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14 Commits
2.0.2.72-D
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merge-abel
| Author | SHA1 | Date | |
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514668724f | ||
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55d62ff52a | ||
| 17dd8a307b | |||
| 24d0c38f59 | |||
| 4da2548e03 | |||
| b6b9c81a57 | |||
| a824d94ffe | |||
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| 92cb861710 | |||
| aeed8503c2 | |||
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| 05b91ed243 | |||
| cfc5c1e0f3 |
@@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<Authors></Authors>
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<Authors></Authors>
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<Company></Company>
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<Company></Company>
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<Version>2.0.2.72</Version>
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<Version>2.0.3</Version>
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<Description></Description>
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<Description></Description>
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<Copyright></Copyright>
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<Copyright></Copyright>
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<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
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<PackageProjectUrl>https://github.com/Light-Public-Syncshells/LightlessClient</PackageProjectUrl>
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@@ -955,103 +955,56 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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private unsafe void CheckCharacterForDrawing(nint address, string characterName)
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private unsafe void CheckCharacterForDrawing(nint address, string characterName)
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{
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{
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if (address == nint.Zero)
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var gameObj = (GameObject*)address;
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return;
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var drawObj = gameObj->DrawObject;
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bool isDrawing = false;
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try
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bool isDrawingChanged = false;
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if ((nint)drawObj != IntPtr.Zero)
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{
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{
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var gameObj = (GameObject*)address;
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isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
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if (!isDrawing)
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if (gameObj == null)
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return;
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if (!_objectTable.Any(o => o?.Address == address))
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{
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{
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_logger.LogDebug("Character {name} at {addr} no longer in object table", characterName, address.ToString("X"));
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isDrawing = ((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0;
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return;
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}
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if (gameObj->ObjectKind == 0)
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return;
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var drawObj = gameObj->DrawObject;
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bool isDrawing = false;
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bool isDrawingChanged = false;
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if ((nint)drawObj != IntPtr.Zero)
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{
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try
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{
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isDrawing = gameObj->RenderFlags == (VisibilityFlags)0b100000000000;
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}
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catch (AccessViolationException)
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{
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return;
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}
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if (!isDrawing)
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if (!isDrawing)
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{
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{
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try
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isDrawing = ((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0;
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if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
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&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
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{
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{
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var charBase = (CharacterBase*)drawObj;
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_lastGlobalBlockPlayer = characterName;
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if (charBase != null)
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_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
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{
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isDrawingChanged = true;
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isDrawing = charBase->HasModelInSlotLoaded != 0;
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if (!isDrawing)
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{
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isDrawing = charBase->HasModelFilesInSlotLoaded != 0;
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if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
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&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
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{
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_lastGlobalBlockPlayer = characterName;
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_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
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isDrawingChanged = true;
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}
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}
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else
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{
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if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
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&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
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{
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_lastGlobalBlockPlayer = characterName;
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_lastGlobalBlockReason = "HasModelInSlotLoaded";
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isDrawingChanged = true;
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}
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}
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}
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}
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catch (AccessViolationException)
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{
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return;
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}
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}
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}
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}
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else
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else
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{
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{
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if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
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if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
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&& !string.Equals(_lastGlobalBlockReason, "RenderFlags", StringComparison.Ordinal))
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&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
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{
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{
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_lastGlobalBlockPlayer = characterName;
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_lastGlobalBlockPlayer = characterName;
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_lastGlobalBlockReason = "RenderFlags";
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_lastGlobalBlockReason = "HasModelInSlotLoaded";
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isDrawingChanged = true;
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isDrawingChanged = true;
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}
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}
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}
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}
