rich text, updated lightfinder description and bug fixes
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@@ -1,4 +1,4 @@
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using Dalamud.Bindings.ImGui;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.GameFonts;
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@@ -7,6 +7,7 @@ using Dalamud.Interface.ManagedFontAtlas;
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using Dalamud.Interface.Textures.TextureWraps;
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using Dalamud.Interface.Utility;
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using Dalamud.Interface.Utility.Raii;
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using System;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using Dalamud.Utility;
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@@ -531,6 +532,52 @@ public partial class UiSharedService : DisposableMediatorSubscriberBase
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{
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FontText(text, MediumFont, color);
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}
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public void DrawNoteLine(string icon, Vector4 color, string text)
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{
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MediumText(icon, color);
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var iconHeight = ImGui.GetItemRectSize().Y;
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ImGui.SameLine();
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float textHeight = ImGui.GetTextLineHeight();
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float offset = (iconHeight - textHeight) * 0.5f;
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if (offset > 0)
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ImGui.SetCursorPosY(ImGui.GetCursorPosY() + offset);
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ImGui.BeginGroup();
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ImGui.TextWrapped(text);
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ImGui.EndGroup();
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}
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public void DrawNoteLine(string icon, Vector4 color, ReadOnlySpan<SeStringUtils.RichTextEntry> fragments)
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{
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if (fragments.Length == 0)
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{
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DrawNoteLine(icon, color, string.Empty);
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return;
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}
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MediumText(icon, color);
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var iconHeight = ImGui.GetItemRectSize().Y;
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ImGui.SameLine();
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float textHeight = ImGui.GetTextLineHeight();
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float offset = (iconHeight - textHeight) * 0.5f;
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if (offset > 0)
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ImGui.SetCursorPosY(ImGui.GetCursorPosY() + offset);
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var wrapWidth = ImGui.GetContentRegionAvail().X;
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ImGui.BeginGroup();
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var richText = SeStringUtils.BuildRichText(fragments);
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SeStringUtils.RenderSeStringWrapped(richText, wrapWidth);
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ImGui.EndGroup();
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}
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public void DrawNoteLine(string icon, Vector4 color, params SeStringUtils.RichTextEntry[] fragments)
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{
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DrawNoteLine(icon, color, fragments.AsSpan());
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}
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public bool MediumTreeNode(string label, Vector4? textColor = null, float lineWidth = 2f, ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags.SpanAvailWidth)
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{
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