953 lines
31 KiB
C#
953 lines
31 KiB
C#
using Dalamud.Bindings.ImGui;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Game.Text;
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using Dalamud.Interface;
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using Dalamud.Interface.Utility;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.System.Framework;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using LightlessSync.LightlessConfiguration;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Services.Rendering;
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using LightlessSync.UI;
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using LightlessSync.UI.Services;
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using LightlessSync.Utils;
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using LightlessSync.UtilsEnum.Enum;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using Pictomancy;
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using System.Collections.Immutable;
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using System.Globalization;
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using System.Numerics;
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using System.Runtime.InteropServices;
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using Task = System.Threading.Tasks.Task;
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namespace LightlessSync.Services.LightFinder;
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public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscriber
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{
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private readonly ILogger<LightFinderPlateHandler> _logger;
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private readonly IAddonLifecycle _addonLifecycle;
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private readonly IGameGui _gameGui;
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private readonly IObjectTable _objectTable;
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private readonly LightlessConfigService _configService;
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private readonly PairUiService _pairUiService;
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private readonly LightlessMediator _mediator;
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public LightlessMediator Mediator => _mediator;
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private readonly IUiBuilder _uiBuilder;
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private bool _mEnabled;
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private bool _needsLabelRefresh;
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private bool _drawSubscribed;
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private AddonNamePlate* _mpNameplateAddon;
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private readonly object _labelLock = new();
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private readonly NameplateBuffers _buffers = new();
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private int _labelRenderCount;
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private const string DefaultLabelText = "LightFinder";
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private const SeIconChar DefaultIcon = SeIconChar.Hyadelyn;
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private static readonly string _defaultIconGlyph = SeIconCharExtensions.ToIconString(DefaultIcon);
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private static readonly Vector2 _defaultPivot = new(0.5f, 1f);
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private uint _lastNamePlateDrawFrame;
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private const ImGuiWindowFlags _overlayFlags =
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ImGuiWindowFlags.NoDecoration |
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ImGuiWindowFlags.NoBackground |
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ImGuiWindowFlags.NoMove |
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ImGuiWindowFlags.NoSavedSettings |
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ImGuiWindowFlags.NoNav |
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ImGuiWindowFlags.NoInputs;
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private readonly List<RectF> _uiRects = new(128);
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private ImmutableHashSet<string> _activeBroadcastingCids = [];
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public LightFinderPlateHandler(
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ILogger<LightFinderPlateHandler> logger,
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IAddonLifecycle addonLifecycle,
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IGameGui gameGui,
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LightlessConfigService configService,
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LightlessMediator mediator,
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IObjectTable objectTable,
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PairUiService pairUiService,
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IDalamudPluginInterface pluginInterface,
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PictomancyService pictomancyService)
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{
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_logger = logger;
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_addonLifecycle = addonLifecycle;
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_gameGui = gameGui;
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_configService = configService;
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_mediator = mediator;
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_objectTable = objectTable;
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_pairUiService = pairUiService;
