Lightless Lightfinder redesign + stuff #127

Merged
choco merged 43 commits from 2.0.0-crashing-bugfixes into 2.0.3 2026-01-04 14:21:29 +00:00
4 changed files with 1239 additions and 681 deletions
Showing only changes of commit 3222133aa0 - Show all commits

View File

@@ -267,6 +267,7 @@ public sealed class Plugin : IDalamudPlugin
sp.GetRequiredService<ILogger<LightFinderPlateHandler>>(),
addonLifecycle,
gameGui,
clientState,
sp.GetRequiredService<LightlessConfigService>(),
sp.GetRequiredService<LightlessMediator>(),
objectTable,

View File

@@ -327,8 +327,8 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public IEnumerable<ICharacter?> GetGposeCharactersFromObjectTable()
{
foreach (var actor in _actorObjectService.PlayerDescriptors
.Where(a => a.ObjectKind == DalamudObjectKind.Player && a.ObjectIndex > 200))
foreach (var actor in _objectTable
.Where(a => a.ObjectIndex > 200 && a.ObjectKind == DalamudObjectKind.Player))
{
var character = _objectTable.CreateObjectReference(actor.Address) as ICharacter;
if (character != null)
@@ -490,6 +490,10 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
{
EnsureIsOnFramework();
var playerChar = GetPlayerCharacter();
if (playerChar == null || playerChar.Address == IntPtr.Zero)
return 0;
return ((BattleChara*)playerChar.Address)->Character.ContentId;
}

View File

@@ -4,6 +4,7 @@ using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.Text;
using Dalamud.Interface;
using Dalamud.Interface.Utility;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
@@ -16,22 +17,27 @@ using LightlessSync.UI;
using LightlessSync.UI.Services;
using LightlessSync.Utils;
using LightlessSync.UtilsEnum.Enum;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using Pictomancy;
using System.Collections.Immutable;
using System.Globalization;
using System.Numerics;
using System.Runtime.InteropServices;
using Task = System.Threading.Tasks.Task;
namespace LightlessSync.Services.LightFinder;
/// <summary>
/// The new lightfinder nameplate handler using ImGUI (pictomancy) for rendering the icon/labels.
/// </summary>
public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscriber
{
private readonly ILogger<LightFinderPlateHandler> _logger;
private readonly IAddonLifecycle _addonLifecycle;
private readonly IGameGui _gameGui;
private readonly IObjectTable _objectTable;
private readonly IClientState _clientState;
private readonly LightlessConfigService _configService;
private readonly PairUiService _pairUiService;
private readonly LightlessMediator _mediator;
@@ -42,21 +48,33 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
private bool _needsLabelRefresh;
private bool _drawSubscribed;
private AddonNamePlate* _mpNameplateAddon;
private readonly object _labelLock = new();
private readonly Lock _labelLock = new();
private readonly NameplateBuffers _buffers = new();
private int _labelRenderCount;
private const string DefaultLabelText = "LightFinder";
private const SeIconChar DefaultIcon = SeIconChar.Hyadelyn;
private static readonly string DefaultIconGlyph = SeIconCharExtensions.ToIconString(DefaultIcon);
private static readonly Vector2 DefaultPivot = new(0.5f, 1f);
private const string _defaultLabelText = "LightFinder";
private const SeIconChar _defaultIcon = SeIconChar.Hyadelyn;
private static readonly string _defaultIconGlyph = SeIconCharExtensions.ToIconString(_defaultIcon);
private static readonly Vector2 _defaultPivot = new(0.5f, 1f);
private uint _lastNamePlateDrawFrame;
// / Overlay window flags
private const ImGuiWindowFlags _overlayFlags =
ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.NoBackground |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoNav |
ImGuiWindowFlags.NoInputs;
private readonly List<RectF> _uiRects = new(128);
private ImmutableHashSet<string> _activeBroadcastingCids = [];
public LightFinderPlateHandler(
ILogger<LightFinderPlateHandler> logger,
IAddonLifecycle addonLifecycle,
IGameGui gameGui,
IClientState clientState,
LightlessConfigService configService,
LightlessMediator mediator,
IObjectTable objectTable,
@@ -67,6 +85,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
_logger = logger;
_addonLifecycle = addonLifecycle;
_gameGui = gameGui;
_clientState = clientState;
_configService = configService;
_mediator = mediator;
_objectTable = objectTable;
@@ -101,6 +120,9 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
_mpNameplateAddon = null;
}
/// <summary>
/// Enable nameplate handling.
