Compare commits
21 Commits
clr-fix-at
...
2.0.2.80-D
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861a337029 | ||
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223ade39cb | ||
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7734a7bf7e | ||
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9d104a9dd8 | ||
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bcd3bd5ca2 | ||
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c1829a9837 | ||
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cca23f6e05 |
@@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<Authors></Authors>
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<Authors></Authors>
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<Company></Company>
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<Company></Company>
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<Version>2.0.3</Version>
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<Version>2.0.2.80</Version>
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<Description></Description>
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<Description></Description>
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<Copyright></Copyright>
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<Copyright></Copyright>
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<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
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<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
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@@ -127,23 +127,79 @@ public class PlayerDataFactory
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{
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{
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nint basePtr = playerPointer;
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nint basePtr = playerPointer;
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if (!PtrGuard.LooksLikePtr(basePtr))
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if (!LooksLikeUserPtr(basePtr))
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return true;
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return true;
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nint drawObjAddr = basePtr + _drawObjectOffset;
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nint drawObjAddr = basePtr + _drawObjectOffset;
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if (!PtrGuard.IsReadable(drawObjAddr, (nuint)IntPtr.Size))
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if (!TryReadIntPtr(drawObjAddr, out var drawObj))
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return true;
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if (!PtrGuard.TryReadIntPtr(drawObjAddr, out var drawObj))
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return true;
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if (drawObj != 0 && !PtrGuard.LooksLikePtr(drawObj))
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return true;
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return true;
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return drawObj == 0;
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return drawObj == 0;
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}).ConfigureAwait(false);
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}).ConfigureAwait(false);
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private static bool LooksLikeUserPtr(nint p)
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{
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if (p == 0) return false;
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ulong u = (ulong)p;
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if (u < 0x0000_0001_0000UL) return false;
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if (u > 0x0000_7FFF_FFFF_FFFFUL) return false;
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if ((u & 0x7UL) != 0) return false;
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return true;
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}
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private static bool TryReadIntPtr(nint addr, out nint value)
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{
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value = 0;
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if (!VirtualReadable(addr))
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return false;
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try
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{
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value = Marshal.ReadIntPtr(addr);
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return true;
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}
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catch
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{
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return false;
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}
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}
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private static bool VirtualReadable(nint addr)
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{
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if (VirtualQuery(addr, out var mbi, (nuint)Marshal.SizeOf<MEMORY_BASIC_INFORMATION>()) == 0)
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return false;
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const uint MEM_COMMIT = 0x1000;
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const uint PAGE_NOACCESS = 0x01;
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const uint PAGE_GUARD = 0x100;
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if (mbi.State != MEM_COMMIT) return false;
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if ((mbi.Protect & PAGE_GUARD) != 0) return false;
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if (mbi.Protect == PAGE_NOACCESS) return false;
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return true;
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}
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern nuint VirtualQuery(nint lpAddress, out MEMORY_BASIC_INFORMATION lpBuffer, nuint dwLength);
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[StructLayout(LayoutKind.Sequential)]
