Co-authored-by: cake <admin@cakeandbanana.nl> Reviewed-on: #109 Reviewed-by: defnotken <defnotken@noreply.git.lightless-sync.org>
928 lines
32 KiB
C#
928 lines
32 KiB
C#
using Dalamud.Bindings.ImGui;
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using Dalamud.Interface.Colors;
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using LightlessSync.LightlessConfiguration;
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using LightlessSync.LightlessConfiguration.Models;
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using LightlessSync.PlayerData.Handlers;
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using LightlessSync.Services;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Services.PairProcessing;
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using LightlessSync.WebAPI.Files;
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using LightlessSync.WebAPI.Files.Models;
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using Microsoft.Extensions.Logging;
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using System.Collections.Concurrent;
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using System.Numerics;
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namespace LightlessSync.UI;
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public class DownloadUi : WindowMediatorSubscriberBase
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{
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private readonly LightlessConfigService _configService;
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private readonly ConcurrentDictionary<GameObjectHandler, Dictionary<string, FileDownloadStatus>> _currentDownloads = new();
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private readonly DalamudUtilService _dalamudUtilService;
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private readonly FileUploadManager _fileTransferManager;
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private readonly UiSharedService _uiShared;
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private readonly PairProcessingLimiter _pairProcessingLimiter;
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private readonly ConcurrentDictionary<GameObjectHandler, bool> _uploadingPlayers = new();
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private readonly Dictionary<GameObjectHandler, Vector2> _smoothed = [];
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private readonly Dictionary<GameObjectHandler, DownloadSpeedTracker> _downloadSpeeds = [];
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private byte _transferBoxTransparency = 100;
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private bool _notificationDismissed = true;
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private int _lastDownloadStateHash = 0;
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public DownloadUi(ILogger<DownloadUi> logger, DalamudUtilService dalamudUtilService, LightlessConfigService configService,
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PairProcessingLimiter pairProcessingLimiter, FileUploadManager fileTransferManager, LightlessMediator mediator, UiSharedService uiShared,
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PerformanceCollectorService performanceCollectorService)
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: base(logger, mediator, "Lightless Sync Downloads", performanceCollectorService)
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{
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_dalamudUtilService = dalamudUtilService;
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_configService = configService;
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_pairProcessingLimiter = pairProcessingLimiter;
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_fileTransferManager = fileTransferManager;
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_uiShared = uiShared;
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SizeConstraints = new WindowSizeConstraints()
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{
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MaximumSize = new Vector2(500, 90),
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MinimumSize = new Vector2(500, 90),
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};
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Flags |= ImGuiWindowFlags.NoMove;
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Flags |= ImGuiWindowFlags.NoBackground;
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Flags |= ImGuiWindowFlags.NoInputs;
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Flags |= ImGuiWindowFlags.NoNavFocus;
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Flags |= ImGuiWindowFlags.NoResize;
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Flags |= ImGuiWindowFlags.NoScrollbar;
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Flags |= ImGuiWindowFlags.NoTitleBar;
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Flags |= ImGuiWindowFlags.NoDecoration;
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Flags |= ImGuiWindowFlags.NoFocusOnAppearing;
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DisableWindowSounds = true;
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ForceMainWindow = true;
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IsOpen = true;
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Mediator.Subscribe<DownloadStartedMessage>(this, (msg) =>
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{
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_currentDownloads[msg.DownloadId] = msg.DownloadStatus;
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_notificationDismissed = false;
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});
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Mediator.Subscribe<DownloadFinishedMessage>(this, (msg) =>
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{
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_currentDownloads.TryRemove(msg.DownloadId, out _);
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// Dismiss notification if all downloads are complete