/// </summary>
internal void EnableNameplate()
{
if (!_mEnabled)
@@ -118,6 +140,9 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
}
}
/// <summary>
/// Disable nameplate handling.
/// </summary>
internal void DisableNameplate()
{
if (_mEnabled)
@@ -136,8 +161,21 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
}
}
/// <summary>
/// Draw detour for nameplate addon.
/// </summary>
/// <param name="type"></param>
/// <param name="args"></param>
private void NameplateDrawDetour(AddonEvent type, AddonArgs args)
{
if (_clientState.IsGPosing)
{
ClearLabelBuffer();
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
_lastNamePlateDrawFrame = 0;
return;
}
if (args.Addon.Address == nint.Zero)
{
if (_logger.IsEnabled(LogLevel.Warning))
@@ -145,6 +183,10 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
return;
}
var fw = Framework.Instance();
if (fw != null)
_lastNamePlateDrawFrame = fw->FrameCounter;
var pNameplateAddon = (AddonNamePlate*)args.Addon.Address;
if (_mpNameplateAddon != pNameplateAddon)
@@ -156,6 +198,9 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
UpdateNameplateNodes();
}
/// <summary>
/// Updates the nameplate nodes with LightFinder objects.
/// </summary>
private void UpdateNameplateNodes()
{
var currentHandle = _gameGui.GetAddonByName("NamePlate");
@@ -175,6 +220,12 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
return;
}
if (!IsNamePlateAddonVisible())
{
ClearLabelBuffer();
return;
}
var framework = Framework.Instance();
if (framework == null)
{
@@ -207,7 +258,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
}
var visibleUserIdsSnapshot = VisibleUserIds;
var safeCount = System.Math.Min(ui3DModule->NamePlateObjectInfoCount, vec.Length);
var safeCount = Math.Min(ui3DModule->NamePlateObjectInfoCount, vec.Length);
var currentConfig = _configService.Current;
var labelColor = UIColors.Get("Lightfinder");
var edgeColor = UIColors.Get("LightfinderEdge");
@@ -215,6 +266,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
for (int i = 0; i < safeCount; ++i)
{
var objectInfoPtr = vec[i];
if (objectInfoPtr == null)
continue;
@@ -250,7 +302,6 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
var root = nameplateObject.RootComponentNode;
var nameContainer = nameplateObject.NameContainer;
var nameText = nameplateObject.NameText;
var marker = nameplateObject.MarkerIcon;
if (root == null || root->Component == null || nameContainer == null || nameText == null)
{
@@ -261,14 +312,14 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
root->Component->UldManager.UpdateDrawNodeList();
bool isVisible =
(marker != null && marker->AtkResNode.IsVisible()) ||
(nameContainer->IsVisible() && nameText->AtkResNode.IsVisible()) ||
currentConfig.LightfinderLabelShowHidden;
bool isNameplateVisible =
nameContainer->IsVisible() &&
nameText->AtkResNode.IsVisible();
if (!isVisible)
if (!currentConfig.LightfinderLabelShowHidden && !isNameplateVisible)
continue;
// Prepare label content and scaling
var scaleMultiplier = System.Math.Clamp(currentConfig.LightfinderLabelScale, 0.5f, 2.0f);
var baseScale = currentConfig.LightfinderLabelUseIcon ? 1.0f : 0.5f;
var effectiveScale = baseScale * scaleMultiplier;
@@ -276,10 +327,10 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
var targetFontSize = (int)System.Math.Round(baseFontSize * scaleMultiplier);
var labelContent = currentConfig.LightfinderLabelUseIcon
? NormalizeIconGlyph(currentConfig.LightfinderLabelIconGlyph)
: DefaultLabelText;
: _defaultLabelText;
if (!currentConfig.LightfinderLabelUseIcon && (string.IsNullOrWhiteSpace(labelContent) || string.Equals(labelContent, "-", StringComparison.Ordinal)))
labelContent = DefaultLabelText;
labelContent = _defaultLabelText;
var nodeWidth = (int)System.Math.Round(AtkNodeHelpers.DefaultTextNodeWidth * effectiveScale);
var nodeHeight = (int)System.Math.Round(AtkNodeHelpers.DefaultTextNodeHeight * effectiveScale);
