2.0.0 (#92)
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m27s

2.0.0 Changes:

- Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more.
- Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name.
- Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much.
- Chat has been added to the top menu, working in Zone or in Syncshells to be used there.
- Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well.
- Moved to the internal object table to have faster load times for users; people should load in faster
- Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files
- Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore.
- Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all).
- Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list.
- Lightfinder plates have been moved away from using Nameplates, but will use an overlay.
- Main UI has been changed a bit with a gradient, and on hover will glow up now.
- Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items.
- Reworked Settings UI to look more modern.
- Performance should be better due to new systems that would dispose of the collections and better caching of items.

Co-authored-by: defnotken <itsdefnotken@gmail.com>
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: choco <choco@patat.nl>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: Minmoose <KennethBohr@outlook.com>
Reviewed-on: #92
This commit was merged in pull request #92.
This commit is contained in:
2025-12-21 17:19:34 +00:00
parent 906f401940
commit 835a0a637d
191 changed files with 32636 additions and 8841 deletions

View File

@@ -0,0 +1,27 @@
using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace LightlessSync.Interop.Ipc.Penumbra;
public abstract class PenumbraBase : IpcInteropBase
{
protected PenumbraBase(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator) : base(logger)
{
PluginInterface = pluginInterface;
DalamudUtil = dalamudUtil;
Mediator = mediator;
}
protected IDalamudPluginInterface PluginInterface { get; }
protected DalamudUtilService DalamudUtil { get; }
protected LightlessMediator Mediator { get; }
}

