Updated ptr guard so windows have max on 4gb again.
This commit is contained in:
@@ -127,7 +127,7 @@ public class PlayerDataFactory
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{
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{
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nint basePtr = playerPointer;
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nint basePtr = playerPointer;
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if (!PtrGuard.LooksLikePtr(basePtr))
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if (!PtrGuard.LooksLikePtr(basePtr, _dalamudUtil.IsWine))
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return true;
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return true;
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nint drawObjAddr = basePtr + _drawObjectOffset;
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nint drawObjAddr = basePtr + _drawObjectOffset;
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@@ -135,10 +135,10 @@ public class PlayerDataFactory
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if (!PtrGuard.IsReadable(drawObjAddr, (nuint)IntPtr.Size))
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if (!PtrGuard.IsReadable(drawObjAddr, (nuint)IntPtr.Size))
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return true;
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return true;
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if (!PtrGuard.TryReadIntPtr(drawObjAddr, out var drawObj))
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if (!PtrGuard.TryReadIntPtr(drawObjAddr, _dalamudUtil.IsWine, out var drawObj))
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return true;
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return true;
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if (drawObj != 0 && !PtrGuard.LooksLikePtr(drawObj))
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if (drawObj != 0 && !PtrGuard.LooksLikePtr(drawObj, _dalamudUtil.IsWine))
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return true;
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return true;
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return drawObj == 0;
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return drawObj == 0;
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@@ -180,16 +180,14 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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var nextAddr = _getAddress();
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var nextAddr = _getAddress();
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if (nextAddr != IntPtr.Zero && !PtrGuard.LooksLikePtr(nextAddr))
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if (nextAddr != IntPtr.Zero && !PtrGuard.LooksLikePtr(nextAddr, _dalamudUtil.IsWine))
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{
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{
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Logger.LogWarning("[{this}] _getAddress returned non-pointer: 0x{addr:X}", this, (ulong)nextAddr);
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nextAddr = IntPtr.Zero;
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nextAddr = IntPtr.Zero;
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}
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}
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if (nextAddr != IntPtr.Zero &&
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if (nextAddr != IntPtr.Zero &&
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!PtrGuard.IsReadable(nextAddr, (nuint)sizeof(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject)))
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!PtrGuard.IsReadable(nextAddr, (nuint)sizeof(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject)))
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{
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{
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Logger.LogWarning("[{this}] Address not readable: 0x{addr:X}", this, (ulong)nextAddr);
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nextAddr = IntPtr.Zero;
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nextAddr = IntPtr.Zero;
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}
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}
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@@ -201,7 +199,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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var draw = (nint)gameObject->DrawObject;
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var draw = (nint)gameObject->DrawObject;
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if (!PtrGuard.LooksLikePtr(draw) || !PtrGuard.IsReadable(draw, (nuint)sizeof(DrawObject)))
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if (!PtrGuard.LooksLikePtr(draw, _dalamudUtil.IsWine) || !PtrGuard.IsReadable(draw, (nuint)sizeof(DrawObject)))
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draw = 0;
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draw = 0;
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DrawObjectAddress = draw;
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DrawObjectAddress = draw;
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@@ -363,7 +361,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
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private unsafe bool CompareAndUpdateMainHand(Weapon* weapon)
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{
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{
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var p = (nint)weapon;
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var p = (nint)weapon;
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if (!PtrGuard.LooksLikePtr(p) || !PtrGuard.IsReadable(p, (nuint)sizeof(Weapon)))
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if (!PtrGuard.LooksLikePtr(p, _dalamudUtil.IsWine) || !PtrGuard.IsReadable(p, (nuint)sizeof(Weapon)))
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return false;
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return false;
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bool hasChanges = false;
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bool hasChanges = false;
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@@ -379,7 +377,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
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private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
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private unsafe bool CompareAndUpdateOffHand(Weapon* weapon)
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{
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{
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var p = (nint)weapon;
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var p = (nint)weapon;
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if (!PtrGuard.LooksLikePtr(p) || !PtrGuard.IsReadable(p, (nuint)sizeof(Weapon)))
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if (!PtrGuard.LooksLikePtr(p, _dalamudUtil.IsWine) || !PtrGuard.IsReadable(p, (nuint)sizeof(Weapon)))
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return false;
