big clean up in progress 1

This commit is contained in:
2025-11-27 00:29:56 +09:00
parent 1cdc0a90f9
commit 8cc83bce79
36 changed files with 389 additions and 522 deletions

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@@ -9,11 +9,6 @@ using Penumbra.Api.Enums;
using Penumbra.Api.Helpers;
using Penumbra.Api.IpcSubscribers;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace LightlessSync.Interop.Ipc;

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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Dto.User;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services.Mediator;

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@@ -1,12 +1,9 @@
using System;
using System.Linq;
using Dalamud.Game.Gui.ContextMenu;
using Dalamud.Game.Text.SeStringHandling;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.API.Dto.User;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services.Mediator;
using LightlessSync.Services.ServerConfiguration;
using Microsoft.Extensions.Logging;

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@@ -1,5 +1,4 @@
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.API.Dto.User;
using LightlessSync.Services.Events;

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@@ -1,9 +1,7 @@
using System;
using System.Collections.Concurrent;
using LightlessSync.API.Dto.User;
using LightlessSync.LightlessConfiguration;
using LightlessSync.LightlessConfiguration.Models;
using LightlessSync.Services.Events;
using LightlessSync.Services.Mediator;
using LightlessSync.Services.ServerConfiguration;
using Microsoft.Extensions.Logging;

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@@ -1,11 +1,5 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.API.Dto.CharaData;
using LightlessSync.API.Dto.User;
using Microsoft.Extensions.Logging;

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@@ -1,11 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using LightlessSync.API.Data;
using LightlessSync.API.Dto.Group;
using LightlessSync.Services.Events;
using LightlessSync.Services.Mediator;
using LightlessSync.UI.Models;
using Microsoft.Extensions.Logging;

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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Dto.Group;

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@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;

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@@ -1,6 +1,4 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using LightlessSync.API.Data;
using LightlessSync.Utils;

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@@ -1,8 +1,3 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Comparer;
using LightlessSync.Services;

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@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using LightlessSync.API.Dto.Chat;
namespace LightlessSync.Services.Chat;

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@@ -1,12 +1,5 @@
using LightlessSync;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using LightlessSync.API.Dto;
using LightlessSync.API.Dto.Chat;
using LightlessSync.Services;
using LightlessSync.Services.ActorTracking;
using LightlessSync.Services.Mediator;
using LightlessSync.WebAPI;

