improve checks and add logging

This commit is contained in:
azyges
2025-11-06 23:40:58 +09:00
parent 35636f27f6
commit 1d672d2552

View File

@@ -1,5 +1,6 @@
using Dalamud.Game.Addon.Lifecycle;
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.Text;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
@@ -15,6 +16,7 @@ using LightlessSync.UtilsEnum.Enum;
// Created using https://github.com/PunishedPineapple/Distance as a reference, thank you!
using Microsoft.Extensions.Logging;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
@@ -114,6 +116,12 @@ public unsafe class NameplateHandler : IMediatorSubscriber
private void NameplateDrawDetour(AddonEvent type, AddonArgs args)
{
if (args.Addon.Address == nint.Zero)
{
_logger.LogWarning("Nameplate draw detour received a null addon address, skipping update.");
return;
}
var pNameplateAddon = (AddonNamePlate*)args.Addon.Address;
if (_mpNameplateAddon != pNameplateAddon)
@@ -138,6 +146,10 @@ public unsafe class NameplateHandler : IMediatorSubscriber
if (nameplateObject == null)
continue;
var rootNode = nameplateObject.Value.RootComponentNode;
if (rootNode == null || rootNode->Component == null)
continue;
var pNameplateResNode = nameplateObject.Value.NameContainer;
if (pNameplateResNode == null)
continue;
@@ -153,7 +165,7 @@ public unsafe class NameplateHandler : IMediatorSubscriber
pNewNode->AtkResNode.NextSiblingNode = pLastChild;
pNewNode->AtkResNode.ParentNode = pNameplateResNode;
pLastChild->PrevSiblingNode = (AtkResNode*)pNewNode;
nameplateObject.Value.RootComponentNode->Component->UldManager.UpdateDrawNodeList();
rootNode->Component->UldManager.UpdateDrawNodeList();
pNewNode->AtkResNode.SetUseDepthBasedPriority(true);
_mTextNodes[i] = pNewNode;
}
@@ -162,15 +174,34 @@ public unsafe class NameplateHandler : IMediatorSubscriber
private void DestroyNameplateNodes()
{
var pCurrentNameplateAddon = (AddonNamePlate*)_gameGui.GetAddonByName("NamePlate", 1).Address;
if (_mpNameplateAddon == null || _mpNameplateAddon != pCurrentNameplateAddon)
var currentHandle = _gameGui.GetAddonByName("NamePlate", 1);
if (currentHandle.Address == nint.Zero)
{
_logger.LogWarning("Unable to destroy nameplate nodes because the NamePlate addon is not available.");
return;
}
var pCurrentNameplateAddon = (AddonNamePlate*)currentHandle.Address;
if (_mpNameplateAddon == null)
return;
if (_mpNameplateAddon != pCurrentNameplateAddon)
{
_logger.LogWarning("Skipping nameplate node destroy due to addon address mismatch (cached {Cached:X}, current {Current:X}).", (IntPtr)_mpNameplateAddon, (IntPtr)pCurrentNameplateAddon);
return;
}
for (int i = 0; i < AddonNamePlate.NumNamePlateObjects; ++i)
{
var pTextNode = _mTextNodes[i];
var pNameplateNode = GetNameplateComponentNode(i);
if (pTextNode != null && pNameplateNode != null)
if (pTextNode != null && (pNameplateNode == null || pNameplateNode->Component == null))
{
_logger.LogDebug("Skipping destroy for nameplate {Index} because its component node is unavailable.", i);
continue;
}
if (pTextNode != null && pNameplateNode != null && pNameplateNode->Component != null)
{
try
{
@@ -205,20 +236,48 @@ public unsafe class NameplateHandler : IMediatorSubscriber
private void UpdateNameplateNodes()
{
var currentAddon = (AddonNamePlate*)_gameGui.GetAddonByName("NamePlate").Address;
if (_mpNameplateAddon == null || currentAddon == null || currentAddon != _mpNameplateAddon)
var currentHandle = _gameGui.GetAddonByName("NamePlate");
if (currentHandle.Address == nint.Zero)
{
_logger.LogDebug("NamePlate addon unavailable during update, skipping label refresh.");
return;
}
var currentAddon = (AddonNamePlate*)currentHandle.Address;
if (_mpNameplateAddon == null || currentAddon == null || currentAddon != _mpNameplateAddon)
{
if (_mpNameplateAddon != null)
_logger.LogDebug("Cached NamePlate addon pointer differs from current: waiting for new hook (cached {Cached:X}, current {Current:X}).", (IntPtr)_mpNameplateAddon, (IntPtr)currentAddon);
return;
}
var framework = Framework.Instance();
var ui3DModule = framework->GetUIModule()->GetUI3DModule();
if (ui3DModule == null)
if (framework == null)
{
_logger.LogDebug("Framework instance unavailable during nameplate update, skipping.");
return;
}
var uiModule = framework->GetUIModule();
if (uiModule == null)
{
_logger.LogDebug("UI module unavailable during nameplate update, skipping.");
return;
}
var ui3DModule = uiModule->GetUI3DModule();
if (ui3DModule == null)
{
_logger.LogDebug("UI3D module unavailable during nameplate update, skipping.");
return;
}
var vec = ui3DModule->NamePlateObjectInfoPointers;
if (vec.IsEmpty)
return;
var visibleUserIdsSnapshot = VisibleUserIds;
var safeCount = System.Math.Min(
ui3DModule->NamePlateObjectInfoCount,
vec.Length
@@ -244,8 +303,15 @@ public unsafe class NameplateHandler : IMediatorSubscriber
if (pNode == null)
continue;
var gameObject = objectInfo->GameObject;
if ((ObjectKind)gameObject->ObjectKind != ObjectKind.Player)
{
pNode->AtkResNode.ToggleVisibility(enable: false);
continue;
}
// CID gating
var cid = DalamudUtilService.GetHashedCIDFromPlayerPointer((nint)objectInfo->GameObject);
var cid = DalamudUtilService.GetHashedCIDFromPlayerPointer((nint)gameObject);
if (cid == null || !_activeBroadcastingCids.Contains(cid))
{
pNode->AtkResNode.ToggleVisibility(enable: false);
@@ -260,11 +326,10 @@ public unsafe class NameplateHandler : IMediatorSubscriber
continue;
}
var visibleUserIds = VisibleUserIds;
var hidePaired = !config.LightfinderLabelShowPaired;
var goId = (ulong)objectInfo->GameObject->GetGameObjectId();
if (hidePaired && visibleUserIds.Contains(goId))
var goId = (ulong)gameObject->GetGameObjectId();
if (hidePaired && visibleUserIdsSnapshot.Contains(goId))
{
pNode->AtkResNode.ToggleVisibility(enable: false);
continue;
@@ -276,8 +341,9 @@ public unsafe class NameplateHandler : IMediatorSubscriber
var nameText = nameplateObject.NameText;
var marker = nameplateObject.MarkerIcon;
if (root == null || nameContainer == null || nameText == null)
if (root == null || root->Component == null || nameContainer == null || nameText == null)
{
_logger.LogDebug("Nameplate {Index} missing required nodes during update, skipping.", nameplateIndex);
pNode->AtkResNode.ToggleVisibility(enable: false);
continue;
}