Files
LightlessClient/LightlessSync/Interop/Ipc/Penumbra/PenumbraTexture.cs
2025-11-28 00:33:46 +09:00

122 lines
3.9 KiB
C#

using Dalamud.Plugin;
using LightlessSync.Interop.Ipc.Framework;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Enums;
using Penumbra.Api.IpcSubscribers;
namespace LightlessSync.Interop.Ipc.Penumbra;
public sealed class PenumbraTexture : PenumbraBase
{
private readonly PenumbraRedraw _redrawFeature;
private readonly ConvertTextureFile _convertTextureFile;
public PenumbraTexture(
ILogger logger,
IDalamudPluginInterface pluginInterface,
DalamudUtilService dalamudUtil,
LightlessMediator mediator,
PenumbraRedraw redrawFeature) : base(logger, pluginInterface, dalamudUtil, mediator)
{
_redrawFeature = redrawFeature;
_convertTextureFile = new ConvertTextureFile(pluginInterface);
}
public override string Name => "Penumbra.Textures";
public async Task ConvertTextureFilesAsync(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token)
{
if (!IsAvailable || jobs.Count == 0)
{
return;
}
Mediator.Publish(new HaltScanMessage(nameof(ConvertTextureFilesAsync)));
var totalJobs = jobs.Count;
var completedJobs = 0;
try
{
foreach (var job in jobs)
{
if (token.IsCancellationRequested)
{
break;
}
progress?.Report(new TextureConversionProgress(completedJobs, totalJobs, job));
await ConvertSingleJobAsync(logger, job, token).ConfigureAwait(false);
completedJobs++;
}
}
finally
{
Mediator.Publish(new ResumeScanMessage(nameof(ConvertTextureFilesAsync)));
}
if (completedJobs > 0 && !token.IsCancellationRequested)
{
await DalamudUtil.RunOnFrameworkThread(async () =>
{
var player = await DalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false);
if (player == null)
{
return;
}
var gameObject = await DalamudUtil.CreateGameObjectAsync(player).ConfigureAwait(false);
if (gameObject == null)
{
return;
}
_redrawFeature.RequestImmediateRedraw(gameObject.ObjectIndex, RedrawType.Redraw);
}).ConfigureAwait(false);
}
}
public async Task ConvertTextureFileDirectAsync(TextureConversionJob job, CancellationToken token)
{
if (!IsAvailable)
{
return;
}
await ConvertSingleJobAsync(Logger, job, token).ConfigureAwait(false);
}
private async Task ConvertSingleJobAsync(ILogger logger, TextureConversionJob job, CancellationToken token)
{
token.ThrowIfCancellationRequested();
logger.LogInformation("Converting texture {Input} -> {Output} ({Target})", job.InputFile, job.OutputFile, job.TargetType);
var convertTask = _convertTextureFile.Invoke(job.InputFile, job.OutputFile, job.TargetType, job.IncludeMipMaps);
await convertTask.ConfigureAwait(false);
if (!convertTask.IsCompletedSuccessfully || job.DuplicateTargets is not { Count: > 0 })
{
return;
}
foreach (var duplicate in job.DuplicateTargets)
{
try
{
logger.LogInformation("Synchronizing duplicate {Duplicate}", duplicate);
File.Copy(job.OutputFile, duplicate, overwrite: true);
}
catch (Exception ex)
{
logger.LogError(ex, "Failed to copy duplicate {Duplicate}", duplicate);
}
}
}
protected override void HandleStateChange(IpcConnectionState previous, IpcConnectionState current)
{
}
}