changed lightless references from you know what

This commit is contained in:
Zurazan
2025-08-24 15:06:46 +02:00
parent 33515a7481
commit d5b7bf42d1
129 changed files with 775 additions and 773 deletions

View File

@@ -13,7 +13,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using Lumina.Excel.Sheets;
using LightlessSync.API.Dto.CharaData;
using LightlessSync.Interop;
using LightlessSync.MareConfiguration;
using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services.Mediator;
using LightlessSync.Utils;
@@ -39,7 +39,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
private readonly ILogger<DalamudUtilService> _logger;
private readonly IObjectTable _objectTable;
private readonly PerformanceCollectorService _performanceCollector;
private readonly MareConfigService _configService;
private readonly LightlessConfigService _configService;
private uint? _classJobId = 0;
private DateTime _delayedFrameworkUpdateCheck = DateTime.UtcNow;
private string _lastGlobalBlockPlayer = string.Empty;
@@ -52,8 +52,8 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public DalamudUtilService(ILogger<DalamudUtilService> logger, IClientState clientState, IObjectTable objectTable, IFramework framework,
IGameGui gameGui, ICondition condition, IDataManager gameData, ITargetManager targetManager, IGameConfig gameConfig,
BlockedCharacterHandler blockedCharacterHandler, MareMediator mediator, PerformanceCollectorService performanceCollector,
MareConfigService configService)
BlockedCharacterHandler blockedCharacterHandler, LightlessMediator mediator, PerformanceCollectorService performanceCollector,
LightlessConfigService configService)
{
_logger = logger;
_clientState = clientState;
@@ -169,7 +169,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public Lazy<Dictionary<uint, string>> TerritoryData { get; private set; }
public Lazy<Dictionary<uint, (Map Map, string MapName)>> MapData { get; private set; }
public bool IsLodEnabled { get; private set; }
public MareMediator Mediator { get; }
public LightlessMediator Mediator { get; }
public IGameObject? CreateGameObject(IntPtr reference)
{