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@@ -0,0 +1,312 @@
using System.Numerics;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
/*
* Index upscaler code (converted/reversed for downscaling purposes) provided by Ny
* thank you!!
*/
namespace LightlessSync.Services.TextureCompression;
internal static class IndexDownscaler
{
private static readonly Vector2[] SampleOffsets =
{
new(0.25f, 0.25f),
new(0.75f, 0.25f),
new(0.25f, 0.75f),
new(0.75f, 0.75f),
};
public static Image<Rgba32> Downscale(Image<Rgba32> source, int targetWidth, int targetHeight, int blockMultiple)
{
var current = source.Clone();
while (current.Width > targetWidth || current.Height > targetHeight)
{
var nextWidth = Math.Max(targetWidth, Math.Max(blockMultiple, current.Width / 2));
var nextHeight = Math.Max(targetHeight, Math.Max(blockMultiple, current.Height / 2));
var next = new Image<Rgba32>(nextWidth, nextHeight);
for (var y = 0; y < nextHeight; y++)
{
var srcY = Math.Min(current.Height - 1, y * 2);
for (var x = 0; x < nextWidth; x++)
{
var srcX = Math.Min(current.Width - 1, x * 2);
var topLeft = current[srcX, srcY];
var topRight = current[Math.Min(current.Width - 1, srcX + 1), srcY];
var bottomLeft = current[srcX, Math.Min(current.Height - 1, srcY + 1)];
var bottomRight = current[Math.Min(current.Width - 1, srcX + 1), Math.Min(current.Height - 1, srcY + 1)];
next[x, y] = DownscaleIndexBlock(topLeft, topRight, bottomLeft, bottomRight);
}
}
current.Dispose();
current = next;
}
return current;
}
private static Rgba32 DownscaleIndexBlock(in Rgba32 topLeft, in Rgba32 topRight, in Rgba32 bottomLeft, in Rgba32 bottomRight)
{
Span<Rgba32> ordered = stackalloc Rgba32[4]
{
bottomLeft,
bottomRight,
topRight,
topLeft
};
Span<float> weights = stackalloc float[4];
var hasContribution = false;
foreach (var sample in SampleOffsets)
{
if (TryAccumulateSampleWeights(ordered, sample, weights))
{
hasContribution = true;
}
}
if (hasContribution)
{
var bestIndex = IndexOfMax(weights);
if (bestIndex >= 0 && weights[bestIndex] > 0f)
{
return ordered[bestIndex];
}
}
Span<Rgba32> fallback = stackalloc Rgba32[4] { topLeft, topRight, bottomLeft, bottomRight };
return PickMajorityColor(fallback);
}
private static bool TryAccumulateSampleWeights(ReadOnlySpan<Rgba32> colors, in Vector2 sampleUv, Span<float> weights)
{
var red = new Vector4(
colors[0].R / 255f,
colors[1].R / 255f,
colors[2].R / 255f,
colors[3].R / 255f);
var symbols = QuantizeSymbols(red);
var cellUv = ComputeShiftedUv(sampleUv);
Span<int> order = stackalloc int[4];
order[0] = 0;
order[1] = 1;
order[2] = 2;
order[3] = 3;
ApplySymmetry(ref symbols, ref cellUv, order);
var equality = BuildEquality(symbols, symbols.W);
var selector = BuildSelector(equality, symbols, cellUv);
const uint lut = 0x00000C07u;
if (((lut >> (int)selector) & 1u) != 0u)
{
weights[order[3]] += 1f;
return true;
}
if (selector == 3u)
{
equality = BuildEquality(symbols, symbols.Z);
}
var weight = ComputeWeight(equality, cellUv);
if (weight <= 1e-6f)
{
return false;
}
var factor = 1f / weight;
var wW = equality.W * (1f - cellUv.X) * (1f - cellUv.Y) * factor;
var wX = equality.X * (1f - cellUv.X) * cellUv.Y * factor;
var wZ = equality.Z * cellUv.X * (1f - cellUv.Y) * factor;
var wY = equality.Y * cellUv.X * cellUv.Y * factor;
var contributed = false;
if (wW > 0f)
{
weights[order[3]] += wW;
contributed = true;
}
if (wX > 0f)
{
weights[order[0]] += wX;
contributed = true;
}
if (wZ > 0f)
{
weights[order[2]] += wZ;
contributed = true;
}
if (wY > 0f)
{
weights[order[1]] += wY;
contributed = true;
}
return contributed;
}
private static Vector4 QuantizeSymbols(in Vector4 channel)
=> new(
Quantize(channel.X),
Quantize(channel.Y),
Quantize(channel.Z),
Quantize(channel.W));
private static float Quantize(float value)
{
var clamped = Math.Clamp(value, 0f, 1f);
return (MathF.Round(clamped * 16f) + 0.5f) / 16f;
}
private static void ApplySymmetry(ref Vector4 symbols, ref Vector2 cellUv, Span<int> order)
{
if (cellUv.X >= 0.5f)
{
symbols = SwapYxwz(symbols, order);
cellUv.X = 1f - cellUv.X;
}
if (cellUv.Y >= 0.5f)
{
symbols = SwapWzyx(symbols, order);
cellUv.Y = 1f - cellUv.Y;
}
}
private static Vector4 BuildEquality(in Vector4 symbols, float reference)
=> new(
AreEqual(symbols.X, reference) ? 1f : 0f,
AreEqual(symbols.Y, reference) ? 1f : 0f,
AreEqual(symbols.Z, reference) ? 1f : 0f,
AreEqual(symbols.W, reference) ? 1f : 0f);
private static uint BuildSelector(in Vector4 equality, in Vector4 symbols, in Vector2 cellUv)
{
uint selector = 0;
if (equality.X > 0.5f) selector |= 4u;
if (equality.Y > 0.5f) selector |= 8u;
if (equality.Z > 0.5f) selector |= 16u;
if (AreEqual(symbols.X, symbols.Z)) selector |= 2u;
if (cellUv.X + cellUv.Y >= 0.5f) selector |= 1u;
return selector;
}
private static float ComputeWeight(in Vector4 equality, in Vector2 cellUv)
=> equality.W * (1f - cellUv.X) * (1f - cellUv.Y)
+ equality.X * (1f - cellUv.X) * cellUv.Y
+ equality.Z * cellUv.X * (1f - cellUv.Y)
+ equality.Y * cellUv.X * cellUv.Y;
private static Vector2 ComputeShiftedUv(in Vector2 uv)
{
var shifted = new Vector2(
uv.X - MathF.Floor(uv.X),
uv.Y - MathF.Floor(uv.Y));
shifted.X -= 0.5f;
if (shifted.X < 0f)
{
shifted.X += 1f;
}
shifted.Y -= 0.5f;
if (shifted.Y < 0f)
{
shifted.Y += 1f;
}
return shifted;
}
private static Vector4 SwapYxwz(in Vector4 v, Span<int> order)
{
var o0 = order[0];
var o1 = order[1];
var o2 = order[2];
var o3 = order[3];
order[0] = o1;
order[1] = o0;
order[2] = o3;
order[3] = o2;
return new Vector4(v.Y, v.X, v.W, v.Z);
}
private static Vector4 SwapWzyx(in Vector4 v, Span<int> order)
{
var o0 = order[0];
var o1 = order[1];
var o2 = order[2];
var o3 = order[3];
order[0] = o3;
order[1] = o2;
order[2] = o1;
order[3] = o0;
return new Vector4(v.W, v.Z, v.Y, v.X);
}
private static int IndexOfMax(ReadOnlySpan<float> values)
{
var bestIndex = -1;
var bestValue = 0f;
for (var i = 0; i < values.Length; i++)
{
if (values[i] > bestValue)
{
bestValue = values[i];
bestIndex = i;
}
}
return bestIndex;
}
private static bool AreEqual(float a, float b) => MathF.Abs(a - b) <= 1e-5f;
private static Rgba32 PickMajorityColor(ReadOnlySpan<Rgba32> colors)
{
var counts = new Dictionary<Rgba32, int>(colors.Length);
foreach (var color in colors)
{
if (counts.TryGetValue(color, out var count))
{
counts[color] = count + 1;
}
else
{
counts[color] = 1;
}
}
return counts
.OrderByDescending(kvp => kvp.Value)
.ThenByDescending(kvp => kvp.Key.A)
.ThenByDescending(kvp => kvp.Key.R)
.ThenByDescending(kvp => kvp.Key.G)
.ThenByDescending(kvp => kvp.Key.B)
.First().Key;
}
}

