Compare commits
18 Commits
2.0.2.75-D
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| Author | SHA1 | Date | |
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9fcbd68ca2 | ||
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4502cadaeb | ||
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d8b9e9cf19 | ||
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ad34d88336 | ||
| 9167bb1afd | |||
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5161c6bad3 |
@@ -9,7 +9,8 @@ env:
|
||||
DOTNET_VERSION: |
|
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10.x.x
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9.x.x
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||||
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
||||
|
||||
jobs:
|
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tag-and-release:
|
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runs-on: ubuntu-22.04
|
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@@ -32,16 +33,14 @@ jobs:
|
||||
|
||||
- name: Download Dalamud
|
||||
run: |
|
||||
cd /
|
||||
mkdir -p root/.xlcore/dalamud/Hooks/dev
|
||||
mkdir -p ~/.xlcore/dalamud/Hooks/dev
|
||||
curl -O https://goatcorp.github.io/dalamud-distrib/stg/latest.zip
|
||||
unzip latest.zip -d /root/.xlcore/dalamud/Hooks/dev
|
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unzip latest.zip -d ~/.xlcore/dalamud/Hooks/dev
|
||||
|
||||
- name: Lets Build Lightless!
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||||
run: |
|
||||
dotnet restore
|
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dotnet build --configuration Release --no-restore
|
||||
dotnet publish --configuration Release --no-build
|
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dotnet publish --configuration Release
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mv LightlessSync/bin/x64/Release/LightlessSync/latest.zip LightlessClient.zip
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|
||||
- name: Get version
|
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id: package_version
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||||
@@ -53,19 +52,6 @@ jobs:
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run: |
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echo "Version: ${{ steps.package_version.outputs.version }}"
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- name: Prepare Lightless Client
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run: |
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PUBLISH_PATH="/workspace/Lightless-Sync/LightlessClient/LightlessSync/bin/x64/Release/publish/"
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if [ -d "$PUBLISH_PATH" ]; then
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rm -rf "$PUBLISH_PATH"
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echo "Removed $PUBLISH_PATH"
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else
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echo "$PUBLISH_PATH does not exist, nothing to remove."
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fi
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mkdir -p output
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(cd /workspace/Lightless-Sync/LightlessClient/LightlessSync/bin/x64/Release/ && zip -r $OLDPWD/output/LightlessClient.zip *)
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|
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- name: Create Git tag if not exists (master)
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if: github.ref == 'refs/heads/master'
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run: |
|
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@@ -162,14 +148,7 @@ jobs:
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echo "release_id=$release_id"
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echo "release_id=$release_id" >> $GITHUB_OUTPUT || echo "::set-output name=release_id::$release_id"
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echo "RELEASE_ID=$release_id" >> $GITHUB_ENV
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|
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- name: Check asset exists
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run: |
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if [ ! -f output/LightlessClient.zip ]; then
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echo "output/LightlessClient.zip does not exist!"
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exit 1
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fi
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||||
|
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- name: Upload Assets to release
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env:
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RELEASE_ID: ${{ env.RELEASE_ID }}
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@@ -177,7 +156,7 @@ jobs:
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echo "Uploading to release ID: $RELEASE_ID"
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curl --fail-with-body -s -X POST \
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-H "Authorization: token ${{ secrets.GITEA_TOKEN }}" \
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-F "attachment=@output/LightlessClient.zip" \
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-F "attachment=@LightlessClient.zip" \
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"https://git.lightless-sync.org/api/v1/repos/${GITHUB_REPOSITORY}/releases/$RELEASE_ID/assets"
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|
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- name: Clone plugin hosting repo
|
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@@ -186,7 +165,7 @@ jobs:
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cd LightlessSyncRepo
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git clone https://git.lightless-sync.org/${{ gitea.repository_owner }}/LightlessSync.git
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env:
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GIT_TERMINAL_PROMPT: 0
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GIT_TERMINAL_PROMPT: 0
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|
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- name: Update plogonmaster.json with version (master)
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if: github.ref == 'refs/heads/master'
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@@ -282,8 +261,8 @@ jobs:
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- name: Commit and push to LightlessSync
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run: |
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cd LightlessSyncRepo/LightlessSync
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git config user.name "github-actions"
|
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git config user.email "github-actions@github.com"
|
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git config user.name "Gitea-Automation"
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git config user.email "aaa@aaaaaaa.aaa"
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git add .
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git diff-index --quiet HEAD || git commit -m "Update ${{ env.PLUGIN_NAME }} to ${{ steps.package_version.outputs.version }}"
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git push https://x-access-token:${{ secrets.AUTOMATION_TOKEN }}@git.lightless-sync.org/${{ gitea.repository_owner }}/LightlessSync.git HEAD:main
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@@ -21,6 +21,7 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
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private long _currentFileProgress = 0;
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private CancellationTokenSource _scanCancellationTokenSource = new();
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private readonly CancellationTokenSource _periodicCalculationTokenSource = new();
|
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private readonly SemaphoreSlim _dbGate = new(1, 1);
|
||||
public static readonly IImmutableList<string> AllowedFileExtensions = [".mdl", ".tex", ".mtrl", ".tmb", ".pap", ".avfx", ".atex", ".sklb", ".eid", ".phyb", ".pbd", ".scd", ".skp", ".shpk", ".kdb"];
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private static readonly HashSet<string> AllowedFileExtensionSet = new(AllowedFileExtensions, StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
@@ -68,6 +69,9 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
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{
|
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Logger.LogInformation("Starting Periodic Storage Directory Calculation Task");
|
||||
var token = _periodicCalculationTokenSource.Token;
|
||||
while (IsHalted() && !token.IsCancellationRequested)
|
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await Task.Delay(TimeSpan.FromSeconds(5), token).ConfigureAwait(false);
|
||||
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
try
|
||||
@@ -91,6 +95,9 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
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public long CurrentFileProgress => _currentFileProgress;
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public long FileCacheSize { get; set; }
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public long FileCacheDriveFree { get; set; }
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|
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private int _haltCount;
|
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private bool IsHalted() => Volatile.Read(ref _haltCount) > 0;
|
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public ConcurrentDictionary<string, int> HaltScanLocks { get; set; } = new(StringComparer.Ordinal);
|
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public bool IsScanRunning => CurrentFileProgress > 0 || TotalFiles > 0;
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public long TotalFiles { get; private set; }
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@@ -98,14 +105,36 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
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||||
public void HaltScan(string source)
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{
|
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if (!HaltScanLocks.ContainsKey(source)) HaltScanLocks[source] = 0;
|
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HaltScanLocks[source]++;
|
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HaltScanLocks.AddOrUpdate(source, 1, (_, v) => v + 1);
|
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Interlocked.Increment(ref _haltCount);
|
||||
}
|
||||
|
||||
record WatcherChange(WatcherChangeTypes ChangeType, string? OldPath = null);
|
||||
private readonly record struct CacheEvictionCandidate(string FullPath, long Size, DateTime LastAccessTime);
|
||||
private readonly Dictionary<string, WatcherChange> _watcherChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly Dictionary<string, WatcherChange> _lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
private readonly object _penumbraGate = new();
|
||||
private Dictionary<string, WatcherChange> _watcherChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
private readonly object _lightlessGate = new();
|
||||
private Dictionary<string, WatcherChange> _lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
private Dictionary<string, WatcherChange> DrainPenumbraChanges()
|
||||
{
|
||||
lock (_penumbraGate)
|
||||
{
|
||||
var snapshot = _watcherChanges;
|
||||
_watcherChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
return snapshot;
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<string, WatcherChange> DrainLightlessChanges()
|
||||
{
|
||||
lock (_lightlessGate)
|
||||
{
|
||||
var snapshot = _lightlessChanges;
|
||||
_lightlessChanges = new(StringComparer.OrdinalIgnoreCase);
|
||||
return snapshot;
|
||||
}
|
||||
}
|
||||
|
||||
public void StopMonitoring()
|
||||
{
|
||||
@@ -168,7 +197,7 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
|
||||
if (!HasAllowedExtension(e.FullPath)) return;
|
||||
|
||||
lock (_watcherChanges)
|
||||
lock (_lightlessChanges)
|
||||
{
|
||||
_lightlessChanges[e.FullPath] = new(e.ChangeType);
|
||||
}
|
||||
@@ -279,67 +308,58 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
|
||||
private async Task LightlessWatcherExecution()
|
||||
{
|
||||
_lightlessFswCts = _lightlessFswCts.CancelRecreate();
|
||||
_lightlessFswCts = _lightlessFswCts.CancelRecreate();
|
||||
var token = _lightlessFswCts.Token;
|
||||
var delay = TimeSpan.FromSeconds(5);
|
||||
Dictionary<string, WatcherChange> changes;
|
||||
lock (_lightlessChanges)
|
||||
changes = _lightlessChanges.ToDictionary(t => t.Key, t => t.Value, StringComparer.Ordinal);
|
||||
|
||||
try
|
||||
{
|
||||
do
|
||||
{
|
||||
await Task.Delay(delay, token).ConfigureAwait(false);
|
||||
} while (HaltScanLocks.Any(f => f.Value > 0));
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
return;
|
||||
await Task.Delay(TimeSpan.FromSeconds(10), token).ConfigureAwait(false);
|
||||
while (IsHalted() && !token.IsCancellationRequested)
|
||||
await Task.Delay(250, token).ConfigureAwait(false);
|
||||
}
|
||||
catch (TaskCanceledException) { return; }
|
||||
|
||||
lock (_lightlessChanges)
|
||||
{
|
||||
foreach (var key in changes.Keys)
|
||||
{
|
||||
_lightlessChanges.Remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
HandleChanges(changes);
|
||||
var changes = DrainLightlessChanges();
|
||||
if (changes.Count > 0)
|
||||
_ = HandleChangesAsync(changes, token);
|
||||
}
|
||||
|
||||
private void HandleChanges(Dictionary<string, WatcherChange> changes)
|
||||
private async Task HandleChangesAsync(Dictionary<string, WatcherChange> changes, CancellationToken token)
|
||||
{
|
||||
lock (_fileDbManager)
|
||||
await _dbGate.WaitAsync(token).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
var deletedEntries = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Deleted).Select(c => c.Key);
|
||||
var renamedEntries = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Renamed);
|
||||
var remainingEntries = changes.Where(c => c.Value.ChangeType != WatcherChangeTypes.Deleted).Select(c => c.Key);
|
||||
var deleted = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Deleted).Select(c => c.Key);
|
||||
var renamed = changes.Where(c => c.Value.ChangeType == WatcherChangeTypes.Renamed);
|
||||
var remaining = changes.Where(c => c.Value.ChangeType != WatcherChangeTypes.Deleted).Select(c => c.Key);
|
||||
|
||||
foreach (var entry in deletedEntries)
|
||||
foreach (var entry in deleted)
|
||||
{
|
||||
Logger.LogDebug("FSW Change: Deletion - {val}", entry);
|
||||
}
|
||||
|
||||
foreach (var entry in renamedEntries)
|
||||
foreach (var entry in renamed)
|
||||
{
|
||||
Logger.LogDebug("FSW Change: Renamed - {oldVal} => {val}", entry.Value.OldPath, entry.Key);
|
||||
}
|
||||
|
||||
foreach (var entry in remainingEntries)
|
||||
foreach (var entry in remaining)
|
||||
{
|
||||
Logger.LogDebug("FSW Change: Creation or Change - {val}", entry);
|
||||
}
|
||||
|
||||
var allChanges = deletedEntries
|
||||
.Concat(renamedEntries.Select(c => c.Value.OldPath!))
|
||||
.Concat(renamedEntries.Select(c => c.Key))
|
||||
.Concat(remainingEntries)
|
||||
var allChanges = deleted
|
||||
.Concat(renamed.Select(c => c.Value.OldPath!))
|
||||
.Concat(renamed.Select(c => c.Key))
|
||||
.Concat(remaining)
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToArray();
|
||||
|
||||
_ = _fileDbManager.GetFileCachesByPaths(allChanges);
|
||||
|
||||
_fileDbManager.WriteOutFullCsv();
|
||||
await _fileDbManager.WriteOutFullCsvAsync(token).ConfigureAwait(false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_dbGate.Release();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -347,77 +367,97 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
{
|
||||
_penumbraFswCts = _penumbraFswCts.CancelRecreate();
|
||||
var token = _penumbraFswCts.Token;
|
||||
Dictionary<string, WatcherChange> changes;
|
||||
lock (_watcherChanges)
|
||||
changes = _watcherChanges.ToDictionary(t => t.Key, t => t.Value, StringComparer.Ordinal);
|
||||
var delay = TimeSpan.FromSeconds(10);
|
||||
|
||||
try
|
||||
{
|
||||
do
|
||||
{
|
||||
await Task.Delay(delay, token).ConfigureAwait(false);
|
||||
} while (HaltScanLocks.Any(f => f.Value > 0));
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
return;
|
||||
await Task.Delay(TimeSpan.FromSeconds(10), token).ConfigureAwait(false);
|
||||
while (IsHalted() && !token.IsCancellationRequested)
|
||||
await Task.Delay(250, token).ConfigureAwait(false);
|
||||
}
|
||||
catch (TaskCanceledException) { return; }
|
||||
|
||||
lock (_watcherChanges)
|
||||
{
|
||||
foreach (var key in changes.Keys)
|
||||
{
|
||||
_watcherChanges.Remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
HandleChanges(changes);
|
||||
var changes = DrainPenumbraChanges();
|
||||
if (changes.Count > 0)
|
||||
_ = HandleChangesAsync(changes, token);
|
||||
}
|
||||
|
||||
public void InvokeScan()
|
||||
{
|
||||
TotalFiles = 0;
|
||||
_currentFileProgress = 0;
|
||||
TotalFilesStorage = 0;
|
||||
Interlocked.Exchange(ref _currentFileProgress, 0);
|
||||
|
||||
_scanCancellationTokenSource = _scanCancellationTokenSource?.CancelRecreate() ?? new CancellationTokenSource();
|
||||
var token = _scanCancellationTokenSource.Token;
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
Logger.LogDebug("Starting Full File Scan");
|
||||
TotalFiles = 0;
|
||||
_currentFileProgress = 0;
|
||||
while (_dalamudUtil.IsOnFrameworkThread)
|
||||
{
|
||||
Logger.LogWarning("Scanner is on framework, waiting for leaving thread before continuing");
|
||||
await Task.Delay(250, token).ConfigureAwait(false);
|
||||
}
|
||||
TaskCompletionSource scanTcs = new(TaskCreationOptions.RunContinuationsAsynchronously);
|
||||
|
||||
Thread scanThread = new(() =>
|
||||
try
|
||||
{
|
||||
try
|
||||
Logger.LogDebug("Starting Full File Scan");
|
||||
|
||||
while (IsHalted() && !token.IsCancellationRequested)
|
||||
{
|
||||
_performanceCollector.LogPerformance(this, $"FullFileScan", () => FullFileScan(token));
|
||||
Logger.LogDebug("Scan is halted, waiting...");
|
||||
await Task.Delay(250, token).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
||||
var scanThread = new Thread(() =>
|
||||
{
|
||||
Logger.LogError(ex, "Error during Full File Scan");
|
||||
}
|
||||
})
|
||||
{
|
||||
Priority = ThreadPriority.Lowest,
|
||||
IsBackground = true
|
||||
};
|
||||
scanThread.Start();
|
||||
while (scanThread.IsAlive)
|
||||
{
|
||||
await Task.Delay(250, token).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
_performanceCollector.LogPerformance(this, $"FullFileScan",
|
||||
() => FullFileScan(token));
|
||||
|
||||
scanTcs.TrySetResult();
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
scanTcs.TrySetCanceled(token);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogError(ex, "Error during Full File Scan");
|
||||
scanTcs.TrySetException(ex);
|
||||
}
|
||||
})
|
||||
{
|
||||
Priority = ThreadPriority.Lowest,
|
||||
IsBackground = true,
|
||||
Name = "LightlessSync.FullFileScan"
|
||||
};
|
||||
|
||||
scanThread.Start();
|
||||
|
||||
using var _ = token.Register(() => scanTcs.TrySetCanceled(token));
|
||||
|
||||
await scanTcs.Task.ConfigureAwait(false);
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
Logger.LogInformation("Full File Scan was canceled.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogError(ex, "Unexpected error in InvokeScan task");
|
||||
}
|
||||
finally
|
||||
{
|
||||
TotalFiles = 0;
|
||||
TotalFilesStorage = 0;
|
||||
Interlocked.Exchange(ref _currentFileProgress, 0);
|
||||
}
|
||||
TotalFiles = 0;
|
||||
_currentFileProgress = 0;
|
||||
}, token);
|
||||
}
|
||||
|
||||
public void RecalculateFileCacheSize(CancellationToken token)
|
||||
{
|
||||
if (IsHalted()) return;
|
||||
|
||||
if (string.IsNullOrEmpty(_configService.Current.CacheFolder) ||
|
||||
!Directory.Exists(_configService.Current.CacheFolder))
|
||||
{
|
||||
@@ -594,10 +634,20 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
|
||||
public void ResumeScan(string source)
|
||||
{
|
||||
if (!HaltScanLocks.ContainsKey(source)) HaltScanLocks[source] = 0;
|
||||
int delta = 0;
|
||||
|
||||
HaltScanLocks[source]--;
|
||||
if (HaltScanLocks[source] < 0) HaltScanLocks[source] = 0;
|
||||
HaltScanLocks.AddOrUpdate(source,
|
||||
addValueFactory: _ => 0,
|
||||
updateValueFactory: (_, v) =>
|
||||
{
|
||||
ArgumentException.ThrowIfNullOrEmpty(_);
|
||||
if (v <= 0) return 0;
|
||||
delta = 1;
|
||||
return v - 1;
|
||||
});
|
||||
|
||||
if (delta == 1)
|
||||
Interlocked.Decrement(ref _haltCount);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
@@ -621,201 +671,81 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
private void FullFileScan(CancellationToken ct)
|
||||
{
|
||||
TotalFiles = 1;
|
||||
_currentFileProgress = 0;
|
||||
|
||||
var penumbraDir = _ipcManager.Penumbra.ModDirectory;
|
||||
bool penDirExists = true;
|
||||
bool cacheDirExists = true;
|
||||
var cacheFolder = _configService.Current.CacheFolder;
|
||||
|
||||
if (string.IsNullOrEmpty(penumbraDir) || !Directory.Exists(penumbraDir))
|
||||
{
|
||||
penDirExists = false;
|
||||
Logger.LogWarning("Penumbra directory is not set or does not exist.");
|
||||
return;
|
||||
}
|
||||
if (string.IsNullOrEmpty(_configService.Current.CacheFolder) || !Directory.Exists(_configService.Current.CacheFolder))
|
||||
|
||||
if (string.IsNullOrEmpty(cacheFolder) || !Directory.Exists(cacheFolder))
|
||||
{
|
||||
cacheDirExists = false;
|
||||
Logger.LogWarning("Lightless Cache directory is not set or does not exist.");
|
||||
}
|
||||
if (!penDirExists || !cacheDirExists)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var previousThreadPriority = Thread.CurrentThread.Priority;
|
||||
var prevPriority = Thread.CurrentThread.Priority;
|
||||
Thread.CurrentThread.Priority = ThreadPriority.Lowest;
|
||||
Logger.LogDebug("Getting files from {penumbra} and {storage}", penumbraDir, _configService.Current.CacheFolder);
|
||||
|
||||
Dictionary<string, string[]> penumbraFiles = new(StringComparer.Ordinal);
|
||||
foreach (var folder in Directory.EnumerateDirectories(penumbraDir!))