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return false;
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bool hasChanges = false;
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bool hasChanges = false;
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@@ -5,40 +5,41 @@ namespace LightlessSync.Utils
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{
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{
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public static partial class PtrGuard
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public static partial class PtrGuard
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{
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{
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private const ulong _aligmentPtr = 0x7UL;
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private static readonly nuint _hardMinWindows =
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private static readonly nuint _minAppAddr = (nuint)GetMinAppAddr();
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(nuint)(IntPtr.Size == 8 ? 0x0000000100000000UL : 0x0000000000010000UL);
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private static readonly nuint _maxAppAddr = (nuint)GetMaxAppAddr();
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private static readonly nuint _hardMaxWindows =
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(nuint)(IntPtr.Size == 8 ? 0x00007FFFFFFFFFFFUL : 0x7FFFFFFFUL);
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private const nuint _alignmentPtr = 0x7;
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private static nint GetMinAppAddr()
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private static readonly (nuint min, nuint max) _sysRange = GetSysRange();
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private static (nuint min, nuint max) GetSysRange()
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{
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{
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GetSystemInfo(out var si);
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GetSystemInfo(out var si);
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return si.lpMinimumApplicationAddress;
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return ((nuint)si.lpMinimumApplicationAddress, (nuint)si.lpMaximumApplicationAddress);
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}
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}
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private static nint GetMaxAppAddr()
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private static nuint GetMinAppAddr(bool isWine) => isWine ? _sysRange.min : _hardMinWindows;
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{
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private static nuint GetMaxAppAddr(bool isWine) => isWine ? _sysRange.max : _hardMaxWindows;
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GetSystemInfo(out var si);
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return si.lpMaximumApplicationAddress;
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}
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public static bool LooksLikePtr(nint p)
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public static bool LooksLikePtr(nint p, bool isWine = false)
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{
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{
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if (p == 0) return false;
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if (p == 0) return false;
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nuint u = (nuint)p;
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nuint u = (nuint)p;
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if (u < _minAppAddr) return false;
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if (u < GetMinAppAddr(isWine)) return false;
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if (u > _maxAppAddr) return false;
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if (u > GetMaxAppAddr(isWine)) return false;
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if ((u & _aligmentPtr) != 0) return false;
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if ((u & _alignmentPtr) != 0) return false;
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if ((uint)u == 0x12345679u) return false;
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if ((uint)u == 0x12345679u) return false;
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return true;
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return true;
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}
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}
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public static bool TryReadIntPtr(nint addr, out nint value)
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public static bool TryReadIntPtr(nint addr, bool isWine, out nint value)
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{
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{
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value = 0;
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value = 0;
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if (!LooksLikePtr(addr))
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if (!LooksLikePtr(addr, isWine))
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return false;
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return false;
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return ReadProcessMemory(GetCurrentProcess(), addr, out value, (nuint)IntPtr.Size, out nuint bytesRead)
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return ReadProcessMemory(GetCurrentProcess(), addr, out value, (nuint)IntPtr.Size, out nuint bytesRead)
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@@ -34,10 +34,10 @@ namespace LightlessSync.Utils
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internal static extern nint GetCurrentProcess();
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internal static extern nint GetCurrentProcess();
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[DllImport("kernel32.dll")]
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[DllImport("kernel32.dll")]
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internal static extern void GetSystemInfo(out SYSTEM_INFO lpSystemInfo);
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internal static extern void GetSystemInfo(out SystemInfo lpSystemInfo);
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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internal struct SYSTEM_INFO
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internal struct SystemInfo
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{
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{
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public ushort wProcessorArchitecture;
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public ushort wProcessorArchitecture;
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public ushort wReserved;
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public ushort wReserved;
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