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private struct MEMORY_BASIC_INFORMATION
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{
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public nint BaseAddress;
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public nint AllocationBase;
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public uint AllocationProtect;
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public nuint RegionSize;
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public uint State;
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public uint Protect;
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public uint Type;
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}
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private static bool IsCacheFresh(CacheEntry entry)
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private static bool IsCacheFresh(CacheEntry entry)
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=> (DateTime.UtcNow - entry.CreatedUtc) <= _characterCacheTtl;
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=> (DateTime.UtcNow - entry.CreatedUtc) <= _characterCacheTtl;
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@@ -2,12 +2,11 @@
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using LightlessSync.Services;
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using LightlessSync.Services;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Services.Mediator;
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using LightlessSync.Utils;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using static FFXIVClientStructs.FFXIV.Client.Game.Character.DrawDataContainer;
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using static FFXIVClientStructs.FFXIV.Client.Game.Character.DrawDataContainer;
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using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
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using VisibilityFlags = FFXIVClientStructs.FFXIV.Client.Game.Object.VisibilityFlags;
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using VisibilityFlags = FFXIVClientStructs.FFXIV.Client.Game.Object.VisibilityFlags;
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using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
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namespace LightlessSync.PlayerData.Handlers;
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namespace LightlessSync.PlayerData.Handlers;
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@@ -178,43 +177,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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var prevDrawObj = DrawObjectAddress;
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var prevDrawObj = DrawObjectAddress;
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string? nameString = null;
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string? nameString = null;
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var nextAddr = _getAddress();
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Address = _getAddress();
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if (nextAddr != IntPtr.Zero && !PtrGuard.LooksLikePtr(nextAddr))
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{
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Logger.LogWarning("[{this}] _getAddress returned non-pointer: 0x{addr:X}", this, (ulong)nextAddr);
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nextAddr = IntPtr.Zero;
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}
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if (nextAddr != IntPtr.Zero &&
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!PtrGuard.IsReadable(nextAddr, (nuint)sizeof(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject)))
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{
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Logger.LogWarning("[{this}] Address not readable: 0x{addr:X}", this, (ulong)nextAddr);
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nextAddr = IntPtr.Zero;
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}
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Address = nextAddr;
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if (Address != IntPtr.Zero)
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if (Address != IntPtr.Zero)
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{
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{
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var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
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var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
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DrawObjectAddress = (IntPtr)gameObject->DrawObject;
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var draw = (nint)gameObject->DrawObject;
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if (!PtrGuard.LooksLikePtr(draw) || !PtrGuard.IsReadable(draw, (nuint)sizeof(DrawObject)))
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draw = 0;
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DrawObjectAddress = draw;
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EntityId = gameObject->EntityId;
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EntityId = gameObject->EntityId;
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if (PtrGuard.IsReadable(Address, (nuint)sizeof(Character)))
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var chara = (Character*)Address;
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{
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nameString = chara->GameObject.NameString;
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var chara = (Character*)Address;
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if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
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nameString = chara->GameObject.NameString;
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Name = nameString;
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if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
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Name = nameString;
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}
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}
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}