|
||||
try
|
||||
{
|
||||
try
|
||||
Logger.LogDebug("Getting files from {penumbra} and {storage}", penumbraDir, cacheFolder);
|
||||
|
||||
var onDiskPaths = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
static bool IsExcludedPenumbraPath(string path)
|
||||
=> path.Contains(@"\bg\", StringComparison.OrdinalIgnoreCase)
|
||||
|| path.Contains(@"\bgcommon\", StringComparison.OrdinalIgnoreCase)
|
||||
|| path.Contains(@"\ui\", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var folder in Directory.EnumerateDirectories(penumbraDir))
|
||||
{
|
||||
penumbraFiles[folder] =
|
||||
[
|
||||
.. Directory.GetFiles(folder, "*.*", SearchOption.AllDirectories)
|
||||
.AsParallel()
|
||||
.Where(f => HasAllowedExtension(f)
|
||||
&& !f.Contains(@"\bg\", StringComparison.OrdinalIgnoreCase)
|
||||
&& !f.Contains(@"\bgcommon\", StringComparison.OrdinalIgnoreCase)
|
||||
&& !f.Contains(@"\ui\", StringComparison.OrdinalIgnoreCase)),
|
||||
];
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Could not enumerate path {path}", folder);
|
||||
}
|
||||
Thread.Sleep(50);
|
||||
if (ct.IsCancellationRequested) return;
|
||||
}
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
var allCacheFiles = Directory.GetFiles(_configService.Current.CacheFolder, "*.*", SearchOption.TopDirectoryOnly)
|
||||
.AsParallel()
|
||||
.Where(f =>
|
||||
{
|
||||
var val = f.Split('\\')[^1];
|
||||
return val.Length == 40 || (val.Split('.').FirstOrDefault()?.Length ?? 0) == 40;
|
||||
});
|
||||
|
||||
if (ct.IsCancellationRequested) return;
|
||||
|
||||
var allScannedFiles = (penumbraFiles.SelectMany(k => k.Value))
|
||||
.Concat(allCacheFiles)
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToDictionary(t => t.ToLowerInvariant(), t => false, StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
TotalFiles = allScannedFiles.Count;
|
||||
Thread.CurrentThread.Priority = previousThreadPriority;
|
||||
|
||||
Thread.Sleep(TimeSpan.FromSeconds(2));
|
||||
|
||||
if (ct.IsCancellationRequested) return;
|
||||
|
||||
// scan files from database
|
||||
var threadCount = Math.Clamp((int)(Environment.ProcessorCount / 2.0f), 2, 8);
|
||||
|
||||
List<FileCacheEntity> entitiesToRemove = [];
|
||||
List<FileCacheEntity> entitiesToUpdate = [];
|
||||
Lock sync = new();
|
||||
Thread[] workerThreads = new Thread[threadCount];
|
||||
|
||||
ConcurrentQueue<FileCacheEntity> fileCaches = new(_fileDbManager.GetAllFileCaches());
|
||||
|
||||
TotalFilesStorage = fileCaches.Count;
|
||||
|
||||
for (int i = 0; i < threadCount; i++)
|
||||
{
|
||||
Logger.LogTrace("Creating Thread {i}", i);
|
||||
workerThreads[i] = new((tcounter) =>
|
||||
{
|
||||
var threadNr = (int)tcounter!;
|
||||
Logger.LogTrace("Spawning Worker Thread {i}", threadNr);
|
||||
while (!ct.IsCancellationRequested && fileCaches.TryDequeue(out var workload))
|
||||
try
|
||||
{
|
||||
try
|
||||
foreach (var file in Directory.EnumerateFiles(folder, "*.*", SearchOption.AllDirectories))
|
||||
{
|
||||
if (ct.IsCancellationRequested) return;
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
{
|
||||
Logger.LogWarning("Penumbra not available");
|
||||
return;
|
||||
}
|
||||
if (!HasAllowedExtension(file)) continue;
|
||||
if (IsExcludedPenumbraPath(file)) continue;
|
||||
|
||||
var validatedCacheResult = _fileDbManager.ValidateFileCacheEntity(workload);
|
||||
if (validatedCacheResult.State != FileState.RequireDeletion)
|
||||
{
|
||||
lock (sync) { allScannedFiles[validatedCacheResult.FileCache.ResolvedFilepath] = true; }
|
||||
}
|
||||
if (validatedCacheResult.State == FileState.RequireUpdate)
|
||||
{
|
||||
Logger.LogTrace("To update: {path}", validatedCacheResult.FileCache.ResolvedFilepath);
|
||||
lock (sync) { entitiesToUpdate.Add(validatedCacheResult.FileCache); }
|
||||
}
|
||||
else if (validatedCacheResult.State == FileState.RequireDeletion)
|
||||
{
|
||||
Logger.LogTrace("To delete: {path}", validatedCacheResult.FileCache.ResolvedFilepath);
|
||||
lock (sync) { entitiesToRemove.Add(validatedCacheResult.FileCache); }
|
||||
}
|
||||
onDiskPaths.Add(file);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (workload != null)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed validating {path}", workload.ResolvedFilepath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed validating unknown workload");
|
||||
}
|
||||
}
|
||||
Interlocked.Increment(ref _currentFileProgress);
|
||||
}
|
||||
|
||||
Logger.LogTrace("Ending Worker Thread {i}", threadNr);
|
||||
})
|
||||
{
|
||||
Priority = ThreadPriority.Lowest,
|
||||
IsBackground = true
|
||||
};
|
||||
workerThreads[i].Start(i);
|
||||
}
|
||||
|
||||
while (!ct.IsCancellationRequested && workerThreads.Any(u => u.IsAlive))
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
}
|
||||
|
||||
if (ct.IsCancellationRequested) return;
|
||||
|
||||
Logger.LogTrace("Threads exited");
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
{
|
||||
Logger.LogWarning("Penumbra not available");
|
||||
return;
|
||||
}
|
||||
|
||||
if (entitiesToUpdate.Count != 0 || entitiesToRemove.Count != 0)
|
||||
{
|
||||
foreach (var entity in entitiesToUpdate)
|
||||
{
|
||||
_fileDbManager.UpdateHashedFile(entity);
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Could not enumerate path {path}", folder);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var entity in entitiesToRemove)
|
||||
foreach (var file in Directory.EnumerateFiles(cacheFolder, "*.*", SearchOption.TopDirectoryOnly))
|
||||
{
|
||||
_fileDbManager.RemoveHashedFile(entity.Hash, entity.PrefixedFilePath);
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
var name = Path.GetFileName(file);
|
||||
var stem = Path.GetFileNameWithoutExtension(file);
|
||||
|
||||
if (name.Length == 40 || stem.Length == 40)
|
||||
onDiskPaths.Add(file);
|
||||
}
|
||||
|
||||
_fileDbManager.WriteOutFullCsv();
|
||||
}
|
||||
var threadCount = Math.Clamp((int)(Environment.ProcessorCount / 2.0f), 2, 8);
|
||||
|
||||
Logger.LogTrace("Scanner validated existing db files");
|
||||
var fileCacheList = _fileDbManager.GetAllFileCaches();
|
||||
var fileCaches = new ConcurrentQueue<FileCacheEntity>(fileCacheList);
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
{
|
||||
Logger.LogWarning("Penumbra not available");
|
||||
return;
|
||||
}
|
||||
TotalFilesStorage = fileCaches.Count;
|
||||
TotalFiles = onDiskPaths.Count + TotalFilesStorage;
|
||||
|
||||
if (ct.IsCancellationRequested) return;
|
||||
|
||||
var newFiles = allScannedFiles.Where(c => !c.Value).Select(c => c.Key).ToList();
|
||||
foreach (var cachePath in newFiles)
|
||||
{
|
||||
if (ct.IsCancellationRequested) break;
|
||||
ProcessOne(cachePath);
|
||||
Interlocked.Increment(ref _currentFileProgress);
|
||||
}
|
||||
|
||||
Logger.LogTrace("Scanner added {count} new files to db", newFiles.Count);
|
||||
|
||||
void ProcessOne(string? cachePath)
|
||||
{
|
||||
if (_fileDbManager == null || _ipcManager?.Penumbra == null || cachePath == null)
|
||||
{
|
||||
Logger.LogTrace("Potential null in db: {isDbNull} penumbra: {isPenumbraNull} cachepath: {isPathNull}",
|
||||
_fileDbManager == null, _ipcManager?.Penumbra == null, cachePath == null);
|
||||
return;
|
||||
}
|
||||
var validOrPresentInDb = new ConcurrentDictionary<string, byte>(StringComparer.OrdinalIgnoreCase);
|
||||
var entitiesToUpdate = new ConcurrentBag<FileCacheEntity>();
|
||||
var entitiesToRemove = new ConcurrentBag<FileCacheEntity>();
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
{
|
||||
@@ -823,33 +753,161 @@ public sealed class CacheMonitor : DisposableMediatorSubscriberBase
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
Thread[] workerThreads = new Thread[threadCount];
|
||||
for (int i = 0; i < threadCount; i++)
|
||||
{
|
||||
var entry = _fileDbManager.CreateFileEntry(cachePath);
|
||||
if (entry == null) _ = _fileDbManager.CreateCacheEntry(cachePath);
|
||||
workerThreads[i] = new Thread(tcounter =>
|
||||
{
|
||||
var threadNr = (int)tcounter!;
|
||||
Logger.LogTrace("Spawning Worker Thread {i}", threadNr);
|
||||
|
||||
while (!ct.IsCancellationRequested && fileCaches.TryDequeue(out var workload))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (ct.IsCancellationRequested) break;
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
break;
|
||||
|
||||
var validated = _fileDbManager.ValidateFileCacheEntity(workload);
|
||||
|
||||
if (validated.State != FileState.RequireDeletion)
|
||||
{
|
||||
validOrPresentInDb.TryAdd(validated.FileCache.ResolvedFilepath, 0);
|
||||
}
|
||||
|
||||
if (validated.State == FileState.RequireUpdate)
|
||||
{
|
||||
Logger.LogTrace("To update: {path}", validated.FileCache.ResolvedFilepath);
|
||||
entitiesToUpdate.Add(validated.FileCache);
|
||||
}
|
||||
else if (validated.State == FileState.RequireDeletion)
|
||||
{
|
||||
Logger.LogTrace("To delete: {path}", validated.FileCache.ResolvedFilepath);
|
||||
entitiesToRemove.Add(validated.FileCache);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (workload != null)
|
||||
Logger.LogWarning(ex, "Failed validating {path}", workload.ResolvedFilepath);
|
||||
else
|
||||
Logger.LogWarning(ex, "Failed validating unknown workload");
|
||||
}
|
||||
finally
|
||||
{
|
||||
Interlocked.Increment(ref _currentFileProgress);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.LogTrace("Ending Worker Thread {i}", threadNr);
|
||||
})
|
||||
{
|
||||
Priority = ThreadPriority.Lowest,
|
||||
IsBackground = true
|
||||
};
|
||||
|
||||
workerThreads[i].Start(i);
|
||||
}
|
||||
catch (IOException ioex)
|
||||
|
||||
while (!ct.IsCancellationRequested && workerThreads.Any(t => t.IsAlive))
|
||||
{
|
||||
Logger.LogDebug(ioex, "File busy or locked: {file}", cachePath);
|
||||
ct.WaitHandle.WaitOne(250);
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
||||
if (ct.IsCancellationRequested) return;
|
||||
|
||||
Logger.LogTrace("Scanner validated existing db files");
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed adding {file}", cachePath);
|
||||
Logger.LogWarning("Penumbra not available");
|
||||
return;
|
||||
}
|
||||
|
||||
var didMutateDb = false;
|
||||
|
||||
foreach (var entity in entitiesToUpdate)
|
||||
{
|
||||
didMutateDb = true;
|
||||
_fileDbManager.UpdateHashedFile(entity);
|
||||
}
|
||||
|
||||
foreach (var entity in entitiesToRemove)
|
||||
{
|
||||
didMutateDb = true;
|
||||
_fileDbManager.RemoveHashedFile(entity.Hash, entity.PrefixedFilePath);
|
||||
}
|
||||
|
||||
if (didMutateDb)
|
||||
_fileDbManager.WriteOutFullCsv();
|
||||
|
||||
if (ct.IsCancellationRequested) return;
|
||||
|
||||
var newFiles = onDiskPaths.Where(p => !validOrPresentInDb.ContainsKey(p)).ToList();
|
||||
|
||||
foreach (var path in newFiles)
|
||||
{
|
||||
if (ct.IsCancellationRequested) break;
|
||||
ProcessOne(path);
|
||||
Interlocked.Increment(ref _currentFileProgress);
|
||||
}
|
||||
|
||||
Logger.LogTrace("Scanner added {count} new files to db", newFiles.Count);
|
||||
|
||||
void ProcessOne(string? filePath)
|
||||
{
|
||||
if (filePath == null)
|
||||
return;
|
||||
|
||||
if (!_ipcManager.Penumbra.APIAvailable)
|
||||
{
|
||||
Logger.LogWarning("Penumbra not available");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var entry = _fileDbManager.CreateFileEntry(filePath);
|
||||
if (entry == null)
|
||||
_ = _fileDbManager.CreateCacheEntry(filePath);
|
||||
}
|
||||
catch (IOException ioex)
|
||||
{
|
||||
Logger.LogDebug(ioex, "File busy or locked: {file}", filePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed adding {file}", filePath);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.LogDebug("Scan complete");
|
||||
|
||||
TotalFiles = 0;
|
||||
_currentFileProgress = 0;
|
||||
|
||||
if (!_configService.Current.InitialScanComplete)
|
||||
{
|
||||
_configService.Current.InitialScanComplete = true;
|
||||
_configService.Save();
|
||||
|
||||
StartLightlessWatcher(cacheFolder);
|
||||
StartPenumbraWatcher(penumbraDir);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.LogDebug("Scan complete");
|
||||
TotalFiles = 0;
|
||||
_currentFileProgress = 0;
|
||||
entitiesToRemove.Clear();
|
||||
allScannedFiles.Clear();
|
||||
|
||||
if (!_configService.Current.InitialScanComplete)
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
_configService.Current.InitialScanComplete = true;
|
||||
_configService.Save();
|
||||
StartLightlessWatcher(_configService.Current.CacheFolder);
|
||||
StartPenumbraWatcher(penumbraDir);
|
||||
// normal cancellation
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogError(ex, "Error during Full File Scan");
|
||||
}
|
||||
finally
|
||||
{
|
||||
Thread.CurrentThread.Priority = prevPriority;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -213,7 +213,7 @@ public sealed partial class FileCompactor : IDisposable
|
||||
/// <param name="bytes">Bytes that have to be written</param>
|
||||
/// <param name="token">Cancellation Token for interupts</param>
|
||||
/// <returns>Writing Task</returns>
|
||||
public async Task WriteAllBytesAsync(string filePath, byte[] bytes, CancellationToken token)
|
||||
public async Task WriteAllBytesAsync(string filePath, byte[] bytes, CancellationToken token, bool enqueueCompaction = true)
|
||||
{
|
||||
var dir = Path.GetDirectoryName(filePath);
|
||||
if (!string.IsNullOrEmpty(dir) && !Directory.Exists(dir))
|
||||
@@ -221,6 +221,12 @@ public sealed partial class FileCompactor : IDisposable
|
||||
|
||||
await File.WriteAllBytesAsync(filePath, bytes, token).ConfigureAwait(false);
|
||||
|
||||
if (enqueueCompaction && _lightlessConfigService.Current.UseCompactor)
|
||||
EnqueueCompaction(filePath);
|
||||
}
|
||||
|
||||
public void RequestCompaction(string filePath)
|
||||
{
|
||||
if (_lightlessConfigService.Current.UseCompactor)
|
||||
EnqueueCompaction(filePath);
|
||||
}
|
||||
|
||||
@@ -321,7 +321,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
foreach (var handler in _playerRelatedPointers)
|
||||
{
|
||||
var address = (nint)handler.Address;
|
||||
var address = handler.Address;
|
||||
if (address != nint.Zero)
|
||||
{
|
||||
tempMap[address] = handler;
|
||||
|
||||
@@ -81,7 +81,10 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
|
||||
=> _collections.RemoveTemporaryCollectionAsync(logger, applicationId, collectionId);
|
||||
|
||||
public Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths)
|
||||
=> _collections.SetTemporaryModsAsync(logger, applicationId, collectionId, modPaths);
|
||||
=> _collections.SetTemporaryModsAsync(logger, applicationId, collectionId, modPaths, "Player");
|
||||
|
||||
public Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths, string scope)
|
||||
=> _collections.SetTemporaryModsAsync(logger, applicationId, collectionId, modPaths, scope);
|
||||
|
||||
public Task SetManipulationDataAsync(ILogger logger, Guid applicationId, Guid collectionId, string manipulationData)
|
||||
=> _collections.SetManipulationDataAsync(logger, applicationId, collectionId, manipulationData);
|
||||
|
||||
@@ -92,25 +92,43 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
_activeTemporaryCollections.TryRemove(collectionId, out _);
|
||||
}
|
||||
|
||||
public async Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, Dictionary<string, string> modPaths)
|
||||
public async Task SetTemporaryModsAsync(
|
||||
ILogger logger,
|
||||
Guid applicationId,
|
||||
Guid collectionId,
|
||||
Dictionary<string, string> modPaths,
|
||||
string scope)
|
||||
{
|
||||
if (!IsAvailable || collectionId == Guid.Empty)
|
||||
{
|
||||
return;
|
||||
|
||||
var modName = $"LightlessChara_Files_{applicationId:N}_{scope}";
|
||||
|
||||
var normalized = new Dictionary<string, string>(modPaths.Count, StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var kvp in modPaths)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(kvp.Key) || string.IsNullOrWhiteSpace(kvp.Value))
|
||||
continue;
|
||||
|
||||
var gamePath = kvp.Key.Replace('\\', '/').ToLowerInvariant();
|
||||
normalized[gamePath] = kvp.Value;
|
||||
}
|
||||
|
||||
await DalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
foreach (var mod in modPaths)
|
||||
{
|
||||
logger.LogTrace("[{ApplicationId}] Change: {From} => {To}", applicationId, mod.Key, mod.Value);
|
||||
}
|
||||
foreach (var mod in normalized)
|
||||
logger.LogTrace("[{ApplicationId}] {ModName}: {From} => {To}", applicationId, modName, mod.Key, mod.Value);
|
||||
|
||||
var removeResult = _removeTemporaryMod.Invoke("LightlessChara_Files", collectionId, 0);
|
||||
logger.LogTrace("[{ApplicationId}] Removing temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, removeResult);
|
||||
var removeResult = _removeTemporaryMod.Invoke(modName, collectionId, 0);
|
||||
logger.LogTrace("[{ApplicationId}] Removing temp mod {ModName} for {CollectionId}, Success: {Result}",
|
||||
applicationId, modName, collectionId, removeResult);
|
||||
|
||||
var addResult = _addTemporaryMod.Invoke("LightlessChara_Files", collectionId, modPaths, string.Empty, 0);
|
||||
logger.LogTrace("[{ApplicationId}] Setting temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, addResult);
|
||||
if (normalized.Count == 0)
|
||||
return;
|
||||
|
||||
var addResult = _addTemporaryMod.Invoke(modName, collectionId, normalized, string.Empty, 0);
|
||||
logger.LogTrace("[{ApplicationId}] Setting temp mod {ModName} for {CollectionId}, Success: {Result}",
|
||||
applicationId, modName, collectionId, addResult);
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
@@ -171,7 +189,7 @@ public sealed class PenumbraCollections : PenumbraBase
|
||||
Logger.LogDebug("Cleaning up stale temporary collection {CollectionName} ({CollectionId})", name, collectionId);
|
||||
var deleteResult = await DalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
var result = (PenumbraApiEc)_removeTemporaryCollection.Invoke(collectionId);
|
||||
var result = _removeTemporaryCollection.Invoke(collectionId);
|
||||
Logger.LogTrace("Cleanup RemoveTemporaryCollection result for {CollectionName} ({CollectionId}): {Result}", name, collectionId, result);
|
||||
return result;
|
||||
}).ConfigureAwait(false);
|
||||
|
||||
@@ -158,9 +158,8 @@ public class LightlessConfig : ILightlessConfiguration
|
||||
public string? SelectedFinderSyncshell { get; set; } = null;
|
||||
public string LastSeenVersion { get; set; } = string.Empty;
|
||||
public bool EnableParticleEffects { get; set; } = true;
|
||||
public HashSet<Guid> OrphanableTempCollections { get; set; } = [];
|
||||
public AnimationValidationMode AnimationValidationMode { get; set; } = AnimationValidationMode.Safe;
|
||||
public bool AnimationAllowOneBasedShift { get; set; } = true;
|
||||
public AnimationValidationMode AnimationValidationMode { get; set; } = AnimationValidationMode.Unsafe;
|
||||
public bool AnimationAllowOneBasedShift { get; set; } = false;
|
||||
|
||||
public bool AnimationAllowNeighborIndexTolerance { get; set; } = false;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace LightlessSync.LightlessConfiguration.Configurations;
|
||||
|
||||
public class PenumbraJanitorConfig : ILightlessConfiguration
|
||||
{
|
||||
public int Version { get; set; } = 0;
|
||||
|
||||
public HashSet<Guid> OrphanableTempCollections { get; set; } = [];
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
using LightlessSync.LightlessConfiguration.Configurations;
|
||||
|
||||
namespace LightlessSync.LightlessConfiguration;
|
||||
|
||||
public class PenumbraJanitorConfigService : ConfigurationServiceBase<PenumbraJanitorConfig>
|
||||
{
|
||||
public const string ConfigName = "penumbra-collections.json";
|
||||
|
||||
public PenumbraJanitorConfigService(string configDir) : base(configDir)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ConfigurationName => ConfigName;
|
||||
}
|
||||
@@ -24,6 +24,15 @@
|
||||
<Compile Remove="PlayerData\Export\**" />
|
||||
<EmbeddedResource Remove="PlayerData\Export\**" />
|
||||
<None Remove="PlayerData\Export\**" />
|
||||
<EmbeddedResource Update="Resources\Resources.resx">
|
||||
<Generator>PublicResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<Compile Update="Resources\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -68,8 +77,6 @@
|
||||
</None>
|
||||
<EmbeddedResource Include="Changelog\changelog.yaml" />
|
||||
<EmbeddedResource Include="Changelog\credits.yaml" />
|
||||
<EmbeddedResource Include="Localization\de.json" />
|
||||
<EmbeddedResource Include="Localization\fr.json" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
3
LightlessSync/LightlessSync.csproj.DotSettings
Normal file
3
LightlessSync/LightlessSync.csproj.DotSettings
Normal file
@@ -0,0 +1,3 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeEditing/Localization/Localizable/@EntryValue">Yes</s:String>
|
||||
<s:String x:Key="/Default/CodeEditing/Localization/LocalizableInspector/@EntryValue">Pessimistic</s:String></wpf:ResourceDictionary>
|
||||
@@ -1,44 +0,0 @@
|
||||
using CheapLoc;
|
||||
|
||||
namespace LightlessSync.Localization;
|
||||
|
||||
public static class Strings
|
||||
{
|
||||
public static ToSStrings ToS { get; set; } = new();
|
||||
|
||||
public class ToSStrings
|
||||
{
|
||||
public readonly string AgreeLabel = Loc.Localize("AgreeLabel", "I agree");
|
||||
public readonly string AgreementLabel = Loc.Localize("AgreementLabel", "Agreement of Usage of Service");
|
||||
public readonly string ButtonWillBeAvailableIn = Loc.Localize("ButtonWillBeAvailableIn", "'I agree' button will be available in");
|
||||
public readonly string LanguageLabel = Loc.Localize("LanguageLabel", "Language");
|
||||
|
||||
public readonly string Paragraph1 = Loc.Localize("Paragraph1",
|
||||
"All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. " +
|
||||
"The plugin will exclusively upload the necessary mod files and not the whole mod.");
|
||||
|
||||
public readonly string Paragraph2 = Loc.Localize("Paragraph2",
|
||||
"If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. " +
|
||||
"Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. " +
|
||||
"Files present on the service that already represent your active mod files will not be uploaded again.");
|
||||
|
||||
public readonly string Paragraph3 = Loc.Localize("Paragraph3",
|
||||
"The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. " +
|
||||
"Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. " +
|
||||
"Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod.");
|
||||
|
||||
public readonly string Paragraph4 = Loc.Localize("Paragraph4",
|
||||
"The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone.");
|
||||
|
||||
public readonly string Paragraph5 = Loc.Localize("Paragraph5",
|
||||
"Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. " +
|
||||
"After a period of not being used, the mod files will be automatically deleted. " +
|
||||
"You will also be able to wipe all the files you have personally uploaded on request. " +
|
||||
"The service holds no information about which mod files belong to which mod.");
|
||||
|
||||
public readonly string Paragraph6 = Loc.Localize("Paragraph6",
|
||||
"This service is provided as-is. In case of abuse join the Lightless Sync Discord.");
|
||||
|
||||
public readonly string ReadLabel = Loc.Localize("ReadLabel", "READ THIS CAREFULLY");
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
{
|
||||
"LanguageLabel": {
|
||||
"message": "Language",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreementLabel": {
|
||||
"message": "Nutzungsbedingungen",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ReadLabel": {
|
||||
"message": "BITTE LIES DIES SORGFÄLTIG",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph1": {
|
||||
"message": "Alle Moddateien, die aktuell auf deinem Charakter aktiv sind und dein Charakterzustand werden automatisch zu dem Service, an dem du dich registriert hast, hochgeladen. Das Plugin wird ausschließlich die nötigen Moddateien hochladen und nicht die gesamte Modifikation.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph2": {
|
||||
"message": "Falls du mit einer getakteten Internetverbindung verbunden bist, können durch den Datentransfer von Hoch- und Runtergeladenen Moddateien höhere Kosten entstehen. Moddateien werden beim Hoch- und Runterladen komprimiert um Bandbreite zu sparen. Durch unterschiedliche Hoch- und Runterladgeschwindigkeiten ist es möglich, dass Änderungen an Charakteren nicht sofort sichtbar sind. Dateien die bereits auf dem Service existieren, werden nicht nochmals hochgeladen.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph3": {
|
||||
"message": "Die Moddateien die du hochlädst sind vertraulich und werden nicht mit anderen Nutzern geteilt, die nicht die exakt selben Dateien anfordern. Bitte überlege dir sorgfältig mit wem du deinen Identifikationscode teilst, da es unvermeidlich ist, dass die andere Person deine Moddateien erhält und lokal zwischenspeichert. Lokal zwischengespeicherte Dateien haben willkürrliche Namen um vor Versuchen abzuschrecken die originalen Moddateien aus diesen wiederherzustellen.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph4": {
|
||||
"message": "Der Ersteller des Plugins hat sein Bestes getan, um deine Sicherheit zu gewährleisten. Es gibt jedoch keine Garantie für 100%ige Sicherheit. Teile deinen Identifikationscode nicht blind mit jedem.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph5": {
|
||||
"message": "Moddateien, die auf dem Service gespeichert sind, verbleiben auf dem Service, solange es Anforderungen für diese Dateien gibt. Nach einer Zeitspanne in der die Dateien nicht verwendet wurden, werden diese automatisch gelöscht. Du hast auch die Möglichkeit manuell alle Dateien auf dem Service zu löschen. Der Service hat keine Informationen welche Moddateien zu welcher Modifikation gehören.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph6": {
|
||||
"message": "Dieser Dienst wird ohne Gewähr angeboten. Im Falle eines Missbrauchs tretet dem Lightless Sync Discord bei.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreeLabel": {
|
||||
"message": "Ich Stimme zu",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ButtonWillBeAvailableIn": {
|
||||
"message": "\"Ich stimme zu\" Knopf verfügbar in",
|
||||
"description": "ToSStrings..ctor"
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
{
|
||||
"LanguageLabel": {
|
||||
"message": "Language",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreementLabel": {
|
||||
"message": "Conditions d'Utilisation",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ReadLabel": {
|
||||
"message": "LISEZ CES INFORMATIONS ATTENTIVEMENT",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph1": {
|
||||
"message": "Tous les fichiers moddés actuellement en cours d'utilisation ainsi que le statut actuel de votre personnage vont être mix en ligne via le service sur lequel vous vous êtes automatiquement enregistré. Seuls les fichiers nécessaires seront téléversés par le plugin et non pas le mod en entier.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph2": {
|
||||
"message": "Si le débit de votre connexion internet est limité, le téléchargement et téléversement d'un grand nombre de fichiers peut entraîner des coûts supplémentaires. Les fichiers seront compressés au chargement et versement pour réduire l'impact sur votre bande passants. Selon la rapidité de vos téléchargements et téléversements, les changements ne seront peut-être pas visibles instantanément sur les personnages. Les fichiers déja présents sur le service qui correspondent à ceux de vos mods en cours d'utilisation ne seront pas remis en ligne.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph3": {
|
||||
"message": "Les fichiers que vous allez partager sont confidentiels et ne seront envoyés qu'aux utilisateurs qui feront une requête exacte de ceux-çi. Nous vous demandons de (re)considérer qui sera synchronisé avec vous, puisqu'ils recevront et stockeront inévitablement en local les fichiers nécéssaires utilisés à cet instant. Les noms des fichiers stockés localement sont changés de manière arbitraire afin de décourager toute tentative de réplication des originaux.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph4": {
|
||||
"message": "Le créateur de ce plugin a tenté de sécuriser l'application du mieux possible. Cependant, il ne peut pas garantir une protection 100% infaillible. Pour votre sécurité, ne vous synchronisez pas aveuglément et avec n'importe qui.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph5": {
|
||||
"message": "Les fichiers sauvegardés sur le service resteront en ligne tant que des utilisateurs en feront usage. Ils seront effacés automatiquement après une certaine période d'inactivité. Vous pouvez également demander l'effacement de tous les fichiers que vous avez mis en ligne vous-même. Le service en soi ne contient aucune information pouvant identifier quel fichier appartient à quel mod.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"Paragraph6": {
|
||||
"message": "Ce service et ses composants vous sont fournis en l'état. En cas d'abus rejoindre le serveur Discord Lightless Sync.",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"AgreeLabel": {
|
||||
"message": "J'accept",
|
||||
"description": "ToSStrings..ctor"
|
||||
},
|
||||
"ButtonWillBeAvailableIn": {
|
||||
"message": "Bouton \"J'accept\" disposible dans",
|
||||