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_uiBuilder = pluginInterface.UiBuilder ?? throw new ArgumentNullException(nameof(pluginInterface));
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_ = pictomancyService ?? throw new ArgumentNullException(nameof(pictomancyService));
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}
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internal void Init()
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{
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if (!_drawSubscribed)
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{
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_uiBuilder.Draw += OnUiBuilderDraw;
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_drawSubscribed = true;
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}
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EnableNameplate();
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_mediator.Subscribe<PriorityFrameworkUpdateMessage>(this, OnTick);
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}
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internal void Uninit()
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{
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DisableNameplate();
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if (_drawSubscribed)
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{
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_uiBuilder.Draw -= OnUiBuilderDraw;
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_drawSubscribed = false;
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}
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ClearLabelBuffer();
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_mediator.Unsubscribe<PriorityFrameworkUpdateMessage>(this);
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_mpNameplateAddon = null;
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}
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internal void EnableNameplate()
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{
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if (!_mEnabled)
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{
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try
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{
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_addonLifecycle.RegisterListener(AddonEvent.PostDraw, "NamePlate", NameplateDrawDetour);
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_mEnabled = true;
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}
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catch (Exception e)
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{
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_logger.LogError(e, "Unknown error while trying to enable nameplate.");
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DisableNameplate();
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}
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}
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}
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internal void DisableNameplate()
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{
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if (_mEnabled)
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{
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try
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{
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_addonLifecycle.UnregisterListener(NameplateDrawDetour);
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}
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catch (Exception e)
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{
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_logger.LogError(e, "Unknown error while unregistering nameplate listener.");
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}
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_mEnabled = false;
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ClearNameplateCaches();
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}
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}
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private void NameplateDrawDetour(AddonEvent type, AddonArgs args)
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{
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if (args.Addon.Address == nint.Zero)
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{
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if (_logger.IsEnabled(LogLevel.Warning))
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_logger.LogWarning("Nameplate draw detour received a null addon address, skipping update.");
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return;
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}
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var fw = Framework.Instance();
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if (fw != null)
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_lastNamePlateDrawFrame = fw->FrameCounter;
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var pNameplateAddon = (AddonNamePlate*)args.Addon.Address;
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if (_mpNameplateAddon != pNameplateAddon)
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{
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ClearNameplateCaches();
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_mpNameplateAddon = pNameplateAddon;
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}
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UpdateNameplateNodes();
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}
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private void UpdateNameplateNodes()
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{
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var currentHandle = _gameGui.GetAddonByName("NamePlate");
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if (currentHandle.Address == nint.Zero)
