"improving" pair handler clean up and some other stuff

This commit is contained in:
2026-01-01 00:33:24 +09:00
parent bbb3375661
commit cfc5c1e0f3
17 changed files with 780 additions and 166 deletions

View File

@@ -77,16 +77,39 @@ public sealed class TextureDownscaleService
}
public void ScheduleDownscale(string hash, string filePath, TextureMapKind mapKind)
=> ScheduleDownscale(hash, filePath, () => mapKind);
public void ScheduleDownscale(string hash, string filePath, Func<TextureMapKind> mapKindFactory)
{
if (!filePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase)) return;
if (_activeJobs.ContainsKey(hash)) return;
_activeJobs[hash] = Task.Run(async () =>
{
TextureMapKind mapKind;
try
{
mapKind = mapKindFactory();
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to determine texture map kind for {Hash}; skipping downscale", hash);
return;
}
await DownscaleInternalAsync(hash, filePath, mapKind).ConfigureAwait(false);
}, CancellationToken.None);
}
public bool ShouldScheduleDownscale(string filePath)
{
if (!filePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase))
return false;
var performanceConfig = _playerPerformanceConfigService.Current;
return performanceConfig.EnableNonIndexTextureMipTrim || performanceConfig.EnableIndexTextureDownscale;
}
public string GetPreferredPath(string hash, string originalPath)
{
if (_downscaledPaths.TryGetValue(hash, out var existing) && File.Exists(existing))