View File

@@ -0,0 +1,197 @@
using System.Collections.Concurrent;
using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Enums;
using Penumbra.Api.IpcSubscribers;
namespace LightlessSync.Interop.Ipc.Penumbra;
public sealed class PenumbraCollections : PenumbraBase
{
private readonly CreateTemporaryCollection _createNamedTemporaryCollection;
private readonly AssignTemporaryCollection _assignTemporaryCollection;
private readonly DeleteTemporaryCollection _removeTemporaryCollection;
private readonly AddTemporaryMod _addTemporaryMod;
private readonly RemoveTemporaryMod _removeTemporaryMod;
private readonly GetCollections _getCollections;
private readonly ConcurrentDictionary<Guid, string> _activeTemporaryCollections = new();
private int _cleanupScheduled;
public PenumbraCollections(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator) : base(logger, pluginInterface, dalamudUtil, mediator)
{
_createNamedTemporaryCollection = new CreateTemporaryCollection(pluginInterface);
_assignTemporaryCollection = new AssignTemporaryCollection(pluginInterface);
_removeTemporaryCollection = new DeleteTemporaryCollection(pluginInterface);
_addTemporaryMod = new AddTemporaryMod(pluginInterface);
_removeTemporaryMod = new RemoveTemporaryMod(pluginInterface);
_getCollections = new GetCollections(pluginInterface);
}
public override string Name => "Penumbra.Collections";
public async Task AssignTemporaryCollectionAsync(ILogger logger, Guid collectionId, int objectIndex)
{
if (!IsAvailable || collectionId == Guid.Empty)
{
return;
}
await DalamudUtil.RunOnFrameworkThread(() =>
{
var result = _assignTemporaryCollection.Invoke(collectionId, objectIndex, forceAssignment: true);
logger.LogTrace("Assigning Temp Collection {CollectionId} to index {ObjectIndex}, Success: {Result}", collectionId, objectIndex, result);
return result;
}).ConfigureAwait(false);
}
public async Task<Guid> CreateTemporaryCollectionAsync(ILogger logger, string uid)
{
if (!IsAvailable)
{
return Guid.Empty;
}
var (collectionId, collectionName) = await DalamudUtil.RunOnFrameworkThread(() =>
{
var name = $"Lightless_{uid}";
_createNamedTemporaryCollection.Invoke(name, name, out var tempCollectionId);
logger.LogTrace("Creating Temp Collection {CollectionName}, GUID: {CollectionId}", name, tempCollectionId);
return (tempCollectionId, name);
}).ConfigureAwait(false);
if (collectionId != Guid.Empty)
{
_activeTemporaryCollections[collectionId] = collectionName;
}
return collectionId;
}
public async Task RemoveTemporaryCollectionAsync(ILogger logger, Guid applicationId, Guid collectionId)
{
if (!IsAvailable || collectionId == Guid.Empty)
{
return;
}
await DalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("[{ApplicationId}] Removing temp collection for {CollectionId}", applicationId, collectionId);
var result = _removeTemporaryCollection.Invoke(collectionId);
logger.LogTrace("[{ApplicationId}] RemoveTemporaryCollection: {Result}", applicationId, result);
}).ConfigureAwait(false);
_activeTemporaryCollections.TryRemove(collectionId, out _);
}
public async Task SetTemporaryModsAsync(ILogger logger, Guid applicationId, Guid collectionId, IReadOnlyDictionary<string, string> modPaths)
{
if (!IsAvailable || collectionId == Guid.Empty)
{
return;
}
await DalamudUtil.RunOnFrameworkThread(() =>
{
foreach (var mod in modPaths)
{
logger.LogTrace("[{ApplicationId}] Change: {From} => {To}", applicationId, mod.Key, mod.Value);
}
var removeResult = _removeTemporaryMod.Invoke("LightlessChara_Files", collectionId, 0);
logger.LogTrace("[{ApplicationId}] Removing temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, removeResult);
var addResult = _addTemporaryMod.Invoke("LightlessChara_Files", collectionId, new Dictionary<string, string>(modPaths), string.Empty, 0);
logger.LogTrace("[{ApplicationId}] Setting temp files mod for {CollectionId}, Success: {Result}", applicationId, collectionId, addResult);
}).ConfigureAwait(false);
}
public async Task SetManipulationDataAsync(ILogger logger, Guid applicationId, Guid collectionId, string manipulationData)
{
if (!IsAvailable || collectionId == Guid.Empty)
{
return;
}
await DalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("[{ApplicationId}] Manip: {Data}", applicationId, manipulationData);
var result = _addTemporaryMod.Invoke("LightlessChara_Meta", collectionId, [], manipulationData, 0);
logger.LogTrace("[{ApplicationId}] Setting temp meta mod for {CollectionId}, Success: {Result}", applicationId, collectionId, result);
}).ConfigureAwait(false);
}
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
{
if (current == IpcConnectionState.Available)
{
ScheduleCleanup();
}
else if (previous == IpcConnectionState.Available && current != IpcConnectionState.Available)
{
Interlocked.Exchange(ref _cleanupScheduled, 0);
}
}
private void ScheduleCleanup()
{
if (Interlocked.Exchange(ref _cleanupScheduled, 1) != 0)
{
return;
}
_ = Task.Run(CleanupTemporaryCollectionsAsync);
}
private async Task CleanupTemporaryCollectionsAsync()
{
if (!IsAvailable)
{
return;
}
try
{
var collections = await DalamudUtil.RunOnFrameworkThread(() => _getCollections.Invoke()).ConfigureAwait(false);
foreach (var (collectionId, name) in collections)
{
if (!IsLightlessCollectionName(name) || _activeTemporaryCollections.ContainsKey(collectionId))
{
continue;
}
Logger.LogDebug("Cleaning up stale temporary collection {CollectionName} ({CollectionId})", name, collectionId);
var deleteResult = await DalamudUtil.RunOnFrameworkThread(() =>
{
var result = (PenumbraApiEc)_removeTemporaryCollection.Invoke(collectionId);
Logger.LogTrace("Cleanup RemoveTemporaryCollection result for {CollectionName} ({CollectionId}): {Result}", name, collectionId, result);
return result;
}).ConfigureAwait(false);
if (deleteResult == PenumbraApiEc.Success)
{
_activeTemporaryCollections.TryRemove(collectionId, out _);
}
else
{
Logger.LogDebug("Skipped removing temporary collection {CollectionName} ({CollectionId}). Result: {Result}", name, collectionId, deleteResult);
}
}
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Failed to clean up Penumbra temporary collections");
}
}
private static bool IsLightlessCollectionName(string? name)
=> !string.IsNullOrEmpty(name) && name.StartsWith("Lightless_", StringComparison.Ordinal);
}

