updated layout and adjusted scanning
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@@ -1144,11 +1144,11 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
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IconText(icon, color == null ? ImGui.GetColorU32(ImGuiCol.Text) : ImGui.GetColorU32(color.Value));
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}
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public bool IconTextButton(FontAwesomeIcon icon, string text, float? width = null, bool isInPopup = false)
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public bool IconTextButton(FontAwesomeIcon icon, string text, float? width = null, bool isInPopup = false, bool? center = null)
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{
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return IconTextButtonInternal(icon, text,
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isInPopup ? ColorHelpers.RgbaUintToVector4(ImGui.GetColorU32(ImGuiCol.PopupBg)) : null,
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width <= 0 ? null : width);
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width <= 0 ? null : width, center);
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}
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public IDalamudTextureWrap LoadImage(byte[] imageData)
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@@ -1212,7 +1212,7 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
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ImGui.TextUnformatted(text);
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}
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private bool IconTextButtonInternal(FontAwesomeIcon icon, string text, Vector4? defaultColor = null, float? width = null)
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private bool IconTextButtonInternal(FontAwesomeIcon icon, string text, Vector4? defaultColor = null, float? width = null, bool? center = null)
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{
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int num = 0;
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if (defaultColor.HasValue)
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@@ -1222,19 +1222,35 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
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}
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ImGui.PushID(text);
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Vector2 vector;
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using (IconFont.Push())
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vector = ImGui.CalcTextSize(icon.ToIconString());
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Vector2 vector2 = ImGui.CalcTextSize(text);
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ImDrawListPtr windowDrawList = ImGui.GetWindowDrawList();
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Vector2 cursorScreenPos = ImGui.GetCursorScreenPos();
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float num2 = 3f * ImGuiHelpers.GlobalScale;
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float x = width ?? vector.X + vector2.X + ImGui.GetStyle().FramePadding.X * 2f + num2;
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float totalTextWidth = vector.X + num2 + vector2.X;
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float x = width ?? totalTextWidth + ImGui.GetStyle().FramePadding.X * 2f;
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float frameHeight = ImGui.GetFrameHeight();
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bool result = ImGui.Button(string.Empty, new Vector2(x, frameHeight));
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Vector2 pos = new Vector2(cursorScreenPos.X + ImGui.GetStyle().FramePadding.X, cursorScreenPos.Y + ImGui.GetStyle().FramePadding.Y);
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bool shouldCenter = center == true;
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Vector2 pos = shouldCenter
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? new Vector2(
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cursorScreenPos.X + (x - totalTextWidth) / 2f,
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cursorScreenPos.Y + (frameHeight - vector.Y) / 2f)
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: new Vector2(
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cursorScreenPos.X + ImGui.GetStyle().FramePadding.X,
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cursorScreenPos.Y + ImGui.GetStyle().FramePadding.Y);
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using (IconFont.Push())
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windowDrawList.AddText(pos, ImGui.GetColorU32(ImGuiCol.Text), icon.ToIconString());
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Vector2 pos2 = new Vector2(pos.X + vector.X + num2, cursorScreenPos.Y + ImGui.GetStyle().FramePadding.Y);
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windowDrawList.AddText(pos2, ImGui.GetColorU32(ImGuiCol.Text), text);
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ImGui.PopID();
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