Files
LightlessClient/LightlessSync/Interop/Ipc/Penumbra/PenumbraResource.cs
2025-12-28 10:48:40 +09:00

110 lines
4.0 KiB
C#

using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
using LightlessSync.Services.ActorTracking;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Helpers;
using Penumbra.Api.IpcSubscribers;
namespace LightlessSync.Interop.Ipc.Penumbra;
public sealed class PenumbraResource : PenumbraBase
{
private readonly ActorObjectService _actorObjectService;
private readonly GetGameObjectResourcePaths _gameObjectResourcePaths;
private readonly ResolveGameObjectPath _resolveGameObjectPath;
private readonly ReverseResolveGameObjectPath _reverseResolveGameObjectPath;
private readonly ResolvePlayerPathsAsync _resolvePlayerPaths;
private readonly GetPlayerMetaManipulations _getPlayerMetaManipulations;
private readonly EventSubscriber<nint, string, string> _gameObjectResourcePathResolved;
public PenumbraResource(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator,
ActorObjectService actorObjectService) : base(logger, pluginInterface, dalamudUtil, mediator)
{
_actorObjectService = actorObjectService;
_gameObjectResourcePaths = new GetGameObjectResourcePaths(pluginInterface);
_resolveGameObjectPath = new ResolveGameObjectPath(pluginInterface);
_reverseResolveGameObjectPath = new ReverseResolveGameObjectPath(pluginInterface);
_resolvePlayerPaths = new ResolvePlayerPathsAsync(pluginInterface);
_getPlayerMetaManipulations = new GetPlayerMetaManipulations(pluginInterface);
_gameObjectResourcePathResolved = GameObjectResourcePathResolved.Subscriber(pluginInterface, HandleResourceLoaded);
}
public override string Name => "Penumbra.Resources";
public async Task<Dictionary<string, HashSet<string>>?> GetCharacterDataAsync(ILogger logger, GameObjectHandler handler)
{
if (!IsAvailable)
{
return null;
}
return await DalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
var idx = handler.GetGameObject()?.ObjectIndex;
if (idx == null)
{
return null;
}
return _gameObjectResourcePaths.Invoke(idx.Value)[0];
}).ConfigureAwait(false);
}
public string GetMetaManipulations()
=> IsAvailable ? _getPlayerMetaManipulations.Invoke() : string.Empty;
public async Task<(string[] forward, string[][] reverse)> ResolvePathsAsync(string[] forwardPaths, string[] reversePaths)
{
if (!IsAvailable)
{
return (Array.Empty<string>(), Array.Empty<string[]>());
}
return await _resolvePlayerPaths.Invoke(forwardPaths, reversePaths).ConfigureAwait(false);
}
public string ResolveGameObjectPath(string gamePath, int gameObjectIndex)
=> IsAvailable ? _resolveGameObjectPath.Invoke(gamePath, gameObjectIndex) : gamePath;
public string[] ReverseResolveGameObjectPath(string moddedPath, int gameObjectIndex)
=> IsAvailable ? _reverseResolveGameObjectPath.Invoke(moddedPath, gameObjectIndex) : Array.Empty<string>();
private void HandleResourceLoaded(nint ptr, string gamePath, string resolvedPath)
{
if (ptr == nint.Zero)
{
return;
}
if (!_actorObjectService.TryGetOwnedKind(ptr, out _))
{
return;
}
if (string.Compare(gamePath, resolvedPath, StringComparison.OrdinalIgnoreCase) == 0)
{
return;
}
Mediator.Publish(new PenumbraResourceLoadMessage(ptr, gamePath, resolvedPath));
}
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
{
}
public override void Dispose()
{
base.Dispose();
_gameObjectResourcePathResolved.Dispose();
}
}