@@ -322,6 +373,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
() => GetScaledTextWidth(nameText),
nodeWidth);
// Text offset caching
var textOffset = (int)System.Math.Round(nameText->AtkResNode.X);
var hasValidOffset = TryCacheTextOffset(nameplateIndex, rawTextWidth, textOffset);
@@ -332,65 +384,93 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
continue;
}
var res = nameContainer;
// X scale
var worldScaleX = GetWorldScaleX(res);
if (worldScaleX <= 0f) worldScaleX = 1f;
// Y scale
var worldScaleY = GetWorldScaleY(res);
if (worldScaleY <= 0f) worldScaleY = 1f;
positionY += currentConfig.LightfinderLabelOffsetY;
var positionYScreen = positionY * worldScaleY;
float finalX;
if (currentConfig.LightfinderAutoAlign)
{
var measuredWidth = System.Math.Max(1, textWidth > 0 ? textWidth : nodeWidth);
// auto X positioning
var measuredWidth = Math.Max(1, textWidth > 0 ? textWidth : nodeWidth);
var measuredWidthF = (float)measuredWidth;
var alignmentType = currentConfig.LabelAlignment;
var containerScale = nameContainer->ScaleX;
if (containerScale <= 0f)
containerScale = 1f;
var containerWidthRaw = (float)nameContainer->Width;
if (containerWidthRaw <= 0f)
containerWidthRaw = measuredWidthF;
var containerWidth = containerWidthRaw * containerScale;
if (containerWidth <= 0f)
containerWidth = measuredWidthF;
// consider icon width
var containerWidthLocal = res->Width > 0 ? res->Width : measuredWidthF;
var containerWidthScreen = containerWidthLocal * worldScaleX;
var containerLeft = nameContainer->ScreenX;
var containerRight = containerLeft + containerWidth;
var containerCenter = containerLeft + (containerWidth * 0.5f);
// container bounds for positions
var containerLeft = res->ScreenX;
var containerRight = containerLeft + containerWidthScreen;
var containerCenter = containerLeft + (containerWidthScreen * 0.5f);
var iconMargin = currentConfig.LightfinderLabelUseIcon
? System.Math.Min(containerWidth * 0.1f, 14f * containerScale)
? MathF.Min(containerWidthScreen * 0.1f, 14f * worldScaleX)
: 0f;
switch (alignmentType)
var offsetXScreen = currentConfig.LightfinderLabelOffsetX * worldScaleX;
// alignment based on config
switch (currentConfig.LabelAlignment)
{
case LabelAlignment.Left:
finalX = containerLeft + iconMargin;
finalX = containerLeft + iconMargin + offsetXScreen;
alignment = AlignmentType.BottomLeft;
break;
case LabelAlignment.Right:
finalX = containerRight - iconMargin;
finalX = containerRight - iconMargin + offsetXScreen;
alignment = AlignmentType.BottomRight;
break;
default:
finalX = containerCenter;
finalX = containerCenter + offsetXScreen;
alignment = AlignmentType.Bottom;
break;
}
finalX += currentConfig.LightfinderLabelOffsetX;
}
else
{
// manual X positioning
var cachedTextOffset = _buffers.TextOffsets[nameplateIndex];
var hasCachedOffset = cachedTextOffset != int.MinValue;
var baseOffsetX = (!currentConfig.LightfinderLabelUseIcon && hasValidOffset && hasCachedOffset) ? cachedTextOffset : 0;
finalX = nameContainer->ScreenX + baseOffsetX + 58 + currentConfig.LightfinderLabelOffsetX;
var baseOffsetXLocal = (!currentConfig.LightfinderLabelUseIcon && hasValidOffset && hasCachedOffset)
? cachedTextOffset
: 0;
finalX =
res->ScreenX
+ (baseOffsetXLocal * worldScaleX)
+ (58f * worldScaleX)
+ (currentConfig.LightfinderLabelOffsetX * worldScaleX);
alignment = AlignmentType.Bottom;
}
positionY += currentConfig.LightfinderLabelOffsetY;
alignment = (AlignmentType)System.Math.Clamp((int)alignment, 0, 8);
alignment = (AlignmentType)Math.Clamp((int)alignment, 0, 8);
var finalPosition = new Vector2(finalX, nameContainer->ScreenY + positionY);
// final position before smoothing
var finalPosition = new Vector2(finalX, res->ScreenY + positionYScreen);
var dpiScale = ImGui.GetIO().DisplayFramebufferScale.X; // often same for Y
var fw = Framework.Instance();
float dt = fw->RealFrameDeltaTime;
//smoothing..
