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Tag and Release Lightless / tag-and-release (push) Successful in 2m27s
2.0.0 Changes: - Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more. - Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name. - Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much. - Chat has been added to the top menu, working in Zone or in Syncshells to be used there. - Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well. - Moved to the internal object table to have faster load times for users; people should load in faster - Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files - Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore. - Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all). - Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list. - Lightfinder plates have been moved away from using Nameplates, but will use an overlay. - Main UI has been changed a bit with a gradient, and on hover will glow up now. - Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items. - Reworked Settings UI to look more modern. - Performance should be better due to new systems that would dispose of the collections and better caching of items. Co-authored-by: defnotken <itsdefnotken@gmail.com> Co-authored-by: azyges <aaaaaa@aaa.aaa> Co-authored-by: choco <choco@patat.nl> Co-authored-by: cake <admin@cakeandbanana.nl> Co-authored-by: Minmoose <KennethBohr@outlook.com> Reviewed-on: #92
121 lines
4.1 KiB
C#
121 lines
4.1 KiB
C#
using System.Globalization;
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using System.Numerics;
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using LightlessSync.LightlessConfiguration;
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namespace LightlessSync.UI
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{
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internal static class UIColors
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{
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private static readonly Dictionary<string, string> DefaultHexColors = new(StringComparer.OrdinalIgnoreCase)
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{
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{ "LightlessPurple", "#ad8af5" },
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{ "LightlessPurpleActive", "#be9eff" },
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{ "LightlessPurpleDefault", "#9375d1" },
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{ "ButtonDefault", "#323232" },
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{ "FullBlack", "#000000" },
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{ "LightlessBlue", "#a6c2ff" },
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{ "LightlessYellow", "#ffe97a" },
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{ "LightlessYellow2", "#cfbd63" },
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{ "LightlessGreen", "#7cd68a" },
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{ "LightlessGreenDefault", "#468a50" },
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{ "LightlessOrange", "#ffb366" },
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{ "LightlessGrey", "#8f8f8f" },
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{ "PairBlue", "#88a2db" },
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{ "DimRed", "#d44444" },
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{ "LightlessAdminText", "#ffd663" },
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{ "LightlessAdminGlow", "#b09343" },
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{ "LightlessModeratorText", "#94ffda" },
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{ "Lightfinder", "#ad8af5" },
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{ "LightfinderEdge", "#000000" },
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{ "ProfileBodyGradientTop", "#2f283fff" },
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{ "ProfileBodyGradientBottom", "#372d4d00" },
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};
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private static LightlessConfigService? _configService;
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public static void Initialize(LightlessConfigService configService)
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{
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_configService = configService;
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}
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public static Vector4 Get(string name)
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{
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if (_configService?.Current.CustomUIColors.TryGetValue(name, out var customColorHex) == true)
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return HexToRgba(customColorHex);
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if (!DefaultHexColors.TryGetValue(name, out var hex))
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throw new ArgumentException($"Color '{name}' not found in UIColors.", nameof(name));
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return HexToRgba(hex);
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}
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public static void Set(string name, Vector4 color)
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{
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if (!DefaultHexColors.ContainsKey(name))
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throw new ArgumentException($"Color '{name}' not found in UIColors.", nameof(name));
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if (_configService != null)
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{
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_configService.Current.CustomUIColors[name] = RgbaToHex(color);
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_configService.Save();
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}
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}
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public static void Reset(string name)
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{
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if (_configService != null)
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{
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_configService.Current.CustomUIColors.Remove(name);
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_configService.Save();
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}
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}
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public static void ResetAll()
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{
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if (_configService != null)
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{
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_configService.Current.CustomUIColors.Clear();
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_configService.Save();
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}
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}
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public static Vector4 GetDefault(string name)
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{
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if (!DefaultHexColors.TryGetValue(name, out var hex))
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throw new ArgumentException($"Color '{name}' not found in UIColors.", nameof(name));
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return HexToRgba(hex);
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}
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public static bool IsCustom(string name)
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{
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return _configService?.Current.CustomUIColors.ContainsKey(name) == true;
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}
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public static IEnumerable<string> GetColorNames()
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{
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return DefaultHexColors.Keys;
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}
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public static Vector4 HexToRgba(string hexColor)
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{
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hexColor = hexColor.TrimStart('#');
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int r = int.Parse(hexColor[..2], NumberStyles.HexNumber);
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int g = int.Parse(hexColor[2..4], NumberStyles.HexNumber);
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int b = int.Parse(hexColor[4..6], NumberStyles.HexNumber);
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int a = hexColor.Length == 8 ? int.Parse(hexColor[6..8], NumberStyles.HexNumber) : 255;
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return new Vector4(r / 255f, g / 255f, b / 255f, a / 255f);
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}
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public static string RgbaToHex(Vector4 color)
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{
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int r = (int)(color.X * 255);
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int g = (int)(color.Y * 255);
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int b = (int)(color.Z * 255);
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int a = (int)(color.W * 255);
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return $"#{r:X2}{g:X2}{b:X2}{(a != 255 ? a.ToString("X2") : "")}";
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}
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}
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} |