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if (!_currentDownloads.Any() && !_notificationDismissed)
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{
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Mediator.Publish(new LightlessNotificationDismissMessage("pair_download_progress"));
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_notificationDismissed = true;
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_lastDownloadStateHash = 0;
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}
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});
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Mediator.Subscribe<GposeStartMessage>(this, (_) => IsOpen = false);
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Mediator.Subscribe<GposeEndMessage>(this, (_) => IsOpen = true);
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Mediator.Subscribe<PlayerUploadingMessage>(this, (msg) =>
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{
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if (msg.IsUploading)
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{
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_uploadingPlayers[msg.Handler] = true;
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}
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else
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{
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_uploadingPlayers.TryRemove(msg.Handler, out _);
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}
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});
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}
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protected override void DrawInternal()
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{
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if (_configService.Current.ShowTransferWindow)
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{
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var limiterSnapshot = _pairProcessingLimiter.GetSnapshot();
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// Check if download notifications are enabled (not set to TextOverlay)
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var useNotifications =
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_configService.Current.UseLightlessNotifications &&
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_configService.Current.LightlessDownloadNotification == NotificationLocation.LightlessUi;
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if (useNotifications)
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{
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if (!_currentDownloads.IsEmpty)
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{
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UpdateDownloadNotificationIfChanged(limiterSnapshot);
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_notificationDismissed = false;
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}
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else if (!_notificationDismissed)
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{
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Mediator.Publish(new LightlessNotificationDismissMessage("pair_download_progress"));
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_notificationDismissed = true;
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_lastDownloadStateHash = 0;
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}
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}
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DrawDownloadSummaryBox();
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if (_configService.Current.ShowUploading)
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{
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const int transparency = 100;
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foreach (var player in _uploadingPlayers.Select(p => p.Key).ToList())
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{
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var screenPos = _dalamudUtilService.WorldToScreen(player.GetGameObject());
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if (screenPos == Vector2.Zero) continue;
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try
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{
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using var _ = _uiShared.UidFont.Push();
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var uploadText = "Uploading";
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var textSize = ImGui.CalcTextSize(uploadText);
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var drawList = ImGui.GetBackgroundDrawList();
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UiSharedService.DrawOutlinedFont(drawList, uploadText, screenPos with { X = screenPos.X - textSize.X / 2f - 1, Y = screenPos.Y - textSize.Y / 2f - 1 },
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UiSharedService.Color(255, 255, 0, transparency),
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UiSharedService.Color(0, 0, 0, transparency),
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2
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);
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}
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catch
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{
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_logger.LogDebug("Error drawing upload progress");
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}
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}
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}
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}
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if (_configService.Current.ShowTransferBars)
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{
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DrawTransferBar();
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}
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}
