Testing PAP handling changes.

This commit is contained in:
cake
2026-01-02 03:56:59 +01:00
parent 7e61954541
commit d6fe09ba8e
7 changed files with 708 additions and 169 deletions

View File

@@ -21,6 +21,7 @@ public class PlayerDataFactory
private readonly XivDataAnalyzer _modelAnalyzer;
private readonly LightlessMediator _lightlessMediator;
private readonly TransientResourceManager _transientResourceManager;
private static readonly SemaphoreSlim _papParseLimiter = new(1, 1);
public PlayerDataFactory(ILogger<PlayerDataFactory> logger, DalamudUtilService dalamudUtil, IpcManager ipcManager,
TransientResourceManager transientResourceManager, FileCacheManager fileReplacementFactory,
@@ -121,7 +122,6 @@ public class PlayerDataFactory
_logger.LogDebug("Building character data for {obj}", playerRelatedObject);
var logDebug = _logger.IsEnabled(LogLevel.Debug);
// wait until chara is not drawing and present so nothing spontaneously explodes
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: ct).ConfigureAwait(false);
int totalWaitTime = 10000;
while (!await _dalamudUtil.IsObjectPresentAsync(await _dalamudUtil.CreateGameObjectAsync(playerRelatedObject.Address).ConfigureAwait(false)).ConfigureAwait(false) && totalWaitTime > 0)
@@ -135,7 +135,6 @@ public class PlayerDataFactory
DateTime start = DateTime.UtcNow;
// penumbra call, it's currently broken
Dictionary<string, HashSet<string>>? resolvedPaths;
resolvedPaths = (await _ipcManager.Penumbra.GetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false));
@@ -144,8 +143,7 @@ public class PlayerDataFactory
ct.ThrowIfCancellationRequested();
fragment.FileReplacements =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
[.. new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance).Where(p => p.HasFileReplacement)];
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !CacheMonitor.AllowedFileExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
ct.ThrowIfCancellationRequested();
@@ -169,8 +167,6 @@ public class PlayerDataFactory
await _transientResourceManager.WaitForRecording(ct).ConfigureAwait(false);
// if it's pet then it's summoner, if it's summoner we actually want to keep all filereplacements alive at all times
// or we get into redraw city for every change and nothing works properly
if (objectKind == ObjectKind.Pet)
{
foreach (var item in fragment.FileReplacements.Where(i => i.HasFileReplacement).SelectMany(p => p.GamePaths))
@@ -189,10 +185,8 @@ public class PlayerDataFactory
_logger.LogDebug("Handling transient update for {obj}", playerRelatedObject);
// remove all potentially gathered paths from the transient resource manager that are resolved through static resolving
_transientResourceManager.ClearTransientPaths(objectKind, fragment.FileReplacements.SelectMany(c => c.GamePaths).ToList());
_transientResourceManager.ClearTransientPaths(objectKind, [.. fragment.FileReplacements.SelectMany(c => c.GamePaths)]);
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind);
var resolvedTransientPaths = await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
@@ -213,12 +207,10 @@ public class PlayerDataFactory
}
}
// clean up all semi transient resources that don't have any file replacement (aka null resolve)
_transientResourceManager.CleanUpSemiTransientResources(objectKind, [.. fragment.FileReplacements]);
ct.ThrowIfCancellationRequested();
// make sure we only return data that actually has file replacements
fragment.FileReplacements = new HashSet<FileReplacement>(fragment.FileReplacements.Where(v => v.HasFileReplacement).OrderBy(v => v.ResolvedPath, StringComparer.Ordinal), FileReplacementComparer.Instance);
// gather up data from ipc
@@ -270,13 +262,17 @@ public class PlayerDataFactory
Dictionary<string, List<ushort>>? boneIndices = null;
var hasPapFiles = false;
if (objectKind == ObjectKind.Player)
{
hasPapFiles = fragment.FileReplacements.Any(f =>
