPath(string path)
=> path.Contains(@"\bg\", StringComparison.OrdinalIgnoreCase)
|| path.Contains(@"\bgcommon\", StringComparison.OrdinalIgnoreCase)
|| path.Contains(@"\ui\", StringComparison.OrdinalIgnoreCase);
foreach (var folder in Directory.EnumerateDirectories(penumbraDir))
{
penumbraFiles[folder] =
[
.. Directory.GetFiles(folder, "*.*", SearchOption.AllDirectories)
.AsParallel()
.Where(f => HasAllowedExtension(f)
&& !f.Contains(@"\bg\", StringComparison.OrdinalIgnoreCase)
&& !f.Contains(@"\bgcommon\", StringComparison.OrdinalIgnoreCase)
&& !f.Contains(@"\ui\", StringComparison.OrdinalIgnoreCase)),
];
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Could not enumerate path {path}", folder);
}
Thread.Sleep(50);
if (ct.IsCancellationRequested) return;
}
ct.ThrowIfCancellationRequested();
var allCacheFiles = Directory.GetFiles(_configService.Current.CacheFolder, "*.*", SearchOption.TopDirectoryOnly)
.AsParallel()
.Where(f =>
{
var val = f.Split('\\')[^1];
return val.Length == 40 || (val.Split('.').FirstOrDefault()?.Length ?? 0) == 40;
});
if (ct.IsCancellationRequested) return;
var allScannedFiles = (penumbraFiles.SelectMany(k => k.Value))
.Concat(allCacheFiles)
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToDictionary(t => t.ToLowerInvariant(), t => false, StringComparer.OrdinalIgnoreCase);
TotalFiles = allScannedFiles.Count;
Thread.CurrentThread.Priority = previousThreadPriority;
Thread.Sleep(TimeSpan.FromSeconds(2));
if (ct.IsCancellationRequested) return;
// scan files from database
var threadCount = Math.Clamp((int)(Environment.ProcessorCount / 2.0f), 2, 8);
List<FileCacheEntity> entitiesToRemove = [];
List<FileCacheEntity> entitiesToUpdate = [];
Lock sync = new();
Thread[] workerThreads = new Thread[threadCount];
ConcurrentQueue<FileCacheEntity> fileCaches = new(_fileDbManager.GetAllFileCaches());
TotalFilesStorage = fileCaches.Count;
for (int i = 0; i < threadCount; i++)
{
Logger.LogTrace("Creating Thread {i}", i);
workerThreads[i] = new((tcounter) =>
{
var threadNr = (int)tcounter!;
Logger.LogTrace("Spawning Worker Thread {i}", threadNr);
while (!ct.IsCancellationRequested && fileCaches.TryDequeue(out var workload))
try
{
try
foreach (var file in Directory.EnumerateFiles(folder, "*.*", SearchOption.AllDirectories))
{
if (ct.IsCancellationRequested) return;
ct.ThrowIfCancellationRequested();
if (!_ipcManager.Penumbra.APIAvailable)
{
Logger.LogWarning("Penumbra not available");
return;
}
if (!HasAllowedExtension(file)) continue;
if (IsExcludedPenumbraPath(file)) continue;
var validatedCacheResult = _fileDbManager.ValidateFileCacheEntity(workload);
if (validatedCacheResult.State != FileState.RequireDeletion)
{
lock (sync) { allScannedFiles[validatedCacheResult.FileCache.ResolvedFilepath] = true; }
}
if (validatedCacheResult.State == FileState.RequireUpdate)
{
Logger.LogTrace("To update: {path}", validatedCacheResult.FileCache.ResolvedFilepath);
lock (sync) { entitiesToUpdate.Add(validatedCacheResult.FileCache); }
}
else if (validatedCacheResult.State == FileState.RequireDeletion)
{
Logger.LogTrace("To delete: {path}", validatedCacheResult.FileCache.ResolvedFilepath);
lock (sync) { entitiesToRemove.Add(validatedCacheResult.FileCache); }
}
onDiskPaths.Add(file);
}
catch (Exception ex)
{
if (workload != null)
{
Logger.LogWarning(ex, "Failed validating {path}", workload.ResolvedFilepath);
}
else
{
Logger.LogWarning(ex, "Failed validating unknown workload");
}
}
Interlocked.Increment(ref _currentFileProgress);
}
Logger.LogTrace("Ending Worker Thread {i}", threadNr);
})
{
Priority = ThreadPriority.Lowest,
IsBackground = true
};
workerThreads[i].Start(i);
}
while (!ct.IsCancellationRequested && workerThreads.Any(u => u.IsAlive))
{
Thread.Sleep(1000);
}
if (ct.IsCancellationRequested) return;
Logger.LogTrace("Threads exited");
if (!_ipcManager.Penumbra.APIAvailable)
{
Logger.LogWarning("Penumbra not available");
return;
}
if (entitiesToUpdate.Count != 0 || entitiesToRemove.Count != 0)
{
foreach (var entity in entitiesToUpdate)
{
_fileDbManager.UpdateHashedFile(entity);
catch (Exception ex)
{
Logger.LogWarning(ex, "Could not enumerate path {path}", folder);
}
}
foreach (var entity in entitiesToRemove)
foreach (var file in Directory.EnumerateFiles(cacheFolder, "*.*", SearchOption.TopDirectoryOnly))
{
_fileDbManager.RemoveHashedFile(entity.Hash, entity.PrefixedFilePath);
ct.ThrowIfCancellationRequested();
var name = Path.GetFileName(file);
var stem = Path.GetFileNameWithoutExtension(file);
if (name.Length == 40 || stem.Length == 40)
onDiskPaths.Add(file);
}
_fileDbManager.WriteOutFullCsv();
}
var threadCount = Math.Clamp((int)(Environment.ProcessorCount / 2.0f), 2, 8);
Logger.LogTrace("Scanner validated existing db files");
var fileCacheList = _fileDbManager.GetAllFileCaches();
var fileCaches = new ConcurrentQueue<FileCacheEntity>(fileCacheList);
if (!_ipcManager.Penumbra.APIAvailable)
{
Logger.LogWarning("Penumbra not available");
return;
}
TotalFilesStorage = fileCaches.Count;
TotalFiles = onDiskPaths.Count + TotalFilesStorage;
if (ct.IsCancellationRequested) return;
var newFiles = allScannedFiles.Where(c => !c.Value).Select(c => c.Key).ToList();
foreach (var cachePath in newFiles)
{
if (ct.IsCancellationRequested) break;
ProcessOne(cachePath);
Interlocked.Increment(ref _currentFileProgress);
}
Logger.LogTrace("Scanner added {count} new files to db", newFiles.Count);
void ProcessOne(string? cachePath)
{
if (_fileDbManager == null || _ipcManager?.Penumbra == null || cachePath == null)
{
Logger.LogTrace("Potential null in db: {isDbNull} penumbra: {isPenumbraNull} cachepath: {isPathNull}",
_fileDbManager == null, _ipcManager?.Penumbra == null, cachePath == null);
return;
}
var validOrPresentInDb = new ConcurrentDictionary<string, byte>(StringComparer.OrdinalIgnoreCase);
var entitiesToUpdate = new ConcurrentBag<FileCacheEntity>();
var entitiesToRemove = new ConcurrentBag<FileCacheEntity>();
if (!_ipcManager.Penumbra.APIAvailable)
{
@@ -823,33 +753,161 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
return;
}
try
Thread[] workerThreads = new Thread[threadCount];
for (int i = 0; i < threadCount; i++)
{
var entry = _fileDbManager.CreateFileEntry(cachePath);
if (entry == null) _ = _fileDbManager.CreateCacheEntry(cachePath);
workerThreads[i] = new Thread(tcounter =>
{
var threadNr = (int)tcounter!;
Logger.LogTrace("Spawning Worker Thread {i}", threadNr);
while (!ct.IsCancellationRequested && fileCaches.TryDequeue(out var workload))
{
try
{
if (ct.IsCancellationRequested) break;
if (!_ipcManager.Penumbra.APIAvailable)
break;
var validated = _fileDbManager.ValidateFileCacheEntity(workload);
if (validated.State != FileState.RequireDeletion)
{
validOrPresentInDb.TryAdd(validated.FileCache.ResolvedFilepath, 0);
}
if (validated.State == FileState.RequireUpdate)
{
Logger.LogTrace("To update: {path}", validated.FileCache.ResolvedFilepath);
entitiesToUpdate.Add(validated.FileCache);
}
else if (validated.State == FileState.RequireDeletion)
{
Logger.LogTrace("To delete: {path}", validated.FileCache.ResolvedFilepath);
entitiesToRemove.Add(validated.FileCache);
}
}
catch (Exception ex)
{
if (workload != null)
Logger.LogWarning(ex, "Failed validating {path}", workload.ResolvedFilepath);
else
Logger.LogWarning(ex, "Failed validating unknown workload");
}
finally
{
Interlocked.Increment(ref _currentFileProgress);
}
}
Logger.LogTrace("Ending Worker Thread {i}", threadNr);
})
{
Priority = ThreadPriority.Lowest,
IsBackground = true
};
workerThreads[i].Start(i);
}
catch (IOException ioex)
while (!ct.IsCancellationRequested && workerThreads.Any(t => t.IsAlive))
{
Logger.LogDebug(ioex, "File busy or locked: {file}", cachePath);
ct.WaitHandle.WaitOne(250);
}
catch (Exception ex)
if (ct.IsCancellationRequested) return;
Logger.LogTrace("Scanner validated existing db files");
if (!_ipcManager.Penumbra.APIAvailable)
{
Logger.LogWarning(ex, "Failed adding {file}", cachePath);
Logger.LogWarning("Penumbra not available");
return;
}
var didMutateDb = false;
foreach (var entity in entitiesToUpdate)
{
didMutateDb = true;
_fileDbManager.UpdateHashedFile(entity);
}
foreach (var entity in entitiesToRemove)
{
didMutateDb = true;
_fileDbManager.RemoveHashedFile(entity.Hash, entity.PrefixedFilePath);
}
if (didMutateDb)
_fileDbManager.WriteOutFullCsv();
if (ct.IsCancellationRequested) return;
var newFiles = onDiskPaths.Where(p => !validOrPresentInDb.ContainsKey(p)).ToList();
foreach (var path in newFiles)
{
if (ct.IsCancellationRequested) break;
ProcessOne(path);
Interlocked.Increment(ref _currentFileProgress);
}
Logger.LogTrace("Scanner added {count} new files to db", newFiles.Count);
void ProcessOne(string? filePath)
{
if (filePath == null)
return;
if (!_ipcManager.Penumbra.APIAvailable)
{
Logger.LogWarning("Penumbra not available");
return;
}
try
{
var entry = _fileDbManager.CreateFileEntry(filePath);
if (entry == null)
_ = _fileDbManager.CreateCacheEntry(filePath);
}
catch (IOException ioex)
{
Logger.LogDebug(ioex, "File busy or locked: {file}", filePath);
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Failed adding {file}", filePath);
}
}
Logger.LogDebug("Scan complete");
TotalFiles = 0;
_currentFileProgress = 0;
if (!_configService.Current.InitialScanComplete)
{
_configService.Current.InitialScanComplete = true;
_configService.Save();
StartLightlessWatcher(cacheFolder);
StartPenumbraWatcher(penumbraDir);
}
}
Logger.LogDebug("Scan complete");
TotalFiles = 0;
_currentFileProgress = 0;
entitiesToRemove.Clear();
allScannedFiles.Clear();
if (!_configService.Current.InitialScanComplete)
catch (OperationCanceledException)
{
_configService.Current.InitialScanComplete = true;
_configService.Save();
StartLightlessWatcher(_configService.Current.CacheFolder);
StartPenumbraWatcher(penumbraDir);
// normal cancellation
}
catch (Exception ex)
{
Logger.LogError(ex, "Error during Full File Scan");
}
finally
{
Thread.CurrentThread.Priority = prevPriority;
}
}
}

View File

@@ -213,7 +213,7 @@ public sealed partial class FileCompactor : IDisposable
/// <param name="bytes">Bytes that have to be written</param>
/// <param name="token">Cancellation Token for interupts</param>
/// <returns>Writing Task</returns>
public async Task WriteAllBytesAsync(string filePath, byte[] bytes, CancellationToken token)
public async Task WriteAllBytesAsync(string filePath, byte[] bytes, CancellationToken token, bool enqueueCompaction = true)
{
var dir = Path.GetDirectoryName(filePath);
if (!string.IsNullOrEmpty(dir) && !Directory.Exists(dir))
@@ -221,6 +221,12 @@ public sealed partial class FileCompactor : IDisposable
await File.WriteAllBytesAsync(filePath, bytes, token).ConfigureAwait(false);
if (enqueueCompaction && _lightlessConfigService.Current.UseCompactor)
EnqueueCompaction(filePath);
}
public void RequestCompaction(string filePath)
{
if (_lightlessConfigService.Current.UseCompactor)
EnqueueCompaction(filePath);
}

View File

@@ -321,7 +321,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
{
foreach (var handler in _playerRelatedPointers)
{
var address = (nint)handler.Address;
var address = handler.Address;
if (address != nint.Zero)
{
tempMap[address] = handler;

View File

@@ -81,7 +81,10 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
=> _collections.RemoveTemporaryCollectionAsync(logger, applicationId, collectionId);
public Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths)
=> _collections.SetTemporaryModsAsync(logger, applicationId, collectionId, modPaths);
=> _collections.SetTemporaryModsAsync(logger, applicationId, collectionId, modPaths, "Player");
public Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths, string scope)
=> _collections.SetTemporaryModsAsync(logger, applicationId, collectionId, modPaths, scope);
public Task SetManipulationDataAsync(ILogger logger, Guid applicationId, Guid collectionId, string manipulationData)
=> _collections.SetManipulationDataAsync(logger, applicationId, collectionId, manipulationData);

View File

@@ -92,25 +92,43 @@ public sealed class PenumbraCollections : PenumbraBase
_activeTemporaryCollections.TryRemove(collectionId, out _);
}
public async Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths)
public async Task SetTemporaryModsAsync(
ILogger logger,
Guid applicationId,
Guid collectionId,
Dictionary<string, string> modPaths,
string scope)
{
if (!IsAvailable || collectionId == Guid.Empty)
{
return;
var modName = $"LightlessChara_Files_{applicationId:N}_{scope}";
var normalized = new Dictionary<string, string>(modPaths.Count, StringComparer.OrdinalIgnoreCase);
foreach (var kvp in modPaths)
{
if (string.IsNullOrWhiteSpace(kvp.Key) || string.IsNullOrWhiteSpace(kvp.Value))
continue;
var gamePath = kvp.Key.Replace('\\', '/').ToLowerInvariant();
normalized[gamePath] = kvp.Value;
}
await DalamudUtil.RunOnFrameworkThread(() =>
{
foreach (var mod in modPaths)
{
logger.LogTrace("[{ApplicationId}] Change: {From} => {To}", applicationId, mod.Key, mod.Value);
}
foreach (var mod in normalized)
logger.LogTrace("[{ApplicationId}] {ModName}: {From} => {To}", applicationId, modName, mod.Key, mod.Value);
var removeResult = _removeTemporaryMod.Invoke("LightlessChara_Files", collectionId, 0);
logger.LogTrace("[{ApplicationId}] Removing temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, removeResult);
var removeResult = _removeTemporaryMod.Invoke(modName, collectionId, 0);
logger.LogTrace("[{ApplicationId}] Removing temp mod {ModName} for {CollectionId}, Success: {Result}",
applicationId, modName, collectionId, removeResult);
var addResult = _addTemporaryMod.Invoke("LightlessChara_Files", collectionId, modPaths, string.Empty, 0);
logger.LogTrace("[{ApplicationId}] Setting temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, addResult);
if (normalized.Count == 0)
return;
var addResult = _addTemporaryMod.Invoke(modName, collectionId, normalized, string.Empty, 0);
logger.LogTrace("[{ApplicationId}] Setting temp mod {ModName} for {CollectionId}, Success: {Result}",
applicationId, modName, collectionId, addResult);
}).ConfigureAwait(false);
}
@@ -171,7 +189,7 @@ public sealed class PenumbraCollections : PenumbraBase
Logger.LogDebug("Cleaning up stale temporary collection {CollectionName} ({CollectionId})", name, collectionId);
var deleteResult = await DalamudUtil.RunOnFrameworkThread(() =>
{
var result = (PenumbraApiEc)_removeTemporaryCollection.Invoke(collectionId);
var result = _removeTemporaryCollection.Invoke(collectionId);
Logger.LogTrace("Cleanup RemoveTemporaryCollection result for {CollectionName} ({CollectionId}): {Result}", name, collectionId, result);
return result;
}).ConfigureAwait(false);

View File

@@ -158,9 +158,8 @@ public class LightlessConfig : ILightlessConfiguration
public string? SelectedFinderSyncshell { get; set; } = null;
public string LastSeenVersion { get; set; } = string.Empty;
public bool EnableParticleEffects { get; set; } = true;
public HashSet<Guid> OrphanableTempCollections { get; set; } = [];
public AnimationValidationMode AnimationValidationMode { get; set; } = AnimationValidationMode.Safe;
public bool AnimationAllowOneBasedShift { get; set; } = true;
public AnimationValidationMode AnimationValidationMode { get; set; } = AnimationValidationMode.Unsafe;
public bool AnimationAllowOneBasedShift { get; set; } = false;
public bool AnimationAllowNeighborIndexTolerance { get; set; } = false;
}

View File

@@ -0,0 +1,8 @@
namespace LightlessSync.LightlessConfiguration.Configurations;
public class PenumbraJanitorConfig : ILightlessConfiguration
{
public int Version { get; set; } = 0;
public HashSet<Guid> OrphanableTempCollections { get; set; } = [];
}

View File

@@ -0,0 +1,14 @@
using LightlessSync.LightlessConfiguration.Configurations;
namespace LightlessSync.LightlessConfiguration;
public class PenumbraJanitorConfigService : ConfigurationServiceBase<PenumbraJanitorConfig>
{
public const string ConfigName = "penumbra-collections.json";
public PenumbraJanitorConfigService(string configDir) : base(configDir)
{
}
public override string ConfigurationName => ConfigName;
}

View File

@@ -24,6 +24,15 @@
<Compile Remove="PlayerData\Export\**" />
<EmbeddedResource Remove="PlayerData\Export\**" />
<None Remove="PlayerData\Export\**" />
<EmbeddedResource Update="Resources\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Compile Update="Resources\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
@@ -68,8 +77,6 @@
</None>
<EmbeddedResource Include="Changelog\changelog.yaml" />
<EmbeddedResource Include="Changelog\credits.yaml" />
<EmbeddedResource Include="Localization\de.json" />
<EmbeddedResource Include="Localization\fr.json" />
</ItemGroup>
<ItemGroup>

View File

@@ -0,0 +1,3 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/CodeEditing/Localization/Localizable/@EntryValue">Yes</s:String>
<s:String x:Key="/Default/CodeEditing/Localization/LocalizableInspector/@EntryValue">Pessimistic</s:String></wpf:ResourceDictionary>

View File

@@ -1,44 +0,0 @@
using CheapLoc;
namespace LightlessSync.Localization;
public static class Strings
{
public static ToSStrings ToS { get; set; } = new();
public class ToSStrings
{
public readonly string AgreeLabel = Loc.Localize("AgreeLabel", "I agree");
public readonly string AgreementLabel = Loc.Localize("AgreementLabel", "Agreement of Usage of Service");
public readonly string ButtonWillBeAvailableIn = Loc.Localize("ButtonWillBeAvailableIn", "'I agree' button will be available in");
public readonly string LanguageLabel = Loc.Localize("LanguageLabel", "Language");
public readonly string Paragraph1 = Loc.Localize("Paragraph1",
"All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. " +
"The plugin will exclusively upload the necessary mod files and not the whole mod.");
public readonly string Paragraph2 = Loc.Localize("Paragraph2",
"If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. " +
"Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. " +
"Files present on the service that already represent your active mod files will not be uploaded again.");
public readonly string Paragraph3 = Loc.Localize("Paragraph3",
"The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. " +
"Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. " +
"Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod.");
public readonly string Paragraph4 = Loc.Localize("Paragraph4",
"The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone.");
public readonly string Paragraph5 = Loc.Localize("Paragraph5",
"Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. " +
"After a period of not being used, the mod files will be automatically deleted. " +
"You will also be able to wipe all the files you have personally uploaded on request. " +
"The service holds no information about which mod files belong to which mod.");
public readonly string Paragraph6 = Loc.Localize("Paragraph6",
"This service is provided as-is. In case of abuse join the Lightless Sync Discord.");
public readonly string ReadLabel = Loc.Localize("ReadLabel", "READ THIS CAREFULLY");
}
}

