Files
LightlessClient/LightlessSync/ThirdParty/Nanomesh/Base/Vector3FComparer.cs
2026-01-19 09:50:54 +09:00

29 lines
909 B
C#

using System.Collections.Generic;
namespace Nanomesh
{
public class Vector3FComparer : IEqualityComparer<Vector3F>
{
private static Vector3FComparer _instance;
public static Vector3FComparer Default => _instance ?? (_instance = new Vector3FComparer(0.001f));
private readonly float _tolerance;
public Vector3FComparer(float tolerance)
{
_tolerance = tolerance;
}
public bool Equals(Vector3F x, Vector3F y)
{
return (int)(x.x / _tolerance) == (int)(y.x / _tolerance)
&& (int)(x.y / _tolerance) == (int)(y.y / _tolerance)
&& (int)(x.z / _tolerance) == (int)(y.z / _tolerance);
}
public int GetHashCode(Vector3F obj)
{
return (int)(obj.x / _tolerance) ^ ((int)(obj.y / _tolerance) << 2) ^ ((int)(obj.z / _tolerance) >> 2);
}
}
}