Files
LightlessClient/LightlessSync/UI/LightlessNotificationUI.cs
defnotken 72a62b7449
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2.1.0 (#123)
# Patchnotes 2.1.0
The changes in this update are more than just "patches". With a new UI, a new feature, and a bunch of bug fixes, improvements and a new member on the dev team, we thought this was more of a minor update.

We would like to introduce @tsubasahane of MareCN to the team! We’re happy to work with them to bring Lightless and its features to the CN client as well as having another talented dev bring features and ideas to us. Speaking of which:

# Location Sharing (Big shout out to @tsubasahane for bringing this feature)

- Are you TIRED of scrambling to find the address of the venue you're in to share with your friends? We are introducing Location Sharing! An optional feature where you can share your location with direct pairs temporarily [30 minutes, 1 hour, 3 hours] minutes or until you turn it off for them. That's up to you! [#125](<#125>)  [#49](<Lightless-Sync/LightlessServer#49>)
- To share your location with a pair, click the three dots beside the pair and choose a duration to share with them. [#125](<#125>)  [#49](<Lightless-Sync/LightlessServer#49>)
- To view the location of someone who's shared with you, simply hover over the globe icon! [#125](<#125>)  [#49](<Lightless-Sync/LightlessServer#49>)

[1]

# Model Optimization (Mesh Decimating)
 - This new option can automatically “simplify” incoming character meshes to help performance by reducing triangle counts. You choose how strong the reduction is (default/recommended is 80%). [#131](<#131>)
 - Decimation only kicks in when a mesh is above a certain triangle threshold, and only for the items that qualify for it and you selected for. [#131](<#131>)
 - Hair meshes is always excluded, since simplifying hair meshes is very prone to breaking.
 - You can find everything under Settings → Performance → Model Optimization. [#131](<#131>)
+ ** IF YOU HAVE USED DECIMATION IN TESTING, PLEASE CLEAR YOUR CACHE  **

[2]

# Animation (PAP) Validation (Safer animations)
 - Lightless now checks your currently animations to see if they work with your local skeleton/bone mod. If an animation matches, it’s included in what gets sent to other players. If it doesn’t, Lightless will skip it and write a warning to your log showing how many were skipped due to skeleton changes. Its defaulted to Unsafe (off). turn it on if you experience crashes from others users. [#131](<#131>)
 - Lightless also does the same kind of check for incoming animation files, to make sure they match the body/skeleton they were sent with. [#131](<#131>)
 - Because these checks can sometimes be a little picky, you can adjust how strict they are in Settings -> General -> Animation & Bones to reduce false positives. [#131](<#131>)

# UI Changes (Thanks to @kyuwu for UI Changes)
- The top part of the main screen has gotten a makeover. You can adjust the colors of the gradiant in the Color settings of Lightless. [#127](<#127>)

[3]

- Settings have gotten some changes as well to make this change more universal, and will use the same color settings. [#127](<#127>)
- The particle effects of the gradient are toggleable in 'Settings -> UI -> Behavior' [#127](<#127>)
- Instead of showing download/upload on bottom of Main UI, it will show VRAM usage and triangles with their optimization options next to it [#138](<#138>)

# LightFinder / ShellFinder
- UI Changes that follow our new design follow the color codes for the Gradient top as the main screen does.  [#127](<#127>)

[4]

Co-authored-by: defnotken <itsdefnotken@gmail.com>
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: Tsubasa <tsubasa@noreply.git.lightless-sync.org>
Co-authored-by: choco <choco@patat.nl>
Co-authored-by: celine <aaa@aaa.aaa>
Co-authored-by: celine <celine@noreply.git.lightless-sync.org>
Co-authored-by: Tsubasahane <wozaiha@gmail.com>
Co-authored-by: cake <cake@noreply.git.lightless-sync.org>
Reviewed-on: #123
2026-01-20 19:43:00 +00:00