View File

@@ -1,46 +0,0 @@
{
"LanguageLabel": {
"message": "Language",
"description": "ToSStrings..ctor"
},
"AgreementLabel": {
"message": "Nutzungsbedingungen",
"description": "ToSStrings..ctor"
},
"ReadLabel": {
"message": "BITTE LIES DIES SORGFÄLTIG",
"description": "ToSStrings..ctor"
},
"Paragraph1": {
"message": "Alle Moddateien, die aktuell auf deinem Charakter aktiv sind und dein Charakterzustand werden automatisch zu dem Service, an dem du dich registriert hast, hochgeladen. Das Plugin wird ausschließlich die nötigen Moddateien hochladen und nicht die gesamte Modifikation.",
"description": "ToSStrings..ctor"
},
"Paragraph2": {
"message": "Falls du mit einer getakteten Internetverbindung verbunden bist, können durch den Datentransfer von Hoch- und Runtergeladenen Moddateien höhere Kosten entstehen. Moddateien werden beim Hoch- und Runterladen komprimiert um Bandbreite zu sparen. Durch unterschiedliche Hoch- und Runterladgeschwindigkeiten ist es möglich, dass Änderungen an Charakteren nicht sofort sichtbar sind. Dateien die bereits auf dem Service existieren, werden nicht nochmals hochgeladen.",
"description": "ToSStrings..ctor"
},
"Paragraph3": {
"message": "Die Moddateien die du hochlädst sind vertraulich und werden nicht mit anderen Nutzern geteilt, die nicht die exakt selben Dateien anfordern. Bitte überlege dir sorgfältig mit wem du deinen Identifikationscode teilst, da es unvermeidlich ist, dass die andere Person deine Moddateien erhält und lokal zwischenspeichert. Lokal zwischengespeicherte Dateien haben willkürrliche Namen um vor Versuchen abzuschrecken die originalen Moddateien aus diesen wiederherzustellen.",
"description": "ToSStrings..ctor"
},
"Paragraph4": {
"message": "Der Ersteller des Plugins hat sein Bestes getan, um deine Sicherheit zu gewährleisten. Es gibt jedoch keine Garantie für 100%ige Sicherheit. Teile deinen Identifikationscode nicht blind mit jedem.",
"description": "ToSStrings..ctor"
},
"Paragraph5": {
"message": "Moddateien, die auf dem Service gespeichert sind, verbleiben auf dem Service, solange es Anforderungen für diese Dateien gibt. Nach einer Zeitspanne in der die Dateien nicht verwendet wurden, werden diese automatisch gelöscht. Du hast auch die Möglichkeit manuell alle Dateien auf dem Service zu löschen. Der Service hat keine Informationen welche Moddateien zu welcher Modifikation gehören.",
"description": "ToSStrings..ctor"
},
"Paragraph6": {
"message": "Dieser Dienst wird ohne Gewähr angeboten. Im Falle eines Missbrauchs tretet dem Lightless Sync Discord bei.",
"description": "ToSStrings..ctor"
},
"AgreeLabel": {
"message": "Ich Stimme zu",
"description": "ToSStrings..ctor"
},
"ButtonWillBeAvailableIn": {
"message": "\"Ich stimme zu\" Knopf verfügbar in",
"description": "ToSStrings..ctor"
}
}

View File

@@ -1,46 +0,0 @@
{
"LanguageLabel": {
"message": "Language",
"description": "ToSStrings..ctor"
},
"AgreementLabel": {
"message": "Conditions d'Utilisation",
"description": "ToSStrings..ctor"
},
"ReadLabel": {
"message": "LISEZ CES INFORMATIONS ATTENTIVEMENT",
"description": "ToSStrings..ctor"
},
"Paragraph1": {
"message": "Tous les fichiers moddés actuellement en cours d'utilisation ainsi que le statut actuel de votre personnage vont être mix en ligne via le service sur lequel vous vous êtes automatiquement enregistré. Seuls les fichiers nécessaires seront téléversés par le plugin et non pas le mod en entier.",
"description": "ToSStrings..ctor"
},
"Paragraph2": {
"message": "Si le débit de votre connexion internet est limité, le téléchargement et téléversement d'un grand nombre de fichiers peut entraîner des coûts supplémentaires. Les fichiers seront compressés au chargement et versement pour réduire l'impact sur votre bande passants. Selon la rapidité de vos téléchargements et téléversements, les changements ne seront peut-être pas visibles instantanément sur les personnages. Les fichiers déja présents sur le service qui correspondent à ceux de vos mods en cours d'utilisation ne seront pas remis en ligne.",
"description": "ToSStrings..ctor"
},
"Paragraph3": {
"message": "Les fichiers que vous allez partager sont confidentiels et ne seront envoyés qu'aux utilisateurs qui feront une requête exacte de ceux-çi. Nous vous demandons de (re)considérer qui sera synchronisé avec vous, puisqu'ils recevront et stockeront inévitablement en local les fichiers nécéssaires utilisés à cet instant. Les noms des fichiers stockés localement sont changés de manière arbitraire afin de décourager toute tentative de réplication des originaux.",
"description": "ToSStrings..ctor"
},
"Paragraph4": {
"message": "Le créateur de ce plugin a tenté de sécuriser l'application du mieux possible. Cependant, il ne peut pas garantir une protection 100% infaillible. Pour votre sécurité, ne vous synchronisez pas aveuglément et avec n'importe qui.",
"description": "ToSStrings..ctor"
},
"Paragraph5": {
"message": "Les fichiers sauvegardés sur le service resteront en ligne tant que des utilisateurs en feront usage. Ils seront effacés automatiquement après une certaine période d'inactivité. Vous pouvez également demander l'effacement de tous les fichiers que vous avez mis en ligne vous-même. Le service en soi ne contient aucune information pouvant identifier quel fichier appartient à quel mod.",
"description": "ToSStrings..ctor"
},
"Paragraph6": {
"message": "Ce service et ses composants vous sont fournis en l'état. En cas d'abus rejoindre le serveur Discord Lightless Sync.",
"description": "ToSStrings..ctor"
},
"AgreeLabel": {
"message": "J'accept",
"description": "ToSStrings..ctor"
},
"ButtonWillBeAvailableIn": {
"message": "Bouton \"J'accept\" disposible dans",
"description": "ToSStrings..ctor"
}
}

View File

@@ -1,4 +1,5 @@
using LightlessSync.API.Data.Enum;
using Dalamud.Plugin.Services;
using LightlessSync.API.Data.Enum;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
@@ -11,6 +12,7 @@ public class GameObjectHandlerFactory
{
private readonly IServiceProvider _serviceProvider;
private readonly ILoggerFactory _loggerFactory;
private readonly IObjectTable _objectTable;
private readonly LightlessMediator _lightlessMediator;
private readonly PerformanceCollectorService _performanceCollectorService;
@@ -18,12 +20,14 @@ public class GameObjectHandlerFactory
ILoggerFactory loggerFactory,
PerformanceCollectorService performanceCollectorService,
LightlessMediator lightlessMediator,
IServiceProvider serviceProvider)
IServiceProvider serviceProvider,
IObjectTable objectTable)
{
_loggerFactory = loggerFactory;
_performanceCollectorService = performanceCollectorService;
_lightlessMediator = lightlessMediator;
_serviceProvider = serviceProvider;
_objectTable = objectTable;
}
public async Task<GameObjectHandler> Create(ObjectKind objectKind, Func<nint> getAddressFunc, bool isWatched = false)
@@ -36,6 +40,7 @@ public class GameObjectHandlerFactory
dalamudUtilService,
objectKind,
getAddressFunc,
_objectTable,
isWatched)).ConfigureAwait(false);
}
}

View File

@@ -1,4 +1,4 @@
using LightlessSync.API.Data.Enum;
 using LightlessSync.API.Data.Enum;
using LightlessSync.API.Dto.User;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services.Mediator;

View File

@@ -1,5 +1,6 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using LightlessSync.API.Data.Enum;
using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using LightlessSync.FileCache;
using LightlessSync.Interop.Ipc;
using LightlessSync.LightlessConfiguration;
@@ -8,9 +9,12 @@ using LightlessSync.PlayerData.Data;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using LightlessSync.Utils;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Runtime.InteropServices;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
namespace LightlessSync.PlayerData.Factories;
@@ -116,29 +120,28 @@ public class PlayerDataFactory
return null;
}
private static readonly int _characterGameObjectOffset =
(int)Marshal.OffsetOf<Character>(nameof(Character.GameObject));
private static readonly int _gameObjectDrawObjectOffset =
(int)Marshal.OffsetOf<GameObject>(nameof(GameObject.DrawObject));
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
=> await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
=> await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectSafe(playerPointer))
.ConfigureAwait(false);
private unsafe static bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
private static bool CheckForNullDrawObjectSafe(nint playerPointer)
{
if (playerPointer == IntPtr.Zero)
if (playerPointer == nint.Zero)
return true;
try
{
var character = (Character*)playerPointer;
if (character == null)
return true;
var gameObject = &character->GameObject;
if (gameObject == null)
return true;
var drawObjPtrAddress = playerPointer + _characterGameObjectOffset + _gameObjectDrawObjectOffset;
return gameObject->DrawObject == null;
}
catch (AccessViolationException)
{
// Read the DrawObject pointer from memory
if (!MemoryProcessProbe.TryReadIntPtr(drawObjPtrAddress, out var drawObj))
return true;
}
return drawObj == nint.Zero;
}
private static bool IsCacheFresh(CacheEntry entry)
@@ -154,7 +157,7 @@ public class PlayerDataFactory
if (_characterBuildCache.TryGetValue(key, out var cached) && IsCacheFresh(cached) && !_characterBuildInflight.ContainsKey(key))
return cached.Fragment;
var buildTask = _characterBuildInflight.GetOrAdd(key, _ => BuildAndCacheAsync(obj, key));
var buildTask = _characterBuildInflight.GetOrAdd(key, valueFactory: k => BuildAndCacheAsync(obj, k));
if (_characterBuildCache.TryGetValue(key, out cached))
{
@@ -537,13 +540,31 @@ public class PlayerDataFactory
var hash = g.Key;
var resolvedPath = g.Select(f => f.ResolvedPath).Distinct(StringComparer.OrdinalIgnoreCase);
var papPathSummary = string.Join(", ", resolvedPath);
if (papPathSummary.IsNullOrEmpty())
papPathSummary = "<unknown pap path>";
Dictionary<string, List<ushort>>? papIndices = null;
await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
try
{
papIndices = await Task.Run(() => _modelAnalyzer.GetBoneIndicesFromPap(hash), ct)
.ConfigureAwait(false);
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
var papPath = cacheEntity?.ResolvedFilepath;
if (!string.IsNullOrEmpty(papPath) && File.Exists(papPath))
{
var havokBytes = await Task.Run(() => XivDataAnalyzer.ReadHavokBytesFromPap(papPath), ct)
.ConfigureAwait(false);
if (havokBytes is { Length: > 8 })
{
papIndices = await _dalamudUtil.RunOnFrameworkThread(
() => _modelAnalyzer.ParseHavokBytesOnFrameworkThread(havokBytes, hash, persistToConfig: false))
.ConfigureAwait(false);
}
}
}
finally
{
@@ -553,43 +574,61 @@ public class PlayerDataFactory
if (papIndices == null || papIndices.Count == 0)
continue;
if (papIndices.All(k => k.Value.DefaultIfEmpty().Max() <= 105))
continue;
if (_logger.IsEnabled(LogLevel.Debug))
{
var papBuckets = papIndices
.Select(kvp => new
{
Raw = kvp.Key,
Key = XivDataAnalyzer.CanonicalizeSkeletonKey(kvp.Key),
Indices = kvp.Value
})
.Where(x => x.Indices is { Count: > 0 })
.GroupBy(x => string.IsNullOrEmpty(x.Key) ? x.Raw : x.Key!, StringComparer.OrdinalIgnoreCase)
.Select(grp =>
{
var all = grp.SelectMany(v => v.Indices).ToList();
var min = all.Count > 0 ? all.Min() : 0;
var max = all.Count > 0 ? all.Max() : 0;
var raws = string.Join(',', grp.Select(v => v.Raw).Distinct(StringComparer.OrdinalIgnoreCase));
return $"{grp.Key}(min={min},max={max},raw=[{raws}])";
})
.ToList();
try
{
var papBuckets = papIndices
.Where(kvp => kvp.Value is { Count: > 0 })
.Select(kvp => new
{
Raw = kvp.Key,
Key = XivDataAnalyzer.CanonicalizeSkeletonKey(kvp.Key),
Indices = kvp.Value
})
.Where(x => x.Indices is { Count: > 0 })
.GroupBy(x => string.IsNullOrEmpty(x.Key) ? x.Raw : x.Key!, StringComparer.OrdinalIgnoreCase)
.Select(grp =>
{
var all = grp.SelectMany(v => v.Indices).ToList();
var min = all.Count > 0 ? all.Min() : 0;
var max = all.Count > 0 ? all.Max() : 0;
var raws = string.Join(',', grp.Select(v => v.Raw).Distinct(StringComparer.OrdinalIgnoreCase));
return $"{grp.Key}(min={min},max={max},raw=[{raws}])";
})
.ToList();
_logger.LogDebug("SEND pap buckets for hash={hash}: {b}",
hash,
string.Join(" | ", papBuckets));
_logger.LogDebug("SEND pap buckets for hash={hash}: {b}",
hash,
string.Join(" | ", papBuckets));
}
catch (Exception ex)
{
_logger.LogDebug(ex, "Error logging PAP bucket details for hash={hash}", hash);
}
}
if (XivDataAnalyzer.IsPapCompatible(localBoneSets, papIndices, mode, allowBasedShift, allownNightIndex, out var reason))
bool isCompatible = false;
string reason = string.Empty;
try
{
isCompatible = XivDataAnalyzer.IsPapCompatible(localBoneSets, papIndices, mode, allowBasedShift, allownNightIndex, out reason);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Error checking PAP compatibility for hash={hash}, path={path}. Treating as incompatible.", hash, papPathSummary);
reason = $"Exception during compatibility check: {ex.Message}";
isCompatible = false;
}
if (isCompatible)
continue;
noValidationFailed++;
_logger.LogWarning(
"Animation PAP hash {hash} is not compatible with local skeletons; dropping all mappings for this hash. Reason: {reason}",
hash,
"Animation PAP is not compatible with local skeletons; dropping mappings for {papPath}. Reason: {reason}",
papPathSummary,
reason);
var removedGamePaths = fragment.FileReplacements
@@ -634,8 +673,8 @@ public class PlayerDataFactory
return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
}
var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
var forwardPathsLower = forwardPaths.Length == 0 ? [] : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
var reversePathsLower = reversePaths.Length == 0 ? [] : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
if (handler.ObjectKind != ObjectKind.Player)

