Compare commits
6 Commits
2.0.2.72-D
...
2.0.2.73-D
| Author | SHA1 | Date | |
|---|---|---|---|
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7734a7bf7e | ||
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db2d19bb1e | ||
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032201ed9e | ||
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775b128cf3 | ||
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4bb8db8c03 | ||
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f307c65c66 |
@@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<Authors></Authors>
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<Authors></Authors>
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<Company></Company>
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<Company></Company>
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<Version>2.0.2.72</Version>
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<Version>2.0.2.73</Version>
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<Description></Description>
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<Description></Description>
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<Copyright></Copyright>
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<Copyright></Copyright>
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<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
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<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
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@@ -1,4 +1,5 @@
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using Dalamud.Utility;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using LightlessSync.API.Data.Enum;
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using LightlessSync.API.Data.Enum;
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using LightlessSync.FileCache;
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using LightlessSync.FileCache;
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using LightlessSync.Interop.Ipc;
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using LightlessSync.Interop.Ipc;
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@@ -11,6 +12,8 @@ using LightlessSync.Services.Mediator;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Runtime.ExceptionServices;
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using System.Runtime.InteropServices;
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namespace LightlessSync.PlayerData.Factories;
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namespace LightlessSync.PlayerData.Factories;
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@@ -123,8 +126,10 @@ public class PlayerDataFactory
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{
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{
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if (playerPointer == IntPtr.Zero)
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if (playerPointer == IntPtr.Zero)
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return true;
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return true;
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try
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{
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if (!IsPointerValid(playerPointer))
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return true;
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var character = (Character*)playerPointer;
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var character = (Character*)playerPointer;
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if (character == null)
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if (character == null)
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return true;
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return true;
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@@ -133,12 +138,26 @@ public class PlayerDataFactory
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if (gameObject == null)
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if (gameObject == null)
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return true;
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return true;
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if (!IsPointerValid((IntPtr)gameObject))
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return true;
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return gameObject->DrawObject == null;
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return gameObject->DrawObject == null;
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}
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}
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catch (AccessViolationException)
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private static bool IsPointerValid(IntPtr ptr)
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{
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{
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if (ptr == IntPtr.Zero)
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return false;
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try
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{
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_ = Marshal.ReadByte(ptr);
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return true;
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return true;
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}
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}
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catch
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{
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return false;
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}
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}
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}
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private static bool IsCacheFresh(CacheEntry entry)
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private static bool IsCacheFresh(CacheEntry entry)
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@@ -537,6 +556,11 @@ public class PlayerDataFactory
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var hash = g.Key;
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var hash = g.Key;
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var resolvedPath = g.Select(f => f.ResolvedPath).Distinct(StringComparer.OrdinalIgnoreCase);
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var papPathSummary = string.Join(", ", resolvedPath);
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if (papPathSummary.IsNullOrEmpty())
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papPathSummary = "<unknown pap path>";
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Dictionary<string, List<ushort>>? papIndices = null;
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Dictionary<string, List<ushort>>? papIndices = null;
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await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
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await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
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@@ -588,8 +612,8 @@ public class PlayerDataFactory
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noValidationFailed++;
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noValidationFailed++;
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_logger.LogWarning(
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_logger.LogWarning(
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"Animation PAP hash {hash} is not compatible with local skeletons; dropping all mappings for this hash. Reason: {reason}",
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"Animation PAP is not compatible with local skeletons; dropping mappings for {papPath}. Reason: {reason}",
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hash,
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papPathSummary,
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reason);
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reason);
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var removedGamePaths = fragment.FileReplacements
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var removedGamePaths = fragment.FileReplacements
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@@ -78,7 +78,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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if (msg.Address == Address)