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private void DrawTransferBar()
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{
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const int dlBarBorder = 3;
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const float rounding = 6f;
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var shadowOffset = new Vector2(2, 2);
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List<KeyValuePair<GameObjectHandler, Dictionary<string, FileDownloadStatus>>> transfers;
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try
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{
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transfers = _currentDownloads.ToList();
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}
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catch (ArgumentException)
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{
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return;
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}
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foreach (var transfer in transfers)
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{
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var transferKey = transfer.Key;
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// Skip if no valid game object
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if (transferKey.GetGameObject() == null)
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continue;
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var rawPos = _dalamudUtilService.WorldToScreen(transferKey.GetGameObject());
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// If RawPos is zero, remove it from smoothed dictionary
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if (rawPos == Vector2.Zero)
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{
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_smoothed.Remove(transferKey);
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continue;
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}
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// Smoothing out the movement and fix jitter around the position.
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Vector2 screenPos = _smoothed.TryGetValue(transferKey, out var lastPos)
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? (rawPos - lastPos).Length() < 4f ? lastPos : rawPos
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: rawPos;
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_smoothed[transferKey] = screenPos;
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var totalBytes = transfer.Value.Sum(c => c.Value.TotalBytes);
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var transferredBytes = transfer.Value.Sum(c => c.Value.TransferredBytes);
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// Per-player state counts
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var dlSlot = 0;
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var dlQueue = 0;
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var dlProg = 0;
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var dlDecomp = 0;
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foreach (var entry in transfer.Value)
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{
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var fileStatus = entry.Value;
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switch (fileStatus.DownloadStatus)
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{
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case DownloadStatus.WaitingForSlot:
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dlSlot++;
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break;
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case DownloadStatus.WaitingForQueue:
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dlQueue++;
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break;
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case DownloadStatus.Downloading:
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dlProg++;
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break;
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case DownloadStatus.Decompressing:
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dlDecomp++;
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break;
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}
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}
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string statusText;
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if (dlProg > 0)
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{
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statusText = "Downloading";
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}
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else if (dlDecomp > 0 || (totalBytes > 0 && transferredBytes >= totalBytes))
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{
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statusText = "Decompressing";
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}
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else if (dlQueue > 0)
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{
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statusText = "Waiting for queue";
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}
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else if (dlSlot > 0)
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{
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statusText = "Waiting for slot";
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}
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else
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{
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statusText = "Waiting";
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}
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var hasValidSize = totalBytes > 0;
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var maxDlText = $"{UiSharedService.ByteToString(totalBytes, addSuffix: false)}/{UiSharedService.ByteToString(totalBytes)}";