finalPosition = SnapToPixels(finalPosition, dpiScale);
finalPosition = SmoothPosition(nameplateIndex, finalPosition, dt);
finalPosition = SnapToPixels(finalPosition, dpiScale);
// prepare label info
var pivot = (currentConfig.LightfinderAutoAlign || currentConfig.LightfinderLabelUseIcon)
? AlignmentToPivot(alignment)
: DefaultPivot;
: _defaultPivot;
var textColorPacked = PackColor(labelColor);
var edgeColorPacked = PackColor(edgeColor);
@@ -418,11 +498,42 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
}
}
/// <summary>
/// On each tick, process any needed updates for the UI Builder.
/// </summary>
private void OnUiBuilderDraw()
{
if (!_mEnabled)
return;
var fw = Framework.Instance();
if (fw == null)
return;
// Frame skip check
var frame = fw->FrameCounter;
if (_lastNamePlateDrawFrame == 0 || (frame - _lastNamePlateDrawFrame) > 1)
{
ClearLabelBuffer();
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
return;
}
//Gpose Check
if (_clientState.IsGPosing)
{
ClearLabelBuffer();
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
_lastNamePlateDrawFrame = 0;
return;
}
// If nameplate addon is not visible, skip rendering
if (!IsNamePlateAddonVisible())
return;
int copyCount;
lock (_labelLock)
{
@@ -433,21 +544,84 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
Array.Copy(_buffers.LabelRender, _buffers.LabelCopy, copyCount);
}
var uiModule = fw != null ? fw->GetUIModule() : null;
if (uiModule != null)
{
var rapture = uiModule->GetRaptureAtkModule();
if (rapture != null)
RefreshUiRects(&rapture->RaptureAtkUnitManager);
else
_uiRects.Clear();
}
else
{
_uiRects.Clear();
}
// Needed for imgui overlay viewport for the multi window view.
var vp = ImGui.GetMainViewport();
var vpPos = vp.Pos;
ImGuiHelpers.ForceNextWindowMainViewport();
ImGui.SetNextWindowPos(vp.Pos);
ImGui.SetNextWindowSize(vp.Size);
ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 0);
ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0);
ImGui.Begin("##LightFinderOverlay", _overlayFlags);
ImGui.PopStyleVar(2);
using var drawList = PictoService.Draw();
if (drawList == null)
{
ImGui.End();
return;
}
for (int i = 0; i < copyCount; ++i)
{
ref var info = ref _buffers.LabelCopy[i];
// final draw position with viewport offset
var drawPos = info.ScreenPosition + vpPos;
var font = default(ImFontPtr);
if (info.UseIcon)
{
var ioFonts = ImGui.GetIO().Fonts;
font = ioFonts.Fonts.Size > 1 ? new ImFontPtr(ioFonts.Fonts[1]) : ImGui.GetFont();
}
else
{
font = ImGui.GetFont();
}
drawList.AddScreenText(info.ScreenPosition, info.Text, info.TextColor, info.FontSize, info.Pivot, info.EdgeColor, font);
if (!font.IsNull)
ImGui.PushFont(font);
// calculate size for occlusion checking
var baseSize = ImGui.CalcTextSize(info.Text);
var baseFontSize = ImGui.GetFontSize();
if (!font.IsNull)
ImGui.PopFont();
// scale size based on font size
var scale = baseFontSize > 0 ? (info.FontSize / baseFontSize) : 1f;
var size = baseSize * scale;
// label rect for occlusion checking
var topLeft = info.ScreenPosition - new Vector2(size.X * info.Pivot.X, size.Y * info.Pivot.Y);
var labelRect = new RectF(topLeft.X, topLeft.Y, topLeft.X + size.X, topLeft.Y + size.Y);
// occlusion check
if (IsOccludedByAnyUi(labelRect))
continue;
drawList.AddScreenText(drawPos, info.Text, info.TextColor, info.FontSize, info.Pivot, info.EdgeColor, font);
