Merge abel stuff

This commit is contained in:
cake
2026-01-05 01:41:03 +01:00
17 changed files with 431 additions and 69 deletions

View File

@@ -169,6 +169,11 @@ public class PlayerDataFactory
using var cts = new CancellationTokenSource(_hardBuildTimeout);
var fragment = await CreateCharacterDataInternal(obj, cts.Token).ConfigureAwait(false);
fragment.FileReplacements =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
var allowedExtensions = CacheMonitor.AllowedFileExtensions;
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
_characterBuildCache[key] = new CacheEntry(fragment, DateTime.UtcNow);
PruneCharacterCacheIfNeeded();
@@ -213,6 +218,11 @@ public class PlayerDataFactory
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: ct)
.ConfigureAwait(false);
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind);
var resolvedTransientPaths = transientPaths.Count == 0
? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
ct.ThrowIfCancellationRequested();
if (await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false))
@@ -622,8 +632,15 @@ public class PlayerDataFactory
{
var forwardPaths = forwardResolve.ToArray();
var reversePaths = reverseResolve.ToArray();
Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
if (forwardPaths.Length == 0 && reversePaths.Length == 0)
{
return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
}
var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
if (handler.ObjectKind != ObjectKind.Player)
{
var (objectIndex, forwardResolved, reverseResolved) = await _dalamudUtil.RunOnFrameworkThread(() =>
@@ -654,12 +671,19 @@ public class PlayerDataFactory
if (resolvedPaths.TryGetValue(filePath, out var list))
list.Add(forwardPaths[i].ToLowerInvariant());
else
{
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
}
}
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
var filePath = reversePathsLower[i];
var reverseResolvedLower = new string[reverseResolved[i].Length];
for (var j = 0; j < reverseResolvedLower.Length; j++)
{
reverseResolvedLower[j] = reverseResolved[i][j].ToLowerInvariant();
}
if (resolvedPaths.TryGetValue(filePath, out var list))
list.AddRange(reverseResolved[i].Select(c => c.ToLowerInvariant()));
else
@@ -683,7 +707,12 @@ public class PlayerDataFactory
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
var filePath = reversePathsLower[i];
var reverseResolvedLower = new string[reverse[i].Length];
for (var j = 0; j < reverseResolvedLower.Length; j++)
{
reverseResolvedLower[j] = reverse[i][j].ToLowerInvariant();
}
if (resolvedPaths.TryGetValue(filePath, out var list))
list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
else