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var textSize = _configService.Current.TransferBarsShowText
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? ImGui.CalcTextSize(maxDlText)
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: new Vector2(10, 10);
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int dlBarHeight = _configService.Current.TransferBarsHeight > ((int)textSize.Y + 5)
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? _configService.Current.TransferBarsHeight
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: (int)textSize.Y + 5;
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int dlBarWidth = _configService.Current.TransferBarsWidth > ((int)textSize.X + 10)
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? _configService.Current.TransferBarsWidth
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: (int)textSize.X + 10;
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var dlBarStart = new Vector2(screenPos.X - dlBarWidth / 2f, screenPos.Y - dlBarHeight / 2f);
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var dlBarEnd = new Vector2(screenPos.X + dlBarWidth / 2f, screenPos.Y + dlBarHeight / 2f);
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// Precompute rects
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var outerStart = new Vector2(dlBarStart.X - dlBarBorder - 1, dlBarStart.Y - dlBarBorder - 1);
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var outerEnd = new Vector2(dlBarEnd.X + dlBarBorder + 1, dlBarEnd.Y + dlBarBorder + 1);
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var borderStart = new Vector2(dlBarStart.X - dlBarBorder, dlBarStart.Y - dlBarBorder);
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var borderEnd = new Vector2(dlBarEnd.X + dlBarBorder, dlBarEnd.Y + dlBarBorder);
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var drawList = ImGui.GetBackgroundDrawList();
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drawList.AddRectFilled(
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outerStart + shadowOffset,
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outerEnd + shadowOffset,
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UiSharedService.Color(0, 0, 0, 100 / 2),
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rounding + 2
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);
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drawList.AddRectFilled(
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outerStart,
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outerEnd,
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UiSharedService.Color(0, 0, 0, 100),
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rounding + 2
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);
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drawList.AddRectFilled(
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borderStart,
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borderEnd,
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UiSharedService.Color(ImGuiColors.DalamudGrey),
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rounding
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);
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drawList.AddRectFilled(
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dlBarStart,
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dlBarEnd,
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UiSharedService.Color(0, 0, 0, 100),
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rounding
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);
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bool showFill = false;
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double fillPercent = 0.0;
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if (hasValidSize)
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{
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if (dlProg > 0)
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{
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fillPercent = transferredBytes / (double)totalBytes;
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showFill = true;
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}
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else if (dlDecomp > 0 || transferredBytes >= totalBytes)
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{
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fillPercent = 1.0;
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showFill = true;
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}
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}
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if (showFill)
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{
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if (fillPercent < 0) fillPercent = 0;
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if (fillPercent > 1) fillPercent = 1;
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var progressEndX = dlBarStart.X + (float)(fillPercent * dlBarWidth);
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var progressEnd = new Vector2(progressEndX, dlBarEnd.Y);
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drawList.AddRectFilled(
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dlBarStart,
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progressEnd,
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UiSharedService.Color(UIColors.Get("LightlessPurple")),
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rounding
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);
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}
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if (_configService.Current.TransferBarsShowText)
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{
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string downloadText;
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if (dlProg > 0 && hasValidSize)
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{
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downloadText =