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else
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else
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{
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{
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@@ -222,27 +196,22 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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EntityId = uint.MaxValue;
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EntityId = uint.MaxValue;
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}
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}
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CurrentDrawCondition = (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
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CurrentDrawCondition = IsBeingDrawnUnsafe();
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? IsBeingDrawnUnsafe()
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: DrawCondition.DrawObjectZero;
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if (_haltProcessing || !allowPublish) return;
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if (_haltProcessing || !allowPublish) return;
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bool drawObjDiff = DrawObjectAddress != prevDrawObj;
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bool drawObjDiff = DrawObjectAddress != prevDrawObj;
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bool addrDiff = Address != prevAddr;
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bool addrDiff = Address != prevAddr;
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if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero
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if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
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&& PtrGuard.IsReadable(Address, (nuint)sizeof(Character))
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&& PtrGuard.IsReadable(DrawObjectAddress, (nuint)sizeof(DrawObject)))
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{
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{
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var chara = (Character*)Address;
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var chara = (Character*)Address;
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var drawObj = (DrawObject*)DrawObjectAddress;
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var drawObj = (DrawObject*)DrawObjectAddress;
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var objType = drawObj->Object.GetObjectType();
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var objType = drawObj->Object.GetObjectType();
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var isHuman = objType == ObjectType.CharacterBase
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var isHuman = objType == ObjectType.CharacterBase
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&& ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
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&& ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
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nameString ??= chara->GameObject.NameString;
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nameString ??= ((Character*)Address)->GameObject.NameString;
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var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
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var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
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if (nameChange) Name = nameString;
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if (nameChange) Name = nameString;
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@@ -250,36 +219,32 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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if (isHuman)
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if (isHuman)
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{
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{
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if (PtrGuard.IsReadable(DrawObjectAddress, (nuint)sizeof(Human)))
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var classJob = chara->CharacterData.ClassJob;
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if (classJob != _classJob)
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{
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{
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var classJob = chara->CharacterData.ClassJob;
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Logger.LogTrace("[{this}] classjob changed from {old} to {new}", this, _classJob, classJob);
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if (classJob != _classJob)
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_classJob = classJob;
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{
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Mediator.Publish(new ClassJobChangedMessage(this));
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Logger.LogTrace("[{this}] classjob changed from {old} to {new}", this, _classJob, classJob);
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_classJob = classJob;
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Mediator.Publish(new ClassJobChangedMessage(this));
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}
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equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
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ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
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ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
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equipDiff |= CompareAndUpdateMainHand((Weapon*)mh.DrawObject);
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equipDiff |= CompareAndUpdateOffHand((Weapon*)oh.DrawObject);
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}
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else
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{
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isHuman = false;
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}
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}
