Files
LightlessClient/LightlessSync/PlayerData/Pairs/PairLedger.cs
defnotken 72a62b7449
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2.1.0 (#123)
# Patchnotes 2.1.0
The changes in this update are more than just "patches". With a new UI, a new feature, and a bunch of bug fixes, improvements and a new member on the dev team, we thought this was more of a minor update.

We would like to introduce @tsubasahane of MareCN to the team! We’re happy to work with them to bring Lightless and its features to the CN client as well as having another talented dev bring features and ideas to us. Speaking of which:

# Location Sharing (Big shout out to @tsubasahane for bringing this feature)

- Are you TIRED of scrambling to find the address of the venue you're in to share with your friends? We are introducing Location Sharing! An optional feature where you can share your location with direct pairs temporarily [30 minutes, 1 hour, 3 hours] minutes or until you turn it off for them. That's up to you! [#125](<#125>)  [#49](<Lightless-Sync/LightlessServer#49>)
- To share your location with a pair, click the three dots beside the pair and choose a duration to share with them. [#125](<#125>)  [#49](<Lightless-Sync/LightlessServer#49>)
- To view the location of someone who's shared with you, simply hover over the globe icon! [#125](<#125>)  [#49](<Lightless-Sync/LightlessServer#49>)

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# Model Optimization (Mesh Decimating)
 - This new option can automatically “simplify” incoming character meshes to help performance by reducing triangle counts. You choose how strong the reduction is (default/recommended is 80%). [#131](<#131>)
 - Decimation only kicks in when a mesh is above a certain triangle threshold, and only for the items that qualify for it and you selected for. [#131](<#131>)
 - Hair meshes is always excluded, since simplifying hair meshes is very prone to breaking.
 - You can find everything under Settings → Performance → Model Optimization. [#131](<#131>)
+ ** IF YOU HAVE USED DECIMATION IN TESTING, PLEASE CLEAR YOUR CACHE  **

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# Animation (PAP) Validation (Safer animations)
 - Lightless now checks your currently animations to see if they work with your local skeleton/bone mod. If an animation matches, it’s included in what gets sent to other players. If it doesn’t, Lightless will skip it and write a warning to your log showing how many were skipped due to skeleton changes. Its defaulted to Unsafe (off). turn it on if you experience crashes from others users. [#131](<#131>)
 - Lightless also does the same kind of check for incoming animation files, to make sure they match the body/skeleton they were sent with. [#131](<#131>)
 - Because these checks can sometimes be a little picky, you can adjust how strict they are in Settings -> General -> Animation & Bones to reduce false positives. [#131](<#131>)

# UI Changes (Thanks to @kyuwu for UI Changes)
- The top part of the main screen has gotten a makeover. You can adjust the colors of the gradiant in the Color settings of Lightless. [#127](<#127>)

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- Settings have gotten some changes as well to make this change more universal, and will use the same color settings. [#127](<#127>)
- The particle effects of the gradient are toggleable in 'Settings -> UI -> Behavior' [#127](<#127>)
- Instead of showing download/upload on bottom of Main UI, it will show VRAM usage and triangles with their optimization options next to it [#138](<#138>)

# LightFinder / ShellFinder
- UI Changes that follow our new design follow the color codes for the Gradient top as the main screen does.  [#127](<#127>)

[4]

Co-authored-by: defnotken <itsdefnotken@gmail.com>
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: Tsubasa <tsubasa@noreply.git.lightless-sync.org>
Co-authored-by: choco <choco@patat.nl>
Co-authored-by: celine <aaa@aaa.aaa>
Co-authored-by: celine <celine@noreply.git.lightless-sync.org>
Co-authored-by: Tsubasahane <wozaiha@gmail.com>
Co-authored-by: cake <cake@noreply.git.lightless-sync.org>
Reviewed-on: #123
2026-01-20 19:43:00 +00:00