}
}
@@ -460,15 +634,15 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
AlignmentType.Top => new Vector2(0.5f, 0f),
AlignmentType.Left => new Vector2(0f, 0.5f),
AlignmentType.Right => new Vector2(1f, 0.5f),
_ => DefaultPivot
_ => _defaultPivot
};
private static uint PackColor(Vector4 color)
{
var r = (byte)System.Math.Clamp(color.X * 255f, 0f, 255f);
var g = (byte)System.Math.Clamp(color.Y * 255f, 0f, 255f);
var b = (byte)System.Math.Clamp(color.Z * 255f, 0f, 255f);
var a = (byte)System.Math.Clamp(color.W * 255f, 0f, 255f);
var r = (byte)Math.Clamp(color.X * 255f, 0f, 255f);
var g = (byte)Math.Clamp(color.Y * 255f, 0f, 255f);
var b = (byte)Math.Clamp(color.Z * 255f, 0f, 255f);
var a = (byte)Math.Clamp(color.W * 255f, 0f, 255f);
return (uint)((a << 24) | (b << 16) | (g << 8) | r);
}
@@ -514,10 +688,19 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
if (scale <= 0f)
scale = 1f;
var computed = (int)System.Math.Round(rawWidth * scale);
return System.Math.Max(1, computed);
var computed = (int)Math.Round(rawWidth * scale);
return Math.Max(1, computed);
}
/// <summary>
/// Resolves a cached value for the given index.
/// </summary>
/// <param name="cache"></param>
/// <param name="index"></param>
/// <param name="rawValue"></param>
/// <param name="fallback"></param>
/// <param name="fallbackWhenZero"></param>
/// <returns></returns>
private static int ResolveCache(
int[] cache,
int index,
@@ -545,7 +728,7 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
private bool TryCacheTextOffset(int nameplateIndex, int measuredTextWidth, int textOffset)
{
if (System.Math.Abs(measuredTextWidth) > 0 || textOffset != 0)
if (Math.Abs(measuredTextWidth) > 0 || textOffset != 0)
{
_buffers.TextOffsets[nameplateIndex] = textOffset;
return true;
@@ -554,10 +737,193 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
return false;
}
/// <summary>
/// Snapping a position to pixel grid based on DPI scale.
/// </summary>
/// <param name="p">Position</param>
/// <param name="dpiScale">DPI Scale</param>
/// <returns></returns>
private static Vector2 SnapToPixels(Vector2 p, float dpiScale)
{
// snap to pixel grid
var x = MathF.Round(p.X * dpiScale) / dpiScale;
var y = MathF.Round(p.Y * dpiScale) / dpiScale;
return new Vector2(x, y);
}
/// <summary>
/// Smooths the position using exponential smoothing.
/// </summary>
/// <param name="idx">Nameplate Index</param>
/// <param name="target">Final position</param>
/// <param name="dt">Delta Time</param>
/// <param name="responsiveness">How responssive the smooting should be</param>
/// <returns></returns>
private Vector2 SmoothPosition(int idx, Vector2 target, float dt, float responsiveness = 24f)
{
// exponential smoothing
if (!_buffers.HasSmoothed[idx])
{
_buffers.HasSmoothed[idx] = true;
_buffers.SmoothedPos[idx] = target;
return target;
}
// get current smoothed position
var cur = _buffers.SmoothedPos[idx];
// compute smoothing factor
var a = 1f - MathF.Exp(-responsiveness * dt);
// snap if close enough
if (Vector2.DistanceSquared(cur, target) < 0.25f)
return cur;
// lerp towards target
cur = Vector2.Lerp(cur, target, a);
_buffers.SmoothedPos[idx] = cur;
return cur;
}
/// <summary>
/// Tries to get a valid screen rect for the given addon.