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@@ -1,5 +1,3 @@
using System;
using System.IO;
using System.Runtime.InteropServices;
using Lumina.Data.Files;
using OtterTex;

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@@ -1,7 +1,4 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using Penumbra.Api.Enums;
namespace LightlessSync.Services.TextureCompression;

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@@ -1,4 +1,3 @@
using System.Collections.Generic;
namespace LightlessSync.Services.TextureCompression;

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@@ -1,8 +1,3 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using LightlessSync.Interop.Ipc;
using LightlessSync.FileCache;
using Microsoft.Extensions.Logging;

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@@ -2,7 +2,6 @@ using System;
using System.Collections.Concurrent;
using System.Buffers.Binary;
using System.Globalization;
using System.Numerics;
using System.IO;
using OtterTex;
using OtterImage = OtterTex.Image;
@@ -15,7 +14,6 @@ using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
/*
* Index upscaler code (converted/reversed for downscaling purposes) provided by Ny
* OtterTex made by Ottermandias
* thank you!!
*/
@@ -183,7 +181,7 @@ public sealed class TextureDownscaleService
return;
}
using var resized = ReduceIndexTexture(originalImage, targetSize.width, targetSize.height);
using var resized = IndexDownscaler.Downscale(originalImage, targetSize.width, targetSize.height, BlockMultiple);
var resizedPixels = new byte[targetSize.width * targetSize.height * 4];
resized.CopyPixelDataTo(resizedPixels);
@@ -231,8 +229,7 @@ public sealed class TextureDownscaleService
private static bool IsIndexMap(TextureMapKind kind)
=> kind is TextureMapKind.Mask
or TextureMapKind.Index
or TextureMapKind.Ui;
or TextureMapKind.Index;
private Task<bool> TryDropTopMipAsync(
string hash,
@@ -423,39 +420,6 @@ public sealed class TextureDownscaleService
private static int ReduceDimension(int value)
=> value <= 1 ? 1 : Math.Max(1, value / 2);
private static Image<Rgba32> ReduceIndexTexture(Image<Rgba32> source, int targetWidth, int targetHeight)
{
var current = source.Clone();
while (current.Width > targetWidth || current.Height > targetHeight)
{
var nextWidth = Math.Max(targetWidth, Math.Max(BlockMultiple, current.Width / 2));
var nextHeight = Math.Max(targetHeight, Math.Max(BlockMultiple, current.Height / 2));
var next = new Image<Rgba32>(nextWidth, nextHeight);
for (int y = 0; y < nextHeight; y++)
{
var srcY = Math.Min(current.Height - 1, y * 2);
for (int x = 0; x < nextWidth; x++)
{
var srcX = Math.Min(current.Width - 1, x * 2);
var topLeft = current[srcX, srcY];
var topRight = current[Math.Min(current.Width - 1, srcX + 1), srcY];
var bottomLeft = current[srcX, Math.Min(current.Height - 1, srcY + 1)];
var bottomRight = current[Math.Min(current.Width - 1, srcX + 1), Math.Min(current.Height - 1, srcY + 1)];
next[x, y] = DownscaleIndexBlock(topLeft, topRight, bottomLeft, bottomRight);
}
}
current.Dispose();
current = next;
}
return current;
}
private static Image<Rgba32> ReduceLinearTexture(Image<Rgba32> source, int targetWidth, int targetHeight)
{
var clone = source.Clone();
@@ -470,271 +434,6 @@ public sealed class TextureDownscaleService
return clone;
}
private static Rgba32 DownscaleIndexBlock(in Rgba32 topLeft, in Rgba32 topRight, in Rgba32 bottomLeft, in Rgba32 bottomRight)
{
Span<Rgba32> ordered = stackalloc Rgba32[4]
{
bottomLeft,
bottomRight,
topRight,
topLeft
};
Span<float> weights = stackalloc float[4];
var hasContribution = false;
foreach (var sample in SampleOffsets)
{
if (TryAccumulateSampleWeights(ordered, sample, weights))
{
hasContribution = true;
}
}
if (hasContribution)
{
var bestIndex = IndexOfMax(weights);
if (bestIndex >= 0 && weights[bestIndex] > 0f)
{
return ordered[bestIndex];
}
}
Span<Rgba32> fallback = stackalloc Rgba32[4] { topLeft, topRight, bottomLeft, bottomRight };
return PickMajorityColor(fallback);
}
private static readonly Vector2[] SampleOffsets =
{
new(0.25f, 0.25f),
new(0.75f, 0.25f),
new(0.25f, 0.75f),
new(0.75f, 0.75f),
};
private static bool TryAccumulateSampleWeights(ReadOnlySpan<Rgba32> colors, in Vector2 sampleUv, Span<float> weights)
{
var red = new Vector4(