!f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase));
if (hasPapFiles)
{
boneIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject)).ConfigureAwait(false);
boneIndices = await _dalamudUtil
.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject))
.ConfigureAwait(false);
}
}
@@ -284,9 +280,16 @@ public class PlayerDataFactory
{
try
{
#if DEBUG
if (hasPapFiles && boneIndices != null)
{
_modelAnalyzer.DumpLocalSkeletonIndices(playerRelatedObject);
}
#endif
if (hasPapFiles)
{
await VerifyPlayerAnimationBones(boneIndices, (fragment as CharacterDataFragmentPlayer)!, ct).ConfigureAwait(false);
await VerifyPlayerAnimationBones(boneIndices, (fragment as CharacterDataFragmentPlayer)!, ct)
.ConfigureAwait(false);
}
}
catch (OperationCanceledException e)
@@ -305,74 +308,174 @@ public class PlayerDataFactory
return fragment;
}
private async Task VerifyPlayerAnimationBones(Dictionary<string, List<ushort>>? boneIndices, CharacterDataFragmentPlayer fragment, CancellationToken ct)
private async Task VerifyPlayerAnimationBones(
Dictionary<string, List<ushort>>? playerBoneIndices,
CharacterDataFragmentPlayer fragment,
CancellationToken ct)
{
if (boneIndices == null) return;
if (playerBoneIndices == null || playerBoneIndices.Count == 0)
return;
var playerBoneSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
foreach (var (rawLocalKey, indices) in playerBoneIndices)
{
if (indices == null || indices.Count == 0)
continue;
var key = XivDataAnalyzer.CanonicalizeSkeletonKey(rawLocalKey);
if (string.IsNullOrEmpty(key))
continue;
if (!playerBoneSets.TryGetValue(key, out var set))
playerBoneSets[key] = set = new HashSet<ushort>();
foreach (var idx in indices)
set.Add(idx);
}
if (playerBoneSets.Count == 0)
return;
if (_logger.IsEnabled(LogLevel.Debug))
{
foreach (var kvp in boneIndices)
foreach (var kvp in playerBoneSets)
{
_logger.LogDebug("Found {skellyname} ({idx} bone indices) on player: {bones}", kvp.Key, kvp.Value.Any() ? kvp.Value.Max() : 0, string.Join(',', kvp.Value));
_logger.LogDebug(
"Found local skeleton bucket '{bucket}' ({count} indices, max {max})",
kvp.Key,
kvp.Value.Count,
kvp.Value.Count > 0 ? kvp.Value.Max() : 0);
}
}
var maxPlayerBoneIndex = boneIndices.SelectMany(kvp => kvp.Value).DefaultIfEmpty().Max();
if (maxPlayerBoneIndex <= 0) return;
var papFiles = fragment.FileReplacements
.Where(f => !f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase))
.ToList();
if (papFiles.Count == 0)
return;
var papGroupsByHash = papFiles
.Where(f => !string.IsNullOrEmpty(f.Hash))
.GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase)
.ToList();
int noValidationFailed = 0;
foreach (var file in fragment.FileReplacements.Where(f => !f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase)).ToList())
static ushort MaxIndex(List<ushort> list)
{
if (list == null || list.Count == 0) return 0;
ushort max = 0;
for (int i = 0; i < list.Count; i++)
if (list[i] > max) max = list[i];
return max;
}
static bool ShouldIgnorePap(Dictionary<string, List<ushort>> pap)
{
foreach (var kv in pap)
{
if (kv.Value == null || kv.Value.Count == 0)
continue;
if (MaxIndex(kv.Value) > 105)
return false;
}
return true;
}
foreach (var group in papGroupsByHash)
{
ct.ThrowIfCancellationRequested();
var skeletonIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetBoneIndicesFromPap(file.Hash)).ConfigureAwait(false);
bool validationFailed = false;
if (skeletonIndices != null)
var hash = group.Key;
Dictionary<string, List<ushort>>? papSkeletonIndices;
await _papParseLimiter.WaitAsync(ct).ConfigureAwait(false);
try
{
// 105 is the maximum vanilla skellington spoopy bone index
if (skeletonIndices.All(k => k.Value.Max() <= 105))
{
_logger.LogTrace("All indices of {path} are <= 105, ignoring", file.ResolvedPath);
papSkeletonIndices = await Task.Run(() => _modelAnalyzer.GetBoneIndicesFromPap(hash), ct)
.ConfigureAwait(false);
}