783 lines
29 KiB
C#

using Dalamud.Interface;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using LightlessSync.LightlessConfiguration;
using LightlessSync.LightlessConfiguration.Models;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using LightlessSync.UI.Models;
using LightlessSync.UI.Style;
using Microsoft.Extensions.Logging;
using System.Numerics;
using Dalamud.Bindings.ImGui;
namespace LightlessSync.UI;
public class LightlessNotificationUi : WindowMediatorSubscriberBase
{
private const float _notificationMinHeight = 60f;
private const float _notificationMaxHeight = 250f;
private const float _windowPaddingOffset = 6f;
private const float _slideAnimationDistance = 100f;
private const float _outAnimationSpeedMultiplier = 0.7f;
private const float _contentPaddingX = 10f;
private const float _contentPaddingY = 6f;
private const float _titleMessageSpacing = 4f;
private const float _actionButtonSpacing = 8f;
private readonly List<LightlessNotification> _notifications = [];
private readonly object _notificationLock = new();
private readonly LightlessConfigService _configService;
private readonly Dictionary<string, float> _notificationYOffsets = [];
private readonly Dictionary<string, float> _notificationTargetYOffsets = [];
private readonly Dictionary<string, Vector4> _notificationBackgrounds = [];
public LightlessNotificationUi(ILogger<LightlessNotificationUi> logger, LightlessMediator mediator, PerformanceCollectorService performanceCollector, LightlessConfigService configService)
: base(logger, mediator, "Lightless Notifications##LightlessNotifications", performanceCollector)
{
_configService = configService;
Flags = ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoResize |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoNav |
ImGuiWindowFlags.NoBackground |
ImGuiWindowFlags.NoCollapse |
ImGuiWindowFlags.NoTitleBar |
ImGuiWindowFlags.NoScrollbar |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.AlwaysAutoResize;
PositionCondition = ImGuiCond.Always;
SizeCondition = ImGuiCond.FirstUseEver;
IsOpen = false;
RespectCloseHotkey = false;
DisableWindowSounds = true;
Mediator.Subscribe<LightlessNotificationMessage>(this, HandleNotificationMessage);
Mediator.Subscribe<LightlessNotificationDismissMessage>(this, HandleNotificationDismissMessage);
Mediator.Subscribe<ClearAllNotificationsMessage>(this, HandleClearAllNotifications);
}
private void HandleNotificationMessage(LightlessNotificationMessage message) => AddNotification(message.Notification);
private void HandleNotificationDismissMessage(LightlessNotificationDismissMessage message) => RemoveNotification(message.NotificationId);
private void HandleClearAllNotifications(ClearAllNotificationsMessage message) => ClearAllNotifications();
public void AddNotification(LightlessNotification notification)
{
lock (_notificationLock)
{
var existingNotification = _notifications.FirstOrDefault(n => string.Equals(n.Id, notification.Id, StringComparison.Ordinal));
if (existingNotification != null)
{
UpdateExistingNotification(existingNotification, notification);
}
else
{
_notifications.Add(notification);
_logger.LogTrace("Added new notification: {Title}", notification.Title);
}
if (!IsOpen) IsOpen = true;
}
}
private void UpdateExistingNotification(LightlessNotification existing, LightlessNotification updated)
{
existing.Message = updated.Message;
existing.Progress = updated.Progress;
existing.ShowProgress = updated.ShowProgress;
existing.Title = updated.Title;
// Reset the duration timer on every update for download notifications
if (updated.Type == NotificationType.Download)
{
existing.CreatedAt = DateTime.UtcNow;
}
_logger.LogTrace("Updated existing notification: {Title}", updated.Title);
}
public void RemoveNotification(string id)
{
lock (_notificationLock)
{
var notification = _notifications.FirstOrDefault(n => string.Equals(n.Id, id, StringComparison.Ordinal));
if (notification != null)
{
