Add project files.
This commit is contained in:
127
MareSynchronos/Services/CharaData/CharaDataCharacterHandler.cs
Normal file
127
MareSynchronos/Services/CharaData/CharaDataCharacterHandler.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
using MareSynchronos.API.Data.Enum;
|
||||
using MareSynchronos.Interop.Ipc;
|
||||
using MareSynchronos.PlayerData.Factories;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using MareSynchronos.Services.CharaData.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class CharaDataCharacterHandler : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly IpcManager _ipcManager;
|
||||
private readonly HashSet<HandledCharaDataEntry> _handledCharaData = [];
|
||||
|
||||
public IEnumerable<HandledCharaDataEntry> HandledCharaData => _handledCharaData;
|
||||
|
||||
public CharaDataCharacterHandler(ILogger<CharaDataCharacterHandler> logger, MareMediator mediator,
|
||||
GameObjectHandlerFactory gameObjectHandlerFactory, DalamudUtilService dalamudUtilService,
|
||||
IpcManager ipcManager)
|
||||
: base(logger, mediator)
|
||||
{
|
||||
_gameObjectHandlerFactory = gameObjectHandlerFactory;
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_ipcManager = ipcManager;
|
||||
mediator.Subscribe<GposeEndMessage>(this, (_) =>
|
||||
{
|
||||
foreach (var chara in _handledCharaData)
|
||||
{
|
||||
RevertHandledChara(chara);
|
||||
}
|
||||
});
|
||||
|
||||
mediator.Subscribe<CutsceneFrameworkUpdateMessage>(this, (_) => HandleCutsceneFrameworkUpdate());
|
||||
}
|
||||
|
||||
private void HandleCutsceneFrameworkUpdate()
|
||||
{
|
||||
if (!_dalamudUtilService.IsInGpose) return;
|
||||
|
||||
foreach (var entry in _handledCharaData.ToList())
|
||||
{
|
||||
var chara = _dalamudUtilService.GetGposeCharacterFromObjectTableByName(entry.Name, onlyGposeCharacters: true);
|
||||
if (chara is null)
|
||||
{
|
||||
RevertChara(entry.Name, entry.CustomizePlus).GetAwaiter().GetResult();
|
||||
_handledCharaData.Remove(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
foreach (var chara in _handledCharaData)
|
||||
{
|
||||
RevertHandledChara(chara);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task RevertChara(string name, Guid? cPlusId)
|
||||
{
|
||||
Guid applicationId = Guid.NewGuid();
|
||||
await _ipcManager.Glamourer.RevertByNameAsync(Logger, name, applicationId).ConfigureAwait(false);
|
||||
if (cPlusId != null)
|
||||
{
|
||||
await _ipcManager.CustomizePlus.RevertByIdAsync(cPlusId).ConfigureAwait(false);
|
||||
}
|
||||
using var handler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
|
||||
() => _dalamudUtilService.GetGposeCharacterFromObjectTableByName(name, _dalamudUtilService.IsInGpose)?.Address ?? IntPtr.Zero, false)
|
||||
.ConfigureAwait(false);
|
||||
if (handler.Address != nint.Zero)
|
||||
await _ipcManager.Penumbra.RedrawAsync(Logger, handler, applicationId, CancellationToken.None).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<bool> RevertHandledChara(string name)
|
||||
{
|
||||
var handled = _handledCharaData.FirstOrDefault(f => string.Equals(f.Name, name, StringComparison.Ordinal));
|
||||
if (handled == null) return false;
|
||||
_handledCharaData.Remove(handled);
|
||||
await _dalamudUtilService.RunOnFrameworkThread(() => RevertChara(handled.Name, handled.CustomizePlus)).ConfigureAwait(false);
|
||||
return true;
|
||||
}
|
||||
|
||||
public Task RevertHandledChara(HandledCharaDataEntry? handled)
|
||||
{
|
||||
if (handled == null) return Task.CompletedTask;
|
||||
_handledCharaData.Remove(handled);
|
||||
return _dalamudUtilService.RunOnFrameworkThread(() => RevertChara(handled.Name, handled.CustomizePlus));
|
||||
}
|
||||
|
||||
internal void AddHandledChara(HandledCharaDataEntry handledCharaDataEntry)
|
||||
{
|
||||
_handledCharaData.Add(handledCharaDataEntry);
|
||||
}
|
||||
|
||||
public void UpdateHandledData(Dictionary<string, CharaDataMetaInfoExtendedDto?> newData)
|
||||
{
|
||||
foreach (var handledData in _handledCharaData)
|
||||
{
|
||||
if (newData.TryGetValue(handledData.MetaInfo.FullId, out var metaInfo) && metaInfo != null)
|
||||
{
|
||||
handledData.MetaInfo = metaInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<GameObjectHandler?> TryCreateGameObjectHandler(string name, bool gPoseOnly = false)
|
||||
{
|
||||
var handler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
|
||||
() => _dalamudUtilService.GetGposeCharacterFromObjectTableByName(name, gPoseOnly && _dalamudUtilService.IsInGpose)?.Address ?? IntPtr.Zero, false)
|
||||
.ConfigureAwait(false);
|
||||
if (handler.Address == nint.Zero) return null;
|
||||
return handler;
|
||||
}
|
||||
|
||||
public async Task<GameObjectHandler?> TryCreateGameObjectHandler(int index)
|
||||
{
|
||||
var handler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
|
||||
() => _dalamudUtilService.GetCharacterFromObjectTableByIndex(index)?.Address ?? IntPtr.Zero, false)
|
||||
.ConfigureAwait(false);
|
||||
if (handler.Address == nint.Zero) return null;
|
||||
return handler;
|
||||
}
|
||||
}
|
||||
303
MareSynchronos/Services/CharaData/CharaDataFileHandler.cs
Normal file
303
MareSynchronos/Services/CharaData/CharaDataFileHandler.cs
Normal file
@@ -0,0 +1,303 @@
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using K4os.Compression.LZ4.Legacy;
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Data.Enum;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using MareSynchronos.FileCache;
|
||||
using MareSynchronos.PlayerData.Factories;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using MareSynchronos.Services.CharaData;
|
||||
using MareSynchronos.Services.CharaData.Models;
|
||||
using MareSynchronos.Utils;
|
||||
using MareSynchronos.WebAPI.Files;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class CharaDataFileHandler : IDisposable
|
||||
{
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly FileDownloadManager _fileDownloadManager;
|
||||
private readonly FileUploadManager _fileUploadManager;
|
||||
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
|
||||
private readonly ILogger<CharaDataFileHandler> _logger;
|
||||
private readonly MareCharaFileDataFactory _mareCharaFileDataFactory;
|
||||
private readonly PlayerDataFactory _playerDataFactory;
|
||||
private int _globalFileCounter = 0;
|
||||
|
||||
public CharaDataFileHandler(ILogger<CharaDataFileHandler> logger, FileDownloadManagerFactory fileDownloadManagerFactory, FileUploadManager fileUploadManager, FileCacheManager fileCacheManager,
|
||||
DalamudUtilService dalamudUtilService, GameObjectHandlerFactory gameObjectHandlerFactory, PlayerDataFactory playerDataFactory)
|
||||
{
|
||||
_fileDownloadManager = fileDownloadManagerFactory.Create();
|
||||
_logger = logger;
|
||||
_fileUploadManager = fileUploadManager;
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_gameObjectHandlerFactory = gameObjectHandlerFactory;
|
||||
_playerDataFactory = playerDataFactory;
|
||||
_mareCharaFileDataFactory = new(fileCacheManager);
|
||||
}
|
||||
|
||||
public void ComputeMissingFiles(CharaDataDownloadDto charaDataDownloadDto, out Dictionary<string, string> modPaths, out List<FileReplacementData> missingFiles)
|
||||
{
|
||||
modPaths = [];
|
||||
missingFiles = [];
|
||||
foreach (var file in charaDataDownloadDto.FileGamePaths)
|
||||
{
|
||||
var localCacheFile = _fileCacheManager.GetFileCacheByHash(file.HashOrFileSwap);
|
||||
if (localCacheFile == null)
|
||||
{
|
||||
var existingFile = missingFiles.Find(f => string.Equals(f.Hash, file.HashOrFileSwap, StringComparison.Ordinal));
|
||||
if (existingFile == null)
|
||||
{
|
||||
missingFiles.Add(new FileReplacementData()
|
||||
{
|
||||
Hash = file.HashOrFileSwap,
|
||||
GamePaths = [file.GamePath]
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
existingFile.GamePaths = existingFile.GamePaths.Concat([file.GamePath]).ToArray();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
modPaths[file.GamePath] = localCacheFile.ResolvedFilepath;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var swap in charaDataDownloadDto.FileSwaps)
|
||||
{
|
||||
modPaths[swap.GamePath] = swap.HashOrFileSwap;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<CharacterData?> CreatePlayerData()
|
||||
{
|
||||
var chara = await _dalamudUtilService.GetPlayerCharacterAsync().ConfigureAwait(false);
|
||||
if (_dalamudUtilService.IsInGpose)
|
||||
{
|
||||
chara = (IPlayerCharacter?)(await _dalamudUtilService.GetGposeCharacterFromObjectTableByNameAsync(chara.Name.TextValue, _dalamudUtilService.IsInGpose).ConfigureAwait(false));
|
||||
}
|
||||
|
||||
if (chara == null)
|
||||
return null;
|
||||
|
||||
using var tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
|
||||
() => _dalamudUtilService.GetCharacterFromObjectTableByIndex(chara.ObjectIndex)?.Address ?? IntPtr.Zero, isWatched: false).ConfigureAwait(false);
|
||||
PlayerData.Data.CharacterData newCdata = new();
|
||||
var fragment = await _playerDataFactory.BuildCharacterData(tempHandler, CancellationToken.None).ConfigureAwait(false);
|
||||
newCdata.SetFragment(ObjectKind.Player, fragment);
|
||||
if (newCdata.FileReplacements.TryGetValue(ObjectKind.Player, out var playerData) && playerData != null)
|
||||
{
|
||||
foreach (var data in playerData.Select(g => g.GamePaths))
|
||||
{
|
||||
data.RemoveWhere(g => g.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)
|
||||
|| g.EndsWith(".tmb", StringComparison.OrdinalIgnoreCase)
|
||||
|| g.EndsWith(".scd", StringComparison.OrdinalIgnoreCase)
|
||||
|| (g.EndsWith(".avfx", StringComparison.OrdinalIgnoreCase)
|
||||
&& !g.Contains("/weapon/", StringComparison.OrdinalIgnoreCase)
|
||||
&& !g.Contains("/equipment/", StringComparison.OrdinalIgnoreCase))
|
||||
|| (g.EndsWith(".atex", StringComparison.OrdinalIgnoreCase)
|
||||
&& !g.Contains("/weapon/", StringComparison.OrdinalIgnoreCase)
|
||||
&& !g.Contains("/equipment/", StringComparison.OrdinalIgnoreCase)));
|
||||
}
|
||||
|
||||
playerData.RemoveWhere(g => g.GamePaths.Count == 0);
|
||||
}
|
||||
|
||||
return newCdata.ToAPI();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_fileDownloadManager.Dispose();
|
||||
}
|
||||
|
||||
public async Task DownloadFilesAsync(GameObjectHandler tempHandler, List<FileReplacementData> missingFiles, Dictionary<string, string> modPaths, CancellationToken token)
|
||||
{
|
||||
await _fileDownloadManager.InitiateDownloadList(tempHandler, missingFiles, token).ConfigureAwait(false);
|
||||
await _fileDownloadManager.DownloadFiles(tempHandler, missingFiles, token).ConfigureAwait(false);
|
||||
token.ThrowIfCancellationRequested();
|
||||
foreach (var file in missingFiles.SelectMany(m => m.GamePaths, (FileEntry, GamePath) => (FileEntry.Hash, GamePath)))
|
||||
{
|
||||
var localFile = _fileCacheManager.GetFileCacheByHash(file.Hash)?.ResolvedFilepath;
|
||||
if (localFile == null)
|
||||
{
|
||||
throw new FileNotFoundException("File not found locally.");
|
||||
}
|
||||
modPaths[file.GamePath] = localFile;
|
||||
}
|
||||
}
|
||||
|
||||
public Task<(MareCharaFileHeader loadedCharaFile, long expectedLength)> LoadCharaFileHeader(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var unwrapped = File.OpenRead(filePath);
|
||||
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
|
||||
using var reader = new BinaryReader(lz4Stream);
|
||||
var loadedCharaFile = MareCharaFileHeader.FromBinaryReader(filePath, reader);
|
||||
|
||||
_logger.LogInformation("Read Mare Chara File");
|
||||
_logger.LogInformation("Version: {ver}", (loadedCharaFile?.Version ?? -1));
|
||||
long expectedLength = 0;
|
||||
if (loadedCharaFile != null)
|
||||
{
|
||||
_logger.LogTrace("Data");
|
||||
foreach (var item in loadedCharaFile.CharaFileData.FileSwaps)
|
||||
{
|
||||
foreach (var gamePath in item.GamePaths)
|
||||
{
|
||||
_logger.LogTrace("Swap: {gamePath} => {fileSwapPath}", gamePath, item.FileSwapPath);
|
||||
}
|
||||
}
|
||||
|
||||
var itemNr = 0;
|
||||
foreach (var item in loadedCharaFile.CharaFileData.Files)
|
||||
{
|
||||
itemNr++;
|
||||
expectedLength += item.Length;
|
||||
foreach (var gamePath in item.GamePaths)
|
||||
{
|
||||
_logger.LogTrace("File {itemNr}: {gamePath} = {len}", itemNr, gamePath, item.Length.ToByteString());
|
||||
}
|
||||
}
|
||||
|
||||
_logger.LogInformation("Expected length: {expected}", expectedLength.ToByteString());
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException("MCDF Header was null");
|
||||
}
|
||||
return Task.FromResult((loadedCharaFile, expectedLength));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not parse MCDF header of file {file}", filePath);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public Dictionary<string, string> McdfExtractFiles(MareCharaFileHeader? charaFileHeader, long expectedLength, List<string> extractedFiles)
|
||||
{
|
||||
if (charaFileHeader == null) return [];
|
||||
|
||||
using var lz4Stream = new LZ4Stream(File.OpenRead(charaFileHeader.FilePath), LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
|
||||
using var reader = new BinaryReader(lz4Stream);
|
||||
MareCharaFileHeader.AdvanceReaderToData(reader);
|
||||
|
||||
long totalRead = 0;
|
||||
Dictionary<string, string> gamePathToFilePath = new(StringComparer.Ordinal);
|
||||
foreach (var fileData in charaFileHeader.CharaFileData.Files)
|
||||
{
|
||||
var fileName = Path.Combine(_fileCacheManager.CacheFolder, "mare_" + _globalFileCounter++ + ".tmp");
|
||||
extractedFiles.Add(fileName);
|
||||
var length = fileData.Length;
|
||||
var bufferSize = length;
|
||||
using var fs = File.OpenWrite(fileName);
|
||||
using var wr = new BinaryWriter(fs);
|
||||
_logger.LogTrace("Reading {length} of {fileName}", length.ToByteString(), fileName);
|
||||
var buffer = reader.ReadBytes(bufferSize);
|
||||
wr.Write(buffer);
|
||||
wr.Flush();
|
||||
wr.Close();
|
||||
if (buffer.Length == 0) throw new EndOfStreamException("Unexpected EOF");
|
||||
foreach (var path in fileData.GamePaths)
|
||||
{
|
||||
gamePathToFilePath[path] = fileName;
|
||||
_logger.LogTrace("{path} => {fileName} [{hash}]", path, fileName, fileData.Hash);
|
||||
}
|
||||
totalRead += length;
|
||||
_logger.LogTrace("Read {read}/{expected} bytes", totalRead.ToByteString(), expectedLength.ToByteString());
|
||||
}
|
||||
|
||||
return gamePathToFilePath;
|
||||
}
|
||||
|
||||
public async Task UpdateCharaDataAsync(CharaDataExtendedUpdateDto updateDto)
|
||||
{
|
||||
var data = await CreatePlayerData().ConfigureAwait(false);
|
||||
|
||||
if (data != null)
|
||||
{
|
||||
var hasGlamourerData = data.GlamourerData.TryGetValue(ObjectKind.Player, out var playerDataString);
|
||||
if (!hasGlamourerData) updateDto.GlamourerData = null;
|
||||
else updateDto.GlamourerData = playerDataString;
|
||||
|
||||
var hasCustomizeData = data.CustomizePlusData.TryGetValue(ObjectKind.Player, out var customizeDataString);
|
||||
if (!hasCustomizeData) updateDto.CustomizeData = null;
|
||||
else updateDto.CustomizeData = customizeDataString;
|
||||
|
||||
updateDto.ManipulationData = data.ManipulationData;
|
||||
|
||||
var hasFiles = data.FileReplacements.TryGetValue(ObjectKind.Player, out var fileReplacements);
|
||||
if (!hasFiles)
|
||||
{
|
||||
updateDto.FileGamePaths = [];
|
||||
updateDto.FileSwaps = [];
|
||||
}
|
||||
else
|
||||
{
|
||||
updateDto.FileGamePaths = [.. fileReplacements!.Where(u => string.IsNullOrEmpty(u.FileSwapPath)).SelectMany(u => u.GamePaths, (file, path) => new GamePathEntry(file.Hash, path))];
|
||||
updateDto.FileSwaps = [.. fileReplacements!.Where(u => !string.IsNullOrEmpty(u.FileSwapPath)).SelectMany(u => u.GamePaths, (file, path) => new GamePathEntry(file.FileSwapPath, path))];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal async Task SaveCharaFileAsync(string description, string filePath)
|
||||
{
|
||||
var tempFilePath = filePath + ".tmp";
|
||||
|
||||
try
|
||||
{
|
||||
var data = await CreatePlayerData().ConfigureAwait(false);
|
||||
if (data == null) return;
|
||||
|
||||
var mareCharaFileData = _mareCharaFileDataFactory.Create(description, data);
|
||||
MareCharaFileHeader output = new(MareCharaFileHeader.CurrentVersion, mareCharaFileData);
|
||||
|
||||
using var fs = new FileStream(tempFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.None);
|
||||
using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression);
|
||||
using var writer = new BinaryWriter(lz4);
|
||||
output.WriteToStream(writer);
|
||||
|
||||
foreach (var item in output.CharaFileData.Files)
|
||||
{
|
||||
var file = _fileCacheManager.GetFileCacheByHash(item.Hash)!;
|
||||
_logger.LogDebug("Saving to MCDF: {hash}:{file}", item.Hash, file.ResolvedFilepath);
|
||||
_logger.LogDebug("\tAssociated GamePaths:");
|
||||
foreach (var path in item.GamePaths)
|
||||
{
|
||||
_logger.LogDebug("\t{path}", path);
|
||||
}
|
||||
|
||||
var fsRead = File.OpenRead(file.ResolvedFilepath);
|
||||
await using (fsRead.ConfigureAwait(false))
|
||||
{
|
||||
using var br = new BinaryReader(fsRead);
|
||||
byte[] buffer = new byte[item.Length];
|
||||
br.Read(buffer, 0, item.Length);
|
||||
writer.Write(buffer);
|
||||
}
|
||||
}
|
||||
writer.Flush();
|
||||
await lz4.FlushAsync().ConfigureAwait(false);
|
||||
await fs.FlushAsync().ConfigureAwait(false);
|
||||
fs.Close();
|
||||
File.Move(tempFilePath, filePath, true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Failure Saving Mare Chara File, deleting output");
|
||||
File.Delete(tempFilePath);
|
||||
}
|
||||
}
|
||||
|
||||
internal async Task<List<string>> UploadFiles(List<string> fileList, ValueProgress<string> uploadProgress, CancellationToken token)
|
||||
{
|
||||
return await _fileUploadManager.UploadFiles(fileList, uploadProgress, token).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,696 @@
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using MareSynchronos.Interop;
|
||||
using MareSynchronos.Interop.Ipc;
|
||||
using MareSynchronos.Services.CharaData.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.WebAPI;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Text.Json.Nodes;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData;
|
||||
|
||||
public class CharaDataGposeTogetherManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly ApiController _apiController;
|
||||
private readonly IpcCallerBrio _brio;
|
||||
private readonly SemaphoreSlim _charaDataCreationSemaphore = new(1, 1);
|
||||
private readonly CharaDataFileHandler _charaDataFileHandler;
|
||||
private readonly CharaDataManager _charaDataManager;
|
||||
private readonly DalamudUtilService _dalamudUtil;
|
||||
private readonly Dictionary<string, GposeLobbyUserData> _usersInLobby = [];
|
||||
private readonly VfxSpawnManager _vfxSpawnManager;
|
||||
private (CharacterData ApiData, CharaDataDownloadDto Dto)? _lastCreatedCharaData;
|
||||
private PoseData? _lastDeltaPoseData;
|
||||
private PoseData? _lastFullPoseData;
|
||||
private WorldData? _lastWorldData;
|
||||
private CancellationTokenSource _lobbyCts = new();
|
||||
private int _poseGenerationExecutions = 0;
|
||||
|
||||
public CharaDataGposeTogetherManager(ILogger<CharaDataGposeTogetherManager> logger, MareMediator mediator,
|
||||
ApiController apiController, IpcCallerBrio brio, DalamudUtilService dalamudUtil, VfxSpawnManager vfxSpawnManager,
|
||||
CharaDataFileHandler charaDataFileHandler, CharaDataManager charaDataManager) : base(logger, mediator)
|
||||
{
|
||||
Mediator.Subscribe<GposeLobbyUserJoin>(this, (msg) =>
|
||||
{
|
||||
OnUserJoinLobby(msg.UserData);
|
||||
});
|
||||
Mediator.Subscribe<GPoseLobbyUserLeave>(this, (msg) =>
|
||||
{
|
||||
OnUserLeaveLobby(msg.UserData);
|
||||
});
|
||||
Mediator.Subscribe<GPoseLobbyReceiveCharaData>(this, (msg) =>
|
||||
{
|
||||
OnReceiveCharaData(msg.CharaDataDownloadDto);
|
||||
});
|
||||
Mediator.Subscribe<GPoseLobbyReceivePoseData>(this, (msg) =>
|
||||
{
|
||||
OnReceivePoseData(msg.UserData, msg.PoseData);
|
||||
});
|
||||
Mediator.Subscribe<GPoseLobbyReceiveWorldData>(this, (msg) =>
|
||||
{
|
||||
OnReceiveWorldData(msg.UserData, msg.WorldData);
|
||||
});
|
||||
Mediator.Subscribe<ConnectedMessage>(this, (msg) =>
|
||||
{
|
||||
if (_usersInLobby.Count > 0 && !string.IsNullOrEmpty(CurrentGPoseLobbyId))
|
||||
{
|
||||
JoinGPoseLobby(CurrentGPoseLobbyId, isReconnecting: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
LeaveGPoseLobby();
|
||||
}
|
||||
});
|
||||
Mediator.Subscribe<GposeStartMessage>(this, (msg) =>
|
||||
{
|
||||
OnEnterGpose();
|
||||
});
|
||||
Mediator.Subscribe<GposeEndMessage>(this, (msg) =>
|
||||
{
|
||||
OnExitGpose();
|
||||
});
|
||||
Mediator.Subscribe<FrameworkUpdateMessage>(this, (msg) =>
|
||||
{
|
||||
OnFrameworkUpdate();
|
||||
});
|
||||
Mediator.Subscribe<CutsceneFrameworkUpdateMessage>(this, (msg) =>
|
||||
{
|
||||
OnCutsceneFrameworkUpdate();
|
||||
});
|
||||
Mediator.Subscribe<DisconnectedMessage>(this, (msg) =>
|
||||
{
|
||||
LeaveGPoseLobby();
|
||||
});
|
||||
|
||||
_apiController = apiController;
|
||||
_brio = brio;
|
||||
_dalamudUtil = dalamudUtil;
|
||||
_vfxSpawnManager = vfxSpawnManager;
|
||||
_charaDataFileHandler = charaDataFileHandler;
|
||||
_charaDataManager = charaDataManager;
|
||||
}
|
||||
|
||||
public string? CurrentGPoseLobbyId { get; private set; }
|
||||
public string? LastGPoseLobbyId { get; private set; }
|
||||
|
||||
public IEnumerable<GposeLobbyUserData> UsersInLobby => _usersInLobby.Values;
|
||||
|
||||
public (bool SameMap, bool SameServer, bool SameEverything) IsOnSameMapAndServer(GposeLobbyUserData data)
|
||||
{
|
||||
return (data.Map.RowId == _lastWorldData?.LocationInfo.MapId, data.WorldData?.LocationInfo.ServerId == _lastWorldData?.LocationInfo.ServerId, data.WorldData?.LocationInfo == _lastWorldData?.LocationInfo);
|
||||
}
|
||||
|
||||
public async Task PushCharacterDownloadDto()
|
||||
{
|
||||
var playerData = await _charaDataFileHandler.CreatePlayerData().ConfigureAwait(false);
|
||||
if (playerData == null) return;
|
||||
if (!string.Equals(playerData.DataHash.Value, _lastCreatedCharaData?.ApiData.DataHash.Value, StringComparison.Ordinal))
|
||||
{
|
||||
List<GamePathEntry> filegamePaths = [.. playerData.FileReplacements[API.Data.Enum.ObjectKind.Player]
|
||||
.Where(u => string.IsNullOrEmpty(u.FileSwapPath)).SelectMany(u => u.GamePaths, (file, path) => new GamePathEntry(file.Hash, path))];
|
||||
List<GamePathEntry> fileSwapPaths = [.. playerData.FileReplacements[API.Data.Enum.ObjectKind.Player]
|
||||
.Where(u => !string.IsNullOrEmpty(u.FileSwapPath)).SelectMany(u => u.GamePaths, (file, path) => new GamePathEntry(file.FileSwapPath, path))];
|
||||
await _charaDataManager.UploadFiles([.. playerData.FileReplacements[API.Data.Enum.ObjectKind.Player]
|
||||
.Where(u => string.IsNullOrEmpty(u.FileSwapPath)).SelectMany(u => u.GamePaths, (file, path) => new GamePathEntry(file.Hash, path))])
|
||||
.ConfigureAwait(false);
|
||||
|
||||
CharaDataDownloadDto charaDataDownloadDto = new($"GPOSELOBBY:{CurrentGPoseLobbyId}", new(_apiController.UID))
|
||||
{
|
||||
UpdatedDate = DateTime.UtcNow,
|
||||
ManipulationData = playerData.ManipulationData,
|
||||
CustomizeData = playerData.CustomizePlusData[API.Data.Enum.ObjectKind.Player],
|
||||
FileGamePaths = filegamePaths,
|
||||
FileSwaps = fileSwapPaths,
|
||||
GlamourerData = playerData.GlamourerData[API.Data.Enum.ObjectKind.Player],
|
||||
};
|
||||
|
||||
_lastCreatedCharaData = (playerData, charaDataDownloadDto);
|
||||
}
|
||||
|
||||
ForceResendOwnData();
|
||||
|
||||
if (_lastCreatedCharaData != null)
|
||||
await _apiController.GposeLobbyPushCharacterData(_lastCreatedCharaData.Value.Dto)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal void CreateNewLobby()
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
ClearLobby();
|
||||
CurrentGPoseLobbyId = await _apiController.GposeLobbyCreate().ConfigureAwait(false);
|
||||
if (!string.IsNullOrEmpty(CurrentGPoseLobbyId))
|
||||
{
|
||||
_ = GposeWorldPositionBackgroundTask(_lobbyCts.Token);
|
||||
_ = GposePoseDataBackgroundTask(_lobbyCts.Token);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
internal void JoinGPoseLobby(string joinLobbyId, bool isReconnecting = false)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
var otherUsers = await _apiController.GposeLobbyJoin(joinLobbyId).ConfigureAwait(false);
|
||||
ClearLobby();
|
||||
if (otherUsers.Any())
|
||||
{
|
||||
LastGPoseLobbyId = string.Empty;
|
||||
|
||||
foreach (var user in otherUsers)
|
||||
{
|
||||
OnUserJoinLobby(user);
|
||||
}
|
||||
|
||||
CurrentGPoseLobbyId = joinLobbyId;
|
||||
_ = GposeWorldPositionBackgroundTask(_lobbyCts.Token);
|
||||
_ = GposePoseDataBackgroundTask(_lobbyCts.Token);
|
||||
}
|
||||
else
|
||||
{
|
||||
LeaveGPoseLobby();
|
||||
LastGPoseLobbyId = string.Empty;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
internal void LeaveGPoseLobby()
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
var left = await _apiController.GposeLobbyLeave().ConfigureAwait(false);
|
||||
if (left)
|
||||
{
|
||||
if (_usersInLobby.Count != 0)
|
||||
{
|
||||
LastGPoseLobbyId = CurrentGPoseLobbyId;
|
||||
}
|
||||
|
||||
ClearLobby(revertCharas: true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (disposing)
|
||||
{
|
||||
ClearLobby(revertCharas: true);
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearLobby(bool revertCharas = false)