colors[0].R / 255f,
colors[1].R / 255f,
colors[2].R / 255f,
colors[3].R / 255f);
var symbols = QuantizeSymbols(red);
var cellUv = ComputeShiftedUv(sampleUv);
Span<int> order = stackalloc int[4];
order[0] = 0;
order[1] = 1;
order[2] = 2;
order[3] = 3;
ApplySymmetry(ref symbols, ref cellUv, order);
var equality = BuildEquality(symbols, symbols.W);
var selector = BuildSelector(equality, symbols, cellUv);
const uint lut = 0x00000C07u;
if (((lut >> (int)selector) & 1u) != 0u)
{
weights[order[3]] += 1f;
return true;
}
if (selector == 3u)
{
equality = BuildEquality(symbols, symbols.Z);
}
var weight = ComputeWeight(equality, cellUv);
if (weight <= 1e-6f)
{
return false;
}
var factor = 1f / weight;
var wW = equality.W * (1f - cellUv.X) * (1f - cellUv.Y) * factor;
var wX = equality.X * (1f - cellUv.X) * cellUv.Y * factor;
var wZ = equality.Z * cellUv.X * (1f - cellUv.Y) * factor;
var wY = equality.Y * cellUv.X * cellUv.Y * factor;
var contributed = false;
if (wW > 0f)
{
weights[order[3]] += wW;
contributed = true;
}
if (wX > 0f)
{
weights[order[0]] += wX;
contributed = true;
}
if (wZ > 0f)
{
weights[order[2]] += wZ;
contributed = true;
}
if (wY > 0f)
{
weights[order[1]] += wY;
contributed = true;
}
return contributed;
}
private static Vector4 QuantizeSymbols(in Vector4 channel)
=> new(
Quantize(channel.X),
Quantize(channel.Y),
Quantize(channel.Z),
Quantize(channel.W));
private static float Quantize(float value)
{
var clamped = Math.Clamp(value, 0f, 1f);
return (MathF.Round(clamped * 16f) + 0.5f) / 16f;
}
private static void ApplySymmetry(ref Vector4 symbols, ref Vector2 cellUv, Span<int> order)
{
if (cellUv.X >= 0.5f)
{
symbols = SwapYxwz(symbols, order);
cellUv.X = 1f - cellUv.X;
}
if (cellUv.Y >= 0.5f)
{
symbols = SwapWzyx(symbols, order);
cellUv.Y = 1f - cellUv.Y;
}
}
private static Vector4 BuildEquality(in Vector4 symbols, float reference)
=> new(
AreEqual(symbols.X, reference) ? 1f : 0f,
AreEqual(symbols.Y, reference) ? 1f : 0f,
AreEqual(symbols.Z, reference) ? 1f : 0f,
AreEqual(symbols.W, reference) ? 1f : 0f);
private static uint BuildSelector(in Vector4 equality, in Vector4 symbols, in Vector2 cellUv)
{
uint selector = 0;
if (equality.X > 0.5f) selector |= 4u;
if (equality.Y > 0.5f) selector |= 8u;
if (equality.Z > 0.5f) selector |= 16u;
if (AreEqual(symbols.X, symbols.Z)) selector |= 2u;
if (cellUv.X + cellUv.Y >= 0.5f) selector |= 1u;
return selector;
}
private static float ComputeWeight(in Vector4 equality, in Vector2 cellUv)
=> equality.W * (1f - cellUv.X) * (1f - cellUv.Y)
+ equality.X * (1f - cellUv.X) * cellUv.Y
+ equality.Z * cellUv.X * (1f - cellUv.Y)
+ equality.Y * cellUv.X * cellUv.Y;
private static Vector2 ComputeShiftedUv(in Vector2 uv)
{
var shifted = new Vector2(
uv.X - MathF.Floor(uv.X),
uv.Y - MathF.Floor(uv.Y));
shifted.X -= 0.5f;
if (shifted.X < 0f)
{
shifted.X += 1f;
}
shifted.Y -= 0.5f;
if (shifted.Y < 0f)
{
shifted.Y += 1f;
}
return shifted;
}
private static Vector4 SwapYxwz(in Vector4 v, Span<int> order)
{
var o0 = order[0];
var o1 = order[1];
var o2 = order[2];
var o3 = order[3];
order[0] = o1;
order[1] = o0;
order[2] = o3;
order[3] = o2;
return new Vector4(v.Y, v.X, v.W, v.Z);
}
private static Vector4 SwapWzyx(in Vector4 v, Span<int> order)
{
var o0 = order[0];
var o1 = order[1];
var o2 = order[2];
var o3 = order[3];
order[0] = o3;
order[1] = o2;
order[2] = o1;
order[3] = o0;
return new Vector4(v.W, v.Z, v.Y, v.X);
}
private static int IndexOfMax(ReadOnlySpan<float> values)
{
var bestIndex = -1;
var bestValue = 0f;
for (var i = 0; i < values.Length; i++)
{
if (values[i] > bestValue)
{
bestValue = values[i];
bestIndex = i;
}
}
return bestIndex;
}
private static bool AreEqual(float a, float b) => MathF.Abs(a - b) <= 1e-5f;
private static Rgba32 PickMajorityColor(ReadOnlySpan<Rgba32> colors)
{
var counts = new Dictionary<Rgba32, int>(colors.Length);
foreach (var color in colors)
{
if (counts.TryGetValue(color, out var count))
{
counts[color] = count + 1;
}
else
{
counts[color] = 1;
}
}
return counts
.OrderByDescending(kvp => kvp.Value)
.ThenByDescending(kvp => kvp.Key.A)
.ThenByDescending(kvp => kvp.Key.R)
.ThenByDescending(kvp => kvp.Key.G)
.ThenByDescending(kvp => kvp.Key.B)
.First().Key;
}
private static bool ShouldTrim(in TexMeta meta, int targetMaxDimension)
{

