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2.0.0 Changes: - Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more. - Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name. - Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much. - Chat has been added to the top menu, working in Zone or in Syncshells to be used there. - Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well. - Moved to the internal object table to have faster load times for users; people should load in faster - Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files - Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore. - Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all). - Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list. - Lightfinder plates have been moved away from using Nameplates, but will use an overlay. - Main UI has been changed a bit with a gradient, and on hover will glow up now. - Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items. - Reworked Settings UI to look more modern. - Performance should be better due to new systems that would dispose of the collections and better caching of items. Co-authored-by: defnotken <itsdefnotken@gmail.com> Co-authored-by: azyges <aaaaaa@aaa.aaa> Co-authored-by: choco <choco@patat.nl> Co-authored-by: cake <admin@cakeandbanana.nl> Co-authored-by: Minmoose <KennethBohr@outlook.com> Reviewed-on: #92
277 lines
13 KiB
C#
277 lines
13 KiB
C#
using LightlessSync.API.Data;
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using LightlessSync.FileCache;
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using LightlessSync.LightlessConfiguration;
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using LightlessSync.PlayerData.Pairs;
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using LightlessSync.Services.Events;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Services.TextureCompression;
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using LightlessSync.UI;
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using LightlessSync.WebAPI.Files.Models;
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using Microsoft.Extensions.Logging;
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namespace LightlessSync.Services;
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public class PlayerPerformanceService
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{
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private readonly FileCacheManager _fileCacheManager;
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private readonly XivDataAnalyzer _xivDataAnalyzer;
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private readonly ILogger<PlayerPerformanceService> _logger;
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private readonly LightlessMediator _mediator;
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private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
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private readonly TextureDownscaleService _textureDownscaleService;
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private readonly Dictionary<string, bool> _warnedForPlayers = new(StringComparer.Ordinal);
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public PlayerPerformanceService(ILogger<PlayerPerformanceService> logger, LightlessMediator mediator,
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PlayerPerformanceConfigService playerPerformanceConfigService, FileCacheManager fileCacheManager,
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XivDataAnalyzer xivDataAnalyzer, TextureDownscaleService textureDownscaleService)
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{
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_logger = logger;
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_mediator = mediator;
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_playerPerformanceConfigService = playerPerformanceConfigService;
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_fileCacheManager = fileCacheManager;
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_xivDataAnalyzer = xivDataAnalyzer;
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_textureDownscaleService = textureDownscaleService;
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}
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public async Task<bool> CheckBothThresholds(IPairPerformanceSubject pairHandler, CharacterData charaData)
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{
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var config = _playerPerformanceConfigService.Current;
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bool notPausedAfterVram = ComputeAndAutoPauseOnVRAMUsageThresholds(pairHandler, charaData, []);
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if (!notPausedAfterVram) return false;
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bool notPausedAfterTris = await CheckTriangleUsageThresholds(pairHandler, charaData).ConfigureAwait(false);
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if (!notPausedAfterTris) return false;
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if (config.UIDsToIgnore
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.Exists(uid => string.Equals(uid, pairHandler.UserData.Alias, StringComparison.Ordinal) || string.Equals(uid, pairHandler.UserData.UID, StringComparison.Ordinal)))
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return true;
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var vramUsage = pairHandler.LastAppliedApproximateVRAMBytes;
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var triUsage = pairHandler.LastAppliedDataTris;
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bool isPrefPerm = pairHandler.HasStickyPermissions;
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bool exceedsTris = CheckForThreshold(config.WarnOnExceedingThresholds, config.TrisWarningThresholdThousands * 1000L,
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triUsage, config.WarnOnPreferredPermissionsExceedingThresholds, isPrefPerm);
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bool exceedsVram = CheckForThreshold(config.WarnOnExceedingThresholds, config.VRAMSizeWarningThresholdMiB * 1024L * 1024L,
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vramUsage, config.WarnOnPreferredPermissionsExceedingThresholds, isPrefPerm);
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if (_warnedForPlayers.TryGetValue(pairHandler.UserData.UID, out bool hadWarning) && hadWarning)
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{
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_warnedForPlayers[pairHandler.UserData.UID] = exceedsTris || exceedsVram;
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return true;
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}
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_warnedForPlayers[pairHandler.UserData.UID] = exceedsTris || exceedsVram;
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if (exceedsVram)
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{
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_mediator.Publish(new EventMessage(new Event(pairHandler.PlayerName, pairHandler.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
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$"Exceeds VRAM threshold: ({UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{config.VRAMSizeWarningThresholdMiB} MiB)")));
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}
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if (exceedsTris)
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{
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_mediator.Publish(new EventMessage(new Event(pairHandler.PlayerName, pairHandler.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
