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Tag and Release Lightless / tag-and-release (push) Successful in 2m27s
2.0.0 Changes: - Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more. - Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name. - Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much. - Chat has been added to the top menu, working in Zone or in Syncshells to be used there. - Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well. - Moved to the internal object table to have faster load times for users; people should load in faster - Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files - Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore. - Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all). - Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list. - Lightfinder plates have been moved away from using Nameplates, but will use an overlay. - Main UI has been changed a bit with a gradient, and on hover will glow up now. - Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items. - Reworked Settings UI to look more modern. - Performance should be better due to new systems that would dispose of the collections and better caching of items. Co-authored-by: defnotken <itsdefnotken@gmail.com> Co-authored-by: azyges <aaaaaa@aaa.aaa> Co-authored-by: choco <choco@patat.nl> Co-authored-by: cake <admin@cakeandbanana.nl> Co-authored-by: Minmoose <KennethBohr@outlook.com> Reviewed-on: #92
224 lines
7.4 KiB
C#
224 lines
7.4 KiB
C#
using Dalamud.Game.Gui.ContextMenu;
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using Dalamud.Game.Text.SeStringHandling;
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using LightlessSync.API.Data;
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using LightlessSync.API.Data.Enum;
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using LightlessSync.API.Data.Extensions;
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using LightlessSync.API.Dto.User;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Services.ServerConfiguration;
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using LightlessSync.UI;
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using LightlessSync.WebAPI;
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using Microsoft.Extensions.Logging;
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namespace LightlessSync.PlayerData.Pairs;
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/// <summary>
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/// ui wrapper around a pair connection
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/// </summary>
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public class Pair
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{
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private readonly PairLedger _pairLedger;
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private readonly ILogger<Pair> _logger;
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private readonly LightlessMediator _mediator;
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private readonly ServerConfigurationManager _serverConfigurationManager;
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private readonly Lazy<ApiController> _apiController;
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private const int _lightlessPrefixColor = 708;
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public Pair(
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ILogger<Pair> logger,
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UserFullPairDto userPair,
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PairLedger pairLedger,
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LightlessMediator mediator,
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ServerConfigurationManager serverConfigurationManager,
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Lazy<ApiController> apiController)
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{
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_logger = logger;
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UserPair = userPair;
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_pairLedger = pairLedger;
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_mediator = mediator;
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_serverConfigurationManager = serverConfigurationManager;
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_apiController = apiController;
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}
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private PairUniqueIdentifier PairIdent => UniqueIdent;
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private IPairHandlerAdapter? TryGetHandler()
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{
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return _pairLedger.GetHandler(PairIdent);
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}
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private PairConnection? TryGetConnection()
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{
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return _pairLedger.TryGetEntry(PairIdent, out var entry) && entry is not null
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? entry.Connection
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: null;
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}
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public bool HasCachedPlayer => TryGetHandler() is not null;
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public IndividualPairStatus IndividualPairStatus => UserPair.IndividualPairStatus;
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public bool IsDirectlyPaired => IndividualPairStatus != IndividualPairStatus.None;
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public bool IsOneSidedPair => IndividualPairStatus == IndividualPairStatus.OneSided;
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public bool IsOnline => TryGetConnection()?.IsOnline ?? false;
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public bool IsPaired => IndividualPairStatus == IndividualPairStatus.Bidirectional || UserPair.Groups.Any();
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public bool IsPaused => UserPair.OwnPermissions.IsPaused();
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public bool IsVisible => _pairLedger.IsPairVisible(PairIdent);
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public CharacterData? LastReceivedCharacterData => TryGetHandler()?.LastReceivedCharacterData;
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public string? PlayerName => TryGetHandler()?.PlayerName ?? UserPair.User.AliasOrUID;
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public long LastAppliedDataBytes => TryGetHandler()?.LastAppliedDataBytes ?? -1;
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public long LastAppliedDataTris => TryGetHandler()?.LastAppliedDataTris ?? -1;
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public long LastAppliedApproximateVRAMBytes => TryGetHandler()?.LastAppliedApproximateVRAMBytes ?? -1;
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public long LastAppliedApproximateEffectiveVRAMBytes => TryGetHandler()?.LastAppliedApproximateEffectiveVRAMBytes ?? -1;
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public string Ident => TryGetHandler()?.Ident ?? TryGetConnection()?.Ident ?? string.Empty;
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public uint PlayerCharacterId => TryGetHandler()?.PlayerCharacterId ?? uint.MaxValue;
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public PairUniqueIdentifier UniqueIdent => new(UserData.UID);
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public UserData UserData => UserPair.User;
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public UserFullPairDto UserPair { get; set; }
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public void AddContextMenu(IMenuOpenedArgs args)
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{
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var handler = TryGetHandler();
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if (handler is null)
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{
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return;
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}
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if (args.Target is not MenuTargetDefault target || target.TargetObjectId != handler.PlayerCharacterId || IsPaused)
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{
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return;
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}