/// </summary>
/// <param name="addon">Addon UI</param>
/// <param name="screen">Screen positioning/param>
/// <param name="rect">RectF of Addon</param>
/// <returns></returns>
private static bool TryGetAddonRect(AtkUnitBase* addon, Vector2 screen, out RectF rect)
{
// Addon existence
rect = default;
if (addon == null)
return false;
// Visibility check
var root = addon->RootNode;
if (root == null || !root->IsVisible())
return false;
// Size check
float w = root->Width;
float h = root->Height;
if (w <= 0 || h <= 0)
return false;
// Local scale
float sx = root->ScaleX; if (sx <= 0f) sx = 1f;
float sy = root->ScaleY; if (sy <= 0f) sy = 1f;
// World/composed scale from Transform
float wsx = GetWorldScaleX(root);
float wsy = GetWorldScaleY(root);
if (wsx <= 0f) wsx = 1f;
if (wsy <= 0f) wsy = 1f;
// World scale may include parent scaling; use it if meaningfully different.
float useX = MathF.Abs(wsx - sx) > 0.01f ? wsx : sx;
float useY = MathF.Abs(wsy - sy) > 0.01f ? wsy : sy;
w *= useX;
h *= useY;
if (w < 4f || h < 4f)
return false;
// Screen coords
float l = root->ScreenX;
float t = root->ScreenY;
float r = l + w;
float b = t + h;
// Drop fullscreen-ish / insane rects
if (w >= screen.X * 0.98f && h >= screen.Y * 0.98f)
return false;
// Drop offscreen rects
if (l < -screen.X || t < -screen.Y || r > screen.X * 2f || b > screen.Y * 2f)
return false;
rect = new RectF(l, t, r, b);
return true;
}
/// <summary>
/// Refreshes the cached UI rects for occlusion checking.
/// </summary>
/// <param name="unitMgr">Unit Manager</param>
private void RefreshUiRects(RaptureAtkUnitManager* unitMgr)
{
_uiRects.Clear();
if (unitMgr == null)
return;
var screen = ImGui.GetIO().DisplaySize;
ref var list = ref unitMgr->AllLoadedUnitsList;
var count = (int)list.Count;
for (int i = 0; i < count; i++)
{
var addon = list.Entries[i].Value;
if (addon == null)
continue;
if (_mpNameplateAddon != null && addon == (AtkUnitBase*)_mpNameplateAddon)
continue;
if (TryGetAddonRect(addon, screen, out var r))
_uiRects.Add(r);
}
}
/// <summary>
/// Is the given label rect occluded by any UI rects?
/// </summary>
/// <param name="labelRect">UI/Label Rect</param>
/// <returns>Is occluded or not</returns>
private bool IsOccludedByAnyUi(RectF labelRect)
{
for (int i = 0; i < _uiRects.Count; i++)
{
if (_uiRects[i].Intersects(labelRect))
return true;
}
return false;
}
/// <summary>
/// Gets the world scale X of the given node.
/// </summary>
/// <param name="n">Node</param>
/// <returns>World Scale of node</returns>
private static float GetWorldScaleX(AtkResNode* n)
{
var t = n->Transform;
return MathF.Sqrt(t.M11 * t.M11 + t.M12 * t.M12);
}
/// <summary>
/// Gets the world scale Y of the given node.
/// </summary>
/// <param name="n">Node</param>
/// <returns>World Scale of node</returns>
private static float GetWorldScaleY(AtkResNode* n)
{
var t = n->Transform;
return MathF.Sqrt(t.M21 * t.M21 + t.M22 * t.M22);
}
/// <summary>
/// Normalize an icon glyph input into a valid string.