View File

@@ -1,45 +1,68 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using System.Runtime.CompilerServices;
using static FFXIVClientStructs.FFXIV.Client.Game.Character.DrawDataContainer;
using VisibilityFlags = FFXIVClientStructs.FFXIV.Client.Game.Object.VisibilityFlags;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
namespace LightlessSync.PlayerData.Handlers;
/// <summary>
/// Game object handler for managing game object state and updates
/// </summary>
public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighPriorityMediatorSubscriber
{
private readonly DalamudUtilService _dalamudUtil;
private readonly IObjectTable _objectTable;
private readonly Func<IntPtr> _getAddress;
private readonly bool _isOwnedObject;
private readonly PerformanceCollectorService _performanceCollector;
private readonly object _frameworkUpdateGate = new();
private readonly Lock _frameworkUpdateGate = new();
private bool _frameworkUpdateSubscribed;
private byte _classJob = 0;
private Task? _delayedZoningTask;
private bool _haltProcessing = false;
private CancellationTokenSource _zoningCts = new();
public GameObjectHandler(ILogger<GameObjectHandler> logger, PerformanceCollectorService performanceCollector,
LightlessMediator mediator, DalamudUtilService dalamudUtil, ObjectKind objectKind, Func<IntPtr> getAddress, bool ownedObject = true) : base(logger, mediator)
/// <summary>
/// Constructor for GameObjectHandler
/// </summary>
/// <param name="logger">Logger</param>
/// <param name="performanceCollector">Performance Collector</param>
/// <param name="mediator">Lightless Mediator</param>
/// <param name="dalamudUtil">Dalamud Utilties Service</param>
/// <param name="objectKind">Object kind of Object</param>
/// <param name="getAddress">Get Adress</param>
/// <param name="objectTable">Object table of Dalamud</param>
/// <param name="ownedObject">Object is owned by user</param>
public GameObjectHandler(
ILogger<GameObjectHandler> logger,
PerformanceCollectorService performanceCollector,
LightlessMediator mediator,
DalamudUtilService dalamudUtil,
ObjectKind objectKind,
Func<IntPtr> getAddress,
IObjectTable objectTable,
bool ownedObject = true) : base(logger, mediator)
{
_performanceCollector = performanceCollector;
ObjectKind = objectKind;
_dalamudUtil = dalamudUtil;
_objectTable = objectTable;
_getAddress = () =>
{
_dalamudUtil.EnsureIsOnFramework();
return getAddress.Invoke();
};
_isOwnedObject = ownedObject;
Name = string.Empty;
if (ownedObject)
{
Mediator.Subscribe<TransientResourceChangedMessage>(this, (msg) =>
Mediator.Subscribe<TransientResourceChangedMessage>(this, msg =>
{
if (_delayedZoningTask?.IsCompleted ?? true)
{
@@ -49,44 +72,36 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
});
}
if (_isOwnedObject)
{
EnableFrameworkUpdates();
}
EnableFrameworkUpdates();
Mediator.Subscribe<ZoneSwitchEndMessage>(this, (_) => ZoneSwitchEnd());
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => ZoneSwitchStart());
Mediator.Subscribe<ZoneSwitchEndMessage>(this, _ => ZoneSwitchEnd());
Mediator.Subscribe<ZoneSwitchStartMessage>(this, _ => ZoneSwitchStart());
Mediator.Subscribe<CutsceneStartMessage>(this, (_) =>
{
_haltProcessing = true;
});
Mediator.Subscribe<CutsceneEndMessage>(this, (_) =>
Mediator.Subscribe<CutsceneStartMessage>(this, _ => _haltProcessing = true);
Mediator.Subscribe<CutsceneEndMessage>(this, _ =>
{
_haltProcessing = false;
ZoneSwitchEnd();
});
Mediator.Subscribe<PenumbraStartRedrawMessage>(this, (msg) =>
Mediator.Subscribe<PenumbraStartRedrawMessage>(this, msg =>
{
if (msg.Address == Address)
{
_haltProcessing = true;
}
if (msg.Address == Address) _haltProcessing = true;
});
Mediator.Subscribe<PenumbraEndRedrawMessage>(this, (msg) =>
Mediator.Subscribe<PenumbraEndRedrawMessage>(this, msg =>
{
if (msg.Address == Address)
{
_haltProcessing = false;
Refresh();
}
if (msg.Address == Address) _haltProcessing = false;
});
Mediator.Publish(new GameObjectHandlerCreatedMessage(this, _isOwnedObject));
_dalamudUtil.RunOnFrameworkThread(CheckAndUpdateObject).GetAwaiter().GetResult();
_dalamudUtil.EnsureIsOnFramework();
CheckAndUpdateObject(allowPublish: true);
}
/// <summary>
/// Draw Condition Enum
/// </summary>
public enum DrawCondition
{
None,
@@ -97,6 +112,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
ModelFilesInSlotLoaded
}
// Properties
public IntPtr Address { get; private set; }
public DrawCondition CurrentDrawCondition { get; set; } = DrawCondition.None;
public byte Gender { get; private set; }
@@ -107,28 +123,36 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
public byte TribeId { get; private set; }
private byte[] CustomizeData { get; set; } = new byte[26];
private IntPtr DrawObjectAddress { get; set; }
private byte[] EquipSlotData { get; set; } = new byte[40];
private ushort[] MainHandData { get; set; } = new ushort[3];
private ushort[] OffHandData { get; set; } = new ushort[3];
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token)
/// <summary>
/// Act on framework thread after ensuring no draw condition
/// </summary>
/// <param name="act">Action of Character</param>
/// <param name="token">Cancellation Token</param>
/// <returns>Task Completion</returns>
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<ICharacter> act, CancellationToken token)
{
while (await _dalamudUtil.RunOnFrameworkThread(() =>
{
EnsureLatestObjectState();
if (CurrentDrawCondition != DrawCondition.None) return true;
var gameObj = _dalamudUtil.CreateGameObject(Address);
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
{
act.Invoke(chara);
}
return false;
}).ConfigureAwait(false))
{
EnsureLatestObjectState();
if (CurrentDrawCondition != DrawCondition.None) return true;
var gameObj = _dalamudUtil.CreateGameObject(Address);
if (gameObj is ICharacter chara)
{
act.Invoke(chara);
}
return false;
}).ConfigureAwait(false))
{
await Task.Delay(250, token).ConfigureAwait(false);
}
}
/// <summary>
/// Compare Name And Throw if not equal
/// </summary>
/// <param name="name">Name that will be compared to Object Handler.</param>
/// <exception cref="InvalidOperationException">Not equal if thrown</exception>
public void CompareNameAndThrow(string name)
{
if (!string.Equals(Name, name, StringComparison.OrdinalIgnoreCase))
@@ -141,11 +165,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
}
}
public Dalamud.Game.ClientState.Objects.Types.IGameObject? GetGameObject()
/// <summary>
/// Gets the game object from the address
/// </summary>
/// <returns>Gane object</returns>
public IGameObject? GetGameObject()
{
return _dalamudUtil.CreateGameObject(Address);
}
/// <summary>
/// Invalidate the object handler
/// </summary>
public void Invalidate()
{
Address = IntPtr.Zero;
@@ -154,159 +185,203 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
_haltProcessing = false;
}
/// <summary>
/// Refresh the object handler state
/// </summary>
public void Refresh()
{
_dalamudUtil.RunOnFrameworkThread(CheckAndUpdateObject).GetAwaiter().GetResult();
}
/// <summary>
/// Is Being Drawn Run On Framework Asyncronously
/// </summary>
/// <returns>Object is being run in framework</returns>
public async Task<bool> IsBeingDrawnRunOnFrameworkAsync()
{
return await _dalamudUtil.RunOnFrameworkThread(IsBeingDrawn).ConfigureAwait(false);
}
/// <summary>
/// Override ToString method for GameObjectHandler
/// </summary>
/// <returns>String</returns>
public override string ToString()
{
var owned = _isOwnedObject ? "Self" : "Other";
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
}
protected override void Dispose(bool disposing)
/// <summary>
/// Try Get Object By Address from Object Table
/// </summary>
/// <param name="address">Object address</param>
/// <returns>Game Object of adress</returns>
private IGameObject? TryGetObjectByAddress(nint address)
{
base.Dispose(disposing);
if (address == nint.Zero) return null;
Mediator.Publish(new GameObjectHandlerDestroyedMessage(this, _isOwnedObject));
// Search object table
foreach (var obj in _objectTable)
{
if (obj is null) continue;
if (obj.Address == address)
return obj;
}
return null;
}
/// <summary>
/// Checks and updates the object state
/// </summary>
private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
private unsafe void CheckAndUpdateObject(bool allowPublish = true)
/// <summary>
/// Checks and updates the object state with option to allow publish
/// </summary>
/// <param name="allowPublish">Allows to publish the object</param>
private void CheckAndUpdateObject(bool allowPublish)
{
var prevAddr = Address;
var prevDrawObj = DrawObjectAddress;
string? nameString = null;
Address = _getAddress();
if (Address != IntPtr.Zero)
IGameObject? obj = null;
ICharacter? chara = null;
if (Address != nint.Zero)
{
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
DrawObjectAddress = (IntPtr)gameObject->DrawObject;
EntityId = gameObject->EntityId;
// Try get object
obj = TryGetObjectByAddress(Address);
var chara = (Character*)Address;
var newName = chara->GameObject.NameString;
if (!string.IsNullOrEmpty(newName) && !string.Equals(newName, Name, StringComparison.Ordinal))
Name = newName;
}
else
{
DrawObjectAddress = IntPtr.Zero;
EntityId = uint.MaxValue;
}
CurrentDrawCondition = IsBeingDrawnUnsafe();
if (_haltProcessing || !allowPublish) return;
bool drawObjDiff = DrawObjectAddress != prevDrawObj;
bool addrDiff = Address != prevAddr;
if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
{
var chara = (Character*)Address;
var name = chara->GameObject.NameString;
bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
if (nameChange)
if (obj is not null)
{
Name = name;
}
bool equipDiff = false;
EntityId = obj.EntityId;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{
var classJob = chara->CharacterData.ClassJob;
if (classJob != _classJob)
{
Logger.LogTrace("[{this}] classjob changed from {old} to {new}", this, _classJob, classJob);
_classJob = classJob;
Mediator.Publish(new ClassJobChangedMessage(this));
}
DrawObjectAddress = Address;
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
// Name update
nameString = obj.Name.TextValue ?? string.Empty;
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
Name = nameString;
ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
equipDiff |= CompareAndUpdateMainHand((Weapon*)mh.DrawObject);
equipDiff |= CompareAndUpdateOffHand((Weapon*)oh.DrawObject);
if (equipDiff)
Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff);
chara = obj as ICharacter;
}
else
{
equipDiff = CompareAndUpdateEquipByteData((byte*)Unsafe.AsPointer(ref chara->DrawData.EquipmentModelIds[0]));
if (equipDiff)
Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff);
DrawObjectAddress = nint.Zero;
EntityId = uint.MaxValue;
}
}
else
{
DrawObjectAddress = nint.Zero;
EntityId = uint.MaxValue;
}
// Update draw condition
CurrentDrawCondition = IsBeingDrawnSafe(obj, chara);
if (_haltProcessing || !allowPublish) return;
// Determine differences
bool drawObjDiff = DrawObjectAddress != prevDrawObj;
bool addrDiff = Address != prevAddr;
// Name change check
bool nameChange = false;
if (nameString is not null)
{
nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
if (nameChange) Name = nameString;
}
// Customize data change check
bool customizeDiff = false;
if (chara is not null)
{
// Class job change check
var classJob = chara.ClassJob.RowId;
if (classJob != _classJob)
{
Logger.LogTrace("[{this}] classjob changed from {old} to {new}", this, _classJob, classJob);
_classJob = (byte)classJob;
Mediator.Publish(new ClassJobChangedMessage(this));
}
if (equipDiff && !_isOwnedObject) // send the message out immediately and cancel out, no reason to continue if not self
// Customize data comparison
customizeDiff = CompareAndUpdateCustomizeData(chara.Customize);
// Census update publish
if (_isOwnedObject && ObjectKind == ObjectKind.Player && chara.Customize.Length > (int)CustomizeIndex.Tribe)
{
Logger.LogTrace("[{this}] Changed", this);
return;
}
var gender = chara.Customize[(int)CustomizeIndex.Gender];
var raceId = chara.Customize[(int)CustomizeIndex.Race];
var tribeId = chara.Customize[(int)CustomizeIndex.Tribe];
bool customizeDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{
var gender = ((Human*)DrawObjectAddress)->Customize.Sex;
var raceId = ((Human*)DrawObjectAddress)->Customize.Race;
var tribeId = ((Human*)DrawObjectAddress)->Customize.Tribe;
if (_isOwnedObject && ObjectKind == ObjectKind.Player
&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
if (gender != Gender || raceId != RaceId || tribeId != TribeId)
{
Mediator.Publish(new CensusUpdateMessage(gender, raceId, tribeId));
Gender = gender;
RaceId = raceId;
TribeId = tribeId;
}
}
}
customizeDiff = CompareAndUpdateCustomizeData(((Human*)DrawObjectAddress)->Customize.Data);
if (customizeDiff)
Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
}
else
{
customizeDiff = CompareAndUpdateCustomizeData(chara->DrawData.CustomizeData.Data);
if (customizeDiff)
Logger.LogTrace("Checking [{this}] customize data from game obj, result: {diff}", this, equipDiff);
}
if ((addrDiff || drawObjDiff || equipDiff || customizeDiff || nameChange) && _isOwnedObject)
{
Logger.LogDebug("[{this}] Changed, Sending CreateCacheObjectMessage", this);
Mediator.Publish(new CreateCacheForObjectMessage(this));
}
if ((addrDiff || drawObjDiff || customizeDiff || nameChange) && _isOwnedObject)
{
Logger.LogDebug("[{this}] Changed, Sending CreateCacheObjectMessage", this);
Mediator.Publish(new CreateCacheForObjectMessage(this));
}
else if (addrDiff || drawObjDiff)
{
CurrentDrawCondition = DrawCondition.DrawObjectZero;
if (Address == nint.Zero)
CurrentDrawCondition = DrawCondition.ObjectZero;
else if (DrawObjectAddress == nint.Zero)
CurrentDrawCondition = DrawCondition.DrawObjectZero;
Logger.LogTrace("[{this}] Changed", this);
if (_isOwnedObject && ObjectKind != ObjectKind.Player)
{
Mediator.Publish(new ClearCacheForObjectMessage(this));
}
}
}
private unsafe bool CompareAndUpdateCustomizeData(Span<byte> customizeData)
/// <summary>
/// Is object being drawn safe check
/// </summary>
/// <param name="obj">Object thats being checked</param>
/// <param name="chara">Character of the object</param>
/// <returns>Draw Condition of character</returns>
private DrawCondition IsBeingDrawnSafe(IGameObject? obj, ICharacter? chara)
{
// Object zero check
if (Address == nint.Zero) return DrawCondition.ObjectZero;
if (obj is null) return DrawCondition.DrawObjectZero;
// Draw Object check
if (chara is not null && (chara.Customize is null || chara.Customize.Length == 0))
return DrawCondition.DrawObjectZero;
return DrawCondition.None;
}
/// <summary>
/// Compare and update customize data of character
/// </summary>
/// <param name="customizeData">Customize+ data of object</param>
/// <returns>Successfully applied or not</returns>
private bool CompareAndUpdateCustomizeData(ReadOnlySpan<byte> customizeData)
{
bool hasChanges = false;
for (int i = 0; i < customizeData.Length; i++)
// Resize if needed
var len = Math.Min(customizeData.Length, CustomizeData.Length);
for (int i = 0; i < len; i++)
{
var data = customizeData[i];
if (CustomizeData[i] != data)
@@ -319,48 +394,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
return hasChanges;
}
private unsafe bool CompareAndUpdateEquipByteData(byte* equipSlotData)
{
bool hasChanges = false;
for (int i = 0; i < EquipSlotData.Length; i++)
{
var data = equipSlotData[i];
if (EquipSlotData[i] != data)
{
EquipSlotData[i] = data;
hasChanges = true;
}
}
return hasChanges;
}
private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
{
if ((nint)weapon == nint.Zero) return false;
bool hasChanges = false;
hasChanges |= weapon->ModelSetId != MainHandData[0];
MainHandData[0] = weapon->ModelSetId;
hasChanges |= weapon->Variant != MainHandData[1];
MainHandData[1] = weapon->Variant;
hasChanges |= weapon->SecondaryId != MainHandData[2];
MainHandData[2] = weapon->SecondaryId;
return hasChanges;
}
private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
{
if ((nint)weapon == nint.Zero) return false;
bool hasChanges = false;
hasChanges |= weapon->ModelSetId != OffHandData[0];
OffHandData[0] = weapon->ModelSetId;
hasChanges |= weapon->Variant != OffHandData[1];
OffHandData[1] = weapon->Variant;
hasChanges |= weapon->SecondaryId != OffHandData[2];
OffHandData[2] = weapon->SecondaryId;
return hasChanges;
}
/// <summary>
/// Framework update method
/// </summary>
private void FrameworkUpdate()
{
try
@@ -374,6 +410,10 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
}
}
/// <summary>
/// Is object being drawn check
/// </summary>
/// <returns>Is being drawn</returns>
private bool IsBeingDrawn()
{
EnsureLatestObjectState();
@@ -388,6 +428,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
return CurrentDrawCondition != DrawCondition.None;
}
/// <summary>
/// Ensures the latest object state
/// </summary>
private void EnsureLatestObjectState()
{
if (_haltProcessing || !_frameworkUpdateSubscribed)
@@ -396,6 +439,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
}
}
/// <summary>
/// Enables framework updates for the object handler
/// </summary>
private void EnableFrameworkUpdates()
{
lock (_frameworkUpdateGate)
@@ -410,24 +456,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
}
}
private unsafe DrawCondition IsBeingDrawnUnsafe()
{
if (Address == IntPtr.Zero) return DrawCondition.ObjectZero;
if (DrawObjectAddress == IntPtr.Zero) return DrawCondition.DrawObjectZero;
var visibilityFlags = ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address)->RenderFlags;
if (visibilityFlags != VisibilityFlags.None) return DrawCondition.RenderFlags;
if (ObjectKind == ObjectKind.Player)
{
var modelInSlotLoaded = (((CharacterBase*)DrawObjectAddress)->HasModelInSlotLoaded != 0);
if (modelInSlotLoaded) return DrawCondition.ModelInSlotLoaded;
var modelFilesInSlotLoaded = (((CharacterBase*)DrawObjectAddress)->HasModelFilesInSlotLoaded != 0);
if (modelFilesInSlotLoaded) return DrawCondition.ModelFilesInSlotLoaded;
}
return DrawCondition.None;
}
/// <summary>
/// Zone switch end handling
/// </summary>
private void ZoneSwitchEnd()
{
if (!_isOwnedObject) return;
@@ -438,7 +469,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
}
catch (ObjectDisposedException)
{
// ignore
// ignore canelled after disposed
}
catch (Exception ex)
{
@@ -446,6 +477,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
}
}
/// <summary>
/// Zone switch start handling
/// </summary>
private void ZoneSwitchStart()
{
if (!_isOwnedObject) return;