StartOutAnimation(notification);
}
}
}
public void ClearAllNotifications()
{
lock (_notificationLock)
{
foreach (var notification in _notifications)
{
StartOutAnimation(notification);
}
}
}
private static void StartOutAnimation(LightlessNotification notification)
{
notification.IsAnimatingOut = true;
notification.IsAnimatingIn = false;
}
private static bool ShouldRemoveNotification(LightlessNotification notification) =>
notification.IsAnimatingOut && notification.AnimationProgress <= 0.01f;
protected override void DrawInternal()
{
ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
lock (_notificationLock)
{
UpdateNotifications();
if (_notifications.Count == 0)
{
ImGui.PopStyleVar();
IsOpen = false;
return;
}
var viewport = ImGui.GetMainViewport();
// Window auto-resizes based on content (AlwaysAutoResize flag)
Position = CalculateWindowPosition(viewport);
PositionCondition = ImGuiCond.Always;
DrawAllNotifications();
}
ImGui.PopStyleVar();
}
private Vector2 CalculateWindowPosition(ImGuiViewportPtr viewport)
{
var corner = _configService.Current.NotificationCorner;
var offsetX = _configService.Current.NotificationOffsetX;
var offsetY = _configService.Current.NotificationOffsetY;
var width = _configService.Current.NotificationWidth;
float posX = corner == NotificationCorner.Left
? viewport.WorkPos.X + offsetX - _windowPaddingOffset
: viewport.WorkPos.X + viewport.WorkSize.X - width - offsetX - _windowPaddingOffset;
float posY = viewport.WorkPos.Y + offsetY;
return new Vector2(posX, posY);
}
private void DrawAllNotifications()
{
var startY = ImGui.GetCursorPosY();
for (int i = 0; i < _notifications.Count; i++)
{
var notification = _notifications[i];
if (_notificationYOffsets.TryGetValue(notification.Id, out var yOffset))
ImGui.SetCursorPosY(startY + yOffset);
DrawNotification(notification);
}
}
private void UpdateNotifications()
{
var deltaTime = ImGui.GetIO().DeltaTime;
EnforceMaxNotificationLimit();
UpdateAnimationsAndRemoveExpired(deltaTime);
}
private void EnforceMaxNotificationLimit()
{
var maxNotifications = _configService.Current.MaxSimultaneousNotifications;
while (_notifications.Count(n => !n.IsAnimatingOut) > maxNotifications)
{
var oldestNotification = _notifications
.Where(n => !n.IsAnimatingOut)
.OrderBy(n => n.CreatedAt)
.FirstOrDefault();
if (oldestNotification != null)
{
StartOutAnimation(oldestNotification);
}
}
}
private void UpdateAnimationsAndRemoveExpired(float deltaTime)
{
UpdateTargetYPositions();
for (int i = _notifications.Count - 1; i >= 0; i--)
{
var notification = _notifications[i];
UpdateNotificationAnimation(notification, deltaTime);
UpdateNotificationYOffset(notification, deltaTime);
if (ShouldRemoveNotification(notification))
{
_notifications.RemoveAt(i);
_notificationYOffsets.Remove(notification.Id);
_notificationTargetYOffsets.Remove(notification.Id);
_notificationBackgrounds.Remove(notification.Id);
}
}
}
private void UpdateTargetYPositions()
{
float currentY = 0f;
for (int i = 0; i < _notifications.Count; i++)
{
var notification = _notifications[i];
if (!_notificationTargetYOffsets.ContainsKey(notification.Id))
{
_notificationTargetYOffsets[notification.Id] = currentY;
_notificationYOffsets[notification.Id] = currentY;
}
else
{
_notificationTargetYOffsets[notification.Id] = currentY;
}
currentY += CalculateNotificationHeight(notification) + _configService.Current.NotificationSpacing;
}
}
private void UpdateNotificationYOffset(LightlessNotification notification, float deltaTime)
{
if (!_notificationYOffsets.ContainsKey(notification.Id) || !_notificationTargetYOffsets.ContainsKey(notification.Id))
return;
var current = _notificationYOffsets[notification.Id];
var target = _notificationTargetYOffsets[notification.Id];
var diff = target - current;
if (Math.Abs(diff) < 0.5f)
{
_notificationYOffsets[notification.Id] = target;
}
else
{
var speed = _configService.Current.NotificationSlideSpeed;
_notificationYOffsets[notification.Id] = current + (diff * deltaTime * speed);