"description": "ToSStrings..ctor"
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
@@ -11,6 +12,7 @@ public class GameObjectHandlerFactory
|
||||
{
|
||||
private readonly IServiceProvider _serviceProvider;
|
||||
private readonly ILoggerFactory _loggerFactory;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly LightlessMediator _lightlessMediator;
|
||||
private readonly PerformanceCollectorService _performanceCollectorService;
|
||||
|
||||
@@ -18,12 +20,14 @@ public class GameObjectHandlerFactory
|
||||
ILoggerFactory loggerFactory,
|
||||
PerformanceCollectorService performanceCollectorService,
|
||||
LightlessMediator lightlessMediator,
|
||||
IServiceProvider serviceProvider)
|
||||
IServiceProvider serviceProvider,
|
||||
IObjectTable objectTable)
|
||||
{
|
||||
_loggerFactory = loggerFactory;
|
||||
_performanceCollectorService = performanceCollectorService;
|
||||
_lightlessMediator = lightlessMediator;
|
||||
_serviceProvider = serviceProvider;
|
||||
_objectTable = objectTable;
|
||||
}
|
||||
|
||||
public async Task<GameObjectHandler> Create(ObjectKind objectKind, Func<nint> getAddressFunc, bool isWatched = false)
|
||||
@@ -36,6 +40,7 @@ public class GameObjectHandlerFactory
|
||||
dalamudUtilService,
|
||||
objectKind,
|
||||
getAddressFunc,
|
||||
_objectTable,
|
||||
isWatched)).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.API.Dto.User;
|
||||
using LightlessSync.PlayerData.Pairs;
|
||||
using LightlessSync.Services.Mediator;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Dalamud.Utility;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Object;
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
@@ -9,11 +9,12 @@ using LightlessSync.PlayerData.Data;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.ExceptionServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
|
||||
|
||||
namespace LightlessSync.PlayerData.Factories;
|
||||
|
||||
@@ -119,45 +120,28 @@ public class PlayerDataFactory
|
||||
return null;
|
||||
}
|
||||
|
||||
private static readonly int _characterGameObjectOffset =
|
||||
(int)Marshal.OffsetOf<Character>(nameof(Character.GameObject));
|
||||
|
||||
private static readonly int _gameObjectDrawObjectOffset =
|
||||
(int)Marshal.OffsetOf<GameObject>(nameof(GameObject.DrawObject));
|
||||
|
||||
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
|
||||
=> await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
|
||||
=> await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectSafe(playerPointer))
|
||||
.ConfigureAwait(false);
|
||||
|
||||
private unsafe static bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
|
||||
private static bool CheckForNullDrawObjectSafe(nint playerPointer)
|
||||
{
|
||||
if (playerPointer == IntPtr.Zero)
|
||||
if (playerPointer == nint.Zero)
|
||||
return true;
|
||||
|
||||
if (!IsPointerValid(playerPointer))
|
||||
var drawObjPtrAddress = playerPointer + _characterGameObjectOffset + _gameObjectDrawObjectOffset;
|
||||
|
||||
// Read the DrawObject pointer from memory
|
||||
if (!MemoryProcessProbe.TryReadIntPtr(drawObjPtrAddress, out var drawObj))
|
||||
return true;
|
||||
|
||||
var character = (Character*)playerPointer;
|
||||
if (character == null)
|
||||
return true;
|
||||
|
||||
var gameObject = &character->GameObject;
|
||||
if (gameObject == null)
|
||||
return true;
|
||||
|
||||
if (!IsPointerValid((IntPtr)gameObject))
|
||||
return true;
|
||||
|
||||
return gameObject->DrawObject == null;
|
||||
}
|
||||
|
||||
private static bool IsPointerValid(IntPtr ptr)
|
||||
{
|
||||
if (ptr == IntPtr.Zero)
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
_ = Marshal.ReadByte(ptr);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return drawObj == nint.Zero;
|
||||
}
|
||||
|
||||
private static bool IsCacheFresh(CacheEntry entry)
|
||||
@@ -173,7 +157,7 @@ public class PlayerDataFactory
|
||||
if (_characterBuildCache.TryGetValue(key, out var cached) && IsCacheFresh(cached) && !_characterBuildInflight.ContainsKey(key))
|
||||
return cached.Fragment;
|
||||
|
||||
var buildTask = _characterBuildInflight.GetOrAdd(key, _ => BuildAndCacheAsync(obj, key));
|
||||
var buildTask = _characterBuildInflight.GetOrAdd(key, valueFactory: k => BuildAndCacheAsync(obj, k));
|
||||
|
||||
if (_characterBuildCache.TryGetValue(key, out cached))
|
||||
{
|
||||
@@ -566,20 +550,20 @@ public class PlayerDataFactory
|
||||
await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
try
|
||||
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
var papPath = cacheEntity?.ResolvedFilepath;
|
||||
|
||||
if (!string.IsNullOrEmpty(papPath) && File.Exists(papPath))
|
||||
{
|
||||
papIndices = await Task.Run(() => _modelAnalyzer.GetBoneIndicesFromPap(hash, persistToConfig: false), ct)
|
||||
var havokBytes = await Task.Run(() => XivDataAnalyzer.ReadHavokBytesFromPap(papPath), ct)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch (SEHException ex)
|
||||
{
|
||||
_logger.LogError(ex, "SEH exception while parsing PAP file (hash={hash}, path={path}). Error code: 0x{code:X}. Skipping this animation.", hash, papPathSummary, ex.ErrorCode);
|
||||
continue;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Unexpected error parsing PAP file (hash={hash}, path={path}). Skipping this animation.", hash, papPathSummary);
|
||||
continue;
|
||||
|
||||
if (havokBytes is { Length: > 8 })
|
||||
{
|
||||
papIndices = await _dalamudUtil.RunOnFrameworkThread(
|
||||
() => _modelAnalyzer.ParseHavokBytesOnFrameworkThread(havokBytes, hash, persistToConfig: false))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
@@ -590,20 +574,6 @@ public class PlayerDataFactory
|
||||
if (papIndices == null || papIndices.Count == 0)
|
||||
continue;
|
||||
|
||||
bool hasValidIndices = false;
|
||||
try
|
||||
{
|
||||
hasValidIndices = papIndices.All(k => k.Value != null && k.Value.DefaultIfEmpty().Max() <= 105);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Error validating bone indices for PAP (hash={hash}, path={path}). Skipping.", hash, papPathSummary);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (hasValidIndices)
|
||||
continue;
|
||||
|
||||
if (_logger.IsEnabled(LogLevel.Debug))
|
||||
{
|
||||
try
|
||||
@@ -703,8 +673,8 @@ public class PlayerDataFactory
|
||||
return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
|
||||
}
|
||||
|
||||
var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
|
||||
var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
|
||||
var forwardPathsLower = forwardPaths.Length == 0 ? [] : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
|
||||
var reversePathsLower = reversePaths.Length == 0 ? [] : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
|
||||
|
||||
Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
|
||||
if (handler.ObjectKind != ObjectKind.Player)
|
||||
|
||||
@@ -1,45 +1,68 @@
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Runtime.CompilerServices;
|
||||
using static FFXIVClientStructs.FFXIV.Client.Game.Character.DrawDataContainer;
|
||||
using VisibilityFlags = FFXIVClientStructs.FFXIV.Client.Game.Object.VisibilityFlags;
|
||||
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
|
||||
|
||||
namespace LightlessSync.PlayerData.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Game object handler for managing game object state and updates
|
||||
/// </summary>
|
||||
public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighPriorityMediatorSubscriber
|
||||
{
|
||||
private readonly DalamudUtilService _dalamudUtil;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly Func<IntPtr> _getAddress;
|
||||
private readonly bool _isOwnedObject;
|
||||
private readonly PerformanceCollectorService _performanceCollector;
|
||||
private readonly object _frameworkUpdateGate = new();
|
||||
private readonly Lock _frameworkUpdateGate = new();
|
||||
private bool _frameworkUpdateSubscribed;
|
||||
private byte _classJob = 0;
|
||||
private Task? _delayedZoningTask;
|
||||
private bool _haltProcessing = false;
|
||||
private CancellationTokenSource _zoningCts = new();
|
||||
|
||||
public GameObjectHandler(ILogger<GameObjectHandler> logger, PerformanceCollectorService performanceCollector,
|
||||
LightlessMediator mediator, DalamudUtilService dalamudUtil, ObjectKind objectKind, Func<IntPtr> getAddress, bool ownedObject = true) : base(logger, mediator)
|
||||
/// <summary>
|
||||
/// Constructor for GameObjectHandler
|
||||
/// </summary>
|
||||
/// <param name="logger">Logger</param>
|
||||
/// <param name="performanceCollector">Performance Collector</param>
|
||||
/// <param name="mediator">Lightless Mediator</param>
|
||||
/// <param name="dalamudUtil">Dalamud Utilties Service</param>
|
||||
/// <param name="objectKind">Object kind of Object</param>
|
||||
/// <param name="getAddress">Get Adress</param>
|
||||
/// <param name="objectTable">Object table of Dalamud</param>
|
||||
/// <param name="ownedObject">Object is owned by user</param>
|
||||
public GameObjectHandler(
|
||||
ILogger<GameObjectHandler> logger,
|
||||
PerformanceCollectorService performanceCollector,
|
||||
LightlessMediator mediator,
|
||||
DalamudUtilService dalamudUtil,
|
||||
ObjectKind objectKind,
|
||||
Func<IntPtr> getAddress,
|
||||
IObjectTable objectTable,
|
||||
bool ownedObject = true) : base(logger, mediator)
|
||||
{
|
||||
_performanceCollector = performanceCollector;
|
||||
ObjectKind = objectKind;
|
||||
_dalamudUtil = dalamudUtil;
|
||||
_objectTable = objectTable;
|
||||
|
||||
_getAddress = () =>
|
||||
{
|
||||
_dalamudUtil.EnsureIsOnFramework();
|
||||
return getAddress.Invoke();
|
||||
};
|
||||
|
||||
_isOwnedObject = ownedObject;
|
||||
Name = string.Empty;
|
||||
|
||||
if (ownedObject)
|
||||
{
|
||||
Mediator.Subscribe<TransientResourceChangedMessage>(this, (msg) =>
|
||||
Mediator.Subscribe<TransientResourceChangedMessage>(this, msg =>
|
||||
{
|
||||
if (_delayedZoningTask?.IsCompleted ?? true)
|
||||
{
|
||||
@@ -49,43 +72,36 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
});
|
||||
}
|
||||
|
||||
if (_isOwnedObject)
|
||||
{
|
||||
EnableFrameworkUpdates();
|
||||
}
|
||||
EnableFrameworkUpdates();
|
||||
|
||||
Mediator.Subscribe<ZoneSwitchEndMessage>(this, (_) => ZoneSwitchEnd());
|
||||
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => ZoneSwitchStart());
|
||||
Mediator.Subscribe<ZoneSwitchEndMessage>(this, _ => ZoneSwitchEnd());
|
||||
Mediator.Subscribe<ZoneSwitchStartMessage>(this, _ => ZoneSwitchStart());
|
||||
|
||||
Mediator.Subscribe<CutsceneStartMessage>(this, (_) =>
|
||||
{
|
||||
_haltProcessing = true;
|
||||
});
|
||||
Mediator.Subscribe<CutsceneEndMessage>(this, (_) =>
|
||||
Mediator.Subscribe<CutsceneStartMessage>(this, _ => _haltProcessing = true);
|
||||
Mediator.Subscribe<CutsceneEndMessage>(this, _ =>
|
||||
{
|
||||
_haltProcessing = false;
|
||||
ZoneSwitchEnd();
|
||||
});
|
||||
Mediator.Subscribe<PenumbraStartRedrawMessage>(this, (msg) =>
|
||||
|
||||
Mediator.Subscribe<PenumbraStartRedrawMessage>(this, msg =>
|
||||
{
|
||||
if (msg.Address == Address)
|
||||
{
|
||||
_haltProcessing = true;
|
||||
}
|
||||
if (msg.Address == Address) _haltProcessing = true;
|
||||
});
|
||||
Mediator.Subscribe<PenumbraEndRedrawMessage>(this, (msg) =>
|
||||
Mediator.Subscribe<PenumbraEndRedrawMessage>(this, msg =>
|
||||
{
|
||||
if (msg.Address == Address)
|
||||
{
|
||||
_haltProcessing = false;
|
||||
}
|
||||
if (msg.Address == Address) _haltProcessing = false;
|
||||
});
|
||||
|
||||
Mediator.Publish(new GameObjectHandlerCreatedMessage(this, _isOwnedObject));
|
||||
|
||||
_dalamudUtil.RunOnFrameworkThread(CheckAndUpdateObject).GetAwaiter().GetResult();
|
||||
_dalamudUtil.EnsureIsOnFramework();
|
||||
CheckAndUpdateObject(allowPublish: true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Draw Condition Enum
|
||||
/// </summary>
|
||||
public enum DrawCondition
|
||||
{
|
||||
None,
|
||||
@@ -96,6 +112,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
ModelFilesInSlotLoaded
|
||||
}
|
||||
|
||||
// Properties
|
||||
public IntPtr Address { get; private set; }
|
||||
public DrawCondition CurrentDrawCondition { get; set; } = DrawCondition.None;
|
||||
public byte Gender { get; private set; }
|
||||
@@ -106,18 +123,21 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
public byte TribeId { get; private set; }
|
||||
private byte[] CustomizeData { get; set; } = new byte[26];
|
||||
private IntPtr DrawObjectAddress { get; set; }
|
||||
private byte[] EquipSlotData { get; set; } = new byte[40];
|
||||
private ushort[] MainHandData { get; set; } = new ushort[3];
|
||||
private ushort[] OffHandData { get; set; } = new ushort[3];
|
||||
|
||||
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token)
|
||||
/// <summary>
|
||||
/// Act on framework thread after ensuring no draw condition
|
||||
/// </summary>
|
||||
/// <param name="act">Action of Character</param>
|
||||
/// <param name="token">Cancellation Token</param>
|
||||
/// <returns>Task Completion</returns>
|
||||
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<ICharacter> act, CancellationToken token)
|
||||
{
|
||||
while (await _dalamudUtil.RunOnFrameworkThread(() =>
|
||||
{
|
||||
EnsureLatestObjectState();
|
||||
if (CurrentDrawCondition != DrawCondition.None) return true;
|
||||
var gameObj = _dalamudUtil.CreateGameObject(Address);
|
||||
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
|
||||
if (gameObj is ICharacter chara)
|
||||
{
|
||||
act.Invoke(chara);
|
||||
}
|
||||
@@ -128,6 +148,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compare Name And Throw if not equal
|
||||
/// </summary>
|
||||
/// <param name="name">Name that will be compared to Object Handler.</param>
|
||||
/// <exception cref="InvalidOperationException">Not equal if thrown</exception>
|
||||
public void CompareNameAndThrow(string name)
|
||||
{
|
||||
if (!string.Equals(Name, name, StringComparison.OrdinalIgnoreCase))
|
||||
@@ -140,11 +165,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
}
|
||||
|
||||
public Dalamud.Game.ClientState.Objects.Types.IGameObject? GetGameObject()
|
||||
/// <summary>
|
||||
/// Gets the game object from the address
|
||||
/// </summary>
|
||||
/// <returns>Gane object</returns>
|
||||
public IGameObject? GetGameObject()
|
||||
{
|
||||
return _dalamudUtil.CreateGameObject(Address);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invalidate the object handler
|
||||
/// </summary>
|
||||
public void Invalidate()
|
||||
{
|
||||
Address = IntPtr.Zero;
|
||||
@@ -153,25 +185,62 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
_haltProcessing = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Refresh the object handler state
|
||||
/// </summary>
|
||||
public void Refresh()
|
||||
{
|
||||
_dalamudUtil.RunOnFrameworkThread(CheckAndUpdateObject).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is Being Drawn Run On Framework Asyncronously
|
||||
/// </summary>
|
||||
/// <returns>Object is being run in framework</returns>
|
||||
public async Task<bool> IsBeingDrawnRunOnFrameworkAsync()
|
||||
{
|
||||
return await _dalamudUtil.RunOnFrameworkThread(IsBeingDrawn).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Override ToString method for GameObjectHandler
|
||||
/// </summary>
|
||||
/// <returns>String</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
var owned = _isOwnedObject ? "Self" : "Other";
|
||||
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Try Get Object By Address from Object Table
|
||||
/// </summary>
|
||||
/// <param name="address">Object address</param>
|
||||
/// <returns>Game Object of adress</returns>
|
||||
private IGameObject? TryGetObjectByAddress(nint address)
|
||||
{
|
||||
if (address == nint.Zero) return null;
|
||||
|
||||
// Search object table
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
if (obj is null) continue;
|
||||
if (obj.Address == address)
|
||||
return obj;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks and updates the object state
|
||||
/// </summary>
|
||||
private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
|
||||
|
||||
private unsafe void CheckAndUpdateObject(bool allowPublish)
|
||||
/// <summary>
|
||||
/// Checks and updates the object state with option to allow publish
|
||||
/// </summary>
|
||||
/// <param name="allowPublish">Allows to publish the object</param>
|
||||
private void CheckAndUpdateObject(bool allowPublish)
|
||||
{
|
||||
var prevAddr = Address;
|
||||
var prevDrawObj = DrawObjectAddress;
|
||||
@@ -179,127 +248,140 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
|
||||
Address = _getAddress();
|
||||
|
||||
if (Address != IntPtr.Zero)
|
||||
IGameObject? obj = null;
|
||||
ICharacter? chara = null;
|
||||
|
||||
if (Address != nint.Zero)
|
||||
{
|
||||
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
|
||||
DrawObjectAddress = (IntPtr)gameObject->DrawObject;
|
||||
EntityId = gameObject->EntityId;
|
||||
// Try get object
|
||||
obj = TryGetObjectByAddress(Address);
|
||||
|
||||
var chara = (Character*)Address;
|
||||
nameString = chara->GameObject.NameString;
|
||||
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
|
||||
Name = nameString;
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawObjectAddress = IntPtr.Zero;
|
||||
EntityId = uint.MaxValue;
|
||||
}
|
||||
|
||||
CurrentDrawCondition = IsBeingDrawnUnsafe();
|
||||
|
||||
if (_haltProcessing || !allowPublish) return;
|
||||
|
||||
bool drawObjDiff = DrawObjectAddress != prevDrawObj;
|
||||
bool addrDiff = Address != prevAddr;
|
||||
|
||||
if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
|
||||
{
|
||||
var chara = (Character*)Address;
|
||||
var drawObj = (DrawObject*)DrawObjectAddress;
|
||||
var objType = drawObj->Object.GetObjectType();
|
||||
var isHuman = objType == ObjectType.CharacterBase
|
||||
&& ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
|
||||
|
||||
nameString ??= ((Character*)Address)->GameObject.NameString;
|
||||
var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
|
||||
if (nameChange) Name = nameString;
|
||||
|
||||
bool equipDiff = false;
|
||||
|
||||
if (isHuman)
|
||||
if (obj is not null)
|
||||
{
|
||||
var classJob = chara->CharacterData.ClassJob;
|
||||
if (classJob != _classJob)
|
||||
{
|
||||
Logger.LogTrace("[{this}] classjob changed from {old} to {new}", this, _classJob, classJob);
|
||||
_classJob = classJob;
|
||||
Mediator.Publish(new ClassJobChangedMessage(this));
|
||||
}
|
||||
EntityId = obj.EntityId;
|
||||
|
||||
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
|
||||
DrawObjectAddress = Address;
|
||||
|
||||
ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
|
||||
ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
|
||||
equipDiff |= CompareAndUpdateMainHand((Weapon*)mh.DrawObject);
|
||||
equipDiff |= CompareAndUpdateOffHand((Weapon*)oh.DrawObject);
|
||||
// Name update
|
||||
nameString = obj.Name.TextValue ?? string.Empty;
|
||||
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
|
||||
Name = nameString;
|
||||
|
||||
if (equipDiff)
|
||||
Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff);
|
||||
chara = obj as ICharacter;
|
||||
}
|
||||
else
|
||||
{
|
||||
equipDiff = CompareAndUpdateEquipByteData((byte*)Unsafe.AsPointer(ref chara->DrawData.EquipmentModelIds[0]));
|
||||
if (equipDiff)
|
||||
Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff);
|
||||
DrawObjectAddress = nint.Zero;
|
||||
EntityId = uint.MaxValue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawObjectAddress = nint.Zero;
|
||||
EntityId = uint.MaxValue;
|
||||
}
|
||||
|
||||
// Update draw condition
|
||||
CurrentDrawCondition = IsBeingDrawnSafe(obj, chara);
|
||||
|
||||
if (_haltProcessing || !allowPublish) return;
|
||||
|
||||
// Determine differences
|
||||
bool drawObjDiff = DrawObjectAddress != prevDrawObj;
|
||||
bool addrDiff = Address != prevAddr;
|
||||
|
||||
// Name change check
|
||||
bool nameChange = false;
|
||||
if (nameString is not null)
|
||||
{
|
||||
nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
|
||||
if (nameChange) Name = nameString;
|
||||
}
|
||||
|
||||
// Customize data change check
|
||||
bool customizeDiff = false;
|
||||
if (chara is not null)
|
||||
{
|
||||
// Class job change check
|
||||
var classJob = chara.ClassJob.RowId;
|
||||
if (classJob != _classJob)
|
||||
{
|
||||
Logger.LogTrace("[{this}] classjob changed from {old} to {new}", this, _classJob, classJob);
|
||||
_classJob = (byte)classJob;
|
||||
Mediator.Publish(new ClassJobChangedMessage(this));
|
||||
}
|
||||
|
||||
if (equipDiff && !_isOwnedObject) // send the message out immediately and cancel out, no reason to continue if not self
|
||||
// Customize data comparison
|
||||
customizeDiff = CompareAndUpdateCustomizeData(chara.Customize);
|
||||
|
||||
// Census update publish
|
||||
if (_isOwnedObject && ObjectKind == ObjectKind.Player && chara.Customize.Length > (int)CustomizeIndex.Tribe)
|
||||
{
|
||||
Logger.LogTrace("[{this}] Changed", this);
|
||||
return;
|
||||
}
|
||||
var gender = chara.Customize[(int)CustomizeIndex.Gender];
|
||||
var raceId = chara.Customize[(int)CustomizeIndex.Race];
|
||||
var tribeId = chara.Customize[(int)CustomizeIndex.Tribe];
|
||||
|
||||
bool customizeDiff = false;
|
||||
|
||||
if (isHuman)
|
||||
{
|
||||
var gender = ((Human*)drawObj)->Customize.Sex;
|
||||
var raceId = ((Human*)drawObj)->Customize.Race;
|
||||
var tribeId = ((Human*)drawObj)->Customize.Tribe;
|
||||
|
||||
if (_isOwnedObject && ObjectKind == ObjectKind.Player
|
||||
&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
|
||||
if (gender != Gender || raceId != RaceId || tribeId != TribeId)
|
||||
{
|
||||
Mediator.Publish(new CensusUpdateMessage(gender, raceId, tribeId));
|
||||
Gender = gender;
|
||||
RaceId = raceId;
|
||||
TribeId = tribeId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
|
||||
if (customizeDiff)
|
||||
Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
|
||||
}
|
||||
else
|
||||
{
|
||||
customizeDiff = CompareAndUpdateCustomizeData(chara->DrawData.CustomizeData.Data);
|
||||
if (customizeDiff)
|
||||
Logger.LogTrace("Checking [{this}] customize data from game obj, result: {diff}", this, equipDiff);
|
||||
}
|
||||
|
||||
if ((addrDiff || drawObjDiff || equipDiff || customizeDiff || nameChange) && _isOwnedObject)
|
||||
{
|
||||
Logger.LogDebug("[{this}] Changed, Sending CreateCacheObjectMessage", this);
|
||||
Mediator.Publish(new CreateCacheForObjectMessage(this));
|
||||
}
|
||||
if ((addrDiff || drawObjDiff || customizeDiff || nameChange) && _isOwnedObject)
|
||||
{
|
||||
Logger.LogDebug("[{this}] Changed, Sending CreateCacheObjectMessage", this);
|
||||
Mediator.Publish(new CreateCacheForObjectMessage(this));
|
||||
}
|
||||
else if (addrDiff || drawObjDiff)
|
||||
{
|
||||
CurrentDrawCondition = DrawCondition.DrawObjectZero;
|
||||
if (Address == nint.Zero)
|
||||
CurrentDrawCondition = DrawCondition.ObjectZero;
|
||||
else if (DrawObjectAddress == nint.Zero)
|
||||
CurrentDrawCondition = DrawCondition.DrawObjectZero;
|
||||
|
||||
Logger.LogTrace("[{this}] Changed", this);
|
||||
|
||||
if (_isOwnedObject && ObjectKind != ObjectKind.Player)
|
||||
{
|
||||
Mediator.Publish(new ClearCacheForObjectMessage(this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe bool CompareAndUpdateCustomizeData(Span<byte> customizeData)
|
||||
/// <summary>
|
||||
/// Is object being drawn safe check
|
||||
/// </summary>
|
||||
/// <param name="obj">Object thats being checked</param>
|
||||
/// <param name="chara">Character of the object</param>
|
||||
/// <returns>Draw Condition of character</returns>
|
||||
private DrawCondition IsBeingDrawnSafe(IGameObject? obj, ICharacter? chara)
|
||||
{
|
||||
// Object zero check
|
||||
if (Address == nint.Zero) return DrawCondition.ObjectZero;
|
||||
if (obj is null) return DrawCondition.DrawObjectZero;
|
||||
|
||||
// Draw Object check
|
||||
if (chara is not null && (chara.Customize is null || chara.Customize.Length == 0))
|
||||
return DrawCondition.DrawObjectZero;
|
||||
|
||||
return DrawCondition.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compare and update customize data of character
|
||||
/// </summary>
|
||||
/// <param name="customizeData">Customize+ data of object</param>
|
||||
/// <returns>Successfully applied or not</returns>
|
||||
private bool CompareAndUpdateCustomizeData(ReadOnlySpan<byte> customizeData)
|
||||
{
|
||||
bool hasChanges = false;
|
||||
|
||||
for (int i = 0; i < customizeData.Length; i++)
|
||||
// Resize if needed
|
||||
var len = Math.Min(customizeData.Length, CustomizeData.Length);
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
var data = customizeData[i];
|
||||
if (CustomizeData[i] != data)
|
||||
@@ -312,48 +394,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
return hasChanges;
|
||||
}
|
||||
|
||||
private unsafe bool CompareAndUpdateEquipByteData(byte* equipSlotData)
|
||||
{
|
||||
bool hasChanges = false;
|
||||
for (int i = 0; i < EquipSlotData.Length; i++)
|
||||
{
|
||||
var data = equipSlotData[i];
|
||||
if (EquipSlotData[i] != data)
|
||||
{
|
||||
EquipSlotData[i] = data;
|
||||
hasChanges = true;
|
||||
}
|
||||
}
|
||||
|
||||
return hasChanges;
|
||||
}
|
||||
|
||||
private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
|
||||
{
|
||||
if ((nint)weapon == nint.Zero) return false;
|
||||
bool hasChanges = false;
|
||||
hasChanges |= weapon->ModelSetId != MainHandData[0];
|
||||
MainHandData[0] = weapon->ModelSetId;
|
||||
hasChanges |= weapon->Variant != MainHandData[1];
|
||||
MainHandData[1] = weapon->Variant;
|
||||
hasChanges |= weapon->SecondaryId != MainHandData[2];
|
||||
MainHandData[2] = weapon->SecondaryId;
|
||||
return hasChanges;
|
||||
}
|
||||
|
||||
private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
|
||||
{
|
||||
if ((nint)weapon == nint.Zero) return false;
|
||||
bool hasChanges = false;
|
||||
hasChanges |= weapon->ModelSetId != OffHandData[0];
|
||||
OffHandData[0] = weapon->ModelSetId;
|
||||
hasChanges |= weapon->Variant != OffHandData[1];
|
||||
OffHandData[1] = weapon->Variant;
|
||||
hasChanges |= weapon->SecondaryId != OffHandData[2];
|
||||
OffHandData[2] = weapon->SecondaryId;
|
||||
return hasChanges;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Framework update method
|
||||
/// </summary>
|
||||
private void FrameworkUpdate()
|
||||
{
|
||||
try
|
||||
@@ -367,6 +410,10 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is object being drawn check
|
||||
/// </summary>
|
||||
/// <returns>Is being drawn</returns>
|
||||
private bool IsBeingDrawn()
|
||||
{
|
||||
EnsureLatestObjectState();
|
||||
@@ -381,6 +428,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
return CurrentDrawCondition != DrawCondition.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures the latest object state
|
||||
/// </summary>
|
||||
private void EnsureLatestObjectState()
|
||||
{
|
||||
if (_haltProcessing || !_frameworkUpdateSubscribed)
|
||||
@@ -389,6 +439,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables framework updates for the object handler
|
||||
/// </summary>
|
||||
private void EnableFrameworkUpdates()
|
||||
{
|
||||
lock (_frameworkUpdateGate)
|
||||
@@ -403,24 +456,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe DrawCondition IsBeingDrawnUnsafe()
|
||||
{
|
||||
if (Address == IntPtr.Zero) return DrawCondition.ObjectZero;
|
||||
if (DrawObjectAddress == IntPtr.Zero) return DrawCondition.DrawObjectZero;
|
||||
var visibilityFlags = ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address)->RenderFlags;
|
||||
if (visibilityFlags != VisibilityFlags.None) return DrawCondition.RenderFlags;
|
||||
|
||||
if (ObjectKind == ObjectKind.Player)
|
||||
{
|
||||
var modelInSlotLoaded = (((CharacterBase*)DrawObjectAddress)->HasModelInSlotLoaded != 0);
|
||||
if (modelInSlotLoaded) return DrawCondition.ModelInSlotLoaded;
|
||||
var modelFilesInSlotLoaded = (((CharacterBase*)DrawObjectAddress)->HasModelFilesInSlotLoaded != 0);
|
||||
if (modelFilesInSlotLoaded) return DrawCondition.ModelFilesInSlotLoaded;
|
||||
}
|
||||
|
||||
return DrawCondition.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Zone switch end handling
|
||||
/// </summary>
|
||||
private void ZoneSwitchEnd()
|
||||
{
|
||||
if (!_isOwnedObject) return;
|
||||
@@ -431,7 +469,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// ignore
|
||||
// ignore canelled after disposed
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -439,6 +477,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Zone switch start handling
|
||||
/// </summary>
|
||||
private void ZoneSwitchStart()
|
||||
{
|
||||
if (!_isOwnedObject) return;
|
||||
|
||||
461
LightlessSync/PlayerData/Handlers/OwnedObjectHandler.cs
Normal file
461
LightlessSync/PlayerData/Handlers/OwnedObjectHandler.cs
Normal file
@@ -0,0 +1,461 @@
|
||||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
using LightlessSync.PlayerData.Pairs;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.ActorTracking;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
|
||||
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
|
||||
|
||||
namespace LightlessSync.PlayerData.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Owned object handler for applying changes to owned objects.
