Files
LightlessClient/LightlessSync/Services/NameplateService.cs
2025-10-01 02:47:11 +02:00

104 lines
3.7 KiB
C#

using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.Gui.NamePlate;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Plugin.Services;
using Dalamud.Utility;
using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services.Mediator;
using LightlessSync.UI;
using Microsoft.Extensions.Logging;
namespace LightlessSync.Services;
public class NameplateService : DisposableMediatorSubscriberBase
{
private readonly ILogger<NameplateService> _logger;
private readonly LightlessConfigService _configService;
private readonly IClientState _clientState;
private readonly INamePlateGui _namePlateGui;
private readonly PairManager _pairManager;
public NameplateService(ILogger<NameplateService> logger,
LightlessConfigService configService,
INamePlateGui namePlateGui,
IClientState clientState,
PairManager pairManager,
LightlessMediator lightlessMediator) : base(logger, lightlessMediator)
{
_logger = logger;
_configService = configService;
_namePlateGui = namePlateGui;
_clientState = clientState;
_pairManager = pairManager;
_namePlateGui.OnNamePlateUpdate += OnNamePlateUpdate;
_namePlateGui.RequestRedraw();
Mediator.Subscribe<VisibilityChange>(this, (_) => _namePlateGui.RequestRedraw());
}
private void OnNamePlateUpdate(INamePlateUpdateContext context, IReadOnlyList<INamePlateUpdateHandler> handlers)
{
if (!_configService.Current.IsNameplateColorsEnabled || (_configService.Current.IsNameplateColorsEnabled && _clientState.IsPvPExcludingDen))
return;
var visibleUsersIds = _pairManager.GetOnlineUserPairs()
.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
.Select(u => (ulong)u.PlayerCharacterId)
.ToHashSet();
var now = DateTime.UtcNow;
var colors = _configService.Current.NameplateColors;
foreach (var handler in handlers)
{
var playerCharacter = handler.PlayerCharacter;
if (playerCharacter == null)
continue;
var isInParty = playerCharacter.StatusFlags.HasFlag(StatusFlags.PartyMember);
var isFriend = playerCharacter.StatusFlags.HasFlag(StatusFlags.Friend);
bool partyColorAllowed = (_configService.Current.overridePartyColor && isInParty);
bool friendColorAllowed = (_configService.Current.overrideFriendColor && isFriend);
if (visibleUsersIds.Contains(handler.GameObjectId) &&
!(
(isInParty && !partyColorAllowed) ||
(isFriend && !friendColorAllowed)
))
{
//_logger.LogInformation("added nameplate color to {Name}", playerCharacter.Name.TextValue);
handler.NameParts.TextWrap = CreateTextWrap(colors);
}
}
}
public void RequestRedraw()
{
_namePlateGui.RequestRedraw();
}
private static (SeString, SeString) CreateTextWrap(DtrEntry.Colors color)
{
var left = new Lumina.Text.SeStringBuilder();
var right = new Lumina.Text.SeStringBuilder();
left.PushColorRgba(color.Foreground);
right.PopColor();
left.PushEdgeColorRgba(color.Glow);
right.PopEdgeColor();
return (left.ToReadOnlySeString().ToDalamudString(), right.ToReadOnlySeString().ToDalamudString());
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_namePlateGui.OnNamePlateUpdate -= OnNamePlateUpdate;
_namePlateGui.RequestRedraw();
}
}