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{
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if (_logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("NamePlate addon unavailable during update, skipping label refresh.");
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ClearLabelBuffer();
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return;
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}
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var currentAddon = (AddonNamePlate*)currentHandle.Address;
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if (_mpNameplateAddon == null || currentAddon == null || currentAddon != _mpNameplateAddon)
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{
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if (_mpNameplateAddon != null && _logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("Cached NamePlate addon pointer differs from current: waiting for new hook (cached {Cached}, current {Current}).", (IntPtr)_mpNameplateAddon, (IntPtr)currentAddon);
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return;
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}
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if (!IsNamePlateAddonVisible())
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{
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ClearLabelBuffer();
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return;
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}
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var framework = Framework.Instance();
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if (framework == null)
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{
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if (_logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("Framework instance unavailable during nameplate update, skipping.");
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return;
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}
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var uiModule = framework->GetUIModule();
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if (uiModule == null)
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{
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if (_logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("UI module unavailable during nameplate update, skipping.");
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return;
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}
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var ui3DModule = uiModule->GetUI3DModule();
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if (ui3DModule == null)
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{
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if (_logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("UI3D module unavailable during nameplate update, skipping.");
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return;
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}
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var vec = ui3DModule->NamePlateObjectInfoPointers;
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if (vec.IsEmpty)
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{
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ClearLabelBuffer();
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return;
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}
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var visibleUserIdsSnapshot = VisibleUserIds;
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var safeCount = System.Math.Min(ui3DModule->NamePlateObjectInfoCount, vec.Length);
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var currentConfig = _configService.Current;
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var labelColor = UIColors.Get("Lightfinder");
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var edgeColor = UIColors.Get("LightfinderEdge");
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var scratchCount = 0;
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for (int i = 0; i < safeCount; ++i)
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{
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var objectInfoPtr = vec[i];
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if (objectInfoPtr == null)
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continue;
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var objectInfo = objectInfoPtr.Value;
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if (objectInfo == null || objectInfo->GameObject == null)
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continue;
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var nameplateIndex = objectInfo->NamePlateIndex;
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if (nameplateIndex < 0 || nameplateIndex >= AddonNamePlate.NumNamePlateObjects)
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continue;
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var gameObject = objectInfo->GameObject;
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if ((ObjectKind)gameObject->ObjectKind != ObjectKind.Player)
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continue;
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// CID gating
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var cid = DalamudUtilService.GetHashedCIDFromPlayerPointer((nint)gameObject);
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if (cid == null || !_activeBroadcastingCids.Contains(cid))
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continue;
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var local = _objectTable.LocalPlayer;
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if (!currentConfig.LightfinderLabelShowOwn && local != null &&
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objectInfo->GameObject->GetGameObjectId() == local.GameObjectId)
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continue;