|
||||
/// </summary>
|
||||
internal sealed class OwnedObjectHandler
|
||||
{
|
||||
// Debug information for owned object resolution
|
||||
internal readonly record struct OwnedResolveDebug(
|
||||
DateTime? ResolvedAtUtc,
|
||||
nint Address,
|
||||
ushort? ObjectIndex,
|
||||
string Stage,
|
||||
string? FailureReason)
|
||||
{
|
||||
public string? AddressHex => Address == nint.Zero ? null : $"0x{Address:X}";
|
||||
public static OwnedResolveDebug Empty => new(null, nint.Zero, null, string.Empty, null);
|
||||
}
|
||||
|
||||
private OwnedResolveDebug _minionResolveDebug = OwnedResolveDebug.Empty;
|
||||
public OwnedResolveDebug MinionResolveDebug => _minionResolveDebug;
|
||||
|
||||
// Dependencies
|
||||
private readonly ILogger _logger;
|
||||
private readonly DalamudUtilService _dalamudUtil;
|
||||
private readonly GameObjectHandlerFactory _handlerFactory;
|
||||
private readonly IpcManager _ipc;
|
||||
private readonly ActorObjectService _actorObjectService;
|
||||
private readonly IObjectTable _objectTable;
|
||||
|
||||
// Timeouts for fully loaded checks
|
||||
private const int _fullyLoadedTimeoutMsPlayer = 30000;
|
||||
private const int _fullyLoadedTimeoutMsOther = 5000;
|
||||
|
||||
public OwnedObjectHandler(
|
||||
ILogger logger,
|
||||
DalamudUtilService dalamudUtil,
|
||||
GameObjectHandlerFactory handlerFactory,
|
||||
IpcManager ipc,
|
||||
ActorObjectService actorObjectService,
|
||||
IObjectTable objectTable)
|
||||
{
|
||||
_logger = logger;
|
||||
_dalamudUtil = dalamudUtil;
|
||||
_handlerFactory = handlerFactory;
|
||||
_ipc = ipc;
|
||||
_actorObjectService = actorObjectService;
|
||||
_objectTable = objectTable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies the specified changes to the owned object of the given kind.
|
||||
/// </summary>
|
||||
/// <param name="applicationId">Application ID of the Character Object</param>
|
||||
/// <param name="kind">Object Kind of the given object</param>
|
||||
/// <param name="changes">Changes of the object</param>
|
||||
/// <param name="data">Data of the object</param>
|
||||
/// <param name="playerHandler">Owner of the object</param>
|
||||
/// <param name="penumbraCollection">Collection if needed</param>
|
||||
/// <param name="customizeIds">Customizing identications for the object</param>
|
||||
/// <param name="token">Cancellation Token</param>
|
||||
/// <returns>Successfully applied or not</returns>
|
||||
public async Task<bool> ApplyAsync(
|
||||
Guid applicationId,
|
||||
ObjectKind kind,
|
||||
HashSet<PlayerChanges> changes,
|
||||
CharacterData data,
|
||||
GameObjectHandler playerHandler,
|
||||
Guid penumbraCollection,
|
||||
Dictionary<ObjectKind, Guid?> customizeIds,
|
||||
CancellationToken token)
|
||||
{
|
||||
// Validate player handler
|
||||
if (playerHandler.Address == nint.Zero)
|
||||
return false;
|
||||
|
||||
// Create handler for owned object
|
||||
var handler = await CreateHandlerAsync(kind, playerHandler, token).ConfigureAwait(false);
|
||||
if (handler is null || handler.Address == nint.Zero)
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Determine if we have file replacements for this kind
|
||||
bool hasFileReplacements =
|
||||
kind != ObjectKind.Player
|
||||
&& data.FileReplacements.TryGetValue(kind, out var repls)
|
||||
&& repls is { Count: > 0 };
|
||||
|
||||
// Determine if we should assign a Penumbra collection
|
||||
bool shouldAssignCollection =
|
||||
kind != ObjectKind.Player
|
||||
&& hasFileReplacements
|
||||
&& penumbraCollection != Guid.Empty
|
||||
&& _ipc.Penumbra.APIAvailable;
|
||||
|
||||
// Determine if only IPC-only changes are being made for player
|
||||
bool isPlayerIpcOnly =
|
||||
kind == ObjectKind.Player
|
||||
&& changes.Count > 0
|
||||
&& changes.All(c => c is PlayerChanges.Honorific
|
||||
or PlayerChanges.Moodles
|
||||
or PlayerChanges.PetNames
|
||||
or PlayerChanges.Heels);
|
||||
|
||||
// Wait for drawing to complete
|
||||
await handler.IsBeingDrawnRunOnFrameworkAsync().ConfigureAwait(false);
|
||||
|
||||
// Determine timeouts
|
||||
var drawTimeoutMs = handler.ObjectKind == ObjectKind.Player ? 30000 : 5000;
|
||||
var fullyLoadedTimeoutMs = handler.ObjectKind == ObjectKind.Player ? _fullyLoadedTimeoutMsPlayer : _fullyLoadedTimeoutMsOther;
|
||||
|
||||
// Wait for drawing to complete
|
||||
await _dalamudUtil
|
||||
.WaitWhileCharacterIsDrawing(_logger, handler, applicationId, drawTimeoutMs, token)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
if (handler.Address != nint.Zero)
|
||||
{
|
||||
// Wait for fully loaded
|
||||
var loaded = await _actorObjectService
|
||||
.WaitForFullyLoadedAsync(handler.Address, token, fullyLoadedTimeoutMs)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
if (!loaded)
|
||||
{
|
||||
_logger.LogTrace("[{appId}] {kind}: not fully loaded in time, skipping for now", applicationId, kind);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Assign Penumbra collection if needed
|
||||
if (shouldAssignCollection)
|
||||
{
|
||||
// Get object index
|
||||
var objIndex = await _dalamudUtil
|
||||
.RunOnFrameworkThread(() => handler.GetGameObject()?.ObjectIndex)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
if (!objIndex.HasValue)
|
||||
{
|
||||
_logger.LogTrace("[{appId}] {kind}: ObjectIndex not available yet, cannot assign collection", applicationId, kind);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Assign collection
|
||||
await _ipc.Penumbra
|
||||
.AssignTemporaryCollectionAsync(_logger, penumbraCollection, objIndex.Value)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
var tasks = new List<Task>();
|
||||
|
||||
// Apply each change
|
||||
foreach (var change in changes.OrderBy(c => (int)c))
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Handle each change type
|
||||
switch (change)
|
||||
{
|
||||
case PlayerChanges.Customize:
|
||||
if (data.CustomizePlusData.TryGetValue(kind, out var customizeData) && !string.IsNullOrEmpty(customizeData))
|
||||
tasks.Add(ApplyCustomizeAsync(handler.Address, customizeData, kind, customizeIds));
|
||||
else if (customizeIds.TryGetValue(kind, out var existingId))
|
||||
tasks.Add(RevertCustomizeAsync(existingId, kind, customizeIds));
|
||||
break;
|
||||
|
||||
case PlayerChanges.Glamourer:
|
||||
if (data.GlamourerData.TryGetValue(kind, out var glamourerData) && !string.IsNullOrEmpty(glamourerData))
|
||||
tasks.Add(_ipc.Glamourer.ApplyAllAsync(_logger, handler, glamourerData, applicationId, token));
|
||||
break;
|
||||
|
||||
case PlayerChanges.Heels:
|
||||
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.HeelsData))
|
||||
tasks.Add(_ipc.Heels.SetOffsetForPlayerAsync(handler.Address, data.HeelsData));
|
||||
break;
|
||||
|
||||
case PlayerChanges.Honorific:
|
||||
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.HonorificData))
|
||||
tasks.Add(_ipc.Honorific.SetTitleAsync(handler.Address, data.HonorificData));
|
||||
break;
|
||||
|
||||
case PlayerChanges.Moodles:
|
||||
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.MoodlesData))
|
||||
tasks.Add(_ipc.Moodles.SetStatusAsync(handler.Address, data.MoodlesData));
|
||||
break;
|
||||
|
||||
case PlayerChanges.PetNames:
|
||||
if (kind == ObjectKind.Player && !string.IsNullOrEmpty(data.PetNamesData))
|
||||
tasks.Add(_ipc.PetNames.SetPlayerData(handler.Address, data.PetNamesData));
|
||||
break;
|
||||
|
||||
case PlayerChanges.ModFiles:
|
||||
case PlayerChanges.ModManip:
|
||||
case PlayerChanges.ForcedRedraw:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Await all tasks for change applications
|
||||
if (tasks.Count > 0)
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Determine if redraw is needed
|
||||
bool needsRedraw =
|
||||
_ipc.Penumbra.APIAvailable
|
||||
&& (
|
||||
shouldAssignCollection
|
||||
|| changes.Contains(PlayerChanges.ForcedRedraw)
|
||||
|| changes.Contains(PlayerChanges.ModFiles)
|
||||
|| changes.Contains(PlayerChanges.ModManip)
|
||||
|| changes.Contains(PlayerChanges.Glamourer)
|
||||
|| changes.Contains(PlayerChanges.Customize)
|
||||
);
|
||||
|
||||
// Skip redraw for player if only IPC-only changes were made
|
||||
if (isPlayerIpcOnly)
|
||||
needsRedraw = false;
|
||||
|
||||
// Perform redraw if needed
|
||||
if (needsRedraw && _ipc.Penumbra.APIAvailable)
|
||||
{
|
||||
_logger.LogWarning(
|
||||
"[{appId}] {kind}: Redrawing ownedTarget={isOwned} (needsRedraw={needsRedraw})",
|
||||
applicationId, kind, kind != ObjectKind.Player, needsRedraw);
|
||||
|
||||
await _ipc.Penumbra
|
||||
.RedrawAsync(_logger, handler, applicationId, token)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (!ReferenceEquals(handler, playerHandler))
|
||||
handler.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a GameObjectHandler for the owned object of the specified kind.
|
||||
/// </summary>
|
||||
/// <param name="kind">Object kind of the handler</param>
|
||||
/// <param name="playerHandler">Owner of the given object</param>
|
||||
/// <param name="token">Cancellation Token</param>
|
||||
/// <returns>Handler for the GameObject with the handler</returns>
|
||||
private async Task<GameObjectHandler?> CreateHandlerAsync(ObjectKind kind, GameObjectHandler playerHandler, CancellationToken token)
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Debug info setter
|
||||
void SetMinionDebug(string stage, string? failure, nint addr = default, ushort? objIndex = null)
|
||||
{
|
||||
if (kind != ObjectKind.MinionOrMount)
|
||||
return;
|
||||
|
||||
_minionResolveDebug = new OwnedResolveDebug(
|
||||
DateTime.UtcNow,
|
||||
addr,
|
||||
objIndex,
|
||||
stage,
|
||||
failure);
|
||||
}
|
||||
|
||||
// Direct return for player
|
||||
if (kind == ObjectKind.Player)
|
||||
return playerHandler;
|
||||
|
||||
// First, try direct retrieval via Dalamud API
|
||||
var playerPtr = playerHandler.Address;
|
||||
if (playerPtr == nint.Zero)
|
||||
{
|
||||
SetMinionDebug("player_ptr_zero", "playerHandler.Address == 0");
|
||||
return null;
|
||||
}
|
||||
|
||||
// Try direct retrieval
|
||||
nint ownedPtr = kind switch
|
||||
{
|
||||
ObjectKind.Companion => await _dalamudUtil.GetCompanionAsync(playerPtr).ConfigureAwait(false),
|
||||
ObjectKind.MinionOrMount => await _dalamudUtil.GetMinionOrMountAsync(playerPtr).ConfigureAwait(false),
|
||||
ObjectKind.Pet => await _dalamudUtil.GetPetAsync(playerPtr).ConfigureAwait(false),
|
||||
_ => nint.Zero
|
||||
};
|
||||
|
||||
// If that fails, scan the object table for owned objects
|
||||
var stage = ownedPtr != nint.Zero ? "direct" : "direct_miss";
|
||||
|
||||
// Owner ID based scan
|
||||
if (ownedPtr == nint.Zero)
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Get owner entity ID
|
||||
var ownerEntityId = playerHandler.EntityId;
|
||||
if (ownerEntityId == 0 || ownerEntityId == uint.MaxValue)
|
||||
{
|
||||
// Read unsafe
|
||||
ownerEntityId = await _dalamudUtil
|
||||
.RunOnFrameworkThread(() => ReadEntityIdSafe(playerHandler))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (ownerEntityId != 0 && ownerEntityId != uint.MaxValue)
|
||||
{
|
||||
// Scan for owned object
|
||||
ownedPtr = await _dalamudUtil
|
||||
.RunOnFrameworkThread(() => FindOwnedByOwnerIdSafe(kind, ownerEntityId))
|
||||
.ConfigureAwait(false);
|
||||
|
||||
stage = ownedPtr != nint.Zero ? "owner_scan" : "owner_scan_miss";
|
||||
}
|
||||
else
|
||||
{
|
||||
stage = "owner_id_unavailable";
|
||||
}
|
||||
}
|
||||
|
||||
if (ownedPtr == nint.Zero)
|
||||
{
|
||||
SetMinionDebug(stage, "ownedPtr == 0");
|
||||
return null;
|
||||
}
|
||||
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
// Create handler
|
||||
var handler = await _handlerFactory.Create(kind, () => ownedPtr, isWatched: false).ConfigureAwait(false);
|
||||
if (handler is null || handler.Address == nint.Zero)
|
||||
{
|
||||
SetMinionDebug(stage, "handlerFactory returned null/zero", ownedPtr);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get object index for debug
|
||||
ushort? objIndex = await _dalamudUtil.RunOnFrameworkThread(() => handler.GetGameObject()?.ObjectIndex)
|
||||
.ConfigureAwait(false);
|
||||
|
||||
SetMinionDebug(stage, failure: null, handler.Address, objIndex);
|
||||
return handler;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Entity ID reader with safety checks.
|
||||
/// </summary>
|
||||
/// <param name="playerHandler">Handler of the Object</param>
|
||||
/// <returns>Entity Id</returns>
|
||||
private static uint ReadEntityIdSafe(GameObjectHandler playerHandler) => playerHandler.GetGameObject()?.EntityId ?? 0;
|
||||
|
||||
/// <summary>
|
||||
/// Finds an owned object by scanning the object table for the specified owner entity ID.
|
||||
/// </summary>
|
||||
/// <param name="kind">Object kind to find of owned object</param>
|
||||
/// <param name="ownerEntityId">Owner Id</param>
|
||||
/// <returns>Object Id</returns>
|
||||
private nint FindOwnedByOwnerIdSafe(ObjectKind kind, uint ownerEntityId)
|
||||
{
|
||||
// Validate owner ID
|
||||
if (ownerEntityId == 0 || ownerEntityId == uint.MaxValue)
|
||||
return nint.Zero;
|
||||
|
||||
// Scan object table
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
// Validate object
|
||||
if (obj is null || obj.Address == nint.Zero)
|
||||
continue;
|
||||
|
||||
// Check owner ID match
|
||||
if (obj.OwnerId != ownerEntityId)
|
||||
continue;
|
||||
|
||||
// Check kind match
|
||||
if (!IsOwnedKindMatch(obj, kind))
|
||||
continue;
|
||||
|
||||
return obj.Address;
|
||||
}
|
||||
|
||||
return nint.Zero;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines if the given object matches the specified owned kind.
|
||||
/// </summary>
|
||||
/// <param name="obj">Game Object</param>
|
||||
/// <param name="kind">Object Kind</param>
|
||||
/// <returns></returns>
|
||||
private static bool IsOwnedKindMatch(IGameObject obj, ObjectKind kind) => kind switch
|
||||
{
|
||||
// Match minion or mount
|
||||
ObjectKind.MinionOrMount =>
|
||||
obj.ObjectKind is DalamudObjectKind.MountType
|
||||
or DalamudObjectKind.Companion,
|
||||
|
||||
// Match pet
|
||||
ObjectKind.Pet =>
|
||||
obj.ObjectKind == DalamudObjectKind.BattleNpc
|
||||
&& obj is IBattleNpc bnPet
|
||||
&& bnPet.BattleNpcKind == BattleNpcSubKind.Pet,
|
||||
|
||||
// Match companion
|
||||
ObjectKind.Companion =>
|
||||
obj.ObjectKind == DalamudObjectKind.BattleNpc
|
||||
&& obj is IBattleNpc bnBuddy
|
||||
&& bnBuddy.BattleNpcKind == BattleNpcSubKind.Chocobo,
|
||||
|
||||
_ => false
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Applies Customize Plus data to the specified object.
|
||||
/// </summary>
|
||||
/// <param name="address">Object Address</param>
|
||||
/// <param name="customizeData">Data of the Customize+ that has to be applied</param>
|
||||
/// <param name="kind">Object Kind</param>
|
||||
/// <param name="customizeIds">Customize+ Ids</param>
|
||||
/// <returns>Task</returns>
|
||||
private async Task ApplyCustomizeAsync(nint address, string customizeData, ObjectKind kind, Dictionary<ObjectKind, Guid?> customizeIds)
|
||||
{
|
||||
customizeIds[kind] = await _ipc.CustomizePlus.SetBodyScaleAsync(address, customizeData).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverts Customize Plus changes for the specified object.