View File

@@ -0,0 +1,461 @@
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
using LightlessSync.API.Data;
using LightlessSync.Interop.Ipc;
using LightlessSync.PlayerData.Factories;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services;
using LightlessSync.Services.ActorTracking;
using Microsoft.Extensions.Logging;
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
namespace LightlessSync.PlayerData.Handlers;
/// <summary>
/// Owned object handler for applying changes to owned objects.
/// </summary>
internal sealed class OwnedObjectHandler
{
// Debug information for owned object resolution
internal readonly record struct OwnedResolveDebug(
DateTime? ResolvedAtUtc,
nint Address,
ushort? ObjectIndex,
string Stage,
string? FailureReason)
{
public string? AddressHex => Address == nint.Zero ? null : $"0x{Address:X}";
public static OwnedResolveDebug Empty => new(null, nint.Zero, null, string.Empty, null);
}
private OwnedResolveDebug _minionResolveDebug = OwnedResolveDebug.Empty;
public OwnedResolveDebug MinionResolveDebug => _minionResolveDebug;
// Dependencies
private readonly ILogger _logger;
private readonly DalamudUtilService _dalamudUtil;
private readonly GameObjectHandlerFactory _handlerFactory;
private readonly IpcManager _ipc;
private readonly ActorObjectService _actorObjectService;
private readonly IObjectTable _objectTable;
// Timeouts for fully loaded checks
private const int _fullyLoadedTimeoutMsPlayer = 30000;
private const int _fullyLoadedTimeoutMsOther = 5000;
public OwnedObjectHandler(
ILogger logger,
DalamudUtilService dalamudUtil,
GameObjectHandlerFactory handlerFactory,
IpcManager ipc,
ActorObjectService actorObjectService,
IObjectTable objectTable)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_handlerFactory = handlerFactory;
_ipc = ipc;
_actorObjectService = actorObjectService;
_objectTable = objectTable;
}
/// <summary>
/// Applies the specified changes to the owned object of the given kind.
/// </summary>
/// <param name="applicationId">Application ID of the Character Object</param>
/// <param name="kind">Object Kind of the given object</param>
/// <param name="changes">Changes of the object</param>
/// <param name="data">Data of the object</param>
/// <param name="playerHandler">Owner of the object</param>
/// <param name="penumbraCollection">Collection if needed</param>
/// <param name="customizeIds">Customizing identications for the object</param>
/// <param name="token">Cancellation Token</param>
/// <returns>Successfully applied or not</returns>
public async Task<bool> ApplyAsync(
Guid applicationId,
ObjectKind kind,
HashSet<PlayerChanges> changes,
CharacterData data,
GameObjectHandler playerHandler,
Guid penumbraCollection,
Dictionary<ObjectKind, Guid?> customizeIds,
CancellationToken token)
{
// Validate player handler
if (playerHandler.Address == nint.Zero)
return false;
// Create handler for owned object
var handler = await CreateHandlerAsync(kind, playerHandler, token).ConfigureAwait(false);
if (handler is null || handler.Address == nint.Zero)
return false;
try
{
token.ThrowIfCancellationRequested();
// Determine if we have file replacements for this kind
bool hasFileReplacements =
kind != ObjectKind.Player
&& data.FileReplacements.TryGetValue(kind, out var repls)
&& repls is { Count: > 0 };
// Determine if we should assign a Penumbra collection
bool shouldAssignCollection =
kind != ObjectKind.Player
&& hasFileReplacements
&& penumbraCollection != Guid.Empty
&& _ipc.Penumbra.APIAvailable;
// Determine if only IPC-only changes are being made for player
bool isPlayerIpcOnly =
kind == ObjectKind.Player
&& changes.Count > 0
&& changes.All(c => c is PlayerChanges.Honorific
or PlayerChanges.Moodles
or PlayerChanges.PetNames
or PlayerChanges.Heels);
// Wait for drawing to complete
await handler.IsBeingDrawnRunOnFrameworkAsync().ConfigureAwait(false);
// Determine timeouts
var drawTimeoutMs = handler.ObjectKind == ObjectKind.Player ? 30000 : 5000;
var fullyLoadedTimeoutMs = handler.ObjectKind == ObjectKind.Player ? _fullyLoadedTimeoutMsPlayer : _fullyLoadedTimeoutMsOther;
// Wait for drawing to complete
await _dalamudUtil
.WaitWhileCharacterIsDrawing(_logger, handler, applicationId, drawTimeoutMs, token)
.ConfigureAwait(false);
if (handler.Address != nint.Zero)
{
// Wait for fully loaded
var loaded = await _actorObjectService
.WaitForFullyLoadedAsync(handler.Address, token, fullyLoadedTimeoutMs)
.ConfigureAwait(false);
if (!loaded)
{
_logger.LogTrace("[{appId}] {kind}: not fully loaded in time, skipping for now", applicationId, kind);
return false;
}
}
token.ThrowIfCancellationRequested();
// Assign Penumbra collection if needed
if (shouldAssignCollection)
{
// Get object index
var objIndex = await _dalamudUtil
.RunOnFrameworkThread(() => handler.GetGameObject()?.ObjectIndex)
.ConfigureAwait(false);
if (!objIndex.HasValue)
{
_logger.LogTrace("[{appId}] {kind}: ObjectIndex not available yet, cannot assign collection", applicationId, kind);
return false;
}
// Assign collection
await _ipc.Penumbra
.AssignTemporaryCollectionAsync(_logger, penumbraCollection, objIndex.Value)
.ConfigureAwait(false);
}
var tasks = new List<Task>();
// Apply each change
foreach (var change in changes.OrderBy(c => (int)c))
{
token.ThrowIfCancellationRequested();
// Handle each change type
switch (change)
{
case PlayerChanges.Customize:
if (data.CustomizePlusData.TryGetValue(kind, out var customizeData) && !string.IsNullOrEmpty(customizeData))
tasks.Add(ApplyCustomizeAsync(handler.Address, customizeData, kind, customizeIds));
else if (customizeIds.TryGetValue(kind, out var existingId))
tasks.Add(RevertCustomizeAsync(existingId, kind, customizeIds));
break;
case PlayerChanges.Glamourer:
if (data.GlamourerData.TryGetValue(kind, out var glamourerData) && !string.IsNullOrEmpty(glamourerData))
tasks.Add(_ipc.Glamourer.ApplyAllAsync(_logger, handler, glamourerData, applicationId, token));
break;
case PlayerChanges.Heels:
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.HeelsData))
tasks.Add(_ipc.Heels.SetOffsetForPlayerAsync(handler.Address, data.HeelsData));
break;
case PlayerChanges.Honorific:
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.HonorificData))
tasks.Add(_ipc.Honorific.SetTitleAsync(handler.Address, data.HonorificData));
break;
case PlayerChanges.Moodles:
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.MoodlesData))
tasks.Add(_ipc.Moodles.SetStatusAsync(handler.Address, data.MoodlesData));
break;
case PlayerChanges.PetNames:
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.PetNamesData))
tasks.Add(_ipc.PetNames.SetPlayerData(handler.Address, data.PetNamesData));
break;
case PlayerChanges.ModFiles:
case PlayerChanges.ModManip:
case PlayerChanges.ForcedRedraw:
default:
break;
}
}
// Await all tasks for change applications
if (tasks.Count > 0)
await Task.WhenAll(tasks).ConfigureAwait(false);
token.ThrowIfCancellationRequested();
// Determine if redraw is needed
bool needsRedraw =
_ipc.Penumbra.APIAvailable
&& (
shouldAssignCollection
|| changes.Contains(PlayerChanges.ForcedRedraw)
|| changes.Contains(PlayerChanges.ModFiles)
|| changes.Contains(PlayerChanges.ModManip)
|| changes.Contains(PlayerChanges.Glamourer)
|| changes.Contains(PlayerChanges.Customize)
);
// Skip redraw for player if only IPC-only changes were made
if (isPlayerIpcOnly)
needsRedraw = false;
// Perform redraw if needed
if (needsRedraw && _ipc.Penumbra.APIAvailable)
{
_logger.LogWarning(
"[{appId}] {kind}: Redrawing ownedTarget={isOwned} (needsRedraw={needsRedraw})",
applicationId, kind, kind != ObjectKind.Player, needsRedraw);
await _ipc.Penumbra
.RedrawAsync(_logger, handler, applicationId, token)
.ConfigureAwait(false);
}
return true;
}
finally
{
if (!ReferenceEquals(handler, playerHandler))
handler.Dispose();
}
}
/// <summary>
/// Creates a GameObjectHandler for the owned object of the specified kind.
/// </summary>
/// <param name="kind">Object kind of the handler</param>
/// <param name="playerHandler">Owner of the given object</param>
/// <param name="token">Cancellation Token</param>
/// <returns>Handler for the GameObject with the handler</returns>
private async Task<GameObjectHandler?> CreateHandlerAsync(ObjectKind kind, GameObjectHandler playerHandler, CancellationToken token)
{
token.ThrowIfCancellationRequested();
// Debug info setter
void SetMinionDebug(string stage, string? failure, nint addr = default, ushort? objIndex = null)
{
if (kind != ObjectKind.MinionOrMount)
return;
_minionResolveDebug = new OwnedResolveDebug(
DateTime.UtcNow,
addr,
objIndex,
stage,
failure);
}
// Direct return for player
if (kind == ObjectKind.Player)
return playerHandler;
// First, try direct retrieval via Dalamud API
var playerPtr = playerHandler.Address;
if (playerPtr == nint.Zero)
{
SetMinionDebug("player_ptr_zero", "playerHandler.Address == 0");
return null;
}
// Try direct retrieval
nint ownedPtr = kind switch
{
ObjectKind.Companion => await _dalamudUtil.GetCompanionAsync(playerPtr).ConfigureAwait(false),
ObjectKind.MinionOrMount => await _dalamudUtil.GetMinionOrMountAsync(playerPtr).ConfigureAwait(false),
ObjectKind.Pet => await _dalamudUtil.GetPetAsync(playerPtr).ConfigureAwait(false),
_ => nint.Zero
};
// If that fails, scan the object table for owned objects
var stage = ownedPtr != nint.Zero ? "direct" : "direct_miss";
// Owner ID based scan
if (ownedPtr == nint.Zero)
{
token.ThrowIfCancellationRequested();
// Get owner entity ID
var ownerEntityId = playerHandler.EntityId;
if (ownerEntityId == 0 || ownerEntityId == uint.MaxValue)
{
// Read unsafe
ownerEntityId = await _dalamudUtil
.RunOnFrameworkThread(() => ReadEntityIdSafe(playerHandler))
.ConfigureAwait(false);
}
if (ownerEntityId != 0 && ownerEntityId != uint.MaxValue)
{
// Scan for owned object
ownedPtr = await _dalamudUtil
.RunOnFrameworkThread(() => FindOwnedByOwnerIdSafe(kind, ownerEntityId))
.ConfigureAwait(false);
stage = ownedPtr != nint.Zero ? "owner_scan" : "owner_scan_miss";
}
else
{
stage = "owner_id_unavailable";
}
}
if (ownedPtr == nint.Zero)
{
SetMinionDebug(stage, "ownedPtr == 0");
return null;
}
token.ThrowIfCancellationRequested();
// Create handler
var handler = await _handlerFactory.Create(kind, () => ownedPtr, isWatched: false).ConfigureAwait(false);
if (handler is null || handler.Address == nint.Zero)
{
SetMinionDebug(stage, "handlerFactory returned null/zero", ownedPtr);
return null;
}
// Get object index for debug
ushort? objIndex = await _dalamudUtil.RunOnFrameworkThread(() => handler.GetGameObject()?.ObjectIndex)
.ConfigureAwait(false);
SetMinionDebug(stage, failure: null, handler.Address, objIndex);
return handler;
}
/// <summary>
/// Entity ID reader with safety checks.
/// </summary>
/// <param name="playerHandler">Handler of the Object</param>
/// <returns>Entity Id</returns>
private static uint ReadEntityIdSafe(GameObjectHandler playerHandler) => playerHandler.GetGameObject()?.EntityId ?? 0;
/// <summary>
/// Finds an owned object by scanning the object table for the specified owner entity ID.
/// </summary>
/// <param name="kind">Object kind to find of owned object</param>
/// <param name="ownerEntityId">Owner Id</param>
/// <returns>Object Id</returns>
private nint FindOwnedByOwnerIdSafe(ObjectKind kind, uint ownerEntityId)
{
// Validate owner ID
if (ownerEntityId == 0 || ownerEntityId == uint.MaxValue)
return nint.Zero;
// Scan object table
foreach (var obj in _objectTable)
{
// Validate object
if (obj is null || obj.Address == nint.Zero)
continue;
// Check owner ID match
if (obj.OwnerId != ownerEntityId)
continue;
// Check kind match
if (!IsOwnedKindMatch(obj, kind))
continue;
return obj.Address;
}
return nint.Zero;
}
/// <summary>
/// Determines if the given object matches the specified owned kind.
/// </summary>
/// <param name="obj">Game Object</param>
/// <param name="kind">Object Kind</param>
/// <returns></returns>
private static bool IsOwnedKindMatch(IGameObject obj, ObjectKind kind) => kind switch
{
// Match minion or mount
ObjectKind.MinionOrMount =>
obj.ObjectKind is DalamudObjectKind.MountType
or DalamudObjectKind.Companion,
// Match pet
ObjectKind.Pet =>
obj.ObjectKind == DalamudObjectKind.BattleNpc
&& obj is IBattleNpc bnPet
&& bnPet.BattleNpcKind == BattleNpcSubKind.Pet,
// Match companion
ObjectKind.Companion =>
obj.ObjectKind == DalamudObjectKind.BattleNpc
&& obj is IBattleNpc bnBuddy
&& bnBuddy.BattleNpcKind == BattleNpcSubKind.Chocobo,
_ => false
};
/// <summary>
/// Applies Customize Plus data to the specified object.
/// </summary>
/// <param name="address">Object Address</param>
/// <param name="customizeData">Data of the Customize+ that has to be applied</param>
/// <param name="kind">Object Kind</param>
/// <param name="customizeIds">Customize+ Ids</param>
/// <returns>Task</returns>
private async Task ApplyCustomizeAsync(nint address, string customizeData, ObjectKind kind, Dictionary<ObjectKind, Guid?> customizeIds)
{
customizeIds[kind] = await _ipc.CustomizePlus.SetBodyScaleAsync(address, customizeData).ConfigureAwait(false);
}
/// <summary>
/// Reverts Customize Plus changes for the specified object.
/// </summary>
/// <param name="customizeId">Customize+ Id</param>
/// <param name="kind">Object Id</param>
/// <param name="customizeIds">List of Customize+ ids</param>
/// <returns></returns>
private async Task RevertCustomizeAsync(Guid? customizeId, ObjectKind kind, Dictionary<ObjectKind, Guid?> customizeIds)
{
if (!customizeId.HasValue)
return;
await _ipc.CustomizePlus.RevertByIdAsync(customizeId.Value).ConfigureAwait(false);
customizeIds.Remove(kind);
}
}

View File

@@ -1,43 +1,69 @@
using LightlessSync.API.Data;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
namespace LightlessSync.PlayerData.Pairs;
namespace LightlessSync.PlayerData.Pairs;
/// <summary>
/// orchestrates the lifecycle of a paired character
/// </summary>
public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
{
new string Ident { get; }
bool Initialized { get; }
bool IsVisible { get; }
bool ScheduledForDeletion { get; set; }
CharacterData? LastReceivedCharacterData { get; }
long LastAppliedDataBytes { get; }
new string? PlayerName { get; }
string PlayerNameHash { get; }
uint PlayerCharacterId { get; }
DateTime? LastDataReceivedAt { get; }
DateTime? LastApplyAttemptAt { get; }
DateTime? LastSuccessfulApplyAt { get; }
string? LastFailureReason { get; }
IReadOnlyList<string> LastBlockingConditions { get; }
bool IsApplying { get; }
bool IsDownloading { get; }
int PendingDownloadCount { get; }
int ForbiddenDownloadCount { get; }
bool PendingModReapply { get; }
bool ModApplyDeferred { get; }
int MissingCriticalMods { get; }
int MissingNonCriticalMods { get; }
int MissingForbiddenMods { get; }
DateTime? InvisibleSinceUtc { get; }
DateTime? VisibilityEvictionDueAtUtc { get; }
/// <summary>
/// orchestrates the lifecycle of a paired character
/// </summary>
public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
{
new string Ident { get; }
bool Initialized { get; }
bool IsVisible { get; }
bool ScheduledForDeletion { get; set; }
CharacterData? LastReceivedCharacterData { get; }
long LastAppliedDataBytes { get; }
new string? PlayerName { get; }
string PlayerNameHash { get; }
uint PlayerCharacterId { get; }
DateTime? LastDataReceivedAt { get; }
DateTime? LastApplyAttemptAt { get; }
DateTime? LastSuccessfulApplyAt { get; }
string? LastFailureReason { get; }
IReadOnlyList<string> LastBlockingConditions { get; }
bool IsApplying { get; }
bool IsDownloading { get; }
int PendingDownloadCount { get; }
int ForbiddenDownloadCount { get; }
bool PendingModReapply { get; }
bool ModApplyDeferred { get; }
int MissingCriticalMods { get; }
int MissingNonCriticalMods { get; }
int MissingForbiddenMods { get; }
DateTime? InvisibleSinceUtc { get; }
DateTime? VisibilityEvictionDueAtUtc { get; }
string? MinionAddressHex { get; }
ushort? MinionObjectIndex { get; }
DateTime? MinionResolvedAtUtc { get; }
string? MinionResolveStage { get; }
string? MinionResolveFailureReason { get; }
bool MinionPendingRetry { get; }
IReadOnlyList<string> MinionPendingRetryChanges { get; }
bool MinionHasAppearanceData { get; }
Guid OwnedPenumbraCollectionId { get; }
bool NeedsCollectionRebuildDebug { get; }
uint MinionOrMountCharacterId { get; }
uint PetCharacterId { get; }
uint CompanionCharacterId { get; }
void Initialize();
void ApplyData(CharacterData data);
void ApplyLastReceivedData(bool forced = false);
bool FetchPerformanceMetricsFromCache();
void LoadCachedCharacterData(CharacterData data);
void SetUploading(bool uploading);
void SetPaused(bool paused);
}
void ApplyData(CharacterData data);
void ApplyLastReceivedData(bool forced = false);
void HardReapplyLastData();
bool FetchPerformanceMetricsFromCache();
void LoadCachedCharacterData(CharacterData data);
void SetUploading(bool uploading);
void SetPaused(bool paused);
}

View File

@@ -82,60 +82,114 @@ public class Pair
public void AddContextMenu(IMenuOpenedArgs args)
{
var handler = TryGetHandler();
if (handler is null)
return;
if (args.Target is not MenuTargetDefault target)
return;
var obj = target.TargetObject;
if (obj is null)
return;
var eid = obj.EntityId;
var isPlayerTarget = eid != 0 && eid != uint.MaxValue && eid == handler.PlayerCharacterId;
if (!(isPlayerTarget))
return;
if (isPlayerTarget)
{
if (!IsPaused)
{
UiSharedService.AddContextMenuItem(
args,
name: "Open Profile",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
return Task.CompletedTask;
});
UiSharedService.AddContextMenuItem(
args,
name: "(Soft) - Reapply last data",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
ApplyLastReceivedData(forced: true);
return Task.CompletedTask;
});
UiSharedService.AddContextMenuItem(
args,
name: "(Hard) - Reapply last data",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
HardApplyLastReceivedData();
return Task.CompletedTask;
});
}
UiSharedService.AddContextMenuItem(
args,
name: "Change Permissions",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
_mediator.Publish(new OpenPermissionWindow(this));
return Task.CompletedTask;
});
if (IsPaused)
{
UiSharedService.AddContextMenuItem(
args,
name: "Toggle Unpause State",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
_ = _apiController.Value.UnpauseAsync(UserData);
return Task.CompletedTask;
});
}
else
{
UiSharedService.AddContextMenuItem(
args,
name: "Toggle Pause State",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
_ = _apiController.Value.PauseAsync(UserData);
return Task.CompletedTask;
});
}
UiSharedService.AddContextMenuItem(
args,
name: "Cycle Pause State",
prefixChar: 'L',
colorMenuItem: _lightlessPrefixColor,
onClick: () =>
{
TriggerCyclePause();
return Task.CompletedTask;
});
return;
}
if (args.Target is not MenuTargetDefault target || target.TargetObjectId != handler.PlayerCharacterId)
{
return;
}
if (!IsPaused)
{
UiSharedService.AddContextMenuItem(args, name: "Open Profile", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
{
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
return Task.CompletedTask;
});
UiSharedService.AddContextMenuItem(args, name: "Reapply last data", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
{
ApplyLastReceivedData(forced: true);
return Task.CompletedTask;
});
}
UiSharedService.AddContextMenuItem(args, name: "Change Permissions", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
{
_mediator.Publish(new OpenPermissionWindow(this));
return Task.CompletedTask;
});
if (IsPaused)
{
UiSharedService.AddContextMenuItem(args, name: "Toggle Unpause State", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
{
_ = _apiController.Value.UnpauseAsync(UserData);
return Task.CompletedTask;
});
}
else
{
UiSharedService.AddContextMenuItem(args, name: "Toggle Pause State", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
{
_ = _apiController.Value.PauseAsync(UserData);
return Task.CompletedTask;
});
}
UiSharedService.AddContextMenuItem(args, name: "Cycle Pause State", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
{
TriggerCyclePause();
return Task.CompletedTask;
});
}
public void ApplyData(OnlineUserCharaDataDto data)
@@ -160,6 +214,18 @@ public class Pair
handler.ApplyLastReceivedData(forced);
}
public void HardApplyLastReceivedData()
{
var handler = TryGetHandler();
if (handler is null)
{
_logger.LogTrace("ApplyLastReceivedData skipped for {Uid}: handler missing.", UserData.UID);
return;
}
handler.HardReapplyLastData();
}
public void CreateCachedPlayer(OnlineUserIdentDto? dto = null)
{
var handler = TryGetHandler();
@@ -244,6 +310,17 @@ public class Pair
handler.ModApplyDeferred,
handler.MissingCriticalMods,
handler.MissingNonCriticalMods,
handler.MissingForbiddenMods);
handler.MissingForbiddenMods,
handler.MinionAddressHex,
handler.MinionObjectIndex,
handler.MinionResolvedAtUtc,
handler.MinionResolveStage,
handler.MinionResolveFailureReason,
handler.MinionPendingRetry,
handler.MinionPendingRetryChanges,
handler.MinionHasAppearanceData,
handler.OwnedPenumbraCollectionId,
handler.NeedsCollectionRebuildDebug);
}
}

View File

@@ -21,28 +21,50 @@ public sealed record PairDebugInfo(
bool ModApplyDeferred,
int MissingCriticalMods,
int MissingNonCriticalMods,
int MissingForbiddenMods)
int MissingForbiddenMods,
string? MinionAddressHex,
ushort? MinionObjectIndex,
DateTime? MinionResolvedAtUtc,
string? MinionResolveStage,
string? MinionResolveFailureReason,
bool MinionPendingRetry,
IReadOnlyList<string> MinionPendingRetryChanges,
bool MinionHasAppearanceData,
Guid OwnedPenumbraCollectionId,
bool NeedsCollectionRebuild)
{
public static PairDebugInfo Empty { get; } = new(
false,
false,
false,
false,
null,
null,
null,
null,
null,
null,
null,
Array.Empty<string>(),
false,
false,
0,
0,
false,
false,
0,
0,
0);
HasHandler: false,
HandlerInitialized: false,
HandlerVisible: false,
HandlerScheduledForDeletion: false,
LastDataReceivedAt: null,
LastApplyAttemptAt: null,
LastSuccessfulApplyAt: null,
InvisibleSinceUtc: null,
VisibilityEvictionDueAtUtc: null,
VisibilityEvictionRemainingSeconds: null,
LastFailureReason: null,
BlockingConditions: [],
IsApplying: false,
IsDownloading: false,
PendingDownloadCount: 0,
ForbiddenDownloadCount: 0,
PendingModReapply: false,
ModApplyDeferred: false,
MissingCriticalMods: 0,
MissingNonCriticalMods: 0,
MissingForbiddenMods: 0,
MinionAddressHex: null,
MinionObjectIndex: null,
MinionResolvedAtUtc: null,
MinionResolveStage: null,
MinionResolveFailureReason: null,
MinionPendingRetry: false,
MinionPendingRetryChanges: [],
MinionHasAppearanceData: false,
OwnedPenumbraCollectionId: Guid.Empty,
NeedsCollectionRebuild: false);
}

File diff suppressed because it is too large Load Diff

View File

@@ -40,6 +40,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
private readonly LightlessConfigService _configService;
private readonly XivDataAnalyzer _modelAnalyzer;
private readonly IFramework _framework;
private readonly IObjectTable _objectTable;
public PairHandlerAdapterFactory(
ILoggerFactory loggerFactory,
@@ -63,7 +64,8 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
PairPerformanceMetricsCache pairPerformanceMetricsCache,
PenumbraTempCollectionJanitor tempCollectionJanitor,
XivDataAnalyzer modelAnalyzer,
LightlessConfigService configService)
LightlessConfigService configService,
IObjectTable objectTable)
{
_loggerFactory = loggerFactory;
_mediator = mediator;
@@ -87,6 +89,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
_tempCollectionJanitor = tempCollectionJanitor;
_modelAnalyzer = modelAnalyzer;
_configService = configService;
_objectTable = objectTable;
}
public IPairHandlerAdapter Create(string ident)
@@ -105,6 +108,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
_pluginWarningNotificationManager,
dalamudUtilService,
_framework,
_objectTable,
actorObjectService,
_lifetime,
_fileCacheManager,

View File

@@ -110,6 +110,7 @@ public sealed class Plugin : IDalamudPlugin
services.AddSingleton(gameGui);
services.AddSingleton(gameInteropProvider);
services.AddSingleton(addonLifecycle);
services.AddSingleton(objectTable);
services.AddSingleton<IUiBuilder>(pluginInterface.UiBuilder);
// Core singletons
@@ -428,6 +429,7 @@ public sealed class Plugin : IDalamudPlugin
return cfg;
});
services.AddSingleton(sp => new ServerConfigService(configDir));
services.AddSingleton(sp => new PenumbraJanitorConfigService(configDir));
services.AddSingleton(sp => new NotesConfigService(configDir));
services.AddSingleton(sp => new PairTagConfigService(configDir));
services.AddSingleton(sp => new SyncshellTagConfigService(configDir));
@@ -441,6 +443,7 @@ public sealed class Plugin : IDalamudPlugin
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<UiThemeConfigService>());
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<ChatConfigService>());
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<ServerConfigService>());
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<PenumbraJanitorConfigService>());
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<NotesConfigService>());
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<PairTagConfigService>());
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<SyncshellTagConfigService>());