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if (msg.Address == Address)
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{
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{
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_haltProcessing = false;
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_haltProcessing = false;
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Refresh();
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}
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}
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});
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});
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@@ -170,19 +169,13 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
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return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
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}
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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Mediator.Publish(new GameObjectHandlerDestroyedMessage(this, _isOwnedObject));
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}
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private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
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private void CheckAndUpdateObject() => CheckAndUpdateObject(allowPublish: true);
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private unsafe void CheckAndUpdateObject(bool allowPublish = true)
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private unsafe void CheckAndUpdateObject(bool allowPublish)
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{
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{
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var prevAddr = Address;
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var prevAddr = Address;
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var prevDrawObj = DrawObjectAddress;
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var prevDrawObj = DrawObjectAddress;
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string? nameString = null;
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Address = _getAddress();
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Address = _getAddress();
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@@ -193,10 +186,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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EntityId = gameObject->EntityId;
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EntityId = gameObject->EntityId;
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var chara = (Character*)Address;
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var chara = (Character*)Address;
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var newName = chara->GameObject.NameString;
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nameString = chara->GameObject.NameString;
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if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
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if (!string.IsNullOrEmpty(newName) && !string.Equals(newName, Name, StringComparison.Ordinal))
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Name = nameString;
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Name = newName;
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}
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}
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else
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else
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{
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{
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@@ -214,16 +206,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
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if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
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{
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{
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var chara = (Character*)Address;
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var chara = (Character*)Address;
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var name = chara->GameObject.NameString;
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var drawObj = (DrawObject*)DrawObjectAddress;
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bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
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var objType = drawObj->Object.GetObjectType();
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if (nameChange)
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var isHuman = objType == ObjectType.CharacterBase
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{
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&& ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
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Name = name;
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}
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nameString ??= ((Character*)Address)->GameObject.NameString;
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var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
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if (nameChange) Name = nameString;
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bool equipDiff = false;
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bool equipDiff = false;
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if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
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if (isHuman)
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&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
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{
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{
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var classJob = chara->CharacterData.ClassJob;
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var classJob = chara->CharacterData.ClassJob;
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if (classJob != _classJob)
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if (classJob != _classJob)
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@@ -233,7 +227,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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Mediator.Publish(new ClassJobChangedMessage(this));
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Mediator.Publish(new ClassJobChangedMessage(this));
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}
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}
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equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head);
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equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
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ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
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ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
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ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
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ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
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@@ -258,12 +252,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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bool customizeDiff = false;
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bool customizeDiff = false;
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if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase
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if (isHuman)
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&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
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{
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{
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var gender = ((Human*)DrawObjectAddress)->Customize.Sex;
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var gender = ((Human*)drawObj)->Customize.Sex;
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var raceId = ((Human*)DrawObjectAddress)->Customize.Race;
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var raceId = ((Human*)drawObj)->Customize.Race;
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var tribeId = ((Human*)DrawObjectAddress)->Customize.Tribe;
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var tribeId = ((Human*)drawObj)->Customize.Tribe;