|
||||
{
|
||||
_lobbyCts.Cancel();
|
||||
_lobbyCts.Dispose();
|
||||
_lobbyCts = new();
|
||||
CurrentGPoseLobbyId = string.Empty;
|
||||
foreach (var user in _usersInLobby.ToDictionary())
|
||||
{
|
||||
if (revertCharas)
|
||||
_charaDataManager.RevertChara(user.Value.HandledChara);
|
||||
OnUserLeaveLobby(user.Value.UserData);
|
||||
}
|
||||
_usersInLobby.Clear();
|
||||
}
|
||||
|
||||
private string CreateJsonFromPoseData(PoseData? poseData)
|
||||
{
|
||||
if (poseData == null) return "{}";
|
||||
|
||||
var node = new JsonObject();
|
||||
node["Bones"] = new JsonObject();
|
||||
foreach (var bone in poseData.Value.Bones)
|
||||
{
|
||||
node["Bones"]![bone.Key] = new JsonObject();
|
||||
node["Bones"]![bone.Key]!["Position"] = $"{bone.Value.PositionX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.PositionY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.PositionZ.ToString(CultureInfo.InvariantCulture)}";
|
||||
node["Bones"]![bone.Key]!["Scale"] = $"{bone.Value.ScaleX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.ScaleY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.ScaleZ.ToString(CultureInfo.InvariantCulture)}";
|
||||
node["Bones"]![bone.Key]!["Rotation"] = $"{bone.Value.RotationX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationZ.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationW.ToString(CultureInfo.InvariantCulture)}";
|
||||
}
|
||||
node["MainHand"] = new JsonObject();
|
||||
foreach (var bone in poseData.Value.MainHand)
|
||||
{
|
||||
node["MainHand"]![bone.Key] = new JsonObject();
|
||||
node["MainHand"]![bone.Key]!["Position"] = $"{bone.Value.PositionX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.PositionY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.PositionZ.ToString(CultureInfo.InvariantCulture)}";
|
||||
node["MainHand"]![bone.Key]!["Scale"] = $"{bone.Value.ScaleX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.ScaleY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.ScaleZ.ToString(CultureInfo.InvariantCulture)}";
|
||||
node["MainHand"]![bone.Key]!["Rotation"] = $"{bone.Value.RotationX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationZ.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationW.ToString(CultureInfo.InvariantCulture)}";
|
||||
}
|
||||
node["OffHand"] = new JsonObject();
|
||||
foreach (var bone in poseData.Value.OffHand)
|
||||
{
|
||||
node["OffHand"]![bone.Key] = new JsonObject();
|
||||
node["OffHand"]![bone.Key]!["Position"] = $"{bone.Value.PositionX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.PositionY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.PositionZ.ToString(CultureInfo.InvariantCulture)}";
|
||||
node["OffHand"]![bone.Key]!["Scale"] = $"{bone.Value.ScaleX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.ScaleY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.ScaleZ.ToString(CultureInfo.InvariantCulture)}";
|
||||
node["OffHand"]![bone.Key]!["Rotation"] = $"{bone.Value.RotationX.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationY.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationZ.ToString(CultureInfo.InvariantCulture)}, {bone.Value.RotationW.ToString(CultureInfo.InvariantCulture)}";
|
||||
}
|
||||
|
||||
return node.ToJsonString();
|
||||
}
|
||||
|
||||
private PoseData CreatePoseDataFromJson(string json, PoseData? fullPoseData = null)
|
||||
{
|
||||
PoseData output = new();
|
||||
output.Bones = new(StringComparer.Ordinal);
|
||||
output.MainHand = new(StringComparer.Ordinal);
|
||||
output.OffHand = new(StringComparer.Ordinal);
|
||||
|
||||
float getRounded(string number)
|
||||
{
|
||||
return float.Round(float.Parse(number, System.Globalization.NumberStyles.Float, System.Globalization.CultureInfo.InvariantCulture), 5);
|
||||
}
|
||||
|
||||
BoneData createBoneData(JsonNode boneJson)
|
||||
{
|
||||
BoneData outputBoneData = new();
|
||||
outputBoneData.Exists = true;
|
||||
var posString = boneJson["Position"]!.ToString();
|
||||
var pos = posString.Split(",", StringSplitOptions.TrimEntries);
|
||||
outputBoneData.PositionX = getRounded(pos[0]);
|
||||
outputBoneData.PositionY = getRounded(pos[1]);
|
||||
outputBoneData.PositionZ = getRounded(pos[2]);
|
||||
|
||||
var scaString = boneJson["Scale"]!.ToString();
|
||||
var sca = scaString.Split(",", StringSplitOptions.TrimEntries);
|
||||
outputBoneData.ScaleX = getRounded(sca[0]);
|
||||
outputBoneData.ScaleY = getRounded(sca[1]);
|
||||
outputBoneData.ScaleZ = getRounded(sca[2]);
|
||||
|
||||
var rotString = boneJson["Rotation"]!.ToString();
|
||||
var rot = rotString.Split(",", StringSplitOptions.TrimEntries);
|
||||
outputBoneData.RotationX = getRounded(rot[0]);
|
||||
outputBoneData.RotationY = getRounded(rot[1]);
|
||||
outputBoneData.RotationZ = getRounded(rot[2]);
|
||||
outputBoneData.RotationW = getRounded(rot[3]);
|
||||
return outputBoneData;
|
||||
}
|
||||
|
||||
var node = JsonNode.Parse(json)!;
|
||||
var bones = node["Bones"]!.AsObject();
|
||||
foreach (var bone in bones)
|
||||
{
|
||||
string name = bone.Key;
|
||||
var boneJson = bone.Value!.AsObject();
|
||||
BoneData outputBoneData = createBoneData(boneJson);
|
||||
|
||||
if (fullPoseData != null)
|
||||
{
|
||||
if (fullPoseData.Value.Bones.TryGetValue(name, out var prevBoneData) && prevBoneData != outputBoneData)
|
||||
{
|
||||
output.Bones[name] = outputBoneData;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
output.Bones[name] = outputBoneData;
|
||||
}
|
||||
}
|
||||
var mainHand = node["MainHand"]!.AsObject();
|
||||
foreach (var bone in mainHand)
|
||||
{
|
||||
string name = bone.Key;
|
||||
var boneJson = bone.Value!.AsObject();
|
||||
BoneData outputBoneData = createBoneData(boneJson);
|
||||
|
||||
if (fullPoseData != null)
|
||||
{
|
||||
if (fullPoseData.Value.MainHand.TryGetValue(name, out var prevBoneData) && prevBoneData != outputBoneData)
|
||||
{
|
||||
output.MainHand[name] = outputBoneData;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
output.MainHand[name] = outputBoneData;
|
||||
}
|
||||
}
|
||||
var offhand = node["OffHand"]!.AsObject();
|
||||
foreach (var bone in offhand)
|
||||
{
|
||||
string name = bone.Key;
|
||||
var boneJson = bone.Value!.AsObject();
|
||||
BoneData outputBoneData = createBoneData(boneJson);
|
||||
|
||||
if (fullPoseData != null)
|
||||
{
|
||||
if (fullPoseData.Value.OffHand.TryGetValue(name, out var prevBoneData) && prevBoneData != outputBoneData)
|
||||
{
|
||||
output.OffHand[name] = outputBoneData;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
output.OffHand[name] = outputBoneData;
|
||||
}
|
||||
}
|
||||
|
||||
if (fullPoseData != null)
|
||||
output.IsDelta = true;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
private async Task GposePoseDataBackgroundTask(CancellationToken ct)
|
||||
{
|
||||
_lastFullPoseData = null;
|
||||
_lastDeltaPoseData = null;
|
||||
_poseGenerationExecutions = 0;
|
||||
|
||||
while (!ct.IsCancellationRequested)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(10), ct).ConfigureAwait(false);
|
||||
if (!_dalamudUtil.IsInGpose) continue;
|
||||
if (_usersInLobby.Count == 0) continue;
|
||||
|
||||
try
|
||||
{
|
||||
var chara = await _dalamudUtil.GetPlayerCharacterAsync().ConfigureAwait(false);
|
||||
if (_dalamudUtil.IsInGpose)
|
||||
{
|
||||
chara = (IPlayerCharacter?)(await _dalamudUtil.GetGposeCharacterFromObjectTableByNameAsync(chara.Name.TextValue, _dalamudUtil.IsInGpose).ConfigureAwait(false));
|
||||
}
|
||||
if (chara == null || chara.Address == nint.Zero) continue;
|
||||
|
||||
var poseJson = await _brio.GetPoseAsync(chara.Address).ConfigureAwait(false);
|
||||
if (string.IsNullOrEmpty(poseJson)) continue;
|
||||
|
||||
var lastFullData = _poseGenerationExecutions++ >= 12 ? null : _lastFullPoseData;
|
||||
lastFullData = _forceResendFullPose ? _lastFullPoseData : lastFullData;
|
||||
|
||||
var poseData = CreatePoseDataFromJson(poseJson, lastFullData);
|
||||
if (!poseData.IsDelta)
|
||||
{
|
||||
_lastFullPoseData = poseData;
|
||||
_lastDeltaPoseData = null;
|
||||
_poseGenerationExecutions = 0;
|
||||
}
|
||||
|
||||
bool deltaIsSame = _lastDeltaPoseData != null &&
|
||||
(poseData.Bones.Keys.All(k => _lastDeltaPoseData.Value.Bones.ContainsKey(k)
|
||||
&& poseData.Bones.Values.All(k => _lastDeltaPoseData.Value.Bones.ContainsValue(k))));
|
||||
|
||||
if (_forceResendFullPose || ((poseData.Bones.Any() || poseData.MainHand.Any() || poseData.OffHand.Any())
|
||||
&& (!poseData.IsDelta || (poseData.IsDelta && !deltaIsSame))))
|
||||
{
|
||||
_forceResendFullPose = false;
|
||||
await _apiController.GposeLobbyPushPoseData(poseData).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (poseData.IsDelta)
|
||||
_lastDeltaPoseData = poseData;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Error during Pose Data Generation");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task GposeWorldPositionBackgroundTask(CancellationToken ct)
|
||||
{
|
||||
while (!ct.IsCancellationRequested)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(_dalamudUtil.IsInGpose ? 10 : 1), ct).ConfigureAwait(false);
|
||||
|
||||
// if there are no players in lobby, don't do anything
|
||||
if (_usersInLobby.Count == 0) continue;
|
||||
|
||||
try
|
||||
{
|
||||
// get own player data
|
||||
var player = (Dalamud.Game.ClientState.Objects.Types.ICharacter?)(await _dalamudUtil.GetPlayerCharacterAsync().ConfigureAwait(false));
|
||||
if (player == null) continue;
|
||||
WorldData worldData;
|
||||
if (_dalamudUtil.IsInGpose)
|
||||
{
|
||||
player = await _dalamudUtil.GetGposeCharacterFromObjectTableByNameAsync(player.Name.TextValue, true).ConfigureAwait(false);
|
||||
if (player == null) continue;
|
||||
worldData = (await _brio.GetTransformAsync(player.Address).ConfigureAwait(false));
|
||||
}
|
||||
else
|
||||
{
|
||||
var rotQuaternion = Quaternion.CreateFromAxisAngle(new Vector3(0, 1, 0), player.Rotation);
|
||||
worldData = new()
|
||||
{
|
||||
PositionX = player.Position.X,
|
||||
PositionY = player.Position.Y,
|
||||
PositionZ = player.Position.Z,
|
||||
RotationW = rotQuaternion.W,
|
||||
RotationX = rotQuaternion.X,
|
||||
RotationY = rotQuaternion.Y,
|
||||
RotationZ = rotQuaternion.Z,
|
||||
ScaleX = 1,
|
||||
ScaleY = 1,
|
||||
ScaleZ = 1
|
||||
};
|
||||
}
|
||||
|
||||
var loc = await _dalamudUtil.GetMapDataAsync().ConfigureAwait(false);
|
||||
worldData.LocationInfo = loc;
|
||||
|
||||
if (_forceResendWorldData || worldData != _lastWorldData)
|
||||
{
|
||||
_forceResendWorldData = false;
|
||||
await _apiController.GposeLobbyPushWorldData(worldData).ConfigureAwait(false);
|
||||
_lastWorldData = worldData;
|
||||
Logger.LogTrace("WorldData (gpose: {gpose}): {data}", _dalamudUtil.IsInGpose, worldData);
|
||||
}
|
||||
|
||||
foreach (var entry in _usersInLobby)
|
||||
{
|
||||
if (!entry.Value.HasWorldDataUpdate || _dalamudUtil.IsInGpose || entry.Value.WorldData == null) continue;
|
||||
|
||||
var entryWorldData = entry.Value.WorldData!.Value;
|
||||
|
||||
if (worldData.LocationInfo.MapId == entryWorldData.LocationInfo.MapId && worldData.LocationInfo.DivisionId == entryWorldData.LocationInfo.DivisionId
|
||||
&& (worldData.LocationInfo.HouseId != entryWorldData.LocationInfo.HouseId
|
||||
|| worldData.LocationInfo.WardId != entryWorldData.LocationInfo.WardId
|
||||
|| entryWorldData.LocationInfo.ServerId != worldData.LocationInfo.ServerId))
|
||||
{
|
||||
if (entry.Value.SpawnedVfxId == null)
|
||||
{
|
||||
// spawn if it doesn't exist yet
|
||||
entry.Value.LastWorldPosition = new Vector3(entryWorldData.PositionX, entryWorldData.PositionY, entryWorldData.PositionZ);
|
||||
entry.Value.SpawnedVfxId = await _dalamudUtil.RunOnFrameworkThread(() => _vfxSpawnManager.SpawnObject(entry.Value.LastWorldPosition.Value,
|
||||
Quaternion.Identity, Vector3.One, 0.5f, 0.1f, 0.5f, 0.9f)).ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// move object via lerp if it does exist
|
||||
var newPosition = new Vector3(entryWorldData.PositionX, entryWorldData.PositionY, entryWorldData.PositionZ);
|
||||
if (newPosition != entry.Value.LastWorldPosition)
|
||||
{
|
||||
entry.Value.UpdateStart = DateTime.UtcNow;
|
||||
entry.Value.TargetWorldPosition = newPosition;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await _dalamudUtil.RunOnFrameworkThread(() => _vfxSpawnManager.DespawnObject(entry.Value.SpawnedVfxId)).ConfigureAwait(false);
|
||||
entry.Value.SpawnedVfxId = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Error during World Data Generation");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnCutsceneFrameworkUpdate()
|
||||
{
|
||||
foreach (var kvp in _usersInLobby)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(kvp.Value.AssociatedCharaName))
|
||||
{
|
||||
kvp.Value.Address = _dalamudUtil.GetGposeCharacterFromObjectTableByName(kvp.Value.AssociatedCharaName, true)?.Address ?? nint.Zero;
|
||||
if (kvp.Value.Address == nint.Zero)
|
||||
{
|
||||
kvp.Value.AssociatedCharaName = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
if (kvp.Value.Address != nint.Zero && (kvp.Value.HasWorldDataUpdate || kvp.Value.HasPoseDataUpdate))
|
||||
{
|
||||
bool hadPoseDataUpdate = kvp.Value.HasPoseDataUpdate;
|
||||
bool hadWorldDataUpdate = kvp.Value.HasWorldDataUpdate;
|
||||
kvp.Value.HasPoseDataUpdate = false;
|
||||
kvp.Value.HasWorldDataUpdate = false;
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
if (hadPoseDataUpdate && kvp.Value.ApplicablePoseData != null)
|
||||
{
|
||||
await _brio.SetPoseAsync(kvp.Value.Address, CreateJsonFromPoseData(kvp.Value.ApplicablePoseData)).ConfigureAwait(false);
|
||||
}
|
||||
if (hadWorldDataUpdate && kvp.Value.WorldData != null)
|
||||
{
|
||||
await _brio.ApplyTransformAsync(kvp.Value.Address, kvp.Value.WorldData.Value).ConfigureAwait(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnterGpose()
|
||||
{
|
||||
ForceResendOwnData();
|
||||
ResetOwnData();
|
||||
foreach (var data in _usersInLobby.Values)
|
||||
{
|
||||
_ = _dalamudUtil.RunOnFrameworkThread(() => _vfxSpawnManager.DespawnObject(data.SpawnedVfxId));
|
||||
data.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnExitGpose()
|
||||
{
|
||||
ForceResendOwnData();
|
||||
ResetOwnData();
|
||||
foreach (var data in _usersInLobby.Values)
|
||||
{
|
||||
data.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool _forceResendFullPose = false;
|
||||
private bool _forceResendWorldData = false;
|
||||
|
||||
private void ForceResendOwnData()
|
||||
{
|
||||
_forceResendFullPose = true;
|
||||
_forceResendWorldData = true;
|
||||
}
|
||||
|
||||
private void ResetOwnData()
|
||||
{
|
||||
_poseGenerationExecutions = 0;
|
||||
_lastCreatedCharaData = null;
|
||||
}
|
||||
|
||||
private void OnFrameworkUpdate()
|
||||
{
|
||||
var frameworkTime = DateTime.UtcNow;
|
||||
foreach (var kvp in _usersInLobby)
|
||||
{
|
||||
if (kvp.Value.SpawnedVfxId != null && kvp.Value.UpdateStart != null)
|
||||
{
|
||||
var secondsElasped = frameworkTime.Subtract(kvp.Value.UpdateStart.Value).TotalSeconds;
|
||||
if (secondsElasped >= 1)
|
||||
{
|
||||
kvp.Value.LastWorldPosition = kvp.Value.TargetWorldPosition;
|
||||
kvp.Value.TargetWorldPosition = null;
|
||||
kvp.Value.UpdateStart = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lerp = Vector3.Lerp(kvp.Value.LastWorldPosition ?? Vector3.One, kvp.Value.TargetWorldPosition ?? Vector3.One, (float)secondsElasped);
|
||||
_vfxSpawnManager.MoveObject(kvp.Value.SpawnedVfxId.Value, lerp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnReceiveCharaData(CharaDataDownloadDto charaDataDownloadDto)
|
||||
{
|
||||
if (!_usersInLobby.TryGetValue(charaDataDownloadDto.Uploader.UID, out var lobbyData))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lobbyData.CharaData = charaDataDownloadDto;
|
||||
if (lobbyData.Address != nint.Zero && !string.IsNullOrEmpty(lobbyData.AssociatedCharaName))
|
||||
{
|
||||
_ = ApplyCharaData(lobbyData);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task ApplyCharaData(GposeLobbyUserData userData)
|
||||
{
|
||||
if (userData.CharaData == null || userData.Address == nint.Zero || string.IsNullOrEmpty(userData.AssociatedCharaName))
|
||||
return;
|
||||
|
||||
await _charaDataCreationSemaphore.WaitAsync(_lobbyCts.Token).ConfigureAwait(false);
|
||||
|
||||
try
|
||||
{
|
||||
await _charaDataManager.ApplyCharaData(userData.CharaData!, userData.AssociatedCharaName).ConfigureAwait(false);
|
||||
userData.LastAppliedCharaDataDate = userData.CharaData.UpdatedDate;
|
||||
userData.HasPoseDataUpdate = true;
|
||||
userData.HasWorldDataUpdate = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_charaDataCreationSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly SemaphoreSlim _charaDataSpawnSemaphore = new(1, 1);
|
||||
|
||||
internal async Task SpawnAndApplyData(GposeLobbyUserData userData)
|
||||
{
|
||||
if (userData.CharaData == null)
|
||||
return;
|
||||
|
||||
await _charaDataSpawnSemaphore.WaitAsync(_lobbyCts.Token).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
userData.HasPoseDataUpdate = false;
|
||||
userData.HasWorldDataUpdate = false;
|
||||
var chara = await _charaDataManager.SpawnAndApplyData(userData.CharaData).ConfigureAwait(false);
|
||||
if (chara == null) return;
|
||||
userData.HandledChara = chara;
|
||||
userData.AssociatedCharaName = chara.Name;
|
||||
userData.HasPoseDataUpdate = true;
|
||||
userData.HasWorldDataUpdate = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_charaDataSpawnSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnReceivePoseData(UserData userData, PoseData poseData)
|
||||
{
|
||||
if (!_usersInLobby.TryGetValue(userData.UID, out var lobbyData))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (poseData.IsDelta)
|
||||
lobbyData.DeltaPoseData = poseData;
|
||||
else
|
||||
lobbyData.FullPoseData = poseData;
|
||||
}
|
||||
|
||||
private void OnReceiveWorldData(UserData userData, WorldData worldData)
|
||||
{
|
||||
_usersInLobby[userData.UID].WorldData = worldData;
|
||||
_ = _usersInLobby[userData.UID].SetWorldDataDescriptor(_dalamudUtil);
|
||||
}
|
||||
|
||||
private void OnUserJoinLobby(UserData userData)
|
||||
{
|
||||
if (_usersInLobby.ContainsKey(userData.UID))
|
||||
OnUserLeaveLobby(userData);
|
||||
_usersInLobby[userData.UID] = new(userData);
|
||||
_ = PushCharacterDownloadDto();
|
||||
}
|
||||
|
||||
private void OnUserLeaveLobby(UserData msg)
|
||||
{
|
||||
_usersInLobby.Remove(msg.UID, out var existingData);
|
||||
if (existingData != default)
|
||||
{
|
||||
_ = _dalamudUtil.RunOnFrameworkThread(() => _vfxSpawnManager.DespawnObject(existingData.SpawnedVfxId));
|
||||
}
|
||||
}
|
||||
}
|
||||
1035
MareSynchronos/Services/CharaData/CharaDataManager.cs
Normal file
1035
MareSynchronos/Services/CharaData/CharaDataManager.cs
Normal file
File diff suppressed because it is too large
Load Diff
296
MareSynchronos/Services/CharaData/CharaDataNearbyManager.cs
Normal file
296
MareSynchronos/Services/CharaData/CharaDataNearbyManager.cs
Normal file
@@ -0,0 +1,296 @@
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.Interop;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.Services.CharaData.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.Services.ServerConfiguration;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Numerics;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class CharaDataNearbyManager : DisposableMediatorSubscriberBase
|
||||
{
|
||||
public record NearbyCharaDataEntry
|
||||
{
|
||||
public float Direction { get; init; }
|
||||
public float Distance { get; init; }
|
||||
}
|
||||
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly Dictionary<PoseEntryExtended, NearbyCharaDataEntry> _nearbyData = [];
|
||||
private readonly Dictionary<PoseEntryExtended, Guid> _poseVfx = [];
|
||||
private readonly ServerConfigurationManager _serverConfigurationManager;
|
||||
private readonly CharaDataConfigService _charaDataConfigService;
|
||||
private readonly Dictionary<UserData, List<CharaDataMetaInfoExtendedDto>> _metaInfoCache = [];
|
||||
private readonly VfxSpawnManager _vfxSpawnManager;
|
||||
private Task? _filterEntriesRunningTask;
|
||||
private (Guid VfxId, PoseEntryExtended Pose)? _hoveredVfx = null;
|
||||
private DateTime _lastExecutionTime = DateTime.UtcNow;
|
||||
private SemaphoreSlim _sharedDataUpdateSemaphore = new(1, 1);
|
||||
public CharaDataNearbyManager(ILogger<CharaDataNearbyManager> logger, MareMediator mediator,
|
||||
DalamudUtilService dalamudUtilService, VfxSpawnManager vfxSpawnManager,
|
||||
ServerConfigurationManager serverConfigurationManager,
|
||||
CharaDataConfigService charaDataConfigService) : base(logger, mediator)
|
||||
{
|
||||
mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => HandleFrameworkUpdate());
|
||||
mediator.Subscribe<CutsceneFrameworkUpdateMessage>(this, (_) => HandleFrameworkUpdate());
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_vfxSpawnManager = vfxSpawnManager;
|
||||
_serverConfigurationManager = serverConfigurationManager;
|
||||
_charaDataConfigService = charaDataConfigService;
|
||||
mediator.Subscribe<GposeStartMessage>(this, (_) => ClearAllVfx());
|
||||
}
|
||||
|
||||
public bool ComputeNearbyData { get; set; } = false;
|
||||
|
||||
public IDictionary<PoseEntryExtended, NearbyCharaDataEntry> NearbyData => _nearbyData;
|
||||
|
||||
public string UserNoteFilter { get; set; } = string.Empty;
|
||||
|
||||
public void UpdateSharedData(Dictionary<string, CharaDataMetaInfoExtendedDto?> newData)
|
||||
{
|
||||
_sharedDataUpdateSemaphore.Wait();
|
||||
try
|
||||
{
|
||||
_metaInfoCache.Clear();
|
||||
foreach (var kvp in newData)
|
||||
{
|
||||
if (kvp.Value == null) continue;
|
||||
|
||||
if (!_metaInfoCache.TryGetValue(kvp.Value.Uploader, out var list))
|
||||
{
|
||||
_metaInfoCache[kvp.Value.Uploader] = list = [];
|
||||
}
|
||||
|
||||
list.Add(kvp.Value);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_sharedDataUpdateSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
internal void SetHoveredVfx(PoseEntryExtended? hoveredPose)
|
||||
{
|
||||
if (hoveredPose == null && _hoveredVfx == null)
|
||||
return;
|
||||
|
||||
if (hoveredPose == null)
|
||||
{
|
||||
_vfxSpawnManager.DespawnObject(_hoveredVfx!.Value.VfxId);
|
||||
_hoveredVfx = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_hoveredVfx == null)
|
||||
{
|
||||
var vfxGuid = _vfxSpawnManager.SpawnObject(hoveredPose.Position, hoveredPose.Rotation, Vector3.One * 4, 1, 0.2f, 0.2f, 1f);
|
||||
if (vfxGuid != null)
|
||||
_hoveredVfx = (vfxGuid.Value, hoveredPose);
|
||||
return;
|
||||
}
|
||||
|
||||
if (hoveredPose != _hoveredVfx!.Value.Pose)
|
||||
{
|
||||
_vfxSpawnManager.DespawnObject(_hoveredVfx.Value.VfxId);
|
||||
var vfxGuid = _vfxSpawnManager.SpawnObject(hoveredPose.Position, hoveredPose.Rotation, Vector3.One * 4, 1, 0.2f, 0.2f, 1f);
|
||||
if (vfxGuid != null)
|
||||
_hoveredVfx = (vfxGuid.Value, hoveredPose);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
ClearAllVfx();
|
||||
}
|
||||
|
||||
private static float CalculateYawDegrees(Vector3 directionXZ)
|
||||
{
|
||||
// Calculate yaw angle in radians using Atan2 (X, Z)
|
||||
float yawRadians = (float)Math.Atan2(-directionXZ.X, directionXZ.Z);
|
||||
float yawDegrees = yawRadians * (180f / (float)Math.PI);
|
||||
|
||||
// Normalize to [0, 360)
|
||||
if (yawDegrees < 0)
|
||||
yawDegrees += 360f;
|
||||
|
||||
return yawDegrees;
|
||||
}
|
||||
|
||||
private static float GetAngleToTarget(Vector3 cameraPosition, float cameraYawDegrees, Vector3 targetPosition)
|
||||
{
|
||||
// Step 4: Calculate the direction vector from camera to target
|
||||
Vector3 directionToTarget = targetPosition - cameraPosition;
|
||||
|
||||
// Step 5: Project the directionToTarget onto the XZ plane (ignore Y)
|
||||
Vector3 directionToTargetXZ = new Vector3(directionToTarget.X, 0, directionToTarget.Z);
|
||||
|
||||
// Handle the case where the target is directly above or below the camera
|
||||
if (directionToTargetXZ.LengthSquared() < 1e-10f)
|
||||
{
|
||||
return 0; // Default direction
|
||||
}
|
||||
|
||||
directionToTargetXZ = Vector3.Normalize(directionToTargetXZ);
|
||||
|
||||
// Step 6: Calculate the target's yaw angle
|
||||
float targetYawDegrees = CalculateYawDegrees(directionToTargetXZ);
|
||||
|
||||
// Step 7: Calculate relative angle
|
||||
float relativeAngle = targetYawDegrees - cameraYawDegrees;
|
||||
if (relativeAngle < 0)
|
||||
relativeAngle += 360f;
|
||||
|
||||
// Step 8: Map relative angle to ArrowDirection
|
||||
return relativeAngle;
|
||||
}
|
||||
|
||||
private static float GetCameraYaw(Vector3 cameraPosition, Vector3 lookAtVector)
|
||||
{
|
||||
// Step 1: Calculate the direction vector from camera to LookAtPoint
|
||||
Vector3 directionFacing = lookAtVector - cameraPosition;
|
||||
|
||||
// Step 2: Project the directionFacing onto the XZ plane (ignore Y)
|
||||
Vector3 directionFacingXZ = new Vector3(directionFacing.X, 0, directionFacing.Z);
|
||||
|
||||
// Handle the case where the LookAtPoint is directly above or below the camera
|
||||
if (directionFacingXZ.LengthSquared() < 1e-10f)
|
||||
{
|
||||
// Default to facing forward along the Z-axis if LookAtPoint is directly above or below
|
||||
directionFacingXZ = new Vector3(0, 0, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