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var hidePaired = !currentConfig.LightfinderLabelShowPaired;
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var goId = gameObject->GetGameObjectId();
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if (hidePaired && visibleUserIdsSnapshot.Contains(goId))
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continue;
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var nameplateObject = _mpNameplateAddon->NamePlateObjectArray[nameplateIndex];
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var root = nameplateObject.RootComponentNode;
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var nameContainer = nameplateObject.NameContainer;
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var nameText = nameplateObject.NameText;
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var marker = nameplateObject.MarkerIcon;
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if (root == null || root->Component == null || nameContainer == null || nameText == null)
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{
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if (_logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("Nameplate {Index} missing required nodes during update, skipping.", nameplateIndex);
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continue;
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}
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root->Component->UldManager.UpdateDrawNodeList();
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bool isNameplateVisible =
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nameContainer->IsVisible() &&
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nameText->AtkResNode.IsVisible();
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if (!currentConfig.LightfinderLabelShowHidden && !isNameplateVisible)
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continue;
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var scaleMultiplier = System.Math.Clamp(currentConfig.LightfinderLabelScale, 0.5f, 2.0f);
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var baseScale = currentConfig.LightfinderLabelUseIcon ? 1.0f : 0.5f;
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var effectiveScale = baseScale * scaleMultiplier;
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var baseFontSize = currentConfig.LightfinderLabelUseIcon ? 36f : 24f;
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var targetFontSize = (int)System.Math.Round(baseFontSize * scaleMultiplier);
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var labelContent = currentConfig.LightfinderLabelUseIcon
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? NormalizeIconGlyph(currentConfig.LightfinderLabelIconGlyph)
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: DefaultLabelText;
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if (!currentConfig.LightfinderLabelUseIcon && (string.IsNullOrWhiteSpace(labelContent) || string.Equals(labelContent, "-", StringComparison.Ordinal)))
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labelContent = DefaultLabelText;
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var nodeWidth = (int)System.Math.Round(AtkNodeHelpers.DefaultTextNodeWidth * effectiveScale);
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var nodeHeight = (int)System.Math.Round(AtkNodeHelpers.DefaultTextNodeHeight * effectiveScale);
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AlignmentType alignment;
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var textScaleY = nameText->AtkResNode.ScaleY;
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if (textScaleY <= 0f)
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textScaleY = 1f;
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var blockHeight = ResolveCache(
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_buffers.TextHeights,
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nameplateIndex,
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System.Math.Abs((int)nameplateObject.TextH),
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() => GetScaledTextHeight(nameText),
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nodeHeight);
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var containerHeight = ResolveCache(
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_buffers.ContainerHeights,
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nameplateIndex,
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(int)nameContainer->Height,
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() =>
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{
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var computed = blockHeight + (int)System.Math.Round(8 * textScaleY);
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return computed <= blockHeight ? blockHeight + 1 : computed;
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},
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blockHeight + 1);
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var blockTop = containerHeight - blockHeight;
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if (blockTop < 0)
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blockTop = 0;
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var verticalPadding = (int)System.Math.Round(4 * effectiveScale);
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var positionY = blockTop - verticalPadding;
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var rawTextWidth = (int)nameplateObject.TextW;
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var textWidth = ResolveCache(
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_buffers.TextWidths,
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nameplateIndex,
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System.Math.Abs(rawTextWidth),
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() => GetScaledTextWidth(nameText),
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nodeWidth);