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$"{statusText} {UiSharedService.ByteToString(transferredBytes, addSuffix: false)}/{UiSharedService.ByteToString(totalBytes)}";
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}
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else if ((dlDecomp > 0 || transferredBytes >= totalBytes) && hasValidSize)
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{
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downloadText = "Decompressing";
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}
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else
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{
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// Waiting states
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downloadText = statusText;
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}
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var actualTextSize = ImGui.CalcTextSize(downloadText);
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UiSharedService.DrawOutlinedFont(
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drawList,
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downloadText,
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screenPos with
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{
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X = screenPos.X - actualTextSize.X / 2f - 1,
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Y = screenPos.Y - actualTextSize.Y / 2f - 1
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},
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UiSharedService.Color(ImGuiColors.DalamudGrey),
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UiSharedService.Color(0, 0, 0, 100),
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1
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);
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}
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}
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if (_configService.Current.ShowUploading)
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{
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foreach (var player in _uploadingPlayers.Select(p => p.Key).ToList())
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{
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var screenPos = _dalamudUtilService.WorldToScreen(player.GetGameObject());
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if (screenPos == Vector2.Zero) continue;
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try
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{
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using var _ = _uiShared.UidFont.Push();
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var uploadText = "Uploading";
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var textSize = ImGui.CalcTextSize(uploadText);
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var drawList = ImGui.GetBackgroundDrawList();
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UiSharedService.DrawOutlinedFont(drawList, uploadText, screenPos with { X = screenPos.X - textSize.X / 2f - 1, Y = screenPos.Y - textSize.Y / 2f - 1 },
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UiSharedService.Color(ImGuiColors.DalamudYellow),
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UiSharedService.Color(0, 0, 0, 100),
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2
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);
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}
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catch
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{
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_logger.LogDebug("Error drawing upload progress");
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}
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}
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}
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}
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private void DrawDownloadSummaryBox()
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{
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if (_currentDownloads.IsEmpty)
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return;
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const float padding = 6f;
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const float spacingY = 2f;
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const float minBoxWidth = 320f;
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var now = ImGui.GetTime();
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int totalFiles = 0;
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int transferredFiles = 0;
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long totalBytes = 0;
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long transferredBytes = 0;
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var totalDlSlot = 0;
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var totalDlQueue = 0;
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var totalDlProg = 0;
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var totalDlDecomp = 0;
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var perPlayer = new List<(
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string Name,
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int TransferredFiles,
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int TotalFiles,
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long TransferredBytes,
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long TotalBytes,
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double SpeedBytesPerSecond,
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int DlSlot,
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int DlQueue,
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int DlProg,
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int DlDecomp)>();
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foreach (var transfer in _currentDownloads)
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{