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}
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}
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else
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if (isDrawingChanged)
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{
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{
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_logger.LogTrace("Global draw block: START => {name} ({reason})", characterName, _lastGlobalBlockReason);
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if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
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&& !string.Equals(_lastGlobalBlockReason, "RenderFlags", StringComparison.Ordinal))
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{
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_lastGlobalBlockPlayer = characterName;
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_lastGlobalBlockReason = "RenderFlags";
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isDrawingChanged = true;
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}
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}
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}
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}
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IsAnythingDrawing |= isDrawing;
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if (isDrawingChanged)
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}
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catch (AccessViolationException ex)
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{
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{
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_logger.LogDebug(ex, "Memory access violation checking character {name} at {addr}", characterName, address.ToString("X"));
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_logger.LogTrace("Global draw block: START => {name} ({reason})", characterName, _lastGlobalBlockReason);
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "Unexpected error checking character {name} at {addr}", characterName, address.ToString("X"));
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}
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}
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IsAnythingDrawing |= isDrawing;
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}
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}
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private void FrameworkOnUpdate(IFramework framework)
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private void FrameworkOnUpdate(IFramework framework)
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@@ -1080,74 +1033,38 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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}
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}
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var playerDescriptors = _actorObjectService.PlayerDescriptors;
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var playerDescriptors = _actorObjectService.PlayerDescriptors;
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var descriptorCount = playerDescriptors.Count;
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for (var i = 0; i < playerDescriptors.Count; i++)
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for (var i = 0; i < descriptorCount; i++)
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{
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{
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try
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var actor = playerDescriptors[i];
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var playerAddress = actor.Address;
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if (playerAddress == nint.Zero)
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continue;
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if (actor.ObjectIndex >= 200)
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continue;
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if (_blockedCharacterHandler.IsCharacterBlocked(playerAddress, actor.ObjectIndex, out bool firstTime) && firstTime)
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{
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{
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if (i >= playerDescriptors.Count)
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_logger.LogTrace("Skipping character {addr}, blocked/muted", playerAddress.ToString("X"));
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continue;
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}
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if (!IsAnythingDrawing)
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{
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var gameObj = (GameObject*)playerAddress;
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var currentName = gameObj != null ? gameObj->NameString ?? string.Empty : string.Empty;
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var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
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CheckCharacterForDrawing(playerAddress, charaName);
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if (IsAnythingDrawing)
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break;
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break;
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var actor = playerDescriptors[i];
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var playerAddress = actor.Address;
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if (playerAddress == nint.Zero)
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continue;
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if (actor.ObjectIndex >= 200)
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continue;
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if (_blockedCharacterHandler.IsCharacterBlocked(playerAddress, actor.ObjectIndex, out bool firstTime) && firstTime)
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{
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_logger.LogTrace("Skipping character {addr}, blocked/muted", playerAddress.ToString("X"));
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continue;
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}
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if (!IsAnythingDrawing)
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{
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try
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{
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var gameObj = (GameObject*)playerAddress;
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if (gameObj == null || gameObj->ObjectKind == 0)
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{
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continue;
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}
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string currentName;
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try
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{
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currentName = gameObj->NameString ?? string.Empty;
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}
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catch (AccessViolationException)
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{
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currentName = string.Empty;
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}
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var charaName = string.IsNullOrEmpty(currentName) ? actor.Name : currentName;
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CheckCharacterForDrawing(playerAddress, charaName);
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if (IsAnythingDrawing)
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break;
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}
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catch (AccessViolationException ex)
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{
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_logger.LogDebug(ex, "Access violation on GameObject pointer for actor {index} at {addr}", i, playerAddress.ToString("X"));
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}
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}
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}
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}
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catch (AccessViolationException ex)
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else
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{
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{
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_logger.LogDebug(ex, "Access violation processing actor {index} - object likely destroyed", i);
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break;
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "Unexpected error processing actor {index}", i);
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}
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}
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}
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}
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});
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});
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if (!IsAnythingDrawing && !string.IsNullOrEmpty(_lastGlobalBlockPlayer))
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if (!IsAnythingDrawing && !string.IsNullOrEmpty(_lastGlobalBlockPlayer))
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{
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{
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Reference in New Issue
Block a user