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@@ -7,7 +7,5 @@ public enum TextureMapKind
Specular,
Mask,
Index,
Emissive,
Ui,
Unknown
}

View File

@@ -1,10 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Enums;
using Penumbra.GameData.Files;
namespace LightlessSync.Services.TextureCompression;
@@ -37,9 +32,9 @@ public sealed class TextureMetadataHelper
private static readonly (TextureUsageCategory Category, string Token)[] CategoryTokens =
{
(TextureUsageCategory.Ui, "/ui/"),
(TextureUsageCategory.Ui, "/uld/"),
(TextureUsageCategory.Ui, "/icon/"),
(TextureUsageCategory.UI, "/ui/"),
(TextureUsageCategory.UI, "/uld/"),
(TextureUsageCategory.UI, "/icon/"),
(TextureUsageCategory.VisualEffect, "/vfx/"),
@@ -104,9 +99,6 @@ public sealed class TextureMetadataHelper
(TextureMapKind.Specular, "_s"),
(TextureMapKind.Specular, "_spec"),
(TextureMapKind.Emissive, "_em"),
(TextureMapKind.Emissive, "_glow"),
(TextureMapKind.Index, "_id"),
(TextureMapKind.Index, "_idx"),
(TextureMapKind.Index, "_index"),
@@ -133,10 +125,10 @@ public sealed class TextureMetadataHelper
_dataManager = dataManager;
}
public bool TryGetRecommendationInfo(TextureCompressionTarget target, out (string Title, string Description) info)
public static bool TryGetRecommendationInfo(TextureCompressionTarget target, out (string Title, string Description) info)
=> RecommendationCatalog.TryGetValue(target, out info);
public TextureUsageCategory DetermineCategory(string? gamePath)
public static TextureUsageCategory DetermineCategory(string? gamePath)
{
var normalized = Normalize(gamePath);
if (string.IsNullOrEmpty(normalized))
@@ -193,7 +185,7 @@ public sealed class TextureMetadataHelper
return TextureUsageCategory.Unknown;
}
public string DetermineSlot(TextureUsageCategory category, string? gamePath)
public static string DetermineSlot(TextureUsageCategory category, string? gamePath)
{
if (category == TextureUsageCategory.Customization)
return GuessCustomizationSlot(gamePath);
@@ -218,7 +210,7 @@ public sealed class TextureMetadataHelper
TextureUsageCategory.Companion => "Companion",
TextureUsageCategory.VisualEffect => "VFX",
TextureUsageCategory.Housing => "Housing",
TextureUsageCategory.Ui => "UI",
TextureUsageCategory.UI => "UI",
_ => "General"
};
}
@@ -260,7 +252,7 @@ public sealed class TextureMetadataHelper
return false;
}
private void AddGameMaterialCandidates(string? gamePath, IList<MaterialCandidate> candidates)
private static void AddGameMaterialCandidates(string? gamePath, IList<MaterialCandidate> candidates)
{
var normalized = Normalize(gamePath);
if (string.IsNullOrEmpty(normalized))
@@ -286,7 +278,7 @@ public sealed class TextureMetadataHelper
}
}
private void AddLocalMaterialCandidates(string? localTexturePath, IList<MaterialCandidate> candidates)
private static void AddLocalMaterialCandidates(string? localTexturePath, IList<MaterialCandidate> candidates)
{
if (string.IsNullOrEmpty(localTexturePath))
return;
@@ -397,7 +389,7 @@ public sealed class TextureMetadataHelper
return TextureMapKind.Unknown;
}
public bool TryMapFormatToTarget(string? format, out TextureCompressionTarget target)
public static bool TryMapFormatToTarget(string? format, out TextureCompressionTarget target)
{
var normalized = (format ?? string.Empty).ToUpperInvariant();
if (normalized.Contains("BC1", StringComparison.Ordinal))
@@ -434,7 +426,7 @@ public sealed class TextureMetadataHelper
return false;
}
public (TextureCompressionTarget Target, string Reason)? GetSuggestedTarget(string? format, TextureMapKind mapKind)
public static (TextureCompressionTarget Target, string Reason)? GetSuggestedTarget(string? format, TextureMapKind mapKind)
{
TextureCompressionTarget? current = null;
if (TryMapFormatToTarget(format, out var mapped))
@@ -446,7 +438,6 @@ public sealed class TextureMetadataHelper
TextureMapKind.Mask => TextureCompressionTarget.BC4,
TextureMapKind.Index => TextureCompressionTarget.BC3,
TextureMapKind.Specular => TextureCompressionTarget.BC4,
TextureMapKind.Emissive => TextureCompressionTarget.BC3,
TextureMapKind.Diffuse => TextureCompressionTarget.BC7,
_ => TextureCompressionTarget.BC7
};

View File

@@ -10,7 +10,7 @@ public enum TextureUsageCategory
Companion,
Monster,
Housing,
Ui,
UI,
VisualEffect,
Unknown
}

View File

@@ -2,7 +2,6 @@ using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility;
using Dalamud.Utility;
using LightlessSync.API.Dto.Group;
using LightlessSync.LightlessConfiguration;
using LightlessSync.Services;