|
||||
/// </summary>
|
||||
/// <param name="customizeId">Customize+ Id</param>
|
||||
/// <param name="kind">Object Id</param>
|
||||
/// <param name="customizeIds">List of Customize+ ids</param>
|
||||
/// <returns></returns>
|
||||
private async Task RevertCustomizeAsync(Guid? customizeId, ObjectKind kind, Dictionary<ObjectKind, Guid?> customizeIds)
|
||||
{
|
||||
if (!customizeId.HasValue)
|
||||
return;
|
||||
|
||||
await _ipc.CustomizePlus.RevertByIdAsync(customizeId.Value).ConfigureAwait(false);
|
||||
customizeIds.Remove(kind);
|
||||
}
|
||||
}
|
||||
@@ -1,43 +1,69 @@
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
|
||||
namespace LightlessSync.PlayerData.Pairs;
|
||||
namespace LightlessSync.PlayerData.Pairs;
|
||||
|
||||
/// <summary>
|
||||
/// orchestrates the lifecycle of a paired character
|
||||
/// </summary>
|
||||
public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
|
||||
{
|
||||
new string Ident { get; }
|
||||
bool Initialized { get; }
|
||||
bool IsVisible { get; }
|
||||
bool ScheduledForDeletion { get; set; }
|
||||
CharacterData? LastReceivedCharacterData { get; }
|
||||
long LastAppliedDataBytes { get; }
|
||||
new string? PlayerName { get; }
|
||||
string PlayerNameHash { get; }
|
||||
uint PlayerCharacterId { get; }
|
||||
DateTime? LastDataReceivedAt { get; }
|
||||
DateTime? LastApplyAttemptAt { get; }
|
||||
DateTime? LastSuccessfulApplyAt { get; }
|
||||
string? LastFailureReason { get; }
|
||||
IReadOnlyList<string> LastBlockingConditions { get; }
|
||||
bool IsApplying { get; }
|
||||
bool IsDownloading { get; }
|
||||
int PendingDownloadCount { get; }
|
||||
int ForbiddenDownloadCount { get; }
|
||||
bool PendingModReapply { get; }
|
||||
bool ModApplyDeferred { get; }
|
||||
int MissingCriticalMods { get; }
|
||||
int MissingNonCriticalMods { get; }
|
||||
int MissingForbiddenMods { get; }
|
||||
DateTime? InvisibleSinceUtc { get; }
|
||||
DateTime? VisibilityEvictionDueAtUtc { get; }
|
||||
/// <summary>
|
||||
/// orchestrates the lifecycle of a paired character
|
||||
/// </summary>
|
||||
public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
|
||||
{
|
||||
new string Ident { get; }
|
||||
bool Initialized { get; }
|
||||
bool IsVisible { get; }
|
||||
bool ScheduledForDeletion { get; set; }
|
||||
CharacterData? LastReceivedCharacterData { get; }
|
||||
long LastAppliedDataBytes { get; }
|
||||
new string? PlayerName { get; }
|
||||
string PlayerNameHash { get; }
|
||||
uint PlayerCharacterId { get; }
|
||||
|
||||
DateTime? LastDataReceivedAt { get; }
|
||||
DateTime? LastApplyAttemptAt { get; }
|
||||
DateTime? LastSuccessfulApplyAt { get; }
|
||||
|
||||
string? LastFailureReason { get; }
|
||||
IReadOnlyList<string> LastBlockingConditions { get; }
|
||||
|
||||
bool IsApplying { get; }
|
||||
bool IsDownloading { get; }
|
||||
int PendingDownloadCount { get; }
|
||||
int ForbiddenDownloadCount { get; }
|
||||
|
||||
bool PendingModReapply { get; }
|
||||
bool ModApplyDeferred { get; }
|
||||
int MissingCriticalMods { get; }
|
||||
int MissingNonCriticalMods { get; }
|
||||
int MissingForbiddenMods { get; }
|
||||
|
||||
DateTime? InvisibleSinceUtc { get; }
|
||||
DateTime? VisibilityEvictionDueAtUtc { get; }
|
||||
|
||||
string? MinionAddressHex { get; }
|
||||
|
||||
ushort? MinionObjectIndex { get; }
|
||||
|
||||
DateTime? MinionResolvedAtUtc { get; }
|
||||
string? MinionResolveStage { get; }
|
||||
string? MinionResolveFailureReason { get; }
|
||||
|
||||
bool MinionPendingRetry { get; }
|
||||
IReadOnlyList<string> MinionPendingRetryChanges { get; }
|
||||
bool MinionHasAppearanceData { get; }
|
||||
|
||||
Guid OwnedPenumbraCollectionId { get; }
|
||||
bool NeedsCollectionRebuildDebug { get; }
|
||||
|
||||
uint MinionOrMountCharacterId { get; }
|
||||
uint PetCharacterId { get; }
|
||||
uint CompanionCharacterId { get; }
|
||||
|
||||
void Initialize();
|
||||
void ApplyData(CharacterData data);
|
||||
void ApplyLastReceivedData(bool forced = false);
|
||||
bool FetchPerformanceMetricsFromCache();
|
||||
void LoadCachedCharacterData(CharacterData data);
|
||||
void SetUploading(bool uploading);
|
||||
void SetPaused(bool paused);
|
||||
}
|
||||
void ApplyData(CharacterData data);
|
||||
void ApplyLastReceivedData(bool forced = false);
|
||||
void HardReapplyLastData();
|
||||
bool FetchPerformanceMetricsFromCache();
|
||||
void LoadCachedCharacterData(CharacterData data);
|
||||
void SetUploading(bool uploading);
|
||||
void SetPaused(bool paused);
|
||||
}
|
||||
|
||||
@@ -82,60 +82,114 @@ public class Pair
|
||||
|
||||
public void AddContextMenu(IMenuOpenedArgs args)
|
||||
{
|
||||
|
||||
var handler = TryGetHandler();
|
||||
if (handler is null)
|
||||
return;
|
||||
|
||||
if (args.Target is not MenuTargetDefault target)
|
||||
return;
|
||||
|
||||
var obj = target.TargetObject;
|
||||
if (obj is null)
|
||||
return;
|
||||
|
||||
var eid = obj.EntityId;
|
||||
|
||||
var isPlayerTarget = eid != 0 && eid != uint.MaxValue && eid == handler.PlayerCharacterId;
|
||||
|
||||
if (!(isPlayerTarget))
|
||||
return;
|
||||
|
||||
if (isPlayerTarget)
|
||||
{
|
||||
if (!IsPaused)
|
||||
{
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "Open Profile",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "(Soft) - Reapply last data",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
ApplyLastReceivedData(forced: true);
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "(Hard) - Reapply last data",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
HardApplyLastReceivedData();
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "Change Permissions",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
_mediator.Publish(new OpenPermissionWindow(this));
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
if (IsPaused)
|
||||
{
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "Toggle Unpause State",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
_ = _apiController.Value.UnpauseAsync(UserData);
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "Toggle Pause State",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
_ = _apiController.Value.PauseAsync(UserData);
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
|
||||
UiSharedService.AddContextMenuItem(
|
||||
args,
|
||||
name: "Cycle Pause State",
|
||||
prefixChar: 'L',
|
||||
colorMenuItem: _lightlessPrefixColor,
|
||||
onClick: () =>
|
||||
{
|
||||
TriggerCyclePause();
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.Target is not MenuTargetDefault target || target.TargetObjectId != handler.PlayerCharacterId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsPaused)
|
||||
{
|
||||
UiSharedService.AddContextMenuItem(args, name: "Open Profile", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
|
||||
{
|
||||
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
UiSharedService.AddContextMenuItem(args, name: "Reapply last data", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
|
||||
{
|
||||
ApplyLastReceivedData(forced: true);
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
|
||||
UiSharedService.AddContextMenuItem(args, name: "Change Permissions", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
|
||||
{
|
||||
_mediator.Publish(new OpenPermissionWindow(this));
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
if (IsPaused)
|
||||
{
|
||||
UiSharedService.AddContextMenuItem(args, name: "Toggle Unpause State", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
|
||||
{
|
||||
_ = _apiController.Value.UnpauseAsync(UserData);
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
UiSharedService.AddContextMenuItem(args, name: "Toggle Pause State", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
|
||||
{
|
||||
_ = _apiController.Value.PauseAsync(UserData);
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
|
||||
UiSharedService.AddContextMenuItem(args, name: "Cycle Pause State", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
|
||||
{
|
||||
TriggerCyclePause();
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
|
||||
public void ApplyData(OnlineUserCharaDataDto data)
|
||||
@@ -160,6 +214,18 @@ public class Pair
|
||||
handler.ApplyLastReceivedData(forced);
|
||||
}
|
||||
|
||||
public void HardApplyLastReceivedData()
|
||||
{
|
||||
var handler = TryGetHandler();
|
||||
if (handler is null)
|
||||
{
|
||||
_logger.LogTrace("ApplyLastReceivedData skipped for {Uid}: handler missing.", UserData.UID);
|
||||
return;
|
||||
}
|
||||
|
||||
handler.HardReapplyLastData();
|
||||
}
|
||||
|
||||
public void CreateCachedPlayer(OnlineUserIdentDto? dto = null)
|
||||
{
|
||||
var handler = TryGetHandler();
|
||||
@@ -244,6 +310,17 @@ public class Pair
|
||||
handler.ModApplyDeferred,
|
||||
handler.MissingCriticalMods,
|
||||
handler.MissingNonCriticalMods,
|
||||
handler.MissingForbiddenMods);
|
||||
handler.MissingForbiddenMods,
|
||||
|
||||
handler.MinionAddressHex,
|
||||
handler.MinionObjectIndex,
|
||||
handler.MinionResolvedAtUtc,
|
||||
handler.MinionResolveStage,
|
||||
handler.MinionResolveFailureReason,
|
||||
handler.MinionPendingRetry,
|
||||
handler.MinionPendingRetryChanges,
|
||||
handler.MinionHasAppearanceData,
|
||||
handler.OwnedPenumbraCollectionId,
|
||||
handler.NeedsCollectionRebuildDebug);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,28 +21,50 @@ public sealed record PairDebugInfo(
|
||||
bool ModApplyDeferred,
|
||||
int MissingCriticalMods,
|
||||
int MissingNonCriticalMods,
|
||||
int MissingForbiddenMods)
|
||||
int MissingForbiddenMods,
|
||||
|
||||
string? MinionAddressHex,
|
||||
ushort? MinionObjectIndex,
|
||||
DateTime? MinionResolvedAtUtc,
|
||||
string? MinionResolveStage,
|
||||
string? MinionResolveFailureReason,
|
||||
bool MinionPendingRetry,
|
||||
IReadOnlyList<string> MinionPendingRetryChanges,
|
||||
bool MinionHasAppearanceData,
|
||||
Guid OwnedPenumbraCollectionId,
|
||||
bool NeedsCollectionRebuild)
|
||||
{
|
||||
public static PairDebugInfo Empty { get; } = new(
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
Array.Empty<string>(),
|
||||
false,
|
||||
false,
|
||||
0,
|
||||
0,
|
||||
false,
|
||||
false,
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
HasHandler: false,
|
||||
HandlerInitialized: false,
|
||||
HandlerVisible: false,
|
||||
HandlerScheduledForDeletion: false,
|
||||
LastDataReceivedAt: null,
|
||||
LastApplyAttemptAt: null,
|
||||
LastSuccessfulApplyAt: null,
|
||||
InvisibleSinceUtc: null,
|
||||
VisibilityEvictionDueAtUtc: null,
|
||||
VisibilityEvictionRemainingSeconds: null,
|
||||
LastFailureReason: null,
|
||||
BlockingConditions: [],
|
||||
IsApplying: false,
|
||||
IsDownloading: false,
|
||||
PendingDownloadCount: 0,
|
||||
ForbiddenDownloadCount: 0,
|
||||
PendingModReapply: false,
|
||||
ModApplyDeferred: false,
|
||||
MissingCriticalMods: 0,
|
||||
MissingNonCriticalMods: 0,
|
||||
MissingForbiddenMods: 0,
|
||||
|
||||
MinionAddressHex: null,
|
||||
MinionObjectIndex: null,
|
||||
MinionResolvedAtUtc: null,
|
||||
MinionResolveStage: null,
|
||||
MinionResolveFailureReason: null,
|
||||
MinionPendingRetry: false,
|
||||
MinionPendingRetryChanges: [],
|
||||
MinionHasAppearanceData: false,
|
||||
OwnedPenumbraCollectionId: Guid.Empty,
|
||||
NeedsCollectionRebuild: false);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -40,6 +40,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly XivDataAnalyzer _modelAnalyzer;
|
||||
private readonly IFramework _framework;
|
||||
private readonly IObjectTable _objectTable;
|
||||
|
||||
public PairHandlerAdapterFactory(
|
||||
ILoggerFactory loggerFactory,
|
||||
@@ -63,7 +64,8 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
PairPerformanceMetricsCache pairPerformanceMetricsCache,
|
||||
PenumbraTempCollectionJanitor tempCollectionJanitor,
|
||||
XivDataAnalyzer modelAnalyzer,
|
||||
LightlessConfigService configService)
|
||||
LightlessConfigService configService,
|
||||
IObjectTable objectTable)
|
||||
{
|
||||
_loggerFactory = loggerFactory;
|
||||
_mediator = mediator;
|
||||
@@ -87,6 +89,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
_tempCollectionJanitor = tempCollectionJanitor;
|
||||
_modelAnalyzer = modelAnalyzer;
|
||||
_configService = configService;
|
||||
_objectTable = objectTable;
|
||||
}
|
||||
|
||||
public IPairHandlerAdapter Create(string ident)
|
||||
@@ -105,6 +108,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
|
||||
_pluginWarningNotificationManager,
|
||||
dalamudUtilService,
|
||||
_framework,
|
||||
_objectTable,
|
||||
actorObjectService,
|
||||
_lifetime,
|
||||
_fileCacheManager,
|
||||
|
||||
@@ -110,6 +110,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
services.AddSingleton(gameGui);
|
||||
services.AddSingleton(gameInteropProvider);
|
||||
services.AddSingleton(addonLifecycle);
|
||||
services.AddSingleton(objectTable);
|
||||
services.AddSingleton<IUiBuilder>(pluginInterface.UiBuilder);
|
||||
|
||||
// Core singletons
|
||||
@@ -428,6 +429,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
return cfg;
|
||||
});
|
||||
services.AddSingleton(sp => new ServerConfigService(configDir));
|
||||
services.AddSingleton(sp => new PenumbraJanitorConfigService(configDir));
|
||||
services.AddSingleton(sp => new NotesConfigService(configDir));
|
||||
services.AddSingleton(sp => new PairTagConfigService(configDir));
|
||||
services.AddSingleton(sp => new SyncshellTagConfigService(configDir));
|
||||
@@ -441,6 +443,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<UiThemeConfigService>());
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<ChatConfigService>());
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<ServerConfigService>());
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<PenumbraJanitorConfigService>());
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<NotesConfigService>());
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<PairTagConfigService>());
|
||||
services.AddSingleton<IConfigService<ILightlessConfiguration>>(sp => sp.GetRequiredService<SyncshellTagConfigService>());
|
||||
|
||||
9
LightlessSync/Resources/LocalizationExtention.cs
Normal file
9
LightlessSync/Resources/LocalizationExtention.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace LightlessSync.Resources;
|
||||
|
||||
public static class LocalizationExtensions
|
||||
{
|
||||
public static string F(this string mask, params object[] args)
|
||||
{
|
||||
return string.Format(mask, args);
|
||||
}
|
||||
}
|
||||
171
LightlessSync/Resources/Resources.Designer.cs
generated
Normal file
171
LightlessSync/Resources/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,171 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace LightlessSync.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LightlessSync.Resources.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to I agree.
|
||||
/// </summary>
|
||||
public static string ToSStrings_AgreeLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_AgreeLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Agreement of Usage of Service.
|
||||
/// </summary>
|
||||
public static string ToSStrings_AgreementLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_AgreementLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 'I agree' button will be available in.
|
||||
/// </summary>
|
||||
public static string ToSStrings_ButtonWillBeAvailableIn {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_ButtonWillBeAvailableIn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Language.
|
||||
/// </summary>
|
||||
public static string ToSStrings_LanguageLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_LanguageLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. The plugin will exclusively upload the necessary mod files and not the whole mod..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph1 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph1", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. Files present on the service that already represent your active mod files will not be uploaded again..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph2 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph2", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph3 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph3", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph4 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph4", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. After a period of not being used, the mod files will be automatically deleted. You will also be able to wipe all the files you have personally uploaded on request. The service holds no information about which mod files belong to which mod..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph5 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph5", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to This service is provided as-is. In case of abuse join the Lightless Sync Discord..
|
||||
/// </summary>
|
||||
public static string ToSStrings_Paragraph6 {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_Paragraph6", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to READ THIS CAREFULLY.
|
||||
/// </summary>
|
||||
public static string ToSStrings_ReadLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("ToSStrings_ReadLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Users Online.
|
||||
/// </summary>
|
||||
public static string Users_Online {
|
||||
get {
|
||||
return ResourceManager.GetString("Users_Online", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
47
LightlessSync/Resources/Resources.de.resx
Normal file
47
LightlessSync/Resources/Resources.de.resx
Normal file
@@ -0,0 +1,47 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
|
||||
<value>Nutzungsbedingungen</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ReadLabel" xml:space="preserve">
|
||||
<value>BITTE LIES DIES SORGFÄLTIG</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph1" xml:space="preserve">
|
||||
<value>Alle Moddateien, die aktuell auf deinem Charakter aktiv sind und dein Charakterzustand werden automatisch zu dem Service, an dem du dich registriert hast, hochgeladen. Das Plugin wird ausschließlich die nötigen Moddateien hochladen und nicht die gesamte Modifikation.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph2" xml:space="preserve">
|
||||
<value>Falls du mit einer getakteten Internetverbindung verbunden bist, können durch den Datentransfer von Hoch- und Runtergeladenen Moddateien höhere Kosten entstehen. Moddateien werden beim Hoch- und Runterladen komprimiert um Bandbreite zu sparen. Durch unterschiedliche Hoch- und Runterladgeschwindigkeiten ist es möglich, dass Änderungen an Charakteren nicht sofort sichtbar sind. Dateien die bereits auf dem Service existieren, werden nicht nochmals hochgeladen.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph3" xml:space="preserve">
|
||||
<value>Die Moddateien die du hochlädst sind vertraulich und werden nicht mit anderen Nutzern geteilt, die nicht die exakt selben Dateien anfordern. Bitte überlege dir sorgfältig mit wem du deinen Identifikationscode teilst, da es unvermeidlich ist, dass die andere Person deine Moddateien erhält und lokal zwischenspeichert. Lokal zwischengespeicherte Dateien haben willkürrliche Namen um vor Versuchen abzuschrecken die originalen Moddateien aus diesen wiederherzustellen.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph4" xml:space="preserve">
|
||||
<value>Der Ersteller des Plugins hat sein Bestes getan, um deine Sicherheit zu gewährleisten. Es gibt jedoch keine Garantie für 100%ige Sicherheit. Teile deinen Identifikationscode nicht blind mit jedem.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph5" xml:space="preserve">
|
||||
<value>Moddateien, die auf dem Service gespeichert sind, verbleiben auf dem Service, solange es Anforderungen für diese Dateien gibt. Nach einer Zeitspanne in der die Dateien nicht verwendet wurden, werden diese automatisch gelöscht. Du hast auch die Möglichkeit manuell alle Dateien auf dem Service zu löschen. Der Service hat keine Informationen welche Moddateien zu welcher Modifikation gehören.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph6" xml:space="preserve">
|
||||
<value>Dieser Dienst wird ohne Gewähr angeboten. Im Falle eines Missbrauchs tretet dem Lightless Sync Discord bei.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
|
||||
<value>Ich Stimme zu</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
|
||||
<value>"Ich stimme zu" Knopf verfügbar in</value>
|
||||
</data>
|
||||
</root>
|
||||
47
LightlessSync/Resources/Resources.fr.resx
Normal file
47
LightlessSync/Resources/Resources.fr.resx
Normal file
@@ -0,0 +1,47 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
|
||||
<value>Conditions d'Utilisation</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ReadLabel" xml:space="preserve">
|
||||
<value>LISEZ CES INFORMATIONS ATTENTIVEMENT</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph1" xml:space="preserve">
|
||||
<value>Tous les fichiers moddés actuellement en cours d'utilisation ainsi que le statut actuel de votre personnage vont être mix en ligne via le service sur lequel vous vous êtes automatiquement enregistré. Seuls les fichiers nécessaires seront téléversés par le plugin et non pas le mod en entier.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph2" xml:space="preserve">
|
||||
<value>Si le débit de votre connexion internet est limité, le téléchargement et téléversement d'un grand nombre de fichiers peut entraîner des coûts supplémentaires. Les fichiers seront compressés au chargement et versement pour réduire l'impact sur votre bande passants. Selon la rapidité de vos téléchargements et téléversements, les changements ne seront peut-être pas visibles instantanément sur les personnages. Les fichiers déja présents sur le service qui correspondent à ceux de vos mods en cours d'utilisation ne seront pas remis en ligne.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph3" xml:space="preserve">
|
||||
<value>Les fichiers que vous allez partager sont confidentiels et ne seront envoyés qu'aux utilisateurs qui feront une requête exacte de ceux-çi. Nous vous demandons de (re)considérer qui sera synchronisé avec vous, puisqu'ils recevront et stockeront inévitablement en local les fichiers nécéssaires utilisés à cet instant. Les noms des fichiers stockés localement sont changés de manière arbitraire afin de décourager toute tentative de réplication des originaux.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph4" xml:space="preserve">
|
||||
<value>Le créateur de ce plugin a tenté de sécuriser l'application du mieux possible. Cependant, il ne peut pas garantir une protection 100% infaillible. Pour votre sécurité, ne vous synchronisez pas aveuglément et avec n'importe qui.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph5" xml:space="preserve">
|
||||
<value>Les fichiers sauvegardés sur le service resteront en ligne tant que des utilisateurs en feront usage. Ils seront effacés automatiquement après une certaine période d'inactivité. Vous pouvez également demander l'effacement de tous les fichiers que vous avez mis en ligne vous-même. Le service en soi ne contient aucune information pouvant identifier quel fichier appartient à quel mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph6" xml:space="preserve">
|
||||
<value>Ce service et ses composants vous sont fournis en l'état. En cas d'abus rejoindre le serveur Discord Lightless Sync.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
|
||||
<value>J'accept</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
|
||||
<value>Bouton "J'accept" disposible dans</value>
|
||||
</data>
|
||||
</root>
|
||||
57
LightlessSync/Resources/Resources.resx
Normal file
57
LightlessSync/Resources/Resources.resx
Normal file
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_AgreeLabel" xml:space="preserve">
|
||||
<value>I agree</value>
|
||||
</data>
|
||||
<data name="ToSStrings_AgreementLabel" xml:space="preserve">
|
||||
<value>Agreement of Usage of Service</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ButtonWillBeAvailableIn" xml:space="preserve">
|
||||
<value>'I agree' button will be available in</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph1" xml:space="preserve">
|
||||
<value>All of the mod files currently active on your character as well as your current character state will be uploaded to the service you registered yourself at automatically. The plugin will exclusively upload the necessary mod files and not the whole mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph2" xml:space="preserve">
|
||||
<value>If you are on a data capped internet connection, higher fees due to data usage depending on the amount of downloaded and uploaded mod files might occur. Mod files will be compressed on up- and download to save on bandwidth usage. Due to varying up- and download speeds, changes in characters might not be visible immediately. Files present on the service that already represent your active mod files will not be uploaded again.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph3" xml:space="preserve">
|
||||
<value>The mod files you are uploading are confidential and will not be distributed to parties other than the ones who are requesting the exact same mod files. Please think about who you are going to pair since it is unavoidable that they will receive and locally cache the necessary mod files that you have currently in use. Locally cached mod files will have arbitrary file names to discourage attempts at replicating the original mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph4" xml:space="preserve">
|
||||
<value>The plugin creator tried their best to keep you secure. However, there is no guarantee for 100% security. Do not blindly pair your client with everyone.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph5" xml:space="preserve">
|
||||
<value>Mod files that are saved on the service will remain on the service as long as there are requests for the files from clients. After a period of not being used, the mod files will be automatically deleted. You will also be able to wipe all the files you have personally uploaded on request. The service holds no information about which mod files belong to which mod.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_Paragraph6" xml:space="preserve">
|
||||
<value>This service is provided as-is. In case of abuse join the Lightless Sync Discord.</value>
|
||||
</data>
|
||||
<data name="ToSStrings_ReadLabel" xml:space="preserve">
|
||||
<value>READ THIS CAREFULLY</value>
|
||||
</data>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="Users_Online" xml:space="preserve">
|
||||
<value>Users Online</value>
|
||||
</data>
|
||||
</root>
|
||||
20
LightlessSync/Resources/Resources.zh.resx
Normal file
20
LightlessSync/Resources/Resources.zh.resx
Normal file
@@ -0,0 +1,20 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ToSStrings_LanguageLabel" xml:space="preserve">
|
||||
<value>语言</value>
|
||||
</data>
|
||||
<data name="Users_Online" xml:space="preserve">
|
||||
<value>用户在线</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -14,6 +14,7 @@ using BattleNpcSubKind = FFXIVClientStructs.FFXIV.Client.Game.Object.BattleNpcSu
|
||||
using IPlayerCharacter = Dalamud.Game.ClientState.Objects.SubKinds.IPlayerCharacter;
|
||||
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
|
||||
using LightlessObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LightlessSync.Services.ActorTracking;
|
||||
|
||||
@@ -57,6 +58,8 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
private bool _hooksActive;
|
||||
private static readonly TimeSpan SnapshotRefreshInterval = TimeSpan.FromSeconds(1);
|
||||
private DateTime _nextRefreshAllowed = DateTime.MinValue;
|
||||
private int _warmStartQueued;
|
||||
private int _warmStartRan;
|
||||
|
||||
public ActorObjectService(
|
||||
ILogger<ActorObjectService> logger,
|
||||
@@ -74,7 +77,6 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
_clientState = clientState;
|
||||
_condition = condition;
|
||||
_mediator = mediator;
|
||||
|
||||
_mediator.Subscribe<GameObjectHandlerCreatedMessage>(this, (msg) =>
|
||||
{
|
||||
if (!msg.OwnedObject) return;
|
||||
@@ -96,7 +98,6 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
}
|
||||
|
||||
private bool IsZoning => _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51];
|
||||
|
||||
private ActorSnapshot Snapshot => Volatile.Read(ref _snapshot);
|
||||
private GposeSnapshot CurrentGposeSnapshot => Volatile.Read(ref _gposeSnapshot);
|
||||
|
||||
@@ -341,6 +342,8 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_warmStartRan = 0;
|
||||
|
||||
DisposeHooks();
|
||||
_activePlayers.Clear();
|
||||
_gposePlayers.Clear();
|
||||
@@ -505,7 +508,10 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
return new ActorDescriptor(name, hashedCid, address, objectIndex, isLocal, isInGpose, objectKind, ownedKind, ownerEntityId);
|
||||
}
|
||||
|
||||
private unsafe (LightlessObjectKind? OwnedKind, uint OwnerEntityId) DetermineOwnedKind(GameObject* gameObject, DalamudObjectKind objectKind, bool isLocalPlayer)
|
||||
private unsafe (LightlessObjectKind? OwnedKind, uint OwnerEntityId) DetermineOwnedKind(
|
||||
GameObject* gameObject,
|
||||
DalamudObjectKind objectKind,
|
||||
bool isLocalPlayer)
|
||||
{
|
||||
if (gameObject == null)
|
||||
return (null, 0);
|
||||
@@ -517,6 +523,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
}
|
||||
|
||||
var ownerId = ResolveOwnerId(gameObject);
|
||||
|
||||
var localPlayerAddress = _objectTable.LocalPlayer?.Address ?? nint.Zero;
|
||||
if (localPlayerAddress == nint.Zero)
|
||||
return (null, ownerId);
|
||||
@@ -528,9 +535,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
if (objectKind is DalamudObjectKind.MountType or DalamudObjectKind.Companion)
|
||||
{
|
||||
var expectedMinionOrMount = GetMinionOrMountAddress(localPlayerAddress, localEntityId);
|
||||
if (expectedMinionOrMount != nint.Zero
|
||||
&& (nint)gameObject == expectedMinionOrMount
|
||||
&& IsPlayerRelatedOwnedAddress(expectedMinionOrMount, LightlessObjectKind.MinionOrMount))
|
||||
if (expectedMinionOrMount != nint.Zero && (nint)gameObject == expectedMinionOrMount)
|
||||
{
|
||||
var resolvedOwner = ownerId != 0 ? ownerId : localEntityId;
|
||||
return (LightlessObjectKind.MinionOrMount, resolvedOwner);
|
||||
@@ -540,20 +545,16 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
if (objectKind != DalamudObjectKind.BattleNpc)
|
||||
return (null, ownerId);
|
||||
|
||||
if (ownerId != localEntityId)
|
||||
if (ownerId != 0 && ownerId != localEntityId)
|
||||
return (null, ownerId);
|
||||
|
||||
var expectedPet = GetPetAddress(localPlayerAddress, localEntityId);
|
||||
if (expectedPet != nint.Zero
|
||||
&& (nint)gameObject == expectedPet
|
||||
&& IsPlayerRelatedOwnedAddress(expectedPet, LightlessObjectKind.Pet))
|
||||
return (LightlessObjectKind.Pet, ownerId);
|
||||
if (expectedPet != nint.Zero && (nint)gameObject == expectedPet)
|
||||
return (LightlessObjectKind.Pet, ownerId != 0 ? ownerId : localEntityId);
|
||||
|
||||
var expectedCompanion = GetCompanionAddress(localPlayerAddress, localEntityId);
|
||||
if (expectedCompanion != nint.Zero
|
||||
&& (nint)gameObject == expectedCompanion
|
||||
&& IsPlayerRelatedOwnedAddress(expectedCompanion, LightlessObjectKind.Companion))
|
||||
return (LightlessObjectKind.Companion, ownerId);
|
||||
if (expectedCompanion != nint.Zero && (nint)gameObject == expectedCompanion)
|
||||
return (LightlessObjectKind.Companion, ownerId != 0 ? ownerId : localEntityId);
|
||||
|
||||
return (null, ownerId);
|
||||
}
|
||||
@@ -581,21 +582,25 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
return nint.Zero;
|
||||
|
||||
var playerObject = (GameObject*)localPlayerAddress;
|
||||
var candidateAddress = _objectTable.GetObjectAddress(playerObject->ObjectIndex + 1);
|
||||
if (ownerEntityId == 0)
|
||||
return nint.Zero;
|
||||
|
||||
var candidateAddress = _objectTable.GetObjectAddress(playerObject->ObjectIndex + 1);
|
||||
if (candidateAddress != nint.Zero)
|
||||
{
|
||||
var candidate = (GameObject*)candidateAddress;
|
||||
var candidateKind = (DalamudObjectKind)candidate->ObjectKind;
|
||||
|
||||
if (candidateKind is DalamudObjectKind.MountType or DalamudObjectKind.Companion)
|
||||
{
|
||||
if (ResolveOwnerId(candidate) == ownerEntityId)
|
||||
var resolvedOwner = ResolveOwnerId(candidate);
|
||||
|
||||
if (resolvedOwner == ownerEntityId || resolvedOwner == 0)
|
||||
return candidateAddress;
|
||||
}
|
||||
}
|
||||
|
||||
if (ownerEntityId == 0)
|
||||
return nint.Zero;
|
||||
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
if (obj is null || obj.Address == nint.Zero || obj.Address == localPlayerAddress)
|
||||
@@ -612,6 +617,90 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
return nint.Zero;
|
||||
}
|
||||
|
||||
public unsafe bool TryFindOwnedObject(uint ownerEntityId, LightlessObjectKind kind, out nint address)
|
||||
{
|
||||
address = nint.Zero;
|
||||
if (ownerEntityId == 0) return false;
|
||||
|
||||
foreach (var addr in EnumerateActiveCharacterAddresses())
|
||||
{
|
||||
if (addr == nint.Zero) continue;
|
||||
|
||||
var go = (GameObject*)addr;
|
||||
var ok = (DalamudObjectKind)go->ObjectKind;
|
||||
|
||||
switch (kind)
|
||||
{
|
||||
case LightlessObjectKind.MinionOrMount:
|
||||
if (ok is DalamudObjectKind.MountType or DalamudObjectKind.Companion
|
||||
&& ResolveOwnerId(go) == ownerEntityId)
|
||||
{
|
||||
address = addr;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
case LightlessObjectKind.Pet:
|
||||
if (ok == DalamudObjectKind.BattleNpc
|
||||
&& go->BattleNpcSubKind == BattleNpcSubKind.Pet
|
||||
&& ResolveOwnerId(go) == ownerEntityId)
|
||||
{
|
||||
address = addr;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
case LightlessObjectKind.Companion:
|
||||
if (ok == DalamudObjectKind.BattleNpc
|
||||
&& go->BattleNpcSubKind == BattleNpcSubKind.Buddy
|
||||
&& ResolveOwnerId(go) == ownerEntityId)
|
||||
{
|
||||
address = addr;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public unsafe IReadOnlyList<nint> GetMinionOrMountCandidates(uint ownerEntityId, ushort preferredPlayerIndex)
|
||||
{
|
||||
var results = new List<(nint Ptr, int Score)>(4);
|
||||
|
||||
var manager = GameObjectManager.Instance();
|
||||
if (manager == null || ownerEntityId == 0)
|
||||
return Array.Empty<nint>();
|
||||
|
||||
const int objectLimit = 200;
|
||||
for (var i = 0; i < objectLimit; i++)
|
||||
{
|
||||
var obj = manager->Objects.IndexSorted[i].Value;
|
||||
if (obj == null)
|
||||
continue;
|
||||
|
||||
var kind = (DalamudObjectKind)obj->ObjectKind;
|
||||
if (kind is not (DalamudObjectKind.MountType or DalamudObjectKind.Companion))
|
||||
continue;
|
||||
|
||||
var owner = ResolveOwnerId(obj);
|
||||
if (owner != ownerEntityId)
|
||||
continue;
|
||||
|
||||
var idx = obj->ObjectIndex;
|
||||
var score = Math.Abs(idx - (preferredPlayerIndex + 1));
|
||||
if (obj->DrawObject == null) score += 50;
|
||||
|
||||
results.Add(((nint)obj, score));
|
||||
}
|
||||
|
||||
return results
|
||||
.OrderBy(r => r.Score)
|
||||
.Select(r => r.Ptr)
|
||||
.ToArray();
|
||||
}
|
||||
|
||||
private unsafe nint GetPetAddress(nint localPlayerAddress, uint ownerEntityId)
|
||||
{
|
||||
if (localPlayerAddress == nint.Zero || ownerEntityId == 0)
|
||||
@@ -1216,21 +1305,19 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
|
||||
private static unsafe bool IsObjectFullyLoaded(nint address)
|
||||
{
|
||||
if (address == nint.Zero)
|
||||
return false;
|
||||
if (address == nint.Zero) return false;
|
||||
|
||||
var gameObject = (GameObject*)address;
|
||||
if (gameObject == null)
|
||||
return false;
|
||||
if (gameObject == null) return false;
|
||||
|
||||
var drawObject = gameObject->DrawObject;
|
||||
if (drawObject == null)
|
||||
return false;
|
||||
if (drawObject == null) return false;
|
||||
|
||||
if ((ulong)gameObject->RenderFlags == 2048)
|
||||
return false;
|
||||
|
||||
var characterBase = (CharacterBase*)drawObject;
|
||||
|
||||
if (characterBase->HasModelInSlotLoaded != 0)
|
||||
return false;
|
||||
|
||||
@@ -1240,6 +1327,7 @@ public sealed class ActorObjectService : IHostedService, IDisposable, IMediatorS
|
||||
return true;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
private readonly record struct LoadState(bool IsValid, bool IsLoaded)
|
||||
{
|
||||
public static LoadState Invalid => new(false, false);
|
||||
|
||||
@@ -93,7 +93,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
{
|
||||
return gameData.GetExcelSheet<Lumina.Excel.Sheets.World>(clientLanguage)!