directionFacingXZ = Vector3.Normalize(directionFacingXZ);
|
||||
}
|
||||
|
||||
// Step 3: Calculate the camera's yaw angle based on directionFacingXZ
|
||||
return (CalculateYawDegrees(directionFacingXZ));
|
||||
}
|
||||
|
||||
private void ClearAllVfx()
|
||||
{
|
||||
foreach (var vfx in _poseVfx)
|
||||
{
|
||||
_vfxSpawnManager.DespawnObject(vfx.Value);
|
||||
}
|
||||
_poseVfx.Clear();
|
||||
}
|
||||
|
||||
private async Task FilterEntriesAsync(Vector3 cameraPos, Vector3 cameraLookAt)
|
||||
{
|
||||
var previousPoses = _nearbyData.Keys.ToList();
|
||||
_nearbyData.Clear();
|
||||
|
||||
var ownLocation = await _dalamudUtilService.RunOnFrameworkThread(() => _dalamudUtilService.GetMapData()).ConfigureAwait(false);
|
||||
var player = await _dalamudUtilService.RunOnFrameworkThread(() => _dalamudUtilService.GetPlayerCharacter()).ConfigureAwait(false);
|
||||
var currentServer = player.CurrentWorld;
|
||||
var playerPos = player.Position;
|
||||
|
||||
var cameraYaw = GetCameraYaw(cameraPos, cameraLookAt);
|
||||
|
||||
bool ignoreHousingLimits = _charaDataConfigService.Current.NearbyIgnoreHousingLimitations;
|
||||
bool onlyCurrentServer = _charaDataConfigService.Current.NearbyOwnServerOnly;
|
||||
bool showOwnData = _charaDataConfigService.Current.NearbyShowOwnData;
|
||||
|
||||
// initial filter on name
|
||||
foreach (var data in _metaInfoCache.Where(d => (string.IsNullOrWhiteSpace(UserNoteFilter)
|
||||
|| ((d.Key.Alias ?? string.Empty).Contains(UserNoteFilter, StringComparison.OrdinalIgnoreCase)
|
||||
|| d.Key.UID.Contains(UserNoteFilter, StringComparison.OrdinalIgnoreCase)
|
||||
|| (_serverConfigurationManager.GetNoteForUid(UserNoteFilter) ?? string.Empty).Contains(UserNoteFilter, StringComparison.OrdinalIgnoreCase))))
|
||||
.ToDictionary(k => k.Key, k => k.Value))
|
||||
{
|
||||
// filter all poses based on territory, that always must be correct
|
||||
foreach (var pose in data.Value.Where(v => v.HasPoses && v.HasWorldData && (showOwnData || !v.IsOwnData))
|
||||
.SelectMany(k => k.PoseExtended)
|
||||
.Where(p => p.HasPoseData
|
||||
&& p.HasWorldData
|
||||
&& p.WorldData!.Value.LocationInfo.TerritoryId == ownLocation.TerritoryId)
|
||||
.ToList())
|
||||
{
|
||||
var poseLocation = pose.WorldData!.Value.LocationInfo;
|
||||
|
||||
bool isInHousing = poseLocation.WardId != 0;
|
||||
var distance = Vector3.Distance(playerPos, pose.Position);
|
||||
if (distance > _charaDataConfigService.Current.NearbyDistanceFilter) continue;
|
||||
|
||||
|
||||
bool addEntry = (!isInHousing && poseLocation.MapId == ownLocation.MapId
|
||||
&& (!onlyCurrentServer || poseLocation.ServerId == currentServer.RowId))
|
||||
|| (isInHousing
|
||||
&& (((ignoreHousingLimits && !onlyCurrentServer)
|
||||
|| (ignoreHousingLimits && onlyCurrentServer) && poseLocation.ServerId == currentServer.RowId)
|
||||
|| poseLocation.ServerId == currentServer.RowId)
|
||||
&& ((poseLocation.HouseId == 0 && poseLocation.DivisionId == ownLocation.DivisionId
|
||||
&& (ignoreHousingLimits || poseLocation.WardId == ownLocation.WardId))
|
||||
|| (poseLocation.HouseId > 0
|
||||
&& (ignoreHousingLimits || (poseLocation.HouseId == ownLocation.HouseId && poseLocation.WardId == ownLocation.WardId && poseLocation.DivisionId == ownLocation.DivisionId && poseLocation.RoomId == ownLocation.RoomId)))
|
||||
));
|
||||
|
||||
if (addEntry)
|
||||
_nearbyData[pose] = new() { Direction = GetAngleToTarget(cameraPos, cameraYaw, pose.Position), Distance = distance };
|
||||
}
|
||||
}
|
||||
|
||||
if (_charaDataConfigService.Current.NearbyDrawWisps && !_dalamudUtilService.IsInGpose && !_dalamudUtilService.IsInCombatOrPerforming)
|
||||
await _dalamudUtilService.RunOnFrameworkThread(() => ManageWispsNearby(previousPoses)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private unsafe void HandleFrameworkUpdate()
|
||||
{
|
||||
if (_lastExecutionTime.AddSeconds(0.5) > DateTime.UtcNow) return;
|
||||
_lastExecutionTime = DateTime.UtcNow;
|
||||
if (!ComputeNearbyData && !_charaDataConfigService.Current.NearbyShowAlways)
|
||||
{
|
||||
if (_nearbyData.Any())
|
||||
_nearbyData.Clear();
|
||||
if (_poseVfx.Any())
|
||||
ClearAllVfx();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_charaDataConfigService.Current.NearbyDrawWisps || _dalamudUtilService.IsInGpose || _dalamudUtilService.IsInCombatOrPerforming)
|
||||
ClearAllVfx();
|
||||
|
||||
var camera = CameraManager.Instance()->CurrentCamera;
|
||||
Vector3 cameraPos = new(camera->Position.X, camera->Position.Y, camera->Position.Z);
|
||||
Vector3 lookAt = new(camera->LookAtVector.X, camera->LookAtVector.Y, camera->LookAtVector.Z);
|
||||
|
||||
if (_filterEntriesRunningTask?.IsCompleted ?? true && _dalamudUtilService.IsLoggedIn)
|
||||
_filterEntriesRunningTask = FilterEntriesAsync(cameraPos, lookAt);
|
||||
}
|
||||
|
||||
private void ManageWispsNearby(List<PoseEntryExtended> previousPoses)
|
||||
{
|
||||
foreach (var data in _nearbyData.Keys)
|
||||
{
|
||||
if (_poseVfx.TryGetValue(data, out var _)) continue;
|
||||
|
||||
Guid? vfxGuid;
|
||||
if (data.MetaInfo.IsOwnData)
|
||||
{
|
||||
vfxGuid = _vfxSpawnManager.SpawnObject(data.Position, data.Rotation, Vector3.One * 2, 0.8f, 0.5f, 0.0f, 0.7f);
|
||||
}
|
||||
else
|
||||
{
|
||||
vfxGuid = _vfxSpawnManager.SpawnObject(data.Position, data.Rotation, Vector3.One * 2);
|
||||
}
|
||||
if (vfxGuid != null)
|
||||
{
|
||||
_poseVfx[data] = vfxGuid.Value;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var data in previousPoses.Except(_nearbyData.Keys))
|
||||
{
|
||||
if (_poseVfx.Remove(data, out var guid))
|
||||
{
|
||||
_vfxSpawnManager.DespawnObject(guid);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData
|
||||
{
|
||||
internal class CharaDataTogetherManager
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.FileCache;
|
||||
using MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData;
|
||||
|
||||
public sealed class MareCharaFileDataFactory
|
||||
{
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
|
||||
public MareCharaFileDataFactory(FileCacheManager fileCacheManager)
|
||||
{
|
||||
_fileCacheManager = fileCacheManager;
|
||||
}
|
||||
|
||||
public MareCharaFileData Create(string description, CharacterData characterCacheDto)
|
||||
{
|
||||
return new MareCharaFileData(_fileCacheManager, description, characterCacheDto);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,354 @@
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public sealed record CharaDataExtendedUpdateDto : CharaDataUpdateDto
|
||||
{
|
||||
private readonly CharaDataFullDto _charaDataFullDto;
|
||||
|
||||
public CharaDataExtendedUpdateDto(CharaDataUpdateDto dto, CharaDataFullDto charaDataFullDto) : base(dto)
|
||||
{
|
||||
_charaDataFullDto = charaDataFullDto;
|
||||
_userList = charaDataFullDto.AllowedUsers.ToList();
|
||||
_groupList = charaDataFullDto.AllowedGroups.ToList();
|
||||
_poseList = charaDataFullDto.PoseData.Select(k => new PoseEntry(k.Id)
|
||||
{
|
||||
Description = k.Description,
|
||||
PoseData = k.PoseData,
|
||||
WorldData = k.WorldData
|
||||
}).ToList();
|
||||
}
|
||||
|
||||
public CharaDataUpdateDto BaseDto => new(Id)
|
||||
{
|
||||
AllowedUsers = AllowedUsers,
|
||||
AllowedGroups = AllowedGroups,
|
||||
AccessType = base.AccessType,
|
||||
CustomizeData = base.CustomizeData,
|
||||
Description = base.Description,
|
||||
ExpiryDate = base.ExpiryDate,
|
||||
FileGamePaths = base.FileGamePaths,
|
||||
FileSwaps = base.FileSwaps,
|
||||
GlamourerData = base.GlamourerData,
|
||||
ShareType = base.ShareType,
|
||||
ManipulationData = base.ManipulationData,
|
||||
Poses = Poses
|
||||
};
|
||||
|
||||
public new string ManipulationData
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.ManipulationData ?? _charaDataFullDto.ManipulationData;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.ManipulationData = value;
|
||||
if (string.Equals(base.ManipulationData, _charaDataFullDto.ManipulationData, StringComparison.Ordinal))
|
||||
{
|
||||
base.ManipulationData = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new string Description
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.Description ?? _charaDataFullDto.Description;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.Description = value;
|
||||
if (string.Equals(base.Description, _charaDataFullDto.Description, StringComparison.Ordinal))
|
||||
{
|
||||
base.Description = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new DateTime ExpiryDate
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.ExpiryDate ?? _charaDataFullDto.ExpiryDate;
|
||||
}
|
||||
private set
|
||||
{
|
||||
base.ExpiryDate = value;
|
||||
if (Equals(base.ExpiryDate, _charaDataFullDto.ExpiryDate))
|
||||
{
|
||||
base.ExpiryDate = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new AccessTypeDto AccessType
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.AccessType ?? _charaDataFullDto.AccessType;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.AccessType = value;
|
||||
|
||||
if (Equals(base.AccessType, _charaDataFullDto.AccessType))
|
||||
{
|
||||
base.AccessType = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new ShareTypeDto ShareType
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.ShareType ?? _charaDataFullDto.ShareType;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.ShareType = value;
|
||||
|
||||
if (Equals(base.ShareType, _charaDataFullDto.ShareType))
|
||||
{
|
||||
base.ShareType = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new List<GamePathEntry>? FileGamePaths
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.FileGamePaths ?? _charaDataFullDto.FileGamePaths;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.FileGamePaths = value;
|
||||
if (!(base.FileGamePaths ?? []).Except(_charaDataFullDto.FileGamePaths).Any()
|
||||
&& !_charaDataFullDto.FileGamePaths.Except(base.FileGamePaths ?? []).Any())
|
||||
{
|
||||
base.FileGamePaths = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new List<GamePathEntry>? FileSwaps
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.FileSwaps ?? _charaDataFullDto.FileSwaps;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.FileSwaps = value;
|
||||
if (!(base.FileSwaps ?? []).Except(_charaDataFullDto.FileSwaps).Any()
|
||||
&& !_charaDataFullDto.FileSwaps.Except(base.FileSwaps ?? []).Any())
|
||||
{
|
||||
base.FileSwaps = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new string? GlamourerData
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.GlamourerData ?? _charaDataFullDto.GlamourerData;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.GlamourerData = value;
|
||||
if (string.Equals(base.GlamourerData, _charaDataFullDto.GlamourerData, StringComparison.Ordinal))
|
||||
{
|
||||
base.GlamourerData = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new string? CustomizeData
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.CustomizeData ?? _charaDataFullDto.CustomizeData;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.CustomizeData = value;
|
||||
if (string.Equals(base.CustomizeData, _charaDataFullDto.CustomizeData, StringComparison.Ordinal))
|
||||
{
|
||||
base.CustomizeData = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<UserData> UserList => _userList;
|
||||
private readonly List<UserData> _userList;
|
||||
|
||||
public IEnumerable<GroupData> GroupList => _groupList;
|
||||
private readonly List<GroupData> _groupList;
|
||||
|
||||
public IEnumerable<PoseEntry> PoseList => _poseList;
|
||||
private readonly List<PoseEntry> _poseList;
|
||||
|
||||
public void AddUserToList(string user)
|
||||
{
|
||||
_userList.Add(new(user, null));
|
||||
UpdateAllowedUsers();
|
||||
}
|
||||
|
||||
public void AddGroupToList(string group)
|
||||
{
|
||||
_groupList.Add(new(group, null));
|
||||
UpdateAllowedGroups();
|
||||
}
|
||||
|
||||
private void UpdateAllowedUsers()
|
||||
{
|
||||
AllowedUsers = [.. _userList.Select(u => u.UID)];
|
||||
if (!AllowedUsers.Except(_charaDataFullDto.AllowedUsers.Select(u => u.UID), StringComparer.Ordinal).Any()
|
||||
&& !_charaDataFullDto.AllowedUsers.Select(u => u.UID).Except(AllowedUsers, StringComparer.Ordinal).Any())
|
||||
{
|
||||
AllowedUsers = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateAllowedGroups()
|
||||
{
|
||||
AllowedGroups = [.. _groupList.Select(u => u.GID)];
|
||||
if (!AllowedGroups.Except(_charaDataFullDto.AllowedGroups.Select(u => u.GID), StringComparer.Ordinal).Any()
|
||||
&& !_charaDataFullDto.AllowedGroups.Select(u => u.GID).Except(AllowedGroups, StringComparer.Ordinal).Any())
|
||||
{
|
||||
AllowedGroups = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveUserFromList(string user)
|
||||
{
|
||||
_userList.RemoveAll(u => string.Equals(u.UID, user, StringComparison.Ordinal));
|
||||
UpdateAllowedUsers();
|
||||
}
|
||||
|
||||
public void RemoveGroupFromList(string group)
|
||||
{
|
||||
_groupList.RemoveAll(u => string.Equals(u.GID, group, StringComparison.Ordinal));
|
||||
UpdateAllowedGroups();
|
||||
}
|
||||
|
||||
public void AddPose()
|
||||
{
|
||||
_poseList.Add(new PoseEntry(null));
|
||||
UpdatePoseList();
|
||||
}
|
||||
|
||||
public void RemovePose(PoseEntry entry)
|
||||
{
|
||||
if (entry.Id != null)
|
||||
{
|
||||
entry.Description = null;
|
||||
entry.WorldData = null;
|
||||
entry.PoseData = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_poseList.Remove(entry);
|
||||
}
|
||||
|
||||
UpdatePoseList();
|
||||
}
|
||||
|
||||
public void UpdatePoseList()
|
||||
{
|
||||
Poses = [.. _poseList];
|
||||
if (!Poses.Except(_charaDataFullDto.PoseData).Any() && !_charaDataFullDto.PoseData.Except(Poses).Any())
|
||||
{
|
||||
Poses = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetExpiry(bool expiring)
|
||||
{
|
||||
if (expiring)
|
||||
{
|
||||
var date = DateTime.UtcNow.AddDays(7);
|
||||
SetExpiry(date.Year, date.Month, date.Day);
|
||||
}
|
||||
else
|
||||
{
|
||||
ExpiryDate = DateTime.MaxValue;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetExpiry(int year, int month, int day)
|
||||
{
|
||||
int daysInMonth = DateTime.DaysInMonth(year, month);
|
||||
if (day > daysInMonth) day = 1;
|
||||
ExpiryDate = new DateTime(year, month, day, 0, 0, 0, DateTimeKind.Utc);
|
||||
}
|
||||
|
||||
internal void UndoChanges()
|
||||
{
|
||||
base.Description = null;
|
||||
base.AccessType = null;
|
||||
base.ShareType = null;
|
||||
base.GlamourerData = null;
|
||||
base.FileSwaps = null;
|
||||
base.FileGamePaths = null;
|
||||
base.CustomizeData = null;
|
||||
base.ManipulationData = null;
|
||||
AllowedUsers = null;
|
||||
AllowedGroups = null;
|
||||
Poses = null;
|
||||
_poseList.Clear();
|
||||
_poseList.AddRange(_charaDataFullDto.PoseData.Select(k => new PoseEntry(k.Id)
|
||||
{
|
||||
Description = k.Description,
|
||||
PoseData = k.PoseData,
|
||||
WorldData = k.WorldData
|
||||
}));
|
||||
}
|
||||
|
||||
internal void RevertDeletion(PoseEntry pose)
|
||||
{
|
||||
if (pose.Id == null) return;
|
||||
var oldPose = _charaDataFullDto.PoseData.Find(p => p.Id == pose.Id);
|
||||
if (oldPose == null) return;
|
||||
pose.Description = oldPose.Description;
|
||||
pose.PoseData = oldPose.PoseData;
|
||||
pose.WorldData = oldPose.WorldData;
|
||||
UpdatePoseList();
|
||||
}
|
||||
|
||||
internal bool PoseHasChanges(PoseEntry pose)
|
||||
{
|
||||
if (pose.Id == null) return false;
|
||||
var oldPose = _charaDataFullDto.PoseData.Find(p => p.Id == pose.Id);
|
||||
if (oldPose == null) return false;
|
||||
return !string.Equals(pose.Description, oldPose.Description, StringComparison.Ordinal)
|
||||
|| !string.Equals(pose.PoseData, oldPose.PoseData, StringComparison.Ordinal)
|
||||
|| pose.WorldData != oldPose.WorldData;
|
||||
}
|
||||
|
||||
public bool HasChanges =>
|
||||
base.Description != null
|
||||
|| base.ExpiryDate != null
|
||||
|| base.AccessType != null
|
||||
|| base.ShareType != null
|
||||
|| AllowedUsers != null
|
||||
|| AllowedGroups != null
|
||||
|| base.GlamourerData != null
|
||||
|| base.FileSwaps != null
|
||||
|| base.FileGamePaths != null
|
||||
|| base.CustomizeData != null
|
||||
|| base.ManipulationData != null
|
||||
|| Poses != null;
|
||||
|
||||
public bool IsAppearanceEqual =>
|
||||
string.Equals(GlamourerData, _charaDataFullDto.GlamourerData, StringComparison.Ordinal)
|
||||
&& string.Equals(CustomizeData, _charaDataFullDto.CustomizeData, StringComparison.Ordinal)
|
||||
&& FileGamePaths == _charaDataFullDto.FileGamePaths
|
||||
&& FileSwaps == _charaDataFullDto.FileSwaps
|
||||
&& string.Equals(ManipulationData, _charaDataFullDto.ManipulationData, StringComparison.Ordinal);
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public sealed record CharaDataFullExtendedDto : CharaDataFullDto
|
||||
{
|
||||
public CharaDataFullExtendedDto(CharaDataFullDto baseDto) : base(baseDto)
|
||||
{
|
||||
FullId = baseDto.Uploader.UID + ":" + baseDto.Id;
|
||||
MissingFiles = new ReadOnlyCollection<GamePathEntry>(baseDto.OriginalFiles.Except(baseDto.FileGamePaths).ToList());
|
||||
HasMissingFiles = MissingFiles.Any();
|
||||
}
|
||||
|
||||
public string FullId { get; set; }
|
||||
public bool HasMissingFiles { get; init; }
|
||||
public IReadOnlyCollection<GamePathEntry> MissingFiles { get; init; }
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public sealed record CharaDataMetaInfoExtendedDto : CharaDataMetaInfoDto
|
||||
{
|
||||
private CharaDataMetaInfoExtendedDto(CharaDataMetaInfoDto baseMeta) : base(baseMeta)
|
||||
{
|
||||
FullId = baseMeta.Uploader.UID + ":" + baseMeta.Id;
|
||||
}
|
||||
|
||||
public List<PoseEntryExtended> PoseExtended { get; private set; } = [];
|
||||
public bool HasPoses => PoseExtended.Count != 0;
|
||||
public bool HasWorldData => PoseExtended.Exists(p => p.HasWorldData);
|
||||
public bool IsOwnData { get; private set; }
|
||||
public string FullId { get; private set; }
|
||||
|
||||
public async static Task<CharaDataMetaInfoExtendedDto> Create(CharaDataMetaInfoDto baseMeta, DalamudUtilService dalamudUtilService, bool isOwnData = false)
|
||||
{
|
||||
CharaDataMetaInfoExtendedDto newDto = new(baseMeta);
|
||||
|
||||
foreach (var pose in newDto.PoseData)
|
||||
{
|
||||
newDto.PoseExtended.Add(await PoseEntryExtended.Create(pose, newDto, dalamudUtilService).ConfigureAwait(false));
|
||||
}
|
||||
|
||||
newDto.IsOwnData = isOwnData;
|
||||
|
||||
return newDto;
|
||||
}
|
||||
}
|
||||
174
MareSynchronos/Services/CharaData/Models/GposeLobbyUserData.cs
Normal file
174
MareSynchronos/Services/CharaData/Models/GposeLobbyUserData.cs
Normal file
@@ -0,0 +1,174 @@
|
||||
using Dalamud.Utility;
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using MareSynchronos.Utils;
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public sealed record GposeLobbyUserData(UserData UserData)
|
||||
{
|
||||
public void Reset()
|
||||
{
|
||||
HasWorldDataUpdate = WorldData != null;
|
||||
HasPoseDataUpdate = ApplicablePoseData != null;
|
||||
SpawnedVfxId = null;
|
||||
LastAppliedCharaDataDate = DateTime.MinValue;
|
||||
}
|
||||
|
||||
private WorldData? _worldData;
|
||||
public WorldData? WorldData
|
||||
{
|
||||
get => _worldData; set
|
||||
{
|
||||
_worldData = value;
|
||||
HasWorldDataUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasWorldDataUpdate { get; set; } = false;
|
||||
|
||||
private PoseData? _fullPoseData;
|
||||
private PoseData? _deltaPoseData;
|
||||
|
||||
public PoseData? FullPoseData
|
||||
{
|
||||
get => _fullPoseData;
|
||||
set
|
||||
{
|
||||
_fullPoseData = value;
|
||||
ApplicablePoseData = CombinePoseData();
|
||||
HasPoseDataUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public PoseData? DeltaPoseData
|
||||
{
|
||||
get => _deltaPoseData;
|
||||
set
|
||||
{
|
||||
_deltaPoseData = value;
|
||||
ApplicablePoseData = CombinePoseData();
|
||||
HasPoseDataUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public PoseData? ApplicablePoseData { get; private set; }
|
||||
public bool HasPoseDataUpdate { get; set; } = false;
|
||||
public Guid? SpawnedVfxId { get; set; }
|
||||
public Vector3? LastWorldPosition { get; set; }
|
||||
public Vector3? TargetWorldPosition { get; set; }
|
||||
public DateTime? UpdateStart { get; set; }
|
||||
private CharaDataDownloadDto? _charaData;
|
||||
public CharaDataDownloadDto? CharaData
|
||||
{
|
||||
get => _charaData; set
|
||||
{
|
||||
_charaData = value;
|
||||
LastUpdatedCharaData = _charaData?.UpdatedDate ?? DateTime.MaxValue;
|
||||
}
|
||||
}
|
||||
|
||||
public DateTime LastUpdatedCharaData { get; private set; } = DateTime.MaxValue;
|
||||
public DateTime LastAppliedCharaDataDate { get; set; } = DateTime.MinValue;
|
||||
public nint Address { get; set; }
|
||||
public string AssociatedCharaName { get; set; } = string.Empty;
|
||||
|
||||
private PoseData? CombinePoseData()
|
||||
{
|
||||
if (DeltaPoseData == null && FullPoseData != null) return FullPoseData;
|
||||
if (FullPoseData == null) return null;
|
||||
|
||||
PoseData output = FullPoseData!.Value.DeepClone();
|
||||
PoseData delta = DeltaPoseData!.Value;
|
||||
|
||||
foreach (var bone in FullPoseData!.Value.Bones)
|
||||
{
|
||||
if (!delta.Bones.TryGetValue(bone.Key, out var data)) continue;
|
||||
if (!data.Exists)
|
||||
{
|
||||
output.Bones.Remove(bone.Key);
|
||||
}
|
||||
else
|
||||
{
|
||||
output.Bones[bone.Key] = data;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var bone in FullPoseData!.Value.MainHand)
|
||||
{
|
||||
if (!delta.MainHand.TryGetValue(bone.Key, out var data)) continue;
|
||||
if (!data.Exists)
|
||||
{
|
||||
output.MainHand.Remove(bone.Key);
|
||||
}
|
||||
else
|
||||
{
|
||||
output.MainHand[bone.Key] = data;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var bone in FullPoseData!.Value.OffHand)
|
||||
{
|
||||
if (!delta.OffHand.TryGetValue(bone.Key, out var data)) continue;
|
||||
if (!data.Exists)
|
||||
{
|
||||
output.OffHand.Remove(bone.Key);
|
||||
}
|
||||
else
|
||||
{
|
||||
output.OffHand[bone.Key] = data;
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
public string WorldDataDescriptor { get; private set; } = string.Empty;
|
||||
public Vector2 MapCoordinates { get; private set; }
|
||||
public Lumina.Excel.Sheets.Map Map { get; private set; }
|
||||
public HandledCharaDataEntry? HandledChara { get; set; }
|
||||
|
||||
public async Task SetWorldDataDescriptor(DalamudUtilService dalamudUtilService)
|
||||
{
|
||||
if (WorldData == null)
|
||||
{
|
||||
WorldDataDescriptor = "No World Data found";
|
||||
}
|
||||
|
||||
var worldData = WorldData!.Value;
|
||||
MapCoordinates = await dalamudUtilService.RunOnFrameworkThread(() =>
|
||||
MapUtil.WorldToMap(new Vector2(worldData.PositionX, worldData.PositionY), dalamudUtilService.MapData.Value[worldData.LocationInfo.MapId].Map))
|
||||
.ConfigureAwait(false);
|
||||
Map = dalamudUtilService.MapData.Value[worldData.LocationInfo.MapId].Map;
|
||||
|
||||
StringBuilder sb = new();
|
||||
sb.AppendLine("Server: " + dalamudUtilService.WorldData.Value[(ushort)worldData.LocationInfo.ServerId]);
|
||||
sb.AppendLine("Territory: " + dalamudUtilService.TerritoryData.Value[worldData.LocationInfo.TerritoryId]);
|
||||
sb.AppendLine("Map: " + dalamudUtilService.MapData.Value[worldData.LocationInfo.MapId].MapName);
|
||||
|
||||
if (worldData.LocationInfo.WardId != 0)
|
||||
sb.AppendLine("Ward #: " + worldData.LocationInfo.WardId);
|
||||
if (worldData.LocationInfo.DivisionId != 0)
|
||||
{
|
||||
sb.AppendLine("Subdivision: " + worldData.LocationInfo.DivisionId switch
|
||||
{
|
||||
1 => "No",
|
||||
2 => "Yes",
|
||||
_ => "-"
|
||||
});
|
||||
}
|
||||
if (worldData.LocationInfo.HouseId != 0)
|
||||
{
|
||||
sb.AppendLine("House #: " + (worldData.LocationInfo.HouseId == 100 ? "Apartments" : worldData.LocationInfo.HouseId.ToString()));
|
||||
}
|
||||
if (worldData.LocationInfo.RoomId != 0)
|
||||
{
|
||||
sb.AppendLine("Apartment #: " + worldData.LocationInfo.RoomId);
|
||||
}
|
||||
sb.AppendLine("Coordinates: X: " + MapCoordinates.X.ToString("0.0", CultureInfo.InvariantCulture) + ", Y: " + MapCoordinates.Y.ToString("0.0", CultureInfo.InvariantCulture));
|
||||
WorldDataDescriptor = sb.ToString();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public sealed record HandledCharaDataEntry(string Name, bool IsSelf, Guid? CustomizePlus, CharaDataMetaInfoExtendedDto MetaInfo)
|
||||
{
|
||||
public CharaDataMetaInfoExtendedDto MetaInfo { get; set; } = MetaInfo;
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Data.Enum;
|
||||
using MareSynchronos.FileCache;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public record MareCharaFileData
|
||||
{
|
||||
public string Description { get; set; } = string.Empty;
|
||||
public string GlamourerData { get; set; } = string.Empty;
|
||||
public string CustomizePlusData { get; set; } = string.Empty;
|
||||
public string ManipulationData { get; set; } = string.Empty;
|
||||
public List<FileData> Files { get; set; } = [];
|
||||
public List<FileSwap> FileSwaps { get; set; } = [];
|
||||
|
||||
public MareCharaFileData() { }
|
||||
public MareCharaFileData(FileCacheManager manager, string description, CharacterData dto)
|
||||
{
|
||||
Description = description;
|
||||
|
||||
if (dto.GlamourerData.TryGetValue(ObjectKind.Player, out var glamourerData))
|
||||
{
|
||||
