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Tag and Release Lightless / tag-and-release (push) Successful in 2m27s
2.0.0 Changes: - Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more. - Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name. - Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much. - Chat has been added to the top menu, working in Zone or in Syncshells to be used there. - Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well. - Moved to the internal object table to have faster load times for users; people should load in faster - Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files - Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore. - Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all). - Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list. - Lightfinder plates have been moved away from using Nameplates, but will use an overlay. - Main UI has been changed a bit with a gradient, and on hover will glow up now. - Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items. - Reworked Settings UI to look more modern. - Performance should be better due to new systems that would dispose of the collections and better caching of items. Co-authored-by: defnotken <itsdefnotken@gmail.com> Co-authored-by: azyges <aaaaaa@aaa.aaa> Co-authored-by: choco <choco@patat.nl> Co-authored-by: cake <admin@cakeandbanana.nl> Co-authored-by: Minmoose <KennethBohr@outlook.com> Reviewed-on: #92
156 lines
6.5 KiB
C#
156 lines
6.5 KiB
C#
using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Utility;
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using LightlessSync.Interop.Ipc.Framework;
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using LightlessSync.Services;
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using LightlessSync.Services.Mediator;
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using Microsoft.Extensions.Logging;
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using System.Text;
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namespace LightlessSync.Interop.Ipc;
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public sealed class IpcCallerCustomize : IpcServiceBase
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{
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private static readonly IpcServiceDescriptor CustomizeDescriptor = new("CustomizePlus", "Customize+", new Version(0, 0, 0, 0));
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private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion;
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private readonly ICallGateSubscriber<ushort, (int, Guid?)> _customizePlusGetActiveProfile;
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private readonly ICallGateSubscriber<Guid, (int, string?)> _customizePlusGetProfileById;
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private readonly ICallGateSubscriber<ushort, Guid, object> _customizePlusOnScaleUpdate;
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private readonly ICallGateSubscriber<ushort, int> _customizePlusRevertCharacter;
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private readonly ICallGateSubscriber<ushort, string, (int, Guid?)> _customizePlusSetBodyScaleToCharacter;
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private readonly ICallGateSubscriber<Guid, int> _customizePlusDeleteByUniqueId;
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private readonly ILogger<IpcCallerCustomize> _logger;
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private readonly DalamudUtilService _dalamudUtil;
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private readonly LightlessMediator _lightlessMediator;
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public IpcCallerCustomize(ILogger<IpcCallerCustomize> logger, IDalamudPluginInterface dalamudPluginInterface,
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DalamudUtilService dalamudUtil, LightlessMediator lightlessMediator) : base(logger, lightlessMediator, dalamudPluginInterface, CustomizeDescriptor)
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{
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_customizePlusApiVersion = dalamudPluginInterface.GetIpcSubscriber<(int, int)>("CustomizePlus.General.GetApiVersion");
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_customizePlusGetActiveProfile = dalamudPluginInterface.GetIpcSubscriber<ushort, (int, Guid?)>("CustomizePlus.Profile.GetActiveProfileIdOnCharacter");
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_customizePlusGetProfileById = dalamudPluginInterface.GetIpcSubscriber<Guid, (int, string?)>("CustomizePlus.Profile.GetByUniqueId");
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_customizePlusRevertCharacter = dalamudPluginInterface.GetIpcSubscriber<ushort, int>("CustomizePlus.Profile.DeleteTemporaryProfileOnCharacter");
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_customizePlusSetBodyScaleToCharacter = dalamudPluginInterface.GetIpcSubscriber<ushort, string, (int, Guid?)>("CustomizePlus.Profile.SetTemporaryProfileOnCharacter");
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_customizePlusOnScaleUpdate = dalamudPluginInterface.GetIpcSubscriber<ushort, Guid, object>("CustomizePlus.Profile.OnUpdate");
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_customizePlusDeleteByUniqueId = dalamudPluginInterface.GetIpcSubscriber<Guid, int>("CustomizePlus.Profile.DeleteTemporaryProfileByUniqueId");
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_customizePlusOnScaleUpdate.Subscribe(OnCustomizePlusScaleChange);
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_logger = logger;
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_dalamudUtil = dalamudUtil;
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_lightlessMediator = lightlessMediator;
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CheckAPI();
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}
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public async Task RevertAsync(nint character)
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{
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if (!APIAvailable) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is ICharacter c)
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{
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_logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
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_customizePlusRevertCharacter!.InvokeFunc(c.ObjectIndex);
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}
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}).ConfigureAwait(false);
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}
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public async Task<Guid?> SetBodyScaleAsync(nint character, string scale)
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{
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if (!APIAvailable) return null;
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is ICharacter c)
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{
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string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale));
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_logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
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if (scale.IsNullOrEmpty())
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{
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_customizePlusRevertCharacter!.InvokeFunc(c.ObjectIndex);
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return null;
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}
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else
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{
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var result = _customizePlusSetBodyScaleToCharacter!.InvokeFunc(c.ObjectIndex, decodedScale);
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return result.Item2;
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}
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}
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return null;
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}).ConfigureAwait(false);
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}
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public async Task RevertByIdAsync(Guid? profileId)
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{
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if (!APIAvailable || profileId == null) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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_ = _customizePlusDeleteByUniqueId.InvokeFunc(profileId.Value);
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}).ConfigureAwait(false);
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}
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public async Task<string?> GetScaleAsync(nint character)
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{
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if (!APIAvailable) return null;
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var scale = await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is ICharacter c)
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{
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var res = _customizePlusGetActiveProfile.InvokeFunc(c.ObjectIndex);
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_logger.LogTrace("CustomizePlus GetActiveProfile returned {err}", res.Item1);
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if (res.Item1 != 0 || res.Item2 == null) return string.Empty;
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return _customizePlusGetProfileById.InvokeFunc(res.Item2.Value).Item2;
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}
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return string.Empty;
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}).ConfigureAwait(false);
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if (string.IsNullOrEmpty(scale)) return string.Empty;
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale));
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}
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protected override IpcConnectionState EvaluateState()
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{
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var state = base.EvaluateState();
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if (state != IpcConnectionState.Available)
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{
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return state;
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}
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try
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{
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var version = _customizePlusApiVersion.InvokeFunc();
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return version.Item1 == 6 && version.Item2 >= 0
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? IpcConnectionState.Available
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: IpcConnectionState.VersionMismatch;
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}
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catch (Exception ex)
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{
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Logger.LogDebug(ex, "Failed to query Customize+ API version");
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return IpcConnectionState.Error;
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}
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}
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private void OnCustomizePlusScaleChange(ushort c, Guid g)
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{
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var obj = _dalamudUtil.GetCharacterFromObjectTableByIndex(c);
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_lightlessMediator.Publish(new CustomizePlusMessage(obj?.Address ?? null));
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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{
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return;
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}
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_customizePlusOnScaleUpdate.Unsubscribe(OnCustomizePlusScaleChange);
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}
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}
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