|
||||
.Where(w => !w.Name.IsEmpty && w.DataCenter.RowId != 0 && (w.IsPublic || char.IsUpper(w.Name.ToString()[0])
|
||||
|| w is { RowId: > 1000, Region: 101 or 201 }))
|
||||
|| w is { RowId: > 1000, UserType: 101 or 201 }))
|
||||
.ToDictionary(w => (ushort)w.RowId, w => w.Name.ToString());
|
||||
});
|
||||
JobData = new(() =>
|
||||
@@ -816,9 +816,12 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
{
|
||||
_logger.LogInformation("Starting DalamudUtilService");
|
||||
_framework.Update += FrameworkOnUpdate;
|
||||
if (IsLoggedIn)
|
||||
_clientState.Login += OnClientLogin;
|
||||
_clientState.Logout += OnClientLogout;
|
||||
|
||||
if (_clientState.IsLoggedIn)
|
||||
{
|
||||
_classJobId = _objectTable.LocalPlayer!.ClassJob.RowId;
|
||||
OnClientLogin();
|
||||
}
|
||||
|
||||
_logger.LogInformation("Started DalamudUtilService");
|
||||
@@ -831,6 +834,9 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
|
||||
Mediator.UnsubscribeAll(this);
|
||||
_framework.Update -= FrameworkOnUpdate;
|
||||
_clientState.Login -= OnClientLogin;
|
||||
_clientState.Logout -= OnClientLogout;
|
||||
|
||||
if (_FocusPairIdent.HasValue)
|
||||
{
|
||||
if (_framework.IsInFrameworkUpdateThread)
|
||||
@@ -845,6 +851,41 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void OnClientLogin()
|
||||
{
|
||||
if (IsLoggedIn)
|
||||
return;
|
||||
_ = RunOnFrameworkThread(() =>
|
||||
{
|
||||
if (IsLoggedIn)
|
||||
return;
|
||||
var localPlayer = _objectTable.LocalPlayer;
|
||||
IsLoggedIn = true;
|
||||
_lastZone = _clientState.TerritoryType;
|
||||
if (localPlayer != null)
|
||||
{
|
||||
_lastWorldId = (ushort)localPlayer.CurrentWorld.RowId;
|
||||
_classJobId = localPlayer.ClassJob.RowId;
|
||||
}
|
||||
_cid = RebuildCID();
|
||||
Mediator.Publish(new DalamudLoginMessage());
|
||||
});
|
||||
}
|
||||
|
||||
private void OnClientLogout(int type, int code)
|
||||
{
|
||||
if (!IsLoggedIn)
|
||||
return;
|
||||
_ = RunOnFrameworkThread(() =>
|
||||
{
|
||||
if (!IsLoggedIn)
|
||||
return;
|
||||
IsLoggedIn = false;
|
||||
_lastWorldId = 0;
|
||||
Mediator.Publish(new DalamudLogoutMessage());
|
||||
});
|
||||
}
|
||||
|
||||
public async Task WaitWhileCharacterIsDrawing(
|
||||
ILogger logger,
|
||||
GameObjectHandler handler,
|
||||
@@ -1272,23 +1313,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
if (isNormalFrameworkUpdate)
|
||||
return;
|
||||
|
||||
if (localPlayer != null && !IsLoggedIn)
|
||||
{
|
||||
_logger.LogDebug("Logged in");
|
||||
IsLoggedIn = true;
|
||||
_lastZone = _clientState.TerritoryType;
|
||||
_lastWorldId = (ushort)localPlayer.CurrentWorld.RowId;
|
||||
_cid = RebuildCID();
|
||||
Mediator.Publish(new DalamudLoginMessage());
|
||||
}
|
||||
else if (localPlayer == null && IsLoggedIn)
|
||||
{
|
||||
_logger.LogDebug("Logged out");
|
||||
IsLoggedIn = false;
|
||||
_lastWorldId = 0;
|
||||
Mediator.Publish(new DalamudLogoutMessage());
|
||||
}
|
||||
|
||||
if (_gameConfig != null
|
||||
&& _gameConfig.TryGet(Dalamud.Game.Config.SystemConfigOption.LodType_DX11, out bool lodEnabled))
|
||||
{
|
||||
|
||||
@@ -68,6 +68,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
|
||||
ImGuiWindowFlags.NoMove |
|
||||
ImGuiWindowFlags.NoSavedSettings |
|
||||
ImGuiWindowFlags.NoNav |
|
||||
ImGuiWindowFlags.NoFocusOnAppearing |
|
||||
ImGuiWindowFlags.NoInputs;
|
||||
|
||||
private readonly List<RectF> _uiRects = new(128);
|
||||
|
||||
@@ -138,5 +138,6 @@ public record GroupCollectionChangedMessage : MessageBase;
|
||||
public record OpenUserProfileMessage(UserData User) : MessageBase;
|
||||
public record LocationSharingMessage(UserData User, LocationInfo LocationInfo, DateTimeOffset ExpireAt) : MessageBase;
|
||||
public record MapChangedMessage(uint MapId) : MessageBase;
|
||||
public record PenumbraTempCollectionsCleanedMessage : MessageBase;
|
||||
#pragma warning restore S2094
|
||||
#pragma warning restore MA0048 // File name must match type name
|
||||
|
||||
@@ -8,14 +8,14 @@ namespace LightlessSync.Services;
|
||||
public sealed class PenumbraTempCollectionJanitor : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly IpcManager _ipc;
|
||||
private readonly LightlessConfigService _config;
|
||||
private readonly PenumbraJanitorConfigService _config;
|
||||
private int _ran;
|
||||
|
||||
public PenumbraTempCollectionJanitor(
|
||||
ILogger<PenumbraTempCollectionJanitor> logger,
|
||||
LightlessMediator mediator,
|
||||
IpcManager ipc,
|
||||
LightlessConfigService config) : base(logger, mediator)
|
||||
PenumbraJanitorConfigService config) : base(logger, mediator)
|
||||
{
|
||||
_ipc = ipc;
|
||||
_config = config;
|
||||
@@ -67,5 +67,8 @@ public sealed class PenumbraTempCollectionJanitor : DisposableMediatorSubscriber
|
||||
|
||||
_config.Current.OrphanableTempCollections.Clear();
|
||||
_config.Save();
|
||||
|
||||
// Notify cleanup complete
|
||||
Mediator.Publish(new PenumbraTempCollectionsCleanedMessage());
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
|
||||
using FFXIVClientStructs.Havok.Animation;
|
||||
using FFXIVClientStructs.Havok.Common.Base.Types;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Resource;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Util;
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.Interop.GameModel;
|
||||
@@ -10,6 +11,7 @@ using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.PlayerData.Factories;
|
||||
using LightlessSync.PlayerData.Handlers;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using OtterGui.Text.EndObjects;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text.RegularExpressions;
|
||||
@@ -130,356 +132,135 @@ public sealed partial class XivDataAnalyzer
|
||||
return (output.Count != 0 && output.Values.All(v => v.Count > 0)) ? output : null;
|
||||
}
|
||||
|
||||
public unsafe Dictionary<string, List<ushort>>? GetBoneIndicesFromPap(string hash, bool persistToConfig = true)
|
||||
public static byte[]? ReadHavokBytesFromPap(string papPath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(hash))
|
||||
return null;
|
||||
|
||||
if (_configService.Current.BonesDictionary.TryGetValue(hash, out var cached) && cached is not null)
|
||||
return cached;
|
||||
|
||||
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (cacheEntity == null || string.IsNullOrEmpty(cacheEntity.ResolvedFilepath) || !File.Exists(cacheEntity.ResolvedFilepath))
|
||||
return null;
|
||||
|
||||
using var fs = File.Open(cacheEntity.ResolvedFilepath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
using var fs = File.Open(papPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
using var reader = new BinaryReader(fs);
|
||||
|
||||
// PAP header (mostly from vfxeditor)
|
||||
try
|
||||
{
|
||||
_ = reader.ReadInt32(); // ignore
|
||||
_ = reader.ReadInt32(); // ignore
|
||||
var numAnimations = reader.ReadInt16(); // num animations
|
||||
var modelId = reader.ReadInt16(); // modelid
|
||||
_ = reader.ReadInt32();
|
||||
_ = reader.ReadInt32();
|
||||
_ = reader.ReadInt16();
|
||||
_ = reader.ReadInt16();
|
||||
|
||||
if (numAnimations < 0 || numAnimations > 1000)
|
||||
{
|
||||
_logger.LogWarning("PAP file {hash} has invalid animation count {count}, skipping", hash, numAnimations);
|
||||
return null;
|
||||
}
|
||||
var type = reader.ReadByte();
|
||||
if (type != 0) return null;
|
||||
|
||||
var type = reader.ReadByte(); // type
|
||||
if (type != 0)
|
||||
return null; // not human
|
||||
_ = reader.ReadByte();
|
||||
_ = reader.ReadInt32();
|
||||
|
||||
_ = reader.ReadByte(); // variant
|
||||
_ = reader.ReadInt32(); // ignore
|
||||
var havokPosition = reader.ReadInt32();
|
||||
var footerPosition = reader.ReadInt32();
|
||||
|
||||
var havokPosition = reader.ReadInt32();
|
||||
var footerPosition = reader.ReadInt32();
|
||||
|
||||
if (havokPosition <= 0 || footerPosition <= havokPosition ||
|
||||
footerPosition > fs.Length || havokPosition >= fs.Length)
|
||||
{
|
||||
_logger.LogWarning("PAP file {hash} has invalid offsets (havok={havok}, footer={footer}, length={length})",
|
||||
hash, havokPosition, footerPosition, fs.Length);
|
||||
return null;
|
||||
}
|
||||
|
||||
var havokDataSizeLong = (long)footerPosition - havokPosition;
|
||||
if (havokDataSizeLong <= 8 || havokDataSizeLong > int.MaxValue)
|
||||
{
|
||||
_logger.LogWarning("PAP file {hash} has invalid Havok data size {size}", hash, havokDataSizeLong);
|
||||
return null;
|
||||
}
|
||||
|
||||
var havokDataSize = (int)havokDataSizeLong;
|
||||
|
||||
reader.BaseStream.Position = havokPosition;
|
||||
|
||||
var havokData = new byte[havokDataSize];
|
||||
var bytesRead = reader.Read(havokData, 0, havokDataSize);
|
||||
if (bytesRead != havokDataSize)
|
||||
{
|
||||
_logger.LogWarning("PAP file {hash}: Expected to read {expected} bytes but got {actual}",
|
||||
hash, havokDataSize, bytesRead);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (havokData.Length < 8)
|
||||
return null;
|
||||
|
||||
var tempSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
var tempFileName = $"lightless_pap_{Guid.NewGuid():N}_{hash[..Math.Min(8, hash.Length)]}.hkx";
|
||||
var tempHavokDataPath = Path.Combine(Path.GetTempPath(), tempFileName);
|
||||
IntPtr tempHavokDataPathAnsi = IntPtr.Zero;
|
||||
|
||||
try
|
||||
{
|
||||
var tempDir = Path.GetDirectoryName(tempHavokDataPath);
|
||||
if (!Directory.Exists(tempDir))
|
||||
{
|
||||
_logger.LogWarning("Temp directory {dir} doesn't exist", tempDir);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Write the file with explicit error handling
|
||||
try
|
||||
{
|
||||
File.WriteAllBytes(tempHavokDataPath, havokData);
|
||||
}
|
||||
catch (Exception writeEx)
|
||||
{
|
||||
_logger.LogError(writeEx, "Failed to write temporary Havok file to {path}", tempHavokDataPath);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!File.Exists(tempHavokDataPath))
|
||||
{
|
||||
_logger.LogWarning("Temporary havok file was not created at {path}", tempHavokDataPath);
|
||||
return null;
|
||||
}
|
||||
|
||||
var writtenFileInfo = new FileInfo(tempHavokDataPath);
|
||||
if (writtenFileInfo.Length != havokData.Length)
|
||||
{
|
||||
_logger.LogWarning("Written temp file size mismatch: expected {expected}, got {actual}",
|
||||
havokData.Length, writtenFileInfo.Length);
|
||||
try { File.Delete(tempHavokDataPath); } catch { }
|
||||
return null;
|
||||
}
|
||||
|
||||
Thread.Sleep(10); // stabilize file system
|
||||
|
||||
try
|
||||
{
|
||||
using var testStream = File.OpenRead(tempHavokDataPath);
|
||||
if (testStream.Length != havokData.Length)
|
||||
{
|
||||
_logger.LogWarning("File verification failed: length mismatch after write");
|
||||
try { File.Delete(tempHavokDataPath); } catch { }
|
||||
return null;
|
||||
}
|
||||
}
|
||||
catch (Exception readEx)
|
||||
{
|
||||
_logger.LogError(readEx, "Cannot read back temporary file at {path}", tempHavokDataPath);
|
||||
try { File.Delete(tempHavokDataPath); } catch { }
|
||||
return null;
|
||||
}
|
||||
|
||||
tempHavokDataPathAnsi = Marshal.StringToHGlobalAnsi(tempHavokDataPath);
|
||||
|
||||
var loadoptions = stackalloc hkSerializeUtil.LoadOptions[1];
|
||||
loadoptions->TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
|
||||
loadoptions->ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
|
||||
loadoptions->Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
|
||||
{
|
||||
Storage = (int)hkSerializeUtil.LoadOptionBits.Default
|
||||
};
|
||||
|
||||
hkResource* resource = null;
|
||||
try
|
||||
{
|
||||
if (tempHavokDataPathAnsi == IntPtr.Zero)
|
||||
{
|
||||
_logger.LogError("Failed to allocate ANSI string for path");
|
||||
return null;
|
||||
}
|
||||
|
||||
resource = hkSerializeUtil.LoadFromFile((byte*)tempHavokDataPathAnsi, null, loadoptions);
|
||||
}
|
||||
catch (SEHException ex)
|
||||
{
|
||||
_logger.LogError(ex, "SEH exception loading Havok file from {path} (hash={hash}). Native error code: 0x{code:X}. This may indicate a corrupted PAP file or incompatible Havok format.",
|
||||
tempHavokDataPath, hash, ex.ErrorCode);
|
||||
return null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Unexpected exception loading Havok file from {path} (hash={hash})",
|
||||
tempHavokDataPath, hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (resource == null)
|
||||
{
|
||||
_logger.LogDebug("Havok resource was null after loading from {path} (hash={hash}). File may be corrupted or in an unsupported format.",
|
||||
tempHavokDataPath, hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
if ((nint)resource == nint.Zero || !IsValidPointer((IntPtr)resource))
|
||||
{
|
||||
_logger.LogDebug("Havok resource pointer is invalid (hash={hash})", hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
var rootLevelName = @"hkRootLevelContainer"u8;
|
||||
fixed (byte* n1 = rootLevelName)
|
||||
{
|
||||
var container = (hkRootLevelContainer*)resource->GetContentsPointer(n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
|
||||
if (container == null)
|
||||
{
|
||||
_logger.LogDebug("hkRootLevelContainer is null (hash={hash})", hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
if ((nint)container == nint.Zero || !IsValidPointer((IntPtr)container))
|
||||
{
|
||||
_logger.LogDebug("hkRootLevelContainer pointer is invalid (hash={hash})", hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
var animationName = @"hkaAnimationContainer"u8;
|
||||
fixed (byte* n2 = animationName)
|
||||
{
|
||||
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
|
||||
if (animContainer == null)
|
||||
{
|
||||
_logger.LogDebug("hkaAnimationContainer is null (hash={hash})", hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
if ((nint)animContainer == nint.Zero || !IsValidPointer((IntPtr)animContainer))
|
||||
{
|
||||
_logger.LogDebug("hkaAnimationContainer pointer is invalid (hash={hash})", hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (animContainer->Bindings.Length < 0 || animContainer->Bindings.Length > 10000)
|
||||
{
|
||||
_logger.LogDebug("Invalid bindings count {count} (hash={hash})", animContainer->Bindings.Length, hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int i = 0; i < animContainer->Bindings.Length; i++)
|
||||
{
|
||||
var binding = animContainer->Bindings[i].ptr;
|
||||
if (binding == null)
|
||||
continue;
|
||||
|
||||
if ((nint)binding == nint.Zero || !IsValidPointer((IntPtr)binding))
|
||||
{
|
||||
_logger.LogDebug("Skipping invalid binding at index {index} (hash={hash})", i, hash);
|
||||
continue;
|
||||
}
|
||||
|
||||
var rawSkel = binding->OriginalSkeletonName.String;
|
||||
var skeletonKey = CanonicalizeSkeletonKey(rawSkel);
|
||||
if (string.IsNullOrEmpty(skeletonKey))
|
||||
continue;
|
||||
|
||||
var boneTransform = binding->TransformTrackToBoneIndices;
|
||||
if (boneTransform.Length <= 0 || boneTransform.Length > 10000)
|
||||
{
|
||||
_logger.LogDebug("Invalid bone transform length {length} for skeleton {skel} (hash={hash})",
|
||||
boneTransform.Length, skeletonKey, hash);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!tempSets.TryGetValue(skeletonKey, out var set))
|
||||
{
|
||||
set = [];
|
||||
tempSets[skeletonKey] = set;
|
||||
}
|
||||
|
||||
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
|
||||
{
|
||||
var v = boneTransform[boneIdx];
|
||||
if (v < 0 || v > ushort.MaxValue)
|
||||
continue;
|
||||
set.Add((ushort)v);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (SEHException ex)
|
||||
{
|
||||
_logger.LogError(ex, "SEH exception processing PAP file {hash} from {path}. Error code: 0x{code:X}",
|
||||
hash, tempHavokDataPath, ex.ErrorCode);
|
||||
return null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Managed exception loading havok file {hash} from {path}", hash, tempHavokDataPath);
|
||||
return null;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (tempHavokDataPathAnsi != IntPtr.Zero)
|
||||
Marshal.FreeHGlobal(tempHavokDataPathAnsi);
|
||||
|
||||
int retryCount = 3;
|
||||
while (retryCount > 0 && File.Exists(tempHavokDataPath))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(tempHavokDataPath);
|
||||
break;
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
retryCount--;
|
||||
if (retryCount == 0)
|
||||
{
|
||||
_logger.LogDebug(ex, "Failed to delete temporary havok file after retries: {path}", tempHavokDataPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Unexpected error deleting temporary havok file: {path}", tempHavokDataPath);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (tempSets.Count == 0)
|
||||
{
|
||||
_logger.LogDebug("No bone sets found in PAP file (hash={hash})", hash);
|
||||
return null;
|
||||
}
|
||||
|
||||
var output = new Dictionary<string, List<ushort>>(tempSets.Count, StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var (key, set) in tempSets)
|
||||
{
|
||||
if (set.Count == 0) continue;
|
||||
|
||||
var list = set.ToList();
|
||||
list.Sort();
|
||||
output[key] = list;
|
||||
}
|
||||
|
||||
if (output.Count == 0)
|
||||
return null;
|
||||
|
||||
_configService.Current.BonesDictionary[hash] = output;
|
||||
|
||||
if (persistToConfig)
|
||||
_configService.Save();
|
||||
|
||||
return output;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Outer exception reading PAP file (hash={hash})", hash);
|
||||
if (havokPosition <= 0 || footerPosition <= havokPosition || footerPosition > fs.Length)
|
||||
return null;
|
||||
}
|
||||
|
||||
var sizeLong = (long)footerPosition - havokPosition;
|
||||
if (sizeLong <= 8 || sizeLong > int.MaxValue)
|
||||
return null;
|
||||
|
||||
var size = (int)sizeLong;
|
||||
|
||||
fs.Position = havokPosition;
|
||||
var bytes = reader.ReadBytes(size);
|
||||
return bytes.Length > 8 ? bytes : null;
|
||||
}
|
||||
|
||||
private static bool IsValidPointer(IntPtr ptr)
|
||||
public unsafe Dictionary<string, List<ushort>>? ParseHavokBytesOnFrameworkThread(
|
||||
byte[] havokData,
|
||||
string hash,
|
||||
bool persistToConfig)
|
||||
{
|
||||
if (ptr == IntPtr.Zero)
|
||||
return false;
|
||||
var tempSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
var tempHkxPath = Path.Combine(Path.GetTempPath(), $"lightless_{Guid.NewGuid():N}.hkx");
|
||||
IntPtr pathAnsi = IntPtr.Zero;
|
||||
|
||||
try
|
||||
{
|
||||
_ = Marshal.ReadByte(ptr);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
File.WriteAllBytes(tempHkxPath, havokData);
|
||||
|
||||
pathAnsi = Marshal.StringToHGlobalAnsi(tempHkxPath);
|
||||
|
||||
hkSerializeUtil.LoadOptions loadOptions = default;
|
||||
loadOptions.TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
|
||||
loadOptions.ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
|
||||
loadOptions.Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
|
||||
{
|
||||
Storage = (int)hkSerializeUtil.LoadOptionBits.Default
|
||||
};
|
||||
|
||||
hkSerializeUtil.LoadOptions* pOpts = &loadOptions;
|
||||
|
||||
var resource = hkSerializeUtil.LoadFromFile((byte*)pathAnsi, errorResult: null, pOpts);
|
||||
if (resource == null)
|
||||
return null;
|
||||
|
||||
var rootLevelName = @"hkRootLevelContainer"u8;
|
||||
fixed (byte* n1 = rootLevelName)
|
||||
{
|
||||
var container = (hkRootLevelContainer*)resource->GetContentsPointer(
|
||||
n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
|
||||
|
||||
if (container == null) return null;
|
||||
|
||||
var animationName = @"hkaAnimationContainer"u8;
|
||||
fixed (byte* n2 = animationName)
|
||||
{
|
||||
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
|
||||
if (animContainer == null) return null;
|
||||
|
||||
for (int i = 0; i < animContainer->Bindings.Length; i++)
|
||||
{
|
||||
var binding = animContainer->Bindings[i].ptr;
|
||||
if (binding == null) continue;
|
||||
|
||||
var rawSkel = binding->OriginalSkeletonName.String;
|
||||
var skeletonKey = CanonicalizeSkeletonKey(rawSkel);
|
||||
if (string.IsNullOrEmpty(skeletonKey)) continue;
|
||||
|
||||
var boneTransform = binding->TransformTrackToBoneIndices;
|
||||
if (boneTransform.Length <= 0) continue;
|
||||
|
||||
if (!tempSets.TryGetValue(skeletonKey, out var set))
|
||||
tempSets[skeletonKey] = set = [];
|
||||
|
||||
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
|
||||
{
|
||||
var v = boneTransform[boneIdx];
|
||||
if (v < 0) continue;
|
||||
set.Add((ushort)v);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (pathAnsi != IntPtr.Zero)
|
||||
Marshal.FreeHGlobal(pathAnsi);
|
||||
|
||||
try { if (File.Exists(tempHkxPath)) File.Delete(tempHkxPath); }
|
||||
catch { /* ignore */ }
|
||||
}
|
||||
|
||||
if (tempSets.Count == 0) return null;
|
||||
|
||||
var output = new Dictionary<string, List<ushort>>(tempSets.Count, StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var (key, set) in tempSets)
|
||||
{
|
||||
if (set.Count == 0) continue;
|
||||
var list = set.ToList();
|
||||
list.Sort();
|
||||
output[key] = list;
|
||||
}
|
||||
|
||||
if (output.Count == 0) return null;
|
||||
|
||||
_configService.Current.BonesDictionary[hash] = output;
|
||||
if (persistToConfig) _configService.Save();
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
public static string CanonicalizeSkeletonKey(string? raw)
|
||||
{
|
||||
@@ -558,41 +339,56 @@ public sealed partial class XivDataAnalyzer
|
||||
if (mode == AnimationValidationMode.Unsafe)
|
||||
return true;
|
||||
|
||||
var papBuckets = papBoneIndices.Keys
|
||||
.Select(CanonicalizeSkeletonKey)
|
||||
.Where(k => !string.IsNullOrEmpty(k))
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
var papByBucket = new Dictionary<string, List<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
if (papBuckets.Count == 0)
|
||||
foreach (var (rawKey, list) in papBoneIndices)
|
||||
{
|
||||
var key = CanonicalizeSkeletonKey(rawKey);
|
||||
if (string.IsNullOrEmpty(key))
|
||||
continue;
|
||||
|
||||
if (string.Equals(key, "skeleton", StringComparison.OrdinalIgnoreCase))
|
||||
key = "__any__";
|
||||
|
||||
if (!papByBucket.TryGetValue(key, out var acc))
|
||||
papByBucket[key] = acc = [];
|
||||
|
||||
if (list is { Count: > 0 })
|
||||
acc.AddRange(list);
|
||||
}
|
||||
|
||||
foreach (var k in papByBucket.Keys.ToList())
|
||||
papByBucket[k] = papByBucket[k].Distinct().ToList();
|
||||
|
||||
if (papByBucket.Count == 0)
|
||||
{
|
||||
reason = "No skeleton bucket bindings found in the PAP";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mode == AnimationValidationMode.Safe)
|
||||
static bool AllIndicesOk(
|
||||
HashSet<ushort> available,
|
||||
List<ushort> indices,
|
||||
bool papLikelyOneBased,
|
||||
bool allowOneBasedShift,
|
||||