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$"Exceeds triangle threshold: ({triUsage}/{config.TrisAutoPauseThresholdThousands * 1000} triangles)")));
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}
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if (exceedsTris || exceedsVram)
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{
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string warningText = string.Empty;
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if (exceedsTris && !exceedsVram)
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{
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warningText = $"Player {pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) exceeds your configured triangle warning threshold\n" +
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$"{triUsage}/{config.TrisWarningThresholdThousands * 1000} triangles";
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}
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else if (!exceedsTris)
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{
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warningText = $"Player {pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) exceeds your configured VRAM warning threshold\n" +
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$"{UiSharedService.ByteToString(vramUsage, true)}/{config.VRAMSizeWarningThresholdMiB} MiB";
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}
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else
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{
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warningText = $"Player {pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) exceeds both VRAM warning threshold and triangle warning threshold\n" +
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$"{UiSharedService.ByteToString(vramUsage, true)}/{config.VRAMSizeWarningThresholdMiB} MiB and {triUsage}/{config.TrisWarningThresholdThousands * 1000} triangles";
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}
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_mediator.Publish(new PerformanceNotificationMessage(
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$"{pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) exceeds performance threshold(s)",
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warningText,
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pairHandler.UserData,
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pairHandler.IsPaused,
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pairHandler.PlayerName));
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}
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return true;
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}
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public async Task<bool> CheckTriangleUsageThresholds(IPairPerformanceSubject pairHandler, CharacterData charaData)
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{
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var config = _playerPerformanceConfigService.Current;
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long triUsage = 0;
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if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
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{
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pairHandler.LastAppliedDataTris = 0;
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return true;
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}
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var moddedModelHashes = playerReplacements.Where(p => string.IsNullOrEmpty(p.FileSwapPath) && p.GamePaths.Any(g => g.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)))
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.Select(p => p.Hash)
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.Distinct(StringComparer.OrdinalIgnoreCase)
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.ToList();
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foreach (var hash in moddedModelHashes)
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{
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triUsage += await _xivDataAnalyzer.GetTrianglesByHash(hash).ConfigureAwait(false);
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}
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pairHandler.LastAppliedDataTris = triUsage;
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_logger.LogDebug("Calculated VRAM usage for {p}", pairHandler);
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// no warning of any kind on ignored pairs
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if (config.UIDsToIgnore
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.Exists(uid => string.Equals(uid, pairHandler.UserData.Alias, StringComparison.Ordinal) || string.Equals(uid, pairHandler.UserData.UID, StringComparison.Ordinal)))
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return true;
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bool isPrefPerm = pairHandler.HasStickyPermissions;
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// now check auto pause
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if (CheckForThreshold(config.AutoPausePlayersExceedingThresholds, config.TrisAutoPauseThresholdThousands * 1000L,
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triUsage, config.AutoPausePlayersWithPreferredPermissionsExceedingThresholds, isPrefPerm))
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{
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var message = $"Player {pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) exceeded your configured triangle auto pause threshold and has been automatically paused\n" +
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$"{triUsage}/{config.TrisAutoPauseThresholdThousands * 1000} triangles";
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_mediator.Publish(new PerformanceNotificationMessage(
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$"{pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) automatically paused",
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message,
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pairHandler.UserData,
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true,
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pairHandler.PlayerName));
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_mediator.Publish(new EventMessage(new Event(pairHandler.PlayerName, pairHandler.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
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$"Exceeds triangle threshold: automatically paused ({triUsage}/{config.TrisAutoPauseThresholdThousands * 1000} triangles)")));
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_mediator.Publish(new PauseMessage(pairHandler.UserData));
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return false;
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}
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return true;
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}
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public bool ComputeAndAutoPauseOnVRAMUsageThresholds(IPairPerformanceSubject pairHandler, CharacterData charaData, List<DownloadFileTransfer> toDownloadFiles)
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{
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var config = _playerPerformanceConfigService.Current;
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bool skipDownscale = pairHandler.IsDirectlyPaired && pairHandler.HasStickyPermissions;
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long vramUsage = 0;
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long effectiveVramUsage = 0;
