Files
LightlessClient/LightlessSync/UI/ContextMenu.cs

209 lines
7.3 KiB
C#

using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.Gui.ContextMenu;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services;
using LightlessSync.Utils;
using LightlessSync.WebAPI;
using Lumina.Excel.Sheets;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace LightlessSync.UI;
internal class ContextMenu : IHostedService
{
private readonly IContextMenu _contextMenu;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly IDataManager _gameData;
private readonly ILogger<ContextMenu> _logger;
private readonly DalamudUtilService _dalamudUtil;
private readonly LightlessConfigService _configService;
private readonly IClientState _clientState;
private readonly PairManager _pairManager;
private readonly ApiController _apiController;
private readonly IObjectTable _objectTable;
private static readonly string[] _validAddons =
[
null,
"PartyMemberList", "FriendList", "FreeCompany", "LinkShell", "CrossWorldLinkshell",
"_PartyList", "ChatLog", "LookingForGroup", "BlackList", "ContentMemberList",
"SocialList", "ContactList", "BeginnerChatList", "MuteList"
];
public ContextMenu(
IContextMenu contextMenu,
IDalamudPluginInterface pluginInterface,
IDataManager gameData,
ILogger<ContextMenu> logger,
DalamudUtilService dalamudUtil,
ApiController apiController,
IObjectTable objectTable,
LightlessConfigService configService,
PairManager pairManager,
IClientState clientState)
{
_contextMenu = contextMenu;
_pluginInterface = pluginInterface;
_gameData = gameData;
_logger = logger;
_dalamudUtil = dalamudUtil;
_apiController = apiController;
_objectTable = objectTable;
_configService = configService;
_pairManager = pairManager;
_clientState = clientState;
}
public Task StartAsync(CancellationToken cancellationToken)
{
_contextMenu.OnMenuOpened += OnMenuOpened;
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken)
{
_contextMenu.OnMenuOpened -= OnMenuOpened;
return Task.CompletedTask;
}
public void Enable()
{
_contextMenu.OnMenuOpened += OnMenuOpened;
_logger.LogDebug("Context menu enabled.");
}
public void Disable()
{
_contextMenu.OnMenuOpened -= OnMenuOpened;
_logger.LogDebug("Context menu disabled.");
}
private void OnMenuOpened(IMenuOpenedArgs args)
{
if (!_pluginInterface.UiBuilder.ShouldModifyUi)
return;
if (!_validAddons.Contains(args.AddonName, StringComparer.Ordinal))
return;
//Check if target is not menutargetdefault.
if (args.Target is not MenuTargetDefault target)
return;
//Check if name or target id isnt null/zero
if (string.IsNullOrEmpty(target.TargetName) || target.TargetObjectId == 0 || target.TargetHomeWorld.RowId == 0)
return;
//Check if it is a real target.
IPlayerCharacter? targetData = GetPlayerFromObjectTable(target);
if (targetData == null || targetData.Address == IntPtr.Zero)
return;
//Check if user is paired or is own.
if (VisibleUserIds.Any(u => u == target.TargetObjectId) || _clientState.LocalPlayer.GameObjectId == target.TargetObjectId)
return;
//Check if in PVP or GPose
if (_clientState.IsPvPExcludingDen || _clientState.IsGPosing)
return;
//Check for valid world.
var world = GetWorld(target.TargetHomeWorld.RowId);
if (!IsWorldValid(world))
return;
args.AddMenuItem(new MenuItem
{
Name = "Send Pair Request",
PrefixChar = 'L',
UseDefaultPrefix = false,
PrefixColor = 708,
OnClicked = async _ => await HandleSelection(args).ConfigureAwait(false)
});
}
private async Task HandleSelection(IMenuArgs args)
{
if (args.Target is not MenuTargetDefault target)
return;
var world = GetWorld(target.TargetHomeWorld.RowId);
if (!IsWorldValid(world))
return;
try
{
IPlayerCharacter? targetData = GetPlayerFromObjectTable(target);
if (targetData == null || targetData.Address == IntPtr.Zero)
{
_logger.LogWarning("Target player {TargetName}@{World} not found in object table.", target.TargetName, world.Name);
return;
}
var senderCid = (await _dalamudUtil.GetCIDAsync().ConfigureAwait(false)).ToString().GetHash256();
var receiverCid = DalamudUtilService.GetHashedCIDFromPlayerPointer(targetData.Address);
_logger.LogInformation("Sending pair request: sender {SenderCid}, receiver {ReceiverCid}", senderCid, receiverCid);
await _apiController.TryPairWithContentId(receiverCid, senderCid).ConfigureAwait(false);
}
catch (Exception ex)
{
_logger.LogError(ex, "Error sending pair request.");
}
}
private HashSet<ulong> VisibleUserIds => _pairManager.GetOnlineUserPairs()
.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
.Select(u => (ulong)u.PlayerCharacterId)
.ToHashSet();
private IPlayerCharacter? GetPlayerFromObjectTable(MenuTargetDefault target)
{
return _objectTable
.OfType<IPlayerCharacter>()
.FirstOrDefault(p =>
string.Equals(p.Name.TextValue, target.TargetName, StringComparison.OrdinalIgnoreCase) &&
p.HomeWorld.RowId == target.TargetHomeWorld.RowId);
}
private World GetWorld(uint worldId)
{
var sheet = _gameData.GetExcelSheet<World>()!;
var luminaWorlds = sheet.Where(x =>
{
var dc = x.DataCenter.ValueNullable;
var name = x.Name.ExtractText();
var internalName = x.InternalName.ExtractText();
if (dc == null || dc.Value.Region == 0 || string.IsNullOrWhiteSpace(dc.Value.Name.ExtractText()))
return false;
if (string.IsNullOrWhiteSpace(name) || string.IsNullOrWhiteSpace(internalName))
return false;
if (name.Contains('-', StringComparison.Ordinal) || name.Contains('_', StringComparison.Ordinal))
return false;
return x.DataCenter.Value.Region != 5 || x.RowId > 3001 && x.RowId != 1200 && IsChineseJapaneseKoreanString(name);
});
return luminaWorlds.FirstOrDefault(x => x.RowId == worldId);
}
private static bool IsChineseJapaneseKoreanString(string text) => text.All(IsChineseJapaneseKoreanCharacter);
private static bool IsChineseJapaneseKoreanCharacter(char c) => (c >= 0x4E00 && c <= 0x9FFF);
public bool IsWorldValid(uint worldId) => IsWorldValid(GetWorld(worldId));
public static bool IsWorldValid(World world)
{
var name = world.Name.ToString();
return !string.IsNullOrWhiteSpace(name) && char.IsUpper(name[0]);
}
}