Files
LightlessClient/LightlessSync/UI/UIColors.cs

85 lines
2.7 KiB
C#

using System.Globalization;
using System.Numerics;
namespace LightlessSync.UI
{
internal static class UIColors
{
private static readonly Dictionary<string, string> DefaultHexColors = new(StringComparer.OrdinalIgnoreCase)
{
{ "LightlessPurple", "#ad8af5" },
{ "LightlessBlue", "#a6c2ff" },
{ "LightlessYellow", "#ffe97a" },
{ "PairBlue", "#88a2db" },
{ "DimRed", "#d44444" },
};
private static readonly Dictionary<string, Vector4> CustomColors = new(StringComparer.OrdinalIgnoreCase);
public static Vector4 Get(string name)
{
if (CustomColors.TryGetValue(name, out var customColor))
return customColor;
if (!DefaultHexColors.TryGetValue(name, out var hex))
throw new ArgumentException($"Color '{name}' not found in UIColors.");
return HexToRgba(hex);
}
public static void Set(string name, Vector4 color)
{
if (!DefaultHexColors.ContainsKey(name))
throw new ArgumentException($"Color '{name}' not found in UIColors.");
CustomColors[name] = color;
}
public static void Reset(string name)
{
CustomColors.Remove(name);
}
public static void ResetAll()
{
CustomColors.Clear();
}
public static Vector4 GetDefault(string name)
{
if (!DefaultHexColors.TryGetValue(name, out var hex))
throw new ArgumentException($"Color '{name}' not found in UIColors.");
return HexToRgba(hex);
}
public static bool IsCustom(string name)
{
return CustomColors.ContainsKey(name);
}
public static IEnumerable<string> GetColorNames()
{
return DefaultHexColors.Keys;
}
public static Vector4 HexToRgba(string hexColor)
{
hexColor = hexColor.TrimStart('#');
int r = int.Parse(hexColor.Substring(0, 2), NumberStyles.HexNumber);
int g = int.Parse(hexColor.Substring(2, 2), NumberStyles.HexNumber);
int b = int.Parse(hexColor.Substring(4, 2), NumberStyles.HexNumber);
int a = hexColor.Length == 8 ? int.Parse(hexColor.Substring(6, 2), NumberStyles.HexNumber) : 255;
return new Vector4(r / 255f, g / 255f, b / 255f, a / 255f);
}
public static string RgbaToHex(Vector4 color)
{
int r = (int)(color.X * 255);
int g = (int)(color.Y * 255);
int b = (int)(color.Z * 255);
int a = (int)(color.W * 255);
return $"#{r:X2}{g:X2}{b:X2}{(a != 255 ? a.ToString("X2") : "")}";
}
}
}