finally
{
_papParseLimiter.Release();
}
if (papSkeletonIndices == null || papSkeletonIndices.Count == 0)
continue;
if (ShouldIgnorePap(papSkeletonIndices))
{
_logger.LogTrace("All indices of PAP hash {hash} are <= 105, ignoring", hash);
continue;
}
bool invalid = false;
string? reason = null;
foreach (var (rawPapName, usedIndices) in papSkeletonIndices)
{
var papKey = XivDataAnalyzer.CanonicalizeSkeletonKey(rawPapName);
if (string.IsNullOrEmpty(papKey))
continue;
if (!playerBoneSets.TryGetValue(papKey, out var available))
{
invalid = true;
reason = $"Missing skeleton bucket '{papKey}' (raw '{rawPapName}') on local player.";
break;
}
_logger.LogDebug("Verifying bone indices for {path}, found {x} skeletons", file.ResolvedPath, skeletonIndices.Count);
foreach (var boneCount in skeletonIndices)
for (int i = 0; i < usedIndices.Count; i++)
{
var maxAnimationIndex = boneCount.Value.DefaultIfEmpty().Max();
if (maxAnimationIndex > maxPlayerBoneIndex)
var idx = usedIndices[i];
if (!available.Contains(idx))
{
_logger.LogWarning("Found more bone indices on the animation {path} skeleton {skl} (max indice {idx}) than on any player related skeleton (max indice {idx2})",
file.ResolvedPath, boneCount.Key, maxAnimationIndex, maxPlayerBoneIndex);
validationFailed = true;
invalid = true;
reason = $"Skeleton '{papKey}' missing bone index {idx} (raw '{rawPapName}').";
break;
}
}
if (invalid)
break;
}
if (validationFailed)
if (!invalid)
continue;
noValidationFailed++;
_logger.LogWarning(
"Animation PAP hash {hash} is not compatible with local skeletons; dropping all mappings for this hash. Reason: {reason}",
hash,
reason);
foreach (var file in group.ToList())
{
noValidationFailed++;
_logger.LogDebug("Removing {file} from sent file replacements and transient data", file.ResolvedPath);
fragment.FileReplacements.Remove(file);
foreach (var gamePath in file.GamePaths)
{
_transientResourceManager.RemoveTransientResource(ObjectKind.Player, gamePath);
}
}
foreach (var gamePath in file.GamePaths)
_transientResourceManager.RemoveTransientResource(ObjectKind.Player, gamePath);
}
}
if (noValidationFailed > 0)
{
_lightlessMediator.Publish(new NotificationMessage("Invalid Skeleton Setup",
$"Your client is attempting to send {noValidationFailed} animation files with invalid bone data. Those animation files have been removed from your sent data. " +
$"Verify that you are using the correct skeleton for those animation files (Check /xllog for more information).",
NotificationType.Warning, TimeSpan.FromSeconds(10)));
_lightlessMediator.Publish(new NotificationMessage(
"Invalid Skeleton Setup",
$"Your client is attempting to send {noValidationFailed} animation file groups with bone indices not present on your current skeleton. " +
"Those animation files have been removed from your sent data. Verify that you are using the correct skeleton for those animations " +
"(Check /xllog for more information).",
NotificationType.Warning,
TimeSpan.FromSeconds(10)));
}
}
private async Task<IReadOnlyDictionary<string, string[]>> GetFileReplacementsFromPaths(GameObjectHandler handler, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
var forwardPaths = forwardResolve.ToArray();

View File

@@ -22,6 +22,7 @@ using Microsoft.Extensions.Logging;
using DalamudObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
using FileReplacementDataComparer = LightlessSync.PlayerData.Data.FileReplacementDataComparer;
using LightlessSync.LightlessConfiguration.Models;
namespace LightlessSync.PlayerData.Pairs;
@@ -46,6 +47,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
private readonly TextureDownscaleService _textureDownscaleService;
private readonly PairStateCache _pairStateCache;
private readonly PairPerformanceMetricsCache _performanceMetricsCache;
private readonly XivDataAnalyzer _modelAnalyzer;
private readonly PenumbraTempCollectionJanitor _tempCollectionJanitor;