View File

@@ -0,0 +1,9 @@
namespace LightlessSync.Resources;
public static class LocalizationExtensions
{
public static string F(this string mask, params object[] args)
{
return string.Format(mask, args);
}
}

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@@ -0,0 +1,171 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LightlessSync.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LightlessSync.Resources.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to I agree.
/// </summary>
public static string ToSStrings_AgreeLabel {
get {
return ResourceManager.GetString("ToSStrings_AgreeLabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Agreement of Usage of Service.
/// </summary>
public static string ToSStrings_AgreementLabel {
get {
return ResourceManager.GetString("ToSStrings_AgreementLabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &apos;I agree&apos; button will be available in.
/// </summary>
public static string ToSStrings_ButtonWillBeAvailableIn {
get {
return ResourceManager.GetString("ToSStrings_ButtonWillBeAvailableIn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Language.
/// </summary>
public static string ToSStrings_LanguageLabel {
get {
return ResourceManager.GetString("ToSStrings_LanguageLabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. The plugin will exclusively upload the necessary mod files and not the whole mod..
/// </summary>
public static string ToSStrings_Paragraph1 {
get {
return ResourceManager.GetString("ToSStrings_Paragraph1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. Files present on the service that already represent your active mod files will not be uploaded again..
/// </summary>
public static string ToSStrings_Paragraph2 {
get {
return ResourceManager.GetString("ToSStrings_Paragraph2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod..
/// </summary>
public static string ToSStrings_Paragraph3 {
get {
return ResourceManager.GetString("ToSStrings_Paragraph3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone..
/// </summary>
public static string ToSStrings_Paragraph4 {
get {
return ResourceManager.GetString("ToSStrings_Paragraph4", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. After a period of not being used, the mod files will be automatically deleted. You will also be able to wipe all the files you have personally uploaded on request. The service holds no information about which mod files belong to which mod..
/// </summary>
public static string ToSStrings_Paragraph5 {
get {
return ResourceManager.GetString("ToSStrings_Paragraph5", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This service is provided as-is. In case of abuse join the Lightless Sync Discord..
/// </summary>
public static string ToSStrings_Paragraph6 {
get {
return ResourceManager.GetString("ToSStrings_Paragraph6", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to READ THIS CAREFULLY.
/// </summary>
public static string ToSStrings_ReadLabel {
get {
return ResourceManager.GetString("ToSStrings_ReadLabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Users Online.
/// </summary>
public static string Users_Online {
get {
return ResourceManager.GetString("Users_Online", resourceCulture);
}
}
}
}

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@@ -0,0 +1,47 @@
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
<value>Language</value>
</data>
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
<value>Nutzungsbedingungen</value>
</data>
<data name="ToSStrings_ReadLabel" xml:space="preserve">
<value>BITTE LIES DIES SORGFÄLTIG</value>
</data>
<data name="ToSStrings_Paragraph1" xml:space="preserve">
<value>Alle Moddateien, die aktuell auf deinem Charakter aktiv sind und dein Charakterzustand werden automatisch zu dem Service, an dem du dich registriert hast, hochgeladen. Das Plugin wird ausschließlich die nötigen Moddateien hochladen und nicht die gesamte Modifikation.</value>
</data>
<data name="ToSStrings_Paragraph2" xml:space="preserve">
<value>Falls du mit einer getakteten Internetverbindung verbunden bist, können durch den Datentransfer von Hoch- und Runtergeladenen Moddateien höhere Kosten entstehen. Moddateien werden beim Hoch- und Runterladen komprimiert um Bandbreite zu sparen. Durch unterschiedliche Hoch- und Runterladgeschwindigkeiten ist es möglich, dass Änderungen an Charakteren nicht sofort sichtbar sind. Dateien die bereits auf dem Service existieren, werden nicht nochmals hochgeladen.</value>
</data>
<data name="ToSStrings_Paragraph3" xml:space="preserve">
<value>Die Moddateien die du hochlädst sind vertraulich und werden nicht mit anderen Nutzern geteilt, die nicht die exakt selben Dateien anfordern. Bitte überlege dir sorgfältig mit wem du deinen Identifikationscode teilst, da es unvermeidlich ist, dass die andere Person deine Moddateien erhält und lokal zwischenspeichert. Lokal zwischengespeicherte Dateien haben willkürrliche Namen um vor Versuchen abzuschrecken die originalen Moddateien aus diesen wiederherzustellen.</value>
</data>
<data name="ToSStrings_Paragraph4" xml:space="preserve">
<value>Der Ersteller des Plugins hat sein Bestes getan, um deine Sicherheit zu gewährleisten. Es gibt jedoch keine Garantie für 100%ige Sicherheit. Teile deinen Identifikationscode nicht blind mit jedem.</value>
</data>
<data name="ToSStrings_Paragraph5" xml:space="preserve">
<value>Moddateien, die auf dem Service gespeichert sind, verbleiben auf dem Service, solange es Anforderungen für diese Dateien gibt. Nach einer Zeitspanne in der die Dateien nicht verwendet wurden, werden diese automatisch gelöscht. Du hast auch die Möglichkeit manuell alle Dateien auf dem Service zu löschen. Der Service hat keine Informationen welche Moddateien zu welcher Modifikation gehören.</value>
</data>
<data name="ToSStrings_Paragraph6" xml:space="preserve">
<value>Dieser Dienst wird ohne Gewähr angeboten. Im Falle eines Missbrauchs tretet dem Lightless Sync Discord bei.</value>
</data>
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
<value>Ich Stimme zu</value>
</data>
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
<value>"Ich stimme zu" Knopf verfügbar in</value>
</data>
</root>

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@@ -0,0 +1,47 @@
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
<value>Language</value>
</data>
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
<value>Conditions d'Utilisation</value>
</data>
<data name="ToSStrings_ReadLabel" xml:space="preserve">
<value>LISEZ CES INFORMATIONS ATTENTIVEMENT</value>
</data>
<data name="ToSStrings_Paragraph1" xml:space="preserve">
<value>Tous les fichiers moddés actuellement en cours d'utilisation ainsi que le statut actuel de votre personnage vont être mix en ligne via le service sur lequel vous vous êtes automatiquement enregistré. Seuls les fichiers nécessaires seront téléversés par le plugin et non pas le mod en entier.</value>
</data>
<data name="ToSStrings_Paragraph2" xml:space="preserve">
<value>Si le débit de votre connexion internet est limité, le téléchargement et téléversement d'un grand nombre de fichiers peut entraîner des coûts supplémentaires. Les fichiers seront compressés au chargement et versement pour réduire l'impact sur votre bande passants. Selon la rapidité de vos téléchargements et téléversements, les changements ne seront peut-être pas visibles instantanément sur les personnages. Les fichiers déja présents sur le service qui correspondent à ceux de vos mods en cours d'utilisation ne seront pas remis en ligne.</value>
</data>
<data name="ToSStrings_Paragraph3" xml:space="preserve">
<value>Les fichiers que vous allez partager sont confidentiels et ne seront envoyés qu'aux utilisateurs qui feront une requête exacte de ceux-çi. Nous vous demandons de (re)considérer qui sera synchronisé avec vous, puisqu'ils recevront et stockeront inévitablement en local les fichiers nécéssaires utilisés à cet instant. Les noms des fichiers stockés localement sont changés de manière arbitraire afin de décourager toute tentative de réplication des originaux.</value>
</data>
<data name="ToSStrings_Paragraph4" xml:space="preserve">
<value>Le créateur de ce plugin a tenté de sécuriser l'application du mieux possible. Cependant, il ne peut pas garantir une protection 100% infaillible. Pour votre sécurité, ne vous synchronisez pas aveuglément et avec n'importe qui.</value>
</data>
<data name="ToSStrings_Paragraph5" xml:space="preserve">
<value>Les fichiers sauvegardés sur le service resteront en ligne tant que des utilisateurs en feront usage. Ils seront effacés automatiquement après une certaine période d'inactivité. Vous pouvez également demander l'effacement de tous les fichiers que vous avez mis en ligne vous-même. Le service en soi ne contient aucune information pouvant identifier quel fichier appartient à quel mod.</value>
</data>
<data name="ToSStrings_Paragraph6" xml:space="preserve">
<value>Ce service et ses composants vous sont fournis en l'état. En cas d'abus rejoindre le serveur Discord Lightless Sync.</value>
</data>
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
<value>J'accept</value>
</data>
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
<value>Bouton "J'accept" disposible dans</value>
</data>
</root>

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@@ -0,0 +1,57 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
<value>I agree</value>
</data>
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
<value>Agreement of Usage of Service</value>
</data>
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
<value>'I agree' button will be available in</value>
</data>
<data name="ToSStrings_Paragraph1" xml:space="preserve">
<value>All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. The plugin will exclusively upload the necessary mod files and not the whole mod.</value>
</data>
<data name="ToSStrings_Paragraph2" xml:space="preserve">
<value>If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. Files present on the service that already represent your active mod files will not be uploaded again.</value>
</data>
<data name="ToSStrings_Paragraph3" xml:space="preserve">
<value>The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod.</value>
</data>
<data name="ToSStrings_Paragraph4" xml:space="preserve">
<value>The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone.</value>
</data>
<data name="ToSStrings_Paragraph5" xml:space="preserve">
<value>Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. After a period of not being used, the mod files will be automatically deleted. You will also be able to wipe all the files you have personally uploaded on request. The service holds no information about which mod files belong to which mod.</value>
</data>
<data name="ToSStrings_Paragraph6" xml:space="preserve">
<value>This service is provided as-is. In case of abuse join the Lightless Sync Discord.</value>
</data>
<data name="ToSStrings_ReadLabel" xml:space="preserve">
<value>READ THIS CAREFULLY</value>
</data>
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
<value>Language</value>
</data>
<data name="Users_Online" xml:space="preserve">
<value>Users Online</value>
</data>
</root>

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@@ -0,0 +1,20 @@
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
<value>语言</value>
</data>
<data name="Users_Online" xml:space="preserve">
<value>用户在线</value>
</data>
</root>

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@@ -14,6 +14,7 @@ using BattleNpcSubKind = FFXIVClientStructs.FFXIV.Client.Game.Object.BattleNpcSu
using IPlayerCharacter = Dalamud.Game.ClientState.Objects.SubKinds.IPlayerCharacter;
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using LightlessObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
using System.Runtime.InteropServices;
namespace LightlessSync.Services.ActorTracking;
@@ -57,6 +58,8 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
private bool _hooksActive;
private static readonly TimeSpan SnapshotRefreshInterval = TimeSpan.FromSeconds(1);
private DateTime _nextRefreshAllowed = DateTime.MinValue;
private int _warmStartQueued;
private int _warmStartRan;
public ActorObjectService(
ILogger<ActorObjectService> logger,
@@ -74,7 +77,6 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
_clientState = clientState;
_condition = condition;
_mediator = mediator;
_mediator.Subscribe<GameObjectHandlerCreatedMessage>(this, (msg) =>
{
if (!msg.OwnedObject) return;
@@ -96,7 +98,6 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
}
private bool IsZoning => _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51];
private ActorSnapshot Snapshot => Volatile.Read(ref _snapshot);
private GposeSnapshot CurrentGposeSnapshot => Volatile.Read(ref _gposeSnapshot);
@@ -341,6 +342,8 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
public Task StopAsync(CancellationToken cancellationToken)
{
_warmStartRan = 0;
DisposeHooks();
_activePlayers.Clear();
_gposePlayers.Clear();
@@ -505,7 +508,10 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
return new ActorDescriptor(name, hashedCid, address, objectIndex, isLocal, isInGpose, objectKind, ownedKind, ownerEntityId);
}
private unsafe (LightlessObjectKind? OwnedKind, uint OwnerEntityId) DetermineOwnedKind(GameObject* gameObject, DalamudObjectKind objectKind, bool isLocalPlayer)
private unsafe (LightlessObjectKind? OwnedKind, uint OwnerEntityId) DetermineOwnedKind(
GameObject* gameObject,
DalamudObjectKind objectKind,
bool isLocalPlayer)
{
if (gameObject == null)
return (null, 0);
@@ -517,6 +523,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
}
var ownerId = ResolveOwnerId(gameObject);
var localPlayerAddress = _objectTable.LocalPlayer?.Address ?? nint.Zero;
if (localPlayerAddress == nint.Zero)
return (null, ownerId);
@@ -528,9 +535,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
if (objectKind is DalamudObjectKind.MountType or DalamudObjectKind.Companion)
{
var expectedMinionOrMount = GetMinionOrMountAddress(localPlayerAddress, localEntityId);
if (expectedMinionOrMount != nint.Zero
&& (nint)gameObject == expectedMinionOrMount
&& IsPlayerRelatedOwnedAddress(expectedMinionOrMount, LightlessObjectKind.MinionOrMount))
if (expectedMinionOrMount != nint.Zero && (nint)gameObject == expectedMinionOrMount)
{
var resolvedOwner = ownerId != 0 ? ownerId : localEntityId;
return (LightlessObjectKind.MinionOrMount, resolvedOwner);
@@ -540,20 +545,16 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
if (objectKind != DalamudObjectKind.BattleNpc)
return (null, ownerId);
if (ownerId != localEntityId)
if (ownerId != 0 && ownerId != localEntityId)
return (null, ownerId);
var expectedPet = GetPetAddress(localPlayerAddress, localEntityId);
if (expectedPet != nint.Zero
&& (nint)gameObject == expectedPet
&& IsPlayerRelatedOwnedAddress(expectedPet, LightlessObjectKind.Pet))
return (LightlessObjectKind.Pet, ownerId);
if (expectedPet != nint.Zero && (nint)gameObject == expectedPet)
return (LightlessObjectKind.Pet, ownerId != 0 ? ownerId : localEntityId);
var expectedCompanion = GetCompanionAddress(localPlayerAddress, localEntityId);
if (expectedCompanion != nint.Zero
&& (nint)gameObject == expectedCompanion
&& IsPlayerRelatedOwnedAddress(expectedCompanion, LightlessObjectKind.Companion))
return (LightlessObjectKind.Companion, ownerId);
if (expectedCompanion != nint.Zero && (nint)gameObject == expectedCompanion)
return (LightlessObjectKind.Companion, ownerId != 0 ? ownerId : localEntityId);
return (null, ownerId);
}
@@ -581,21 +582,25 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
return nint.Zero;
var playerObject = (GameObject*)localPlayerAddress;
var candidateAddress = _objectTable.GetObjectAddress(playerObject->ObjectIndex + 1);
if (ownerEntityId == 0)
return nint.Zero;
var candidateAddress = _objectTable.GetObjectAddress(playerObject->ObjectIndex + 1);
if (candidateAddress != nint.Zero)
{
var candidate = (GameObject*)candidateAddress;
var candidateKind = (DalamudObjectKind)candidate->ObjectKind;
if (candidateKind is DalamudObjectKind.MountType or DalamudObjectKind.Companion)
{
if (ResolveOwnerId(candidate) == ownerEntityId)
var resolvedOwner = ResolveOwnerId(candidate);
if (resolvedOwner == ownerEntityId || resolvedOwner == 0)
return candidateAddress;
}
}
if (ownerEntityId == 0)
return nint.Zero;
foreach (var obj in _objectTable)
{
if (obj is null || obj.Address == nint.Zero || obj.Address == localPlayerAddress)
@@ -612,6 +617,90 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
return nint.Zero;
}
public unsafe bool TryFindOwnedObject(uint ownerEntityId, LightlessObjectKind kind, out nint address)
{
address = nint.Zero;
if (ownerEntityId == 0) return false;
foreach (var addr in EnumerateActiveCharacterAddresses())
{
if (addr == nint.Zero) continue;
var go = (GameObject*)addr;
var ok = (DalamudObjectKind)go->ObjectKind;
switch (kind)
{
case LightlessObjectKind.MinionOrMount:
if (ok is DalamudObjectKind.MountType or DalamudObjectKind.Companion
&& ResolveOwnerId(go) == ownerEntityId)
{
address = addr;
return true;
}
break;
case LightlessObjectKind.Pet:
if (ok == DalamudObjectKind.BattleNpc
&& go->BattleNpcSubKind == BattleNpcSubKind.Pet
&& ResolveOwnerId(go) == ownerEntityId)
{
address = addr;
return true;
}
break;
case LightlessObjectKind.Companion:
if (ok == DalamudObjectKind.BattleNpc
&& go->BattleNpcSubKind == BattleNpcSubKind.Buddy
&& ResolveOwnerId(go) == ownerEntityId)
{
address = addr;
return true;
}
break;
}
}
return false;
}
public unsafe IReadOnlyList<nint> GetMinionOrMountCandidates(uint ownerEntityId, ushort preferredPlayerIndex)
{
var results = new List<(nint Ptr, int Score)>(4);
var manager = GameObjectManager.Instance();
if (manager == null || ownerEntityId == 0)
return Array.Empty<nint>();
const int objectLimit = 200;
for (var i = 0; i < objectLimit; i++)
{
var obj = manager->Objects.IndexSorted[i].Value;
if (obj == null)
continue;
var kind = (DalamudObjectKind)obj->ObjectKind;
if (kind is not (DalamudObjectKind.MountType or DalamudObjectKind.Companion))
continue;
var owner = ResolveOwnerId(obj);
if (owner != ownerEntityId)
continue;
var idx = obj->ObjectIndex;
var score = Math.Abs(idx - (preferredPlayerIndex + 1));
if (obj->DrawObject == null) score += 50;
results.Add(((nint)obj, score));
}
return results
.OrderBy(r => r.Score)
.Select(r => r.Ptr)
.ToArray();
}
private unsafe nint GetPetAddress(nint localPlayerAddress, uint ownerEntityId)
{
if (localPlayerAddress == nint.Zero || ownerEntityId == 0)
@@ -1216,21 +1305,19 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
private static unsafe bool IsObjectFullyLoaded(nint address)
{
if (address == nint.Zero)
return false;
if (address == nint.Zero) return false;
var gameObject = (GameObject*)address;
if (gameObject == null)
return false;
if (gameObject == null) return false;
var drawObject = gameObject->DrawObject;
if (drawObject == null)
return false;
if (drawObject == null) return false;
if ((ulong)gameObject->RenderFlags == 2048)
return false;
var characterBase = (CharacterBase*)drawObject;
if (characterBase->HasModelInSlotLoaded != 0)
return false;
@@ -1240,6 +1327,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
return true;
}
[StructLayout(LayoutKind.Auto)]
private readonly record struct LoadState(bool IsValid, bool IsLoaded)
{
public static LoadState Invalid => new(false, false);