}
}
private void UpdateNotificationAnimation(LightlessNotification notification, float deltaTime)
{
if (notification.IsAnimatingIn && notification.AnimationProgress < 1f)
{
notification.AnimationProgress = Math.Min(1f,
notification.AnimationProgress + deltaTime * _configService.Current.NotificationAnimationSpeed);
}
else if (notification.IsAnimatingOut && notification.AnimationProgress > 0f)
{
notification.AnimationProgress = Math.Max(0f,
notification.AnimationProgress - deltaTime * _configService.Current.NotificationAnimationSpeed * _outAnimationSpeedMultiplier);
}
else if (!notification.IsAnimatingOut && !notification.IsDismissed)
{
notification.IsAnimatingIn = false;
if (notification.IsExpired)
{
StartOutAnimation(notification);
}
}
}
private Vector2 CalculateSlideOffset(float alpha)
{
var distance = (1f - alpha) * _slideAnimationDistance;
var corner = _configService.Current.NotificationCorner;
return corner == NotificationCorner.Left ? new Vector2(-distance, 0) : new Vector2(distance, 0);
}
private void DrawNotification(LightlessNotification notification)
{
var alpha = notification.AnimationProgress;
if (alpha <= 0f) return;
var slideOffset = CalculateSlideOffset(alpha);
var originalCursorPos = ImGui.GetCursorPos();
ImGui.SetCursorPos(originalCursorPos + slideOffset);
var notificationHeight = CalculateNotificationHeight(notification);
var notificationWidth = _configService.Current.NotificationWidth;
ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
using var child = ImRaii.Child($"notification_{notification.Id}",
new Vector2(notificationWidth, notificationHeight),
false, ImGuiWindowFlags.NoScrollbar);
if (child.Success)
{
DrawNotificationContent(notification, alpha);
}
ImGui.PopStyleVar();
}
private void DrawNotificationContent(LightlessNotification notification, float alpha)
{
var drawList = ImGui.GetWindowDrawList();
var windowPos = ImGui.GetWindowPos();
var windowSize = ImGui.GetWindowSize();
var accentColor = GetNotificationAccentColor(notification.Type);
var bgColor = CalculateBackgroundColor(notification, alpha, ImGui.IsWindowHovered(), accentColor);
var accentColorWithAlpha = accentColor;
accentColorWithAlpha.W *= alpha;
DrawShadow(drawList, windowPos, windowSize, alpha);
HandleClickToDismiss(notification);
DrawBackground(drawList, windowPos, windowSize, bgColor);
DrawAccentBar(drawList, windowPos, windowSize, accentColorWithAlpha);
DrawDurationProgressBar(notification, alpha, windowPos, windowSize, drawList);
// Draw download progress bar above duration bar for download notifications
if (notification.Type == NotificationType.Download && notification.ShowProgress)
{
DrawDownloadProgressBar(notification, alpha, windowPos, windowSize, drawList);
}
DrawNotificationText(notification, alpha);
}
private Vector4 CalculateBackgroundColor(LightlessNotification notification, float alpha, bool isHovered, Vector4 accentColor)
{
var baseOpacity = _configService.Current.NotificationOpacity;
var finalOpacity = baseOpacity * alpha;
float boost = Luminance.ComputeHighlight(null, accentColor);
var baseBg = new Vector4(
30f/255f + boost,
30f/255f + boost,
30f/255f + boost,
finalOpacity
);
if (!_notificationBackgrounds.ContainsKey(notification.Id))
{
_notificationBackgrounds[notification.Id] = baseBg;
}
var currentBg = _notificationBackgrounds[notification.Id];
var bgColor = Luminance.BackgroundContrast(null, accentColor, baseBg, ref currentBg);
_notificationBackgrounds[notification.Id] = currentBg;
bgColor.W = finalOpacity;
if (isHovered)
{
bgColor = new Vector4(
bgColor.X * 1.1f,
bgColor.Y * 1.1f,
bgColor.Z * 1.1f,
Math.Min(bgColor.W, 0.98f)
);
}
return bgColor;
}
private static void DrawShadow(ImDrawListPtr drawList, Vector2 windowPos, Vector2 windowSize, float alpha)
{
var shadowOffset = new Vector2(1f, 1f);
var shadowColor = new Vector4(0f, 0f, 0f, 0.4f * alpha);
drawList.AddRectFilled(
windowPos + shadowOffset,