View File

@@ -0,0 +1,89 @@
using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Enums;
using Penumbra.Api.Helpers;
using Penumbra.Api.IpcSubscribers;
namespace LightlessSync.Interop.Ipc.Penumbra;
public sealed class PenumbraRedraw : PenumbraBase
{
private readonly RedrawManager _redrawManager;
private readonly RedrawObject _penumbraRedraw;
private readonly EventSubscriber<nint, int> _penumbraObjectIsRedrawn;
public PenumbraRedraw(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator,
RedrawManager redrawManager) : base(logger, pluginInterface, dalamudUtil, mediator)
{
_redrawManager = redrawManager;
_penumbraRedraw = new RedrawObject(pluginInterface);
_penumbraObjectIsRedrawn = GameObjectRedrawn.Subscriber(pluginInterface, HandlePenumbraRedrawEvent);
}
public override string Name => "Penumbra.Redraw";
public void CancelPendingRedraws()
=> _redrawManager.Cancel();
public void RequestImmediateRedraw(int objectIndex, RedrawType redrawType)
{
if (!IsAvailable)
{
return;
}
_penumbraRedraw.Invoke(objectIndex, redrawType);
}
public async Task RedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
{
if (!IsAvailable || DalamudUtil.IsZoning)
{
return;
}
var redrawSemaphore = _redrawManager.RedrawSemaphore;
var semaphoreAcquired = false;
try
{
await redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
semaphoreAcquired = true;
await _redrawManager.PenumbraRedrawInternalAsync(logger, handler, applicationId, chara =>
{
logger.LogDebug("[{ApplicationId}] Calling on IPC: PenumbraRedraw", applicationId);
_penumbraRedraw.Invoke(chara.ObjectIndex, RedrawType.Redraw);
}, token).ConfigureAwait(false);
}
finally
{
if (semaphoreAcquired)
{
redrawSemaphore.Release();
}
}
}
private void HandlePenumbraRedrawEvent(IntPtr objectAddress, int objectTableIndex)
=> Mediator.Publish(new PenumbraRedrawMessage(objectAddress, objectTableIndex, false));
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
{
}
public override void Dispose()
{
base.Dispose();
_penumbraObjectIsRedrawn.Dispose();
}
}

View File

@@ -0,0 +1,141 @@
using System.Collections.Concurrent;
using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
using LightlessSync.Services.ActorTracking;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Helpers;
using Penumbra.Api.IpcSubscribers;
namespace LightlessSync.Interop.Ipc.Penumbra;
public sealed class PenumbraResource : PenumbraBase
{
private readonly ActorObjectService _actorObjectService;
private readonly GetGameObjectResourcePaths _gameObjectResourcePaths;
private readonly ResolvePlayerPathsAsync _resolvePlayerPaths;
private readonly GetPlayerMetaManipulations _getPlayerMetaManipulations;
private readonly EventSubscriber<nint, string, string> _gameObjectResourcePathResolved;
private readonly ConcurrentDictionary<IntPtr, byte> _trackedActors = new();
public PenumbraResource(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator,
ActorObjectService actorObjectService) : base(logger, pluginInterface, dalamudUtil, mediator)
{
_actorObjectService = actorObjectService;
_gameObjectResourcePaths = new GetGameObjectResourcePaths(pluginInterface);
_resolvePlayerPaths = new ResolvePlayerPathsAsync(pluginInterface);
_getPlayerMetaManipulations = new GetPlayerMetaManipulations(pluginInterface);
_gameObjectResourcePathResolved = GameObjectResourcePathResolved.Subscriber(pluginInterface, HandleResourceLoaded);
foreach (var descriptor in _actorObjectService.PlayerDescriptors)
{
TrackActor(descriptor.Address);
}
}
public override string Name => "Penumbra.Resources";
public async Task<Dictionary<string, HashSet<string>>?> GetCharacterDataAsync(ILogger logger, GameObjectHandler handler)
{
if (!IsAvailable)
{
return null;
}
return await DalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
var idx = handler.GetGameObject()?.ObjectIndex;
if (idx == null)
{
return null;
}
return _gameObjectResourcePaths.Invoke(idx.Value)[0];
}).ConfigureAwait(false);
}
public string GetMetaManipulations()
=> IsAvailable ? _getPlayerMetaManipulations.Invoke() : string.Empty;
public async Task<(string[] forward, string[][] reverse)> ResolvePathsAsync(string[] forwardPaths, string[] reversePaths)
{
if (!IsAvailable)
{
return (Array.Empty<string>(), Array.Empty<string[]>());
}
return await _resolvePlayerPaths.Invoke(forwardPaths, reversePaths).ConfigureAwait(false);
}
public void TrackActor(nint address)
{
if (address != nint.Zero)
{
_trackedActors[(IntPtr)address] = 0;
}
}
public void UntrackActor(nint address)
{
if (address != nint.Zero)
{
_trackedActors.TryRemove((IntPtr)address, out _);
}
}
private void HandleResourceLoaded(nint ptr, string resolvedPath, string gamePath)
{
if (ptr == nint.Zero)
{
return;
}
if (!_trackedActors.ContainsKey(ptr))
{
var descriptor = _actorObjectService.PlayerDescriptors.FirstOrDefault(d => d.Address == ptr);
if (descriptor.Address != nint.Zero)
{
_trackedActors[ptr] = 0;
}
else
{
return;
}
}
if (string.Compare(resolvedPath, gamePath, StringComparison.OrdinalIgnoreCase) == 0)
{
return;
}
Mediator.Publish(new PenumbraResourceLoadMessage(ptr, resolvedPath, gamePath));
}
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
{
if (current != IpcConnectionState.Available)
{
_trackedActors.Clear();
}
else
{
foreach (var descriptor in _actorObjectService.PlayerDescriptors)
{
TrackActor(descriptor.Address);
}
}
}
public override void Dispose()
{
base.Dispose();
_gameObjectResourcePathResolved.Dispose();
}
}

