changed lightless references from you know what
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@@ -56,7 +56,7 @@ internal partial class CharaDataHubUi
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_configService.Current.NearbyDrawWisps = showWisps;
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_configService.Save();
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}
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_uiSharedService.DrawHelpText("When enabled, Mare will draw floating wisps where other's poses are in the world.");
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_uiSharedService.DrawHelpText("When enabled, Lightless will draw floating wisps where other's poses are in the world.");
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int poseDetectionDistance = _configService.Current.NearbyDistanceFilter;
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UiSharedService.ScaledNextItemWidth(100);
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if (ImGui.SliderInt("Detection Distance", ref poseDetectionDistance, 5, 1000))
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@@ -71,7 +71,7 @@ internal partial class CharaDataHubUi
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_configService.Current.NearbyShowAlways = alwaysShow;
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_configService.Save();
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}
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_uiSharedService.DrawHelpText("This will allow Mare to continue the calculation of position of wisps etc. active outside of the 'Poses Nearby' tab." + UiSharedService.TooltipSeparator
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_uiSharedService.DrawHelpText("This will allow Lightless to continue the calculation of position of wisps etc. active outside of the 'Poses Nearby' tab." + UiSharedService.TooltipSeparator
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+ "Note: The wisps etc. will disappear during combat and performing.");
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});
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