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if (_isOwnedObject && ObjectKind == ObjectKind.Player
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if (_isOwnedObject && ObjectKind == ObjectKind.Player
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&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
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&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
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@@ -274,7 +267,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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TribeId = tribeId;
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TribeId = tribeId;
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}
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}
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customizeDiff = CompareAndUpdateCustomizeData(((Human*)DrawObjectAddress)->Customize.Data);
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customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
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if (customizeDiff)
|
if (customizeDiff)
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Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
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Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
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}
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}
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@@ -881,7 +881,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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{
|
{
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// ignore
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// ignore
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}
|
}
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catch (AccessViolationException ex)
|
catch (Exception ex)
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{
|
{
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logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
|
logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
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}
|
}
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@@ -953,13 +953,39 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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});
|
});
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}
|
}
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|
|
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|
[DllImport("kernel32.dll", SetLastError = true)]
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|
private static extern bool IsBadReadPtr(IntPtr ptr, UIntPtr size);
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|
|
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|
private static bool IsValidPointer(nint ptr, int size = 8)
|
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|
{
|
||||||
|
if (ptr == nint.Zero)
|
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|
return false;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (!Util.IsWine())
|
||||||
|
{
|
||||||
|
return !IsBadReadPtr(ptr, (UIntPtr)size);
|
||||||
|
}
|
||||||
|
return ptr != nint.Zero && (ptr % IntPtr.Size) == 0;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private unsafe void CheckCharacterForDrawing(nint address, string characterName)
|
private unsafe void CheckCharacterForDrawing(nint address, string characterName)
|
||||||
{
|
{
|
||||||
if (address == nint.Zero)
|
if (address == nint.Zero)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
try
|
if (!IsValidPointer(address))
|
||||||
{
|
{
|
||||||
|
_logger.LogDebug("Invalid pointer for character {name} at {addr}", characterName, address.ToString("X"));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var gameObj = (GameObject*)address;
|
var gameObj = (GameObject*)address;
|
||||||
|
|
||||||
if (gameObj == null)
|
if (gameObj == null)
|
||||||
@@ -978,23 +1004,14 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
bool isDrawing = false;
|
bool isDrawing = false;
|
||||||
bool isDrawingChanged = false;
|
bool isDrawingChanged = false;
|
||||||
|
|
||||||
if ((nint)drawObj != IntPtr.Zero)
|
if ((nint)drawObj != IntPtr.Zero && IsValidPointer((nint)drawObj))
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
|
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
|
||||||
}
|
|
||||||
catch (AccessViolationException)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!isDrawing)
|
if (!isDrawing)
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
var charBase = (CharacterBase*)drawObj;
|
var charBase = (CharacterBase*)drawObj;
|
||||||
if (charBase != null)
|
if (charBase != null && IsValidPointer((nint)charBase))
|
||||||
{
|
{
|
||||||
isDrawing = charBase->HasModelInSlotLoaded != 0;
|
isDrawing = charBase->HasModelInSlotLoaded != 0;
|
||||||
if (!isDrawing)
|
if (!isDrawing)
|
||||||
@@ -1020,11 +1037,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (AccessViolationException)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
|
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
|
||||||
@@ -1044,15 +1056,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
|
|
||||||
IsAnythingDrawing |= isDrawing;
|
IsAnythingDrawing |= isDrawing;
|
||||||
}
|
}
|
||||||
catch (AccessViolationException ex)
|
|
||||||
{
|
|
||||||
_logger.LogDebug(ex, "Memory access violation checking character {name} at {addr}", characterName, address.ToString("X"));
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
_logger.LogWarning(ex, "Unexpected error checking character {name} at {addr}", characterName, address.ToString("X"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void FrameworkOnUpdate(IFramework framework)
|
private void FrameworkOnUpdate(IFramework framework)
|
||||||
{
|
{
|
||||||
@@ -1061,6 +1064,11 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
|
|
||||||
private unsafe void FrameworkOnUpdateInternal()
|
private unsafe void FrameworkOnUpdateInternal()
|
||||||
{
|
{
|
||||||
|
if (!_clientState.IsLoggedIn || _objectTable.LocalPlayer == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
|
if ((_objectTable.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@@ -1083,8 +1091,6 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
var descriptorCount = playerDescriptors.Count;
|
var descriptorCount = playerDescriptors.Count;
|
||||||
|
|
||||||
for (var i = 0; i < descriptorCount; i++)
|
for (var i = 0; i < descriptorCount; i++)
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
if (i >= playerDescriptors.Count)
|
if (i >= playerDescriptors.Count)
|
||||||
break;
|
break;
|
||||||
@@ -1092,7 +1098,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
var actor = playerDescriptors[i];
|
var actor = playerDescriptors[i];
|
||||||
|
|
||||||
var playerAddress = actor.Address;
|
var playerAddress = actor.Address;
|
||||||
if (playerAddress == nint.Zero)
|
if (playerAddress == nint.Zero || !IsValidPointer(playerAddress))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (actor.ObjectIndex >= 200)
|
if (actor.ObjectIndex >= 200)
|
||||||
@@ -1106,46 +1112,16 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
|||||||
|
|
||||||
if (!IsAnythingDrawing)
|
if (!IsAnythingDrawing)
|
||||||
{
|
{
|
||||||
try
|
if (!_objectTable.Any(o => o?.Address == playerAddress))
|
||||||
{
|
|
||||||
var gameObj = (GameObject*)playerAddress;
|
|
||||||
|
|
||||||
if (gameObj == null || gameObj->ObjectKind == 0)
|
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
string currentName;
|
CheckCharacterForDrawing(playerAddress, actor.Name);
|
||||||
try
|
|
||||||
{
|
|
||||||
currentName = gameObj->NameString ?? string.Empty;
|
|
||||||
}
|
|
||||||
catch (AccessViolationException)
|
|
||||||
{
|
|
||||||
currentName = string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
|
|
||||||
|
|
||||||
CheckCharacterForDrawing(playerAddress, charaName);
|
|
||||||
|
|
||||||
if (IsAnythingDrawing)
|
if (IsAnythingDrawing)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
catch (AccessViolationException ex)
|
|
||||||
{
|
|
||||||
_logger.LogDebug(ex, "Access violation on GameObject pointer for actor {index} at {addr}", i, playerAddress.ToString("X"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (AccessViolationException ex)
|
|
||||||
{
|
|
||||||
_logger.LogDebug(ex, "Access violation processing actor {index} - object likely destroyed", i);
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
_logger.LogWarning(ex, "Unexpected error processing actor {index}", i);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user