/// </summary>
/// <param name="rawInput">Raw glyph input</param>
/// <returns>Normalized glyph input</returns>
internal static string NormalizeIconGlyph(string? rawInput)
{
if (string.IsNullOrWhiteSpace(rawInput))
return DefaultIconGlyph;
return _defaultIconGlyph;
var trimmed = rawInput.Trim();
@@ -575,17 +941,36 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
if (enumerator.MoveNext())
return enumerator.Current.ToString();
return DefaultIconGlyph;
return _defaultIconGlyph;
}
/// <summary>
/// Is the nameplate addon visible?
/// </summary>
/// <returns>Is it visible?</returns>
private bool IsNamePlateAddonVisible()
{
if (_mpNameplateAddon == null)
return false;
var root = _mpNameplateAddon->AtkUnitBase.RootNode;
return root != null && root->IsVisible();
}
/// <summary>
/// Converts raw icon glyph input into an icon editor string.
/// </summary>
/// <param name="rawInput">Raw icon glyph input</param>
/// <returns>Icon editor string</returns>
internal static string ToIconEditorString(string? rawInput)
{
var normalized = NormalizeIconGlyph(rawInput);
var runeEnumerator = normalized.EnumerateRunes();
return runeEnumerator.MoveNext()
? runeEnumerator.Current.Value.ToString("X4", CultureInfo.InvariantCulture)
: DefaultIconGlyph;
: _defaultIconGlyph;
}
private readonly struct NameplateLabelInfo
{
public NameplateLabelInfo(
@@ -615,6 +1000,9 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
public bool UseIcon { get; }
}
/// <summary>
/// Visible paired user IDs snapshot.
/// </summary>
private HashSet<ulong> VisibleUserIds
=> [.. _pairUiService.GetSnapshot().PairsByUid.Values
.Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue)
@@ -634,6 +1022,10 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
}
}
/// <summary>
/// Update the active broadcasting CIDs.
/// </summary>
/// <param name="cids">Inbound new CIDs</param>
public void UpdateBroadcastingCids(IEnumerable<string> cids)
{
var newSet = cids.ToImmutableHashSet(StringComparer.Ordinal);
@@ -646,10 +1038,16 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
FlagRefresh();
}
/// <summary>
/// Clears all nameplate related caches.
/// </summary>
public void ClearNameplateCaches()
{
_buffers.Clear();
ClearLabelBuffer();
Array.Clear(_buffers.HasSmoothed, 0, _buffers.HasSmoothed.Length);
Array.Clear(_buffers.SmoothedPos, 0, _buffers.SmoothedPos.Length);
}
private sealed class NameplateBuffers
@@ -668,6 +1066,10 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
public NameplateLabelInfo[] LabelRender { get; } = new NameplateLabelInfo[AddonNamePlate.NumNamePlateObjects];
public NameplateLabelInfo[] LabelCopy { get; } = new NameplateLabelInfo[AddonNamePlate.NumNamePlateObjects];
public Vector2[] SmoothedPos = new Vector2[AddonNamePlate.NumNamePlateObjects];
public bool[] HasSmoothed = new bool[AddonNamePlate.NumNamePlateObjects];
public void Clear()
{
System.Array.Clear(TextWidths, 0, TextWidths.Length);
@@ -677,16 +1079,38 @@ public unsafe class LightFinderPlateHandler : IHostedService, IMediatorSubscribe
}
}
/// <summary>
/// Starts the LightFinder Plate Handler.
/// </summary>
/// <param name="cancellationToken">Cancellation Token</param>
/// <returns>Task Completed</returns>
public Task StartAsync(CancellationToken cancellationToken)
{
Init();
return Task.CompletedTask;
}
/// <summary>
/// Stops the LightFinder Plate Handler.
/// </summary>
/// <param name="cancellationToken">Cancellation Token</param>
/// <returns>Task Completed</returns>
public Task StopAsync(CancellationToken cancellationToken)
{
Uninit();
return Task.CompletedTask;
}
/// <summary>
/// Rectangle with float coordinates for intersection testing.
/// </summary>
[StructLayout(LayoutKind.Auto)]
private readonly struct RectF
{
public readonly float L, T, R, B;
public RectF(float l, float t, float r, float b) { L = l; T = t; R = r; B = b; }
public bool Intersects(in RectF o) =>
!(R <= o.L || o.R <= L || B <= o.T || o.B <= T);
}
}

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