309 lines
9.2 KiB
C#

using LightlessSync.API.Dto.Group;
using LightlessSync.Services.Mediator;
using LightlessSync.UI.Models;
using Microsoft.Extensions.Logging;
namespace LightlessSync.PlayerData.Pairs;
/// <summary>
/// keeps pair info for ui and reapplication
/// </summary>
public sealed class PairLedger : DisposableMediatorSubscriberBase
{
private readonly PairManager _pairManager;
private readonly PairHandlerRegistry _registry;
private readonly ILogger<PairLedger> _logger;
private readonly object _metricsGate = new();
private CancellationTokenSource? _ensureMetricsCts;
public PairLedger(
ILogger<PairLedger> logger,
LightlessMediator mediator,
PairManager pairManager,
PairHandlerRegistry registry) : base(logger, mediator)
{
_pairManager = pairManager;
_registry = registry;
_logger = logger;
Mediator.Subscribe<CutsceneEndMessage>(this, _ => ReapplyAll(forced: true));
Mediator.Subscribe<GposeEndMessage>(this, _ => ReapplyAll());
Mediator.Subscribe<PenumbraInitializedMessage>(this, _ => ReapplyAll(forced: true));
Mediator.Subscribe<FileCacheInitializedMessage>(this, _ => ReapplyAll(forced: true));
Mediator.Subscribe<DisconnectedMessage>(this, _ => Reset());
Mediator.Subscribe<ConnectedMessage>(this, _ => ScheduleEnsureMetrics(TimeSpan.FromSeconds(2)));
Mediator.Subscribe<HubReconnectedMessage>(this, _ => ScheduleEnsureMetrics(TimeSpan.FromSeconds(2)));
Mediator.Subscribe<DalamudLoginMessage>(this, _ => ScheduleEnsureMetrics(TimeSpan.FromSeconds(2)));
Mediator.Subscribe<VisibilityChange>(this, _ => EnsureMetricsForVisiblePairs());
}
public bool IsPairVisible(PairUniqueIdentifier pairIdent)
{
var connectionResult = _pairManager.GetPair(pairIdent.UserId);
if (!connectionResult.Success)
{
return false;
}
var connection = connectionResult.Value;
if (connection.Ident is null)
{
return false;
}
return _registry.IsIdentVisible(connection.Ident);
}
public IPairHandlerAdapter? GetHandler(PairUniqueIdentifier pairIdent)
{
var connectionResult = _pairManager.GetPair(pairIdent.UserId);
if (!connectionResult.Success)
{
return null;
}
var connection = connectionResult.Value;
if (connection.Ident is null)
{
return null;
}
return _registry.TryGetHandler(connection.Ident, out var handler) ? handler : null;
}
public IReadOnlyList<PairConnection> GetVisiblePairs()
{
return _pairManager.GetAllPairs()
.Select(kv => kv.Value)
.Where(connection => connection.Ident is not null && _registry.IsIdentVisible(connection.Ident))
.ToList();
}
public IReadOnlyList<GroupFullInfoDto> GetAllGroupInfos()
{
return _pairManager.GetAllGroups()
.Select(kv => kv.Value.GroupFullInfo)
.ToList();
}
public IReadOnlyDictionary<string, Syncshell> GetAllSyncshells()
{
return _pairManager.GetAllGroups();
}
public void ReapplyAll(bool forced = false)
{
if (_logger.IsEnabled(LogLevel.Trace))
{
_logger.LogTrace("Reapplying cached data for all handlers (forced: {Forced})", forced);
}
_registry.ReapplyAll(forced);
}
public void ReapplyPair(PairUniqueIdentifier pairIdent, bool forced = false)
{
var connectionResult = _pairManager.GetPair(pairIdent.UserId);
if (!connectionResult.Success)
{
return;
}
var connection = connectionResult.Value;
if (connection.Ident is null)
{
return;
}
var result = _registry.ApplyLastReceivedData(pairIdent, connection.Ident, forced);
if (!result.Success && _logger.IsEnabled(LogLevel.Debug))
{