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equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
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ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
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ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
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equipDiff |= CompareAndUpdateMainHand((Weapon*)mh.DrawObject);
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equipDiff |= CompareAndUpdateOffHand((Weapon*)oh.DrawObject);
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if (equipDiff)
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Logger.LogTrace("Checking [{this}] equip data as human from draw obj, result: {diff}", this, equipDiff);
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}
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}
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else
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if (!isHuman)
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{
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{
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equipDiff = CompareAndUpdateEquipByteData((byte*)Unsafe.AsPointer(ref chara->DrawData.EquipmentModelIds[0]));
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equipDiff = CompareAndUpdateEquipByteData((byte*)Unsafe.AsPointer(ref chara->DrawData.EquipmentModelIds[0]));
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if (equipDiff)
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Logger.LogTrace("Checking [{this}] equip data from game obj, result: {diff}", this, equipDiff);
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}
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}
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if (equipDiff && !_isOwnedObject)
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if (equipDiff && !_isOwnedObject) // send the message out immediately and cancel out, no reason to continue if not self
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{
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{
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Logger.LogTrace("[{this}] Changed", this);
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Logger.LogTrace("[{this}] Changed", this);
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return;
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return;
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@@ -287,13 +252,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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bool customizeDiff = false;
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bool customizeDiff = false;
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|
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if (isHuman && PtrGuard.IsReadable(DrawObjectAddress, (nuint)sizeof(Human)))
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if (isHuman)
|
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{
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{
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var human = (Human*)drawObj;
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var gender = ((Human*)drawObj)->Customize.Sex;
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var raceId = ((Human*)drawObj)->Customize.Race;
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var gender = human->Customize.Sex;
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var tribeId = ((Human*)drawObj)->Customize.Tribe;
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var raceId = human->Customize.Race;
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|
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var tribeId = human->Customize.Tribe;
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|
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|
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if (_isOwnedObject && ObjectKind == ObjectKind.Player
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if (_isOwnedObject && ObjectKind == ObjectKind.Player
|
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&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
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&& (gender != Gender || raceId != RaceId || tribeId != TribeId))
|
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@@ -304,11 +267,15 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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TribeId = tribeId;
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TribeId = tribeId;
|
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}
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}
|
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|
|
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customizeDiff = CompareAndUpdateCustomizeData(human->Customize.Data);
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customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
|
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|
if (customizeDiff)
|
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Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
|
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}
|
}
|
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else
|
else
|
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{
|
{
|
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customizeDiff = CompareAndUpdateCustomizeData(chara->DrawData.CustomizeData.Data);
|
customizeDiff = CompareAndUpdateCustomizeData(chara->DrawData.CustomizeData.Data);
|
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|
if (customizeDiff)
|
||||||
|
Logger.LogTrace("Checking [{this}] customize data from game obj, result: {diff}", this, equipDiff);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((addrDiff || drawObjDiff || equipDiff || customizeDiff || nameChange) && _isOwnedObject)
|
if ((addrDiff || drawObjDiff || equipDiff || customizeDiff || nameChange) && _isOwnedObject)
|
||||||
@@ -322,11 +289,12 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
|||||||
CurrentDrawCondition = DrawCondition.DrawObjectZero;
|
CurrentDrawCondition = DrawCondition.DrawObjectZero;
|
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Logger.LogTrace("[{this}] Changed", this);
|
Logger.LogTrace("[{this}] Changed", this);
|
