diff --git a/LightlessSync/Services/DalamudUtilService.cs b/LightlessSync/Services/DalamudUtilService.cs index bc6662b..df2fab2 100644 --- a/LightlessSync/Services/DalamudUtilService.cs +++ b/LightlessSync/Services/DalamudUtilService.cs @@ -80,18 +80,18 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber _configService = configService; _playerPerformanceConfigService = playerPerformanceConfigService; _pairFactory = pairFactory; + var clientLanguage = _clientState.ClientLanguage; WorldData = new(() => { - return gameData.GetExcelSheet(Dalamud.Game.ClientLanguage.English)! + return gameData.GetExcelSheet(clientLanguage)! .Where(w => !w.Name.IsEmpty && w.DataCenter.RowId != 0 && (w.IsPublic || char.IsUpper(w.Name.ToString()[0]))) .ToDictionary(w => (ushort)w.RowId, w => w.Name.ToString()); }); JobData = new(() => { - return gameData.GetExcelSheet(Dalamud.Game.ClientLanguage.English)! - .ToDictionary(k => k.RowId, k => k.NameEnglish.ToString()); + return gameData.GetExcelSheet(clientLanguage)! + .ToDictionary(k => k.RowId, k => k.Name.ToString()); }); - var clientLanguage = _clientState.ClientLanguage; TerritoryData = new(() => BuildTerritoryData(clientLanguage)); TerritoryDataEnglish = new(() => BuildTerritoryData(Dalamud.Game.ClientLanguage.English)); MapData = new(() => BuildMapData(clientLanguage));