rich text, updated lightfinder description and bug fixes

This commit is contained in:
2025-10-01 08:59:08 +09:00
parent 76520878bf
commit dea4ef4832
5 changed files with 205 additions and 48 deletions

View File

@@ -1,4 +1,4 @@
using Dalamud.Bindings.ImGui;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.GameFonts;
@@ -7,6 +7,7 @@ using Dalamud.Interface.ManagedFontAtlas;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using System;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Dalamud.Utility;
@@ -531,6 +532,52 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
{
FontText(text, MediumFont, color);
}
public void DrawNoteLine(string icon, Vector4 color, string text)
{
MediumText(icon, color);
var iconHeight = ImGui.GetItemRectSize().Y;
ImGui.SameLine();
float textHeight = ImGui.GetTextLineHeight();
float offset = (iconHeight - textHeight) * 0.5f;
if (offset > 0)
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + offset);
ImGui.BeginGroup();
ImGui.TextWrapped(text);
ImGui.EndGroup();
}
public void DrawNoteLine(string icon, Vector4 color, ReadOnlySpan<SeStringUtils.RichTextEntry> fragments)
{
if (fragments.Length == 0)
{
DrawNoteLine(icon, color, string.Empty);
return;
}
MediumText(icon, color);
var iconHeight = ImGui.GetItemRectSize().Y;
ImGui.SameLine();
float textHeight = ImGui.GetTextLineHeight();
float offset = (iconHeight - textHeight) * 0.5f;
if (offset > 0)
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + offset);
var wrapWidth = ImGui.GetContentRegionAvail().X;
ImGui.BeginGroup();
var richText = SeStringUtils.BuildRichText(fragments);
SeStringUtils.RenderSeStringWrapped(richText, wrapWidth);
ImGui.EndGroup();
}
public void DrawNoteLine(string icon, Vector4 color, params SeStringUtils.RichTextEntry[] fragments)
{
DrawNoteLine(icon, color, fragments.AsSpan());
}
public bool MediumTreeNode(string label, Vector4? textColor = null, float lineWidth = 2f, ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags.SpanAvailWidth)
{