private readonly PairManager _pairManager;
private CancellationTokenSource? _applicationCancellationTokenSource;
@@ -90,6 +92,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
".avfx",
".scd"
};
private readonly ConcurrentDictionary<string, byte> _blockedPapHashes = new(StringComparer.OrdinalIgnoreCase);
private DateTime? _invisibleSinceUtc;
private DateTime? _visibilityEvictionDueAtUtc;
private DateTime _nextActorLookupUtc = DateTime.MinValue;
@@ -184,7 +187,8 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
TextureDownscaleService textureDownscaleService,
PairStateCache pairStateCache,
PairPerformanceMetricsCache performanceMetricsCache,
PenumbraTempCollectionJanitor tempCollectionJanitor) : base(logger, mediator)
PenumbraTempCollectionJanitor tempCollectionJanitor,
XivDataAnalyzer modelAnalyzer) : base(logger, mediator)
{
_pairManager = pairManager;
Ident = ident;
@@ -203,6 +207,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
_pairStateCache = pairStateCache;
_performanceMetricsCache = performanceMetricsCache;
_tempCollectionJanitor = tempCollectionJanitor;
_modelAnalyzer = modelAnalyzer;
}
public void Initialize()
@@ -1669,11 +1674,36 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
return;
}
SplitPapMappings(moddedPaths, out var withoutPap, out var papOnly);
await _ipcManager.Penumbra.AssignTemporaryCollectionAsync(Logger, penumbraCollection, objIndex.Value).ConfigureAwait(false);
await _ipcManager.Penumbra.SetTemporaryModsAsync(Logger, _applicationId, penumbraCollection,
moddedPaths.ToDictionary(k => k.Key.GamePath, k => k.Value, StringComparer.Ordinal)).ConfigureAwait(false);
_lastAppliedModdedPaths = new Dictionary<(string GamePath, string? Hash), string>(moddedPaths, moddedPaths.Comparer);
await _ipcManager.Penumbra.SetTemporaryModsAsync(
Logger, _applicationId, penumbraCollection,
withoutPap.ToDictionary(k => k.Key.GamePath, k => k.Value, StringComparer.Ordinal))
.ConfigureAwait(false);
await _ipcManager.Penumbra.RedrawAsync(Logger, handlerForApply, _applicationId, token).ConfigureAwait(false);
if (handlerForApply.Address != nint.Zero)
await _actorObjectService.WaitForFullyLoadedAsync(handlerForApply.Address, token).ConfigureAwait(false);
var removedPap = await StripIncompatiblePapAsync(handlerForApply, charaData, papOnly, token).ConfigureAwait(false);
if (removedPap > 0)
{
Logger.LogTrace("[{applicationId}] Removed {removedPap} incompatible PAP mappings found for {handler}", _applicationId, removedPap, GetLogIdentifier());
}
var merged = new Dictionary<(string GamePath, string? Hash), string>(withoutPap, withoutPap.Comparer);
foreach (var kv in papOnly)
merged[kv.Key] = kv.Value;
await _ipcManager.Penumbra.SetTemporaryModsAsync(
Logger, _applicationId, penumbraCollection,
merged.ToDictionary(k => k.Key.GamePath, k => k.Value, StringComparer.Ordinal))
.ConfigureAwait(false);
_lastAppliedModdedPaths = new Dictionary<(string GamePath, string? Hash), string>(merged, merged.Comparer);
LastAppliedDataBytes = -1;
foreach (var path in moddedPaths.Values.Distinct(StringComparer.OrdinalIgnoreCase).Select(v => new FileInfo(v)).Where(p => p.Exists))
{
@@ -1983,9 +2013,17 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
foreach (var gamePath in item.GamePaths)
{
if (gamePath.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)
&& !string.IsNullOrEmpty(item.Hash)
&& _blockedPapHashes.ContainsKey(item.Hash))
{
continue;
}
var preferredPath = skipDownscaleForPair
? fileCache.ResolvedFilepath
: _textureDownscaleService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
outputDict[(gamePath, item.Hash)] = preferredPath;
}
}
@@ -2295,7 +2333,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
HandleVisibilityLoss(logChange: false);
}
private bool TryResolveDescriptorHash(ActorObjectService.ActorDescriptor descriptor, out string hashedCid)