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var textOffset = (int)System.Math.Round(nameText->AtkResNode.X);
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var hasValidOffset = TryCacheTextOffset(nameplateIndex, rawTextWidth, textOffset);
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if (nameContainer == null)
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{
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if (_logger.IsEnabled(LogLevel.Debug))
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_logger.LogDebug("Nameplate {Index} container became unavailable during update, skipping.", nameplateIndex);
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continue;
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}
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var res = nameContainer;
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var worldScaleX = GetWorldScaleX(res);
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if (worldScaleX <= 0f) worldScaleX = 1f;
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var worldScaleY = GetWorldScaleY(res);
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if (worldScaleY <= 0f) worldScaleY = 1f;
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positionY += currentConfig.LightfinderLabelOffsetY;
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var positionYScreen = positionY * worldScaleY;
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float finalX;
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if (currentConfig.LightfinderAutoAlign)
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{
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var measuredWidth = Math.Max(1, textWidth > 0 ? textWidth : nodeWidth);
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var measuredWidthF = (float)measuredWidth;
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var containerWidthLocal = res->Width > 0 ? res->Width : measuredWidthF;
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var containerWidthScreen = containerWidthLocal * worldScaleX;
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var containerLeft = res->ScreenX;
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var containerRight = containerLeft + containerWidthScreen;
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var containerCenter = containerLeft + (containerWidthScreen * 0.5f);
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var iconMargin = currentConfig.LightfinderLabelUseIcon
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? MathF.Min(containerWidthScreen * 0.1f, 14f * worldScaleX)
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: 0f;
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var offsetXScreen = currentConfig.LightfinderLabelOffsetX * worldScaleX;
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switch (currentConfig.LabelAlignment)
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{
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case LabelAlignment.Left:
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finalX = containerLeft + iconMargin + offsetXScreen;
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alignment = AlignmentType.BottomLeft;
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break;
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case LabelAlignment.Right:
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finalX = containerRight - iconMargin + offsetXScreen;
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alignment = AlignmentType.BottomRight;
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break;
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default:
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finalX = containerCenter + offsetXScreen;
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alignment = AlignmentType.Bottom;
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break;
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}
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}
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else
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{
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var cachedTextOffset = _buffers.TextOffsets[nameplateIndex];
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var hasCachedOffset = cachedTextOffset != int.MinValue;
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var baseOffsetXLocal = (!currentConfig.LightfinderLabelUseIcon && hasValidOffset && hasCachedOffset)
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? cachedTextOffset
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: 0;
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finalX =
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res->ScreenX
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+ (baseOffsetXLocal * worldScaleX)
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+ (58f * worldScaleX)
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+ (currentConfig.LightfinderLabelOffsetX * worldScaleX);
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alignment = AlignmentType.Bottom;
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}
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alignment = (AlignmentType)Math.Clamp((int)alignment, 0, 8);
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var finalPosition = new Vector2(finalX, res->ScreenY + positionYScreen);
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var dpiScale = ImGui.GetIO().DisplayFramebufferScale.X; // often same for Y
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var fw = Framework.Instance();
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float dt = fw->RealFrameDeltaTime;
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//smoothing..
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finalPosition = SnapToPixels(finalPosition, dpiScale);
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finalPosition = SmoothPosition(nameplateIndex, finalPosition, dt);