windowPos + windowSize + shadowOffset,
ImGui.ColorConvertFloat4ToU32(shadowColor),
3f
);
}
private void HandleClickToDismiss(LightlessNotification notification)
{
var pos = ImGui.GetWindowPos();
var size = ImGui.GetWindowSize();
bool hovered = ImGui.IsMouseHoveringRect(pos, new Vector2(pos.X + size.X, pos.Y + size.Y));
if ((hovered || ImGui.IsWindowHovered()) &&
_configService.Current.DismissNotificationOnClick &&
notification.Actions.Count == 0 &&
ImGui.IsMouseClicked(ImGuiMouseButton.Left))
{
notification.IsDismissed = true;
StartOutAnimation(notification);
}
}
private static void DrawBackground(ImDrawListPtr drawList, Vector2 windowPos, Vector2 windowSize, Vector4 bgColor)
{
drawList.AddRectFilled(
windowPos,
windowPos + windowSize,
ImGui.ColorConvertFloat4ToU32(bgColor),
3f
);
}
private void DrawAccentBar(ImDrawListPtr drawList, Vector2 windowPos, Vector2 windowSize, Vector4 accentColor)
{
var accentWidth = _configService.Current.NotificationAccentBarWidth;
if (accentWidth <= 0f) return;
var corner = _configService.Current.NotificationCorner;
Vector2 accentStart, accentEnd;
if (corner == NotificationCorner.Left)
{
accentStart = windowPos + new Vector2(windowSize.X - accentWidth, 0);
accentEnd = windowPos + windowSize;
}
else
{
accentStart = windowPos;
accentEnd = windowPos + new Vector2(accentWidth, windowSize.Y);
}
drawList.AddRectFilled(
accentStart,
accentEnd,
ImGui.ColorConvertFloat4ToU32(accentColor),
3f
);
}
private static void DrawDurationProgressBar(LightlessNotification notification, float alpha, Vector2 windowPos, Vector2 windowSize, ImDrawListPtr drawList)
{
var progress = CalculateDurationProgress(notification);
var progressBarColor = UIColors.Get("LightlessBlue");
var progressHeight = 2f;
var progressY = windowPos.Y + windowSize.Y - progressHeight;
var progressWidth = windowSize.X * progress;
DrawProgressBackground(drawList, windowPos, windowSize, progressY, progressHeight, progressBarColor, alpha);
if (progress > 0)
{
DrawProgressForeground(drawList, windowPos, progressY, progressHeight, progressWidth, progressBarColor, alpha);
}
}
private static void DrawDownloadProgressBar(LightlessNotification notification, float alpha, Vector2 windowPos, Vector2 windowSize, ImDrawListPtr drawList)
{
var progress = Math.Clamp(notification.Progress, 0f, 1f);
var progressBarColor = UIColors.Get("LightlessGreen");
var progressHeight = 3f;
// Position above the duration bar (2px duration bar + 1px spacing)
var progressY = windowPos.Y + windowSize.Y - progressHeight - 3f;
var progressWidth = windowSize.X * progress;
DrawProgressBackground(drawList, windowPos, windowSize, progressY, progressHeight, progressBarColor, alpha);
if (progress > 0)
{
DrawProgressForeground(drawList, windowPos, progressY, progressHeight, progressWidth, progressBarColor, alpha);
}
}
private static float CalculateDurationProgress(LightlessNotification notification)
{
// Calculate duration timer progress
var elapsed = DateTime.UtcNow - notification.CreatedAt;
return Math.Min(1.0f, (float)(elapsed.TotalSeconds / notification.Duration.TotalSeconds));
}
private static void DrawProgressBackground(ImDrawListPtr drawList, Vector2 windowPos, Vector2 windowSize, float progressY, float progressHeight, Vector4 progressBarColor, float alpha)
{
var bgProgressColor = new Vector4(progressBarColor.X * 0.3f, progressBarColor.Y * 0.3f, progressBarColor.Z * 0.3f, 0.5f * alpha);
drawList.AddRectFilled(
new Vector2(windowPos.X, progressY),
new Vector2(windowPos.X + windowSize.X, progressY + progressHeight),
ImGui.ColorConvertFloat4ToU32(bgProgressColor),
0f
);
}
private static void DrawProgressForeground(ImDrawListPtr drawList, Vector2 windowPos, float progressY, float progressHeight, float progressWidth, Vector4 progressBarColor, float alpha)
{
var progressColor = progressBarColor;
progressColor.W *= alpha;
drawList.AddRectFilled(
new Vector2(windowPos.X, progressY),
new Vector2(windowPos.X + progressWidth, progressY + progressHeight),