private static bool TryResolveDescriptorHash(ActorObjectService.ActorDescriptor descriptor, out string hashedCid)
{
hashedCid = descriptor.HashedContentId ?? string.Empty;
if (!string.IsNullOrEmpty(hashedCid))
@@ -2308,6 +2346,194 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
return !string.IsNullOrEmpty(hashedCid);
}
private static bool ContainsIndexCompat(HashSet<ushort> available, ushort idx)
{
if (available.Contains(idx)) return true;
if (idx > 0 && available.Contains((ushort)(idx - 1))) return true;
if (idx < ushort.MaxValue && available.Contains((ushort)(idx + 1))) return true;
return false;
}
private static bool IsPapCompatible(
IReadOnlyDictionary<string, HashSet<ushort>> localBoneSets,
IReadOnlyDictionary<string, List<ushort>> papBoneIndices,
out string reason)
{
var groups = papBoneIndices
.Select(kvp => new
{
Raw = kvp.Key,
Key = XivDataAnalyzer.CanonicalizeSkeletonKey(kvp.Key),
Indices = kvp.Value
})
.Where(x => !string.IsNullOrEmpty(x.Key) && x.Indices is { Count: > 0 })
.GroupBy(x => x.Key, StringComparer.OrdinalIgnoreCase)
.ToList();
if (groups.Count == 0)
{
reason = "No bindings found in the PAP";
return false;
}
var relevant = groups.Where(g => localBoneSets.ContainsKey(g.Key)).ToList();
if (relevant.Count == 0)
{
var papKeys = string.Join(", ", groups.Select(g => g.Key).Distinct(StringComparer.OrdinalIgnoreCase));
var localKeys = string.Join(", ", localBoneSets.Keys);
reason = $"No matching skeleton bucket between PAP [{papKeys}] and local [{localKeys}].";
return false;
}
foreach (var g in relevant)
{
var available = localBoneSets[g.Key];
bool anyVariantOk = false;
foreach (var variant in g)
{
bool ok = true;
foreach (var idx in variant.Indices)
{
if (!ContainsIndexCompat(available, idx))
{
ok = false;
break;
}
}
if (ok)
{
anyVariantOk = true;
break;
}
}
if (!anyVariantOk)
{
var first = g.First();
ushort? missing = null;
foreach (var idx in first.Indices)
{
if (!ContainsIndexCompat(available, idx))
{
missing = idx;
break;
}
}
reason = missing.HasValue
? $"Skeleton '{g.Key}' missing bone index {missing.Value}. (raw '{first.Raw}')"
: $"Skeleton '{g.Key}' missing required bone indices. (raw '{first.Raw}')";
return false;
}
}
reason = string.Empty;
return true;
}
private static void SplitPapMappings(
Dictionary<(string GamePath, string? Hash), string> moddedPaths,
out Dictionary<(string GamePath, string? Hash), string> withoutPap,
out Dictionary<(string GamePath, string? Hash), string> papOnly)
{
withoutPap = new(moddedPaths.Comparer);
papOnly = new(moddedPaths.Comparer);
foreach (var kv in moddedPaths)
{
var gamePath = kv.Key.GamePath;
if (gamePath.EndsWith(".pap", StringComparison.OrdinalIgnoreCase))
papOnly[kv.Key] = kv.Value;
else
withoutPap[kv.Key] = kv.Value;
}
}
private async Task<int> StripIncompatiblePapAsync(
GameObjectHandler handlerForApply,
CharacterData charaData,
Dictionary<(string GamePath, string? Hash), string> papOnly,
CancellationToken token)
{
if (papOnly.Count == 0)
return 0;
var boneIndices = await _dalamudUtil.RunOnFrameworkThread(
() => _modelAnalyzer.GetSkeletonBoneIndices(handlerForApply))
.ConfigureAwait(false);
if (boneIndices == null || boneIndices.Count == 0)
return papOnly.Count;
var localBoneSets = new Dictionary<string, HashSet<ushort>>(StringComparer.OrdinalIgnoreCase);
foreach (var (rawKey, list) in boneIndices)
{
var key = XivDataAnalyzer.CanonicalizeSkeletonKey(rawKey);
if (string.IsNullOrEmpty(key) || list is null || list.Count == 0)
continue;
if (!localBoneSets.TryGetValue(key, out var set))
localBoneSets[key] = set = new HashSet<ushort>();
foreach (var v in list)
set.Add(v);
}
int removed = 0;
foreach (var hash in papOnly.Keys.Select(k => k.Hash).Where(h => !string.IsNullOrEmpty(h)).Distinct(StringComparer.OrdinalIgnoreCase).ToList())
{
token.ThrowIfCancellationRequested();
var papIndices = await _dalamudUtil.RunOnFrameworkThread(
() => _modelAnalyzer.GetBoneIndicesFromPap(hash!))