View File

@@ -0,0 +1,121 @@
using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Enums;
using Penumbra.Api.IpcSubscribers;
namespace LightlessSync.Interop.Ipc.Penumbra;
public sealed class PenumbraTexture : PenumbraBase
{
private readonly PenumbraRedraw _redrawFeature;
private readonly ConvertTextureFile _convertTextureFile;
public PenumbraTexture(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator,
PenumbraRedraw redrawFeature) : base(logger, pluginInterface, dalamudUtil, mediator)
{
_redrawFeature = redrawFeature;
_convertTextureFile = new ConvertTextureFile(pluginInterface);
}
public override string Name => "Penumbra.Textures";
public async Task ConvertTextureFilesAsync(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token)
{
if (!IsAvailable || jobs.Count == 0)
{
return;
}
Mediator.Publish(new HaltScanMessage(nameof(ConvertTextureFilesAsync)));
var totalJobs = jobs.Count;
var completedJobs = 0;
try
{
foreach (var job in jobs)
{
if (token.IsCancellationRequested)
{
break;
}
progress?.Report(new TextureConversionProgress(completedJobs, totalJobs, job));
await ConvertSingleJobAsync(logger, job, token).ConfigureAwait(false);
completedJobs++;
}
}
finally
{
Mediator.Publish(new ResumeScanMessage(nameof(ConvertTextureFilesAsync)));
}
if (completedJobs > 0 && !token.IsCancellationRequested)
{
await DalamudUtil.RunOnFrameworkThread(async () =>
{
var player = await DalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false);
if (player == null)
{
return;
}
var gameObject = await DalamudUtil.CreateGameObjectAsync(player).ConfigureAwait(false);
if (gameObject == null)
{
return;
}
_redrawFeature.RequestImmediateRedraw(gameObject.ObjectIndex, RedrawType.Redraw);
}).ConfigureAwait(false);
}
}
public async Task ConvertTextureFileDirectAsync(TextureConversionJob job, CancellationToken token)
{
if (!IsAvailable)
{
return;
}
await ConvertSingleJobAsync(Logger, job, token).ConfigureAwait(false);
}
private async Task ConvertSingleJobAsync(ILogger logger, TextureConversionJob job, CancellationToken token)
{
token.ThrowIfCancellationRequested();
logger.LogInformation("Converting texture {Input} -> {Output} ({Target})", job.InputFile, job.OutputFile, job.TargetType);
var convertTask = _convertTextureFile.Invoke(job.InputFile, job.OutputFile, job.TargetType, job.IncludeMipMaps);
await convertTask.ConfigureAwait(false);
if (!convertTask.IsCompletedSuccessfully || job.DuplicateTargets is not { Count: > 0 })
{
return;
}
foreach (var duplicate in job.DuplicateTargets)
{
try
{
logger.LogInformation("Synchronizing duplicate {Duplicate}", duplicate);
File.Copy(job.OutputFile, duplicate, overwrite: true);
}
catch (Exception ex)
{
logger.LogError(ex, "Failed to copy duplicate {Duplicate}", duplicate);
}
}
}
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
{
}
}