GlamourerData = glamourerData;
|
||||
}
|
||||
|
||||
dto.CustomizePlusData.TryGetValue(ObjectKind.Player, out var customizePlusData);
|
||||
CustomizePlusData = customizePlusData ?? string.Empty;
|
||||
ManipulationData = dto.ManipulationData;
|
||||
|
||||
if (dto.FileReplacements.TryGetValue(ObjectKind.Player, out var fileReplacements))
|
||||
{
|
||||
var grouped = fileReplacements.GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var file in grouped)
|
||||
{
|
||||
if (string.IsNullOrEmpty(file.Key))
|
||||
{
|
||||
foreach (var item in file)
|
||||
{
|
||||
FileSwaps.Add(new FileSwap(item.GamePaths, item.FileSwapPath));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var filePath = manager.GetFileCacheByHash(file.First().Hash)?.ResolvedFilepath;
|
||||
if (filePath != null)
|
||||
{
|
||||
Files.Add(new FileData(file.SelectMany(f => f.GamePaths), (int)new FileInfo(filePath).Length, file.First().Hash));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] ToByteArray()
|
||||
{
|
||||
return Encoding.UTF8.GetBytes(JsonSerializer.Serialize(this));
|
||||
}
|
||||
|
||||
public static MareCharaFileData FromByteArray(byte[] data)
|
||||
{
|
||||
return JsonSerializer.Deserialize<MareCharaFileData>(Encoding.UTF8.GetString(data))!;
|
||||
}
|
||||
|
||||
public record FileSwap(IEnumerable<string> GamePaths, string FileSwapPath);
|
||||
|
||||
public record FileData(IEnumerable<string> GamePaths, int Length, string Hash);
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public record MareCharaFileHeader(byte Version, MareCharaFileData CharaFileData)
|
||||
{
|
||||
public static readonly byte CurrentVersion = 1;
|
||||
|
||||
public byte Version { get; set; } = Version;
|
||||
public MareCharaFileData CharaFileData { get; set; } = CharaFileData;
|
||||
public string FilePath { get; private set; } = string.Empty;
|
||||
|
||||
public void WriteToStream(BinaryWriter writer)
|
||||
{
|
||||
writer.Write('M');
|
||||
writer.Write('C');
|
||||
writer.Write('D');
|
||||
writer.Write('F');
|
||||
writer.Write(Version);
|
||||
var charaFileDataArray = CharaFileData.ToByteArray();
|
||||
writer.Write(charaFileDataArray.Length);
|
||||
writer.Write(charaFileDataArray);
|
||||
}
|
||||
|
||||
public static MareCharaFileHeader? FromBinaryReader(string path, BinaryReader reader)
|
||||
{
|
||||
var chars = new string(reader.ReadChars(4));
|
||||
if (!string.Equals(chars, "MCDF", StringComparison.Ordinal)) throw new InvalidDataException("Not a Mare Chara File");
|
||||
|
||||
MareCharaFileHeader? decoded = null;
|
||||
|
||||
var version = reader.ReadByte();
|
||||
if (version == 1)
|
||||
{
|
||||
var dataLength = reader.ReadInt32();
|
||||
|
||||
decoded = new(version, MareCharaFileData.FromByteArray(reader.ReadBytes(dataLength)))
|
||||
{
|
||||
FilePath = path,
|
||||
};
|
||||
}
|
||||
|
||||
return decoded;
|
||||
}
|
||||
|
||||
public static void AdvanceReaderToData(BinaryReader reader)
|
||||
{
|
||||
reader.ReadChars(4);
|
||||
var version = reader.ReadByte();
|
||||
if (version == 1)
|
||||
{
|
||||
var length = reader.ReadInt32();
|
||||
_ = reader.ReadBytes(length);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
using Dalamud.Utility;
|
||||
using Lumina.Excel.Sheets;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
|
||||
namespace MareSynchronos.Services.CharaData.Models;
|
||||
|
||||
public sealed record PoseEntryExtended : PoseEntry
|
||||
{
|
||||
private PoseEntryExtended(PoseEntry basePose, CharaDataMetaInfoExtendedDto parent) : base(basePose)
|
||||
{
|
||||
HasPoseData = !string.IsNullOrEmpty(basePose.PoseData);
|
||||
HasWorldData = (WorldData ?? default) != default;
|
||||
if (HasWorldData)
|
||||
{
|
||||
Position = new(basePose.WorldData!.Value.PositionX, basePose.WorldData!.Value.PositionY, basePose.WorldData!.Value.PositionZ);
|
||||
Rotation = new(basePose.WorldData!.Value.RotationX, basePose.WorldData!.Value.RotationY, basePose.WorldData!.Value.RotationZ, basePose.WorldData!.Value.RotationW);
|
||||
}
|
||||
MetaInfo = parent;
|
||||
}
|
||||
|
||||
public CharaDataMetaInfoExtendedDto MetaInfo { get; }
|
||||
public bool HasPoseData { get; }
|
||||
public bool HasWorldData { get; }
|
||||
public Vector3 Position { get; } = new();
|
||||
public Vector2 MapCoordinates { get; private set; } = new();
|
||||
public Quaternion Rotation { get; } = new();
|
||||
public Map Map { get; private set; }
|
||||
public string WorldDataDescriptor { get; private set; } = string.Empty;
|
||||
|
||||
public static async Task<PoseEntryExtended> Create(PoseEntry baseEntry, CharaDataMetaInfoExtendedDto parent, DalamudUtilService dalamudUtilService)
|
||||
{
|
||||
PoseEntryExtended newPose = new(baseEntry, parent);
|
||||
|
||||
if (newPose.HasWorldData)
|
||||
{
|
||||
var worldData = newPose.WorldData!.Value;
|
||||
newPose.MapCoordinates = await dalamudUtilService.RunOnFrameworkThread(() =>
|
||||
MapUtil.WorldToMap(new Vector2(worldData.PositionX, worldData.PositionY), dalamudUtilService.MapData.Value[worldData.LocationInfo.MapId].Map))
|
||||
.ConfigureAwait(false);
|
||||
newPose.Map = dalamudUtilService.MapData.Value[worldData.LocationInfo.MapId].Map;
|
||||
|
||||
StringBuilder sb = new();
|
||||
sb.AppendLine("Server: " + dalamudUtilService.WorldData.Value[(ushort)worldData.LocationInfo.ServerId]);
|
||||
sb.AppendLine("Territory: " + dalamudUtilService.TerritoryData.Value[worldData.LocationInfo.TerritoryId]);
|
||||
sb.AppendLine("Map: " + dalamudUtilService.MapData.Value[worldData.LocationInfo.MapId].MapName);
|
||||
|
||||
if (worldData.LocationInfo.WardId != 0)
|
||||
sb.AppendLine("Ward #: " + worldData.LocationInfo.WardId);
|
||||
if (worldData.LocationInfo.DivisionId != 0)
|
||||
{
|
||||
sb.AppendLine("Subdivision: " + worldData.LocationInfo.DivisionId switch
|
||||
{
|
||||
1 => "No",
|
||||
2 => "Yes",
|
||||
_ => "-"
|
||||
});
|
||||
}
|
||||
if (worldData.LocationInfo.HouseId != 0)
|
||||
{
|
||||
sb.AppendLine("House #: " + (worldData.LocationInfo.HouseId == 100 ? "Apartments" : worldData.LocationInfo.HouseId.ToString()));
|
||||
}
|
||||
if (worldData.LocationInfo.RoomId != 0)
|
||||
{
|
||||
sb.AppendLine("Apartment #: " + worldData.LocationInfo.RoomId);
|
||||
}
|
||||
sb.AppendLine("Coordinates: X: " + newPose.MapCoordinates.X.ToString("0.0", CultureInfo.InvariantCulture) + ", Y: " + newPose.MapCoordinates.Y.ToString("0.0", CultureInfo.InvariantCulture));
|
||||
newPose.WorldDataDescriptor = sb.ToString();
|
||||
}
|
||||
|
||||
return newPose;
|
||||
}
|
||||
}
|
||||
235
MareSynchronos/Services/CharacterAnalyzer.cs
Normal file
235
MareSynchronos/Services/CharacterAnalyzer.cs
Normal file
@@ -0,0 +1,235 @@
|
||||
using Lumina.Data.Files;
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Data.Enum;
|
||||
using MareSynchronos.FileCache;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.UI;
|
||||
using MareSynchronos.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class CharacterAnalyzer : MediatorSubscriberBase, IDisposable
|
||||
{
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly XivDataAnalyzer _xivDataAnalyzer;
|
||||
private CancellationTokenSource? _analysisCts;
|
||||
private CancellationTokenSource _baseAnalysisCts = new();
|
||||
private string _lastDataHash = string.Empty;
|
||||
|
||||
public CharacterAnalyzer(ILogger<CharacterAnalyzer> logger, MareMediator mediator, FileCacheManager fileCacheManager, XivDataAnalyzer modelAnalyzer)
|
||||
: base(logger, mediator)
|
||||
{
|
||||
Mediator.Subscribe<CharacterDataCreatedMessage>(this, (msg) =>
|
||||
{
|
||||
_baseAnalysisCts = _baseAnalysisCts.CancelRecreate();
|
||||
var token = _baseAnalysisCts.Token;
|
||||
_ = BaseAnalysis(msg.CharacterData, token);
|
||||
});
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_xivDataAnalyzer = modelAnalyzer;
|
||||
}
|
||||
|
||||
public int CurrentFile { get; internal set; }
|
||||
public bool IsAnalysisRunning => _analysisCts != null;
|
||||
public int TotalFiles { get; internal set; }
|
||||
internal Dictionary<ObjectKind, Dictionary<string, FileDataEntry>> LastAnalysis { get; } = [];
|
||||
|
||||
public void CancelAnalyze()
|
||||
{
|
||||
_analysisCts?.CancelDispose();
|
||||
_analysisCts = null;
|
||||
}
|
||||
|
||||
public async Task ComputeAnalysis(bool print = true, bool recalculate = false)
|
||||
{
|
||||
Logger.LogDebug("=== Calculating Character Analysis ===");
|
||||
|
||||
_analysisCts = _analysisCts?.CancelRecreate() ?? new();
|
||||
|
||||
var cancelToken = _analysisCts.Token;
|
||||
|
||||
var allFiles = LastAnalysis.SelectMany(v => v.Value.Select(d => d.Value)).ToList();
|
||||
if (allFiles.Exists(c => !c.IsComputed || recalculate))
|
||||
{
|
||||
var remaining = allFiles.Where(c => !c.IsComputed || recalculate).ToList();
|
||||
TotalFiles = remaining.Count;
|
||||
CurrentFile = 1;
|
||||
Logger.LogDebug("=== Computing {amount} remaining files ===", remaining.Count);
|
||||
|
||||
Mediator.Publish(new HaltScanMessage(nameof(CharacterAnalyzer)));
|
||||
try
|
||||
{
|
||||
foreach (var file in remaining)
|
||||
{
|
||||
Logger.LogDebug("Computing file {file}", file.FilePaths[0]);
|
||||
await file.ComputeSizes(_fileCacheManager, cancelToken).ConfigureAwait(false);
|
||||
CurrentFile++;
|
||||
}
|
||||
|
||||
_fileCacheManager.WriteOutFullCsv();
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed to analyze files");
|
||||
}
|
||||
finally
|
||||
{
|
||||
Mediator.Publish(new ResumeScanMessage(nameof(CharacterAnalyzer)));
|
||||
}
|
||||
}
|
||||
|
||||
Mediator.Publish(new CharacterDataAnalyzedMessage());
|
||||
|
||||
_analysisCts.CancelDispose();
|
||||
_analysisCts = null;
|
||||
|
||||
if (print) PrintAnalysis();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_analysisCts.CancelDispose();
|
||||
}
|
||||
|
||||
private async Task BaseAnalysis(CharacterData charaData, CancellationToken token)
|
||||
{
|
||||
if (string.Equals(charaData.DataHash.Value, _lastDataHash, StringComparison.Ordinal)) return;
|
||||
|
||||
LastAnalysis.Clear();
|
||||
|
||||
foreach (var obj in charaData.FileReplacements)
|
||||
{
|
||||
Dictionary<string, FileDataEntry> data = new(StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var fileEntry in obj.Value)
|
||||
{
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
var fileCacheEntries = _fileCacheManager.GetAllFileCachesByHash(fileEntry.Hash, ignoreCacheEntries: true, validate: false).ToList();
|
||||
if (fileCacheEntries.Count == 0) continue;
|
||||
|
||||
var filePath = fileCacheEntries[0].ResolvedFilepath;
|
||||
FileInfo fi = new(filePath);
|
||||
string ext = "unk?";
|
||||
try
|
||||
{
|
||||
ext = fi.Extension[1..];
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Could not identify extension for {path}", filePath);
|
||||
}
|
||||
|
||||
var tris = await _xivDataAnalyzer.GetTrianglesByHash(fileEntry.Hash).ConfigureAwait(false);
|
||||
|
||||
foreach (var entry in fileCacheEntries)
|
||||
{
|
||||
data[fileEntry.Hash] = new FileDataEntry(fileEntry.Hash, ext,
|
||||
[.. fileEntry.GamePaths],
|
||||
fileCacheEntries.Select(c => c.ResolvedFilepath).Distinct().ToList(),
|
||||
entry.Size > 0 ? entry.Size.Value : 0,
|
||||
entry.CompressedSize > 0 ? entry.CompressedSize.Value : 0,
|
||||
tris);
|
||||
}
|
||||
}
|
||||
|
||||
LastAnalysis[obj.Key] = data;
|
||||
}
|
||||
|
||||
Mediator.Publish(new CharacterDataAnalyzedMessage());
|
||||
|
||||
_lastDataHash = charaData.DataHash.Value;
|
||||
}
|
||||
|
||||
private void PrintAnalysis()
|
||||
{
|
||||
if (LastAnalysis.Count == 0) return;
|
||||
foreach (var kvp in LastAnalysis)
|
||||
{
|
||||
int fileCounter = 1;
|
||||
int totalFiles = kvp.Value.Count;
|
||||
Logger.LogInformation("=== Analysis for {obj} ===", kvp.Key);
|
||||
|
||||
foreach (var entry in kvp.Value.OrderBy(b => b.Value.GamePaths.OrderBy(p => p, StringComparer.Ordinal).First(), StringComparer.Ordinal))
|
||||
{
|
||||
Logger.LogInformation("File {x}/{y}: {hash}", fileCounter++, totalFiles, entry.Key);
|
||||
foreach (var path in entry.Value.GamePaths)
|
||||
{
|
||||
Logger.LogInformation(" Game Path: {path}", path);
|
||||
}
|
||||
if (entry.Value.FilePaths.Count > 1) Logger.LogInformation(" Multiple fitting files detected for {key}", entry.Key);
|
||||
foreach (var filePath in entry.Value.FilePaths)
|
||||
{
|
||||
Logger.LogInformation(" File Path: {path}", filePath);
|
||||
}
|
||||
Logger.LogInformation(" Size: {size}, Compressed: {compressed}", UiSharedService.ByteToString(entry.Value.OriginalSize),
|
||||
UiSharedService.ByteToString(entry.Value.CompressedSize));
|
||||
}
|
||||
}
|
||||
foreach (var kvp in LastAnalysis)
|
||||
{
|
||||
Logger.LogInformation("=== Detailed summary by file type for {obj} ===", kvp.Key);
|
||||
foreach (var entry in kvp.Value.Select(v => v.Value).GroupBy(v => v.FileType, StringComparer.Ordinal))
|
||||
{
|
||||
Logger.LogInformation("{ext} files: {count}, size extracted: {size}, size compressed: {sizeComp}", entry.Key, entry.Count(),
|
||||
UiSharedService.ByteToString(entry.Sum(v => v.OriginalSize)), UiSharedService.ByteToString(entry.Sum(v => v.CompressedSize)));
|
||||
}
|
||||
Logger.LogInformation("=== Total summary for {obj} ===", kvp.Key);
|
||||
Logger.LogInformation("Total files: {count}, size extracted: {size}, size compressed: {sizeComp}", kvp.Value.Count,
|
||||
UiSharedService.ByteToString(kvp.Value.Sum(v => v.Value.OriginalSize)), UiSharedService.ByteToString(kvp.Value.Sum(v => v.Value.CompressedSize)));
|
||||
}
|
||||
|
||||
Logger.LogInformation("=== Total summary for all currently present objects ===");
|
||||
Logger.LogInformation("Total files: {count}, size extracted: {size}, size compressed: {sizeComp}",
|
||||
LastAnalysis.Values.Sum(v => v.Values.Count),
|
||||
UiSharedService.ByteToString(LastAnalysis.Values.Sum(c => c.Values.Sum(v => v.OriginalSize))),
|
||||
UiSharedService.ByteToString(LastAnalysis.Values.Sum(c => c.Values.Sum(v => v.CompressedSize))));
|
||||
Logger.LogInformation("IMPORTANT NOTES:\n\r- For Mare up- and downloads only the compressed size is relevant.\n\r- An unusually high total files count beyond 200 and up will also increase your download time to others significantly.");
|
||||
}
|
||||
|
||||
internal sealed record FileDataEntry(string Hash, string FileType, List<string> GamePaths, List<string> FilePaths, long OriginalSize, long CompressedSize, long Triangles)
|
||||
{
|
||||
public bool IsComputed => OriginalSize > 0 && CompressedSize > 0;
|
||||
public async Task ComputeSizes(FileCacheManager fileCacheManager, CancellationToken token)
|
||||
{
|
||||
var compressedsize = await fileCacheManager.GetCompressedFileData(Hash, token).ConfigureAwait(false);
|
||||
var normalSize = new FileInfo(FilePaths[0]).Length;
|
||||
var entries = fileCacheManager.GetAllFileCachesByHash(Hash, ignoreCacheEntries: true, validate: false);
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
entry.Size = normalSize;
|
||||
entry.CompressedSize = compressedsize.Item2.LongLength;
|
||||
}
|
||||
OriginalSize = normalSize;
|
||||
CompressedSize = compressedsize.Item2.LongLength;
|
||||
}
|
||||
public long OriginalSize { get; private set; } = OriginalSize;
|
||||
public long CompressedSize { get; private set; } = CompressedSize;
|
||||
public long Triangles { get; private set; } = Triangles;
|
||||
|
||||
public Lazy<string> Format = new(() =>
|
||||
{
|
||||
switch (FileType)
|
||||
{
|
||||
case "tex":
|
||||
{
|
||||
try
|
||||
{
|
||||
using var stream = new FileStream(FilePaths[0], FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
using var reader = new BinaryReader(stream);
|
||||
reader.BaseStream.Position = 4;
|
||||
var format = (TexFile.TextureFormat)reader.ReadInt32();
|
||||
return format.ToString();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
||||
default:
|
||||
return string.Empty;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
126
MareSynchronos/Services/CommandManagerService.cs
Normal file
126
MareSynchronos/Services/CommandManagerService.cs
Normal file
@@ -0,0 +1,126 @@
|
||||
using Dalamud.Game.Command;
|
||||
using Dalamud.Plugin.Services;
|
||||
using MareSynchronos.FileCache;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.MareConfiguration.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.Services.ServerConfiguration;
|
||||
using MareSynchronos.UI;
|
||||
using MareSynchronos.WebAPI;
|
||||
using System.Globalization;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class CommandManagerService : IDisposable
|
||||
{
|
||||
private const string _commandName = "/mare";
|
||||
|
||||
private readonly ApiController _apiController;
|
||||
private readonly ICommandManager _commandManager;
|
||||
private readonly MareMediator _mediator;
|
||||
private readonly MareConfigService _mareConfigService;
|
||||
private readonly PerformanceCollectorService _performanceCollectorService;
|
||||
private readonly CacheMonitor _cacheMonitor;
|
||||
private readonly ServerConfigurationManager _serverConfigurationManager;
|
||||
|
||||
public CommandManagerService(ICommandManager commandManager, PerformanceCollectorService performanceCollectorService,
|
||||
ServerConfigurationManager serverConfigurationManager, CacheMonitor periodicFileScanner,
|
||||
ApiController apiController, MareMediator mediator, MareConfigService mareConfigService)
|
||||
{
|
||||
_commandManager = commandManager;
|
||||
_performanceCollectorService = performanceCollectorService;
|
||||
_serverConfigurationManager = serverConfigurationManager;
|
||||
_cacheMonitor = periodicFileScanner;
|
||||
_apiController = apiController;
|
||||
_mediator = mediator;
|
||||
_mareConfigService = mareConfigService;
|
||||
_commandManager.AddHandler(_commandName, new CommandInfo(OnCommand)
|
||||
{
|
||||
HelpMessage = "Opens the Mare Synchronos UI" + Environment.NewLine + Environment.NewLine +
|
||||
"Additionally possible commands:" + Environment.NewLine +
|
||||
"\t /mare toggle - Disconnects from Mare, if connected. Connects to Mare, if disconnected" + Environment.NewLine +
|
||||
"\t /mare toggle on|off - Connects or disconnects to Mare respectively" + Environment.NewLine +
|
||||
"\t /mare gpose - Opens the Mare Character Data Hub window" + Environment.NewLine +
|
||||
"\t /mare analyze - Opens the Mare Character Data Analysis window" + Environment.NewLine +
|
||||
"\t /mare settings - Opens the Mare Settings window"
|
||||
});
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_commandManager.RemoveHandler(_commandName);
|
||||
}
|
||||
|
||||
private void OnCommand(string command, string args)
|
||||
{
|
||||
var splitArgs = args.ToLowerInvariant().Trim().Split(" ", StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
if (splitArgs.Length == 0)
|
||||
{
|
||||
// Interpret this as toggling the UI
|
||||
if (_mareConfigService.Current.HasValidSetup())
|
||||
_mediator.Publish(new UiToggleMessage(typeof(CompactUi)));
|
||||
else
|
||||
_mediator.Publish(new UiToggleMessage(typeof(IntroUi)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_mareConfigService.Current.HasValidSetup())
|
||||
return;
|
||||
|
||||
if (string.Equals(splitArgs[0], "toggle", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (_apiController.ServerState == WebAPI.SignalR.Utils.ServerState.Disconnecting)
|
||||
{
|
||||
_mediator.Publish(new NotificationMessage("Mare disconnecting", "Cannot use /toggle while Mare Synchronos is still disconnecting",
|
||||
NotificationType.Error));
|
||||
}
|
||||
|
||||
if (_serverConfigurationManager.CurrentServer == null) return;
|
||||
var fullPause = splitArgs.Length > 1 ? splitArgs[1] switch
|
||||
{
|
||||
"on" => false,
|
||||
"off" => true,
|
||||
_ => !_serverConfigurationManager.CurrentServer.FullPause,
|
||||
} : !_serverConfigurationManager.CurrentServer.FullPause;
|
||||
|
||||
if (fullPause != _serverConfigurationManager.CurrentServer.FullPause)
|
||||
{
|
||||
_serverConfigurationManager.CurrentServer.FullPause = fullPause;
|
||||
_serverConfigurationManager.Save();
|
||||
_ = _apiController.CreateConnectionsAsync();
|
||||
}
|
||||
}
|
||||
else if (string.Equals(splitArgs[0], "gpose", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_mediator.Publish(new UiToggleMessage(typeof(CharaDataHubUi)));
|
||||
}
|
||||
else if (string.Equals(splitArgs[0], "rescan", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_cacheMonitor.InvokeScan();
|
||||
}
|
||||
else if (string.Equals(splitArgs[0], "perf", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (splitArgs.Length > 1 && int.TryParse(splitArgs[1], CultureInfo.InvariantCulture, out var limitBySeconds))
|
||||
{
|
||||
_performanceCollectorService.PrintPerformanceStats(limitBySeconds);
|
||||
}
|
||||
else
|
||||
{
|
||||
_performanceCollectorService.PrintPerformanceStats();
|
||||
}
|
||||
}
|
||||
else if (string.Equals(splitArgs[0], "medi", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_mediator.PrintSubscriberInfo();
|
||||
}
|
||||
else if (string.Equals(splitArgs[0], "analyze", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_mediator.Publish(new UiToggleMessage(typeof(DataAnalysisUi)));
|
||||
}
|
||||
else if (string.Equals(splitArgs[0], "settings", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_mediator.Publish(new UiToggleMessage(typeof(SettingsUi)));
|
||||
}
|
||||
}
|
||||
}
|
||||
776
MareSynchronos/Services/DalamudUtilService.cs
Normal file
776
MareSynchronos/Services/DalamudUtilService.cs
Normal file
@@ -0,0 +1,776 @@
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Game.ClientState.Objects;
|
||||
using Dalamud.Game.ClientState.Objects.SubKinds;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Dalamud.Utility;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Control;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using Lumina.Excel.Sheets;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using MareSynchronos.Interop;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.Utils;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using GameObject = FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public class DalamudUtilService : IHostedService, IMediatorSubscriber
|
||||
{
|
||||
private readonly List<uint> _classJobIdsIgnoredForPets = [30];
|
||||
private readonly IClientState _clientState;
|
||||
private readonly ICondition _condition;
|
||||
private readonly IDataManager _gameData;
|
||||
private readonly IGameConfig _gameConfig;
|
||||
private readonly BlockedCharacterHandler _blockedCharacterHandler;
|
||||
private readonly IFramework _framework;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly ILogger<DalamudUtilService> _logger;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly PerformanceCollectorService _performanceCollector;
|
||||
private readonly MareConfigService _configService;
|
||||
private uint? _classJobId = 0;
|
||||
private DateTime _delayedFrameworkUpdateCheck = DateTime.UtcNow;
|
||||
private string _lastGlobalBlockPlayer = string.Empty;
|
||||
private string _lastGlobalBlockReason = string.Empty;
|
||||
private ushort _lastZone = 0;
|
||||
private readonly Dictionary<string, (string Name, nint Address)> _playerCharas = new(StringComparer.Ordinal);
|
||||
private readonly List<string> _notUpdatedCharas = [];
|
||||
private bool _sentBetweenAreas = false;
|
||||
private Lazy<ulong> _cid;
|
||||
|
||||
public DalamudUtilService(ILogger<DalamudUtilService> logger, IClientState clientState, IObjectTable objectTable, IFramework framework,
|
||||
IGameGui gameGui, ICondition condition, IDataManager gameData, ITargetManager targetManager, IGameConfig gameConfig,
|
||||
BlockedCharacterHandler blockedCharacterHandler, MareMediator mediator, PerformanceCollectorService performanceCollector,
|
||||
MareConfigService configService)
|
||||
{
|
||||
_logger = logger;
|
||||
_clientState = clientState;
|
||||
_objectTable = objectTable;
|
||||
_framework = framework;
|
||||
_gameGui = gameGui;
|
||||
_condition = condition;
|
||||
_gameData = gameData;
|
||||
_gameConfig = gameConfig;
|
||||
_blockedCharacterHandler = blockedCharacterHandler;
|
||||
Mediator = mediator;
|
||||
_performanceCollector = performanceCollector;
|
||||
_configService = configService;
|
||||
WorldData = new(() =>
|
||||
{
|
||||
return gameData.GetExcelSheet<Lumina.Excel.Sheets.World>(Dalamud.Game.ClientLanguage.English)!
|
||||
.Where(w => !w.Name.IsEmpty && w.DataCenter.RowId != 0 && (w.IsPublic || char.IsUpper(w.Name.ToString()[0])))
|
||||
.ToDictionary(w => (ushort)w.RowId, w => w.Name.ToString());
|
||||
});
|
||||
JobData = new(() =>
|
||||
{
|
||||
return gameData.GetExcelSheet<ClassJob>(Dalamud.Game.ClientLanguage.English)!
|
||||
.ToDictionary(k => k.RowId, k => k.NameEnglish.ToString());
|
||||
});
|
||||
TerritoryData = new(() =>
|
||||
{
|
||||
return gameData.GetExcelSheet<TerritoryType>(Dalamud.Game.ClientLanguage.English)!
|
||||
.Where(w => w.RowId != 0)
|
||||
.ToDictionary(w => w.RowId, w =>
|
||||
{
|
||||
StringBuilder sb = new();
|
||||
sb.Append(w.PlaceNameRegion.Value.Name);
|
||||
if (w.PlaceName.ValueNullable != null)
|
||||
{
|
||||
sb.Append(" - ");
|
||||
sb.Append(w.PlaceName.Value.Name);
|
||||
}
|
||||
return sb.ToString();
|
||||
});
|
||||
});
|
||||
MapData = new(() =>
|
||||
{
|
||||
return gameData.GetExcelSheet<Map>(Dalamud.Game.ClientLanguage.English)!