_logger.LogDebug("Failed to reapply data for {UserId}: {Error}", pairIdent.UserId, result.Error);
}
}
private void Reset()
{
if (_logger.IsEnabled(LogLevel.Trace))
{
_logger.LogTrace("Resetting pair handlers after disconnect.");
}
CancelScheduledMetrics();
}
public IReadOnlyList<PairDisplayEntry> GetAllEntries()
{
var groups = _pairManager.GetAllGroups();
var list = new List<PairDisplayEntry>();
foreach (var (userId, connection) in _pairManager.GetAllPairs())
{
var ident = new PairUniqueIdentifier(userId);
IPairHandlerAdapter? handler = null;
if (connection.Ident is not null)
{
_registry.TryGetHandler(connection.Ident, out handler);
}
var groupInfos = connection.Groups.Keys
.Select(gid =>
{
if (groups.TryGetValue(gid, out var shell))
{
return shell.GroupFullInfo;
}
return null;
})
.Where(dto => dto is not null)
.Cast<GroupFullInfoDto>()
.ToList();
list.Add(new PairDisplayEntry(ident, connection, groupInfos, handler));
}
return list;
}
public bool TryGetEntry(PairUniqueIdentifier ident, out PairDisplayEntry? entry)
{
entry = null;
var connectionResult = _pairManager.GetPair(ident.UserId);
if (!connectionResult.Success)
{
return false;
}
var connection = connectionResult.Value;
var groups = connection.Groups.Keys
.Select(gid =>
{
var groupResult = _pairManager.GetGroup(gid);
return groupResult.Success ? groupResult.Value.GroupFullInfo : null;
})
.Where(dto => dto is not null)
.Cast<GroupFullInfoDto>()
.ToList();
IPairHandlerAdapter? handler = null;
if (connection.Ident is not null)
{
_registry.TryGetHandler(connection.Ident, out handler);
}
entry = new PairDisplayEntry(ident, connection, groups, handler);
return true;
}
private void ScheduleEnsureMetrics(TimeSpan? delay = null)
{
lock (_metricsGate)
{
_ensureMetricsCts?.Cancel();
var cts = new CancellationTokenSource();
_ensureMetricsCts = cts;
_ = Task.Run(async () =>
{
try
{
if (delay is { } d && d > TimeSpan.Zero)
{
await Task.Delay(d, cts.Token).ConfigureAwait(false);
}
EnsureMetricsForVisiblePairs();
}
catch (OperationCanceledException)
{
// ignored
}
finally
{
lock (_metricsGate)
{
if (_ensureMetricsCts == cts)
{
_ensureMetricsCts = null;
}
}
cts.Dispose();
}
});
}
}
private void CancelScheduledMetrics()
{
lock (_metricsGate)
{
_ensureMetricsCts?.Cancel();
_ensureMetricsCts = null;
}
}
private void EnsureMetricsForVisiblePairs()
{
var handlers = _registry.GetHandlerSnapshot();
foreach (var handler in handlers)
{
if (!handler.IsVisible)
{
continue;
}
if (handler.LastReceivedCharacterData is null)
{
continue;
}
if (handler.LastAppliedApproximateVRAMBytes >= 0
&& handler.LastAppliedDataTris >= 0
&& handler.LastAppliedApproximateEffectiveVRAMBytes >= 0
&& handler.LastAppliedApproximateEffectiveTris >= 0)
{
continue;
}
if (handler.FetchPerformanceMetricsFromCache())
{
continue;
}
try
{
_ = Task.Run(async () =>
{
try
{
await handler.EnsurePerformanceMetricsAsync(CancellationToken.None).ConfigureAwait(false);
}
catch (Exception ex)
{
if (_logger.IsEnabled(LogLevel.Debug))
{
_logger.LogDebug(ex, "Failed to ensure performance metrics for {Ident}", handler.Ident);
}
}
});
}
catch (Exception ex)
{
if (_logger.IsEnabled(LogLevel.Debug))
{
_logger.LogDebug(ex, "Failed to ensure performance metrics for {Ident}", handler.Ident);
}
}
}
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
CancelScheduledMetrics();
}
base.Dispose(disposing);
}
}