bool allowNeighborTolerance,
|
||||
out ushort missing)
|
||||
{
|
||||
if (papBuckets.Any(b => localBoneSets.ContainsKey(b)))
|
||||
return true;
|
||||
|
||||
reason = $"No matching skeleton bucket between PAP [{string.Join(", ", papBuckets)}] and local [{string.Join(", ", localBoneSets.Keys.Order())}].";
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var bucket in papBuckets)
|
||||
{
|
||||
if (!localBoneSets.TryGetValue(bucket, out var available))
|
||||
foreach (var idx in indices)
|
||||
{
|
||||
reason = $"Missing skeleton bucket '{bucket}' on local actor.";
|
||||
return false;
|
||||
if (!ContainsIndexCompat(available, idx, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance))
|
||||
{
|
||||
missing = idx;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
var indices = papBoneIndices
|
||||
.Where(kvp => string.Equals(CanonicalizeSkeletonKey(kvp.Key), bucket, StringComparison.OrdinalIgnoreCase))
|
||||
.SelectMany(kvp => kvp.Value ?? Enumerable.Empty<ushort>())
|
||||
.Distinct()
|
||||
.ToList();
|
||||
missing = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach (var (bucket, indices) in papByBucket)
|
||||
{
|
||||
if (indices.Count == 0)
|
||||
continue;
|
||||
|
||||
@@ -606,14 +402,32 @@ public sealed partial class XivDataAnalyzer
|
||||
}
|
||||
bool papLikelyOneBased = allowOneBasedShift && (min == 1) && has1 && !has0;
|
||||
|
||||
foreach (var idx in indices)
|
||||
if (string.Equals(bucket, "__any__", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (!ContainsIndexCompat(available, idx, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance))
|
||||
foreach (var (lk, ls) in localBoneSets)
|
||||
{
|
||||
reason = $"No compatible local skeleton for PAP '{bucket}': missing bone index {idx}.";
|
||||
return false;
|
||||
if (AllIndicesOk(ls, indices, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance, out _))
|
||||
goto nextBucket;
|
||||
}
|
||||
|
||||
reason = $"No compatible local skeleton bucket for generic PAP skeleton '{bucket}'. Local buckets: {string.Join(", ", localBoneSets.Keys)}";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!localBoneSets.TryGetValue(bucket, out var available))
|
||||
{
|
||||
reason = $"Missing skeleton bucket '{bucket}' on local actor.";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AllIndicesOk(available, indices, papLikelyOneBased, allowOneBasedShift, allowNeighborTolerance, out var missing))
|
||||
{
|
||||
reason = $"No compatible local skeleton for PAP '{bucket}': missing bone index {missing}.";
|
||||
return false;
|
||||
}
|
||||
|
||||
nextBucket:
|
||||
;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -103,7 +103,7 @@ public sealed class DtrEntry : IDisposable, IHostedService
|
||||
|
||||
public async Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_cancellationTokenSource.Cancel();
|
||||
await _cancellationTokenSource.CancelAsync().ConfigureAwait(false);
|
||||
|
||||
if (_dalamudUtilService.IsOnFrameworkThread)
|
||||
{
|
||||
|
||||
@@ -6,12 +6,12 @@ using Dalamud.Utility;
|
||||
using LightlessSync.FileCache;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.Localization;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
using LightlessSync.Services.ServerConfiguration;
|
||||
using LightlessSync.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
@@ -21,7 +21,7 @@ public partial class IntroUi : WindowMediatorSubscriberBase
|
||||
{
|
||||
private readonly LightlessConfigService _configService;
|
||||
private readonly CacheMonitor _cacheMonitor;
|
||||
private readonly Dictionary<string, string> _languages = new(StringComparer.Ordinal) { { "English", "en" }, { "Deutsch", "de" }, { "Français", "fr" } };
|
||||
private readonly Dictionary<string, string> _languages = new(StringComparer.Ordinal) { { "English", "en" }, { "Deutsch", "de" }, { "Français", "fr" }, { "中文", "zh"} };
|
||||
private readonly ServerConfigurationManager _serverConfigurationManager;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly UiSharedService _uiShared;
|
||||
@@ -31,7 +31,6 @@ public partial class IntroUi : WindowMediatorSubscriberBase
|
||||
private string _secretKey = string.Empty;
|
||||
private string _timeoutLabel = string.Empty;
|
||||
private Task? _timeoutTask;
|
||||
private string[]? _tosParagraphs;
|
||||
private bool _useLegacyLogin = false;
|
||||
|
||||
public IntroUi(ILogger<IntroUi> logger, UiSharedService uiShared, LightlessConfigService configService,
|
||||
@@ -50,8 +49,7 @@ public partial class IntroUi : WindowMediatorSubscriberBase
|
||||
WindowBuilder.For(this)
|
||||
.SetSizeConstraints(new Vector2(600, 400), new Vector2(600, 2000))
|
||||
.Apply();
|
||||
|
||||
GetToSLocalization();
|
||||
|
||||
|
||||
Mediator.Subscribe<SwitchToMainUiMessage>(this, (_) => IsOpen = false);
|
||||
Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) =>
|
||||
@@ -88,7 +86,7 @@ public partial class IntroUi : WindowMediatorSubscriberBase
|
||||
{
|
||||
for (int i = 60; i > 0; i--)
|
||||
{
|
||||
_timeoutLabel = $"{Strings.ToS.ButtonWillBeAvailableIn} {i}s";
|
||||
_timeoutLabel = $"{Resources.Resources.ToSStrings_ButtonWillBeAvailableIn} {i}s";
|
||||
await Task.Delay(TimeSpan.FromSeconds(1)).ConfigureAwait(false);
|
||||
}
|
||||
});
|
||||
@@ -102,44 +100,46 @@ public partial class IntroUi : WindowMediatorSubscriberBase
|
||||
Vector2 textSize;
|
||||
using (_uiShared.UidFont.Push())
|
||||
{
|
||||
textSize = ImGui.CalcTextSize(Strings.ToS.LanguageLabel);
|
||||
ImGui.TextUnformatted(Strings.ToS.AgreementLabel);
|
||||
textSize = ImGui.CalcTextSize(Resources.Resources.ToSStrings_LanguageLabel);
|
||||
ImGui.TextUnformatted(Resources.Resources.ToSStrings_AgreementLabel);
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
var languageSize = ImGui.CalcTextSize(Strings.ToS.LanguageLabel);
|
||||
var languageSize = ImGui.CalcTextSize(Resources.Resources.ToSStrings_LanguageLabel);
|
||||
ImGui.SetCursorPosX(ImGui.GetWindowContentRegionMax().X - ImGui.GetWindowContentRegionMin().X - languageSize.X - 80);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + textSize.Y / 2 - languageSize.Y / 2);
|
||||
|
||||
ImGui.TextUnformatted(Strings.ToS.LanguageLabel);
|
||||
ImGui.TextUnformatted(Resources.Resources.ToSStrings_LanguageLabel);
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + textSize.Y / 2 - (languageSize.Y + ImGui.GetStyle().FramePadding.Y) / 2);
|
||||
ImGui.SetNextItemWidth(80);
|
||||
if (ImGui.Combo("", ref _currentLanguage, _languages.Keys.ToArray(), _languages.Count))
|
||||
{
|
||||
GetToSLocalization(_currentLanguage);
|
||||
var culture = new CultureInfo(_languages.Values.ToArray()[_currentLanguage]);
|
||||
CultureInfo.DefaultThreadCurrentCulture = culture;
|
||||
CultureInfo.DefaultThreadCurrentUICulture = culture;
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.SetWindowFontScale(1.5f);
|
||||
string readThis = Strings.ToS.ReadLabel;
|
||||
string readThis = Resources.Resources.ToSStrings_ReadLabel;
|
||||
textSize = ImGui.CalcTextSize(readThis);
|
||||
ImGui.SetCursorPosX(ImGui.GetWindowSize().X / 2 - textSize.X / 2);
|
||||
UiSharedService.ColorText(readThis, ImGuiColors.DalamudRed);
|
||||
ImGui.SetWindowFontScale(1.0f);
|
||||
ImGui.Separator();
|
||||
|
||||
UiSharedService.TextWrapped(_tosParagraphs![0]);
|
||||
UiSharedService.TextWrapped(_tosParagraphs![1]);
|
||||
UiSharedService.TextWrapped(_tosParagraphs![2]);
|
||||
UiSharedService.TextWrapped(_tosParagraphs![3]);
|
||||
UiSharedService.TextWrapped(_tosParagraphs![4]);
|
||||
UiSharedService.TextWrapped(_tosParagraphs![5]);
|
||||
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph1);
|
||||
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph2);
|
||||
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph3);
|
||||
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph4);
|
||||
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph5);
|
||||
UiSharedService.TextWrapped(Resources.Resources.ToSStrings_Paragraph6);
|
||||
|
||||
ImGui.Separator();
|
||||
if (_timeoutTask?.IsCompleted ?? true)
|
||||
{
|
||||
if (ImGui.Button(Strings.ToS.AgreeLabel + "##toSetup"))
|
||||
if (ImGui.Button(Resources.Resources.ToSStrings_AgreeLabel + "##toSetup"))
|
||||
{
|
||||
_configService.Current.AcceptedAgreement = true;
|
||||
_configService.Save();
|
||||
@@ -349,16 +349,6 @@ public partial class IntroUi : WindowMediatorSubscriberBase
|
||||
}
|
||||
}
|
||||
|
||||
private void GetToSLocalization(int changeLanguageTo = -1)
|
||||
{
|
||||
if (changeLanguageTo != -1)
|
||||
{
|
||||
_uiShared.LoadLocalization(_languages.ElementAt(changeLanguageTo).Value);
|
||||
}
|
||||
|
||||
_tosParagraphs = [Strings.ToS.Paragraph1, Strings.ToS.Paragraph2, Strings.ToS.Paragraph3, Strings.ToS.Paragraph4, Strings.ToS.Paragraph5, Strings.ToS.Paragraph6];
|
||||
}
|
||||
|
||||
[GeneratedRegex("^[A-F0-9]{64}$", RegexOptions.Compiled | RegexOptions.CultureInvariant)]
|
||||
private static partial Regex SecretRegex();
|
||||
}
|
||||
@@ -497,7 +497,7 @@ public class LightFinderUI : WindowMediatorSubscriberBase
|
||||
|
||||
var cardData = new List<(GroupJoinDto Shell, string BroadcasterName, bool IsOwnBroadcast)>();
|
||||
|
||||
foreach (var shell in _nearbySyncshells)
|
||||
foreach (var shell in _nearbySyncshells.ToArray())
|
||||
{
|
||||
if (shell?.Group == null || string.IsNullOrEmpty(shell.Group.GID))
|
||||
continue;
|
||||
@@ -759,29 +759,22 @@ public class LightFinderUI : WindowMediatorSubscriberBase
|
||||
|
||||
var scale = ImGuiHelpers.GlobalScale;
|
||||
|
||||
// if not already open
|
||||
if (!ImGui.IsPopupOpen("JoinSyncshellModal"))
|
||||
ImGui.OpenPopup("JoinSyncshellModal");
|
||||
|
||||
Vector2 windowPos = ImGui.GetWindowPos();
|
||||
Vector2 windowSize = ImGui.GetWindowSize();
|
||||
float modalWidth = Math.Min(420f * scale, windowSize.X - 40f * scale);
|
||||
float modalHeight = 295f * scale;
|
||||
ImGui.SetNextWindowPos(new Vector2(
|
||||
windowPos.X + (windowSize.X - modalWidth) * 0.5f,
|
||||
windowPos.Y + (windowSize.Y - modalHeight) * 0.5f
|
||||
), ImGuiCond.Always);
|
||||
ImGui.SetNextWindowSize(new Vector2(modalWidth, modalHeight));
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 6f * ImGuiHelpers.GlobalScale);
|
||||
ImGui.PushStyleColor(ImGuiCol.Border, Vector4.Zero);
|
||||
Vector2 childPos = new Vector2(
|
||||
(windowSize.X - modalWidth) * 0.5f,
|
||||
(windowSize.Y - modalHeight) * 0.5f
|
||||
);
|
||||
ImGui.SetCursorPos(childPos);
|
||||
|
||||
using ImRaii.Color modalBorder = ImRaii.PushColor(ImGuiCol.Border, UIColors.Get("LightlessPurple").WithAlpha(0.5f));
|
||||
using ImRaii.Style rounding = ImRaii.PushStyle(ImGuiStyleVar.WindowRounding, 8f * scale);
|
||||
using ImRaii.Style borderSize = ImRaii.PushStyle(ImGuiStyleVar.WindowBorderSize, 2f * scale);
|
||||
using ImRaii.Style padding = ImRaii.PushStyle(ImGuiStyleVar.WindowPadding, new Vector2(16f * scale, 16f * scale));
|
||||
using var modalBorder = ImRaii.PushColor(ImGuiCol.Border, UIColors.Get("LightlessPurple").WithAlpha(0.5f));
|
||||
using var childBg = ImRaii.PushColor(ImGuiCol.ChildBg, ImGui.GetStyle().Colors[(int)ImGuiCol.WindowBg]);
|
||||
using var rounding = ImRaii.PushStyle(ImGuiStyleVar.ChildRounding, 8f * scale);
|
||||
using var borderSize = ImRaii.PushStyle(ImGuiStyleVar.ChildBorderSize, 2f * scale);
|
||||
using var padding = ImRaii.PushStyle(ImGuiStyleVar.WindowPadding, new Vector2(16f * scale, 16f * scale));
|
||||
|
||||
ImGuiWindowFlags flags = ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoScrollbar;
|
||||
if (ImGui.BeginPopupModal("JoinSyncshellModal", ref _joinModalOpen, flags))
|
||||
if (ImGui.BeginChild("JoinSyncshellOverlay", new Vector2(modalWidth, modalHeight), true, ImGuiWindowFlags.NoScrollbar))
|
||||
{
|
||||
float contentWidth = ImGui.GetContentRegionAvail().X;
|
||||
|
||||
@@ -843,7 +836,7 @@ public class LightFinderUI : WindowMediatorSubscriberBase
|
||||
|
||||
_joinDto = null;
|
||||
_joinInfo = null;
|
||||
ImGui.CloseCurrentPopup();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -858,20 +851,13 @@ public class LightFinderUI : WindowMediatorSubscriberBase
|
||||
{
|
||||
_joinDto = null;
|
||||
_joinInfo = null;
|
||||
ImGui.CloseCurrentPopup();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle modal close via the bool ref
|
||||
if (!_joinModalOpen)
|
||||
{
|
||||
_joinDto = null;
|
||||
_joinInfo = null;
|
||||
}
|
||||
|
||||
ImGui.EndPopup();
|
||||
}
|
||||
ImGui.EndChild();
|
||||
}
|
||||
|
||||
private void DrawPermissionToggleRow(string label, FontAwesomeIcon icon, bool suggested, bool current, Action<bool> apply, float contentWidth)
|
||||
@@ -1580,11 +1566,20 @@ public class LightFinderUI : WindowMediatorSubscriberBase
|
||||
|
||||
if (previousGid != null)
|
||||
{
|
||||
var newIndex = _nearbySyncshells.FindIndex(s => string.Equals(s.Group.GID, previousGid, StringComparison.Ordinal));
|
||||
if (newIndex >= 0)
|
||||
try
|
||||
{
|
||||
_selectedNearbyIndex = newIndex;
|
||||
return;
|
||||
var nearbySyncshellsSnapshot = _nearbySyncshells.ToArray();
|
||||
var newIndex = Array.FindIndex(nearbySyncshellsSnapshot,
|
||||
s => string.Equals(s.Group.GID, previousGid, StringComparison.Ordinal));
|
||||
if (newIndex >= 0)
|
||||
{
|
||||
_selectedNearbyIndex = newIndex;
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
ClearSelection();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1626,9 +1621,18 @@ public class LightFinderUI : WindowMediatorSubscriberBase
|
||||
|
||||
private string? GetSelectedGid()
|
||||
{
|
||||
if (_selectedNearbyIndex < 0 || _selectedNearbyIndex >= _nearbySyncshells.Count)
|
||||
try
|
||||
{
|
||||
var index = _selectedNearbyIndex;
|
||||
var list = _nearbySyncshells.ToArray();
|
||||
if (index < 0 || index >= list.Length)
|
||||
return null;
|
||||
return list[index].Group.GID;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
return _nearbySyncshells[_selectedNearbyIndex].Group.GID;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -33,13 +33,13 @@ public class LightlessNotificationUi : WindowMediatorSubscriberBase
|
||||
private readonly Dictionary<string, float> _notificationTargetYOffsets = [];
|
||||
private readonly Dictionary<string, Vector4> _notificationBackgrounds = [];
|
||||
|
||||
public LightlessNotificationUi(ILogger<LightlessNotificationUi> logger, LightlessMediator mediator, PerformanceCollectorService performanceCollector, LightlessConfigService configService)
|
||||
public LightlessNotificationUi(ILogger<LightlessNotificationUi> logger, LightlessMediator mediator, PerformanceCollectorService performanceCollector, LightlessConfigService configService)
|
||||
: base(logger, mediator, "Lightless Notifications##LightlessNotifications", performanceCollector)
|
||||
{
|
||||
_configService = configService;
|
||||
Flags = ImGuiWindowFlags.NoDecoration |
|
||||
ImGuiWindowFlags.NoMove |
|
||||
ImGuiWindowFlags.NoResize |
|
||||
ImGuiWindowFlags.NoMove |
|
||||
ImGuiWindowFlags.NoResize |
|
||||
ImGuiWindowFlags.NoSavedSettings |
|
||||
ImGuiWindowFlags.NoFocusOnAppearing |
|
||||
ImGuiWindowFlags.NoNav |
|
||||
@@ -47,6 +47,7 @@ public class LightlessNotificationUi : WindowMediatorSubscriberBase
|
||||
ImGuiWindowFlags.NoCollapse |
|
||||
ImGuiWindowFlags.NoTitleBar |
|
||||
ImGuiWindowFlags.NoScrollbar |
|
||||
ImGuiWindowFlags.NoFocusOnAppearing |
|
||||
ImGuiWindowFlags.AlwaysAutoResize;
|
||||
|
||||
PositionCondition = ImGuiCond.Always;
|
||||
|
||||
@@ -1688,6 +1688,46 @@ public class SettingsUi : WindowMediatorSubscriberBase
|
||||
ImGui.EndTable();
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.TextUnformatted("Owned / Minion-Mount");
|
||||
|
||||
if (ImGui.BeginTable("##pairDebugOwnedMinion", 2, ImGuiTableFlags.SizingStretchProp))
|
||||
{
|
||||
DrawPairPropertyRow("Owned Temp Collection", debugInfo.OwnedPenumbraCollectionId == Guid.Empty
|
||||
? "n/a"
|
||||
: debugInfo.OwnedPenumbraCollectionId.ToString());
|
||||
|
||||
DrawPairPropertyRow("Needs Collection Rebuild", FormatBool(debugInfo.NeedsCollectionRebuild));
|
||||
|
||||
DrawPairPropertyRow("Minion Ptr", string.IsNullOrEmpty(debugInfo.MinionAddressHex)
|
||||
? "n/a"
|
||||
: debugInfo.MinionAddressHex);
|
||||
|
||||
DrawPairPropertyRow("Minion ObjectIndex", debugInfo.MinionObjectIndex.HasValue
|
||||
? debugInfo.MinionObjectIndex.Value.ToString(CultureInfo.InvariantCulture)
|
||||
: "n/a");
|
||||
|
||||
DrawPairPropertyRow("Minion Resolved At", FormatTimestamp(debugInfo.MinionResolvedAtUtc));
|
||||
|
||||
DrawPairPropertyRow("Minion Resolve Stage", string.IsNullOrEmpty(debugInfo.MinionResolveStage)
|
||||
? "n/a"
|
||||
: debugInfo.MinionResolveStage);
|
||||
|
||||
DrawPairPropertyRow("Minion Resolve Failure", string.IsNullOrEmpty(debugInfo.MinionResolveFailureReason)
|
||||
? "n/a"
|
||||
: debugInfo.MinionResolveFailureReason);
|
||||
|
||||
DrawPairPropertyRow("Minion Pending Retry", FormatBool(debugInfo.MinionPendingRetry));
|
||||
|
||||
var retryChanges = debugInfo.MinionPendingRetryChanges is { Count: > 0 }
|
||||
? string.Join(", ", debugInfo.MinionPendingRetryChanges)
|
||||
: "n/a";
|
||||
DrawPairPropertyRow("Minion Pending Changes", retryChanges);
|
||||
|
||||
DrawPairPropertyRow("Minion Has Appearance Data", FormatBool(debugInfo.MinionHasAppearanceData));
|
||||
|
||||
ImGui.EndTable();
|
||||
}
|
||||
ImGui.Separator();
|
||||
ImGui.TextUnformatted("Syncshell Memberships");
|
||||
if (snapshot.PairsWithGroups.TryGetValue(pair, out var groups) && groups.Count > 0)
|
||||
@@ -3249,16 +3289,16 @@ public class SettingsUi : WindowMediatorSubscriberBase
|
||||
|
||||
var labels = new[]
|
||||
{
|
||||
"Unsafe",
|
||||
"Safe (Race)",
|
||||
"Safest (Race + Bones)",
|
||||
"Unsafe (Off)",
|
||||
"Safe (Race Check)",
|
||||
"Safest (Race + Bones Check)",
|
||||
};
|
||||
|
||||
var tooltips = new[]
|
||||
{
|
||||
"No validation. Fastest, but may allow incompatible animations (riskier).",
|
||||
"Validates skeleton race + modded skeleton check (recommended).",
|
||||
"Requires matching skeleton race + bone compatibility (strictest).",
|
||||
"No validation. Fastest, but may allow incompatible animations.",
|
||||
"Validates skeleton race + modded skeleton check. Will be safer to use but will block some animations",
|
||||
"Requires matching skeleton race + bone compatibility. Will block alot, not recommended.",
|
||||
};
|
||||
|
||||
|
||||
@@ -4812,7 +4852,7 @@ public class SettingsUi : WindowMediatorSubscriberBase
|
||||
ImGui.TextColored(UIColors.Get("LightlessBlue"),
|
||||
_apiController.OnlineUsers.ToString(CultureInfo.InvariantCulture));
|
||||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted("Users Online");
|
||||
ImGui.TextUnformatted(Resources.Resources.Users_Online);
|
||||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted(")");
|
||||
}
|
||||
|
||||
@@ -18,7 +18,6 @@ using LightlessSync.Interop.Ipc;
|
||||
using LightlessSync.Interop.Ipc.Framework;
|
||||
using LightlessSync.LightlessConfiguration;
|
||||
using LightlessSync.LightlessConfiguration.Models;
|
||||
using LightlessSync.Localization;
|
||||
using LightlessSync.PlayerData.Pairs;
|
||||
using LightlessSync.Services;
|
||||
using LightlessSync.Services.Mediator;
|
||||
@@ -1468,12 +1467,6 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
|
||||
return false;
|
||||
}
|
||||
|
||||
public void LoadLocalization(string languageCode)
|
||||
{
|
||||
_localization.SetupWithLangCode(languageCode);
|
||||
Strings.ToS = new Strings.ToSStrings();
|
||||
}
|
||||
|
||||
internal static void DistanceSeparator()
|
||||
{
|
||||
ImGuiHelpers.ScaledDummy(5);
|
||||
|
||||
41
LightlessSync/Utils/MemoryProcessProbe.cs
Normal file
41
LightlessSync/Utils/MemoryProcessProbe.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace LightlessSync.Utils;
|
||||
|
||||
internal static class MemoryProcessProbe
|
||||
{
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern nint GetCurrentProcess();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool ReadProcessMemory(
|
||||
nint hProcess,
|
||||
nint lpBaseAddress,
|
||||
byte[] lpBuffer,
|
||||
int dwSize,
|
||||
out nint lpNumberOfBytesRead);
|
||||
|
||||
private static readonly nint _proc = GetCurrentProcess();
|
||||
|
||||
public static bool TryReadIntPtr(nint address, out nint value)
|
||||
{
|
||||
value = nint.Zero;
|
||||
|
||||
if (address == nint.Zero)
|
||||
return false;
|
||||
|
||||
if ((ulong)address < 0x10000UL)
|
||||
return false;
|
||||
|
||||
var buf = new byte[IntPtr.Size];
|
||||
if (!ReadProcessMemory(_proc, address, buf, buf.Length, out var read) || read != (nint)buf.Length)
|
||||
return false;
|
||||
|
||||
value = IntPtr.Size == 8
|
||||
? (nint)BitConverter.ToInt64(buf, 0)
|
||||
: (nint)BitConverter.ToInt32(buf, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -3,8 +3,6 @@ using LightlessSync.API.Data;
|
||||
using LightlessSync.API.Data.Enum;
|
||||
using LightlessSync.PlayerData.Pairs;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace LightlessSync.Utils;
|
||||
@@ -56,164 +54,168 @@ public static class VariousExtensions
|
||||
return new CancellationTokenSource();
|
||||
}
|
||||
|
||||
public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(this CharacterData newData, Guid applicationBase,
|
||||
CharacterData? oldData, ILogger logger, IPairPerformanceSubject cachedPlayer, bool forceApplyCustomization, bool forceApplyMods,
|
||||
public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(
|
||||
this CharacterData newData,
|
||||
Guid applicationBase,
|
||||
CharacterData? oldData,
|
||||
ILogger logger,
|
||||
IPairPerformanceSubject cachedPlayer,
|
||||
bool forceApplyCustomization,
|
||||
bool forceApplyMods,
|
||||
bool suppressForcedRedrawOnForcedModApply = false)
|
||||
{
|
||||
oldData ??= new();
|
||||
|
||||
static bool HasFiles(List<FileReplacementData>? list) => list is { Count: > 0 };
|
||||
static bool HasText(string? s) => !string.IsNullOrEmpty(s);
|
||||
static string Norm(string? s) => s ?? string.Empty;
|
||||
|
||||
var forceRedrawOnForcedApply = forceApplyMods && !suppressForcedRedrawOnForcedModApply;
|
||||
|
||||
var charaDataToUpdate = new Dictionary<ObjectKind, HashSet<PlayerChanges>>();
|
||||
|
||||
foreach (ObjectKind objectKind in Enum.GetValues<ObjectKind>())
|
||||
{
|
||||
charaDataToUpdate[objectKind] = [];
|
||||
oldData.FileReplacements.TryGetValue(objectKind, out var existingFileReplacements);
|
||||
newData.FileReplacements.TryGetValue(objectKind, out var newFileReplacements);
|
||||
