Added debug information regarding minions

This commit is contained in:
cake
2026-01-15 06:11:07 +01:00
parent 9fcbd68ca2
commit f6a5c85c2d
9 changed files with 894 additions and 142 deletions

View File

@@ -1,22 +1,37 @@
using Microsoft.Extensions.Logging;
using Dalamud.Plugin.Services;
using LightlessSync.API.Data;
using LightlessSync.API.Data.Enum;
using LightlessSync.Interop.Ipc;
using LightlessSync.PlayerData.Factories;
using LightlessSync.PlayerData.Pairs;
using LightlessSync.Services;
using LightlessSync.Services.ActorTracking;
using LightlessSync.Interop.Ipc;
using LightlessSync.PlayerData.Pairs;
using Microsoft.Extensions.Logging;
namespace LightlessSync.PlayerData.Handlers;
internal sealed class OwnedObjectHandler
{
internal readonly record struct OwnedResolveDebug(
DateTime? ResolvedAtUtc,
nint Address,
ushort? ObjectIndex,
string Stage,
string? FailureReason)
{
public string? AddressHex => Address == nint.Zero ? null : $"0x{Address:X}";
public static OwnedResolveDebug Empty => new(null, nint.Zero, null, string.Empty, null);
}
private OwnedResolveDebug _minionResolveDebug = OwnedResolveDebug.Empty;
public OwnedResolveDebug MinionResolveDebug => _minionResolveDebug;
private readonly ILogger _logger;
private readonly DalamudUtilService _dalamudUtil;
private readonly GameObjectHandlerFactory _handlerFactory;
private readonly IpcManager _ipc;
private readonly ActorObjectService _actorObjectService;
private IObjectTable _objectTable;
private const int _fullyLoadedTimeoutMsPlayer = 30000;
private const int _fullyLoadedTimeoutMsOther = 5000;
@@ -25,13 +40,15 @@ internal sealed class OwnedObjectHandler
DalamudUtilService dalamudUtil,
GameObjectHandlerFactory handlerFactory,
IpcManager ipc,
ActorObjectService actorObjectService)
ActorObjectService actorObjectService,
IObjectTable objectTable)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_handlerFactory = handlerFactory;
_ipc = ipc;
_actorObjectService = actorObjectService;
_objectTable = objectTable;
}
public async Task<bool> ApplyAsync(
@@ -204,10 +221,29 @@ internal sealed class OwnedObjectHandler
private async Task<GameObjectHandler?> CreateHandlerAsync(ObjectKind kind, GameObjectHandler playerHandler, CancellationToken token)
{
void SetMinionDebug(string stage, string? failure, nint addr = default, ushort? objIndex = null)
{
if (kind != ObjectKind.MinionOrMount)
return;
_minionResolveDebug = new OwnedResolveDebug(
DateTime.UtcNow,
addr,
objIndex,
stage,
failure);
}
if (kind == ObjectKind.Player)
return playerHandler;
var playerPtr = playerHandler.Address;
if (playerPtr == nint.Zero)
{
SetMinionDebug("player_ptr_zero", "playerHandler.Address == 0");
return null;
}
nint ownedPtr = kind switch
{
ObjectKind.Companion => await _dalamudUtil.GetCompanionAsync(playerPtr).ConfigureAwait(false),
@@ -216,12 +252,115 @@ internal sealed class OwnedObjectHandler
_ => nint.Zero
};
if (ownedPtr == nint.Zero)
return null;
var stage = ownedPtr != nint.Zero ? "direct" : "direct_miss";
return await _handlerFactory.Create(kind, () => ownedPtr, isWatched: false).ConfigureAwait(false);
if (ownedPtr == nint.Zero)
{
var ownerEntityId = playerHandler.EntityId;
if (ownerEntityId == 0 || ownerEntityId == uint.MaxValue)
{
ownerEntityId = await _dalamudUtil.RunOnFrameworkThread(() => ReadEntityIdUnsafe(playerPtr))
.ConfigureAwait(false);
}
if (ownerEntityId != 0 && ownerEntityId != uint.MaxValue)
{
ownedPtr = await _dalamudUtil.RunOnFrameworkThread(() => FindOwnedByOwnerIdUnsafe(kind, ownerEntityId))
.ConfigureAwait(false);
stage = ownedPtr != nint.Zero ? "owner_scan" : "owner_scan_miss";
}
else
{
stage = "owner_id_unavailable";
}
}
if (ownedPtr == nint.Zero)
{
SetMinionDebug(stage, "ownedPtr == 0");
return null;
}
var handler = await _handlerFactory.Create(kind, () => ownedPtr, isWatched: false).ConfigureAwait(false);
if (handler is null || handler.Address == nint.Zero)
{
SetMinionDebug(stage, "handlerFactory returned null/zero", ownedPtr);
return null;
}
ushort? objIndex = await _dalamudUtil.RunOnFrameworkThread(() => handler.GetGameObject()?.ObjectIndex)
.ConfigureAwait(false);
SetMinionDebug(stage, null, handler.Address, objIndex);
return handler;
}
private static unsafe uint ReadEntityIdUnsafe(nint playerPtr)
{
if (playerPtr == nint.Zero) return 0;
var ch = (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)playerPtr;
return ch != null ? ch->EntityId : 0;
}
private unsafe nint FindOwnedByOwnerIdUnsafe(ObjectKind kind, uint ownerEntityId)
{
foreach (var obj in _objectTable)
{
if (obj is null || obj.Address == nint.Zero)
continue;
var addr = obj.Address;
var go = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)addr;
if (go == null)
continue;
var ok = kind switch
{
ObjectKind.MinionOrMount =>
obj.ObjectKind is Dalamud.Game.ClientState.Objects.Enums.ObjectKind.MountType
or Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Companion,
ObjectKind.Pet =>
obj.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc
&& go->BattleNpcSubKind == FFXIVClientStructs.FFXIV.Client.Game.Object.BattleNpcSubKind.Pet,
ObjectKind.Companion =>
obj.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc
&& go->BattleNpcSubKind == FFXIVClientStructs.FFXIV.Client.Game.Object.BattleNpcSubKind.Buddy,
_ => false
};
if (!ok)
continue;
var resolvedOwner = ResolveOwnerIdUnsafe(go);
if (resolvedOwner == ownerEntityId)
return addr;
}
return nint.Zero;
}
private static unsafe uint ResolveOwnerIdUnsafe(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* gameObject)
{
if (gameObject == null) return 0;
if (gameObject->OwnerId != 0)
return gameObject->OwnerId;
var character = (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)gameObject;
if (character == null) return 0;
if (character->CompanionOwnerId != 0)
return character->CompanionOwnerId;
var parent = character->GetParentCharacter();
return parent != null ? parent->EntityId : 0;
}
private async Task ApplyCustomizeAsync(nint address, string customizeData, ObjectKind kind, Dictionary<ObjectKind, Guid?> customizeIds)
{
customizeIds[kind] = await _ipc.CustomizePlus.SetBodyScaleAsync(address, customizeData).ConfigureAwait(false);