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finalPosition = SnapToPixels(finalPosition, dpiScale);
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var pivot = (currentConfig.LightfinderAutoAlign || currentConfig.LightfinderLabelUseIcon)
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? AlignmentToPivot(alignment)
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: _defaultPivot;
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var textColorPacked = PackColor(labelColor);
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var edgeColorPacked = PackColor(edgeColor);
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_buffers.LabelScratch[scratchCount++] = new NameplateLabelInfo(
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finalPosition,
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labelContent,
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textColorPacked,
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edgeColorPacked,
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targetFontSize,
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pivot,
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currentConfig.LightfinderLabelUseIcon);
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}
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lock (_labelLock)
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{
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if (scratchCount == 0)
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{
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_labelRenderCount = 0;
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}
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else
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{
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Array.Copy(_buffers.LabelScratch, _buffers.LabelRender, scratchCount);
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_labelRenderCount = scratchCount;
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}
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}
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}
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private void OnUiBuilderDraw()
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{
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if (!_mEnabled)
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return;
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var fw = Framework.Instance();
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if (fw == null)
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return;
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var frame = fw->FrameCounter;
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if (_lastNamePlateDrawFrame == 0 || (frame - _lastNamePlateDrawFrame) > 1)
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{
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ClearLabelBuffer();
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Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
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return;
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}
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if (!IsNamePlateAddonVisible())
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return;
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int copyCount;
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lock (_labelLock)
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{
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copyCount = _labelRenderCount;
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if (copyCount == 0)
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return;
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Array.Copy(_buffers.LabelRender, _buffers.LabelCopy, copyCount);
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}
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var uiModule = fw != null ? fw->GetUIModule() : null;
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if (uiModule != null)
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{
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var rapture = uiModule->GetRaptureAtkModule();
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if (rapture != null)
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RefreshUiRects(&rapture->RaptureAtkUnitManager);
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else
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_uiRects.Clear();
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}
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else
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{
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_uiRects.Clear();
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}
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var vp = ImGui.GetMainViewport();
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var vpPos = vp.Pos;
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ImGuiHelpers.ForceNextWindowMainViewport();
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ImGui.SetNextWindowPos(vp.Pos);
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ImGui.SetNextWindowSize(vp.Size);
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ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 0);
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ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0);
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ImGui.Begin("##LightFinderOverlay", _overlayFlags);
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ImGui.PopStyleVar(2);
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using var drawList = PictoService.Draw();
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if (drawList == null)
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{
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ImGui.End();
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return;
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}