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var handler = transfer.Key;
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var statuses = transfer.Value.Values;
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var playerTotalFiles = statuses.Sum(s => s.TotalFiles);
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var playerTransferredFiles = statuses.Sum(s => s.TransferredFiles);
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var playerTotalBytes = statuses.Sum(s => s.TotalBytes);
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var playerTransferredBytes = statuses.Sum(s => s.TransferredBytes);
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totalFiles += playerTotalFiles;
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transferredFiles += playerTransferredFiles;
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totalBytes += playerTotalBytes;
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transferredBytes += playerTransferredBytes;
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// per-player W/Q/P/D
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var playerDlSlot = 0;
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var playerDlQueue = 0;
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var playerDlProg = 0;
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var playerDlDecomp = 0;
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foreach (var entry in transfer.Value)
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{
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var fileStatus = entry.Value;
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switch (fileStatus.DownloadStatus)
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{
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case DownloadStatus.WaitingForSlot:
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playerDlSlot++;
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totalDlSlot++;
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break;
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case DownloadStatus.WaitingForQueue:
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playerDlQueue++;
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totalDlQueue++;
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break;
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case DownloadStatus.Downloading:
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playerDlProg++;
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totalDlProg++;
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break;
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case DownloadStatus.Decompressing:
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playerDlDecomp++;
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totalDlDecomp++;
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break;
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}
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}
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double speed = 0;
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if (playerTotalBytes > 0)
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{
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if (!_downloadSpeeds.TryGetValue(handler, out var tracker))
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{
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tracker = new DownloadSpeedTracker(windowSeconds: 3.0);
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_downloadSpeeds[handler] = tracker;
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}
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speed = tracker.Update(now, playerTransferredBytes);
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}
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perPlayer.Add((
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handler.Name,
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playerTransferredFiles,
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playerTotalFiles,
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playerTransferredBytes,
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playerTotalBytes,
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speed,
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playerDlSlot,
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playerDlQueue,
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playerDlProg,
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playerDlDecomp
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));
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}
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// Clean speed trackers for players with no active downloads
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foreach (var handler in _downloadSpeeds.Keys.ToList())
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{
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if (!_currentDownloads.ContainsKey(handler))
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_downloadSpeeds.Remove(handler);
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}
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if (totalFiles == 0 || totalBytes == 0)
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return;
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// max speed for per-player bar scale (clamped)
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double maxSpeed = perPlayer.Count > 0 ? perPlayer.Max(p => p.SpeedBytesPerSecond) : 0;
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if (maxSpeed <= 0)
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maxSpeed = 1;
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var drawList = ImGui.GetBackgroundDrawList();
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var windowPos = ImGui.GetWindowPos();
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// Overall texts
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var headerText =
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$"Downloading {transferredFiles}/{totalFiles} files [W:{totalDlSlot}/Q:{totalDlQueue}/P:{totalDlProg}/D:{totalDlDecomp}]";