View File

@@ -6,6 +6,7 @@ using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.FileCache;
using LightlessSync.Interop.Ipc;
using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Factories;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
@@ -39,6 +40,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
private readonly ActorObjectService _actorObjectService;
private readonly FileDownloadManager _downloadManager;
private readonly FileCacheManager _fileDbManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
private readonly IpcManager _ipcManager;
private readonly IHostApplicationLifetime _lifetime;
@@ -204,6 +206,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
ActorObjectService actorObjectService,
IHostApplicationLifetime lifetime,
FileCacheManager fileDbManager,
PlayerPerformanceConfigService playerPerformanceConfigService,
PlayerPerformanceService playerPerformanceService,
PairProcessingLimiter pairProcessingLimiter,
ServerConfigurationManager serverConfigManager,
@@ -226,6 +229,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
_actorObjectService = actorObjectService;
_lifetime = lifetime;
_fileDbManager = fileDbManager;
_playerPerformanceConfigService = playerPerformanceConfigService;
_playerPerformanceService = playerPerformanceService;
_pairProcessingLimiter = pairProcessingLimiter;
_serverConfigManager = serverConfigManager;
@@ -533,11 +537,31 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
return GetCurrentPairs().Any(predicate);
}
private bool ShouldSkipDownscale()
private bool IsPreferredDirectPair()
{
return GetCurrentPairs().Any(p => p.IsDirectlyPaired && p.SelfToOtherPermissions.IsSticky());
}
private bool ShouldSkipDownscale()
{
if (!_playerPerformanceConfigService.Current.SkipTextureDownscaleForPreferredPairs)
{
return false;
}
return IsPreferredDirectPair();
}
private bool ShouldSkipDecimation()
{
if (!_playerPerformanceConfigService.Current.SkipModelDecimationForPreferredPairs)
{
return false;
}
return IsPreferredDirectPair();
}
private bool IsPaused()
{
var pairs = GetCurrentPairs();
@@ -631,9 +655,8 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
var dataApplied = !string.IsNullOrEmpty(dataHash)
&& string.Equals(dataHash, _lastSuccessfulDataHash ?? string.Empty, StringComparison.Ordinal);
var needsApply = !dataApplied;
var hasModReplacements = sanitized.FileReplacements.Values.Any(list => list.Count > 0);
var needsModReapply = needsApply && hasModReplacements;
var shouldForceMods = shouldForce || needsModReapply;
var modFilesChanged = PlayerModFilesChanged(sanitized, _cachedData);
var shouldForceMods = shouldForce || modFilesChanged;
forceApplyCustomization = forced || needsApply;
var suppressForcedModRedraw = !forced && hasMissingCachedFiles && dataApplied;
@@ -1854,6 +1877,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
try
{
bool skipDownscaleForPair = ShouldSkipDownscale();
bool skipDecimationForPair = ShouldSkipDecimation();
var user = GetPrimaryUserData();
Dictionary<(string GamePath, string? Hash), string> moddedPaths;
List<FileReplacementData> missingReplacements = [];
@@ -1892,7 +1916,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
}
var handlerForDownload = _charaHandler;
_pairDownloadTask = Task.Run(async () => await _downloadManager.DownloadFiles(handlerForDownload, toDownloadReplacements, downloadToken, skipDownscaleForPair).ConfigureAwait(false));
_pairDownloadTask = Task.Run(async () => await _downloadManager.DownloadFiles(handlerForDownload, toDownloadReplacements, downloadToken, skipDownscaleForPair, skipDecimationForPair).ConfigureAwait(false));
await _pairDownloadTask.ConfigureAwait(false);
@@ -1915,7 +1939,10 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
{
await _textureDownscaleService.WaitForPendingJobsAsync(downloadedTextureHashes, downloadToken).ConfigureAwait(false);
}
}
if (!skipDecimationForPair)
{
var downloadedModelHashes = toDownloadReplacements
.Where(static replacement => replacement.GamePaths.Any(static path => path.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase)))
.Select(static replacement => replacement.Hash)
@@ -2424,6 +2451,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
ConcurrentDictionary<(string GamePath, string? Hash), string> outputDict = new();
bool hasMigrationChanges = false;
bool skipDownscaleForPair = ShouldSkipDownscale();
bool skipDecimationForPair = ShouldSkipDecimation();
try
{

View File

@@ -28,6 +28,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
private readonly IServiceProvider _serviceProvider;
private readonly IHostApplicationLifetime _lifetime;
private readonly FileCacheManager _fileCacheManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
private readonly PlayerPerformanceService _playerPerformanceService;
private readonly PairProcessingLimiter _pairProcessingLimiter;
private readonly ServerConfigurationManager _serverConfigManager;
@@ -52,6 +53,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
IFramework framework,
IHostApplicationLifetime lifetime,
FileCacheManager fileCacheManager,
PlayerPerformanceConfigService playerPerformanceConfigService,
PlayerPerformanceService playerPerformanceService,
PairProcessingLimiter pairProcessingLimiter,
ServerConfigurationManager serverConfigManager,
@@ -74,6 +76,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
_framework = framework;
_lifetime = lifetime;
_fileCacheManager = fileCacheManager;
_playerPerformanceConfigService = playerPerformanceConfigService;
_playerPerformanceService = playerPerformanceService;
_pairProcessingLimiter = pairProcessingLimiter;
_serverConfigManager = serverConfigManager;
@@ -105,6 +108,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
actorObjectService,
_lifetime,
_fileCacheManager,
_playerPerformanceConfigService,
_playerPerformanceService,
_pairProcessingLimiter,
_serverConfigManager,