.ConfigureAwait(false);
if (papIndices == null || papIndices.Count == 0)
continue;
if (papIndices.All(k => k.Value.DefaultIfEmpty().Max() <= 105))
continue;
if (!IsPapCompatible(localBoneSets, papIndices, out var reason))
{
var keysToRemove = papOnly.Keys.Where(k => string.Equals(k.Hash, hash, StringComparison.OrdinalIgnoreCase)).ToList();
foreach (var k in keysToRemove)
papOnly.Remove(k);
removed += keysToRemove.Count;
if (hash == null)
continue;
if (_blockedPapHashes.TryAdd(hash, 0))
{
Logger.LogWarning("Blocked remote object PAP (hash {hash}) for {handler}: {reason}", hash, GetLogIdentifier(), reason);
}
if (charaData.FileReplacements.TryGetValue(ObjectKind.Player, out var list))
{
list.RemoveAll(r => string.Equals(r.Hash, hash, StringComparison.OrdinalIgnoreCase)
&& r.GamePaths.Any(p => p.EndsWith(".pap", StringComparison.OrdinalIgnoreCase)));
}
}
}
var nullHashKeys = papOnly.Keys.Where(k => string.IsNullOrEmpty(k.Hash)).ToList();
foreach (var k in nullHashKeys)
{
papOnly.Remove(k);
removed++;
}
return removed;
}
private async Task ApplyCustomizeAsync(nint address, string customizeData, ObjectKind kind)
{
_customizeIds[kind] = await _ipcManager.CustomizePlus.SetBodyScaleAsync(address, customizeData).ConfigureAwait(false);

View File

@@ -32,6 +32,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
private readonly PairStateCache _pairStateCache;
private readonly PairPerformanceMetricsCache _pairPerformanceMetricsCache;
private readonly PenumbraTempCollectionJanitor _tempCollectionJanitor;
private readonly XivDataAnalyzer _modelAnalyzer;
public PairHandlerAdapterFactory(
ILoggerFactory loggerFactory,
@@ -50,7 +51,8 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
TextureDownscaleService textureDownscaleService,
PairStateCache pairStateCache,
PairPerformanceMetricsCache pairPerformanceMetricsCache,
PenumbraTempCollectionJanitor tempCollectionJanitor)
PenumbraTempCollectionJanitor tempCollectionJanitor,
XivDataAnalyzer modelAnalyzer)
{
_loggerFactory = loggerFactory;
_mediator = mediator;
@@ -69,6 +71,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
_pairStateCache = pairStateCache;
_pairPerformanceMetricsCache = pairPerformanceMetricsCache;
_tempCollectionJanitor = tempCollectionJanitor;
_modelAnalyzer = modelAnalyzer;
}
public IPairHandlerAdapter Create(string ident)
@@ -95,6 +98,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
_textureDownscaleService,
_pairStateCache,
_pairPerformanceMetricsCache,
_tempCollectionJanitor);
_tempCollectionJanitor,
_modelAnalyzer);
}
}