View File

@@ -93,7 +93,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
{
return gameData.GetExcelSheet<Lumina.Excel.Sheets.World>(clientLanguage)!
.Where(w => !w.Name.IsEmpty && w.DataCenter.RowId != 0 && (w.IsPublic || char.IsUpper(w.Name.ToString()[0])
|| w is { RowId: > 1000, Region: 101 or 201 }))
|| w is { RowId: > 1000, UserType: 101 or 201 }))
.ToDictionary(w => (ushort)w.RowId, w => w.Name.ToString());
});
JobData = new(() =>
@@ -666,7 +666,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
var location = new LocationInfo();
location.ServerId = _playerState.CurrentWorld.RowId;
location.InstanceId = UIState.Instance()->PublicInstance.InstanceId;
location.InstanceId = UIState.Instance()->PublicInstance.InstanceId;
location.TerritoryId = _clientState.TerritoryType;
location.MapId = _clientState.MapId;
if (houseMan != null)
@@ -699,13 +699,13 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}
return location;
}
public string LocationToString(LocationInfo location)
{
if (location.ServerId is 0 || location.TerritoryId is 0) return String.Empty;
var str = WorldData.Value[(ushort)location.ServerId];
if (ContentFinderData.Value.TryGetValue(location.TerritoryId , out var dutyName))
if (ContentFinderData.Value.TryGetValue(location.TerritoryId, out var dutyName))
{
str += $" - [In Duty]{dutyName}";
}
@@ -816,9 +816,12 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
{
_logger.LogInformation("Starting DalamudUtilService");
_framework.Update += FrameworkOnUpdate;
if (IsLoggedIn)
_clientState.Login += OnClientLogin;
_clientState.Logout += OnClientLogout;
if (_clientState.IsLoggedIn)
{
_classJobId = _objectTable.LocalPlayer!.ClassJob.RowId;
OnClientLogin();
}
_logger.LogInformation("Started DalamudUtilService");
@@ -831,6 +834,9 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.UnsubscribeAll(this);
_framework.Update -= FrameworkOnUpdate;
_clientState.Login -= OnClientLogin;
_clientState.Logout -= OnClientLogout;
if (_FocusPairIdent.HasValue)
{
if (_framework.IsInFrameworkUpdateThread)
@@ -845,6 +851,41 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
return Task.CompletedTask;
}
private void OnClientLogin()
{
if (IsLoggedIn)
return;
_ = RunOnFrameworkThread(() =>
{
if (IsLoggedIn)
return;
var localPlayer = _objectTable.LocalPlayer;
IsLoggedIn = true;
_lastZone = _clientState.TerritoryType;
if (localPlayer != null)
{
_lastWorldId = (ushort)localPlayer.CurrentWorld.RowId;
_classJobId = localPlayer.ClassJob.RowId;
}
_cid = RebuildCID();
Mediator.Publish(new DalamudLoginMessage());
});
}
private void OnClientLogout(int type, int code)
{
if (!IsLoggedIn)
return;
_ = RunOnFrameworkThread(() =>
{
if (!IsLoggedIn)
return;
IsLoggedIn = false;
_lastWorldId = 0;
Mediator.Publish(new DalamudLogoutMessage());
});
}
public async Task WaitWhileCharacterIsDrawing(
ILogger logger,
GameObjectHandler handler,
@@ -856,7 +897,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
var token = ct ?? CancellationToken.None;
const int tick = 250;
const int tick = 250;
const int initialSettle = 50;
var sw = Stopwatch.StartNew();
@@ -881,7 +922,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
{
// ignore
}
catch (AccessViolationException ex)
catch (Exception ex)
{
logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
}
@@ -922,11 +963,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public string? GetWorldNameFromPlayerAddress(nint address)
{
if (address == nint.Zero) return null;
EnsureIsOnFramework();
var playerCharacter = _objectTable.OfType<IPlayerCharacter>().FirstOrDefault(p => p.Address == address);
if (playerCharacter == null) return null;
var worldId = (ushort)playerCharacter.HomeWorld.RowId;
return WorldData.Value.TryGetValue(worldId, out var worldName) ? worldName : null;
}
@@ -953,105 +994,108 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
});
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool IsBadReadPtr(IntPtr ptr, UIntPtr size);
private static bool IsValidPointer(nint ptr, int size = 8)
{
if (ptr == nint.Zero)
return false;
try
{
if (!Util.IsWine())
{
return !IsBadReadPtr(ptr, (UIntPtr)size);
}
return ptr != nint.Zero && (ptr % IntPtr.Size) == 0;
}
catch
{
return false;
}
}
private unsafe void CheckCharacterForDrawing(nint address, string characterName)
{
if (address == nint.Zero)
return;
try
if (!IsValidPointer(address))
{
var gameObj = (GameObject*)address;
_logger.LogDebug("Invalid pointer for character {name} at {addr}", characterName, address.ToString("X"));
return;
}
if (gameObj == null)
return;
var gameObj = (GameObject*)address;
if (!_objectTable.Any(o => o?.Address == address))
if (gameObj == null)
return;
if (!_objectTable.Any(o => o?.Address == address))
{
_logger.LogDebug("Character {name} at {addr} no longer in object table", characterName, address.ToString("X"));
return;
}
if (gameObj->ObjectKind == 0)
return;
var drawObj = gameObj->DrawObject;
bool isDrawing = false;
bool isDrawingChanged = false;
if ((nint)drawObj != IntPtr.Zero && IsValidPointer((nint)drawObj))
{
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
if (!isDrawing)
{
_logger.LogDebug("Character {name} at {addr} no longer in object table", characterName, address.ToString("X"));
return;
}
if (gameObj->ObjectKind == 0)
return;
var drawObj = gameObj->DrawObject;
bool isDrawing = false;
bool isDrawingChanged = false;
if ((nint)drawObj != IntPtr.Zero)
{
try
var charBase = (CharacterBase*)drawObj;
if (charBase != null && IsValidPointer((nint)charBase))
{
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
}
catch (AccessViolationException)
{
return;
}
if (!isDrawing)
{
try
isDrawing = charBase->HasModelInSlotLoaded != 0;
if (!isDrawing)
{
var charBase = (CharacterBase*)drawObj;
if (charBase != null)
isDrawing = charBase->HasModelFilesInSlotLoaded != 0;
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
{
isDrawing = charBase->HasModelInSlotLoaded != 0;
if (!isDrawing)
{
isDrawing = charBase->HasModelFilesInSlotLoaded != 0;
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
isDrawingChanged = true;
}
}
else
{
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelInSlotLoaded";
isDrawingChanged = true;
}
}
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
isDrawingChanged = true;
}
}
catch (AccessViolationException)
else
{
return;
}
}
else
{
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "RenderFlags", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "RenderFlags";
isDrawingChanged = true;
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "HasModelInSlotLoaded";
isDrawingChanged = true;
}
}
}
}
if (isDrawingChanged)
else
{
_logger.LogTrace("Global draw block: START => {name} ({reason})", characterName, _lastGlobalBlockReason);
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "RenderFlags", StringComparison.Ordinal))
{
_lastGlobalBlockPlayer = characterName;
_lastGlobalBlockReason = "RenderFlags";
isDrawingChanged = true;
}
}
}
IsAnythingDrawing |= isDrawing;
}
catch (AccessViolationException ex)
if (isDrawingChanged)
{
_logger.LogDebug(ex, "Memory access violation checking character {name} at {addr}", characterName, address.ToString("X"));
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Unexpected error checking character {name} at {addr}", characterName, address.ToString("X"));
_logger.LogTrace("Global draw block: START => {name} ({reason})", characterName, _lastGlobalBlockReason);
}
IsAnythingDrawing |= isDrawing;
}
private void FrameworkOnUpdate(IFramework framework)
@@ -1061,6 +1105,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
private unsafe void FrameworkOnUpdateInternal()
{
if (!_clientState.IsLoggedIn || _objectTable.LocalPlayer == null)
{
return;
}
if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
{
return;
@@ -1084,70 +1133,38 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
for (var i = 0; i < descriptorCount; i++)
{
try
if (i >= playerDescriptors.Count)
break;
var actor = playerDescriptors[i];
var playerAddress = actor.Address;
if (playerAddress == nint.Zero || !IsValidPointer(playerAddress))
continue;
if (actor.ObjectIndex >= 200)
continue;
if (_blockedCharacterHandler.IsCharacterBlocked(playerAddress, actor.ObjectIndex, out bool firstTime) && firstTime)
{
if (i >= playerDescriptors.Count)
_logger.LogTrace("Skipping character {addr}, blocked/muted", playerAddress.ToString("X"));
continue;
}
if (!IsAnythingDrawing)
{
if (!_objectTable.Any(o => o?.Address == playerAddress))
{
continue;
}
CheckCharacterForDrawing(playerAddress, actor.Name);
if (IsAnythingDrawing)
break;
var actor = playerDescriptors[i];
var playerAddress = actor.Address;
if (playerAddress == nint.Zero)
continue;
if (actor.ObjectIndex >= 200)
continue;
if (_blockedCharacterHandler.IsCharacterBlocked(playerAddress, actor.ObjectIndex, out bool firstTime) && firstTime)
{
_logger.LogTrace("Skipping character {addr}, blocked/muted", playerAddress.ToString("X"));
continue;
}
if (!IsAnythingDrawing)
{
try
{
var gameObj = (GameObject*)playerAddress;
if (gameObj == null || gameObj->ObjectKind == 0)
{
continue;
}
string currentName;
try
{
currentName = gameObj->NameString ?? string.Empty;
}
catch (AccessViolationException)
{
currentName = string.Empty;
}
var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
CheckCharacterForDrawing(playerAddress, charaName);
if (IsAnythingDrawing)
break;
}
catch (AccessViolationException ex)
{
_logger.LogDebug(ex, "Access violation on GameObject pointer for actor {index} at {addr}", i, playerAddress.ToString("X"));
}
}
}
catch (AccessViolationException ex)
{
_logger.LogDebug(ex, "Access violation processing actor {index} - object likely destroyed", i);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Unexpected error processing actor {index}", i);
}
}
});
});
if (!IsAnythingDrawing && !string.IsNullOrEmpty(_lastGlobalBlockPlayer))
{
@@ -1214,7 +1231,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
});
// Cutscene
HandleStateTransition(() => IsInCutscene,v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
HandleStateTransition(() => IsInCutscene, v => IsInCutscene = v, shouldBeInCutscene, "Cutscene",
onEnter: () =>
{
Mediator.Publish(new CutsceneStartMessage());
@@ -1257,7 +1274,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new ZoneSwitchEndMessage());
Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas)));
}
//Map
if (!_sentBetweenAreas)
{
@@ -1268,7 +1285,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new MapChangedMessage(mapid));
}
}
var localPlayer = _objectTable.LocalPlayer;
if (localPlayer != null)
@@ -1296,23 +1313,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
if (isNormalFrameworkUpdate)
return;
if (localPlayer != null && !IsLoggedIn)
{
_logger.LogDebug("Logged in");
IsLoggedIn = true;
_lastZone = _clientState.TerritoryType;
_lastWorldId = (ushort)localPlayer.CurrentWorld.RowId;
_cid = RebuildCID();
Mediator.Publish(new DalamudLoginMessage());
}
else if (localPlayer == null && IsLoggedIn)
{
_logger.LogDebug("Logged out");
IsLoggedIn = false;
_lastWorldId = 0;
Mediator.Publish(new DalamudLogoutMessage());
}
if (_gameConfig != null
&& _gameConfig.TryGet(Dalamud.Game.Config.SystemConfigOption.LodType_DX11, out bool lodEnabled))
{
@@ -1354,4 +1354,4 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
onExit();
}
}
}
}

View File

@@ -68,6 +68,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoNav |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoInputs;
private readonly List<RectF> _uiRects = new(128);

View File

@@ -138,5 +138,6 @@ public record GroupCollectionChangedMessage : MessageBase;
public record OpenUserProfileMessage(UserData User) : MessageBase;
public record LocationSharingMessage(UserData User, LocationInfo LocationInfo, DateTimeOffset ExpireAt) : MessageBase;
public record MapChangedMessage(uint MapId) : MessageBase;
public record PenumbraTempCollectionsCleanedMessage : MessageBase;
#pragma warning restore S2094
#pragma warning restore MA0048 // File name must match type name

View File

@@ -8,14 +8,14 @@ namespace LightlessSync.Services;
public sealed class PenumbraTempCollectionJanitor : DisposableMediatorSubscriberBase
{
private readonly IpcManager _ipc;
private readonly LightlessConfigService _config;
private readonly PenumbraJanitorConfigService _config;
private int _ran;
public PenumbraTempCollectionJanitor(
ILogger<PenumbraTempCollectionJanitor> logger,
LightlessMediator mediator,
IpcManager ipc,
LightlessConfigService config) : base(logger, mediator)
PenumbraJanitorConfigService config) : base(logger, mediator)
{
_ipc = ipc;
_config = config;
@@ -67,5 +67,8 @@ public sealed class PenumbraTempCollectionJanitor : DisposableMediatorSubscriber
_config.Current.OrphanableTempCollections.Clear();
_config.Save();
// Notify cleanup complete
Mediator.Publish(new PenumbraTempCollectionsCleanedMessage());
}
}

View File

@@ -1,7 +1,9 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
using FFXIVClientStructs.Havok.Animation;
using FFXIVClientStructs.Havok.Common.Base.Types;
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
using FFXIVClientStructs.Havok.Common.Serialize.Util;
using LightlessSync.FileCache;
using LightlessSync.Interop.GameModel;
@@ -9,6 +11,7 @@ using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Factories;
using LightlessSync.PlayerData.Handlers;
using Microsoft.Extensions.Logging;
using OtterGui.Text.EndObjects;
using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
@@ -129,118 +132,97 @@ public sealed partial class XivDataAnalyzer
return (output.Count != 0 && output.Values.All(v => v.Count > 0)) ? output : null;
}
public unsafe Dictionary<string, List<ushort>>? GetBoneIndicesFromPap(string hash, bool persistToConfig = true)
public static byte[]? ReadHavokBytesFromPap(string papPath)
{
if (string.IsNullOrWhiteSpace(hash))
return null;
if (_configService.Current.BonesDictionary.TryGetValue(hash, out var cached) && cached is not null)
return cached;
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
if (cacheEntity == null || string.IsNullOrEmpty(cacheEntity.ResolvedFilepath) || !File.Exists(cacheEntity.ResolvedFilepath))
return null;
using var fs = File.Open(cacheEntity.ResolvedFilepath, FileMode.Open, FileAccess.Read, FileShare.Read);
using var fs = File.Open(papPath, FileMode.Open, FileAccess.Read, FileShare.Read);
using var reader = new BinaryReader(fs);
// PAP header (mostly from vfxeditor)
_ = reader.ReadInt32(); // ignore
_ = reader.ReadInt32(); // ignore
_ = reader.ReadInt16(); // num animations
_ = reader.ReadInt16(); // modelid
_ = reader.ReadInt32();
_ = reader.ReadInt32();
_ = reader.ReadInt16();
_ = reader.ReadInt16();
var type = reader.ReadByte(); // type
if (type != 0)
return null; // not human
var type = reader.ReadByte();
if (type != 0) return null;
_ = reader.ReadByte(); // variant
_ = reader.ReadInt32(); // ignore
_ = reader.ReadByte();
_ = reader.ReadInt32();
var havokPosition = reader.ReadInt32();
var footerPosition = reader.ReadInt32();
// sanity checks
if (havokPosition <= 0 || footerPosition <= havokPosition || footerPosition > fs.Length)
return null;
var havokDataSizeLong = (long)footerPosition - havokPosition;
if (havokDataSizeLong <= 8 || havokDataSizeLong > int.MaxValue)
var sizeLong = (long)footerPosition - havokPosition;
if (sizeLong <= 8 || sizeLong > int.MaxValue)
return null;
var havokDataSize = (int)havokDataSizeLong;
var size = (int)sizeLong;
reader.BaseStream.Position = havokPosition;
var havokData = reader.ReadBytes(havokDataSize);
if (havokData.Length <= 8)
return null;
fs.Position = havokPosition;
var bytes = reader.ReadBytes(size);
return bytes.Length > 8 ? bytes : null;
}
public unsafe Dictionary<string, List<ushort>>? ParseHavokBytesOnFrameworkThread(
byte[] havokData,
string hash,
bool persistToConfig)
{
var tempSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
var tempHavokDataPath = Path.Combine(Path.GetTempPath(), $"lightless_{Guid.NewGuid():N}.hkx");
IntPtr tempHavokDataPathAnsi = IntPtr.Zero;
var tempHkxPath = Path.Combine(Path.GetTempPath(), $"lightless_{Guid.NewGuid():N}.hkx");
IntPtr pathAnsi = IntPtr.Zero;
try
{
File.WriteAllBytes(tempHavokDataPath, havokData);
File.WriteAllBytes(tempHkxPath, havokData);
if (!File.Exists(tempHavokDataPath))
{
_logger.LogTrace("Temporary havok file did not exist when attempting to load: {path}", tempHavokDataPath);
return null;
}
pathAnsi = Marshal.StringToHGlobalAnsi(tempHkxPath);
tempHavokDataPathAnsi = Marshal.StringToHGlobalAnsi(tempHavokDataPath);
var loadoptions = stackalloc hkSerializeUtil.LoadOptions[1];
loadoptions->TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
loadoptions->ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
loadoptions->Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
hkSerializeUtil.LoadOptions loadOptions = default;
loadOptions.TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
loadOptions.ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
loadOptions.Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
{
Storage = (int)hkSerializeUtil.LoadOptionBits.Default
};
var resource = hkSerializeUtil.LoadFromFile((byte*)tempHavokDataPathAnsi, null, loadoptions);
hkSerializeUtil.LoadOptions* pOpts = &loadOptions;
var resource = hkSerializeUtil.LoadFromFile((byte*)pathAnsi, errorResult: null, pOpts);
if (resource == null)
{
_logger.LogWarning("Havok resource was null after loading from {path}", tempHavokDataPath);
return null;
}
var rootLevelName = @"hkRootLevelContainer"u8;
fixed (byte* n1 = rootLevelName)
{
var container = (hkRootLevelContainer*)resource->GetContentsPointer(n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
if (container == null)
return null;
var container = (hkRootLevelContainer*)resource->GetContentsPointer(
n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
if (container == null) return null;
var animationName = @"hkaAnimationContainer"u8;
fixed (byte* n2 = animationName)
{
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
if (animContainer == null)
return null;
if (animContainer == null) return null;
for (int i = 0; i < animContainer->Bindings.Length; i++)
{
var binding = animContainer->Bindings[i].ptr;
if (binding == null)
continue;
if (binding == null) continue;
var rawSkel = binding->OriginalSkeletonName.String;
var skeletonKey = CanonicalizeSkeletonKey(rawSkel);
if (string.IsNullOrEmpty(skeletonKey))
continue;
if (string.IsNullOrEmpty(skeletonKey)) continue;
var boneTransform = binding->TransformTrackToBoneIndices;
if (boneTransform.Length <= 0)
continue;
if (boneTransform.Length <= 0) continue;
if (!tempSets.TryGetValue(skeletonKey, out var set))
{
set = [];
tempSets[skeletonKey] = set;
}
tempSets[skeletonKey] = set = [];
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
{
@@ -252,52 +234,34 @@ public sealed partial class XivDataAnalyzer
}
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Could not load havok file in {path}", tempHavokDataPath);
return null;
}
finally
{
if (tempHavokDataPathAnsi != IntPtr.Zero)
Marshal.FreeHGlobal(tempHavokDataPathAnsi);
if (pathAnsi != IntPtr.Zero)
Marshal.FreeHGlobal(pathAnsi);
try
{
if (File.Exists(tempHavokDataPath))
File.Delete(tempHavokDataPath);
}
catch (Exception ex)
{
_logger.LogTrace(ex, "Could not delete temporary havok file: {path}", tempHavokDataPath);
}
try { if (File.Exists(tempHkxPath)) File.Delete(tempHkxPath); }
catch { /* ignore */ }
}
if (tempSets.Count == 0)
return null;
if (tempSets.Count == 0) return null;
var output = new Dictionary<string, List<ushort>>(tempSets.Count, StringComparer.OrdinalIgnoreCase);
foreach (var (key, set) in tempSets)
{
if (set.Count == 0) continue;
var list = set.ToList();
list.Sort();
output[key] = list;
}
if (output.Count == 0)
return null;
if (output.Count == 0) return null;
_configService.Current.BonesDictionary[hash] = output;
if (persistToConfig)
_configService.Save();
if (persistToConfig) _configService.Save();
return output;
}
public static string CanonicalizeSkeletonKey(string? raw)
{
if (string.IsNullOrWhiteSpace(raw))
@@ -375,41 +339,56 @@ public sealed partial class XivDataAnalyzer
if (mode == AnimationValidationMode.Unsafe)
return true;
var papBuckets = papBoneIndices.Keys
.Select(CanonicalizeSkeletonKey)
.Where(k => !string.IsNullOrEmpty(k))
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
var papByBucket = new Dictionary<string, List<ushort>>(StringComparer.OrdinalIgnoreCase);
if (papBuckets.Count == 0)
foreach (var (rawKey, list) in papBoneIndices)
{
var key = CanonicalizeSkeletonKey(rawKey);
if (string.IsNullOrEmpty(key))
continue;
if (string.Equals(key, "skeleton", StringComparison.OrdinalIgnoreCase))
key = "__any__";
if (!papByBucket.TryGetValue(key, out var acc))
papByBucket[key] = acc = [];
if (list is { Count: > 0 })
acc.AddRange(list);
}
foreach (var k in papByBucket.Keys.ToList())
papByBucket[k] = papByBucket[k].Distinct().ToList();
if (papByBucket.Count == 0)
{
reason = "No skeleton bucket bindings found in the PAP";
return false;
}
if (mode == AnimationValidationMode.Safe)
static bool AllIndicesOk(
HashSet<ushort> available,
List<ushort> indices,
bool papLikelyOneBased,
bool allowOneBasedShift,
bool allowNeighborTolerance,
out ushort missing)
{
if (papBuckets.Any(b => localBoneSets.ContainsKey(b)))
return true;
reason = $"No matching skeleton bucket between PAP [{string.Join(", ", papBuckets)}] and local [{string.Join(", ", localBoneSets.Keys.Order())}].";
return false;
}
foreach (var bucket in papBuckets)
{
if (!localBoneSets.TryGetValue(bucket, out var available))
foreach (var idx in indices)
{
reason = $"Missing skeleton bucket '{bucket}' on local actor.";
return false;
if (!ContainsIndexCompat(available, idx, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance))
{
missing = idx;
return false;
}
}
var indices = papBoneIndices
.Where(kvp => string.Equals(CanonicalizeSkeletonKey(kvp.Key), bucket, StringComparison.OrdinalIgnoreCase))
.SelectMany(kvp => kvp.Value ?? Enumerable.Empty<ushort>())
.Distinct()
.ToList();
missing = 0;
return true;
}
foreach (var (bucket, indices) in papByBucket)
{
if (indices.Count == 0)
continue;
@@ -423,14 +402,32 @@ public sealed partial class XivDataAnalyzer
}
bool papLikelyOneBased = allowOneBasedShift && (min == 1) && has1 && !has0;
foreach (var idx in indices)
if (string.Equals(bucket, "__any__", StringComparison.OrdinalIgnoreCase))
{
if (!ContainsIndexCompat(available, idx, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance))
foreach (var (lk, ls) in localBoneSets)
{
reason = $"No compatible local skeleton for PAP '{bucket}': missing bone index {idx}.";
return false;
if (AllIndicesOk(ls, indices, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance, out _))
goto nextBucket;
}
reason = $"No compatible local skeleton bucket for generic PAP skeleton '{bucket}'. Local buckets: {string.Join(", ", localBoneSets.Keys)}";
return false;
}
if (!localBoneSets.TryGetValue(bucket, out var available))
{
reason = $"Missing skeleton bucket '{bucket}' on local actor.";
return false;
}
if (!AllIndicesOk(available, indices, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance, out var missing))
{
reason = $"No compatible local skeleton for PAP '{bucket}': missing bone index {missing}.";
return false;
}
nextBucket:
;
}
return true;