View File

@@ -2,8 +2,6 @@ using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Utility;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.API.Dto.Group;
using LightlessSync.Interop.Ipc;
@@ -24,11 +22,9 @@ using LightlessSync.WebAPI.Files;
using LightlessSync.WebAPI.Files.Models;
using LightlessSync.WebAPI.SignalR.Utils;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Numerics;
using System.Reflection;

View File

@@ -12,16 +12,14 @@ using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using LightlessSync.Services.TextureCompression;
using LightlessSync.Utils;
using Penumbra.Api.Enums;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using OtterTex;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Threading;
using System.Threading.Tasks;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using ImageSharpImage = SixLabors.ImageSharp.Image;
namespace LightlessSync.UI;
@@ -810,11 +808,11 @@ public class DataAnalysisUi : WindowMediatorSubscriberBase
var primaryGamePath = entry.GamePaths.FirstOrDefault() ?? string.Empty;
var classificationPath = string.IsNullOrEmpty(primaryGamePath) ? primaryFile : primaryGamePath;
var mapKind = _textureMetadataHelper.DetermineMapKind(primaryGamePath, primaryFile);
var category = _textureMetadataHelper.DetermineCategory(classificationPath);
var slot = _textureMetadataHelper.DetermineSlot(category, classificationPath);
var category = TextureMetadataHelper.DetermineCategory(classificationPath);
var slot = TextureMetadataHelper.DetermineSlot(category, classificationPath);
var format = entry.Format.Value;
var suggestion = _textureMetadataHelper.GetSuggestedTarget(format, mapKind);
TextureCompressionTarget? currentTarget = _textureMetadataHelper.TryMapFormatToTarget(format, out var mappedTarget)
var suggestion = TextureMetadataHelper.GetSuggestedTarget(format, mapKind);
TextureCompressionTarget? currentTarget = TextureMetadataHelper.TryMapFormatToTarget(format, out var mappedTarget)
? mappedTarget
: null;
var displayName = Path.GetFileName(primaryFile);
@@ -2014,23 +2012,43 @@ public class DataAnalysisUi : WindowMediatorSubscriberBase
private async Task<IDalamudTextureWrap?> BuildPreviewAsync(TextureRow row, CancellationToken token)
{
if (!_ipcManager.Penumbra.APIAvailable)
const int PreviewMaxDimension = 1024;
token.ThrowIfCancellationRequested();
if (!File.Exists(row.PrimaryFilePath))
{
return null;
}
var tempFile = Path.Combine(Path.GetTempPath(), $"lightless_preview_{Guid.NewGuid():N}.png");
try
{
var job = new TextureConversionJob(row.PrimaryFilePath, tempFile, TextureType.Png, IncludeMipMaps: false);
await _ipcManager.Penumbra.ConvertTextureFiles(_logger, new[] { job }, null, token).ConfigureAwait(false);
if (!File.Exists(tempFile))
using var scratch = TexFileHelper.Load(row.PrimaryFilePath);
using var rgbaScratch = scratch.GetRGBA(out var rgbaInfo).ThrowIfError(rgbaInfo);
var meta = rgbaInfo.Meta;
var width = meta.Width;
var height = meta.Height;
var bytesPerPixel = meta.Format.BitsPerPixel() / 8;
var requiredLength = width * height * bytesPerPixel;
token.ThrowIfCancellationRequested();
var rgbaPixels = rgbaScratch.Pixels[..requiredLength].ToArray();
using var image = ImageSharpImage.LoadPixelData<Rgba32>(rgbaPixels, width, height);
if (Math.Max(width, height) > PreviewMaxDimension)
{
return null;
var dominant = Math.Max(width, height);
var scale = PreviewMaxDimension / (float)dominant;
var targetWidth = Math.Max(1, (int)MathF.Round(width * scale));
var targetHeight = Math.Max(1, (int)MathF.Round(height * scale));
image.Mutate(ctx => ctx.Resize(targetWidth, targetHeight, KnownResamplers.Lanczos3));
}
var data = await File.ReadAllBytesAsync(tempFile, token).ConfigureAwait(false);
return _uiSharedService.LoadImage(data);
using var ms = new MemoryStream();
await image.SaveAsPngAsync(ms, cancellationToken: token).ConfigureAwait(false);
return _uiSharedService.LoadImage(ms.ToArray());
}
catch (OperationCanceledException)
{
@@ -2041,20 +2059,6 @@ public class DataAnalysisUi : WindowMediatorSubscriberBase
_logger.LogDebug(ex, "Preview generation failed for {File}", row.PrimaryFilePath);
return null;
}
finally
{
try
{
if (File.Exists(tempFile))
{
File.Delete(tempFile);
}
}
catch (Exception ex)
{
_logger.LogTrace(ex, "Failed to clean up preview temp file {File}", tempFile);
}
}
}
private void ResetPreview(string key)
@@ -2291,7 +2295,7 @@ public class DataAnalysisUi : WindowMediatorSubscriberBase
{
_textureSelections[row.Key] = selectedTarget;
}
var hasSelectedInfo = _textureMetadataHelper.TryGetRecommendationInfo(selectedTarget, out var selectedInfo);
var hasSelectedInfo = TextureMetadataHelper.TryGetRecommendationInfo(selectedTarget, out var selectedInfo);
using (ImRaii.Child("textureDetailInfo", new Vector2(-1, 0), true, ImGuiWindowFlags.AlwaysVerticalScrollbar))
{
@@ -2425,7 +2429,7 @@ public class DataAnalysisUi : WindowMediatorSubscriberBase
if (row.SuggestedTarget.HasValue)
{
var recommendedTarget = row.SuggestedTarget.Value;
var hasRecommendationInfo = _textureMetadataHelper.TryGetRecommendationInfo(recommendedTarget, out var recommendedInfo);
var hasRecommendationInfo = TextureMetadataHelper.TryGetRecommendationInfo(recommendedTarget, out var recommendedInfo);
var recommendedTitle = hasRecommendationInfo ? recommendedInfo!.Title : recommendedTarget.ToString();
var recommendedDescription = hasRecommendationInfo
? recommendedInfo!.Description
@@ -2634,4 +2638,4 @@ public class DataAnalysisUi : WindowMediatorSubscriberBase
}
}
}
}
}