ImGui.ColorConvertFloat4ToU32(progressColor),
0f
);
}
private void DrawNotificationText(LightlessNotification notification, float alpha)
{
var contentPos = new Vector2(_contentPaddingX, _contentPaddingY);
var windowSize = ImGui.GetWindowSize();
var contentWidth = CalculateContentWidth(windowSize.X);
ImGui.SetCursorPos(contentPos);
var titleHeight = DrawTitle(notification, contentWidth, alpha);
DrawMessage(notification, contentPos, contentWidth, titleHeight, alpha);
if (HasActions(notification))
{
PositionActionsAtBottom(windowSize.Y);
DrawNotificationActions(notification, contentWidth, alpha);
}
}
private static float CalculateContentWidth(float windowWidth) =>
windowWidth - (_contentPaddingX * 2);
private static bool HasActions(LightlessNotification notification) =>
notification.Actions.Count > 0;
private static void PositionActionsAtBottom(float windowHeight)
{
var actionHeight = ImGui.GetFrameHeight();
var bottomY = windowHeight - _contentPaddingY - actionHeight;
ImGui.SetCursorPosY(bottomY);
ImGui.SetCursorPosX(_contentPaddingX);
}
private float DrawTitle(LightlessNotification notification, float contentWidth, float alpha)
{
var titleColor = new Vector4(1f, 1f, 1f, alpha);
var titleText = FormatTitleText(notification);
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
{
return DrawWrappedText(titleText, contentWidth);
}
}
private string FormatTitleText(LightlessNotification notification)
{
if (!_configService.Current.ShowNotificationTimestamp)
return notification.Title;
var timestamp = notification.CreatedAt.ToLocalTime().ToString("HH:mm:ss");
return $"[{timestamp}] {notification.Title}";
}
private static float DrawWrappedText(string text, float wrapWidth)
{
ImGui.PushTextWrapPos(ImGui.GetCursorPosX() + wrapWidth);
var startY = ImGui.GetCursorPosY();
ImGui.TextWrapped(text);
var height = ImGui.GetCursorPosY() - startY;
ImGui.PopTextWrapPos();
return height;
}
private static void DrawMessage(LightlessNotification notification, Vector2 contentPos, float contentWidth, float titleHeight, float alpha)
{
if (string.IsNullOrEmpty(notification.Message)) return;
var messagePos = contentPos + new Vector2(0f, titleHeight + _titleMessageSpacing);
var messageColor = new Vector4(0.9f, 0.9f, 0.9f, alpha);
ImGui.SetCursorPos(messagePos);
using (ImRaii.PushColor(ImGuiCol.Text, messageColor))
{
DrawWrappedText(notification.Message, contentWidth);
}
}
private void DrawNotificationActions(LightlessNotification notification, float availableWidth, float alpha)
{
var buttonWidth = CalculateActionButtonWidth(notification.Actions.Count, availableWidth);
_logger.LogTrace("Drawing {ActionCount} notification actions, buttonWidth: {ButtonWidth}, availableWidth: {AvailableWidth}",
notification.Actions.Count, buttonWidth, availableWidth);
var startX = ImGui.GetCursorPosX();
for (int i = 0; i < notification.Actions.Count; i++)
{
if (i > 0)
{
ImGui.SameLine();
PositionActionButton(i, startX, buttonWidth);
}
DrawActionButton(notification.Actions[i], notification, alpha, buttonWidth);
}
}
private static float CalculateActionButtonWidth(int actionCount, float availableWidth)
{
var totalSpacing = (actionCount - 1) * _actionButtonSpacing;
return (availableWidth - totalSpacing) / actionCount;
}
private static void PositionActionButton(int index, float startX, float buttonWidth)
{
var xPosition = startX + index * (buttonWidth + _actionButtonSpacing);
ImGui.SetCursorPosX(xPosition);
}
private void DrawActionButton(LightlessNotificationAction action, LightlessNotification notification, float alpha, float buttonWidth)
{
_logger.LogTrace("Drawing action button: {ActionId} - {ActionLabel}, width: {ButtonWidth}", action.Id, action.Label, buttonWidth);
var buttonColor = action.Color;
buttonColor.W *= alpha;
var hoveredColor = buttonColor * 1.1f;
hoveredColor.W = buttonColor.W;
var activeColor = buttonColor * 0.9f;
activeColor.W = buttonColor.W;
