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2.0.0 Changes: - Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more. - Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name. - Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much. - Chat has been added to the top menu, working in Zone or in Syncshells to be used there. - Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well. - Moved to the internal object table to have faster load times for users; people should load in faster - Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files - Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore. - Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all). - Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list. - Lightfinder plates have been moved away from using Nameplates, but will use an overlay. - Main UI has been changed a bit with a gradient, and on hover will glow up now. - Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items. - Reworked Settings UI to look more modern. - Performance should be better due to new systems that would dispose of the collections and better caching of items. Co-authored-by: defnotken <itsdefnotken@gmail.com> Co-authored-by: azyges <aaaaaa@aaa.aaa> Co-authored-by: choco <choco@patat.nl> Co-authored-by: cake <admin@cakeandbanana.nl> Co-authored-by: Minmoose <KennethBohr@outlook.com> Reviewed-on: #92
94 lines
4.0 KiB
C#
94 lines
4.0 KiB
C#
using LightlessSync.FileCache;
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using LightlessSync.Interop.Ipc;
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using LightlessSync.PlayerData.Factories;
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using LightlessSync.Services;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Services.PairProcessing;
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using LightlessSync.Services.ServerConfiguration;
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using LightlessSync.Services.TextureCompression;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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namespace LightlessSync.PlayerData.Pairs;
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internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
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{
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private readonly ILoggerFactory _loggerFactory;
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private readonly LightlessMediator _mediator;
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private readonly PairManager _pairManager;
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private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
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private readonly IpcManager _ipcManager;
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private readonly FileDownloadManagerFactory _fileDownloadManagerFactory;
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private readonly PluginWarningNotificationService _pluginWarningNotificationManager;
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private readonly IServiceProvider _serviceProvider;
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private readonly IHostApplicationLifetime _lifetime;
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private readonly FileCacheManager _fileCacheManager;
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private readonly PlayerPerformanceService _playerPerformanceService;
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private readonly PairProcessingLimiter _pairProcessingLimiter;
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private readonly ServerConfigurationManager _serverConfigManager;
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private readonly TextureDownscaleService _textureDownscaleService;
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private readonly PairStateCache _pairStateCache;
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private readonly PairPerformanceMetricsCache _pairPerformanceMetricsCache;
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public PairHandlerAdapterFactory(
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ILoggerFactory loggerFactory,
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LightlessMediator mediator,
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PairManager pairManager,
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GameObjectHandlerFactory gameObjectHandlerFactory,
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IpcManager ipcManager,
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FileDownloadManagerFactory fileDownloadManagerFactory,
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PluginWarningNotificationService pluginWarningNotificationManager,
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IServiceProvider serviceProvider,
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IHostApplicationLifetime lifetime,
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FileCacheManager fileCacheManager,
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PlayerPerformanceService playerPerformanceService,
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PairProcessingLimiter pairProcessingLimiter,
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ServerConfigurationManager serverConfigManager,
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TextureDownscaleService textureDownscaleService,
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PairStateCache pairStateCache,
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PairPerformanceMetricsCache pairPerformanceMetricsCache)
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{
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_loggerFactory = loggerFactory;
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_mediator = mediator;
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_pairManager = pairManager;
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_gameObjectHandlerFactory = gameObjectHandlerFactory;
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_ipcManager = ipcManager;
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_fileDownloadManagerFactory = fileDownloadManagerFactory;
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_pluginWarningNotificationManager = pluginWarningNotificationManager;
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_serviceProvider = serviceProvider;
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_lifetime = lifetime;
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_fileCacheManager = fileCacheManager;
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_playerPerformanceService = playerPerformanceService;
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_pairProcessingLimiter = pairProcessingLimiter;
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_serverConfigManager = serverConfigManager;
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_textureDownscaleService = textureDownscaleService;
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_pairStateCache = pairStateCache;
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_pairPerformanceMetricsCache = pairPerformanceMetricsCache;
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}
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public IPairHandlerAdapter Create(string ident)
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{
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var downloadManager = _fileDownloadManagerFactory.Create();
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var dalamudUtilService = _serviceProvider.GetRequiredService<DalamudUtilService>();
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return new PairHandlerAdapter(
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_loggerFactory.CreateLogger<PairHandlerAdapter>(),
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_mediator,
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_pairManager,
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ident,
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_gameObjectHandlerFactory,
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_ipcManager,
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downloadManager,
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_pluginWarningNotificationManager,
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dalamudUtilService,
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_lifetime,
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_fileCacheManager,
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_playerPerformanceService,
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_pairProcessingLimiter,
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_serverConfigManager,
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_textureDownscaleService,
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_pairStateCache,
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_pairPerformanceMetricsCache);
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}
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}
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