Merge branch '2.0.3' into dev

This commit is contained in:
defnotken
2026-01-05 15:42:15 -06:00

View File

@@ -958,22 +958,48 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
if (address == nint.Zero)
return;
try
{
var gameObj = (GameObject*)address;
if (gameObj == null || gameObj->ObjectKind == 0)
if (gameObj == null)
return;
if (!_objectTable.Any(o => o?.Address == address))
{
_logger.LogDebug("Character {name} at {addr} no longer in object table", characterName, address.ToString("X"));
return;
}
if (gameObj->ObjectKind == 0)
return;
var drawObj = gameObj->DrawObject;
bool isDrawing = false;
bool isDrawingChanged = false;
if ((nint)drawObj != IntPtr.Zero)
{
try
{
isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
}
catch (AccessViolationException)
{
return;
}
if (!isDrawing)
{
isDrawing = ((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0;
try
{
var charBase = (CharacterBase*)drawObj;
if (charBase != null)
{
isDrawing = charBase->HasModelInSlotLoaded != 0;
if (!isDrawing)
{
isDrawing = ((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0;
isDrawing = charBase->HasModelFilesInSlotLoaded != 0;
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
{
@@ -993,6 +1019,12 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}
}
}
}
catch (AccessViolationException)
{
return;
}
}
else
{
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
@@ -1012,6 +1044,15 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
IsAnythingDrawing |= isDrawing;
}
catch (AccessViolationException ex)
{
_logger.LogDebug(ex, "Memory access violation checking character {name} at {addr}", characterName, address.ToString("X"));
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Unexpected error checking character {name} at {addr}", characterName, address.ToString("X"));
}
}
private void FrameworkOnUpdate(IFramework framework)
{
@@ -1039,8 +1080,15 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}
var playerDescriptors = _actorObjectService.PlayerDescriptors;
for (var i = 0; i < playerDescriptors.Count; i++)
var descriptorCount = playerDescriptors.Count;
for (var i = 0; i < descriptorCount; i++)
{
try
{
if (i >= playerDescriptors.Count)
break;
var actor = playerDescriptors[i];
var playerAddress = actor.Address;
@@ -1067,7 +1115,16 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
continue;
}
var currentName = gameObj->NameString ?? string.Empty;
string currentName;
try
{
currentName = gameObj->NameString ?? string.Empty;
}
catch (AccessViolationException)
{
currentName = string.Empty;
}
var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
CheckCharacterForDrawing(playerAddress, charaName);
@@ -1077,11 +1134,19 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
}
catch (AccessViolationException ex)
{
_logger.LogWarning(ex, "Memory access violation reading character at {addr}", playerAddress.ToString("X"));
continue;
_logger.LogDebug(ex, "Access violation on GameObject pointer for actor {index} at {addr}", i, playerAddress.ToString("X"));
}
}
}
catch (AccessViolationException ex)
{
_logger.LogDebug(ex, "Access violation processing actor {index} - object likely destroyed", i);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Unexpected error processing actor {index}", i);
}
}
});
if (!IsAnythingDrawing && !string.IsNullOrEmpty(_lastGlobalBlockPlayer))