View File

@@ -103,7 +103,7 @@ public sealed class DtrEntry : IDisposable, IHostedService
public async Task StopAsync(CancellationToken cancellationToken)
{
_cancellationTokenSource.Cancel();
await _cancellationTokenSource.CancelAsync().ConfigureAwait(false);
if (_dalamudUtilService.IsOnFrameworkThread)
{

View File

@@ -6,12 +6,12 @@ using Dalamud.Utility;
using LightlessSync.FileCache;
using LightlessSync.LightlessConfiguration;
using LightlessSync.LightlessConfiguration.Models;
using LightlessSync.Localization;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using LightlessSync.Services.ServerConfiguration;
using LightlessSync.Utils;
using Microsoft.Extensions.Logging;
using System.Globalization;
using System.Numerics;
using System.Text.RegularExpressions;
@@ -21,7 +21,7 @@ public partial class IntroUi : WindowMediatorSubscriberBase
{
private readonly LightlessConfigService _configService;
private readonly CacheMonitor _cacheMonitor;
private readonly Dictionary<string, string> _languages = new(StringComparer.Ordinal) { { "English", "en" }, { "Deutsch", "de" }, { "Français", "fr" } };
private readonly Dictionary<string, string> _languages = new(StringComparer.Ordinal) { { "English", "en" }, { "Deutsch", "de" }, { "Français", "fr" }, { "中文", "zh"} };
private readonly ServerConfigurationManager _serverConfigurationManager;
private readonly DalamudUtilService _dalamudUtilService;
private readonly UiSharedService _uiShared;
@@ -31,7 +31,6 @@ public partial class IntroUi : WindowMediatorSubscriberBase
private string _secretKey = string.Empty;
private string _timeoutLabel = string.Empty;
private Task? _timeoutTask;
private string[]? _tosParagraphs;
private bool _useLegacyLogin = false;
public IntroUi(ILogger<IntroUi> logger, UiSharedService uiShared, LightlessConfigService configService,
@@ -50,8 +49,7 @@ public partial class IntroUi : WindowMediatorSubscriberBase
WindowBuilder.For(this)
.SetSizeConstraints(new Vector2(600, 400), new Vector2(600, 2000))
.Apply();
GetToSLocalization();
Mediator.Subscribe<SwitchToMainUiMessage>(this, (_) => IsOpen = false);
Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) =>
@@ -88,7 +86,7 @@ public partial class IntroUi : WindowMediatorSubscriberBase
{
for (int i = 60; i > 0; i--)
{
_timeoutLabel = $"{Strings.ToS.ButtonWillBeAvailableIn} {i}s";
_timeoutLabel = $"{Resources.Resources.ToSStrings_ButtonWillBeAvailableIn} {i}s";
await Task.Delay(TimeSpan.FromSeconds(1)).ConfigureAwait(false);
}
});
@@ -102,44 +100,46 @@ public partial class IntroUi : WindowMediatorSubscriberBase
Vector2 textSize;
using (_uiShared.UidFont.Push())
{
textSize = ImGui.CalcTextSize(Strings.ToS.LanguageLabel);
ImGui.TextUnformatted(Strings.ToS.AgreementLabel);
textSize = ImGui.CalcTextSize(Resources.Resources.ToSStrings_LanguageLabel);
ImGui.TextUnformatted(Resources.Resources.ToSStrings_AgreementLabel);
}
ImGui.SameLine();
var languageSize = ImGui.CalcTextSize(Strings.ToS.LanguageLabel);
var languageSize = ImGui.CalcTextSize(Resources.Resources.ToSStrings_LanguageLabel);
ImGui.SetCursorPosX(ImGui.GetWindowContentRegionMax().X - ImGui.GetWindowContentRegionMin().X - languageSize.X - 80);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + textSize.Y / 2 - languageSize.Y / 2);
ImGui.TextUnformatted(Strings.ToS.LanguageLabel);
ImGui.TextUnformatted(Resources.Resources.ToSStrings_LanguageLabel);
ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + textSize.Y / 2 - (languageSize.Y + ImGui.GetStyle().FramePadding.Y) / 2);
ImGui.SetNextItemWidth(80);
if (ImGui.Combo("", ref _currentLanguage, _languages.Keys.ToArray(), _languages.Count))
{
GetToSLocalization(_currentLanguage);
var culture = new CultureInfo(_languages.Values.ToArray()[_currentLanguage]);
CultureInfo.DefaultThreadCurrentCulture = culture;
CultureInfo.DefaultThreadCurrentUICulture = culture;
}
ImGui.Separator();
ImGui.SetWindowFontScale(1.5f);
string readThis = Strings.ToS.ReadLabel;
string readThis = Resources.Resources.ToSStrings_ReadLabel;
textSize = ImGui.CalcTextSize(readThis);
ImGui.SetCursorPosX(ImGui.GetWindowSize().X / 2 - textSize.X / 2);
UiSharedService.ColorText(readThis, ImGuiColors.DalamudRed);
ImGui.SetWindowFontScale(1.0f);
ImGui.Separator();
UiSharedService.TextWrapped(_tosParagraphs![0]);
UiSharedService.TextWrapped(_tosParagraphs![1]);
UiSharedService.TextWrapped(_tosParagraphs![2]);
UiSharedService.TextWrapped(_tosParagraphs![3]);
UiSharedService.TextWrapped(_tosParagraphs![4]);
UiSharedService.TextWrapped(_tosParagraphs![5]);
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph1);
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph2);
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph3);
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph4);
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph5);
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph6);
ImGui.Separator();
if (_timeoutTask?.IsCompleted ?? true)
{
if (ImGui.Button(Strings.ToS.AgreeLabel + "##toSetup"))
if (ImGui.Button(Resources.Resources.ToSStrings_AgreeLabel + "##toSetup"))
{
_configService.Current.AcceptedAgreement = true;
_configService.Save();
@@ -349,16 +349,6 @@ public partial class IntroUi : WindowMediatorSubscriberBase
}
}
private void GetToSLocalization(int changeLanguageTo = -1)
{
if (changeLanguageTo != -1)
{
_uiShared.LoadLocalization(_languages.ElementAt(changeLanguageTo).Value);
}
_tosParagraphs = [Strings.ToS.Paragraph1, Strings.ToS.Paragraph2, Strings.ToS.Paragraph3, Strings.ToS.Paragraph4, Strings.ToS.Paragraph5, Strings.ToS.Paragraph6];
}
[GeneratedRegex("^[A-F0-9]{64}$", RegexOptions.Compiled | RegexOptions.CultureInvariant)]
private static partial Regex SecretRegex();
}

View File

@@ -497,7 +497,7 @@ public class LightFinderUI : WindowMediatorSubscriberBase
var cardData = new List<(GroupJoinDto Shell, string BroadcasterName, bool IsOwnBroadcast)>();
foreach (var shell in _nearbySyncshells)
foreach (var shell in _nearbySyncshells.ToArray())
{
if (shell?.Group == null || string.IsNullOrEmpty(shell.Group.GID))
continue;
@@ -759,29 +759,22 @@ public class LightFinderUI : WindowMediatorSubscriberBase
var scale = ImGuiHelpers.GlobalScale;
// if not already open
if (!ImGui.IsPopupOpen("JoinSyncshellModal"))
ImGui.OpenPopup("JoinSyncshellModal");
Vector2 windowPos = ImGui.GetWindowPos();
Vector2 windowSize = ImGui.GetWindowSize();
float modalWidth = Math.Min(420f * scale, windowSize.X - 40f * scale);
float modalHeight = 295f * scale;
ImGui.SetNextWindowPos(new Vector2(
windowPos.X + (windowSize.X - modalWidth) * 0.5f,
windowPos.Y + (windowSize.Y - modalHeight) * 0.5f
), ImGuiCond.Always);
ImGui.SetNextWindowSize(new Vector2(modalWidth, modalHeight));
ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 6f * ImGuiHelpers.GlobalScale);
ImGui.PushStyleColor(ImGuiCol.Border, Vector4.Zero);
Vector2 childPos = new Vector2(
(windowSize.X - modalWidth) * 0.5f,
(windowSize.Y - modalHeight) * 0.5f
);
ImGui.SetCursorPos(childPos);
using ImRaii.Color modalBorder = ImRaii.PushColor(ImGuiCol.Border, UIColors.Get("LightlessPurple").WithAlpha(0.5f));
using ImRaii.Style rounding = ImRaii.PushStyle(ImGuiStyleVar.WindowRounding, 8f * scale);
using ImRaii.Style borderSize = ImRaii.PushStyle(ImGuiStyleVar.WindowBorderSize, 2f * scale);
using ImRaii.Style padding = ImRaii.PushStyle(ImGuiStyleVar.WindowPadding, new Vector2(16f * scale, 16f * scale));
using var modalBorder = ImRaii.PushColor(ImGuiCol.Border, UIColors.Get("LightlessPurple").WithAlpha(0.5f));
using var childBg = ImRaii.PushColor(ImGuiCol.ChildBg, ImGui.GetStyle().Colors[(int)ImGuiCol.WindowBg]);
using var rounding = ImRaii.PushStyle(ImGuiStyleVar.ChildRounding, 8f * scale);
using var borderSize = ImRaii.PushStyle(ImGuiStyleVar.ChildBorderSize, 2f * scale);
using var padding = ImRaii.PushStyle(ImGuiStyleVar.WindowPadding, new Vector2(16f * scale, 16f * scale));
ImGuiWindowFlags flags = ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoScrollbar;
if (ImGui.BeginPopupModal("JoinSyncshellModal", ref _joinModalOpen, flags))
if (ImGui.BeginChild("JoinSyncshellOverlay", new Vector2(modalWidth, modalHeight), true, ImGuiWindowFlags.NoScrollbar))
{
float contentWidth = ImGui.GetContentRegionAvail().X;
@@ -843,7 +836,7 @@ public class LightFinderUI : WindowMediatorSubscriberBase
_joinDto = null;
_joinInfo = null;
ImGui.CloseCurrentPopup();
}
}
@@ -858,20 +851,13 @@ public class LightFinderUI : WindowMediatorSubscriberBase
{
_joinDto = null;
_joinInfo = null;
ImGui.CloseCurrentPopup();
}
}
}
// Handle modal close via the bool ref
if (!_joinModalOpen)
{
_joinDto = null;
_joinInfo = null;
}
ImGui.EndPopup();
}
ImGui.EndChild();
}
private void DrawPermissionToggleRow(string label, FontAwesomeIcon icon, bool suggested, bool current, Action<bool> apply, float contentWidth)
@@ -1580,11 +1566,20 @@ public class LightFinderUI : WindowMediatorSubscriberBase
if (previousGid != null)
{
var newIndex = _nearbySyncshells.FindIndex(s => string.Equals(s.Group.GID, previousGid, StringComparison.Ordinal));
if (newIndex >= 0)
try
{
_selectedNearbyIndex = newIndex;
return;
var nearbySyncshellsSnapshot = _nearbySyncshells.ToArray();
var newIndex = Array.FindIndex(nearbySyncshellsSnapshot,
s => string.Equals(s.Group.GID, previousGid, StringComparison.Ordinal));
if (newIndex >= 0)
{
_selectedNearbyIndex = newIndex;
return;
}
}
catch
{
ClearSelection();
}
}
@@ -1626,9 +1621,18 @@ public class LightFinderUI : WindowMediatorSubscriberBase
private string? GetSelectedGid()
{
if (_selectedNearbyIndex < 0 || _selectedNearbyIndex >= _nearbySyncshells.Count)
try
{
var index = _selectedNearbyIndex;
var list = _nearbySyncshells.ToArray();
if (index < 0 || index >= list.Length)
return null;
return list[index].Group.GID;
}
catch
{
return null;
return _nearbySyncshells[_selectedNearbyIndex].Group.GID;
}
}
#endregion

View File

@@ -33,13 +33,13 @@ public class LightlessNotificationUi : WindowMediatorSubscriberBase
private readonly Dictionary<string, float> _notificationTargetYOffsets = [];
private readonly Dictionary<string, Vector4> _notificationBackgrounds = [];
public LightlessNotificationUi(ILogger<LightlessNotificationUi> logger, LightlessMediator mediator, PerformanceCollectorService performanceCollector, LightlessConfigService configService)
public LightlessNotificationUi(ILogger<LightlessNotificationUi> logger, LightlessMediator mediator, PerformanceCollectorService performanceCollector, LightlessConfigService configService)
: base(logger, mediator, "Lightless Notifications##LightlessNotifications", performanceCollector)
{
_configService = configService;
Flags = ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoResize |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoResize |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoNav |
@@ -47,6 +47,7 @@ public class LightlessNotificationUi : WindowMediatorSubscriberBase
ImGuiWindowFlags.NoCollapse |
ImGuiWindowFlags.NoTitleBar |
ImGuiWindowFlags.NoScrollbar |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.AlwaysAutoResize;
PositionCondition = ImGuiCond.Always;

View File

@@ -1688,6 +1688,46 @@ public class SettingsUi : WindowMediatorSubscriberBase
ImGui.EndTable();
}
ImGui.Separator();
ImGui.TextUnformatted("Owned / Minion-Mount");
if (ImGui.BeginTable("##pairDebugOwnedMinion", 2, ImGuiTableFlags.SizingStretchProp))
{
DrawPairPropertyRow("Owned Temp Collection", debugInfo.OwnedPenumbraCollectionId == Guid.Empty
? "n/a"
: debugInfo.OwnedPenumbraCollectionId.ToString());
DrawPairPropertyRow("Needs Collection Rebuild", FormatBool(debugInfo.NeedsCollectionRebuild));
DrawPairPropertyRow("Minion Ptr", string.IsNullOrEmpty(debugInfo.MinionAddressHex)
? "n/a"
: debugInfo.MinionAddressHex);
DrawPairPropertyRow("Minion ObjectIndex", debugInfo.MinionObjectIndex.HasValue
? debugInfo.MinionObjectIndex.Value.ToString(CultureInfo.InvariantCulture)
: "n/a");
DrawPairPropertyRow("Minion Resolved At", FormatTimestamp(debugInfo.MinionResolvedAtUtc));
DrawPairPropertyRow("Minion Resolve Stage", string.IsNullOrEmpty(debugInfo.MinionResolveStage)
? "n/a"
: debugInfo.MinionResolveStage);
DrawPairPropertyRow("Minion Resolve Failure", string.IsNullOrEmpty(debugInfo.MinionResolveFailureReason)
? "n/a"
: debugInfo.MinionResolveFailureReason);
DrawPairPropertyRow("Minion Pending Retry", FormatBool(debugInfo.MinionPendingRetry));
var retryChanges = debugInfo.MinionPendingRetryChanges is { Count: > 0 }
? string.Join(", ", debugInfo.MinionPendingRetryChanges)
: "n/a";
DrawPairPropertyRow("Minion Pending Changes", retryChanges);
DrawPairPropertyRow("Minion Has Appearance Data", FormatBool(debugInfo.MinionHasAppearanceData));
ImGui.EndTable();
}
ImGui.Separator();
ImGui.TextUnformatted("Syncshell Memberships");
if (snapshot.PairsWithGroups.TryGetValue(pair, out var groups) && groups.Count > 0)
@@ -3249,16 +3289,16 @@ public class SettingsUi : WindowMediatorSubscriberBase
var labels = new[]
{
"Unsafe",
"Safe (Race)",
"Safest (Race + Bones)",
"Unsafe (Off)",
"Safe (Race Check)",
"Safest (Race + Bones Check)",
};
var tooltips = new[]
{
"No validation. Fastest, but may allow incompatible animations (riskier).",
"Validates skeleton race + modded skeleton check (recommended).",
"Requires matching skeleton race + bone compatibility (strictest).",
"No validation. Fastest, but may allow incompatible animations.",
"Validates skeleton race + modded skeleton check. Will be safer to use but will block some animations",
"Requires matching skeleton race + bone compatibility. Will block alot, not recommended.",
};
@@ -4812,7 +4852,7 @@ public class SettingsUi : WindowMediatorSubscriberBase
ImGui.TextColored(UIColors.Get("LightlessBlue"),
_apiController.OnlineUsers.ToString(CultureInfo.InvariantCulture));
ImGui.SameLine();
ImGui.TextUnformatted("Users Online");
ImGui.TextUnformatted(Resources.Resources.Users_Online);
ImGui.SameLine();
ImGui.TextUnformatted(")");
}

View File

@@ -18,7 +18,6 @@ using LightlessSync.Interop.Ipc;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.LightlessConfiguration;
using LightlessSync.LightlessConfiguration.Models;
using LightlessSync.Localization;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
@@ -1468,12 +1467,6 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
return false;
}
public void LoadLocalization(string languageCode)
{
_localization.SetupWithLangCode(languageCode);
Strings.ToS = new Strings.ToSStrings();
}
internal static void DistanceSeparator()
{
ImGuiHelpers.ScaledDummy(5);

View File

@@ -0,0 +1,41 @@
using System;
using System.Runtime.InteropServices;
namespace LightlessSync.Utils;
internal static class MemoryProcessProbe
{
[DllImport("kernel32.dll")]
private static extern nint GetCurrentProcess();
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool ReadProcessMemory(
nint hProcess,
nint lpBaseAddress,
byte[] lpBuffer,
int dwSize,
out nint lpNumberOfBytesRead);
private static readonly nint _proc = GetCurrentProcess();
public static bool TryReadIntPtr(nint address, out nint value)
{
value = nint.Zero;
if (address == nint.Zero)
return false;
if ((ulong)address < 0x10000UL)
return false;
var buf = new byte[IntPtr.Size];
if (!ReadProcessMemory(_proc, address, buf, buf.Length, out var read) || read != (nint)buf.Length)
return false;
value = IntPtr.Size == 8
? (nint)BitConverter.ToInt64(buf, 0)
: (nint)BitConverter.ToInt32(buf, 0);
return true;
}
}

