Files
LightlessClient/LightlessSync/Services/CharaData/Models/LightlessCharaFileData.cs
defnotken 23c57aedc4 Add Nameplates + Clean up.
* Yeet Token!

* Cleaning up workflow

* Testing auto version bump

* ExistingNames

* Remove a key

* Github Token no work

* Changing Assembly Version

* Version Fix

* Fixing version v2

* Cleanup naming

* Update LightlessSync.csproj

* Add nameplate settings + run code clean up

* purple
2025-08-29 18:48:01 -05:00

70 lines
2.5 KiB
C#

using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.FileCache;
using System.Text;
using System.Text.Json;
namespace LightlessSync.Services.CharaData.Models;
public record LightlessCharaFileData
{
public string Description { get; set; } = string.Empty;
public string GlamourerData { get; set; } = string.Empty;
public string CustomizePlusData { get; set; } = string.Empty;
public string ManipulationData { get; set; } = string.Empty;
public List<FileData> Files { get; set; } = [];
public List<FileSwap> FileSwaps { get; set; } = [];
public LightlessCharaFileData() { }
public LightlessCharaFileData(FileCacheManager manager, string description, CharacterData dto)
{
Description = description;
if (dto.GlamourerData.TryGetValue(ObjectKind.Player, out var glamourerData))
{
GlamourerData = glamourerData;
}
dto.CustomizePlusData.TryGetValue(ObjectKind.Player, out var customizePlusData);
CustomizePlusData = customizePlusData ?? string.Empty;
ManipulationData = dto.ManipulationData;
if (dto.FileReplacements.TryGetValue(ObjectKind.Player, out var fileReplacements))
{
var grouped = fileReplacements.GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase);
foreach (var file in grouped)
{
if (string.IsNullOrEmpty(file.Key))
{
foreach (var item in file)
{
FileSwaps.Add(new FileSwap(item.GamePaths, item.FileSwapPath));
}
}
else
{
var filePath = manager.GetFileCacheByHash(file.First().Hash)?.ResolvedFilepath;
if (filePath != null)
{
Files.Add(new FileData(file.SelectMany(f => f.GamePaths), (int)new FileInfo(filePath).Length, file.First().Hash));
}
}
}
}
}
public byte[] ToByteArray()
{
return Encoding.UTF8.GetBytes(JsonSerializer.Serialize(this));
}
public static LightlessCharaFileData FromByteArray(byte[] data)
{
return JsonSerializer.Deserialize<LightlessCharaFileData>(Encoding.UTF8.GetString(data))!;
}
public record FileSwap(IEnumerable<string> GamePaths, string FileSwapPath);
public record FileData(IEnumerable<string> GamePaths, int Length, string Hash);
}