Merge abel stuff

This commit is contained in:
cake
2026-01-05 01:41:03 +01:00
17 changed files with 431 additions and 69 deletions

View File

@@ -169,6 +169,11 @@ public class PlayerDataFactory
using var cts = new CancellationTokenSource(_hardBuildTimeout);
var fragment = await CreateCharacterDataInternal(obj, cts.Token).ConfigureAwait(false);
fragment.FileReplacements =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
var allowedExtensions = CacheMonitor.AllowedFileExtensions;
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
_characterBuildCache[key] = new CacheEntry(fragment, DateTime.UtcNow);
PruneCharacterCacheIfNeeded();
@@ -213,6 +218,11 @@ public class PlayerDataFactory
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: ct)
.ConfigureAwait(false);
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind);
var resolvedTransientPaths = transientPaths.Count == 0
? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
ct.ThrowIfCancellationRequested();
if (await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false))
@@ -622,8 +632,15 @@ public class PlayerDataFactory
{
var forwardPaths = forwardResolve.ToArray();
var reversePaths = reverseResolve.ToArray();
Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
if (forwardPaths.Length == 0 && reversePaths.Length == 0)
{
return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
}
var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
if (handler.ObjectKind != ObjectKind.Player)
{
var (objectIndex, forwardResolved, reverseResolved) = await _dalamudUtil.RunOnFrameworkThread(() =>
@@ -654,12 +671,19 @@ public class PlayerDataFactory
if (resolvedPaths.TryGetValue(filePath, out var list))
list.Add(forwardPaths[i].ToLowerInvariant());
else
{
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
}
}
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
var filePath = reversePathsLower[i];
var reverseResolvedLower = new string[reverseResolved[i].Length];
for (var j = 0; j < reverseResolvedLower.Length; j++)
{
reverseResolvedLower[j] = reverseResolved[i][j].ToLowerInvariant();
}
if (resolvedPaths.TryGetValue(filePath, out var list))
list.AddRange(reverseResolved[i].Select(c => c.ToLowerInvariant()));
else
@@ -683,7 +707,12 @@ public class PlayerDataFactory
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
var filePath = reversePathsLower[i];
var reverseResolvedLower = new string[reverse[i].Length];
for (var j = 0; j < reverseResolvedLower.Length; j++)
{
reverseResolvedLower[j] = reverse[i][j].ToLowerInvariant();
}
if (resolvedPaths.TryGetValue(filePath, out var list))
list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
else