|
||||
.Where(w => w.RowId != 0)
|
||||
.ToDictionary(w => w.RowId, w =>
|
||||
{
|
||||
StringBuilder sb = new();
|
||||
sb.Append(w.PlaceNameRegion.Value.Name);
|
||||
if (w.PlaceName.ValueNullable != null)
|
||||
{
|
||||
sb.Append(" - ");
|
||||
sb.Append(w.PlaceName.Value.Name);
|
||||
}
|
||||
if (w.PlaceNameSub.ValueNullable != null && !string.IsNullOrEmpty(w.PlaceNameSub.Value.Name.ToString()))
|
||||
{
|
||||
sb.Append(" - ");
|
||||
sb.Append(w.PlaceNameSub.Value.Name);
|
||||
}
|
||||
return (w, sb.ToString());
|
||||
});
|
||||
});
|
||||
mediator.Subscribe<TargetPairMessage>(this, (msg) =>
|
||||
{
|
||||
if (clientState.IsPvP) return;
|
||||
var name = msg.Pair.PlayerName;
|
||||
if (string.IsNullOrEmpty(name)) return;
|
||||
var addr = _playerCharas.FirstOrDefault(f => string.Equals(f.Value.Name, name, StringComparison.Ordinal)).Value.Address;
|
||||
if (addr == nint.Zero) return;
|
||||
var useFocusTarget = _configService.Current.UseFocusTarget;
|
||||
_ = RunOnFrameworkThread(() =>
|
||||
{
|
||||
if (useFocusTarget)
|
||||
targetManager.FocusTarget = CreateGameObject(addr);
|
||||
else
|
||||
targetManager.Target = CreateGameObject(addr);
|
||||
}).ConfigureAwait(false);
|
||||
});
|
||||
IsWine = Util.IsWine();
|
||||
_cid = RebuildCID();
|
||||
}
|
||||
|
||||
private Lazy<ulong> RebuildCID() => new(GetCID);
|
||||
|
||||
public bool IsWine { get; init; }
|
||||
|
||||
public unsafe GameObject* GposeTarget
|
||||
{
|
||||
get => TargetSystem.Instance()->GPoseTarget;
|
||||
set => TargetSystem.Instance()->GPoseTarget = value;
|
||||
}
|
||||
|
||||
private unsafe bool HasGposeTarget => GposeTarget != null;
|
||||
private unsafe int GPoseTargetIdx => !HasGposeTarget ? -1 : GposeTarget->ObjectIndex;
|
||||
|
||||
public async Task<IGameObject?> GetGposeTargetGameObjectAsync()
|
||||
{
|
||||
if (!HasGposeTarget)
|
||||
return null;
|
||||
|
||||
return await _framework.RunOnFrameworkThread(() => _objectTable[GPoseTargetIdx]).ConfigureAwait(true);
|
||||
}
|
||||
public bool IsAnythingDrawing { get; private set; } = false;
|
||||
public bool IsInCutscene { get; private set; } = false;
|
||||
public bool IsInGpose { get; private set; } = false;
|
||||
public bool IsLoggedIn { get; private set; }
|
||||
public bool IsOnFrameworkThread => _framework.IsInFrameworkUpdateThread;
|
||||
public bool IsZoning => _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51];
|
||||
public bool IsInCombatOrPerforming { get; private set; } = false;
|
||||
public bool HasModifiedGameFiles => _gameData.HasModifiedGameDataFiles;
|
||||
public uint ClassJobId => _classJobId!.Value;
|
||||
public Lazy<Dictionary<uint, string>> JobData { get; private set; }
|
||||
public Lazy<Dictionary<ushort, string>> WorldData { get; private set; }
|
||||
public Lazy<Dictionary<uint, string>> TerritoryData { get; private set; }
|
||||
public Lazy<Dictionary<uint, (Map Map, string MapName)>> MapData { get; private set; }
|
||||
public bool IsLodEnabled { get; private set; }
|
||||
public MareMediator Mediator { get; }
|
||||
|
||||
public IGameObject? CreateGameObject(IntPtr reference)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _objectTable.CreateObjectReference(reference);
|
||||
}
|
||||
|
||||
public async Task<IGameObject?> CreateGameObjectAsync(IntPtr reference)
|
||||
{
|
||||
return await RunOnFrameworkThread(() => _objectTable.CreateObjectReference(reference)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public void EnsureIsOnFramework()
|
||||
{
|
||||
if (!_framework.IsInFrameworkUpdateThread) throw new InvalidOperationException("Can only be run on Framework");
|
||||
}
|
||||
|
||||
public ICharacter? GetCharacterFromObjectTableByIndex(int index)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var objTableObj = _objectTable[index];
|
||||
if (objTableObj!.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return null;
|
||||
return (ICharacter)objTableObj;
|
||||
}
|
||||
|
||||
public unsafe IntPtr GetCompanionPtr(IntPtr? playerPointer = null)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var mgr = CharacterManager.Instance();
|
||||
playerPointer ??= GetPlayerPtr();
|
||||
if (playerPointer == IntPtr.Zero || (IntPtr)mgr == IntPtr.Zero) return IntPtr.Zero;
|
||||
return (IntPtr)mgr->LookupBuddyByOwnerObject((BattleChara*)playerPointer);
|
||||
}
|
||||
|
||||
public async Task<IntPtr> GetCompanionAsync(IntPtr? playerPointer = null)
|
||||
{
|
||||
return await RunOnFrameworkThread(() => GetCompanionPtr(playerPointer)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<ICharacter?> GetGposeCharacterFromObjectTableByNameAsync(string name, bool onlyGposeCharacters = false)
|
||||
{
|
||||
return await RunOnFrameworkThread(() => GetGposeCharacterFromObjectTableByName(name, onlyGposeCharacters)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public ICharacter? GetGposeCharacterFromObjectTableByName(string name, bool onlyGposeCharacters = false)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return (ICharacter?)_objectTable
|
||||
.FirstOrDefault(i => (!onlyGposeCharacters || i.ObjectIndex >= 200) && string.Equals(i.Name.ToString(), name, StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
public IEnumerable<ICharacter?> GetGposeCharactersFromObjectTable()
|
||||
{
|
||||
return _objectTable.Where(o => o.ObjectIndex > 200 && o.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player).Cast<ICharacter>();
|
||||
}
|
||||
|
||||
public bool GetIsPlayerPresent()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _clientState.LocalPlayer != null && _clientState.LocalPlayer.IsValid();
|
||||
}
|
||||
|
||||
public async Task<bool> GetIsPlayerPresentAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetIsPlayerPresent).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public unsafe IntPtr GetMinionOrMountPtr(IntPtr? playerPointer = null)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
playerPointer ??= GetPlayerPtr();
|
||||
if (playerPointer == IntPtr.Zero) return IntPtr.Zero;
|
||||
return _objectTable.GetObjectAddress(((GameObject*)playerPointer)->ObjectIndex + 1);
|
||||
}
|
||||
|
||||
public async Task<IntPtr> GetMinionOrMountAsync(IntPtr? playerPointer = null)
|
||||
{
|
||||
return await RunOnFrameworkThread(() => GetMinionOrMountPtr(playerPointer)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public unsafe IntPtr GetPetPtr(IntPtr? playerPointer = null)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
if (_classJobIdsIgnoredForPets.Contains(_classJobId ?? 0)) return IntPtr.Zero;
|
||||
var mgr = CharacterManager.Instance();
|
||||
playerPointer ??= GetPlayerPtr();
|
||||
if (playerPointer == IntPtr.Zero || (IntPtr)mgr == IntPtr.Zero) return IntPtr.Zero;
|
||||
return (IntPtr)mgr->LookupPetByOwnerObject((BattleChara*)playerPointer);
|
||||
}
|
||||
|
||||
public async Task<IntPtr> GetPetAsync(IntPtr? playerPointer = null)
|
||||
{
|
||||
return await RunOnFrameworkThread(() => GetPetPtr(playerPointer)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<IPlayerCharacter> GetPlayerCharacterAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetPlayerCharacter).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public IPlayerCharacter GetPlayerCharacter()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _clientState.LocalPlayer!;
|
||||
}
|
||||
|
||||
public IntPtr GetPlayerCharacterFromCachedTableByIdent(string characterName)
|
||||
{
|
||||
if (_playerCharas.TryGetValue(characterName, out var pchar)) return pchar.Address;
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
||||
public string GetPlayerName()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _clientState.LocalPlayer?.Name.ToString() ?? "--";
|
||||
}
|
||||
|
||||
public async Task<string> GetPlayerNameAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetPlayerName).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<ulong> GetCIDAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetCID).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public unsafe ulong GetCID()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var playerChar = GetPlayerCharacter();
|
||||
return ((BattleChara*)playerChar.Address)->Character.ContentId;
|
||||
}
|
||||
|
||||
public async Task<string> GetPlayerNameHashedAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(() => _cid.Value.ToString().GetHash256()).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private unsafe static string GetHashedCIDFromPlayerPointer(nint ptr)
|
||||
{
|
||||
return ((BattleChara*)ptr)->Character.ContentId.ToString().GetHash256();
|
||||
}
|
||||
|
||||
public IntPtr GetPlayerPtr()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _clientState.LocalPlayer?.Address ?? IntPtr.Zero;
|
||||
}
|
||||
|
||||
public async Task<IntPtr> GetPlayerPointerAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetPlayerPtr).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public uint GetHomeWorldId()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _clientState.LocalPlayer?.HomeWorld.RowId ?? 0;
|
||||
}
|
||||
|
||||
public uint GetWorldId()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return _clientState.LocalPlayer!.CurrentWorld.RowId;
|
||||
}
|
||||
|
||||
public unsafe LocationInfo GetMapData()
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var agentMap = AgentMap.Instance();
|
||||
var houseMan = HousingManager.Instance();
|
||||
uint serverId = 0;
|
||||
if (_clientState.LocalPlayer == null) serverId = 0;
|
||||
else serverId = _clientState.LocalPlayer.CurrentWorld.RowId;
|
||||
uint mapId = agentMap == null ? 0 : agentMap->CurrentMapId;
|
||||
uint territoryId = agentMap == null ? 0 : agentMap->CurrentTerritoryId;
|
||||
uint divisionId = houseMan == null ? 0 : (uint)(houseMan->GetCurrentDivision());
|
||||
uint wardId = houseMan == null ? 0 : (uint)(houseMan->GetCurrentWard() + 1);
|
||||
uint houseId = 0;
|
||||
var tempHouseId = houseMan == null ? 0 : (houseMan->GetCurrentPlot());
|
||||
if (!houseMan->IsInside()) tempHouseId = 0;
|
||||
if (tempHouseId < -1)
|
||||
{
|
||||
divisionId = tempHouseId == -127 ? 2 : (uint)1;
|
||||
tempHouseId = 100;
|
||||
}
|
||||
if (tempHouseId == -1) tempHouseId = 0;
|
||||
houseId = (uint)tempHouseId;
|
||||
if (houseId != 0)
|
||||
{
|
||||
territoryId = HousingManager.GetOriginalHouseTerritoryTypeId();
|
||||
}
|
||||
uint roomId = houseMan == null ? 0 : (uint)(houseMan->GetCurrentRoom());
|
||||
|
||||
return new LocationInfo()
|
||||
{
|
||||
ServerId = serverId,
|
||||
MapId = mapId,
|
||||
TerritoryId = territoryId,
|
||||
DivisionId = divisionId,
|
||||
WardId = wardId,
|
||||
HouseId = houseId,
|
||||
RoomId = roomId
|
||||
};
|
||||
}
|
||||
|
||||
public unsafe void SetMarkerAndOpenMap(Vector3 position, Map map)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
var agentMap = AgentMap.Instance();
|
||||
if (agentMap == null) return;
|
||||
agentMap->OpenMapByMapId(map.RowId);
|
||||
agentMap->SetFlagMapMarker(map.TerritoryType.RowId, map.RowId, position);
|
||||
}
|
||||
|
||||
public async Task<LocationInfo> GetMapDataAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetMapData).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<uint> GetWorldIdAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetWorldId).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<uint> GetHomeWorldIdAsync()
|
||||
{
|
||||
return await RunOnFrameworkThread(GetHomeWorldId).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public unsafe bool IsGameObjectPresent(IntPtr key)
|
||||
{
|
||||
return _objectTable.Any(f => f.Address == key);
|
||||
}
|
||||
|
||||
public bool IsObjectPresent(IGameObject? obj)
|
||||
{
|
||||
EnsureIsOnFramework();
|
||||
return obj != null && obj.IsValid();
|
||||
}
|
||||
|
||||
public async Task<bool> IsObjectPresentAsync(IGameObject? obj)
|
||||
{
|
||||
return await RunOnFrameworkThread(() => IsObjectPresent(obj)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task RunOnFrameworkThread(System.Action act, [CallerMemberName] string callerMember = "", [CallerFilePath] string callerFilePath = "", [CallerLineNumber] int callerLineNumber = 0)
|
||||
{
|
||||
var fileName = Path.GetFileNameWithoutExtension(callerFilePath);
|
||||
await _performanceCollector.LogPerformance(this, $"RunOnFramework:Act/{fileName}>{callerMember}:{callerLineNumber}", async () =>
|
||||
{
|
||||
if (!_framework.IsInFrameworkUpdateThread)
|
||||
{
|
||||
await _framework.RunOnFrameworkThread(act).ContinueWith((_) => Task.CompletedTask).ConfigureAwait(false);
|
||||
while (_framework.IsInFrameworkUpdateThread) // yield the thread again, should technically never be triggered
|
||||
{
|
||||
_logger.LogTrace("Still on framework");
|
||||
await Task.Delay(1).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
act();
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<T> RunOnFrameworkThread<T>(Func<T> func, [CallerMemberName] string callerMember = "", [CallerFilePath] string callerFilePath = "", [CallerLineNumber] int callerLineNumber = 0)
|
||||
{
|
||||
var fileName = Path.GetFileNameWithoutExtension(callerFilePath);
|
||||
return await _performanceCollector.LogPerformance(this, $"RunOnFramework:Func<{typeof(T)}>/{fileName}>{callerMember}:{callerLineNumber}", async () =>
|
||||
{
|
||||
if (!_framework.IsInFrameworkUpdateThread)
|
||||
{
|
||||
var result = await _framework.RunOnFrameworkThread(func).ContinueWith((task) => task.Result).ConfigureAwait(false);
|
||||
while (_framework.IsInFrameworkUpdateThread) // yield the thread again, should technically never be triggered
|
||||
{
|
||||
_logger.LogTrace("Still on framework");
|
||||
await Task.Delay(1).ConfigureAwait(false);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
return func.Invoke();
|
||||
}).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_logger.LogInformation("Starting DalamudUtilService");
|
||||
_framework.Update += FrameworkOnUpdate;
|
||||
if (IsLoggedIn)
|
||||
{
|
||||
_classJobId = _clientState.LocalPlayer!.ClassJob.RowId;
|
||||
}
|
||||
|
||||
_logger.LogInformation("Started DalamudUtilService");
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_logger.LogTrace("Stopping {type}", GetType());
|
||||
|
||||
Mediator.UnsubscribeAll(this);
|
||||
_framework.Update -= FrameworkOnUpdate;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public async Task WaitWhileCharacterIsDrawing(ILogger logger, GameObjectHandler handler, Guid redrawId, int timeOut = 5000, CancellationToken? ct = null)
|
||||
{
|
||||
if (!_clientState.IsLoggedIn) return;
|
||||
|
||||
if (ct == null)
|
||||
ct = CancellationToken.None;
|
||||
|
||||
const int tick = 250;
|
||||
int curWaitTime = 0;
|
||||
try
|
||||
{
|
||||
logger.LogTrace("[{redrawId}] Starting wait for {handler} to draw", redrawId, handler);
|
||||
await Task.Delay(tick, ct.Value).ConfigureAwait(true);
|
||||
curWaitTime += tick;
|
||||
|
||||
while ((!ct.Value.IsCancellationRequested)
|
||||
&& curWaitTime < timeOut
|
||||
&& await handler.IsBeingDrawnRunOnFrameworkAsync().ConfigureAwait(false)) // 0b100000000000 is "still rendering" or something
|
||||
{
|
||||
logger.LogTrace("[{redrawId}] Waiting for {handler} to finish drawing", redrawId, handler);
|
||||
curWaitTime += tick;
|
||||
await Task.Delay(tick).ConfigureAwait(true);
|
||||
}
|
||||
|
||||
logger.LogTrace("[{redrawId}] Finished drawing after {curWaitTime}ms", redrawId, curWaitTime);
|
||||
}
|
||||
catch (NullReferenceException ex)
|
||||
{
|
||||
logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
|
||||
}
|
||||
catch (AccessViolationException ex)
|
||||
{
|
||||
logger.LogWarning(ex, "Error accessing {handler}, object does not exist anymore?", handler);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void WaitWhileGposeCharacterIsDrawing(IntPtr characterAddress, int timeOut = 5000)
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
var obj = (GameObject*)characterAddress;
|
||||
const int tick = 250;
|
||||
int curWaitTime = 0;
|
||||
_logger.LogTrace("RenderFlags: {flags}", obj->RenderFlags.ToString("X"));
|
||||
while (obj->RenderFlags != 0x00 && curWaitTime < timeOut)
|
||||
{
|
||||
_logger.LogTrace($"Waiting for gpose actor to finish drawing");
|
||||
curWaitTime += tick;
|
||||
Thread.Sleep(tick);
|
||||
}
|
||||
|
||||
Thread.Sleep(tick * 2);
|
||||
}
|
||||
|
||||
public Vector2 WorldToScreen(IGameObject? obj)
|
||||
{
|
||||
if (obj == null) return Vector2.Zero;
|
||||
return _gameGui.WorldToScreen(obj.Position, out var screenPos) ? screenPos : Vector2.Zero;
|
||||
}
|
||||
|
||||
internal (string Name, nint Address) FindPlayerByNameHash(string ident)
|
||||
{
|
||||
_playerCharas.TryGetValue(ident, out var result);
|
||||
return result;
|
||||
}
|
||||
|
||||
private unsafe void CheckCharacterForDrawing(nint address, string characterName)
|
||||
{
|
||||
var gameObj = (GameObject*)address;
|
||||
var drawObj = gameObj->DrawObject;
|
||||
bool isDrawing = false;
|
||||
bool isDrawingChanged = false;
|
||||
if ((nint)drawObj != IntPtr.Zero)
|
||||
{
|
||||
isDrawing = gameObj->RenderFlags == 0b100000000000;
|
||||
if (!isDrawing)
|
||||
{
|
||||
isDrawing = ((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0;
|
||||
if (!isDrawing)
|
||||
{
|
||||
isDrawing = ((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0;
|
||||
if (isDrawing && !string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
|
||||
&& !string.Equals(_lastGlobalBlockReason, "HasModelFilesInSlotLoaded", StringComparison.Ordinal))
|
||||
{
|
||||
_lastGlobalBlockPlayer = characterName;
|
||||
_lastGlobalBlockReason = "HasModelFilesInSlotLoaded";
|
||||
isDrawingChanged = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
|
||||
&& !string.Equals(_lastGlobalBlockReason, "HasModelInSlotLoaded", StringComparison.Ordinal))
|
||||
{
|
||||
_lastGlobalBlockPlayer = characterName;
|
||||
_lastGlobalBlockReason = "HasModelInSlotLoaded";
|
||||
isDrawingChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!string.Equals(_lastGlobalBlockPlayer, characterName, StringComparison.Ordinal)
|
||||
&& !string.Equals(_lastGlobalBlockReason, "RenderFlags", StringComparison.Ordinal))
|
||||
{
|
||||
_lastGlobalBlockPlayer = characterName;
|
||||
_lastGlobalBlockReason = "RenderFlags";
|
||||
isDrawingChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isDrawingChanged)
|
||||
{
|
||||
_logger.LogTrace("Global draw block: START => {name} ({reason})", characterName, _lastGlobalBlockReason);
|
||||
}
|
||||
|
||||
IsAnythingDrawing |= isDrawing;
|
||||
}
|
||||
|
||||
private void FrameworkOnUpdate(IFramework framework)
|
||||
{
|
||||
_performanceCollector.LogPerformance(this, $"FrameworkOnUpdate", FrameworkOnUpdateInternal);
|
||||
}
|
||||
|
||||
private unsafe void FrameworkOnUpdateInternal()
|
||||
{
|
||||
if ((_clientState.LocalPlayer?.IsDead ?? false) && _condition[ConditionFlag.BoundByDuty])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool isNormalFrameworkUpdate = DateTime.UtcNow < _delayedFrameworkUpdateCheck.AddSeconds(1);
|
||||
|
||||
_performanceCollector.LogPerformance(this, $"FrameworkOnUpdateInternal+{(isNormalFrameworkUpdate ? "Regular" : "Delayed")}", () =>
|
||||
{
|
||||
IsAnythingDrawing = false;
|
||||
_performanceCollector.LogPerformance(this, $"ObjTableToCharas",
|
||||
() =>
|
||||
{
|
||||
_notUpdatedCharas.AddRange(_playerCharas.Keys);
|
||||
|
||||
for (int i = 0; i < 200; i += 2)
|
||||
{
|
||||
var chara = _objectTable[i];
|
||||
if (chara == null || chara.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player)
|
||||
continue;
|
||||
|
||||
if (_blockedCharacterHandler.IsCharacterBlocked(chara.Address, out bool firstTime) && firstTime)
|
||||
{
|
||||
_logger.LogTrace("Skipping character {addr}, blocked/muted", chara.Address.ToString("X"));
|
||||
continue;
|
||||
}
|
||||
|
||||
var charaName = ((GameObject*)chara.Address)->NameString;
|
||||
var hash = GetHashedCIDFromPlayerPointer(chara.Address);
|
||||
if (!IsAnythingDrawing)
|
||||
CheckCharacterForDrawing(chara.Address, charaName);
|
||||
_notUpdatedCharas.Remove(hash);
|
||||
_playerCharas[hash] = (charaName, chara.Address);
|
||||
}
|
||||
|
||||
foreach (var notUpdatedChara in _notUpdatedCharas)
|
||||
{
|
||||
_playerCharas.Remove(notUpdatedChara);
|
||||
}
|
||||
|
||||
_notUpdatedCharas.Clear();
|
||||
});
|
||||
|
||||
if (!IsAnythingDrawing && !string.IsNullOrEmpty(_lastGlobalBlockPlayer))
|
||||
{
|
||||
_logger.LogTrace("Global draw block: END => {name}", _lastGlobalBlockPlayer);
|
||||
_lastGlobalBlockPlayer = string.Empty;
|
||||
_lastGlobalBlockReason = string.Empty;
|
||||
}
|
||||
|
||||
if (_clientState.IsGPosing && !IsInGpose)
|
||||
{
|
||||
_logger.LogDebug("Gpose start");
|
||||
IsInGpose = true;
|
||||
Mediator.Publish(new GposeStartMessage());
|
||||
}
|
||||
else if (!_clientState.IsGPosing && IsInGpose)
|
||||
{
|
||||
_logger.LogDebug("Gpose end");
|
||||
IsInGpose = false;
|
||||
Mediator.Publish(new GposeEndMessage());
|
||||
}
|
||||
|
||||
if ((_condition[ConditionFlag.Performing] || _condition[ConditionFlag.InCombat]) && !IsInCombatOrPerforming)
|
||||
{
|
||||
_logger.LogDebug("Combat/Performance start");
|
||||
IsInCombatOrPerforming = true;
|
||||
Mediator.Publish(new CombatOrPerformanceStartMessage());
|
||||
Mediator.Publish(new HaltScanMessage(nameof(IsInCombatOrPerforming)));
|
||||
}
|
||||
else if ((!_condition[ConditionFlag.Performing] && !_condition[ConditionFlag.InCombat]) && IsInCombatOrPerforming)
|
||||
{
|
||||
_logger.LogDebug("Combat/Performance end");
|
||||
IsInCombatOrPerforming = false;
|
||||
Mediator.Publish(new CombatOrPerformanceEndMessage());
|
||||
Mediator.Publish(new ResumeScanMessage(nameof(IsInCombatOrPerforming)));
|
||||
}
|
||||
|
||||
if (_condition[ConditionFlag.WatchingCutscene] && !IsInCutscene)
|
||||
{
|
||||
_logger.LogDebug("Cutscene start");
|
||||
IsInCutscene = true;
|
||||
Mediator.Publish(new CutsceneStartMessage());
|
||||
Mediator.Publish(new HaltScanMessage(nameof(IsInCutscene)));
|
||||
}
|
||||
else if (!_condition[ConditionFlag.WatchingCutscene] && IsInCutscene)
|
||||
{
|
||||
_logger.LogDebug("Cutscene end");
|
||||
IsInCutscene = false;
|
||||
Mediator.Publish(new CutsceneEndMessage());
|
||||
Mediator.Publish(new ResumeScanMessage(nameof(IsInCutscene)));
|
||||
}
|
||||
|
||||
if (IsInCutscene)
|
||||
{
|
||||
Mediator.Publish(new CutsceneFrameworkUpdateMessage());
|
||||
return;
|
||||
}
|
||||
|
||||
if (_condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51])
|
||||
{
|
||||
var zone = _clientState.TerritoryType;
|
||||
if (_lastZone != zone)
|
||||
{
|
||||
_lastZone = zone;
|
||||
if (!_sentBetweenAreas)
|
||||
{
|
||||
_logger.LogDebug("Zone switch start");
|
||||
_sentBetweenAreas = true;
|
||||
Mediator.Publish(new ZoneSwitchStartMessage());
|
||||
Mediator.Publish(new HaltScanMessage(nameof(ConditionFlag.BetweenAreas)));
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (_sentBetweenAreas)
|
||||
{
|
||||
_logger.LogDebug("Zone switch end");
|
||||
_sentBetweenAreas = false;
|
||||
Mediator.Publish(new ZoneSwitchEndMessage());
|
||||
Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas)));
|
||||
}
|
||||
|
||||
var localPlayer = _clientState.LocalPlayer;
|
||||
if (localPlayer != null)
|
||||
{
|
||||
_classJobId = localPlayer.ClassJob.RowId;
|
||||
}
|
||||
|
||||
if (!IsInCombatOrPerforming)
|
||||
Mediator.Publish(new FrameworkUpdateMessage());
|
||||
|
||||
Mediator.Publish(new PriorityFrameworkUpdateMessage());
|
||||
|
||||
if (isNormalFrameworkUpdate)
|
||||
return;
|
||||
|
||||
if (localPlayer != null && !IsLoggedIn)
|
||||
{
|
||||
_logger.LogDebug("Logged in");
|
||||
IsLoggedIn = true;
|
||||
_lastZone = _clientState.TerritoryType;
|
||||
_cid = RebuildCID();
|
||||
Mediator.Publish(new DalamudLoginMessage());
|
||||
}
|
||||
else if (localPlayer == null && IsLoggedIn)
|
||||
{
|
||||
_logger.LogDebug("Logged out");
|
||||
IsLoggedIn = false;
|
||||
Mediator.Publish(new DalamudLogoutMessage());
|
||||
}
|
||||
|
||||
if (_gameConfig != null
|
||||
&& _gameConfig.TryGet(Dalamud.Game.Config.SystemConfigOption.LodType_DX11, out bool lodEnabled))
|
||||
{
|
||||
IsLodEnabled = lodEnabled;
|
||||
}
|
||||
|
||||
if (IsInCombatOrPerforming)
|
||||
Mediator.Publish(new FrameworkUpdateMessage());
|
||||
|
||||
Mediator.Publish(new DelayedFrameworkUpdateMessage());
|
||||
|
||||
_delayedFrameworkUpdateCheck = DateTime.UtcNow;
|
||||
});
|
||||
}
|
||||
}
|
||||
45
MareSynchronos/Services/Events/Event.cs
Normal file
45
MareSynchronos/Services/Events/Event.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
using MareSynchronos.API.Data;
|
||||
|
||||
namespace MareSynchronos.Services.Events;
|
||||
|
||||
public record Event
|
||||
{
|
||||
public DateTime EventTime { get; }
|
||||
public string UID { get; }
|
||||
public string Character { get; }
|
||||
public string EventSource { get; }
|
||||
public EventSeverity EventSeverity { get; }
|
||||
public string Message { get; }
|
||||
|
||||
public Event(string? Character, UserData UserData, string EventSource, EventSeverity EventSeverity, string Message)
|
||||
{
|
||||
EventTime = DateTime.Now;
|
||||
this.UID = UserData.AliasOrUID;
|
||||
this.Character = Character ?? string.Empty;
|
||||
this.EventSource = EventSource;
|
||||
this.EventSeverity = EventSeverity;
|
||||
this.Message = Message;
|
||||
}
|
||||
|
||||
public Event(UserData UserData, string EventSource, EventSeverity EventSeverity, string Message) : this(null, UserData, EventSource, EventSeverity, Message)
|
||||
{
|
||||
}
|
||||
|
||||
public Event(string EventSource, EventSeverity EventSeverity, string Message)
|
||||
: this(new UserData(string.Empty), EventSource, EventSeverity, Message)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (string.IsNullOrEmpty(UID))
|
||||
return $"{EventTime:HH:mm:ss.fff}\t[{EventSource}]{{{(int)EventSeverity}}}\t{Message}";
|
||||
else
|
||||
{
|
||||
if (string.IsNullOrEmpty(Character))
|
||||
return $"{EventTime:HH:mm:ss.fff}\t[{EventSource}]{{{(int)EventSeverity}}}\t<{UID}> {Message}";
|
||||
else
|
||||
return $"{EventTime:HH:mm:ss.fff}\t[{EventSource}]{{{(int)EventSeverity}}}\t<{UID}\\{Character}> {Message}";
|
||||
}
|
||||
}
|
||||
}
|
||||
111
MareSynchronos/Services/Events/EventAggregator.cs
Normal file
111
MareSynchronos/Services/Events/EventAggregator.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.Utils;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services.Events;
|
||||
|
||||
public class EventAggregator : MediatorSubscriberBase, IHostedService
|
||||
{
|
||||
private readonly RollingList<Event> _events = new(500);
|
||||
private readonly SemaphoreSlim _lock = new(1);
|
||||
private readonly string _configDirectory;
|
||||
private readonly ILogger<EventAggregator> _logger;
|
||||
|
||||
public Lazy<List<Event>> EventList { get; private set; }
|
||||
public bool NewEventsAvailable => !EventList.IsValueCreated;
|
||||
public string EventLogFolder => Path.Combine(_configDirectory, "eventlog");
|
||||
private string CurrentLogName => $"{DateTime.Now:yyyy-MM-dd}-events.log";
|
||||
private DateTime _currentTime;
|
||||
|
||||
public EventAggregator(string configDirectory, ILogger<EventAggregator> logger, MareMediator mareMediator) : base(logger, mareMediator)
|
||||
{
|
||||
Mediator.Subscribe<EventMessage>(this, (msg) =>
|
||||
{
|
||||
_lock.Wait();
|
||||
try
|
||||
{
|
||||
Logger.LogTrace("Received Event: {evt}", msg.Event.ToString());
|
||||
_events.Add(msg.Event);
|
||||
WriteToFile(msg.Event);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.Release();
|
||||
}
|
||||
|
||||
RecreateLazy();
|
||||
});
|
||||
|
||||
EventList = CreateEventLazy();
|
||||
_configDirectory = configDirectory;
|
||||
_logger = logger;
|
||||
_currentTime = DateTime.Now - TimeSpan.FromDays(1);
|
||||
}
|
||||
|
||||
private void RecreateLazy()
|
||||
{
|
||||
if (!EventList.IsValueCreated) return;
|
||||
|
||||
EventList = CreateEventLazy();
|
||||
}
|
||||
|
||||
private Lazy<List<Event>> CreateEventLazy()
|
||||
{
|
||||
return new Lazy<List<Event>>(() =>
|
||||
{
|
||||
_lock.Wait();
|
||||
try
|
||||
{
|
||||
return [.. _events];
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.Release();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void WriteToFile(Event receivedEvent)
|
||||
{
|
||||
if (DateTime.Now.Day != _currentTime.Day)
|
||||
{
|
||||
try
|
||||
{
|
||||
_currentTime = DateTime.Now;
|
||||
var filesInDirectory = Directory.EnumerateFiles(EventLogFolder, "*.log");
|
||||
if (filesInDirectory.Skip(10).Any())
|
||||
{
|
||||
File.Delete(filesInDirectory.OrderBy(f => new FileInfo(f).LastWriteTimeUtc).First());
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not delete last events");
|
||||
}
|
||||
}
|
||||
|
||||
var eventLogFile = Path.Combine(EventLogFolder, CurrentLogName);
|
||||
try
|
||||
{
|
||||
if (!Directory.Exists(EventLogFolder)) Directory.CreateDirectory(EventLogFolder);
|
||||
File.AppendAllLines(eventLogFile, [receivedEvent.ToString()]);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, $"Could not write to event file {eventLogFile}");
|
||||
}
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
Logger.LogInformation("Starting EventAggregatorService");
|
||||
Logger.LogInformation("Started EventAggregatorService");
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
8
MareSynchronos/Services/Events/EventSeverity.cs
Normal file
8
MareSynchronos/Services/Events/EventSeverity.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace MareSynchronos.Services.Events;
|
||||
|
||||
public enum EventSeverity
|
||||
{
|
||||
Informational = 0,
|
||||
Warning = 1,
|
||||
Error = 2
|
||||
}
|
||||
7
MareSynchronos/Services/MareProfileData.cs
Normal file
7
MareSynchronos/Services/MareProfileData.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public record MareProfileData(bool IsFlagged, bool IsNSFW, string Base64ProfilePicture, string Base64SupporterPicture, string Description)
|
||||
{
|
||||
public Lazy<byte[]> ImageData { get; } = new Lazy<byte[]>(Convert.FromBase64String(Base64ProfilePicture));
|
||||
public Lazy<byte[]> SupporterImageData { get; } = new Lazy<byte[]>(string.IsNullOrEmpty(Base64SupporterPicture) ? [] : Convert.FromBase64String(Base64SupporterPicture));
|
||||
}
|
||||
80
MareSynchronos/Services/MareProfileManager.cs
Normal file
80
MareSynchronos/Services/MareProfileManager.cs
Normal file
File diff suppressed because one or more lines are too long
@@ -0,0 +1,22 @@
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
public abstract class DisposableMediatorSubscriberBase : MediatorSubscriberBase, IDisposable
|
||||
{
|
||||
protected DisposableMediatorSubscriberBase(ILogger logger, MareMediator mediator) : base(logger, mediator)
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
Logger.LogTrace("Disposing {type} ({this})", GetType().Name, this);
|
||||
UnsubscribeAll();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
public interface IHighPriorityMediatorSubscriber : IMediatorSubscriber { }
|
||||
6
MareSynchronos/Services/Mediator/IMediatorSubscriber.cs
Normal file
6
MareSynchronos/Services/Mediator/IMediatorSubscriber.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
public interface IMediatorSubscriber
|
||||
{
|
||||
MareMediator Mediator { get; }
|
||||
}
|
||||
207
MareSynchronos/Services/Mediator/MareMediator.cs
Normal file
207
MareSynchronos/Services/Mediator/MareMediator.cs
Normal file
@@ -0,0 +1,207 @@
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
public sealed class MareMediator : IHostedService
|
||||
{
|
||||
private readonly object _addRemoveLock = new();
|
||||
private readonly ConcurrentDictionary<object, DateTime> _lastErrorTime = [];
|
||||
private readonly ILogger<MareMediator> _logger;
|
||||
private readonly CancellationTokenSource _loopCts = new();
|
||||
private readonly ConcurrentQueue<MessageBase> _messageQueue = new();
|
||||
private readonly PerformanceCollectorService _performanceCollector;
|
||||
private readonly MareConfigService _mareConfigService;
|
||||
private readonly ConcurrentDictionary<Type, HashSet<SubscriberAction>> _subscriberDict = [];
|
||||
private bool _processQueue = false;
|
||||
private readonly ConcurrentDictionary<Type, MethodInfo?> _genericExecuteMethods = new();
|
||||
public MareMediator(ILogger<MareMediator> logger, PerformanceCollectorService performanceCollector, MareConfigService mareConfigService)
|
||||
{
|
||||
_logger = logger;
|
||||
_performanceCollector = performanceCollector;
|
||||
_mareConfigService = mareConfigService;
|
||||
}
|
||||
|
||||
public void PrintSubscriberInfo()
|
||||
{
|
||||
foreach (var subscriber in _subscriberDict.SelectMany(c => c.Value.Select(v => v.Subscriber))
|
||||
.DistinctBy(p => p).OrderBy(p => p.GetType().FullName, StringComparer.Ordinal).ToList())
|
||||
{
|
||||
_logger.LogInformation("Subscriber {type}: {sub}", subscriber.GetType().Name, subscriber.ToString());
|
||||
StringBuilder sb = new();
|
||||
sb.Append("=> ");
|
||||
foreach (var item in _subscriberDict.Where(item => item.Value.Any(v => v.Subscriber == subscriber)).ToList())
|
||||
{
|
||||
sb.Append(item.Key.Name).Append(", ");
|
||||
}
|
||||
|
||||
if (!string.Equals(sb.ToString(), "=> ", StringComparison.Ordinal))
|
||||
_logger.LogInformation("{sb}", sb.ToString());
|
||||
_logger.LogInformation("---");
|
||||
}
|
||||
}
|
||||
|
||||
public void Publish<T>(T message) where T : MessageBase
|
||||
{
|
||||
if (message.KeepThreadContext)
|
||||
{
|
||||
ExecuteMessage(message);
|
||||
}
|
||||
else
|
||||
{
|
||||
_messageQueue.Enqueue(message);
|
||||
}
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_logger.LogInformation("Starting MareMediator");
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
while (!_loopCts.Token.IsCancellationRequested)
|
||||
{
|
||||
while (!_processQueue)
|
||||
{
|
||||
await Task.Delay(100, _loopCts.Token).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
await Task.Delay(100, _loopCts.Token).ConfigureAwait(false);
|
||||
|
||||
HashSet<MessageBase> processedMessages = [];
|
||||
while (_messageQueue.TryDequeue(out var message))
|
||||
{
|
||||
if (processedMessages.Contains(message)) { continue; }
|
||||
processedMessages.Add(message);
|
||||
|
||||
ExecuteMessage(message);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
_logger.LogInformation("Started MareMediator");
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_messageQueue.Clear();
|
||||
_loopCts.Cancel();
|
||||
_loopCts.Dispose();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public void Subscribe<T>(IMediatorSubscriber subscriber, Action<T> action) where T : MessageBase
|
||||
{
|
||||
lock (_addRemoveLock)
|
||||
{
|
||||
_subscriberDict.TryAdd(typeof(T), []);
|
||||
|
||||
if (!_subscriberDict[typeof(T)].Add(new(subscriber, action)))
|
||||
{
|
||||
throw new InvalidOperationException("Already subscribed");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Unsubscribe<T>(IMediatorSubscriber subscriber) where T : MessageBase
|
||||
{
|
||||
lock (_addRemoveLock)
|
||||
{
|
||||
if (_subscriberDict.ContainsKey(typeof(T)))
|
||||
{
|
||||
_subscriberDict[typeof(T)].RemoveWhere(p => p.Subscriber == subscriber);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void UnsubscribeAll(IMediatorSubscriber subscriber)
|
||||
{
|
||||
lock (_addRemoveLock)
|
||||
{
|
||||
foreach (Type kvp in _subscriberDict.Select(k => k.Key))
|
||||
{
|
||||
int unSubbed = _subscriberDict[kvp]?.RemoveWhere(p => p.Subscriber == subscriber) ?? 0;
|
||||
if (unSubbed > 0)
|
||||
{
|
||||
_logger.LogDebug("{sub} unsubscribed from {msg}", subscriber.GetType().Name, kvp.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ExecuteMessage(MessageBase message)
|
||||
{
|
||||
if (!_subscriberDict.TryGetValue(message.GetType(), out HashSet<SubscriberAction>? subscribers) || subscribers == null || !subscribers.Any()) return;
|
||||
|
||||
List<SubscriberAction> subscribersCopy = [];
|
||||
lock (_addRemoveLock)
|
||||
{
|
||||
subscribersCopy = subscribers?.Where(s => s.Subscriber != null).OrderBy(k => k.Subscriber is IHighPriorityMediatorSubscriber ? 0 : 1).ToList() ?? [];
|
||||
}
|
||||
|
||||
#pragma warning disable S3011 // Reflection should not be used to increase accessibility of classes, methods, or fields
|
||||
var msgType = message.GetType();
|
||||
if (!_genericExecuteMethods.TryGetValue(msgType, out var methodInfo))
|
||||
{
|
||||
_genericExecuteMethods[msgType] = methodInfo = GetType()
|
||||
.GetMethod(nameof(ExecuteReflected), BindingFlags.NonPublic | BindingFlags.Instance)?