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var bytesText =
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$"{UiSharedService.ByteToString(transferredBytes, addSuffix: false)}/{UiSharedService.ByteToString(totalBytes)}";
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var totalSpeed = perPlayer.Sum(p => p.SpeedBytesPerSecond);
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var speedText = totalSpeed > 0
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? $"{UiSharedService.ByteToString((long)totalSpeed)}/s"
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: "Calculating in lightspeed...";
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var headerSize = ImGui.CalcTextSize(headerText);
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var bytesSize = ImGui.CalcTextSize(bytesText);
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var totalSpeedSize = ImGui.CalcTextSize(speedText);
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float contentWidth = headerSize.X;
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if (bytesSize.X > contentWidth) contentWidth = bytesSize.X;
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if (totalSpeedSize.X > contentWidth) contentWidth = totalSpeedSize.X;
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if (_configService.Current.ShowPlayerLinesTransferWindow)
|
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{
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foreach (var p in perPlayer)
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{
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var line =
|
|
$"{p.Name} [W:{p.DlSlot}/Q:{p.DlQueue}/P:{p.DlProg}/D:{p.DlDecomp}] {p.TransferredFiles}/{p.TotalFiles}";
|
|
|
|
var lineSize = ImGui.CalcTextSize(line);
|
|
if (lineSize.X > contentWidth)
|
|
contentWidth = lineSize.X;
|
|
}
|
|
|
|
}
|
|
|
|
var lineHeight = ImGui.GetTextLineHeight();
|
|
var globalBarHeight = lineHeight * 0.8f;
|
|
var perPlayerBarHeight = lineHeight * 0.4f;
|
|
|
|
// Box width
|
|
float boxWidth = contentWidth + padding * 2;
|
|
if (boxWidth < minBoxWidth)
|
|
boxWidth = minBoxWidth;
|
|
|
|
// Box height
|
|
float boxHeight = 0;
|
|
boxHeight += padding;
|
|
boxHeight += globalBarHeight;
|
|
boxHeight += padding;
|
|
|
|
boxHeight += lineHeight + spacingY;
|
|
boxHeight += lineHeight + spacingY;
|
|
boxHeight += lineHeight * 1.4f + spacingY;
|
|
|
|
if (_configService.Current.ShowPlayerLinesTransferWindow)
|
|
{
|
|
foreach (var p in perPlayer)
|
|
{
|
|
boxHeight += lineHeight + spacingY;
|
|
|
|
var showBar = _configService.Current.ShowPlayerSpeedBarsTransferWindow
|
|
&& p.TransferredBytes > 0;
|
|
|
|
if (showBar)
|
|
{
|
|
boxHeight += perPlayerBarHeight + spacingY;
|
|
}
|
|
}
|
|
}
|
|
|
|
boxHeight += padding;
|
|
|
|
var boxMin = windowPos;
|
|
var boxMax = new Vector2(windowPos.X + boxWidth, windowPos.Y + boxHeight);
|
|
|
|
// Background + border
|
|
drawList.AddRectFilled(boxMin, boxMax, UiSharedService.Color(0, 0, 0, _transferBoxTransparency), 5f);
|
|
drawList.AddRect(boxMin, boxMax, UiSharedService.Color(ImGuiColors.DalamudGrey), 5f);
|
|
|
|
var cursor = boxMin + new Vector2(padding, padding);
|
|
|
|
var barMin = cursor;
|
|
var barMax = new Vector2(boxMin.X + boxWidth - padding, cursor.Y + globalBarHeight);
|
|
|
|
var progress = (float)transferredBytes / totalBytes;
|
|
if (progress < 0f) progress = 0f;
|
|
if (progress > 1f) progress = 1f;
|
|
|
|
drawList.AddRectFilled(barMin, barMax, UiSharedService.Color(40, 40, 40, _transferBoxTransparency), 3f);
|
|
drawList.AddRectFilled(
|
|
barMin,
|
|
new Vector2(barMin.X + (barMax.X - barMin.X) * progress, barMax.Y),
|
|
UiSharedService.Color(UIColors.Get("LightlessPurple")),
|
|
3f
|
|
);
|
|
|
|
cursor.Y = barMax.Y + padding;
|
|
|
|
// Header
|
|
UiSharedService.DrawOutlinedFont(
|
|
drawList,
|
|
headerText,
|
|
cursor,
|
|
UiSharedService.Color(ImGuiColors.DalamudWhite),
|
|
UiSharedService.Color(0, 0, 0, _transferBoxTransparency),
|
|
1
|
|
);
|
|
cursor.Y += lineHeight + spacingY;
|
|
|
|
// Bytes
|
|
UiSharedService.DrawOutlinedFont(
|
|
drawList,
|
|
bytesText,
|
|
cursor,
|
|
UiSharedService.Color(ImGuiColors.DalamudWhite),
|
|
UiSharedService.Color(0, 0, 0, _transferBoxTransparency),
|
|
1
|
|
);
|
|
cursor.Y += lineHeight + spacingY;
|
|
|
|
// Total speed
|
|
UiSharedService.DrawOutlinedFont(
|
|
drawList,
|
|
speedText,
|
|
cursor,
|
|
UiSharedService.Color(UIColors.Get("LightlessPurple")),
|
|
UiSharedService.Color(0, 0, 0, _transferBoxTransparency),
|
|
1
|
|
);
|
|
cursor.Y += lineHeight * 1.4f + spacingY;
|
|
|
|
var orderedPlayers = perPlayer.OrderByDescending(p => p.TotalBytes).ToList();
|
|
|
|
foreach (var p in orderedPlayers)
|
|
{
|
|
var hasSpeed = p.SpeedBytesPerSecond > 0;
|
|
var playerSpeedText = hasSpeed
|
|
? $"{UiSharedService.ByteToString((long)p.SpeedBytesPerSecond)}/s"
|
|
: "-";
|
|
|
|
var showBar = _configService.Current.ShowPlayerSpeedBarsTransferWindow
|
|
&& p.TransferredBytes > 0;
|
|
|
|
var labelLine =
|
|
$"{p.Name} [W:{p.DlSlot}/Q:{p.DlQueue}/P:{p.DlProg}/D:{p.DlDecomp}] {p.TransferredFiles}/{p.TotalFiles}";
|
|
|
|
if (!showBar)
|
|
{
|
|
UiSharedService.DrawOutlinedFont(
|
|
drawList,
|
|
labelLine,
|
|
cursor,
|
|
UiSharedService.Color(255, 255, 255, _transferBoxTransparency),
|
|
UiSharedService.Color(0, 0, 0, _transferBoxTransparency),
|
|
1
|
|
);
|
|
|
|
cursor.Y += lineHeight + spacingY;
|
|
continue;
|
|
}
|
|
|
|
UiSharedService.DrawOutlinedFont(
|
|
drawList,
|
|
labelLine,
|
|
cursor,
|
|
UiSharedService.Color(255, 255, 255, _transferBoxTransparency),
|
|
UiSharedService.Color(0, 0, 0, _transferBoxTransparency),
|
|
1
|
|
);
|
|
cursor.Y += lineHeight + spacingY;
|
|
|
|
// Bar background
|
|
var barBgMin = new Vector2(boxMin.X + padding, cursor.Y);
|
|
var barBgMax = new Vector2(boxMax.X - padding, cursor.Y + perPlayerBarHeight);
|
|
|
|
drawList.AddRectFilled(
|
|
barBgMin,
|
|
barBgMax,
|
|
UiSharedService.Color(40, 40, 40, _transferBoxTransparency),
|
|
3f
|
|
);
|
|
|
|
// Fill based on Progress of download
|
|
float ratio = 0f;
|
|
if (p.TotalBytes > 0)