View File

@@ -1,33 +0,0 @@
namespace LightlessSync.UI
{
public enum ProfileTags
{
SFW = 0,
NSFW = 1,
RP = 2,
ERP = 3,
No_RP = 4,
No_ERP = 5,
Venues = 6,
Gpose = 7,
Limsa = 8,
Gridania = 9,
Ul_dah = 10,
WUT = 11,
PVP = 1001,
Ultimate = 1002,
Raids = 1003,
Roulette = 1004,
Crafting = 1005,
Casual = 1006,
Hardcore = 1007,
Glamour = 1008,
Mentor = 1009,
}
}

View File

@@ -28,23 +28,16 @@ using LightlessSync.WebAPI;
using LightlessSync.WebAPI.Files;
using LightlessSync.WebAPI.Files.Models;
using LightlessSync.WebAPI.SignalR.Utils;
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using Microsoft.AspNetCore.Http.Connections;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Net.Http.Headers;
using System.Net.Http.Json;
using System.Numerics;
using System.Text;
using System.Text.Json;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FfxivCharacter = FFXIVClientStructs.FFXIV.Client.Game.Character.Character;
using FfxivCharacterBase = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase;
namespace LightlessSync.UI;

View File

@@ -1,5 +1,4 @@
using Dalamud.Bindings.ImGui;
using Dalamud.Interface.ImGuiSeStringRenderer;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using LightlessSync.API.Data;
@@ -13,9 +12,6 @@ using LightlessSync.UI.Services;
using LightlessSync.UI.Tags;
using LightlessSync.Utils;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
namespace LightlessSync.UI;

View File

@@ -4,21 +4,16 @@ using Dalamud.Interface.Colors;
using Dalamud.Interface.ImGuiFileDialog;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.API.Dto.Group;
using LightlessSync.API.Dto.User;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using LightlessSync.UI.Handlers;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.WebAPI;
using LightlessSync.UI.Services;
using Microsoft.Extensions.Logging;
using System.Globalization;
using System.Linq;
using System.Numerics;
namespace LightlessSync.UI;

View File

@@ -13,10 +13,7 @@ using LightlessSync.Utils;
using LightlessSync.WebAPI;
using LightlessSync.UI.Services;
using Microsoft.Extensions.Logging;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Threading.Tasks;
namespace LightlessSync.UI;

View File

@@ -4,8 +4,6 @@ using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using LightlessSync.Utils;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Numerics;
namespace LightlessSync.UI.Tags;