|
||||
.MakeGenericMethod(msgType);
|
||||
}
|
||||
|
||||
methodInfo!.Invoke(this, [subscribersCopy, message]);
|
||||
#pragma warning restore S3011 // Reflection should not be used to increase accessibility of classes, methods, or fields
|
||||
}
|
||||
|
||||
private void ExecuteReflected<T>(List<SubscriberAction> subscribers, T message) where T : MessageBase
|
||||
{
|
||||
foreach (SubscriberAction subscriber in subscribers)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_mareConfigService.Current.LogPerformance)
|
||||
{
|
||||
var isSameThread = message.KeepThreadContext ? "$" : string.Empty;
|
||||
_performanceCollector.LogPerformance(this, $"{isSameThread}Execute>{message.GetType().Name}+{subscriber.Subscriber.GetType().Name}>{subscriber.Subscriber}",
|
||||
() => ((Action<T>)subscriber.Action).Invoke(message));
|
||||
}
|
||||
else
|
||||
{
|
||||
((Action<T>)subscriber.Action).Invoke(message);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (_lastErrorTime.TryGetValue(subscriber, out var lastErrorTime) && lastErrorTime.Add(TimeSpan.FromSeconds(10)) > DateTime.UtcNow)
|
||||
continue;
|
||||
|
||||
_logger.LogError(ex.InnerException ?? ex, "Error executing {type} for subscriber {subscriber}",
|
||||
message.GetType().Name, subscriber.Subscriber.GetType().Name);
|
||||
_lastErrorTime[subscriber] = DateTime.UtcNow;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void StartQueueProcessing()
|
||||
{
|
||||
_logger.LogInformation("Starting Message Queue Processing");
|
||||
_processQueue = true;
|
||||
}
|
||||
|
||||
private sealed class SubscriberAction
|
||||
{
|
||||
public SubscriberAction(IMediatorSubscriber subscriber, object action)
|
||||
{
|
||||
Subscriber = subscriber;
|
||||
Action = action;
|
||||
}
|
||||
|
||||
public object Action { get; }
|
||||
public IMediatorSubscriber Subscriber { get; }
|
||||
}
|
||||
}
|
||||
23
MareSynchronos/Services/Mediator/MediatorSubscriberBase.cs
Normal file
23
MareSynchronos/Services/Mediator/MediatorSubscriberBase.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
public abstract class MediatorSubscriberBase : IMediatorSubscriber
|
||||
{
|
||||
protected MediatorSubscriberBase(ILogger logger, MareMediator mediator)
|
||||
{
|
||||
Logger = logger;
|
||||
|
||||
Logger.LogTrace("Creating {type} ({this})", GetType().Name, this);
|
||||
Mediator = mediator;
|
||||
}
|
||||
|
||||
public MareMediator Mediator { get; }
|
||||
protected ILogger Logger { get; }
|
||||
|
||||
protected void UnsubscribeAll()
|
||||
{
|
||||
Logger.LogTrace("Unsubscribing from all for {type} ({this})", GetType().Name, this);
|
||||
Mediator.UnsubscribeAll(this);
|
||||
}
|
||||
}
|
||||
13
MareSynchronos/Services/Mediator/MessageBase.cs
Normal file
13
MareSynchronos/Services/Mediator/MessageBase.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
#pragma warning disable MA0048
|
||||
public abstract record MessageBase
|
||||
{
|
||||
public virtual bool KeepThreadContext => false;
|
||||
}
|
||||
|
||||
public record SameThreadMessage : MessageBase
|
||||
{
|
||||
public override bool KeepThreadContext => true;
|
||||
}
|
||||
#pragma warning restore MA0048
|
||||
97
MareSynchronos/Services/Mediator/Messages.cs
Normal file
97
MareSynchronos/Services/Mediator/Messages.cs
Normal file
@@ -0,0 +1,97 @@
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Dto;
|
||||
using MareSynchronos.API.Dto.CharaData;
|
||||
using MareSynchronos.API.Dto.Group;
|
||||
using MareSynchronos.MareConfiguration.Models;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using MareSynchronos.PlayerData.Pairs;
|
||||
using MareSynchronos.Services.Events;
|
||||
using MareSynchronos.WebAPI.Files.Models;
|
||||
using System.Numerics;
|
||||
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
#pragma warning disable MA0048 // File name must match type name
|
||||
#pragma warning disable S2094
|
||||
public record SwitchToIntroUiMessage : MessageBase;
|
||||
public record SwitchToMainUiMessage : MessageBase;
|
||||
public record OpenSettingsUiMessage : MessageBase;
|
||||
public record DalamudLoginMessage : MessageBase;
|
||||
public record DalamudLogoutMessage : MessageBase;
|
||||
public record PriorityFrameworkUpdateMessage : SameThreadMessage;
|
||||
public record FrameworkUpdateMessage : SameThreadMessage;
|
||||
public record ClassJobChangedMessage(GameObjectHandler GameObjectHandler) : MessageBase;
|
||||
public record DelayedFrameworkUpdateMessage : SameThreadMessage;
|
||||
public record ZoneSwitchStartMessage : MessageBase;
|
||||
public record ZoneSwitchEndMessage : MessageBase;
|
||||
public record CutsceneStartMessage : MessageBase;
|
||||
public record GposeStartMessage : SameThreadMessage;
|
||||
public record GposeEndMessage : MessageBase;
|
||||
public record CutsceneEndMessage : MessageBase;
|
||||
public record CutsceneFrameworkUpdateMessage : SameThreadMessage;
|
||||
public record ConnectedMessage(ConnectionDto Connection) : MessageBase;
|
||||
public record DisconnectedMessage : SameThreadMessage;
|
||||
public record PenumbraModSettingChangedMessage : MessageBase;
|
||||
public record PenumbraInitializedMessage : MessageBase;
|
||||
public record PenumbraDisposedMessage : MessageBase;
|
||||
public record PenumbraRedrawMessage(IntPtr Address, int ObjTblIdx, bool WasRequested) : SameThreadMessage;
|
||||
public record GlamourerChangedMessage(IntPtr Address) : MessageBase;
|
||||
public record HeelsOffsetMessage : MessageBase;
|
||||
public record PenumbraResourceLoadMessage(IntPtr GameObject, string GamePath, string FilePath) : SameThreadMessage;
|
||||
public record CustomizePlusMessage(nint? Address) : MessageBase;
|
||||
public record HonorificMessage(string NewHonorificTitle) : MessageBase;
|
||||
public record MoodlesMessage(IntPtr Address) : MessageBase;
|
||||
public record PetNamesReadyMessage : MessageBase;
|
||||
public record PetNamesMessage(string PetNicknamesData) : MessageBase;
|
||||
public record HonorificReadyMessage : MessageBase;
|
||||
public record TransientResourceChangedMessage(IntPtr Address) : MessageBase;
|
||||
public record HaltScanMessage(string Source) : MessageBase;
|
||||
public record ResumeScanMessage(string Source) : MessageBase;
|
||||
public record NotificationMessage
|
||||
(string Title, string Message, NotificationType Type, TimeSpan? TimeShownOnScreen = null) : MessageBase;
|
||||
public record CreateCacheForObjectMessage(GameObjectHandler ObjectToCreateFor) : SameThreadMessage;
|
||||
public record ClearCacheForObjectMessage(GameObjectHandler ObjectToCreateFor) : SameThreadMessage;
|
||||
public record CharacterDataCreatedMessage(CharacterData CharacterData) : SameThreadMessage;
|
||||
public record CharacterDataAnalyzedMessage : MessageBase;
|
||||
public record PenumbraStartRedrawMessage(IntPtr Address) : MessageBase;
|
||||
public record PenumbraEndRedrawMessage(IntPtr Address) : MessageBase;
|
||||
public record HubReconnectingMessage(Exception? Exception) : SameThreadMessage;
|
||||
public record HubReconnectedMessage(string? Arg) : SameThreadMessage;
|
||||
public record HubClosedMessage(Exception? Exception) : SameThreadMessage;
|
||||
public record DownloadReadyMessage(Guid RequestId) : MessageBase;
|
||||
public record DownloadStartedMessage(GameObjectHandler DownloadId, Dictionary<string, FileDownloadStatus> DownloadStatus) : MessageBase;
|
||||
public record DownloadFinishedMessage(GameObjectHandler DownloadId) : MessageBase;
|
||||
public record UiToggleMessage(Type UiType) : MessageBase;
|
||||
public record PlayerUploadingMessage(GameObjectHandler Handler, bool IsUploading) : MessageBase;
|
||||
public record ClearProfileDataMessage(UserData? UserData = null) : MessageBase;
|
||||
public record CyclePauseMessage(UserData UserData) : MessageBase;
|
||||
public record PauseMessage(UserData UserData) : MessageBase;
|
||||
public record ProfilePopoutToggle(Pair? Pair) : MessageBase;
|
||||
public record CompactUiChange(Vector2 Size, Vector2 Position) : MessageBase;
|
||||
public record ProfileOpenStandaloneMessage(Pair Pair) : MessageBase;
|
||||
public record RemoveWindowMessage(WindowMediatorSubscriberBase Window) : MessageBase;
|
||||
public record RefreshUiMessage : MessageBase;
|
||||
public record OpenBanUserPopupMessage(Pair PairToBan, GroupFullInfoDto GroupFullInfoDto) : MessageBase;
|
||||
public record OpenCensusPopupMessage() : MessageBase;
|
||||
public record OpenSyncshellAdminPanel(GroupFullInfoDto GroupInfo) : MessageBase;
|
||||
public record OpenPermissionWindow(Pair Pair) : MessageBase;
|
||||
public record DownloadLimitChangedMessage() : SameThreadMessage;
|
||||
public record CensusUpdateMessage(byte Gender, byte RaceId, byte TribeId) : MessageBase;
|
||||
public record TargetPairMessage(Pair Pair) : MessageBase;
|
||||
public record CombatOrPerformanceStartMessage : MessageBase;
|
||||
public record CombatOrPerformanceEndMessage : MessageBase;
|
||||
public record EventMessage(Event Event) : MessageBase;
|
||||
public record PenumbraDirectoryChangedMessage(string? ModDirectory) : MessageBase;
|
||||
public record PenumbraRedrawCharacterMessage(ICharacter Character) : SameThreadMessage;
|
||||
public record GameObjectHandlerCreatedMessage(GameObjectHandler GameObjectHandler, bool OwnedObject) : SameThreadMessage;
|
||||
public record GameObjectHandlerDestroyedMessage(GameObjectHandler GameObjectHandler, bool OwnedObject) : SameThreadMessage;
|
||||
public record HaltCharaDataCreation(bool Resume = false) : SameThreadMessage;
|
||||
public record GposeLobbyUserJoin(UserData UserData) : MessageBase;
|
||||
public record GPoseLobbyUserLeave(UserData UserData) : MessageBase;
|
||||
public record GPoseLobbyReceiveCharaData(CharaDataDownloadDto CharaDataDownloadDto) : MessageBase;
|
||||
public record GPoseLobbyReceivePoseData(UserData UserData, PoseData PoseData) : MessageBase;
|
||||
public record GPoseLobbyReceiveWorldData(UserData UserData, WorldData WorldData) : MessageBase;
|
||||
public record OpenCharaDataHubWithFilterMessage(UserData UserData) : MessageBase;
|
||||
#pragma warning restore S2094
|
||||
#pragma warning restore MA0048 // File name must match type name
|
||||
@@ -0,0 +1,54 @@
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services.Mediator;
|
||||
|
||||
public abstract class WindowMediatorSubscriberBase : Window, IMediatorSubscriber, IDisposable
|
||||
{
|
||||
protected readonly ILogger _logger;
|
||||
private readonly PerformanceCollectorService _performanceCollectorService;
|
||||
|
||||
protected WindowMediatorSubscriberBase(ILogger logger, MareMediator mediator, string name,
|
||||
PerformanceCollectorService performanceCollectorService) : base(name)
|
||||
{
|
||||
_logger = logger;
|
||||
Mediator = mediator;
|
||||
_performanceCollectorService = performanceCollectorService;
|
||||
_logger.LogTrace("Creating {type}", GetType());
|
||||
|
||||
Mediator.Subscribe<UiToggleMessage>(this, (msg) =>
|
||||
{
|
||||
if (msg.UiType == GetType())
|
||||
{
|
||||
Toggle();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public MareMediator Mediator { get; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
_performanceCollectorService.LogPerformance(this, $"Draw", DrawInternal);
|
||||
}
|
||||
|
||||
protected abstract void DrawInternal();
|
||||
|
||||
public virtual Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
_logger.LogTrace("Disposing {type}", GetType());
|
||||
|
||||
Mediator.UnsubscribeAll(this);
|
||||
}
|
||||
}
|
||||
141
MareSynchronos/Services/NotificationService.cs
Normal file
141
MareSynchronos/Services/NotificationService.cs
Normal file
@@ -0,0 +1,141 @@
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using Dalamud.Plugin.Services;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.MareConfiguration.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using NotificationType = MareSynchronos.MareConfiguration.Models.NotificationType;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public class NotificationService : DisposableMediatorSubscriberBase, IHostedService
|
||||
{
|
||||
private readonly DalamudUtilService _dalamudUtilService;
|
||||
private readonly INotificationManager _notificationManager;
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly MareConfigService _configurationService;
|
||||
|
||||
public NotificationService(ILogger<NotificationService> logger, MareMediator mediator,
|
||||
DalamudUtilService dalamudUtilService,
|
||||
INotificationManager notificationManager,
|
||||
IChatGui chatGui, MareConfigService configurationService) : base(logger, mediator)
|
||||
{
|
||||
_dalamudUtilService = dalamudUtilService;
|
||||
_notificationManager = notificationManager;
|
||||
_chatGui = chatGui;
|
||||
_configurationService = configurationService;
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
Mediator.Subscribe<NotificationMessage>(this, ShowNotification);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void PrintErrorChat(string? message)
|
||||
{
|
||||
SeStringBuilder se = new SeStringBuilder().AddText("[Mare Synchronos] Error: " + message);
|
||||
_chatGui.PrintError(se.BuiltString);
|
||||
}
|
||||
|
||||
private void PrintInfoChat(string? message)
|
||||
{
|
||||
SeStringBuilder se = new SeStringBuilder().AddText("[Mare Synchronos] Info: ").AddItalics(message ?? string.Empty);
|
||||
_chatGui.Print(se.BuiltString);
|
||||
}
|
||||
|
||||
private void PrintWarnChat(string? message)
|
||||
{
|
||||
SeStringBuilder se = new SeStringBuilder().AddText("[Mare Synchronos] ").AddUiForeground("Warning: " + (message ?? string.Empty), 31).AddUiForegroundOff();
|
||||
_chatGui.Print(se.BuiltString);
|
||||
}
|
||||
|
||||
private void ShowChat(NotificationMessage msg)
|
||||
{
|
||||
switch (msg.Type)
|
||||
{
|
||||
case NotificationType.Info:
|
||||
PrintInfoChat(msg.Message);
|
||||
break;
|
||||
|
||||
case NotificationType.Warning:
|
||||
PrintWarnChat(msg.Message);
|
||||
break;
|
||||
|
||||
case NotificationType.Error:
|
||||
PrintErrorChat(msg.Message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowNotification(NotificationMessage msg)
|
||||
{
|
||||
Logger.LogInformation("{msg}", msg.ToString());
|
||||
|
||||
if (!_dalamudUtilService.IsLoggedIn) return;
|
||||
|
||||
switch (msg.Type)
|
||||
{
|
||||
case NotificationType.Info:
|
||||
ShowNotificationLocationBased(msg, _configurationService.Current.InfoNotification);
|
||||
break;
|
||||
|
||||
case NotificationType.Warning:
|
||||
ShowNotificationLocationBased(msg, _configurationService.Current.WarningNotification);
|
||||
break;
|
||||
|
||||
case NotificationType.Error:
|
||||
ShowNotificationLocationBased(msg, _configurationService.Current.ErrorNotification);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowNotificationLocationBased(NotificationMessage msg, NotificationLocation location)
|
||||
{
|
||||
switch (location)
|
||||
{
|
||||
case NotificationLocation.Toast:
|
||||
ShowToast(msg);
|
||||
break;
|
||||
|
||||
case NotificationLocation.Chat:
|
||||
ShowChat(msg);
|
||||
break;
|
||||
|
||||
case NotificationLocation.Both:
|
||||
ShowToast(msg);
|
||||
ShowChat(msg);
|
||||
break;
|
||||
|
||||
case NotificationLocation.Nowhere:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowToast(NotificationMessage msg)
|
||||
{
|
||||
Dalamud.Interface.ImGuiNotification.NotificationType dalamudType = msg.Type switch
|
||||
{
|
||||
NotificationType.Error => Dalamud.Interface.ImGuiNotification.NotificationType.Error,
|
||||
NotificationType.Warning => Dalamud.Interface.ImGuiNotification.NotificationType.Warning,
|
||||
NotificationType.Info => Dalamud.Interface.ImGuiNotification.NotificationType.Info,
|
||||
_ => Dalamud.Interface.ImGuiNotification.NotificationType.Info
|
||||
};
|
||||
|
||||
_notificationManager.AddNotification(new Notification()
|
||||
{
|
||||
Content = msg.Message ?? string.Empty,
|
||||
Title = msg.Title,
|
||||
Type = dalamudType,
|
||||
Minimized = false,
|
||||
InitialDuration = msg.TimeShownOnScreen ?? TimeSpan.FromSeconds(3)
|
||||
});
|
||||
}
|
||||
}
|
||||
199
MareSynchronos/Services/PerformanceCollectorService.cs
Normal file
199
MareSynchronos/Services/PerformanceCollectorService.cs
Normal file
@@ -0,0 +1,199 @@
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.Utils;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class PerformanceCollectorService : IHostedService
|
||||
{
|
||||
private const string _counterSplit = "=>";
|
||||
private readonly ILogger<PerformanceCollectorService> _logger;
|
||||
private readonly MareConfigService _mareConfigService;
|
||||
public ConcurrentDictionary<string, RollingList<(TimeOnly, long)>> PerformanceCounters { get; } = new(StringComparer.Ordinal);
|
||||
private readonly CancellationTokenSource _periodicLogPruneTaskCts = new();
|
||||
|
||||
public PerformanceCollectorService(ILogger<PerformanceCollectorService> logger, MareConfigService mareConfigService)
|
||||
{
|
||||
_logger = logger;
|
||||
_mareConfigService = mareConfigService;
|
||||
}
|
||||
|
||||
public T LogPerformance<T>(object sender, MareInterpolatedStringHandler counterName, Func<T> func, int maxEntries = 10000)
|
||||
{
|
||||
if (!_mareConfigService.Current.LogPerformance) return func.Invoke();
|
||||
|
||||
string cn = sender.GetType().Name + _counterSplit + counterName.BuildMessage();
|
||||
|
||||
if (!PerformanceCounters.TryGetValue(cn, out var list))
|
||||
{
|
||||
list = PerformanceCounters[cn] = new(maxEntries);
|
||||
}
|
||||
|
||||
var dt = DateTime.UtcNow.Ticks;
|
||||
try
|
||||
{
|
||||
return func.Invoke();
|
||||
}
|
||||
finally
|
||||
{
|
||||
var elapsed = DateTime.UtcNow.Ticks - dt;
|
||||
#if DEBUG
|
||||
if (TimeSpan.FromTicks(elapsed) > TimeSpan.FromMilliseconds(10))
|
||||
_logger.LogWarning(">10ms spike on {counterName}: {time}", cn, TimeSpan.FromTicks(elapsed));
|
||||
#endif
|
||||
list.Add((TimeOnly.FromDateTime(DateTime.Now), elapsed));
|
||||
}
|
||||
}
|
||||
|
||||
public void LogPerformance(object sender, MareInterpolatedStringHandler counterName, Action act, int maxEntries = 10000)
|
||||
{
|
||||
if (!_mareConfigService.Current.LogPerformance) { act.Invoke(); return; }
|
||||
|
||||
var cn = sender.GetType().Name + _counterSplit + counterName.BuildMessage();
|
||||
|
||||
if (!PerformanceCounters.TryGetValue(cn, out var list))
|
||||
{
|
||||
list = PerformanceCounters[cn] = new(maxEntries);
|
||||
}
|
||||
|
||||
var dt = DateTime.UtcNow.Ticks;
|
||||
try
|
||||
{
|
||||
act.Invoke();
|
||||
}
|
||||
finally
|
||||
{
|
||||
var elapsed = DateTime.UtcNow.Ticks - dt;
|
||||
#if DEBUG
|
||||
if (TimeSpan.FromTicks(elapsed) > TimeSpan.FromMilliseconds(10))
|
||||
_logger.LogWarning(">10ms spike on {counterName}: {time}", cn, TimeSpan.FromTicks(elapsed));
|
||||
#endif
|
||||
list.Add(new(TimeOnly.FromDateTime(DateTime.Now), elapsed));
|
||||
}
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_logger.LogInformation("Starting PerformanceCollectorService");
|
||||
_ = Task.Run(PeriodicLogPrune, _periodicLogPruneTaskCts.Token);
|
||||
_logger.LogInformation("Started PerformanceCollectorService");
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_periodicLogPruneTaskCts.Cancel();
|
||||
_periodicLogPruneTaskCts.Dispose();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal void PrintPerformanceStats(int limitBySeconds = 0)
|
||||
{
|
||||
if (!_mareConfigService.Current.LogPerformance)
|
||||
{
|
||||
_logger.LogWarning("Performance counters are disabled");
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
if (limitBySeconds > 0)
|
||||
{
|
||||
sb.AppendLine($"Performance Metrics over the past {limitBySeconds} seconds of each counter");
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.AppendLine("Performance metrics over total lifetime of each counter");
|
||||
}
|
||||
var data = PerformanceCounters.ToList();
|
||||
var longestCounterName = data.OrderByDescending(d => d.Key.Length).First().Key.Length + 2;
|
||||
sb.Append("-Last".PadRight(15, '-'));
|
||||
sb.Append('|');
|
||||
sb.Append("-Max".PadRight(15, '-'));
|
||||
sb.Append('|');
|
||||
sb.Append("-Average".PadRight(15, '-'));
|
||||
sb.Append('|');
|
||||
sb.Append("-Last Update".PadRight(15, '-'));
|
||||
sb.Append('|');
|
||||
sb.Append("-Entries".PadRight(10, '-'));
|
||||
sb.Append('|');
|
||||
sb.Append("-Counter Name".PadRight(longestCounterName, '-'));
|
||||
sb.AppendLine();
|
||||
var orderedData = data.OrderBy(k => k.Key, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var previousCaller = orderedData[0].Key.Split(_counterSplit, StringSplitOptions.RemoveEmptyEntries)[0];
|
||||
foreach (var entry in orderedData)
|
||||
{
|
||||
var newCaller = entry.Key.Split(_counterSplit, StringSplitOptions.RemoveEmptyEntries)[0];
|
||||
if (!string.Equals(previousCaller, newCaller, StringComparison.Ordinal))
|
||||
{
|
||||
DrawSeparator(sb, longestCounterName);
|
||||
}
|
||||
|
||||
var pastEntries = limitBySeconds > 0 ? entry.Value.Where(e => e.Item1.AddMinutes(limitBySeconds / 60.0d) >= TimeOnly.FromDateTime(DateTime.Now)).ToList() : [.. entry.Value];
|
||||
|
||||
if (pastEntries.Any())
|
||||
{
|
||||
sb.Append((" " + TimeSpan.FromTicks(pastEntries.LastOrDefault() == default ? 0 : pastEntries.Last().Item2).TotalMilliseconds.ToString("0.00000", CultureInfo.InvariantCulture)).PadRight(15));
|
||||
sb.Append('|');
|
||||
sb.Append((" " + TimeSpan.FromTicks(pastEntries.Max(m => m.Item2)).TotalMilliseconds.ToString("0.00000", CultureInfo.InvariantCulture)).PadRight(15));
|
||||
sb.Append('|');
|
||||
sb.Append((" " + TimeSpan.FromTicks((long)pastEntries.Average(m => m.Item2)).TotalMilliseconds.ToString("0.00000", CultureInfo.InvariantCulture)).PadRight(15));
|
||||
sb.Append('|');
|
||||
sb.Append((" " + (pastEntries.LastOrDefault() == default ? "-" : pastEntries.Last().Item1.ToString("HH:mm:ss.ffff", CultureInfo.InvariantCulture))).PadRight(15, ' '));
|
||||
sb.Append('|');
|
||||
sb.Append((" " + pastEntries.Count).PadRight(10));
|
||||
sb.Append('|');
|
||||
sb.Append(' ').Append(entry.Key);
|
||||
sb.AppendLine();
|
||||
}
|
||||
|
||||
previousCaller = newCaller;
|
||||
}
|
||||
|
||||
DrawSeparator(sb, longestCounterName);
|
||||
|
||||
_logger.LogInformation("{perf}", sb.ToString());
|
||||
}
|
||||
|
||||
private static void DrawSeparator(StringBuilder sb, int longestCounterName)
|
||||
{
|
||||
sb.Append("".PadRight(15, '-'));
|
||||
sb.Append('+');
|
||||
sb.Append("".PadRight(15, '-'));
|
||||
sb.Append('+');
|
||||
sb.Append("".PadRight(15, '-'));
|
||||
sb.Append('+');
|
||||
sb.Append("".PadRight(15, '-'));
|
||||
sb.Append('+');
|
||||
sb.Append("".PadRight(10, '-'));
|
||||
sb.Append('+');
|
||||
sb.Append("".PadRight(longestCounterName, '-'));
|
||||
sb.AppendLine();
|
||||
}
|
||||
|
||||
private async Task PeriodicLogPrune()
|
||||
{
|
||||
while (!_periodicLogPruneTaskCts.Token.IsCancellationRequested)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMinutes(10), _periodicLogPruneTaskCts.Token).ConfigureAwait(false);
|
||||
|
||||
foreach (var entries in PerformanceCounters.ToList())
|
||||
{
|
||||
try
|
||||
{
|
||||
var last = entries.Value.ToList().Last();
|
||||
if (last.Item1.AddMinutes(10) < TimeOnly.FromDateTime(DateTime.Now) && !PerformanceCounters.TryRemove(entries.Key, out _))
|
||||
{
|
||||
_logger.LogDebug("Could not remove performance counter {counter}", entries.Key);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogWarning(e, "Error removing performance counter {counter}", entries.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
236
MareSynchronos/Services/PlayerPerformanceService.cs
Normal file
236
MareSynchronos/Services/PlayerPerformanceService.cs
Normal file
@@ -0,0 +1,236 @@
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.FileCache;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using MareSynchronos.Services.Events;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.UI;
|
||||
using MareSynchronos.WebAPI.Files.Models;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public class PlayerPerformanceService
|
||||
{
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly XivDataAnalyzer _xivDataAnalyzer;
|
||||
private readonly ILogger<PlayerPerformanceService> _logger;