using (ImRaii.PushColor(ImGuiCol.Button, buttonColor))
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, hoveredColor))
using (ImRaii.PushColor(ImGuiCol.ButtonActive, activeColor))
using (ImRaii.PushColor(ImGuiCol.Text, new Vector4(1f, 1f, 1f, alpha)))
{
var buttonPressed = false;
if (action.Icon != FontAwesomeIcon.None)
{
buttonPressed = DrawIconTextButton(action.Icon, action.Label, buttonWidth);
}
else
{
buttonPressed = ImGui.Button(action.Label, new Vector2(buttonWidth, 0));
}
_logger.LogTrace("Button {ActionId} pressed: {ButtonPressed}", action.Id, buttonPressed);
if (buttonPressed)
{
try
{
_logger.LogTrace("Executing action: {ActionId}", action.Id);
action.OnClick(notification);
_logger.LogTrace("Action executed successfully: {ActionId}", action.Id);
}
catch (Exception ex)
{
_logger.LogError(ex, "Error executing notification action: {ActionId}", action.Id);
}
}
}
}
private static bool DrawIconTextButton(FontAwesomeIcon icon, string text, float width)
{
var drawList = ImGui.GetWindowDrawList();
ImGui.GetCursorScreenPos();
var frameHeight = ImGui.GetFrameHeight();
Vector2 iconSize;
using (ImRaii.PushFont(UiBuilder.IconFont))
{
iconSize = ImGui.CalcTextSize(icon.ToIconString());
}
var textSize = ImGui.CalcTextSize(text);
var spacing = 3f * ImGuiHelpers.GlobalScale;
var totalTextWidth = iconSize.X + spacing + textSize.X;
var buttonPressed = ImGui.InvisibleButton($"btn_{icon}_{text}", new Vector2(width, frameHeight));
var buttonMin = ImGui.GetItemRectMin();
var buttonMax = ImGui.GetItemRectMax();
var buttonSize = buttonMax - buttonMin;
var buttonColor = ImGui.GetColorU32(ImGuiCol.Button);
if (ImGui.IsItemHovered())
buttonColor = ImGui.GetColorU32(ImGuiCol.ButtonHovered);
if (ImGui.IsItemActive())
buttonColor = ImGui.GetColorU32(ImGuiCol.ButtonActive);
drawList.AddRectFilled(buttonMin, buttonMax, buttonColor, 3f);
var iconPos = buttonMin + new Vector2((buttonSize.X - totalTextWidth) / 2f, (buttonSize.Y - iconSize.Y) / 2f);
var textPos = iconPos + new Vector2(iconSize.X + spacing, (iconSize.Y - textSize.Y) / 2f);
var textColor = ImGui.GetColorU32(ImGuiCol.Text);
// Draw icon
using (ImRaii.PushFont(UiBuilder.IconFont))
{
drawList.AddText(iconPos, textColor, icon.ToIconString());
}
// Draw text
drawList.AddText(textPos, textColor, text);
return buttonPressed;
}
private float CalculateNotificationHeight(LightlessNotification notification)
{
var contentWidth = CalculateContentWidth(_configService.Current.NotificationWidth);
var height = 12f;
height += CalculateTitleHeight(notification, contentWidth);
height += CalculateMessageHeight(notification, contentWidth);
if (notification.ShowProgress)
{
height += 12f;
}
if (notification.Actions.Count > 0)
{
height += ImGui.GetStyle().ItemSpacing.Y;
height += ImGui.GetFrameHeight();
height += 12f;
}
return Math.Clamp(height, _notificationMinHeight, _notificationMaxHeight);
}
private float CalculateTitleHeight(LightlessNotification notification, float contentWidth)
{
var titleText = _configService.Current.ShowNotificationTimestamp
? $"[{notification.CreatedAt.ToLocalTime():HH:mm:ss}] {notification.Title}"
: notification.Title;
return ImGui.CalcTextSize(titleText, true, contentWidth).Y;
}
private static float CalculateMessageHeight(LightlessNotification notification, float contentWidth)
{
if (string.IsNullOrEmpty(notification.Message)) return 0f;
var messageHeight = ImGui.CalcTextSize(notification.Message, true, contentWidth).Y;
return 4f + messageHeight;
}
private static Vector4 GetNotificationAccentColor(NotificationType type)
{
return type switch
{
NotificationType.Info => UIColors.Get("LightlessPurple"),
NotificationType.Warning => UIColors.Get("LightlessYellow"),
NotificationType.Error => UIColors.Get("DimRed"),
NotificationType.PairRequest => UIColors.Get("LightlessBlue"),
NotificationType.Download => UIColors.Get("LightlessGreen"),
NotificationType.Performance => UIColors.Get("LightlessOrange"),
_ => UIColors.Get("LightlessPurple")
};
}
}