20 lines
549 B
C#
20 lines
549 B
C#
using LightlessSync.API.Data;
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namespace LightlessSync.PlayerData.Pairs;
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/// <summary>
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/// performance metrics for each pair handler
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/// </summary>
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public interface IPairPerformanceSubject
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{
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string Ident { get; }
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string PlayerName { get; }
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UserData UserData { get; }
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bool IsPaused { get; }
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bool IsDirectlyPaired { get; }
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bool HasStickyPermissions { get; }
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long LastAppliedApproximateVRAMBytes { get; set; }
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long LastAppliedApproximateEffectiveVRAMBytes { get; set; }
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long LastAppliedDataTris { get; set; }
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}
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