|
||||
private readonly MareMediator _mediator;
|
||||
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
|
||||
private readonly Dictionary<string, bool> _warnedForPlayers = new(StringComparer.Ordinal);
|
||||
|
||||
public PlayerPerformanceService(ILogger<PlayerPerformanceService> logger, MareMediator mediator,
|
||||
PlayerPerformanceConfigService playerPerformanceConfigService, FileCacheManager fileCacheManager,
|
||||
XivDataAnalyzer xivDataAnalyzer)
|
||||
{
|
||||
_logger = logger;
|
||||
_mediator = mediator;
|
||||
_playerPerformanceConfigService = playerPerformanceConfigService;
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_xivDataAnalyzer = xivDataAnalyzer;
|
||||
}
|
||||
|
||||
public async Task<bool> CheckBothThresholds(PairHandler pairHandler, CharacterData charaData)
|
||||
{
|
||||
var config = _playerPerformanceConfigService.Current;
|
||||
bool notPausedAfterVram = ComputeAndAutoPauseOnVRAMUsageThresholds(pairHandler, charaData, []);
|
||||
if (!notPausedAfterVram) return false;
|
||||
bool notPausedAfterTris = await CheckTriangleUsageThresholds(pairHandler, charaData).ConfigureAwait(false);
|
||||
if (!notPausedAfterTris) return false;
|
||||
|
||||
if (config.UIDsToIgnore
|
||||
.Exists(uid => string.Equals(uid, pairHandler.Pair.UserData.Alias, StringComparison.Ordinal) || string.Equals(uid, pairHandler.Pair.UserData.UID, StringComparison.Ordinal)))
|
||||
return true;
|
||||
|
||||
|
||||
var vramUsage = pairHandler.Pair.LastAppliedApproximateVRAMBytes;
|
||||
var triUsage = pairHandler.Pair.LastAppliedDataTris;
|
||||
|
||||
bool isPrefPerm = pairHandler.Pair.UserPair.OwnPermissions.HasFlag(API.Data.Enum.UserPermissions.Sticky);
|
||||
|
||||
bool exceedsTris = CheckForThreshold(config.WarnOnExceedingThresholds, config.TrisWarningThresholdThousands * 1000,
|
||||
triUsage, config.WarnOnPreferredPermissionsExceedingThresholds, isPrefPerm);
|
||||
bool exceedsVram = CheckForThreshold(config.WarnOnExceedingThresholds, config.VRAMSizeWarningThresholdMiB * 1024 * 1024,
|
||||
vramUsage, config.WarnOnPreferredPermissionsExceedingThresholds, isPrefPerm);
|
||||
|
||||
if (_warnedForPlayers.TryGetValue(pairHandler.Pair.UserData.UID, out bool hadWarning) && hadWarning)
|
||||
{
|
||||
_warnedForPlayers[pairHandler.Pair.UserData.UID] = exceedsTris || exceedsVram;
|
||||
return true;
|
||||
}
|
||||
|
||||
_warnedForPlayers[pairHandler.Pair.UserData.UID] = exceedsTris || exceedsVram;
|
||||
|
||||
if (exceedsVram)
|
||||
{
|
||||
_mediator.Publish(new EventMessage(new Event(pairHandler.Pair.PlayerName, pairHandler.Pair.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
|
||||
$"Exceeds VRAM threshold: ({UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{config.VRAMSizeWarningThresholdMiB} MiB)")));
|
||||
}
|
||||
|
||||
if (exceedsTris)
|
||||
{
|
||||
_mediator.Publish(new EventMessage(new Event(pairHandler.Pair.PlayerName, pairHandler.Pair.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
|
||||
$"Exceeds triangle threshold: ({triUsage}/{config.TrisAutoPauseThresholdThousands * 1000} triangles)")));
|
||||
}
|
||||
|
||||
if (exceedsTris || exceedsVram)
|
||||
{
|
||||
string warningText = string.Empty;
|
||||
if (exceedsTris && !exceedsVram)
|
||||
{
|
||||
warningText = $"Player {pairHandler.Pair.PlayerName} ({pairHandler.Pair.UserData.AliasOrUID}) exceeds your configured triangle warning threshold (" +
|
||||
$"{triUsage}/{config.TrisWarningThresholdThousands * 1000} triangles).";
|
||||
}
|
||||
else if (!exceedsTris)
|
||||
{
|
||||
warningText = $"Player {pairHandler.Pair.PlayerName} ({pairHandler.Pair.UserData.AliasOrUID}) exceeds your configured VRAM warning threshold (" +
|
||||
$"{UiSharedService.ByteToString(vramUsage, true)}/{config.VRAMSizeWarningThresholdMiB} MiB).";
|
||||
}
|
||||
else
|
||||
{
|
||||
warningText = $"Player {pairHandler.Pair.PlayerName} ({pairHandler.Pair.UserData.AliasOrUID}) exceeds both VRAM warning threshold (" +
|
||||
$"{UiSharedService.ByteToString(vramUsage, true)}/{config.VRAMSizeWarningThresholdMiB} MiB) and " +
|
||||
$"triangle warning threshold ({triUsage}/{config.TrisWarningThresholdThousands * 1000} triangles).";
|
||||
}
|
||||
|
||||
_mediator.Publish(new NotificationMessage($"{pairHandler.Pair.PlayerName} ({pairHandler.Pair.UserData.AliasOrUID}) exceeds performance threshold(s)",
|
||||
warningText, MareConfiguration.Models.NotificationType.Warning));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public async Task<bool> CheckTriangleUsageThresholds(PairHandler pairHandler, CharacterData charaData)
|
||||
{
|
||||
var config = _playerPerformanceConfigService.Current;
|
||||
var pair = pairHandler.Pair;
|
||||
|
||||
long triUsage = 0;
|
||||
|
||||
if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
|
||||
{
|
||||
pair.LastAppliedDataTris = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
var moddedModelHashes = playerReplacements.Where(p => string.IsNullOrEmpty(p.FileSwapPath) && p.GamePaths.Any(g => g.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)))
|
||||
.Select(p => p.Hash)
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
foreach (var hash in moddedModelHashes)
|
||||
{
|
||||
triUsage += await _xivDataAnalyzer.GetTrianglesByHash(hash).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
pair.LastAppliedDataTris = triUsage;
|
||||
|
||||
_logger.LogDebug("Calculated VRAM usage for {p}", pairHandler);
|
||||
|
||||
// no warning of any kind on ignored pairs
|
||||
if (config.UIDsToIgnore
|
||||
.Exists(uid => string.Equals(uid, pair.UserData.Alias, StringComparison.Ordinal) || string.Equals(uid, pair.UserData.UID, StringComparison.Ordinal)))
|
||||
return true;
|
||||
|
||||
bool isPrefPerm = pair.UserPair.OwnPermissions.HasFlag(API.Data.Enum.UserPermissions.Sticky);
|
||||
|
||||
// now check auto pause
|
||||
if (CheckForThreshold(config.AutoPausePlayersExceedingThresholds, config.TrisAutoPauseThresholdThousands * 1000,
|
||||
triUsage, config.AutoPausePlayersWithPreferredPermissionsExceedingThresholds, isPrefPerm))
|
||||
{
|
||||
_mediator.Publish(new NotificationMessage($"{pair.PlayerName} ({pair.UserData.AliasOrUID}) automatically paused",
|
||||
$"Player {pair.PlayerName} ({pair.UserData.AliasOrUID}) exceeded your configured triangle auto pause threshold (" +
|
||||
$"{triUsage}/{config.TrisAutoPauseThresholdThousands * 1000} triangles)" +
|
||||
$" and has been automatically paused.",
|
||||
MareConfiguration.Models.NotificationType.Warning));
|
||||
|
||||
_mediator.Publish(new EventMessage(new Event(pair.PlayerName, pair.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
|
||||
$"Exceeds triangle threshold: automatically paused ({triUsage}/{config.TrisAutoPauseThresholdThousands * 1000} triangles)")));
|
||||
|
||||
_mediator.Publish(new PauseMessage(pair.UserData));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool ComputeAndAutoPauseOnVRAMUsageThresholds(PairHandler pairHandler, CharacterData charaData, List<DownloadFileTransfer> toDownloadFiles)
|
||||
{
|
||||
var config = _playerPerformanceConfigService.Current;
|
||||
var pair = pairHandler.Pair;
|
||||
|
||||
long vramUsage = 0;
|
||||
|
||||
if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
|
||||
{
|
||||
pair.LastAppliedApproximateVRAMBytes = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
var moddedTextureHashes = playerReplacements.Where(p => string.IsNullOrEmpty(p.FileSwapPath) && p.GamePaths.Any(g => g.EndsWith(".tex", StringComparison.OrdinalIgnoreCase)))
|
||||
.Select(p => p.Hash)
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
|
||||
foreach (var hash in moddedTextureHashes)
|
||||
{
|
||||
long fileSize = 0;
|
||||
|
||||
var download = toDownloadFiles.Find(f => string.Equals(hash, f.Hash, StringComparison.OrdinalIgnoreCase));
|
||||
if (download != null)
|
||||
{
|
||||
fileSize = download.TotalRaw;
|
||||
}
|
||||
else
|
||||
{
|
||||
var fileEntry = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (fileEntry == null) continue;
|
||||
|
||||
if (fileEntry.Size == null)
|
||||
{
|
||||
fileEntry.Size = new FileInfo(fileEntry.ResolvedFilepath).Length;
|
||||
_fileCacheManager.UpdateHashedFile(fileEntry, computeProperties: true);
|
||||
}
|
||||
|
||||
fileSize = fileEntry.Size.Value;
|
||||
}
|
||||
|
||||
vramUsage += fileSize;
|
||||
}
|
||||
|
||||
pair.LastAppliedApproximateVRAMBytes = vramUsage;
|
||||
|
||||
_logger.LogDebug("Calculated VRAM usage for {p}", pairHandler);
|
||||
|
||||
// no warning of any kind on ignored pairs
|
||||
if (config.UIDsToIgnore
|
||||
.Exists(uid => string.Equals(uid, pair.UserData.Alias, StringComparison.Ordinal) || string.Equals(uid, pair.UserData.UID, StringComparison.Ordinal)))
|
||||
return true;
|
||||
|
||||
bool isPrefPerm = pair.UserPair.OwnPermissions.HasFlag(API.Data.Enum.UserPermissions.Sticky);
|
||||
|
||||
// now check auto pause
|
||||
if (CheckForThreshold(config.AutoPausePlayersExceedingThresholds, config.VRAMSizeAutoPauseThresholdMiB * 1024 * 1024,
|
||||
vramUsage, config.AutoPausePlayersWithPreferredPermissionsExceedingThresholds, isPrefPerm))
|
||||
{
|
||||
_mediator.Publish(new NotificationMessage($"{pair.PlayerName} ({pair.UserData.AliasOrUID}) automatically paused",
|
||||
$"Player {pair.PlayerName} ({pair.UserData.AliasOrUID}) exceeded your configured VRAM auto pause threshold (" +
|
||||
$"{UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{config.VRAMSizeAutoPauseThresholdMiB}MiB)" +
|
||||
$" and has been automatically paused.",
|
||||
MareConfiguration.Models.NotificationType.Warning));
|
||||
|
||||
_mediator.Publish(new PauseMessage(pair.UserData));
|
||||
|
||||
_mediator.Publish(new EventMessage(new Event(pair.PlayerName, pair.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
|
||||
$"Exceeds VRAM threshold: automatically paused ({UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{config.VRAMSizeAutoPauseThresholdMiB} MiB)")));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool CheckForThreshold(bool thresholdEnabled, long threshold, long value, bool checkForPrefPerm, bool isPrefPerm) =>
|
||||
thresholdEnabled && threshold > 0 && threshold < value && ((checkForPrefPerm && isPrefPerm) || !isPrefPerm);
|
||||
}
|
||||
76
MareSynchronos/Services/PluginWarningNotificationService.cs
Normal file
76
MareSynchronos/Services/PluginWarningNotificationService.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
using MareSynchronos.API.Data;
|
||||
using MareSynchronos.API.Data.Comparer;
|
||||
using MareSynchronos.Interop.Ipc;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.MareConfiguration.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace MareSynchronos.PlayerData.Pairs;
|
||||
|
||||
public class PluginWarningNotificationService
|
||||
{
|
||||
private readonly ConcurrentDictionary<UserData, OptionalPluginWarning> _cachedOptionalPluginWarnings = new(UserDataComparer.Instance);
|
||||
private readonly IpcManager _ipcManager;
|
||||
private readonly MareConfigService _mareConfigService;
|
||||
private readonly MareMediator _mediator;
|
||||
|
||||
public PluginWarningNotificationService(MareConfigService mareConfigService, IpcManager ipcManager, MareMediator mediator)
|
||||
{
|
||||
_mareConfigService = mareConfigService;
|
||||
_ipcManager = ipcManager;
|
||||
_mediator = mediator;
|
||||
}
|
||||
|
||||
public void NotifyForMissingPlugins(UserData user, string playerName, HashSet<PlayerChanges> changes)
|
||||
{
|
||||
if (!_cachedOptionalPluginWarnings.TryGetValue(user, out var warning))
|
||||
{
|
||||
_cachedOptionalPluginWarnings[user] = warning = new()
|
||||
{
|
||||
ShownCustomizePlusWarning = _mareConfigService.Current.DisableOptionalPluginWarnings,
|
||||
ShownHeelsWarning = _mareConfigService.Current.DisableOptionalPluginWarnings,
|
||||
ShownHonorificWarning = _mareConfigService.Current.DisableOptionalPluginWarnings,
|
||||
ShownMoodlesWarning = _mareConfigService.Current.DisableOptionalPluginWarnings,
|
||||
ShowPetNicknamesWarning = _mareConfigService.Current.DisableOptionalPluginWarnings
|
||||
};
|
||||
}
|
||||
|
||||
List<string> missingPluginsForData = [];
|
||||
if (changes.Contains(PlayerChanges.Heels) && !warning.ShownHeelsWarning && !_ipcManager.Heels.APIAvailable)
|
||||
{
|
||||
missingPluginsForData.Add("SimpleHeels");
|
||||
warning.ShownHeelsWarning = true;
|
||||
}
|
||||
if (changes.Contains(PlayerChanges.Customize) && !warning.ShownCustomizePlusWarning && !_ipcManager.CustomizePlus.APIAvailable)
|
||||
{
|
||||
missingPluginsForData.Add("Customize+");
|
||||
warning.ShownCustomizePlusWarning = true;
|
||||
}
|
||||
|
||||
if (changes.Contains(PlayerChanges.Honorific) && !warning.ShownHonorificWarning && !_ipcManager.Honorific.APIAvailable)
|
||||
{
|
||||
missingPluginsForData.Add("Honorific");
|
||||
warning.ShownHonorificWarning = true;
|
||||
}
|
||||
|
||||
if (changes.Contains(PlayerChanges.Moodles) && !warning.ShownMoodlesWarning && !_ipcManager.Moodles.APIAvailable)
|
||||
{
|
||||
missingPluginsForData.Add("Moodles");
|
||||
warning.ShownMoodlesWarning = true;
|
||||
}
|
||||
|
||||
if (changes.Contains(PlayerChanges.PetNames) && !warning.ShowPetNicknamesWarning && !_ipcManager.PetNames.APIAvailable)
|
||||
{
|
||||
missingPluginsForData.Add("PetNicknames");
|
||||
warning.ShowPetNicknamesWarning = true;
|
||||
}
|
||||
|
||||
if (missingPluginsForData.Any())
|
||||
{
|
||||
_mediator.Publish(new NotificationMessage("Missing plugins for " + playerName,
|
||||
$"Received data for {playerName} that contained information for plugins you have not installed. Install {string.Join(", ", missingPluginsForData)} to experience their character fully.",
|
||||
NotificationType.Warning, TimeSpan.FromSeconds(10)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,582 @@
|
||||
using Dalamud.Utility;
|
||||
using MareSynchronos.API.Routes;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.MareConfiguration.Models;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.WebAPI;
|
||||
using Microsoft.AspNetCore.Http.Connections;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Diagnostics;
|
||||
using System.IdentityModel.Tokens.Jwt;
|
||||
using System.Net.Http.Json;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace MareSynchronos.Services.ServerConfiguration;
|
||||
|
||||
public class ServerConfigurationManager
|
||||
{
|
||||
private readonly ServerConfigService _configService;
|
||||
private readonly DalamudUtilService _dalamudUtil;
|
||||
private readonly MareConfigService _mareConfigService;
|
||||
private readonly HttpClient _httpClient;
|
||||
private readonly ILogger<ServerConfigurationManager> _logger;
|
||||
private readonly MareMediator _mareMediator;
|
||||
private readonly NotesConfigService _notesConfig;
|
||||
private readonly ServerTagConfigService _serverTagConfig;
|
||||
|
||||
public ServerConfigurationManager(ILogger<ServerConfigurationManager> logger, ServerConfigService configService,
|
||||
ServerTagConfigService serverTagConfig, NotesConfigService notesConfig, DalamudUtilService dalamudUtil,
|
||||
MareConfigService mareConfigService, HttpClient httpClient, MareMediator mareMediator)
|
||||
{
|
||||
_logger = logger;
|
||||
_configService = configService;
|
||||
_serverTagConfig = serverTagConfig;
|
||||
_notesConfig = notesConfig;
|
||||
_dalamudUtil = dalamudUtil;
|
||||
_mareConfigService = mareConfigService;
|
||||
_httpClient = httpClient;
|
||||
_mareMediator = mareMediator;
|
||||
EnsureMainExists();
|
||||
}
|
||||
|
||||
public string CurrentApiUrl => CurrentServer.ServerUri;
|
||||
public ServerStorage CurrentServer => _configService.Current.ServerStorage[CurrentServerIndex];
|
||||
public bool SendCensusData
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configService.Current.SendCensusData;
|
||||
}
|
||||
set
|
||||
{
|
||||
_configService.Current.SendCensusData = value;
|
||||
_configService.Save();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShownCensusPopup
|
||||
{
|
||||
get
|
||||
{
|
||||
return _configService.Current.ShownCensusPopup;
|
||||
}
|
||||
set
|
||||
{
|
||||
_configService.Current.ShownCensusPopup = value;
|
||||
_configService.Save();
|
||||
}
|
||||
}
|
||||
|
||||
public int CurrentServerIndex
|
||||
{
|
||||
set
|
||||
{
|
||||
_configService.Current.CurrentServer = value;
|
||||
_configService.Save();
|
||||
}
|
||||
get
|
||||
{
|
||||
if (_configService.Current.CurrentServer < 0)
|
||||
{
|
||||
_configService.Current.CurrentServer = 0;
|
||||
_configService.Save();
|
||||
}
|
||||
|
||||
return _configService.Current.CurrentServer;
|
||||
}
|
||||
}
|
||||
|
||||
public (string OAuthToken, string UID)? GetOAuth2(out bool hasMulti, int serverIdx = -1)
|
||||
{
|
||||
ServerStorage? currentServer;
|
||||
currentServer = serverIdx == -1 ? CurrentServer : GetServerByIndex(serverIdx);
|
||||
if (currentServer == null)
|
||||
{
|
||||
currentServer = new();
|
||||
Save();
|
||||
}
|
||||
hasMulti = false;
|
||||
|
||||
var charaName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult();
|
||||
var worldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
|
||||
var cid = _dalamudUtil.GetCIDAsync().GetAwaiter().GetResult();
|
||||
|
||||
var auth = currentServer.Authentications.FindAll(f => string.Equals(f.CharacterName, charaName) && f.WorldId == worldId);
|
||||
if (auth.Count >= 2)
|
||||
{
|
||||
_logger.LogTrace("GetOAuth2 accessed, returning null because multiple ({count}) identical characters.", auth.Count);
|
||||
hasMulti = true;
|
||||
return null;
|
||||
}
|
||||
|
||||
if (auth.Count == 0)
|
||||
{
|
||||
_logger.LogTrace("GetOAuth2 accessed, returning null because no set up characters for {chara} on {world}", charaName, worldId);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (auth.Single().LastSeenCID != cid)
|
||||
{
|
||||
auth.Single().LastSeenCID = cid;
|
||||
_logger.LogTrace("GetOAuth2 accessed, updating CID for {chara} on {world} to {cid}", charaName, worldId, cid);
|
||||
Save();
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(auth.Single().UID) && !string.IsNullOrEmpty(currentServer.OAuthToken))
|
||||
{
|
||||
_logger.LogTrace("GetOAuth2 accessed, returning {key} ({keyValue}) for {chara} on {world}", auth.Single().UID, string.Join("", currentServer.OAuthToken.Take(10)), charaName, worldId);
|
||||
return (currentServer.OAuthToken, auth.Single().UID!);
|
||||
}
|
||||
|
||||
_logger.LogTrace("GetOAuth2 accessed, returning null because no UID found for {chara} on {world} or OAuthToken is not configured.", charaName, worldId);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public string? GetSecretKey(out bool hasMulti, int serverIdx = -1)
|
||||
{
|
||||
ServerStorage? currentServer;
|
||||
currentServer = serverIdx == -1 ? CurrentServer : GetServerByIndex(serverIdx);
|
||||
if (currentServer == null)
|
||||
{
|
||||
currentServer = new();
|
||||
Save();
|
||||
}
|
||||
hasMulti = false;
|
||||
|
||||
var charaName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult();
|
||||
var worldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
|
||||
var cid = _dalamudUtil.GetCIDAsync().GetAwaiter().GetResult();
|
||||
if (!currentServer.Authentications.Any() && currentServer.SecretKeys.Any())
|
||||
{
|
||||
currentServer.Authentications.Add(new Authentication()
|
||||
{
|
||||
CharacterName = charaName,
|
||||
WorldId = worldId,
|
||||
LastSeenCID = cid,
|
||||
SecretKeyIdx = currentServer.SecretKeys.Last().Key,
|
||||
});
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
var auth = currentServer.Authentications.FindAll(f => string.Equals(f.CharacterName, charaName, StringComparison.Ordinal) && f.WorldId == worldId);
|
||||
if (auth.Count >= 2)
|
||||
{
|
||||
_logger.LogTrace("GetSecretKey accessed, returning null because multiple ({count}) identical characters.", auth.Count);
|
||||
hasMulti = true;
|
||||
return null;
|
||||
}
|
||||
|
||||
if (auth.Count == 0)
|
||||
{
|
||||
_logger.LogTrace("GetSecretKey accessed, returning null because no set up characters for {chara} on {world}", charaName, worldId);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (auth.Single().LastSeenCID != cid)
|
||||
{
|
||||
auth.Single().LastSeenCID = cid;
|
||||
_logger.LogTrace("GetSecretKey accessed, updating CID for {chara} on {world} to {cid}", charaName, worldId, cid);
|
||||
Save();
|
||||
}
|
||||
|
||||
if (currentServer.SecretKeys.TryGetValue(auth.Single().SecretKeyIdx, out var secretKey))
|
||||
{
|
||||
_logger.LogTrace("GetSecretKey accessed, returning {key} ({keyValue}) for {chara} on {world}", secretKey.FriendlyName, string.Join("", secretKey.Key.Take(10)), charaName, worldId);
|
||||
return secretKey.Key;
|
||||
}
|
||||
|
||||
_logger.LogTrace("GetSecretKey accessed, returning null because no fitting key found for {chara} on {world} for idx {idx}.", charaName, worldId, auth.Single().SecretKeyIdx);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public string[] GetServerApiUrls()
|
||||
{
|
||||
return _configService.Current.ServerStorage.Select(v => v.ServerUri).ToArray();
|
||||
}
|
||||
|
||||
public ServerStorage GetServerByIndex(int idx)
|
||||
{
|
||||
try
|
||||
{
|
||||
return _configService.Current.ServerStorage[idx];
|
||||
}
|
||||
catch
|
||||
{
|
||||
_configService.Current.CurrentServer = 0;
|
||||
EnsureMainExists();
|
||||
return CurrentServer!;
|
||||
}
|
||||
}
|
||||
|
||||
public string GetDiscordUserFromToken(ServerStorage server)
|
||||
{
|
||||
JwtSecurityTokenHandler handler = new JwtSecurityTokenHandler();
|
||||
if (string.IsNullOrEmpty(server.OAuthToken)) return string.Empty;
|
||||
try
|
||||
{
|
||||
var token = handler.ReadJwtToken(server.OAuthToken);
|
||||
return token.Claims.First(f => string.Equals(f.Type, "discord_user", StringComparison.Ordinal)).Value!;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not read jwt, resetting it");
|
||||
server.OAuthToken = null;
|
||||
Save();
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
public string[] GetServerNames()
|
||||
{
|
||||
return _configService.Current.ServerStorage.Select(v => v.ServerName).ToArray();
|
||||
}
|
||||
|
||||
public bool HasValidConfig()
|
||||
{
|
||||
return CurrentServer != null && CurrentServer.Authentications.Count > 0;
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
var caller = new StackTrace().GetFrame(1)?.GetMethod()?.ReflectedType?.Name ?? "Unknown";
|
||||
_logger.LogDebug("{caller} Calling config save", caller);
|
||||
_configService.Save();
|
||||
}
|
||||
|
||||
public void SelectServer(int idx)
|
||||
{
|
||||
_configService.Current.CurrentServer = idx;
|
||||
CurrentServer!.FullPause = false;
|
||||
Save();
|
||||
}
|
||||
|
||||
internal void AddCurrentCharacterToServer(int serverSelectionIndex = -1)
|
||||
{
|
||||
if (serverSelectionIndex == -1) serverSelectionIndex = CurrentServerIndex;
|
||||
var server = GetServerByIndex(serverSelectionIndex);
|
||||
if (server.Authentications.Any(c => string.Equals(c.CharacterName, _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(), StringComparison.Ordinal)
|
||||
&& c.WorldId == _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult()))
|
||||
return;
|
||||
|
||||
server.Authentications.Add(new Authentication()
|
||||
{
|
||||
CharacterName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(),
|
||||
WorldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult(),
|
||||
SecretKeyIdx = !server.UseOAuth2 ? server.SecretKeys.Last().Key : -1,
|
||||
LastSeenCID = _dalamudUtil.GetCIDAsync().GetAwaiter().GetResult()
|
||||
});
|
||||
Save();
|
||||
}
|
||||
|
||||
internal void AddEmptyCharacterToServer(int serverSelectionIndex)
|
||||
{
|
||||
var server = GetServerByIndex(serverSelectionIndex);
|
||||
server.Authentications.Add(new Authentication()
|
||||
{
|
||||
SecretKeyIdx = server.SecretKeys.Any() ? server.SecretKeys.First().Key : -1,
|
||||
});
|
||||
Save();
|
||||
}
|
||||
|
||||
internal void AddOpenPairTag(string tag)
|
||||
{
|
||||
CurrentServerTagStorage().OpenPairTags.Add(tag);
|
||||
_serverTagConfig.Save();
|
||||
}
|
||||
|
||||
internal void AddServer(ServerStorage serverStorage)
|
||||
{
|
||||
_configService.Current.ServerStorage.Add(serverStorage);
|
||||
