2.0.2 #106

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defnotken merged 36 commits from 2.0.2 into master 2025-12-31 02:29:37 +00:00
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@@ -1,4 +1,4 @@
using Dalamud.Game.ClientState.Objects.SubKinds; using Dalamud.Game.ClientState.Objects.SubKinds;
using K4os.Compression.LZ4.Legacy; using K4os.Compression.LZ4.Legacy;
using LightlessSync.API.Data; using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum; using LightlessSync.API.Data.Enum;
@@ -185,7 +185,7 @@ public sealed class CharaDataFileHandler : IDisposable
{ {
if (charaFileHeader == null) return []; if (charaFileHeader == null) return [];
using var lz4Stream = new LZ4Stream(File.OpenRead(charaFileHeader.FilePath), LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression); using var lz4Stream = new LZ4Stream(File.OpenRead(charaFileHeader.FilePath), LZ4StreamMode.Decompress, LZ4StreamFlags.Default);
using var reader = new BinaryReader(lz4Stream); using var reader = new BinaryReader(lz4Stream);
LightlessCharaFileHeader.AdvanceReaderToData(reader); LightlessCharaFileHeader.AdvanceReaderToData(reader);
@@ -248,51 +248,93 @@ public sealed class CharaDataFileHandler : IDisposable
} }
internal async Task SaveCharaFileAsync(string description, string filePath) internal async Task SaveCharaFileAsync(string description, string filePath)
{
var createPlayerDataStopwatch = System.Diagnostics.Stopwatch.StartNew();
var data = await CreatePlayerData().ConfigureAwait(false);
createPlayerDataStopwatch.Stop();
_logger.LogInformation("CreatePlayerData took {elapsed}ms", createPlayerDataStopwatch.ElapsedMilliseconds);
if (data == null) return;
await Task.Run(async () => await SaveCharaFileAsyncInternal(description, filePath, data).ConfigureAwait(false)).ConfigureAwait(false);
}
private async Task SaveCharaFileAsyncInternal(string description, string filePath, CharacterData data)
{ {
var tempFilePath = filePath + ".tmp"; var tempFilePath = filePath + ".tmp";
var overallStopwatch = System.Diagnostics.Stopwatch.StartNew();
try try
{ {
var data = await CreatePlayerData().ConfigureAwait(false);
if (data == null) return;
var lightlessCharaFileData = _lightlessCharaFileDataFactory.Create(description, data); var lightlessCharaFileData = _lightlessCharaFileDataFactory.Create(description, data);
LightlessCharaFileHeader output = new(LightlessCharaFileHeader.CurrentVersion, lightlessCharaFileData); LightlessCharaFileHeader output = new(LightlessCharaFileHeader.CurrentVersion, lightlessCharaFileData);
using var fs = new FileStream(tempFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.None); using var fs = new FileStream(tempFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.None, bufferSize: 65536, useAsync: false);
using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression); using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression);
using var writer = new BinaryWriter(lz4); using var writer = new BinaryWriter(lz4);
output.WriteToStream(writer); output.WriteToStream(writer);
int fileIndex = 0;
long totalBytesWritten = 0;
foreach (var item in output.CharaFileData.Files) foreach (var item in output.CharaFileData.Files)
{ {
fileIndex++;
var fileStopwatch = System.Diagnostics.Stopwatch.StartNew();
var file = _fileCacheManager.GetFileCacheByHash(item.Hash)!; var file = _fileCacheManager.GetFileCacheByHash(item.Hash)!;
_logger.LogDebug("Saving to MCDF: {hash}:{file}", item.Hash, file.ResolvedFilepath); _logger.LogDebug("Saving to MCDF [{fileNum}/{totalFiles}]: {hash}:{file}", fileIndex, output.CharaFileData.Files.Count, item.Hash, file.ResolvedFilepath);
_logger.LogDebug("\tAssociated GamePaths:"); _logger.LogDebug("\tAssociated GamePaths:");
foreach (var path in item.GamePaths) foreach (var path in item.GamePaths)
{ {
_logger.LogDebug("\t{path}", path); _logger.LogDebug("\t{path}", path);
} }
var fsRead = File.OpenRead(file.ResolvedFilepath); using var fsRead = File.OpenRead(file.ResolvedFilepath);
await using (fsRead.ConfigureAwait(false)) using var br = new BinaryReader(fsRead);
byte[] buffer = new byte[item.Length];
int bytesRead = br.Read(buffer, 0, item.Length);
if (bytesRead != item.Length)
{ {
using var br = new BinaryReader(fsRead); _logger.LogWarning("Expected to read {expected} bytes but got {actual} bytes from {file}", item.Length, bytesRead, file.ResolvedFilepath);
byte[] buffer = new byte[item.Length];
br.Read(buffer, 0, item.Length);
writer.Write(buffer);
} }
writer.Write(buffer);
totalBytesWritten += bytesRead;
fileStopwatch.Stop();
_logger.LogDebug("Wrote file [{fileNum}/{totalFiles}] in {elapsed}ms ({sizeKb}kb)", fileIndex, output.CharaFileData.Files.Count, fileStopwatch.ElapsedMilliseconds, item.Length / 1024);
} }
var flushStopwatch = System.Diagnostics.Stopwatch.StartNew();
writer.Flush(); writer.Flush();
await lz4.FlushAsync().ConfigureAwait(false); lz4.Flush();
await fs.FlushAsync().ConfigureAwait(false); fs.Flush();
fs.Close(); fs.Close();
flushStopwatch.Stop();
_logger.LogInformation("Flush operations took {elapsed}ms", flushStopwatch.ElapsedMilliseconds);
var moveStopwatch = System.Diagnostics.Stopwatch.StartNew();
File.Move(tempFilePath, filePath, true); File.Move(tempFilePath, filePath, true);
moveStopwatch.Stop();
_logger.LogInformation("File move took {elapsed}ms", moveStopwatch.ElapsedMilliseconds);
overallStopwatch.Stop();
_logger.LogInformation("SaveCharaFileAsync completed successfully in {elapsed}ms. Total bytes written: {totalBytes}mb", overallStopwatch.ElapsedMilliseconds, totalBytesWritten / (1024 * 1024));
} }
catch (Exception ex) catch (Exception ex)
{ {
_logger.LogError(ex, "Failure Saving Lightless Chara File, deleting output"); overallStopwatch.Stop();
File.Delete(tempFilePath); _logger.LogError(ex, "Failure Saving Lightless Chara File after {elapsed}ms, deleting output", overallStopwatch.ElapsedMilliseconds);
try
{
File.Delete(tempFilePath);
}
catch (Exception deleteEx)
{
_logger.LogError(deleteEx, "Failed to delete temporary file {file}", tempFilePath);
}
} }
} }