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for (int i = 0; i < copyCount; ++i)
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{
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ref var info = ref _buffers.LabelCopy[i];
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var drawPos = info.ScreenPosition + vpPos;
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var font = default(ImFontPtr);
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if (info.UseIcon)
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{
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var ioFonts = ImGui.GetIO().Fonts;
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|
font = ioFonts.Fonts.Size > 1 ? new ImFontPtr(ioFonts.Fonts[1]) : ImGui.GetFont();
|
|
}
|
|
else
|
|
{
|
|
font = ImGui.GetFont();
|
|
}
|
|
|
|
if (!font.IsNull)
|
|
ImGui.PushFont(font);
|
|
|
|
var baseSize = ImGui.CalcTextSize(info.Text);
|
|
var baseFontSize = ImGui.GetFontSize();
|
|
|
|
if (!font.IsNull)
|
|
ImGui.PopFont();
|
|
|
|
var scale = baseFontSize > 0 ? (info.FontSize / baseFontSize) : 1f;
|
|
var size = baseSize * scale;
|
|
|
|
var topLeft = info.ScreenPosition - new Vector2(size.X * info.Pivot.X, size.Y * info.Pivot.Y);
|
|
var labelRect = new RectF(topLeft.X, topLeft.Y, topLeft.X + size.X, topLeft.Y + size.Y);
|
|
|
|
if (IsOccludedByAnyUi(labelRect))
|
|
continue;
|
|
|
|
drawList.AddScreenText(drawPos, info.Text, info.TextColor, info.FontSize, info.Pivot, info.EdgeColor, font);
|
|
}
|
|
}
|
|
|
|
private static Vector2 AlignmentToPivot(AlignmentType alignment) => alignment switch
|
|
{
|
|
AlignmentType.BottomLeft => new Vector2(0f, 1f),
|
|
AlignmentType.BottomRight => new Vector2(1f, 1f),
|
|
AlignmentType.TopLeft => new Vector2(0f, 0f),
|
|
AlignmentType.TopRight => new Vector2(1f, 0f),
|
|
AlignmentType.Top => new Vector2(0.5f, 0f),
|
|
AlignmentType.Left => new Vector2(0f, 0.5f),
|
|
AlignmentType.Right => new Vector2(1f, 0.5f),
|
|
_ => _defaultPivot
|
|
};
|
|
|
|
private static uint PackColor(Vector4 color)
|
|
{
|
|
var r = (byte)System.Math.Clamp(color.X * 255f, 0f, 255f);
|
|
var g = (byte)System.Math.Clamp(color.Y * 255f, 0f, 255f);
|
|
var b = (byte)System.Math.Clamp(color.Z * 255f, 0f, 255f);
|
|
var a = (byte)System.Math.Clamp(color.W * 255f, 0f, 255f);
|
|
return (uint)((a << 24) | (b << 16) | (g << 8) | r);
|
|
}
|
|
|
|
private void ClearLabelBuffer()
|
|
{
|
|
lock (_labelLock)
|
|
{
|
|
_labelRenderCount = 0;
|
|
}
|
|
}
|
|
|
|
private static unsafe int GetScaledTextHeight(AtkTextNode* node)
|
|
{
|
|
if (node == null)
|
|
return 0;
|
|
|
|
var resNode = &node->AtkResNode;
|
|
var rawHeight = (int)resNode->GetHeight();
|
|
if (rawHeight <= 0 && node->LineSpacing > 0)
|
|
rawHeight = node->LineSpacing;
|
|
if (rawHeight <= 0)
|
|
rawHeight = AtkNodeHelpers.DefaultTextNodeHeight;
|
|
|
|
var scale = resNode->ScaleY;
|
|
if (scale <= 0f)
|
|
scale = 1f;
|
|
|
|
var computed = (int)System.Math.Round(rawHeight * scale);
|
|
return System.Math.Max(1, computed);
|
|
}
|
|
|
|
private static unsafe int GetScaledTextWidth(AtkTextNode* node)
|
|
{
|
|
if (node == null)
|
|
return 0;
|
|
|
|
var resNode = &node->AtkResNode;
|
|
var rawWidth = (int)resNode->GetWidth();
|
|
if (rawWidth <= 0)
|
|
rawWidth = AtkNodeHelpers.DefaultTextNodeWidth;
|
|
|
|
var scale = resNode->ScaleX;
|
|
if (scale <= 0f)
|
|
scale = 1f;
|
|
|
|
var computed = (int)System.Math.Round(rawWidth * scale);
|
|
return System.Math.Max(1, computed);
|
|
}
|
|
|
|
private static int ResolveCache(
|
|
int[] cache,
|
|
int index,
|
|
int rawValue,
|
|
Func<int> fallback,
|
|
int fallbackWhenZero)
|
|
{
|
|
if (rawValue > 0)
|
|
{
|
|
cache[index] = rawValue;
|
|
return rawValue;
|
|
}
|
|
|
|
var cachedValue = cache[index];
|
|
if (cachedValue > 0)
|
|
return cachedValue;
|
|
|
|
var computed = fallback();
|
|
if (computed <= 0)
|
|
computed = fallbackWhenZero;
|
|
|
|
cache[index] = computed;
|
|
return computed;
|
|
}
|
|
|
|
private bool TryCacheTextOffset(int nameplateIndex, int measuredTextWidth, int textOffset)
|
|
{
|
|
if (System.Math.Abs(measuredTextWidth) > 0 || textOffset != 0)
|
|
{
|
|
_buffers.TextOffsets[nameplateIndex] = textOffset;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static Vector2 SnapToPixels(Vector2 p, float dpiScale)
|
|
{
|
|
// snap to pixel grid
|
|
var x = MathF.Round(p.X * dpiScale) / dpiScale;
|
|
var y = MathF.Round(p.Y * dpiScale) / dpiScale;
|
|
return new Vector2(x, y);
|
|
}
|
|
|
|
private Vector2 SmoothPosition(int idx, Vector2 target, float dt, float responsiveness = 24f)
|
|
{
|
|
// exponential smoothing
|
|
if (!_buffers.HasSmoothed[idx])
|
|
{
|
|
_buffers.HasSmoothed[idx] = true;
|
|
_buffers.SmoothedPos[idx] = target;
|
|
return target;
|
|
}
|
|
|
|
var cur = _buffers.SmoothedPos[idx];
|
|
|
|
// compute smoothing factor
|
|
var a = 1f - MathF.Exp(-responsiveness * dt);
|
|
|
|
if (Vector2.DistanceSquared(cur, target) < 0.25f)
|
|
return cur;
|
|
|
|
cur = Vector2.Lerp(cur, target, a);
|
|
_buffers.SmoothedPos[idx] = cur;
|
|
return cur;
|
|
}
|
|
|
|
private static bool TryGetAddonRect(AtkUnitBase* addon, Vector2 screen, out RectF rect)
|
|
{
|
|
// validate addon visibility and size
|
|
rect = default;
|
|
if (addon == null)
|
|
return false;
|
|
|
|
var root = addon->RootNode;
|
|
if (root == null || !root->IsVisible())
|
|
return false;
|
|
|
|
float w = root->Width;
|
|
float h = root->Height;
|
|
|
|
if (w <= 0 || h <= 0)
|
|
return false;
|
|
|
|
// apply scale
|
|
var sx = root->ScaleX; if (sx <= 0f) sx = 1f;
|
|
var sy = root->ScaleY; if (sy <= 0f) sy = 1f;
|
|
|
|
w *= sx;
|
|
h *= sy;
|
|
|
|
if (w < 4f || h < 4f)
|
|
return false;
|
|
|
|
// compute screen rect
|
|
float l = root->ScreenX;
|
|
float t = root->ScreenY;
|
|
float r = l + w;
|
|
float b = t + h;
|
|
|
|
// cull too large or out-of-bounds rects
|
|
if (w >= screen.X * 0.98f && h >= screen.Y * 0.98f)
|
|
return false;
|
|
|
|
if (l < -screen.X || t < -screen.Y || r > screen.X * 2f || b > screen.Y * 2f)
|
|
return false;
|
|
|
|
rect = new RectF(l, t, r, b);
|
|
return true;
|
|
}
|
