Lightless Lightfinder redesign + stuff #127
@@ -69,6 +69,8 @@ public class SettingsUi : WindowMediatorSubscriberBase
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private readonly UiSharedService _uiShared;
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private readonly IProgress<(int, int, FileCacheEntity)> _validationProgress;
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private readonly NameplateService _nameplateService;
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private readonly AnimatedHeader _animatedHeader = new();
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private (int, int, FileCacheEntity) _currentProgress;
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private bool _deleteAccountPopupModalShown = false;
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private bool _deleteFilesPopupModalShown = false;
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@@ -203,7 +205,10 @@ public class SettingsUi : WindowMediatorSubscriberBase
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_nameplateService = nameplateService;
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_actorObjectService = actorObjectService;
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_validationProgress = new Progress<(int, int, FileCacheEntity)>(v => _currentProgress = v);
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_animatedHeader.Height = 120f;
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_animatedHeader.EnableBottomGradient = true;
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_animatedHeader.GradientHeight = 250f;
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_animatedHeader.EnableParticles = _configService.Current.EnableParticleEffects;
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WindowBuilder.For(this)
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.AllowPinning(true)
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.AllowClickthrough(false)
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@@ -239,6 +244,7 @@ public class SettingsUi : WindowMediatorSubscriberBase
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public override void OnClose()
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{
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_animatedHeader.ClearParticles();
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_uiShared.EditTrackerPosition = false;
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_uidToAddForIgnore = string.Empty;
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_secretKeysConversionCts = _secretKeysConversionCts.CancelRecreate();
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@@ -253,8 +259,8 @@ public class SettingsUi : WindowMediatorSubscriberBase
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protected override void DrawInternal()
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{
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_animatedHeader.Draw(ImGui.GetContentRegionAvail().X, (_, _) => { });
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_ = _uiShared.DrawOtherPluginState();
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DrawSettingsContent();
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}
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private static Vector3 PackedColorToVector3(uint color)
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@@ -2151,6 +2157,8 @@ public class SettingsUi : WindowMediatorSubscriberBase
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_configService.Save();
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}
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_uiShared.DrawHelpText("This will enable particle effects in the UI.");
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if (ImGui.Checkbox("Enable Game Right Click Menu Entries", ref enableRightClickMenu))
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{
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_configService.Current.EnableRightClickMenus = enableRightClickMenu;
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