Save();
|
||||
}
|
||||
|
||||
internal void AddTag(string tag)
|
||||
{
|
||||
CurrentServerTagStorage().ServerAvailablePairTags.Add(tag);
|
||||
_serverTagConfig.Save();
|
||||
_mareMediator.Publish(new RefreshUiMessage());
|
||||
}
|
||||
|
||||
internal void AddTagForUid(string uid, string tagName)
|
||||
{
|
||||
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
|
||||
{
|
||||
tags.Add(tagName);
|
||||
_mareMediator.Publish(new RefreshUiMessage());
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentServerTagStorage().UidServerPairedUserTags[uid] = [tagName];
|
||||
}
|
||||
|
||||
_serverTagConfig.Save();
|
||||
}
|
||||
|
||||
internal bool ContainsOpenPairTag(string tag)
|
||||
{
|
||||
return CurrentServerTagStorage().OpenPairTags.Contains(tag);
|
||||
}
|
||||
|
||||
internal bool ContainsTag(string uid, string tag)
|
||||
{
|
||||
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
|
||||
{
|
||||
return tags.Contains(tag, StringComparer.Ordinal);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal void DeleteServer(ServerStorage selectedServer)
|
||||
{
|
||||
if (Array.IndexOf(_configService.Current.ServerStorage.ToArray(), selectedServer) <
|
||||
_configService.Current.CurrentServer)
|
||||
{
|
||||
_configService.Current.CurrentServer--;
|
||||
}
|
||||
|
||||
_configService.Current.ServerStorage.Remove(selectedServer);
|
||||
Save();
|
||||
}
|
||||
|
||||
internal string? GetNoteForGid(string gID)
|
||||
{
|
||||
if (CurrentNotesStorage().GidServerComments.TryGetValue(gID, out var note))
|
||||
{
|
||||
if (string.IsNullOrEmpty(note)) return null;
|
||||
return note;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
internal string? GetNoteForUid(string uid)
|
||||
{
|
||||
if (CurrentNotesStorage().UidServerComments.TryGetValue(uid, out var note))
|
||||
{
|
||||
if (string.IsNullOrEmpty(note)) return null;
|
||||
return note;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
internal HashSet<string> GetServerAvailablePairTags()
|
||||
{
|
||||
return CurrentServerTagStorage().ServerAvailablePairTags;
|
||||
}
|
||||
|
||||
internal Dictionary<string, List<string>> GetUidServerPairedUserTags()
|
||||
{
|
||||
return CurrentServerTagStorage().UidServerPairedUserTags;
|
||||
}
|
||||
|
||||
internal HashSet<string> GetUidsForTag(string tag)
|
||||
{
|
||||
return CurrentServerTagStorage().UidServerPairedUserTags.Where(p => p.Value.Contains(tag, StringComparer.Ordinal)).Select(p => p.Key).ToHashSet(StringComparer.Ordinal);
|
||||
}
|
||||
|
||||
internal bool HasTags(string uid)
|
||||
{
|
||||
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
|
||||
{
|
||||
return tags.Any();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal void RemoveCharacterFromServer(int serverSelectionIndex, Authentication item)
|
||||
{
|
||||
var server = GetServerByIndex(serverSelectionIndex);
|
||||
server.Authentications.Remove(item);
|
||||
Save();
|
||||
}
|
||||
|
||||
internal void RemoveOpenPairTag(string tag)
|
||||
{
|
||||
CurrentServerTagStorage().OpenPairTags.Remove(tag);
|
||||
_serverTagConfig.Save();
|
||||
}
|
||||
|
||||
internal void RemoveTag(string tag)
|
||||
{
|
||||
CurrentServerTagStorage().ServerAvailablePairTags.Remove(tag);
|
||||
foreach (var uid in GetUidsForTag(tag))
|
||||
{
|
||||
RemoveTagForUid(uid, tag, save: false);
|
||||
}
|
||||
_serverTagConfig.Save();
|
||||
_mareMediator.Publish(new RefreshUiMessage());
|
||||
}
|
||||
|
||||
internal void RemoveTagForUid(string uid, string tagName, bool save = true)
|
||||
{
|
||||
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
|
||||
{
|
||||
tags.Remove(tagName);
|
||||
|
||||
if (save)
|
||||
{
|
||||
_serverTagConfig.Save();
|
||||
_mareMediator.Publish(new RefreshUiMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void RenameTag(string oldName, string newName)
|
||||
{
|
||||
CurrentServerTagStorage().ServerAvailablePairTags.Remove(oldName);
|
||||
CurrentServerTagStorage().ServerAvailablePairTags.Add(newName);
|
||||
foreach (var existingTags in CurrentServerTagStorage().UidServerPairedUserTags.Select(k => k.Value))
|
||||
{
|
||||
if (existingTags.Remove(oldName))
|
||||
existingTags.Add(newName);
|
||||
}
|
||||
}
|
||||
|
||||
internal void SaveNotes()
|
||||
{
|
||||
_notesConfig.Save();
|
||||
}
|
||||
|
||||
internal void SetNoteForGid(string gid, string note, bool save = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(gid)) return;
|
||||
|
||||
CurrentNotesStorage().GidServerComments[gid] = note;
|
||||
if (save)
|
||||
_notesConfig.Save();
|
||||
}
|
||||
|
||||
internal void SetNoteForUid(string uid, string note, bool save = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(uid)) return;
|
||||
|
||||
CurrentNotesStorage().UidServerComments[uid] = note;
|
||||
if (save)
|
||||
_notesConfig.Save();
|
||||
}
|
||||
|
||||
internal void AutoPopulateNoteForUid(string uid, string note)
|
||||
{
|
||||
if (!_mareConfigService.Current.AutoPopulateEmptyNotesFromCharaName
|
||||
|| GetNoteForUid(uid) != null)
|
||||
return;
|
||||
|
||||
SetNoteForUid(uid, note, save: true);
|
||||
}
|
||||
|
||||
private ServerNotesStorage CurrentNotesStorage()
|
||||
{
|
||||
TryCreateCurrentNotesStorage();
|
||||
return _notesConfig.Current.ServerNotes[CurrentApiUrl];
|
||||
}
|
||||
|
||||
private ServerTagStorage CurrentServerTagStorage()
|
||||
{
|
||||
TryCreateCurrentServerTagStorage();
|
||||
return _serverTagConfig.Current.ServerTagStorage[CurrentApiUrl];
|
||||
}
|
||||
|
||||
private void EnsureMainExists()
|
||||
{
|
||||
if (_configService.Current.ServerStorage.Count == 0 || !string.Equals(_configService.Current.ServerStorage[0].ServerUri, ApiController.MainServiceUri, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_configService.Current.ServerStorage.Insert(0, new ServerStorage() { ServerUri = ApiController.MainServiceUri, ServerName = ApiController.MainServer, UseOAuth2 = true });
|
||||
}
|
||||
Save();
|
||||
}
|
||||
|
||||
private void TryCreateCurrentNotesStorage()
|
||||
{
|
||||
if (!_notesConfig.Current.ServerNotes.ContainsKey(CurrentApiUrl))
|
||||
{
|
||||
_notesConfig.Current.ServerNotes[CurrentApiUrl] = new();
|
||||
}
|
||||
}
|
||||
|
||||
private void TryCreateCurrentServerTagStorage()
|
||||
{
|
||||
if (!_serverTagConfig.Current.ServerTagStorage.ContainsKey(CurrentApiUrl))
|
||||
{
|
||||
_serverTagConfig.Current.ServerTagStorage[CurrentApiUrl] = new();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<Dictionary<string, string>> GetUIDsWithDiscordToken(string serverUri, string token)
|
||||
{
|
||||
try
|
||||
{
|
||||
var baseUri = serverUri.Replace("wss://", "https://").Replace("ws://", "http://");
|
||||
var oauthCheckUri = MareAuth.GetUIDsFullPath(new Uri(baseUri));
|
||||
_httpClient.DefaultRequestHeaders.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", token);
|
||||
var response = await _httpClient.GetAsync(oauthCheckUri).ConfigureAwait(false);
|
||||
var responseStream = await response.Content.ReadAsStreamAsync().ConfigureAwait(false);
|
||||
return await JsonSerializer.DeserializeAsync<Dictionary<string, string>>(responseStream).ConfigureAwait(false) ?? [];
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failure getting UIDs");
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<Uri?> CheckDiscordOAuth(string serverUri)
|
||||
{
|
||||
try
|
||||
{
|
||||
var baseUri = serverUri.Replace("wss://", "https://").Replace("ws://", "http://");
|
||||
var oauthCheckUri = MareAuth.GetDiscordOAuthEndpointFullPath(new Uri(baseUri));
|
||||
var response = await _httpClient.GetFromJsonAsync<Uri?>(oauthCheckUri).ConfigureAwait(false);
|
||||
return response;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failure checking for Discord Auth");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<string?> GetDiscordOAuthToken(Uri discordAuthUri, string serverUri, CancellationToken token)
|
||||
{
|
||||
var sessionId = BitConverter.ToString(RandomNumberGenerator.GetBytes(64)).Replace("-", "").ToLower();
|
||||
Util.OpenLink(discordAuthUri.ToString() + "?sessionId=" + sessionId);
|
||||
|
||||
string? discordToken = null;
|
||||
using CancellationTokenSource timeOutCts = new();
|
||||
timeOutCts.CancelAfter(TimeSpan.FromSeconds(60));
|
||||
using var linkedCts = CancellationTokenSource.CreateLinkedTokenSource(timeOutCts.Token, token);
|
||||
try
|
||||
{
|
||||
var baseUri = serverUri.Replace("wss://", "https://").Replace("ws://", "http://");
|
||||
var oauthCheckUri = MareAuth.GetDiscordOAuthTokenFullPath(new Uri(baseUri), sessionId);
|
||||
var response = await _httpClient.GetAsync(oauthCheckUri, linkedCts.Token).ConfigureAwait(false);
|
||||
discordToken = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Failure getting Discord Token");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (discordToken == null)
|
||||
return null;
|
||||
|
||||
return discordToken;
|
||||
}
|
||||
|
||||
public HttpTransportType GetTransport()
|
||||
{
|
||||
return CurrentServer.HttpTransportType;
|
||||
}
|
||||
|
||||
public void SetTransportType(HttpTransportType httpTransportType)
|
||||
{
|
||||
CurrentServer.HttpTransportType = httpTransportType;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
54
MareSynchronos/Services/UiFactory.cs
Normal file
54
MareSynchronos/Services/UiFactory.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using MareSynchronos.API.Dto.Group;
|
||||
using MareSynchronos.PlayerData.Pairs;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.Services.ServerConfiguration;
|
||||
using MareSynchronos.UI;
|
||||
using MareSynchronos.UI.Components.Popup;
|
||||
using MareSynchronos.WebAPI;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public class UiFactory
|
||||
{
|
||||
private readonly ILoggerFactory _loggerFactory;
|
||||
private readonly MareMediator _mareMediator;
|
||||
private readonly ApiController _apiController;
|
||||
private readonly UiSharedService _uiSharedService;
|
||||
private readonly PairManager _pairManager;
|
||||
private readonly ServerConfigurationManager _serverConfigManager;
|
||||
private readonly MareProfileManager _mareProfileManager;
|
||||
private readonly PerformanceCollectorService _performanceCollectorService;
|
||||
|
||||
public UiFactory(ILoggerFactory loggerFactory, MareMediator mareMediator, ApiController apiController,
|
||||
UiSharedService uiSharedService, PairManager pairManager, ServerConfigurationManager serverConfigManager,
|
||||
MareProfileManager mareProfileManager, PerformanceCollectorService performanceCollectorService)
|
||||
{
|
||||
_loggerFactory = loggerFactory;
|
||||
_mareMediator = mareMediator;
|
||||
_apiController = apiController;
|
||||
_uiSharedService = uiSharedService;
|
||||
_pairManager = pairManager;
|
||||
_serverConfigManager = serverConfigManager;
|
||||
_mareProfileManager = mareProfileManager;
|
||||
_performanceCollectorService = performanceCollectorService;
|
||||
}
|
||||
|
||||
public SyncshellAdminUI CreateSyncshellAdminUi(GroupFullInfoDto dto)
|
||||
{
|
||||
return new SyncshellAdminUI(_loggerFactory.CreateLogger<SyncshellAdminUI>(), _mareMediator,
|
||||
_apiController, _uiSharedService, _pairManager, dto, _performanceCollectorService);
|
||||
}
|
||||
|
||||
public StandaloneProfileUi CreateStandaloneProfileUi(Pair pair)
|
||||
{
|
||||
return new StandaloneProfileUi(_loggerFactory.CreateLogger<StandaloneProfileUi>(), _mareMediator,
|
||||
_uiSharedService, _serverConfigManager, _mareProfileManager, _pairManager, pair, _performanceCollectorService);
|
||||
}
|
||||
|
||||
public PermissionWindowUI CreatePermissionPopupUi(Pair pair)
|
||||
{
|
||||
return new PermissionWindowUI(_loggerFactory.CreateLogger<PermissionWindowUI>(), pair,
|
||||
_mareMediator, _uiSharedService, _apiController, _performanceCollectorService);
|
||||
}
|
||||
}
|
||||
126
MareSynchronos/Services/UiService.cs
Normal file
126
MareSynchronos/Services/UiService.cs
Normal file
@@ -0,0 +1,126 @@
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.ImGuiFileDialog;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.Services.Mediator;
|
||||
using MareSynchronos.UI;
|
||||
using MareSynchronos.UI.Components.Popup;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class UiService : DisposableMediatorSubscriberBase
|
||||
{
|
||||
private readonly List<WindowMediatorSubscriberBase> _createdWindows = [];
|
||||
private readonly IUiBuilder _uiBuilder;
|
||||
private readonly FileDialogManager _fileDialogManager;
|
||||
private readonly ILogger<UiService> _logger;
|
||||
private readonly MareConfigService _mareConfigService;
|
||||
private readonly WindowSystem _windowSystem;
|
||||
private readonly UiFactory _uiFactory;
|
||||
|
||||
public UiService(ILogger<UiService> logger, IUiBuilder uiBuilder,
|
||||
MareConfigService mareConfigService, WindowSystem windowSystem,
|
||||
IEnumerable<WindowMediatorSubscriberBase> windows,
|
||||
UiFactory uiFactory, FileDialogManager fileDialogManager,
|
||||
MareMediator mareMediator) : base(logger, mareMediator)
|
||||
{
|
||||
_logger = logger;
|
||||
_logger.LogTrace("Creating {type}", GetType().Name);
|
||||
_uiBuilder = uiBuilder;
|
||||
_mareConfigService = mareConfigService;
|
||||
_windowSystem = windowSystem;
|
||||
_uiFactory = uiFactory;
|
||||
_fileDialogManager = fileDialogManager;
|
||||
|
||||
_uiBuilder.DisableGposeUiHide = true;
|
||||
_uiBuilder.Draw += Draw;
|
||||
_uiBuilder.OpenConfigUi += ToggleUi;
|
||||
_uiBuilder.OpenMainUi += ToggleMainUi;
|
||||
|
||||
foreach (var window in windows)
|
||||
{
|
||||
_windowSystem.AddWindow(window);
|
||||
}
|
||||
|
||||
Mediator.Subscribe<ProfileOpenStandaloneMessage>(this, (msg) =>
|
||||
{
|
||||
if (!_createdWindows.Exists(p => p is StandaloneProfileUi ui
|
||||
&& string.Equals(ui.Pair.UserData.AliasOrUID, msg.Pair.UserData.AliasOrUID, StringComparison.Ordinal)))
|
||||
{
|
||||
var window = _uiFactory.CreateStandaloneProfileUi(msg.Pair);
|
||||
_createdWindows.Add(window);
|
||||
_windowSystem.AddWindow(window);
|
||||
}
|
||||
});
|
||||
|
||||
Mediator.Subscribe<OpenSyncshellAdminPanel>(this, (msg) =>
|
||||
{
|
||||
if (!_createdWindows.Exists(p => p is SyncshellAdminUI ui
|
||||
&& string.Equals(ui.GroupFullInfo.GID, msg.GroupInfo.GID, StringComparison.Ordinal)))
|
||||
{
|
||||
var window = _uiFactory.CreateSyncshellAdminUi(msg.GroupInfo);
|
||||
_createdWindows.Add(window);
|
||||
_windowSystem.AddWindow(window);
|
||||
}
|
||||
});
|
||||
|
||||
Mediator.Subscribe<OpenPermissionWindow>(this, (msg) =>
|
||||
{
|
||||
if (!_createdWindows.Exists(p => p is PermissionWindowUI ui
|
||||
&& msg.Pair == ui.Pair))
|
||||
{
|
||||
var window = _uiFactory.CreatePermissionPopupUi(msg.Pair);
|
||||
_createdWindows.Add(window);
|
||||
_windowSystem.AddWindow(window);
|
||||
}
|
||||
});
|
||||
|
||||
Mediator.Subscribe<RemoveWindowMessage>(this, (msg) =>
|
||||
{
|
||||
_windowSystem.RemoveWindow(msg.Window);
|
||||
_createdWindows.Remove(msg.Window);
|
||||
msg.Window.Dispose();
|
||||
});
|
||||
}
|
||||
|
||||
public void ToggleMainUi()
|
||||
{
|
||||
if (_mareConfigService.Current.HasValidSetup())
|
||||
Mediator.Publish(new UiToggleMessage(typeof(CompactUi)));
|
||||
else
|
||||
Mediator.Publish(new UiToggleMessage(typeof(IntroUi)));
|
||||
}
|
||||
|
||||
public void ToggleUi()
|
||||
{
|
||||
if (_mareConfigService.Current.HasValidSetup())
|
||||
Mediator.Publish(new UiToggleMessage(typeof(SettingsUi)));
|
||||
else
|
||||
Mediator.Publish(new UiToggleMessage(typeof(IntroUi)));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
_logger.LogTrace("Disposing {type}", GetType().Name);
|
||||
|
||||
_windowSystem.RemoveAllWindows();
|
||||
|
||||
foreach (var window in _createdWindows)
|
||||
{
|
||||
window.Dispose();
|
||||
}
|
||||
|
||||
_uiBuilder.Draw -= Draw;
|
||||
_uiBuilder.OpenConfigUi -= ToggleUi;
|
||||
_uiBuilder.OpenMainUi -= ToggleMainUi;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
_windowSystem.Draw();
|
||||
_fileDialogManager.Draw();
|
||||
}
|
||||
}
|
||||
214
MareSynchronos/Services/XivDataAnalyzer.cs
Normal file
214
MareSynchronos/Services/XivDataAnalyzer.cs
Normal file
@@ -0,0 +1,214 @@
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.Havok.Animation;
|
||||
using FFXIVClientStructs.Havok.Common.Base.Types;
|
||||
using FFXIVClientStructs.Havok.Common.Serialize.Util;
|
||||
using MareSynchronos.FileCache;
|
||||
using MareSynchronos.Interop.GameModel;
|
||||
using MareSynchronos.MareConfiguration;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace MareSynchronos.Services;
|
||||
|
||||
public sealed class XivDataAnalyzer
|
||||
{
|
||||
private readonly ILogger<XivDataAnalyzer> _logger;
|
||||
private readonly FileCacheManager _fileCacheManager;
|
||||
private readonly XivDataStorageService _configService;
|
||||
private readonly List<string> _failedCalculatedTris = [];
|
||||
|
||||
public XivDataAnalyzer(ILogger<XivDataAnalyzer> logger, FileCacheManager fileCacheManager,
|
||||
XivDataStorageService configService)
|
||||
{
|
||||
_logger = logger;
|
||||
_fileCacheManager = fileCacheManager;
|
||||
_configService = configService;
|
||||
}
|
||||
|
||||
public unsafe Dictionary<string, List<ushort>>? GetSkeletonBoneIndices(GameObjectHandler handler)
|
||||
{
|
||||
if (handler.Address == nint.Zero) return null;
|
||||
var chara = (CharacterBase*)(((Character*)handler.Address)->GameObject.DrawObject);
|
||||
if (chara->GetModelType() != CharacterBase.ModelType.Human) return null;
|
||||
var resHandles = chara->Skeleton->SkeletonResourceHandles;
|
||||
Dictionary<string, List<ushort>> outputIndices = [];
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < chara->Skeleton->PartialSkeletonCount; i++)
|
||||
{
|
||||
var handle = *(resHandles + i);
|
||||
_logger.LogTrace("Iterating over SkeletonResourceHandle #{i}:{x}", i, ((nint)handle).ToString("X"));
|
||||
if ((nint)handle == nint.Zero) continue;
|
||||
var curBones = handle->BoneCount;
|
||||
// this is unrealistic, the filename shouldn't ever be that long
|
||||
if (handle->FileName.Length > 1024) continue;
|
||||
var skeletonName = handle->FileName.ToString();
|
||||
if (string.IsNullOrEmpty(skeletonName)) continue;
|
||||
outputIndices[skeletonName] = new();
|
||||
for (ushort boneIdx = 0; boneIdx < curBones; boneIdx++)
|
||||
{
|
||||
var boneName = handle->HavokSkeleton->Bones[boneIdx].Name.String;
|
||||
if (boneName == null) continue;
|
||||
outputIndices[skeletonName].Add((ushort)(boneIdx + 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not process skeleton data");
|
||||
}
|
||||
|
||||
return (outputIndices.Count != 0 && outputIndices.Values.All(u => u.Count > 0)) ? outputIndices : null;
|
||||
}
|
||||
|
||||
public unsafe Dictionary<string, List<ushort>>? GetBoneIndicesFromPap(string hash)
|
||||
{
|
||||
if (_configService.Current.BonesDictionary.TryGetValue(hash, out var bones)) return bones;
|
||||
|
||||
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (cacheEntity == null) return null;
|
||||
|
||||
using BinaryReader reader = new BinaryReader(File.Open(cacheEntity.ResolvedFilepath, FileMode.Open, FileAccess.Read, FileShare.Read));
|
||||
|
||||
// most of this shit is from vfxeditor, surely nothing will change in the pap format :copium:
|
||||
reader.ReadInt32(); // ignore
|
||||
reader.ReadInt32(); // ignore
|
||||
reader.ReadInt16(); // read 2 (num animations)
|
||||
reader.ReadInt16(); // read 2 (modelid)
|
||||
var type = reader.ReadByte();// read 1 (type)
|
||||
if (type != 0) return null; // it's not human, just ignore it, whatever
|
||||
|
||||
reader.ReadByte(); // read 1 (variant)
|
||||
reader.ReadInt32(); // ignore
|
||||
var havokPosition = reader.ReadInt32();
|
||||
var footerPosition = reader.ReadInt32();
|
||||
var havokDataSize = footerPosition - havokPosition;
|
||||
reader.BaseStream.Position = havokPosition;
|
||||
var havokData = reader.ReadBytes(havokDataSize);
|
||||
if (havokData.Length <= 8) return null; // no havok data
|
||||
|
||||
var output = new Dictionary<string, List<ushort>>(StringComparer.OrdinalIgnoreCase);
|
||||
var tempHavokDataPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName()) + ".hkx";
|
||||
var tempHavokDataPathAnsi = Marshal.StringToHGlobalAnsi(tempHavokDataPath);
|
||||
|
||||
try
|
||||
{
|
||||
File.WriteAllBytes(tempHavokDataPath, havokData);
|
||||
|
||||
var loadoptions = stackalloc hkSerializeUtil.LoadOptions[1];
|
||||
loadoptions->TypeInfoRegistry = hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry();
|
||||
loadoptions->ClassNameRegistry = hkBuiltinTypeRegistry.Instance()->GetClassNameRegistry();
|
||||
loadoptions->Flags = new hkFlags<hkSerializeUtil.LoadOptionBits, int>
|
||||
{
|
||||
Storage = (int)(hkSerializeUtil.LoadOptionBits.Default)
|
||||
};
|
||||
|
||||
var resource = hkSerializeUtil.LoadFromFile((byte*)tempHavokDataPathAnsi, null, loadoptions);
|
||||
if (resource == null)
|
||||
{
|
||||
throw new InvalidOperationException("Resource was null after loading");
|
||||
}
|
||||
|
||||
var rootLevelName = @"hkRootLevelContainer"u8;
|
||||
fixed (byte* n1 = rootLevelName)
|
||||
{
|
||||
var container = (hkRootLevelContainer*)resource->GetContentsPointer(n1, hkBuiltinTypeRegistry.Instance()->GetTypeInfoRegistry());
|
||||
var animationName = @"hkaAnimationContainer"u8;
|
||||
fixed (byte* n2 = animationName)
|
||||
{
|
||||
var animContainer = (hkaAnimationContainer*)container->findObjectByName(n2, null);
|
||||
for (int i = 0; i < animContainer->Bindings.Length; i++)
|
||||
{
|
||||
var binding = animContainer->Bindings[i].ptr;
|
||||
var boneTransform = binding->TransformTrackToBoneIndices;
|
||||
string name = binding->OriginalSkeletonName.String! + "_" + i;
|
||||
output[name] = [];
|
||||
for (int boneIdx = 0; boneIdx < boneTransform.Length; boneIdx++)
|
||||
{
|
||||
output[name].Add((ushort)boneTransform[boneIdx]);
|
||||
}
|
||||
output[name].Sort();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not load havok file in {path}", tempHavokDataPath);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(tempHavokDataPathAnsi);
|
||||
File.Delete(tempHavokDataPath);
|
||||
}
|
||||
|
||||
_configService.Current.BonesDictionary[hash] = output;
|
||||
_configService.Save();
|
||||
return output;
|
||||
}
|
||||
|
||||
public async Task<long> GetTrianglesByHash(string hash)
|
||||
{
|
||||
if (_configService.Current.TriangleDictionary.TryGetValue(hash, out var cachedTris) && cachedTris > 0)
|
||||
return cachedTris;
|
||||
|
||||
if (_failedCalculatedTris.Contains(hash, StringComparer.Ordinal))
|
||||
return 0;
|
||||
|
||||
var path = _fileCacheManager.GetFileCacheByHash(hash);
|
||||
if (path == null || !path.ResolvedFilepath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
|
||||
return 0;
|
||||
|
||||
var filePath = path.ResolvedFilepath;
|
||||
|
||||
try
|
||||
{
|
||||
_logger.LogDebug("Detected Model File {path}, calculating Tris", filePath);
|
||||
var file = new MdlFile(filePath);
|
||||
if (file.LodCount <= 0)
|
||||
{
|
||||
_failedCalculatedTris.Add(hash);
|
||||
_configService.Current.TriangleDictionary[hash] = 0;
|
||||
_configService.Save();
|
||||
return 0;
|
||||
}
|
||||
|
||||
long tris = 0;
|
||||
for (int i = 0; i < file.LodCount; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
var meshIdx = file.Lods[i].MeshIndex;
|
||||
var meshCnt = file.Lods[i].MeshCount;
|
||||
tris = file.Meshes.Skip(meshIdx).Take(meshCnt).Sum(p => p.IndexCount) / 3;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogDebug(ex, "Could not load lod mesh {mesh} from path {path}", i, filePath);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tris > 0)
|
||||
{
|
||||
_logger.LogDebug("TriAnalysis: {filePath} => {tris} triangles", filePath, tris);
|
||||
_configService.Current.TriangleDictionary[hash] = tris;
|
||||
_configService.Save();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return tris;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_failedCalculatedTris.Add(hash);
|
||||
_configService.Current.TriangleDictionary[hash] = 0;
|
||||
_configService.Save();
|
||||
_logger.LogWarning(e, "Could not parse file {file}", filePath);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user