View File

@@ -3,8 +3,6 @@ using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.PlayerData.Pairs;
using Microsoft.Extensions.Logging;
using System.Collections.Generic;
using System.Linq;
using System.Text.Json;
namespace LightlessSync.Utils;
@@ -56,164 +54,168 @@ public static class VariousExtensions
return new CancellationTokenSource();
}
public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(this CharacterData newData, Guid applicationBase,
CharacterData? oldData, ILogger logger, IPairPerformanceSubject cachedPlayer, bool forceApplyCustomization, bool forceApplyMods,
public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(
this CharacterData newData,
Guid applicationBase,
CharacterData? oldData,
ILogger logger,
IPairPerformanceSubject cachedPlayer,
bool forceApplyCustomization,
bool forceApplyMods,
bool suppressForcedRedrawOnForcedModApply = false)
{
oldData ??= new();
static bool HasFiles(List<FileReplacementData>? list) => list is { Count: > 0 };
static bool HasText(string? s) => !string.IsNullOrEmpty(s);
static string Norm(string? s) => s ?? string.Empty;
var forceRedrawOnForcedApply = forceApplyMods && !suppressForcedRedrawOnForcedModApply;
var charaDataToUpdate = new Dictionary<ObjectKind, HashSet<PlayerChanges>>();
foreach (ObjectKind objectKind in Enum.GetValues<ObjectKind>())
{
charaDataToUpdate[objectKind] = [];
oldData.FileReplacements.TryGetValue(objectKind, out var existingFileReplacements);
newData.FileReplacements.TryGetValue(objectKind, out var newFileReplacements);
oldData.GlamourerData.TryGetValue(objectKind, out var existingGlamourerData);
newData.GlamourerData.TryGetValue(objectKind, out var newGlamourerData);
var set = new HashSet<PlayerChanges>();
bool hasNewButNotOldFileReplacements = newFileReplacements != null && existingFileReplacements == null;
bool hasOldButNotNewFileReplacements = existingFileReplacements != null && newFileReplacements == null;
oldData.FileReplacements.TryGetValue(objectKind, out var oldFileRepls);
newData.FileReplacements.TryGetValue(objectKind, out var newFileRepls);
bool hasNewButNotOldGlamourerData = newGlamourerData != null && existingGlamourerData == null;
bool hasOldButNotNewGlamourerData = existingGlamourerData != null && newGlamourerData == null;
oldData.GlamourerData.TryGetValue(objectKind, out var oldGlam);
newData.GlamourerData.TryGetValue(objectKind, out var newGlam);
bool hasNewAndOldFileReplacements = newFileReplacements != null && existingFileReplacements != null;
bool hasNewAndOldGlamourerData = newGlamourerData != null && existingGlamourerData != null;
var forceRedrawOnForcedApply = forceApplyMods && !suppressForcedRedrawOnForcedModApply;
var oldHasFiles = HasFiles(oldFileRepls);
var newHasFiles = HasFiles(newFileRepls);
if (hasNewButNotOldFileReplacements || hasOldButNotNewFileReplacements || hasNewButNotOldGlamourerData || hasOldButNotNewGlamourerData)
if (oldHasFiles != newHasFiles)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Some new data arrived: NewButNotOldFiles:{hasNewButNotOldFileReplacements}," +
" OldButNotNewFiles:{hasOldButNotNewFileReplacements}, NewButNotOldGlam:{hasNewButNotOldGlamourerData}, OldButNotNewGlam:{hasOldButNotNewGlamourerData}) => {change}, {change2}",
applicationBase,
cachedPlayer, objectKind, hasNewButNotOldFileReplacements, hasOldButNotNewFileReplacements, hasNewButNotOldGlamourerData, hasOldButNotNewGlamourerData, PlayerChanges.ModFiles, PlayerChanges.Glamourer);
charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
else
{
if (hasNewAndOldFileReplacements)
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (File presence changed old={old} new={new}) => {change}",
applicationBase, cachedPlayer, objectKind, oldHasFiles, newHasFiles, PlayerChanges.ModFiles);
set.Add(PlayerChanges.ModFiles);
if (objectKind != ObjectKind.Player || forceRedrawOnForcedApply)
{
var oldList = oldData.FileReplacements[objectKind];
var newList = newData.FileReplacements[objectKind];
var listsAreEqual = oldList.SequenceEqual(newList, PlayerData.Data.FileReplacementDataComparer.Instance);
if (!listsAreEqual || forceApplyMods)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements not equal) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
if (objectKind != ObjectKind.Player || forceRedrawOnForcedApply)
{
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
else
{
var existingFace = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingHair = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingTail = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newFace = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newHair = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newTail = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingTransients = existingFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newTransients = newFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
logger.LogTrace("[BASE-{appbase}] ExistingFace: {of}, NewFace: {fc}; ExistingHair: {eh}, NewHair: {nh}; ExistingTail: {et}, NewTail: {nt}; ExistingTransient: {etr}, NewTransient: {ntr}", applicationBase,
existingFace.Count, newFace.Count, existingHair.Count, newHair.Count, existingTail.Count, newTail.Count, existingTransients.Count, newTransients.Count);
var differentFace = !existingFace.SequenceEqual(newFace, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentHair = !existingHair.SequenceEqual(newHair, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentTail = !existingTail.SequenceEqual(newTail, PlayerData.Data.FileReplacementDataComparer.Instance);
var differenTransients = !existingTransients.SequenceEqual(newTransients, PlayerData.Data.FileReplacementDataComparer.Instance);
if (differentFace || differentHair || differentTail || differenTransients)
{
logger.LogDebug("[BASE-{appbase}] Different Subparts: Face: {face}, Hair: {hair}, Tail: {tail}, Transients: {transients} => {change}", applicationBase,
differentFace, differentHair, differentTail, differenTransients, PlayerChanges.ForcedRedraw);
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
}
}
set.Add(PlayerChanges.ForcedRedraw);
}
}
else if (newHasFiles)
{
var listsAreEqual = oldFileRepls!.SequenceEqual(newFileRepls!, PlayerData.Data.FileReplacementDataComparer.Instance);
if (hasNewAndOldGlamourerData)
if (!listsAreEqual || forceApplyMods)
{
bool glamourerDataDifferent = !string.Equals(oldData.GlamourerData[objectKind], newData.GlamourerData[objectKind], StringComparison.Ordinal);
if (glamourerDataDifferent || forceApplyCustomization)
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements changed or forceApplyMods) => {change}",
applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
set.Add(PlayerChanges.ModFiles);
if (objectKind != ObjectKind.Player || forceRedrawOnForcedApply)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Glamourer different) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Glamourer);
charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
set.Add(PlayerChanges.ForcedRedraw);
}
else
{
var existingFace = oldFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingHair = oldFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingTail = oldFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newFace = newFileRepls!.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newHair = newFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newTail = newFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingTransients = oldFileRepls.Where(g => g.GamePaths.Any(p => !p.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)
&& !p.EndsWith("tex", StringComparison.OrdinalIgnoreCase)
&& !p.EndsWith("mtrl", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newTransients = newFileRepls.Where(g => g.GamePaths.Any(p => !p.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)
&& !p.EndsWith("tex", StringComparison.OrdinalIgnoreCase)
&& !p.EndsWith("mtrl", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var differentFace = !existingFace.SequenceEqual(newFace, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentHair = !existingHair.SequenceEqual(newHair, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentTail = !existingTail.SequenceEqual(newTail, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentTransients = !existingTransients.SequenceEqual(newTransients, PlayerData.Data.FileReplacementDataComparer.Instance);
if (differentFace || differentHair || differentTail || differentTransients)
set.Add(PlayerChanges.ForcedRedraw);
}
}
}
oldData.CustomizePlusData.TryGetValue(objectKind, out var oldCustomizePlusData);
newData.CustomizePlusData.TryGetValue(objectKind, out var newCustomizePlusData);
var oldGlamNorm = Norm(oldGlam);
var newGlamNorm = Norm(newGlam);
oldCustomizePlusData ??= string.Empty;
newCustomizePlusData ??= string.Empty;
bool customizeDataDifferent = !string.Equals(oldCustomizePlusData, newCustomizePlusData, StringComparison.Ordinal);
if (customizeDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newCustomizePlusData)))
if (!string.Equals(oldGlamNorm, newGlamNorm, StringComparison.Ordinal)
|| (forceApplyCustomization && HasText(newGlamNorm)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff customize data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Customize);
charaDataToUpdate[objectKind].Add(PlayerChanges.Customize);
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Glamourer different) => {change}",
applicationBase, cachedPlayer, objectKind, PlayerChanges.Glamourer);
set.Add(PlayerChanges.Glamourer);
}
if (objectKind != ObjectKind.Player) continue;
oldData.CustomizePlusData.TryGetValue(objectKind, out var oldC);
newData.CustomizePlusData.TryGetValue(objectKind, out var newC);
bool manipDataDifferent = !string.Equals(oldData.ManipulationData, newData.ManipulationData, StringComparison.Ordinal);
if (manipDataDifferent || forceRedrawOnForcedApply)
var oldCNorm = Norm(oldC);
var newCNorm = Norm(newC);
if (!string.Equals(oldCNorm, newCNorm, StringComparison.Ordinal)
|| (forceApplyCustomization && HasText(newCNorm)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff manip data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
charaDataToUpdate[objectKind].Add(PlayerChanges.ModManip);
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Customize+ different) => {change}",
applicationBase, cachedPlayer, objectKind, PlayerChanges.Customize);
set.Add(PlayerChanges.Customize);
}
bool heelsOffsetDifferent = !string.Equals(oldData.HeelsData, newData.HeelsData, StringComparison.Ordinal);
if (heelsOffsetDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HeelsData)))
if (objectKind == ObjectKind.Player)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff heels data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Heels);
charaDataToUpdate[objectKind].Add(PlayerChanges.Heels);
var oldManip = Norm(oldData.ManipulationData);
var newManip = Norm(newData.ManipulationData);
if (!string.Equals(oldManip, newManip, StringComparison.Ordinal) || forceRedrawOnForcedApply)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Manip different) => {change}",
applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
set.Add(PlayerChanges.ModManip);
set.Add(PlayerChanges.ForcedRedraw);
}
if (!string.Equals(Norm(oldData.HeelsData), Norm(newData.HeelsData), StringComparison.Ordinal)
|| (forceApplyCustomization && HasText(newData.HeelsData)))
set.Add(PlayerChanges.Heels);
if (!string.Equals(Norm(oldData.HonorificData), Norm(newData.HonorificData), StringComparison.Ordinal)
|| (forceApplyCustomization && HasText(newData.HonorificData)))
set.Add(PlayerChanges.Honorific);
if (!string.Equals(Norm(oldData.MoodlesData), Norm(newData.MoodlesData), StringComparison.Ordinal)
|| (forceApplyCustomization && HasText(newData.MoodlesData)))
set.Add(PlayerChanges.Moodles);
if (!string.Equals(Norm(oldData.PetNamesData), Norm(newData.PetNamesData), StringComparison.Ordinal)
|| (forceApplyCustomization && HasText(newData.PetNamesData)))
set.Add(PlayerChanges.PetNames);
}
bool honorificDataDifferent = !string.Equals(oldData.HonorificData, newData.HonorificData, StringComparison.Ordinal);
if (honorificDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HonorificData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff honorific data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Honorific);
charaDataToUpdate[objectKind].Add(PlayerChanges.Honorific);
}
bool moodlesDataDifferent = !string.Equals(oldData.MoodlesData, newData.MoodlesData, StringComparison.Ordinal);
if (moodlesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.MoodlesData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff moodles data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Moodles);
charaDataToUpdate[objectKind].Add(PlayerChanges.Moodles);
}
bool petNamesDataDifferent = !string.Equals(oldData.PetNamesData, newData.PetNamesData, StringComparison.Ordinal);
if (petNamesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.PetNamesData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff petnames data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.PetNames);
charaDataToUpdate[objectKind].Add(PlayerChanges.PetNames);
}
if (set.Count > 0)
charaDataToUpdate[objectKind] = set;
}
foreach (KeyValuePair<ObjectKind, HashSet<PlayerChanges>> data in charaDataToUpdate.ToList())
{
if (!data.Value.Any()) charaDataToUpdate.Remove(data.Key);
else charaDataToUpdate[data.Key] = [.. data.Value.OrderByDescending(p => (int)p)];
}
foreach (var k in charaDataToUpdate.Keys.ToList())
charaDataToUpdate[k] = [.. charaDataToUpdate[k].OrderBy(p => (int)p)];
return charaDataToUpdate;
}
public static T DeepClone<T>(this T obj)
{
return JsonSerializer.Deserialize<T>(JsonSerializer.Serialize(obj))!;

View File

@@ -436,11 +436,9 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
Logger.LogDebug("GUID {requestId} on server {uri} for files {files}",
requestId, transfers[0].DownloadUri, string.Join(", ", transfers.Select(c => c.Hash)));
// Wait for ready WITHOUT holding a slot
SetStatus(statusKey, DownloadStatus.WaitingForQueue);
await WaitForDownloadReady(transfers, requestId, ct).ConfigureAwait(false);
// Hold slot ONLY for the GET
SetStatus(statusKey, DownloadStatus.WaitingForSlot);
await using ((await AcquireSlotAsync(ct).ConfigureAwait(false)).ConfigureAwait(false))
{
@@ -462,7 +460,8 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
bool skipDecimation)
{
SetStatus(downloadStatusKey, DownloadStatus.Decompressing);
MarkTransferredFiles(downloadStatusKey, 1);
var extracted = 0;
try
{
@@ -471,6 +470,8 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
{
while (fileBlockStream.Position < fileBlockStream.Length)
{
ct.ThrowIfCancellationRequested();
(string fileHash, long fileLengthBytes) = ReadBlockFileHeader(fileBlockStream);
try
@@ -480,72 +481,69 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
var len = checked((int)fileLengthBytes);
if (fileBlockStream.Position + len > fileBlockStream.Length)
throw new EndOfStreamException();
if (!replacementLookup.TryGetValue(fileHash, out var repl))
{
Logger.LogWarning("{dlName}: No replacement mapping for {fileHash}", downloadLabel, fileHash);
// still need to skip bytes:
var skip = checked((int)fileLengthBytes);
fileBlockStream.Position += skip;
Logger.LogWarning("{dlName}: No replacement mapping for {fileHash}, skipping {len} bytes",
downloadLabel, fileHash, len);
fileBlockStream.Seek(len, SeekOrigin.Current);
continue;
}
var filePath = _fileDbManager.GetCacheFilePath(fileHash, repl.Extension);
Logger.LogTrace("{dlName}: Decompressing {file}:{len} => {dest}", downloadLabel, fileHash, fileLengthBytes, filePath);
Logger.LogTrace("{dlName}: Extracting {fileHash}:{len} => {dest}",
downloadLabel, fileHash, len, filePath);
var compressed = new byte[len];
await ReadExactlyAsync(fileBlockStream, compressed.AsMemory(0, len), ct).ConfigureAwait(false);
MungeBuffer(compressed);
var decompressed = LZ4Wrapper.Unwrap(compressed);
if (rawSizeLookup.TryGetValue(fileHash, out var expectedRawSize)
&& expectedRawSize > 0
&& decompressed.LongLength != expectedRawSize)
{
await _fileCompactor.WriteAllBytesAsync(filePath, Array.Empty<byte>(), ct).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
continue;
}
MungeBuffer(compressed);
await _decompressGate.WaitAsync(ct).ConfigureAwait(false);
byte[] decompressed;
try
{
// offload CPU-intensive decompression to threadpool to free up worker
await Task.Run(async () =>
{
var sw = System.Diagnostics.Stopwatch.StartNew();
// decompress
var decompressed = LZ4Wrapper.Unwrap(compressed);
Logger.LogTrace("{dlName}: Unwrap {fileHash} took {ms}ms (compressed {c} bytes, decompressed {d} bytes)",
downloadLabel, fileHash, sw.ElapsedMilliseconds, compressed.Length, decompressed?.Length ?? -1);
// write to file without compacting during download
await File.WriteAllBytesAsync(filePath, decompressed, ct).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
}, ct).ConfigureAwait(false);
decompressed = await Task.Run(() => LZ4Wrapper.Unwrap(compressed), ct).ConfigureAwait(false);
}
finally
{
_decompressGate.Release();
}
if (rawSizeLookup.TryGetValue(fileHash, out var expectedRawSize)
&& expectedRawSize > 0
&& decompressed.LongLength != expectedRawSize)
{
Logger.LogWarning(
"{dlName}: Size mismatch for {fileHash} (expected {expected}, got {actual}). Treating as corrupt.",
downloadLabel, fileHash, expectedRawSize, decompressed.LongLength);
try { if (File.Exists(filePath)) File.Delete(filePath); } catch { /* ignore */ }
continue;
}
await _fileCompactor.WriteAllBytesAsync(filePath, decompressed, ct, enqueueCompaction: false).ConfigureAwait(false);
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
extracted++;
MarkTransferredFiles(downloadStatusKey, extracted);
}
catch (EndOfStreamException)
{
Logger.LogWarning("{dlName}: Failure to extract file {fileHash}, stream ended prematurely", downloadLabel, fileHash);
Logger.LogWarning("{dlName}: Block ended mid-entry while extracting {fileHash}", downloadLabel, fileHash);
break;
}
catch (Exception e)
catch (Exception ex)
{
Logger.LogWarning(e, "{dlName}: Error during decompression", downloadLabel);
Logger.LogWarning(ex, "{dlName}: Error extracting {fileHash} from block", downloadLabel, fileHash);
}
}
}
SetStatus(downloadStatusKey, DownloadStatus.Completed);
SetStatus(downloadStatusKey, DownloadStatus.Completed);
}
}
catch (EndOfStreamException)
{
@@ -601,11 +599,10 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
_orchestrator.ForbiddenTransfers.Add(new DownloadFileTransfer(dto));
}
CurrentDownloads = downloadFileInfoFromService
CurrentDownloads = [.. downloadFileInfoFromService
.Distinct()
.Select(d => new DownloadFileTransfer(d))
.Where(d => d.CanBeTransferred)
.ToList();
.Where(d => d.CanBeTransferred)];
return CurrentDownloads;
}
@@ -1033,48 +1030,58 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
private async Task ProcessDeferredCompressionsAsync(CancellationToken ct)
{
if (_deferredCompressionQueue.IsEmpty)
if (_deferredCompressionQueue.IsEmpty || !_configService.Current.UseCompactor)
return;
var filesToCompress = new List<string>();
// Drain queue into a unique set (same file can be enqueued multiple times)
var filesToCompact = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (_deferredCompressionQueue.TryDequeue(out var filePath))
{
if (File.Exists(filePath))
filesToCompress.Add(filePath);
if (!string.IsNullOrWhiteSpace(filePath))
filesToCompact.Add(filePath);
}
if (filesToCompress.Count == 0)
if (filesToCompact.Count == 0)
return;
Logger.LogDebug("Starting deferred compression of {count} files", filesToCompress.Count);
Logger.LogDebug("Starting deferred compaction of {count} files", filesToCompact.Count);
var compressionWorkers = Math.Clamp(Environment.ProcessorCount / 4, 2, 4);
var enqueueWorkers = Math.Clamp(Environment.ProcessorCount / 4, 1, 2);
await Parallel.ForEachAsync(filesToCompress,
new ParallelOptions
{
MaxDegreeOfParallelism = compressionWorkers,
CancellationToken = ct
await Parallel.ForEachAsync(
filesToCompact,
new ParallelOptions
{
MaxDegreeOfParallelism = enqueueWorkers,
CancellationToken = ct
},
async (filePath, token) =>
{
try
{
try
{
token.ThrowIfCancellationRequested();
if (!File.Exists(filePath))
return;
await Task.Yield();
if (_configService.Current.UseCompactor && File.Exists(filePath))
{
var bytes = await File.ReadAllBytesAsync(filePath, token).ConfigureAwait(false);
await _fileCompactor.WriteAllBytesAsync(filePath, bytes, token).ConfigureAwait(false);
Logger.LogTrace("Compressed file: {filePath}", filePath);
}
_fileCompactor.RequestCompaction(filePath);
Logger.LogTrace("Deferred compaction queued: {filePath}", filePath);
}
catch (OperationCanceledException)
{
Logger.LogTrace("Deferred compaction cancelled for file: {filePath}", filePath);
throw;
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Failed to compress file: {filePath}", filePath);
Logger.LogWarning(ex, "Failed to queue deferred compaction for file: {filePath}", filePath);
}
}).ConfigureAwait(false);
Logger.LogDebug("Completed deferred compression of {count} files", filesToCompress.Count);
Logger.LogDebug("Completed queuing deferred compaction of {count} files", filesToCompact.Count);
}
private sealed class InlineProgress : IProgress<long>