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if (_isOwnedObject && ObjectKind != ObjectKind.Player)
|
if (_isOwnedObject && ObjectKind != ObjectKind.Player)
|
||||||
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{
|
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Mediator.Publish(new ClearCacheForObjectMessage(this));
|
Mediator.Publish(new ClearCacheForObjectMessage(this));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private unsafe bool CompareAndUpdateCustomizeData(Span<byte> customizeData)
|
private unsafe bool CompareAndUpdateCustomizeData(Span<byte> customizeData)
|
||||||
{
|
{
|
||||||
bool hasChanges = false;
|
bool hasChanges = false;
|
||||||
@@ -362,10 +330,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
|||||||
|
|
||||||
private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
|
private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
|
||||||
{
|
{
|
||||||
var p = (nint)weapon;
|
if ((nint)weapon == nint.Zero) return false;
|
||||||
if (!PtrGuard.LooksLikePtr(p) || !PtrGuard.IsReadable(p, (nuint)sizeof(Weapon)))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
bool hasChanges = false;
|
bool hasChanges = false;
|
||||||
hasChanges |= weapon->ModelSetId != MainHandData[0];
|
hasChanges |= weapon->ModelSetId != MainHandData[0];
|
||||||
MainHandData[0] = weapon->ModelSetId;
|
MainHandData[0] = weapon->ModelSetId;
|
||||||
@@ -378,10 +343,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
|
|||||||
|
|
||||||
private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
|
private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
|
||||||
{
|
{
|
||||||
var p = (nint)weapon;
|
if ((nint)weapon == nint.Zero) return false;
|
||||||
if (!PtrGuard.LooksLikePtr(p) || !PtrGuard.IsReadable(p, (nuint)sizeof(Weapon)))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
bool hasChanges = false;
|
bool hasChanges = false;
|
||||||
hasChanges |= weapon->ModelSetId != OffHandData[0];
|
hasChanges |= weapon->ModelSetId != OffHandData[0];
|
||||||
OffHandData[0] = weapon->ModelSetId;
|
OffHandData[0] = weapon->ModelSetId;
|
||||||
|
|||||||
@@ -1,71 +0,0 @@
|
|||||||
using System.Runtime.InteropServices;
|
|
||||||
using static LightlessSync.Utils.PtrGuardMemory;
|
|
||||||
|
|
||||||
namespace LightlessSync.Utils
|
|
||||||
{
|
|
||||||
public static partial class PtrGuard
|
|
||||||
{
|
|
||||||
private const ulong _aligmentPtr = 0x7UL;
|
|
||||||
private static readonly nuint _minAppAddr = (nuint)GetMinAppAddr();
|
|
||||||
private static readonly nuint _maxAppAddr = (nuint)GetMaxAppAddr();
|
|
||||||
|
|
||||||
private static nint GetMinAppAddr()
|
|
||||||
{
|
|
||||||
GetSystemInfo(out var si);
|
|
||||||
return si.lpMinimumApplicationAddress;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static nint GetMaxAppAddr()
|
|
||||||
{
|
|
||||||
GetSystemInfo(out var si);
|
|
||||||
return si.lpMaximumApplicationAddress;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool LooksLikePtr(nint p)
|
|
||||||
{
|
|
||||||
if (p == 0) return false;
|
|
||||||
nuint u = (nuint)p;
|
|
||||||
|
|
||||||
if (u < _minAppAddr) return false;
|
|
||||||
if (u > _maxAppAddr) return false;
|
|
||||||
if ((u & _aligmentPtr) != 0) return false;
|
|
||||||
if ((uint)u == 0x12345679u) return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool TryReadIntPtr(nint addr, out nint value)
|
|
||||||
{
|
|
||||||
value = 0;
|
|
||||||
|
|
||||||
if (!LooksLikePtr(addr))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return ReadProcessMemory(GetCurrentProcess(), addr, out value, (nuint)IntPtr.Size, out nuint bytesRead)
|
|
||||||
&& bytesRead == (nuint)IntPtr.Size;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool IsReadable(nint addr, nuint size)
|
|
||||||
{
|
|
||||||
if (addr == 0 || size == 0) return false;
|
|
||||||
|
|
||||||
if (VirtualQuery(addr, out var mbi, (nuint)Marshal.SizeOf<MEMORY_BASIC_INFORMATION>()) == 0)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
const uint Commit = 0x1000;
|
|
||||||
const uint NoAccess = 0x01;
|
|
||||||
const uint PageGuard = 0x100;
|
|
||||||
|
|
||||||
if (mbi.State != Commit) return false;
|
|
||||||
if ((mbi.Protect & PageGuard) != 0) return false;
|
|
||||||
if (mbi.Protect == NoAccess) return false;
|
|
||||||
|
|
||||||
ulong start = (ulong)addr;
|
|
||||||
ulong end = start + size - 1;
|
|
||||||
ulong r0 = (ulong)mbi.BaseAddress;
|
|
||||||
ulong r1 = r0 + mbi.RegionSize - 1;
|
|
||||||
|
|
||||||
return start >= r0 && end <= r1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
namespace LightlessSync.Utils
|
|
||||||
{
|
|
||||||
internal static class PtrGuardMemory
|
|
||||||
{
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
internal struct MEMORY_BASIC_INFORMATION
|
|
||||||
{
|
|
||||||
public nint BaseAddress;
|
|
||||||
public nint AllocationBase;
|
|
||||||
public uint AllocationProtect;
|
|
||||||
public nuint RegionSize;
|
|
||||||
public uint State;
|
|
||||||
public uint Protect;
|
|
||||||
public uint Type;
|
|
||||||
}
|
|
||||||
|
|
||||||
[DllImport("kernel32.dll", SetLastError = true)]
|
|
||||||
internal static extern nuint VirtualQuery(
|
|
||||||
nint lpAddress,
|
|
||||||
out MEMORY_BASIC_INFORMATION lpBuffer,
|
|
||||||
nuint dwLength);
|
|
||||||
|
|
||||||
[DllImport("kernel32.dll", SetLastError = true)]
|
|
||||||
internal static extern bool ReadProcessMemory(
|
|
||||||
nint hProcess,
|
|
||||||
nint lpBaseAddress,
|
|
||||||
out nint lpBuffer,
|
|
||||||
nuint nSize,
|
|
||||||
out nuint lpNumberOfBytesRead);
|
|
||||||
|
|
||||||
[DllImport("kernel32.dll")]
|
|
||||||
internal static extern nint GetCurrentProcess();
|
|
||||||
|
|
||||||
[DllImport("kernel32.dll")]
|
|
||||||
internal static extern void GetSystemInfo(out SYSTEM_INFO lpSystemInfo);
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
internal struct SYSTEM_INFO
|
|
||||||
{
|
|
||||||
public ushort wProcessorArchitecture;
|
|
||||||
public ushort wReserved;
|
|
||||||
public uint dwPageSize;
|
|
||||||
public nint lpMinimumApplicationAddress;
|
|
||||||
public nint lpMaximumApplicationAddress;
|
|
||||||
public nint dwActiveProcessorMask;
|
|
||||||
public uint dwNumberOfProcessors;
|
|
||||||
public uint dwProcessorType;
|
|
||||||
public uint dwAllocationGranularity;
|
|
||||||
public ushort wProcessorLevel;
|
|
||||||
public ushort wProcessorRevision;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user