Files
2025-11-25 07:14:59 +09:00

25 lines
1.4 KiB
C#

namespace LightlessSync.LightlessConfiguration.Configurations;
public class PlayerPerformanceConfig : ILightlessConfiguration
{
public int Version { get; set; } = 1;
public bool ShowPerformanceIndicator { get; set; } = true;
public bool ShowPerformanceUsageNextToName { get; set; } = false;
public bool WarnOnExceedingThresholds { get; set; } = true;
public bool WarnOnPreferredPermissionsExceedingThresholds { get; set; } = false;
public int VRAMSizeWarningThresholdMiB { get; set; } = 375;
public int TrisWarningThresholdThousands { get; set; } = 165;
public bool AutoPausePlayersExceedingThresholds { get; set; } = false;
public bool AutoPausePlayersWithPreferredPermissionsExceedingThresholds { get; set; } = false;
public int VRAMSizeAutoPauseThresholdMiB { get; set; } = 550;
public int TrisAutoPauseThresholdThousands { get; set; } = 250;
public List<string> UIDsToIgnore { get; set; } = new();
public bool PauseInInstanceDuty { get; set; } = false;
public bool PauseWhilePerforming { get; set; } = true;
public bool PauseInCombat { get; set; } = true;
public bool EnableNonIndexTextureMipTrim { get; set; } = false;
public bool EnableIndexTextureDownscale { get; set; } = false;
public int TextureDownscaleMaxDimension { get; set; } = 2048;
public bool OnlyDownscaleUncompressedTextures { get; set; } = true;
public bool KeepOriginalTextureFiles { get; set; } = false;
}