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UiSharedService.AddContextMenuItem(args, name: "Open Profile", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
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{
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_mediator.Publish(new ProfileOpenStandaloneMessage(this));
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return Task.CompletedTask;
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});
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UiSharedService.AddContextMenuItem(args, name: "Reapply last data", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
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{
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ApplyLastReceivedData(forced: true);
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return Task.CompletedTask;
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});
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UiSharedService.AddContextMenuItem(args, name: "Change Permissions", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
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{
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_mediator.Publish(new OpenPermissionWindow(this));
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return Task.CompletedTask;
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});
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UiSharedService.AddContextMenuItem(args, name: "Cycle pause state", prefixChar: 'L', colorMenuItem: _lightlessPrefixColor, onClick: () =>
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{
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TriggerCyclePause();
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return Task.CompletedTask;
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});
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}
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public void ApplyData(OnlineUserCharaDataDto data)
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{
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_logger.LogTrace("Character data received for {Uid}; handler will process via registry.", UserData.UID);
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}
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private void TriggerCyclePause()
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{
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_ = _apiController.Value.CyclePauseAsync(this);
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}
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public void ApplyLastReceivedData(bool forced = false)
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{
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var handler = TryGetHandler();
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if (handler is null)
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{
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_logger.LogTrace("ApplyLastReceivedData skipped for {Uid}: handler missing.", UserData.UID);
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return;
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}
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handler.ApplyLastReceivedData(forced);
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}
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public void CreateCachedPlayer(OnlineUserIdentDto? dto = null)
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{
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var handler = TryGetHandler();
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if (handler is null)
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{
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_logger.LogTrace("CreateCachedPlayer skipped for {Uid}: handler unavailable.", UserData.UID);
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return;
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}
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if (!handler.Initialized)
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{
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handler.Initialize();
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}
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}
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public string? GetNote()
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{
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return _serverConfigurationManager.GetNoteForUid(UserData.UID);
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}
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public string GetPlayerNameHash()
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{
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return TryGetHandler()?.PlayerNameHash ?? string.Empty;
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}
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public bool HasAnyConnection()
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{
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return UserPair.Groups.Any() || UserPair.IndividualPairStatus != IndividualPairStatus.None;
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}
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public void MarkOffline(bool wait = true)
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{
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_logger.LogTrace("MarkOffline invoked for {Uid} (wait: {Wait}). New registry handles handler disposal.", UserData.UID, wait);
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}
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public void SetNote(string note)
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{
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_serverConfigurationManager.SetNoteForUid(UserData.UID, note);
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}
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internal void SetIsUploading()
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{
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var handler = TryGetHandler();
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if (handler is null)
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{
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return;
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}
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handler.SetUploading(true);
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}
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public PairDebugInfo GetDebugInfo()
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{
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var handler = TryGetHandler();
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if (handler is null)
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return PairDebugInfo.Empty;
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var now = DateTime.UtcNow;
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var dueAt = handler.VisibilityEvictionDueAtUtc;
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var remainingSeconds = dueAt.HasValue
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? Math.Max(0, (dueAt.Value - now).TotalSeconds)
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: (double?)null;
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return new PairDebugInfo(
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true,
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handler.Initialized,
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handler.IsVisible,
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handler.ScheduledForDeletion,
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handler.LastDataReceivedAt,
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handler.LastApplyAttemptAt,
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handler.LastSuccessfulApplyAt,
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handler.InvisibleSinceUtc,
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handler.VisibilityEvictionDueAtUtc,
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remainingSeconds,
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handler.LastFailureReason,
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handler.LastBlockingConditions,
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handler.IsApplying,
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handler.IsDownloading,
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handler.PendingDownloadCount,
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handler.ForbiddenDownloadCount);
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}
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}
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