Fix Combat End and split combat + performance. (#30)
Co-authored-by: defnotken <itsdefnotken@gmail.com> Reviewed-on: #30 Reviewed-by: cake <cake@noreply.git.lightless-sync.org>
This commit was merged in pull request #30.
This commit is contained in:
@@ -14,4 +14,6 @@ public class PlayerPerformanceConfig : ILightlessConfiguration
|
||||
public int TrisAutoPauseThresholdThousands { get; set; } = 250;
|
||||
public List<string> UIDsToIgnore { get; set; } = new();
|
||||
public bool PauseInInstanceDuty { get; set; } = false;
|
||||
public bool PauseWhilePerforming { get; set; } = true;
|
||||
public bool PauseInCombat { get; set; } = true;
|
||||
}
|
||||
Reference in New Issue
Block a user