oldData.GlamourerData.TryGetValue(objectKind, out var existingGlamourerData);
|
||||
newData.GlamourerData.TryGetValue(objectKind, out var newGlamourerData);
|
||||
var set = new HashSet<PlayerChanges>();
|
||||
|
||||
bool hasNewButNotOldFileReplacements = newFileReplacements != null && existingFileReplacements == null;
|
||||
bool hasOldButNotNewFileReplacements = existingFileReplacements != null && newFileReplacements == null;
|
||||
oldData.FileReplacements.TryGetValue(objectKind, out var oldFileRepls);
|
||||
newData.FileReplacements.TryGetValue(objectKind, out var newFileRepls);
|
||||
|
||||
bool hasNewButNotOldGlamourerData = newGlamourerData != null && existingGlamourerData == null;
|
||||
bool hasOldButNotNewGlamourerData = existingGlamourerData != null && newGlamourerData == null;
|
||||
oldData.GlamourerData.TryGetValue(objectKind, out var oldGlam);
|
||||
newData.GlamourerData.TryGetValue(objectKind, out var newGlam);
|
||||
|
||||
bool hasNewAndOldFileReplacements = newFileReplacements != null && existingFileReplacements != null;
|
||||
bool hasNewAndOldGlamourerData = newGlamourerData != null && existingGlamourerData != null;
|
||||
var forceRedrawOnForcedApply = forceApplyMods && !suppressForcedRedrawOnForcedModApply;
|
||||
var oldHasFiles = HasFiles(oldFileRepls);
|
||||
var newHasFiles = HasFiles(newFileRepls);
|
||||
|
||||
if (hasNewButNotOldFileReplacements || hasOldButNotNewFileReplacements || hasNewButNotOldGlamourerData || hasOldButNotNewGlamourerData)
|
||||
if (oldHasFiles != newHasFiles)
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Some new data arrived: NewButNotOldFiles:{hasNewButNotOldFileReplacements}," +
|
||||
" OldButNotNewFiles:{hasOldButNotNewFileReplacements}, NewButNotOldGlam:{hasNewButNotOldGlamourerData}, OldButNotNewGlam:{hasOldButNotNewGlamourerData}) => {change}, {change2}",
|
||||
applicationBase,
|
||||
cachedPlayer, objectKind, hasNewButNotOldFileReplacements, hasOldButNotNewFileReplacements, hasNewButNotOldGlamourerData, hasOldButNotNewGlamourerData, PlayerChanges.ModFiles, PlayerChanges.Glamourer);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (hasNewAndOldFileReplacements)
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (File presence changed old={old} new={new}) => {change}",
|
||||
applicationBase, cachedPlayer, objectKind, oldHasFiles, newHasFiles, PlayerChanges.ModFiles);
|
||||
|
||||
set.Add(PlayerChanges.ModFiles);
|
||||
if (objectKind != ObjectKind.Player || forceRedrawOnForcedApply)
|
||||
{
|
||||
var oldList = oldData.FileReplacements[objectKind];
|
||||
var newList = newData.FileReplacements[objectKind];
|
||||
var listsAreEqual = oldList.SequenceEqual(newList, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
if (!listsAreEqual || forceApplyMods)
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements not equal) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
|
||||
if (objectKind != ObjectKind.Player || forceRedrawOnForcedApply)
|
||||
{
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
else
|
||||
{
|
||||
var existingFace = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var existingHair = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var existingTail = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var newFace = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var newHair = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var newTail = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var existingTransients = existingFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var newTransients = newFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
logger.LogTrace("[BASE-{appbase}] ExistingFace: {of}, NewFace: {fc}; ExistingHair: {eh}, NewHair: {nh}; ExistingTail: {et}, NewTail: {nt}; ExistingTransient: {etr}, NewTransient: {ntr}", applicationBase,
|
||||
existingFace.Count, newFace.Count, existingHair.Count, newHair.Count, existingTail.Count, newTail.Count, existingTransients.Count, newTransients.Count);
|
||||
|
||||
var differentFace = !existingFace.SequenceEqual(newFace, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
var differentHair = !existingHair.SequenceEqual(newHair, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
var differentTail = !existingTail.SequenceEqual(newTail, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
var differenTransients = !existingTransients.SequenceEqual(newTransients, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
if (differentFace || differentHair || differentTail || differenTransients)
|
||||
{
|
||||
logger.LogDebug("[BASE-{appbase}] Different Subparts: Face: {face}, Hair: {hair}, Tail: {tail}, Transients: {transients} => {change}", applicationBase,
|
||||
differentFace, differentHair, differentTail, differenTransients, PlayerChanges.ForcedRedraw);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
}
|
||||
}
|
||||
set.Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
}
|
||||
else if (newHasFiles)
|
||||
{
|
||||
var listsAreEqual = oldFileRepls!.SequenceEqual(newFileRepls!, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
|
||||
if (hasNewAndOldGlamourerData)
|
||||
if (!listsAreEqual || forceApplyMods)
|
||||
{
|
||||
bool glamourerDataDifferent = !string.Equals(oldData.GlamourerData[objectKind], newData.GlamourerData[objectKind], StringComparison.Ordinal);
|
||||
if (glamourerDataDifferent || forceApplyCustomization)
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements changed or forceApplyMods) => {change}",
|
||||
applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
|
||||
|
||||
set.Add(PlayerChanges.ModFiles);
|
||||
|
||||
if (objectKind != ObjectKind.Player || forceRedrawOnForcedApply)
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Glamourer different) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Glamourer);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
|
||||
set.Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
else
|
||||
{
|
||||
var existingFace = oldFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var existingHair = oldFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var existingTail = oldFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
var newFace = newFileRepls!.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var newHair = newFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var newTail = newFileRepls.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
var existingTransients = oldFileRepls.Where(g => g.GamePaths.Any(p => !p.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)
|
||||
&& !p.EndsWith("tex", StringComparison.OrdinalIgnoreCase)
|
||||
&& !p.EndsWith("mtrl", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
var newTransients = newFileRepls.Where(g => g.GamePaths.Any(p => !p.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)
|
||||
&& !p.EndsWith("tex", StringComparison.OrdinalIgnoreCase)
|
||||
&& !p.EndsWith("mtrl", StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
var differentFace = !existingFace.SequenceEqual(newFace, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
var differentHair = !existingHair.SequenceEqual(newHair, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
var differentTail = !existingTail.SequenceEqual(newTail, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
var differentTransients = !existingTransients.SequenceEqual(newTransients, PlayerData.Data.FileReplacementDataComparer.Instance);
|
||||
|
||||
if (differentFace || differentHair || differentTail || differentTransients)
|
||||
set.Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
oldData.CustomizePlusData.TryGetValue(objectKind, out var oldCustomizePlusData);
|
||||
newData.CustomizePlusData.TryGetValue(objectKind, out var newCustomizePlusData);
|
||||
var oldGlamNorm = Norm(oldGlam);
|
||||
var newGlamNorm = Norm(newGlam);
|
||||
|
||||
oldCustomizePlusData ??= string.Empty;
|
||||
newCustomizePlusData ??= string.Empty;
|
||||
|
||||
bool customizeDataDifferent = !string.Equals(oldCustomizePlusData, newCustomizePlusData, StringComparison.Ordinal);
|
||||
if (customizeDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newCustomizePlusData)))
|
||||
if (!string.Equals(oldGlamNorm, newGlamNorm, StringComparison.Ordinal)
|
||||
|| (forceApplyCustomization && HasText(newGlamNorm)))
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff customize data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Customize);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.Customize);
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Glamourer different) => {change}",
|
||||
applicationBase, cachedPlayer, objectKind, PlayerChanges.Glamourer);
|
||||
set.Add(PlayerChanges.Glamourer);
|
||||
}
|
||||
|
||||
if (objectKind != ObjectKind.Player) continue;
|
||||
oldData.CustomizePlusData.TryGetValue(objectKind, out var oldC);
|
||||
newData.CustomizePlusData.TryGetValue(objectKind, out var newC);
|
||||
|
||||
bool manipDataDifferent = !string.Equals(oldData.ManipulationData, newData.ManipulationData, StringComparison.Ordinal);
|
||||
if (manipDataDifferent || forceRedrawOnForcedApply)
|
||||
var oldCNorm = Norm(oldC);
|
||||
var newCNorm = Norm(newC);
|
||||
|
||||
if (!string.Equals(oldCNorm, newCNorm, StringComparison.Ordinal)
|
||||
|| (forceApplyCustomization && HasText(newCNorm)))
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff manip data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ModManip);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Customize+ different) => {change}",
|
||||
applicationBase, cachedPlayer, objectKind, PlayerChanges.Customize);
|
||||
set.Add(PlayerChanges.Customize);
|
||||
}
|
||||
|
||||
bool heelsOffsetDifferent = !string.Equals(oldData.HeelsData, newData.HeelsData, StringComparison.Ordinal);
|
||||
if (heelsOffsetDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HeelsData)))
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff heels data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Heels);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.Heels);
|
||||
var oldManip = Norm(oldData.ManipulationData);
|
||||
var newManip = Norm(newData.ManipulationData);
|
||||
|
||||
if (!string.Equals(oldManip, newManip, StringComparison.Ordinal) || forceRedrawOnForcedApply)
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Manip different) => {change}",
|
||||
applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
|
||||
set.Add(PlayerChanges.ModManip);
|
||||
set.Add(PlayerChanges.ForcedRedraw);
|
||||
}
|
||||
|
||||
if (!string.Equals(Norm(oldData.HeelsData), Norm(newData.HeelsData), StringComparison.Ordinal)
|
||||
|| (forceApplyCustomization && HasText(newData.HeelsData)))
|
||||
set.Add(PlayerChanges.Heels);
|
||||
|
||||
if (!string.Equals(Norm(oldData.HonorificData), Norm(newData.HonorificData), StringComparison.Ordinal)
|
||||
|| (forceApplyCustomization && HasText(newData.HonorificData)))
|
||||
set.Add(PlayerChanges.Honorific);
|
||||
|
||||
if (!string.Equals(Norm(oldData.MoodlesData), Norm(newData.MoodlesData), StringComparison.Ordinal)
|
||||
|| (forceApplyCustomization && HasText(newData.MoodlesData)))
|
||||
set.Add(PlayerChanges.Moodles);
|
||||
|
||||
if (!string.Equals(Norm(oldData.PetNamesData), Norm(newData.PetNamesData), StringComparison.Ordinal)
|
||||
|| (forceApplyCustomization && HasText(newData.PetNamesData)))
|
||||
set.Add(PlayerChanges.PetNames);
|
||||
}
|
||||
|
||||
bool honorificDataDifferent = !string.Equals(oldData.HonorificData, newData.HonorificData, StringComparison.Ordinal);
|
||||
if (honorificDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HonorificData)))
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff honorific data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Honorific);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.Honorific);
|
||||
}
|
||||
|
||||
bool moodlesDataDifferent = !string.Equals(oldData.MoodlesData, newData.MoodlesData, StringComparison.Ordinal);
|
||||
if (moodlesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.MoodlesData)))
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff moodles data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Moodles);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.Moodles);
|
||||
}
|
||||
|
||||
bool petNamesDataDifferent = !string.Equals(oldData.PetNamesData, newData.PetNamesData, StringComparison.Ordinal);
|
||||
if (petNamesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.PetNamesData)))
|
||||
{
|
||||
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff petnames data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.PetNames);
|
||||
charaDataToUpdate[objectKind].Add(PlayerChanges.PetNames);
|
||||
}
|
||||
if (set.Count > 0)
|
||||
charaDataToUpdate[objectKind] = set;
|
||||
}
|
||||
|
||||
foreach (KeyValuePair<ObjectKind, HashSet<PlayerChanges>> data in charaDataToUpdate.ToList())
|
||||
{
|
||||
if (!data.Value.Any()) charaDataToUpdate.Remove(data.Key);
|
||||
else charaDataToUpdate[data.Key] = [.. data.Value.OrderByDescending(p => (int)p)];
|
||||
}
|
||||
foreach (var k in charaDataToUpdate.Keys.ToList())
|
||||
charaDataToUpdate[k] = [.. charaDataToUpdate[k].OrderBy(p => (int)p)];
|
||||
|
||||
return charaDataToUpdate;
|
||||
}
|
||||
|
||||
|
||||
public static T DeepClone<T>(this T obj)
|
||||
{
|
||||
return JsonSerializer.Deserialize<T>(JsonSerializer.Serialize(obj))!;
|
||||
|
||||
@@ -436,11 +436,9 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
|
||||
Logger.LogDebug("GUID {requestId} on server {uri} for files {files}",
|
||||
requestId, transfers[0].DownloadUri, string.Join(", ", transfers.Select(c => c.Hash)));
|
||||
|
||||
// Wait for ready WITHOUT holding a slot
|
||||
SetStatus(statusKey, DownloadStatus.WaitingForQueue);
|
||||
await WaitForDownloadReady(transfers, requestId, ct).ConfigureAwait(false);
|
||||
|
||||
// Hold slot ONLY for the GET
|
||||
SetStatus(statusKey, DownloadStatus.WaitingForSlot);
|
||||
await using ((await AcquireSlotAsync(ct).ConfigureAwait(false)).ConfigureAwait(false))
|
||||
{
|
||||
@@ -462,7 +460,8 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
|
||||
bool skipDecimation)
|
||||
{
|
||||
SetStatus(downloadStatusKey, DownloadStatus.Decompressing);
|
||||
MarkTransferredFiles(downloadStatusKey, 1);
|
||||
|
||||
var extracted = 0;
|
||||
|
||||
try
|
||||
{
|
||||
@@ -471,6 +470,8 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
while (fileBlockStream.Position < fileBlockStream.Length)
|
||||
{
|
||||
ct.ThrowIfCancellationRequested();
|
||||
|
||||
(string fileHash, long fileLengthBytes) = ReadBlockFileHeader(fileBlockStream);
|
||||
|
||||
try
|
||||
@@ -480,72 +481,69 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
|
||||
|
||||
var len = checked((int)fileLengthBytes);
|
||||
|
||||
if (fileBlockStream.Position + len > fileBlockStream.Length)
|
||||
throw new EndOfStreamException();
|
||||
|
||||
if (!replacementLookup.TryGetValue(fileHash, out var repl))
|
||||
{
|
||||
Logger.LogWarning("{dlName}: No replacement mapping for {fileHash}", downloadLabel, fileHash);
|
||||
// still need to skip bytes:
|
||||
var skip = checked((int)fileLengthBytes);
|
||||
fileBlockStream.Position += skip;
|
||||
Logger.LogWarning("{dlName}: No replacement mapping for {fileHash}, skipping {len} bytes",
|
||||
downloadLabel, fileHash, len);
|
||||
|
||||
fileBlockStream.Seek(len, SeekOrigin.Current);
|
||||
continue;
|
||||
}
|
||||
|
||||
var filePath = _fileDbManager.GetCacheFilePath(fileHash, repl.Extension);
|
||||
Logger.LogTrace("{dlName}: Decompressing {file}:{len} => {dest}", downloadLabel, fileHash, fileLengthBytes, filePath);
|
||||
Logger.LogTrace("{dlName}: Extracting {fileHash}:{len} => {dest}",
|
||||
downloadLabel, fileHash, len, filePath);
|
||||
|
||||
var compressed = new byte[len];
|
||||
|
||||
await ReadExactlyAsync(fileBlockStream, compressed.AsMemory(0, len), ct).ConfigureAwait(false);
|
||||
|
||||
MungeBuffer(compressed);
|
||||
var decompressed = LZ4Wrapper.Unwrap(compressed);
|
||||
|
||||
if (rawSizeLookup.TryGetValue(fileHash, out var expectedRawSize)
|
||||
&& expectedRawSize > 0
|
||||
&& decompressed.LongLength != expectedRawSize)
|
||||
{
|
||||
await _fileCompactor.WriteAllBytesAsync(filePath, Array.Empty<byte>(), ct).ConfigureAwait(false);
|
||||
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
|
||||
continue;
|
||||
}
|
||||
|
||||
MungeBuffer(compressed);
|
||||
|
||||
await _decompressGate.WaitAsync(ct).ConfigureAwait(false);
|
||||
byte[] decompressed;
|
||||
try
|
||||
{
|
||||
// offload CPU-intensive decompression to threadpool to free up worker
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
var sw = System.Diagnostics.Stopwatch.StartNew();
|
||||
|
||||
// decompress
|
||||
var decompressed = LZ4Wrapper.Unwrap(compressed);
|
||||
|
||||
Logger.LogTrace("{dlName}: Unwrap {fileHash} took {ms}ms (compressed {c} bytes, decompressed {d} bytes)",
|
||||
downloadLabel, fileHash, sw.ElapsedMilliseconds, compressed.Length, decompressed?.Length ?? -1);
|
||||
|
||||
// write to file without compacting during download
|
||||
await File.WriteAllBytesAsync(filePath, decompressed, ct).ConfigureAwait(false);
|
||||
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
|
||||
}, ct).ConfigureAwait(false);
|
||||
decompressed = await Task.Run(() => LZ4Wrapper.Unwrap(compressed), ct).ConfigureAwait(false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_decompressGate.Release();
|
||||
}
|
||||
|
||||
if (rawSizeLookup.TryGetValue(fileHash, out var expectedRawSize)
|
||||
&& expectedRawSize > 0
|
||||
&& decompressed.LongLength != expectedRawSize)
|
||||
{
|
||||
Logger.LogWarning(
|
||||
"{dlName}: Size mismatch for {fileHash} (expected {expected}, got {actual}). Treating as corrupt.",
|
||||
downloadLabel, fileHash, expectedRawSize, decompressed.LongLength);
|
||||
|
||||
try { if (File.Exists(filePath)) File.Delete(filePath); } catch { /* ignore */ }
|
||||
continue;
|
||||
}
|
||||
|
||||
await _fileCompactor.WriteAllBytesAsync(filePath, decompressed, ct, enqueueCompaction: false).ConfigureAwait(false);
|
||||
PersistFileToStorage(fileHash, filePath, repl.GamePath, skipDownscale, skipDecimation);
|
||||
|
||||
extracted++;
|
||||
MarkTransferredFiles(downloadStatusKey, extracted);
|
||||
}
|
||||
catch (EndOfStreamException)
|
||||
{
|
||||
Logger.LogWarning("{dlName}: Failure to extract file {fileHash}, stream ended prematurely", downloadLabel, fileHash);
|
||||
Logger.LogWarning("{dlName}: Block ended mid-entry while extracting {fileHash}", downloadLabel, fileHash);
|
||||
break;
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(e, "{dlName}: Error during decompression", downloadLabel);
|
||||
Logger.LogWarning(ex, "{dlName}: Error extracting {fileHash} from block", downloadLabel, fileHash);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetStatus(downloadStatusKey, DownloadStatus.Completed);
|
||||
SetStatus(downloadStatusKey, DownloadStatus.Completed);
|
||||
}
|
||||
}
|
||||
catch (EndOfStreamException)
|
||||
{
|
||||
@@ -601,11 +599,10 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
|
||||
_orchestrator.ForbiddenTransfers.Add(new DownloadFileTransfer(dto));
|
||||
}
|
||||
|
||||
CurrentDownloads = downloadFileInfoFromService
|
||||
CurrentDownloads = [.. downloadFileInfoFromService
|
||||
.Distinct()
|
||||
.Select(d => new DownloadFileTransfer(d))
|
||||
.Where(d => d.CanBeTransferred)
|
||||
.ToList();
|
||||
.Where(d => d.CanBeTransferred)];
|
||||
|
||||
return CurrentDownloads;
|
||||
}
|
||||
@@ -1033,48 +1030,58 @@ public partial class FileDownloadManager : DisposableMediatorSubscriberBase
|
||||
|
||||
private async Task ProcessDeferredCompressionsAsync(CancellationToken ct)
|
||||
{
|
||||
if (_deferredCompressionQueue.IsEmpty)
|
||||
if (_deferredCompressionQueue.IsEmpty || !_configService.Current.UseCompactor)
|
||||
return;
|
||||
|
||||
var filesToCompress = new List<string>();
|
||||
// Drain queue into a unique set (same file can be enqueued multiple times)
|
||||
var filesToCompact = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
while (_deferredCompressionQueue.TryDequeue(out var filePath))
|
||||
{
|
||||
if (File.Exists(filePath))
|
||||
filesToCompress.Add(filePath);
|
||||
if (!string.IsNullOrWhiteSpace(filePath))
|
||||
filesToCompact.Add(filePath);
|
||||
}
|
||||
|
||||
if (filesToCompress.Count == 0)
|
||||
if (filesToCompact.Count == 0)
|
||||
return;
|
||||
|
||||
Logger.LogDebug("Starting deferred compression of {count} files", filesToCompress.Count);
|
||||
Logger.LogDebug("Starting deferred compaction of {count} files", filesToCompact.Count);
|
||||
|
||||
var compressionWorkers = Math.Clamp(Environment.ProcessorCount / 4, 2, 4);
|
||||
var enqueueWorkers = Math.Clamp(Environment.ProcessorCount / 4, 1, 2);
|
||||
|
||||
await Parallel.ForEachAsync(filesToCompress,
|
||||
new ParallelOptions
|
||||
{
|
||||
MaxDegreeOfParallelism = compressionWorkers,
|
||||
CancellationToken = ct
|
||||
await Parallel.ForEachAsync(
|
||||
filesToCompact,
|
||||
new ParallelOptions
|
||||
{
|
||||
MaxDegreeOfParallelism = enqueueWorkers,
|
||||
CancellationToken = ct
|
||||
},
|
||||
async (filePath, token) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
if (!File.Exists(filePath))
|
||||
return;
|
||||
|
||||
await Task.Yield();
|
||||
if (_configService.Current.UseCompactor && File.Exists(filePath))
|
||||
{
|
||||
var bytes = await File.ReadAllBytesAsync(filePath, token).ConfigureAwait(false);
|
||||
await _fileCompactor.WriteAllBytesAsync(filePath, bytes, token).ConfigureAwait(false);
|
||||
Logger.LogTrace("Compressed file: {filePath}", filePath);
|
||||
}
|
||||
|
||||
_fileCompactor.RequestCompaction(filePath);
|
||||
|
||||
Logger.LogTrace("Deferred compaction queued: {filePath}", filePath);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
Logger.LogTrace("Deferred compaction cancelled for file: {filePath}", filePath);
|
||||
throw;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed to compress file: {filePath}", filePath);
|
||||
Logger.LogWarning(ex, "Failed to queue deferred compaction for file: {filePath}", filePath);
|
||||
}
|
||||
}).ConfigureAwait(false);
|
||||
|
||||
Logger.LogDebug("Completed deferred compression of {count} files", filesToCompress.Count);
|
||||
Logger.LogDebug("Completed queuing deferred compaction of {count} files", filesToCompact.Count);
|
||||
}
|
||||
|
||||
private sealed class InlineProgress : IProgress<long>
|
||||
|
||||
Reference in New Issue
Block a user