using System.Globalization; using System.Numerics; namespace LightlessSync.UI { internal static class UIColors { private static readonly Dictionary HexColors = new(StringComparer.OrdinalIgnoreCase) { { "LightlessPurple", "#ad8af5" }, { "LightlessBlue", "#a6c2ff" }, { "LightlessYellow", "#ffe97a" }, { "PairBlue", "#88a2db" }, { "DimRed", "#d44444" }, }; public static Vector4 Get(string name) { if (!HexColors.TryGetValue(name, out var hex)) throw new ArgumentException($"Color '{name}' not found in UIColors."); return HexToRgba(hex); } public static Vector4 HexToRgba(string hexColor) { hexColor = hexColor.TrimStart('#'); int r = int.Parse(hexColor.Substring(0, 2), NumberStyles.HexNumber); int g = int.Parse(hexColor.Substring(2, 2), NumberStyles.HexNumber); int b = int.Parse(hexColor.Substring(4, 2), NumberStyles.HexNumber); int a = hexColor.Length == 8 ? int.Parse(hexColor.Substring(6, 2), NumberStyles.HexNumber) : 255; return new Vector4(r / 255f, g / 255f, b / 255f, a / 255f); } } }