|
|
|
private void RefreshUiRects(RaptureAtkUnitManager* unitMgr)
|
|
{
|
|
_uiRects.Clear();
|
|
if (unitMgr == null)
|
|
return;
|
|
|
|
var screen = ImGui.GetIO().DisplaySize;
|
|
|
|
ref var list = ref unitMgr->AllLoadedUnitsList;
|
|
var count = (int)list.Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
var addon = list.Entries[i].Value;
|
|
if (addon == null)
|
|
continue;
|
|
|
|
if (_mpNameplateAddon != null && addon == (AtkUnitBase*)_mpNameplateAddon)
|
|
continue;
|
|
|
|
if (TryGetAddonRect(addon, screen, out var r))
|
|
_uiRects.Add(r);
|
|
}
|
|
}
|
|
|
|
private bool IsOccludedByAnyUi(RectF labelRect)
|
|
{
|
|
for (int i = 0; i < _uiRects.Count; i++)
|
|
{
|
|
if (_uiRects[i].Intersects(labelRect))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private static float GetWorldScaleX(AtkResNode* n)
|
|
{
|
|
var t = n->Transform;
|
|
return MathF.Sqrt(t.M11 * t.M11 + t.M12 * t.M12);
|
|
}
|
|
|
|
private static float GetWorldScaleY(AtkResNode* n)
|
|
{
|
|
var t = n->Transform;
|
|
return MathF.Sqrt(t.M21 * t.M21 + t.M22 * t.M22);
|
|
}
|
|
|
|
internal static string NormalizeIconGlyph(string? rawInput)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(rawInput))
|
|
return _defaultIconGlyph;
|
|
|
|
var trimmed = rawInput.Trim();
|
|
|
|
if (Enum.TryParse<SeIconChar>(trimmed, true, out var iconEnum))
|
|
return SeIconCharExtensions.ToIconString(iconEnum);
|
|
|
|
var hexCandidate = trimmed.StartsWith("0x", StringComparison.OrdinalIgnoreCase)
|
|
? trimmed[2..]
|
|
: trimmed;
|
|
|
|
if (ushort.TryParse(hexCandidate, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var hexValue))
|
|
return char.ConvertFromUtf32(hexValue);
|
|
|
|
var enumerator = trimmed.EnumerateRunes();
|
|
if (enumerator.MoveNext())
|
|
return enumerator.Current.ToString();
|
|
|
|
return _defaultIconGlyph;
|
|
}
|
|
private bool IsNamePlateAddonVisible()
|
|
{
|
|
if (_mpNameplateAddon == null)
|
|
return false;
|
|
|
|
var root = _mpNameplateAddon->AtkUnitBase.RootNode;
|
|
return root != null && root->IsVisible();
|
|
}
|
|
|
|
internal static string ToIconEditorString(string? rawInput)
|
|
{
|
|
var normalized = NormalizeIconGlyph(rawInput);
|
|
var runeEnumerator = normalized.EnumerateRunes();
|
|
return runeEnumerator.MoveNext()
|
|
? runeEnumerator.Current.Value.ToString("X4", CultureInfo.InvariantCulture)
|
|
: _defaultIconGlyph;
|
|
}
|
|
private readonly struct NameplateLabelInfo
|
|
{
|
|
public NameplateLabelInfo(
|
|
Vector2 screenPosition,
|
|
string text,
|
|
uint textColor,
|
|
uint edgeColor,
|
|
float fontSize,
|
|
Vector2 pivot,
|
|
bool useIcon)
|
|
{
|
|
ScreenPosition = screenPosition;
|
|
Text = text;
|
|
TextColor = textColor;
|
|
EdgeColor = edgeColor;
|
|
FontSize = fontSize;
|
|
Pivot = pivot;
|
|
UseIcon = useIcon;
|
|
}
|
|
|
|
public Vector2 ScreenPosition { get; }
|
|
public string Text { get; }
|
|
public uint TextColor { get; }
|
|
public uint EdgeColor { get; }
|
|
public float FontSize { get; }
|
|
public Vector2 Pivot { get; }
|
|
public bool UseIcon { get; }
|
|
}
|
|
|
|
private HashSet<ulong> VisibleUserIds
|
|
=> [.. _pairUiService.GetSnapshot().PairsByUid.Values
|
|
.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
|
|
.Select(u => (ulong)u.PlayerCharacterId)];
|
|
|
|
public void FlagRefresh()
|
|
{
|
|
_needsLabelRefresh = true;
|
|
}
|
|
|
|
public void OnTick(PriorityFrameworkUpdateMessage _)
|
|
{
|
|
if (_needsLabelRefresh)
|
|
{
|
|
UpdateNameplateNodes();
|
|
_needsLabelRefresh = false;
|
|
}
|
|
}
|
|
|
|
public void UpdateBroadcastingCids(IEnumerable<string> cids)
|
|
{
|
|
var newSet = cids.ToImmutableHashSet(StringComparer.Ordinal);
|
|
if (ReferenceEquals(_activeBroadcastingCids, newSet) || _activeBroadcastingCids.SetEquals(newSet))
|
|
return;
|
|
|
|
_activeBroadcastingCids = newSet;
|
|
if (_logger.IsEnabled(LogLevel.Trace))
|
|
_logger.LogTrace("Active broadcast IDs: {Cids}", string.Join(',', _activeBroadcastingCids));
|
|
FlagRefresh();
|
|
}
|
|
|
|
public void ClearNameplateCaches()
|
|
{
|
|
_buffers.Clear();
|
|
ClearLabelBuffer();
|
|
|
|
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
|
|
Array.Clear(_buffers.SmoothedPos, 0, _buffers.SmoothedPos.Length);
|
|
}
|
|
|
|
private sealed class NameplateBuffers
|
|
{
|
|
public NameplateBuffers()
|
|
{
|
|
TextOffsets = new int[AddonNamePlate.NumNamePlateObjects];
|
|
System.Array.Fill(TextOffsets, int.MinValue);
|
|
}
|
|
|
|
public int[] TextWidths { get; } = new int[AddonNamePlate.NumNamePlateObjects];
|
|
public int[] TextHeights { get; } = new int[AddonNamePlate.NumNamePlateObjects];
|
|
public int[] ContainerHeights { get; } = new int[AddonNamePlate.NumNamePlateObjects];
|
|
public int[] TextOffsets { get; }
|
|
public NameplateLabelInfo[] LabelScratch { get; } = new NameplateLabelInfo[AddonNamePlate.NumNamePlateObjects];
|
|
public NameplateLabelInfo[] LabelRender { get; } = new NameplateLabelInfo[AddonNamePlate.NumNamePlateObjects];
|
|
public NameplateLabelInfo[] LabelCopy { get; } = new NameplateLabelInfo[AddonNamePlate.NumNamePlateObjects];
|
|
|
|
public Vector2[] SmoothedPos = new Vector2[AddonNamePlate.NumNamePlateObjects];
|
|
|
|
public bool[] HasSmoothed = new bool[AddonNamePlate.NumNamePlateObjects];
|
|
|
|
public void Clear()
|
|
{
|
|
System.Array.Clear(TextWidths, 0, TextWidths.Length);
|
|
System.Array.Clear(TextHeights, 0, TextHeights.Length);
|
|
System.Array.Clear(ContainerHeights, 0, ContainerHeights.Length);
|
|
System.Array.Fill(TextOffsets, int.MinValue);
|
|
}
|
|
}
|
|
|
|
public Task StartAsync(CancellationToken cancellationToken)
|
|
{
|
|
Init();
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
public Task StopAsync(CancellationToken cancellationToken)
|
|
{
|
|
Uninit();
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Auto)]
|
|
private readonly struct RectF
|
|
{
|
|
public readonly float L, T, R, B;
|
|
public RectF(float l, float t, float r, float b) { L = l; T = t; R = r; B = b; }
|
|
|
|
public bool Intersects(in RectF o) =>
|
|
!(R <= o.L || o.R <= L || B <= o.T || o.B <= T);
|
|
}
|
|
} |