Files
LightlessClient/LightlessSync/Interop/Ipc/IpcCallerPetNames.cs
defnotken 835a0a637d
All checks were successful
Tag and Release Lightless / tag-and-release (push) Successful in 2m27s
2.0.0 (#92)
2.0.0 Changes:

- Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more.
- Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name.
- Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much.
- Chat has been added to the top menu, working in Zone or in Syncshells to be used there.
- Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well.
- Moved to the internal object table to have faster load times for users; people should load in faster
- Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files
- Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore.
- Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all).
- Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list.
- Lightfinder plates have been moved away from using Nameplates, but will use an overlay.
- Main UI has been changed a bit with a gradient, and on hover will glow up now.
- Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items.
- Reworked Settings UI to look more modern.
- Performance should be better due to new systems that would dispose of the collections and better caching of items.

Co-authored-by: defnotken <itsdefnotken@gmail.com>
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: choco <choco@patat.nl>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: Minmoose <KennethBohr@outlook.com>
Reviewed-on: #92
2025-12-21 17:19:34 +00:00

177 lines
5.9 KiB
C#

using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace LightlessSync.Interop.Ipc;
public sealed class IpcCallerPetNames : IpcServiceBase
{
private static readonly IpcServiceDescriptor PetRenamerDescriptor = new("PetRenamer", "Pet Renamer", new Version(0, 0, 0, 0));
private readonly ILogger<IpcCallerPetNames> _logger;
private readonly DalamudUtilService _dalamudUtil;
private readonly LightlessMediator _lightlessMediator;
private readonly ICallGateSubscriber<object> _petnamesReady;
private readonly ICallGateSubscriber<object> _petnamesDisposing;
private readonly ICallGateSubscriber<(uint, uint)> _apiVersion;
private readonly ICallGateSubscriber<bool> _enabled;
private readonly ICallGateSubscriber<string, object> _playerDataChanged;
private readonly ICallGateSubscriber<string> _getPlayerData;
private readonly ICallGateSubscriber<string, object> _setPlayerData;
private readonly ICallGateSubscriber<ushort, object> _clearPlayerData;
public IpcCallerPetNames(ILogger<IpcCallerPetNames> logger, IDalamudPluginInterface pi, DalamudUtilService dalamudUtil,
LightlessMediator lightlessMediator) : base(logger, lightlessMediator, pi, PetRenamerDescriptor)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_lightlessMediator = lightlessMediator;
_petnamesReady = pi.GetIpcSubscriber<object>("PetRenamer.OnReady");
_petnamesDisposing = pi.GetIpcSubscriber<object>("PetRenamer.OnDisposing");
_apiVersion = pi.GetIpcSubscriber<(uint, uint)>("PetRenamer.ApiVersion");
_enabled = pi.GetIpcSubscriber<bool>("PetRenamer.IsEnabled");
_playerDataChanged = pi.GetIpcSubscriber<string, object>("PetRenamer.OnPlayerDataChanged");
_getPlayerData = pi.GetIpcSubscriber<string>("PetRenamer.GetPlayerData");
_setPlayerData = pi.GetIpcSubscriber<string, object>("PetRenamer.SetPlayerData");
_clearPlayerData = pi.GetIpcSubscriber<ushort, object>("PetRenamer.ClearPlayerData");
_petnamesReady.Subscribe(OnPetNicknamesReady);
_petnamesDisposing.Subscribe(OnPetNicknamesDispose);
_playerDataChanged.Subscribe(OnLocalPetNicknamesDataChange);
CheckAPI();
}
private void OnPetNicknamesReady()
{
CheckAPI();
_lightlessMediator.Publish(new PetNamesReadyMessage());
}
private void OnPetNicknamesDispose()
{
_lightlessMediator.Publish(new PetNamesMessage(string.Empty));
}
protected override IpcConnectionState EvaluateState()
{
var state = base.EvaluateState();
if (state != IpcConnectionState.Available)
{
return state;
}
try
{
var enabled = _enabled?.InvokeFunc() ?? false;
if (!enabled)
{
return IpcConnectionState.PluginDisabled;
}
var version = _apiVersion?.InvokeFunc() ?? (0u, 0u);
return version.Item1 == 4 && version.Item2 >= 0
? IpcConnectionState.Available
: IpcConnectionState.VersionMismatch;
}
catch (Exception ex)
{
_logger.LogDebug(ex, "Failed to query Pet Renamer API version");
return IpcConnectionState.Error;
}
}
public string GetLocalNames()
{
if (!APIAvailable) return string.Empty;
try
{
string localNameData = _getPlayerData.InvokeFunc();
return string.IsNullOrEmpty(localNameData) ? string.Empty : localNameData;
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not obtain Pet Nicknames data");
}
return string.Empty;
}
public async Task SetPlayerData(nint character, string playerData)
{
if (!APIAvailable) return;
_logger.LogTrace("Applying Pet Nicknames data to {chara}", character.ToString("X"));
try
{
await _dalamudUtil.RunOnFrameworkThread(() =>
{
if (string.IsNullOrEmpty(playerData))
{
var gameObj = _dalamudUtil.CreateGameObject(character);
if (gameObj is IPlayerCharacter pc)
{
_clearPlayerData.InvokeAction(pc.ObjectIndex);
}
}
else
{
_setPlayerData.InvokeAction(playerData);
}
}).ConfigureAwait(false);
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not apply Pet Nicknames data");
}
}
public async Task ClearPlayerData(nint characterPointer)
{
if (!APIAvailable) return;
try
{
await _dalamudUtil.RunOnFrameworkThread(() =>
{
var gameObj = _dalamudUtil.CreateGameObject(characterPointer);
if (gameObj is IPlayerCharacter pc)
{
_logger.LogTrace("Pet Nicknames removing for {addr}", pc.Address.ToString("X"));
_clearPlayerData.InvokeAction(pc.ObjectIndex);
}
}).ConfigureAwait(false);
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not clear Pet Nicknames data");
}
}
private void OnLocalPetNicknamesDataChange(string data)
{
_lightlessMediator.Publish(new PetNamesMessage(data));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
{
return;
}
_petnamesReady.Unsubscribe(OnPetNicknamesReady);
_petnamesDisposing.Unsubscribe(OnPetNicknamesDispose);
_playerDataChanged.Unsubscribe(OnLocalPetNicknamesDataChange);
}
}