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if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
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{
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pairHandler.LastAppliedApproximateVRAMBytes = 0;
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pairHandler.LastAppliedApproximateEffectiveVRAMBytes = 0;
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return true;
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}
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var moddedTextureHashes = playerReplacements.Where(p => string.IsNullOrEmpty(p.FileSwapPath) && p.GamePaths.Any(g => g.EndsWith(".tex", StringComparison.OrdinalIgnoreCase)))
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.Select(p => p.Hash)
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.Distinct(StringComparer.OrdinalIgnoreCase)
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.ToList();
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foreach (var hash in moddedTextureHashes)
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{
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long fileSize = 0;
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long effectiveSize = 0;
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var download = toDownloadFiles.Find(f => string.Equals(hash, f.Hash, StringComparison.OrdinalIgnoreCase));
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if (download != null)
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{
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fileSize = download.TotalRaw;
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effectiveSize = fileSize;
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}
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else
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{
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var fileEntry = _fileCacheManager.GetFileCacheByHash(hash);
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if (fileEntry == null) continue;
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if (fileEntry.Size == null)
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{
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fileEntry.Size = new FileInfo(fileEntry.ResolvedFilepath).Length;
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_fileCacheManager.UpdateHashedFile(fileEntry, computeProperties: true);
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}
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fileSize = fileEntry.Size.Value;
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effectiveSize = fileSize;
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if (!skipDownscale)
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{
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var preferredPath = _textureDownscaleService.GetPreferredPath(hash, fileEntry.ResolvedFilepath);
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if (!string.IsNullOrEmpty(preferredPath) && File.Exists(preferredPath))
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{
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try
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{
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effectiveSize = new FileInfo(preferredPath).Length;
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}
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catch (Exception ex)
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{
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_logger.LogTrace(ex, "Failed to read size for preferred texture path {Path}", preferredPath);
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effectiveSize = fileSize;
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}
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}
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else
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{
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effectiveSize = fileSize;
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}
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}
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}
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vramUsage += fileSize;
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effectiveVramUsage += effectiveSize;
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}
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pairHandler.LastAppliedApproximateVRAMBytes = vramUsage;
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pairHandler.LastAppliedApproximateEffectiveVRAMBytes = effectiveVramUsage;
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_logger.LogDebug("Calculated VRAM usage for {p}", pairHandler);
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// no warning of any kind on ignored pairs
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if (config.UIDsToIgnore
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.Exists(uid => string.Equals(uid, pairHandler.UserData.Alias, StringComparison.Ordinal) || string.Equals(uid, pairHandler.UserData.UID, StringComparison.Ordinal)))
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return true;
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bool isPrefPerm = pairHandler.HasStickyPermissions;
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// now check auto pause
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if (CheckForThreshold(config.AutoPausePlayersExceedingThresholds, config.VRAMSizeAutoPauseThresholdMiB * 1024L * 1024L,
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vramUsage, config.AutoPausePlayersWithPreferredPermissionsExceedingThresholds, isPrefPerm))
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{
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var message = $"Player {pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) exceeded your configured VRAM auto pause threshold and has been automatically paused\n" +
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$"{UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{config.VRAMSizeAutoPauseThresholdMiB}MiB";
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_mediator.Publish(new PerformanceNotificationMessage(
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$"{pairHandler.PlayerName} ({pairHandler.UserData.AliasOrUID}) automatically paused",
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message,
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pairHandler.UserData,
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true,
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pairHandler.PlayerName));
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_mediator.Publish(new PauseMessage(pairHandler.UserData));
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_mediator.Publish(new EventMessage(new Event(pairHandler.PlayerName, pairHandler.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
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$"Exceeds VRAM threshold: automatically paused ({UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{config.VRAMSizeAutoPauseThresholdMiB} MiB)")));
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return false;
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}
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return true;
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}
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private static bool CheckForThreshold(bool thresholdEnabled, long threshold, long value, bool checkForPrefPerm, bool isPrefPerm) =>
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thresholdEnabled && threshold > 0 && threshold < value && ((checkForPrefPerm && isPrefPerm) || !isPrefPerm);
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} |