Compactor multi-threaded, fixed many of IDE warnings
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@@ -20,7 +20,10 @@ internal sealed class DalamudLogger : ILogger
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_hasModifiedGameFiles = hasModifiedGameFiles;
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}
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public IDisposable BeginScope<TState>(TState state) => default!;
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IDisposable? ILogger.BeginScope<TState>(TState state)
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{
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return default!;
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}
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public bool IsEnabled(LogLevel logLevel)
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{
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