|
|
ratio = (float)p.TransferredBytes / p.TotalBytes;
|
|
|
|
if (ratio < 0f) ratio = 0f;
|
|
if (ratio > 1f) ratio = 1f;
|
|
|
|
var fillX = barBgMin.X + (barBgMax.X - barBgMin.X) * ratio;
|
|
var barFillMax = new Vector2(fillX, barBgMax.Y);
|
|
|
|
drawList.AddRectFilled(
|
|
barBgMin,
|
|
barFillMax,
|
|
UiSharedService.Color(UIColors.Get("LightlessPurple")),
|
|
3f
|
|
);
|
|
|
|
// Text inside bar: downloading vs decompressing
|
|
string barText;
|
|
|
|
var isDecompressing = p.DlDecomp > 0 && p.TransferredBytes >= p.TotalBytes && p.TotalBytes > 0;
|
|
|
|
if (isDecompressing)
|
|
{
|
|
// Keep bar full, static text showing decompressing
|
|
barText = "Decompressing...";
|
|
}
|
|
else
|
|
{
|
|
var bytesInside =
|
|
$"{UiSharedService.ByteToString(p.TransferredBytes, addSuffix: false)}/{UiSharedService.ByteToString(p.TotalBytes)}";
|
|
|
|
barText = hasSpeed
|
|
? $"{bytesInside} @ {playerSpeedText}"
|
|
: bytesInside;
|
|
}
|
|
|
|
if (!string.IsNullOrEmpty(barText))
|
|
{
|
|
var barTextSize = ImGui.CalcTextSize(barText);
|
|
|
|
var barTextPos = new Vector2(
|
|
barBgMin.X + ((barBgMax.X - barBgMin.X) - barTextSize.X) / 2f - 1,
|
|
barBgMin.Y + ((perPlayerBarHeight - barTextSize.Y) / 2f) - 1
|
|
);
|
|
|
|
UiSharedService.DrawOutlinedFont(
|
|
drawList,
|
|
barText,
|
|
barTextPos,
|
|
UiSharedService.Color(255, 255, 255, _transferBoxTransparency),
|
|
UiSharedService.Color(0, 0, 0, _transferBoxTransparency),
|
|
1
|
|
);
|
|
}
|
|
|
|
cursor.Y += perPlayerBarHeight + spacingY;
|
|
}
|
|
}
|
|
|
|
public override bool DrawConditions()
|
|
{
|
|
if (_uiShared.EditTrackerPosition) return true;
|
|
if (!_configService.Current.ShowTransferWindow && !_configService.Current.ShowTransferBars) return false;
|
|
if (_currentDownloads.IsEmpty && !_fileTransferManager.IsUploading && _uploadingPlayers.IsEmpty) return false;
|
|
if (!IsOpen) return false;
|
|
return true;
|
|
}
|
|
|
|
public override void PreDraw()
|
|
{
|
|
base.PreDraw();
|
|
|
|
if (_uiShared.EditTrackerPosition)
|
|
{
|
|
Flags &= ~ImGuiWindowFlags.NoMove;
|
|
Flags &= ~ImGuiWindowFlags.NoBackground;
|
|
Flags &= ~ImGuiWindowFlags.NoInputs;
|
|
Flags &= ~ImGuiWindowFlags.NoResize;
|
|
}
|
|
else
|
|
{
|
|
Flags |= ImGuiWindowFlags.NoMove;
|
|
Flags |= ImGuiWindowFlags.NoBackground;
|
|
Flags |= ImGuiWindowFlags.NoInputs;
|
|
Flags |= ImGuiWindowFlags.NoResize;
|
|
}
|
|
|
|
var maxHeight = ImGui.GetTextLineHeight() * (_configService.Current.ParallelDownloads + 3);
|
|
SizeConstraints = new()
|
|
{
|
|
MinimumSize = new Vector2(300, maxHeight),
|
|
MaximumSize = new Vector2(300, maxHeight),
|
|
};
|
|
}
|
|
|
|
private void UpdateDownloadNotificationIfChanged(PairProcessingLimiterSnapshot limiterSnapshot)
|
|
{
|
|
var downloadStatus = new List<(string playerName, float progress, string status)>(_currentDownloads.Count);
|
|
var hashCode = new HashCode();
|
|
|
|
foreach (var item in _currentDownloads)
|
|
{
|
|
var dlSlot = 0;
|
|
var dlQueue = 0;
|
|
var dlProg = 0;
|
|
var dlDecomp = 0;
|
|
long totalBytes = 0;
|
|
long transferredBytes = 0;
|
|
|
|
// Single pass through the dictionary to count everything - avoid multiple LINQ iterations
|
|
foreach (var entry in item.Value)
|
|
{
|
|
var fileStatus = entry.Value;
|
|
switch (fileStatus.DownloadStatus)
|
|
{
|
|
case DownloadStatus.WaitingForSlot: dlSlot++; break;
|
|
case DownloadStatus.WaitingForQueue: dlQueue++; break;
|
|
case DownloadStatus.Downloading: dlProg++; break;
|
|
case DownloadStatus.Decompressing: dlDecomp++; break;
|
|
}
|
|
totalBytes += fileStatus.TotalBytes;
|
|
transferredBytes += fileStatus.TransferredBytes;
|
|
}
|
|
|
|
var progress = totalBytes > 0 ? (float)transferredBytes / totalBytes : 0f;
|
|
|
|
string status;
|
|
if (dlDecomp > 0) status = "decompressing";
|
|
else if (dlProg > 0) status = "downloading";
|
|
else if (dlQueue > 0) status = "queued";
|
|
else if (dlSlot > 0) status = "waiting";
|
|
else status = "completed";
|
|
|
|
downloadStatus.Add((item.Key.Name, progress, status));
|
|
|
|
// Build hash from meaningful state
|
|
hashCode.Add(item.Key.Name);
|
|
hashCode.Add(transferredBytes);
|
|
hashCode.Add(totalBytes);
|
|
hashCode.Add(status);
|
|
}
|
|
|
|
var queueWaiting = limiterSnapshot.IsEnabled ? limiterSnapshot.Waiting : 0;
|
|
hashCode.Add(queueWaiting);
|
|
|
|
var currentHash = hashCode.ToHashCode();
|
|
|
|
// Only update notification if state has actually changed
|
|
if (currentHash != _lastDownloadStateHash)
|
|
{
|
|
_lastDownloadStateHash = currentHash;
|
|
if (downloadStatus.Count > 0 || queueWaiting > 0)
|
|
{
|
|
Mediator.Publish(new PairDownloadStatusMessage(downloadStatus, queueWaiting));
|
|
}
|
|
}
|
|
}
|
|
|
|
private sealed class DownloadSpeedTracker
|
|
{
|
|
private readonly Queue<(double Time, long Bytes)> _samples = new();
|
|
private readonly double _windowSeconds;
|
|
|
|
public double SpeedBytesPerSecond { get; private set; }
|
|
|
|
public DownloadSpeedTracker(double windowSeconds = 3.0)
|
|
{
|
|
_windowSeconds = windowSeconds;
|
|
}
|
|
|
|
public double Update(double now, long totalBytes)
|
|
{
|
|
if (_samples.Count > 0 && totalBytes < _samples.Last().Bytes)
|
|
{
|
|
_samples.Clear();
|
|
}
|
|
|
|
_samples.Enqueue((now, totalBytes));
|
|
|
|
while (_samples.Count > 0 && now - _samples.Peek().Time > _windowSeconds)
|
|
_samples.Dequeue();
|
|
|
|
if (_samples.Count < 2)
|
|
{
|
|
SpeedBytesPerSecond = 0;
|
|
return SpeedBytesPerSecond;
|
|
}
|
|
|
|
var oldest = _samples.Peek();
|
|
var newest = _samples.Last();
|
|
|
|
var dt = newest.Time - oldest.Time;
|
|
if (dt <= 0.0001)
|
|
{
|
|
SpeedBytesPerSecond = 0;
|
|
return SpeedBytesPerSecond;
|
|
}
|
|
|
|
var dBytes = newest.Bytes - oldest.Bytes;
|
|
if (dBytes <= 0)
|
|
{
|
|
SpeedBytesPerSecond = 0;
|
|
return SpeedBytesPerSecond;
|
|
}
|
|
|
|
|
|
const long minBytesForSpeed = 32 * 1024;
|
|
if (dBytes < minBytesForSpeed)
|
|
{
|
|
|
|
return SpeedBytesPerSecond;
|
|
}
|
|
|
|
var avg = dBytes / dt;
|
|
|
|
const double alpha = 0.3;
|
|
SpeedBytesPerSecond = SpeedBytesPerSecond <= 0
|
|
? avg
|
|
: SpeedBytesPerSecond * (1 - alpha) + avg * alpha;
|
|
|
|
return SpeedBytesPerSecond;
|
|
}
|
|
}
|
|
} |