View File

@@ -1,6 +1,3 @@
using LightlessSync.UI;
using System;
using System.Collections.Generic;
using System.Numerics;
namespace LightlessSync.UI.Tags;
@@ -35,16 +32,16 @@ public sealed class ProfileTagService
private static IReadOnlyDictionary<int, ProfileTagDefinition> CreateTagLibrary()
{
var dictionary = new Dictionary<int, ProfileTagDefinition>
return new Dictionary<int, ProfileTagDefinition>
{
[(int)ProfileTags.SFW] = ProfileTagDefinition.FromIconAndText(
[0] = ProfileTagDefinition.FromIconAndText(
230419,
"SFW",
background: new Vector4(0.16f, 0.24f, 0.18f, 0.95f),
border: new Vector4(0.32f, 0.52f, 0.34f, 0.85f),
textColor: new Vector4(0.78f, 0.94f, 0.80f, 1f)),
[(int)ProfileTags.NSFW] = ProfileTagDefinition.FromIconAndText(
[1] = ProfileTagDefinition.FromIconAndText(
230419,
"NSFW",
background: new Vector4(0.32f, 0.18f, 0.22f, 0.95f),
@@ -52,28 +49,28 @@ public sealed class ProfileTagService
textColor: new Vector4(1f, 0.82f, 0.86f, 1f)),
[(int)ProfileTags.RP] = ProfileTagDefinition.FromIconAndText(
[2] = ProfileTagDefinition.FromIconAndText(
61545,
"RP",
background: new Vector4(0.20f, 0.20f, 0.30f, 0.95f),
border: new Vector4(0.42f, 0.42f, 0.66f, 0.85f),
textColor: new Vector4(0.80f, 0.84f, 1f, 1f)),
[(int)ProfileTags.ERP] = ProfileTagDefinition.FromIconAndText(
[3] = ProfileTagDefinition.FromIconAndText(
61545,
"ERP",
background: new Vector4(0.20f, 0.20f, 0.30f, 0.95f),
border: new Vector4(0.42f, 0.42f, 0.66f, 0.85f),
textColor: new Vector4(0.80f, 0.84f, 1f, 1f)),
[(int)ProfileTags.No_RP] = ProfileTagDefinition.FromIconAndText(
[4] = ProfileTagDefinition.FromIconAndText(
230420,
"No RP",
background: new Vector4(0.30f, 0.18f, 0.30f, 0.95f),
border: new Vector4(0.69f, 0.40f, 0.65f, 0.85f),
textColor: new Vector4(1f, 0.84f, 1f, 1f)),
[(int)ProfileTags.No_ERP] = ProfileTagDefinition.FromIconAndText(
[5] = ProfileTagDefinition.FromIconAndText(
230420,
"No ERP",
background: new Vector4(0.30f, 0.18f, 0.30f, 0.95f),
@@ -81,14 +78,14 @@ public sealed class ProfileTagService
textColor: new Vector4(1f, 0.84f, 1f, 1f)),
[(int)ProfileTags.Venues] = ProfileTagDefinition.FromIconAndText(
[6] = ProfileTagDefinition.FromIconAndText(
60756,
"Venues",
background: new Vector4(0.18f, 0.24f, 0.28f, 0.95f),
border: new Vector4(0.33f, 0.55f, 0.63f, 0.85f),
textColor: new Vector4(0.78f, 0.90f, 0.97f, 1f)),
[(int)ProfileTags.Gpose] = ProfileTagDefinition.FromIconAndText(
[7] = ProfileTagDefinition.FromIconAndText(
61546,
"GPose",
background: new Vector4(0.18f, 0.18f, 0.26f, 0.95f),
@@ -96,36 +93,33 @@ public sealed class ProfileTagService
textColor: new Vector4(0.80f, 0.82f, 0.96f, 1f)),
[(int)ProfileTags.Limsa] = ProfileTagDefinition.FromIconAndText(
[8] = ProfileTagDefinition.FromIconAndText(
60572,
"Limsa"),
[(int)ProfileTags.Gridania] = ProfileTagDefinition.FromIconAndText(
[9] = ProfileTagDefinition.FromIconAndText(
60573,
"Gridania"),
[(int)ProfileTags.Ul_dah] = ProfileTagDefinition.FromIconAndText(
[10] = ProfileTagDefinition.FromIconAndText(
60574,
"Ul'dah"),
[(int)ProfileTags.WUT] = ProfileTagDefinition.FromIconAndText(
[11] = ProfileTagDefinition.FromIconAndText(
61397,
"WU/T"),
[(int)ProfileTags.PVP] = ProfileTagDefinition.FromIcon(61806),
[(int)ProfileTags.Ultimate] = ProfileTagDefinition.FromIcon(61832),
[(int)ProfileTags.Raids] = ProfileTagDefinition.FromIcon(61802),
[(int)ProfileTags.Roulette] = ProfileTagDefinition.FromIcon(61807),
[(int)ProfileTags.Crafting] = ProfileTagDefinition.FromIcon(61816),
[(int)ProfileTags.Casual] = ProfileTagDefinition.FromIcon(61753),
[(int)ProfileTags.Hardcore] = ProfileTagDefinition.FromIcon(61754),
[(int)ProfileTags.Glamour] = ProfileTagDefinition.FromIcon(61759),
[(int)ProfileTags.Mentor] = ProfileTagDefinition.FromIcon(61760)
[1001] = ProfileTagDefinition.FromIcon(61806), // PVP
[1002] = ProfileTagDefinition.FromIcon(61832), // Ultimate
[1003] = ProfileTagDefinition.FromIcon(61802), // Raids
[1004] = ProfileTagDefinition.FromIcon(61807), // Roulette
[1005] = ProfileTagDefinition.FromIcon(61816), // Crafting
[1006] = ProfileTagDefinition.FromIcon(61753), // Casual
[1007] = ProfileTagDefinition.FromIcon(61754), // Hardcore
[1008] = ProfileTagDefinition.FromIcon(61759), // Glamour
[1009] = ProfileTagDefinition.FromIcon(61760) // Mentor
};
return dictionary;
}
}

View File

@@ -1,4 +1,3 @@
using Dalamud.Utility;
using K4os.Compression.LZ4.Legacy;
using LightlessSync.API.Data;
using LightlessSync.API.Dto.Files;
@@ -10,13 +9,9 @@ using LightlessSync.Services.Mediator;
using LightlessSync.Services.TextureCompression;
using LightlessSync.WebAPI.Files.Models;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Concurrent;
using System.IO;
using System.Net;
using System.Net.Http.Json;
using System.Threading;
using System.Threading.Tasks;
using LightlessSync.LightlessConfiguration;
namespace LightlessSync.WebAPI.Files;

View File

@@ -4,7 +4,6 @@ using LightlessSync.WebAPI.Files.Models;
using LightlessSync.WebAPI.SignalR;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Net.Http.Json;
using System.Net.Sockets;

View File

@@ -11,7 +11,6 @@ using Microsoft.Extensions.Logging;
using System.Net.Http.Headers;
using System.Net.Http.Json;
using System.Collections.Concurrent;
using System.Threading;
namespace LightlessSync.WebAPI.Files;